diff --git a/.github/workflows/autobuild_tgui.yml b/.github/workflows/autobuild_tgui.yml
new file mode 100644
index 0000000000..b680139f74
--- /dev/null
+++ b/.github/workflows/autobuild_tgui.yml
@@ -0,0 +1,36 @@
+name: Autobuild TGUI
+
+on:
+ push:
+ branches:
+ - 'master'
+ paths:
+ - 'tgui-next/**.js'
+ - 'tgui-next/**.scss'
+
+jobs:
+ build:
+ name: Rebuild TGUI
+ runs-on: ubuntu-latest
+ steps:
+ - name: Checkout
+ uses: actions/checkout@v1
+ with:
+ fetch-depth: 25
+ - name: Setup Node
+ uses: actions/setup-node@v1
+ with:
+ node-version: '>=12.13'
+ - name: Build TGUI
+ run: bin/tgui --ci
+ working-directory: ./tgui-next
+ - name: Commit Artifacts
+ run: |
+ git config --local user.email "action@github.com"
+ git config --local user.name "TGUI"
+ git pull origin master
+ git commit -m "Automatic TGUI Rebuild [ci skip]" -a || true
+ - name: Push Artifacts
+ uses: ad-m/github-push-action@master
+ with:
+ github_token: ${{ secrets.GITHUB_MASTER_KEY }}
diff --git a/_maps/RandomRuins/StationRuins/Box/Engine/engine_singulo.dmm b/_maps/RandomRuins/StationRuins/Box/Engine/engine_singulo.dmm
index 76cb8bb9db..402cfc73cf 100644
--- a/_maps/RandomRuins/StationRuins/Box/Engine/engine_singulo.dmm
+++ b/_maps/RandomRuins/StationRuins/Box/Engine/engine_singulo.dmm
@@ -735,7 +735,7 @@
/obj/machinery/atmospherics/components/unary/outlet_injector{
dir = 1
},
-/turf/open/space/basic,
+/turf/open/floor/plating/airless,
/area/engine/engineering)
"Si" = (
/obj/structure/cable/yellow{
diff --git a/_maps/RandomRuins/StationRuins/Box/Engine/engine_tesla.dmm b/_maps/RandomRuins/StationRuins/Box/Engine/engine_tesla.dmm
index 7f55d69b17..af2ba1ffd7 100644
--- a/_maps/RandomRuins/StationRuins/Box/Engine/engine_tesla.dmm
+++ b/_maps/RandomRuins/StationRuins/Box/Engine/engine_tesla.dmm
@@ -240,7 +240,7 @@
/obj/machinery/atmospherics/components/unary/outlet_injector{
dir = 1
},
-/turf/open/space/basic,
+/turf/open/floor/plating/airless,
/area/engine/engineering)
"nR" = (
/obj/structure/cable{
@@ -905,14 +905,6 @@
},
/turf/open/space/basic,
/area/space/nearstation)
-"VR" = (
-/obj/structure/lattice/catwalk,
-/obj/machinery/camera/emp_proof{
- c_tag = "Tesla Engine Northeast";
- network = list("ss13","engine")
- },
-/turf/open/space/basic,
-/area/space/nearstation)
"Wf" = (
/obj/effect/turf_decal/stripes/line{
dir = 9
@@ -1728,7 +1720,7 @@ dz
dz
FP
FP
-VR
+FP
dz
dz
Yl
diff --git a/_maps/RandomRuins/StationRuins/Lavaland/Mining_Station/Mining_Station_Public_01.dmm b/_maps/RandomRuins/StationRuins/Lavaland/Mining_Station/Mining_Station_Public_01.dmm
index 75c0434771..3118ad3f5f 100644
--- a/_maps/RandomRuins/StationRuins/Lavaland/Mining_Station/Mining_Station_Public_01.dmm
+++ b/_maps/RandomRuins/StationRuins/Lavaland/Mining_Station/Mining_Station_Public_01.dmm
@@ -64,6 +64,9 @@
/turf/open/floor/plating,
/area/mine/living_quarters)
"aN" = (
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
/turf/open/floor/plasteel/white,
/area/mine/laborcamp)
"aW" = (
@@ -82,24 +85,10 @@
"bg" = (
/turf/closed/wall,
/area/mine/eva)
-"bH" = (
-/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/atmos_waste{
- dir = 4;
- piping_layer = 3
- },
-/obj/structure/lattice/catwalk,
-/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
-/area/mine/living_quarters)
-"bI" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel,
+"bn" = (
+/obj/structure/cable,
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
/area/mine/living_quarters)
"bX" = (
/obj/machinery/door/window/southleft,
@@ -174,13 +163,6 @@
},
/turf/open/floor/plasteel,
/area/mine/living_quarters)
-"di" = (
-/obj/machinery/light{
- dir = 4
- },
-/obj/effect/turf_decal/tile/brown,
-/turf/open/floor/plasteel,
-/area/mine/living_quarters)
"dk" = (
/obj/structure/table,
/obj/item/stack/packageWrap,
@@ -192,12 +174,6 @@
},
/turf/open/floor/plasteel,
/area/mine/eva)
-"dC" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/mine/living_quarters)
"dL" = (
/obj/machinery/atmospherics/components/binary/pump/on,
/obj/structure/cable{
@@ -220,6 +196,15 @@
},
/turf/open/floor/plasteel,
/area/mine/production)
+"dU" = (
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/sign/warning/electricshock{
+ pixel_y = -32
+ },
+/turf/open/floor/plating,
+/area/mine/laborcamp/security)
"dZ" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -301,6 +286,21 @@
},
/turf/open/floor/plasteel,
/area/mine/laborcamp)
+"fx" = (
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/mine/laborcamp/security)
+"fA" = (
+/obj/machinery/power/terminal{
+ dir = 4
+ },
+/obj/machinery/power/port_gen/pacman{
+ anchored = 1
+ },
+/turf/open/floor/plating,
+/area/mine/laborcamp/security)
"fN" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 5
@@ -308,6 +308,12 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
dir = 5
},
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"fO" = (
@@ -327,6 +333,7 @@
/obj/effect/turf_decal/tile/brown{
dir = 4
},
+/obj/structure/closet/secure_closet/miner,
/turf/open/floor/plasteel,
/area/mine/production)
"fU" = (
@@ -348,9 +355,18 @@
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/mine/production)
+"gn" = (
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plasteel,
+/area/mine/laborcamp)
"gs" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp)
"gP" = (
@@ -375,6 +391,15 @@
},
/turf/open/floor/plasteel/white,
/area/mine/laborcamp)
+"hb" = (
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/machinery/power/smes{
+ charge = 5e+006
+ },
+/turf/open/floor/plating,
+/area/mine/laborcamp/security)
"hf" = (
/obj/item/twohanded/required/kirbyplants/random,
/turf/open/floor/plasteel,
@@ -386,14 +411,6 @@
},
/turf/open/floor/plasteel,
/area/mine/living_quarters)
-"hv" = (
-/obj/machinery/camera{
- c_tag = "Crew Area Hallway West";
- dir = 1;
- network = list("mine")
- },
-/turf/open/floor/plasteel,
-/area/mine/living_quarters)
"hy" = (
/obj/machinery/camera{
c_tag = "Labor Camp External";
@@ -414,25 +431,21 @@
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"hP" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
- dir = 4
+/obj/structure/lattice/catwalk,
+/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/atmos_waste{
+ dir = 4;
+ piping_layer = 3
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
+/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
/area/mine/living_quarters)
"hQ" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
-/obj/structure/cable{
- icon_state = "1-2"
+/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/atmos_waste{
+ dir = 1;
+ piping_layer = 3
},
-/turf/open/floor/plasteel,
-/area/mine/living_quarters)
+/obj/structure/lattice/catwalk,
+/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
+/area/mine/laborcamp/security)
"ia" = (
/obj/effect/turf_decal/delivery,
/turf/open/floor/plasteel,
@@ -581,6 +594,14 @@
},
/turf/open/floor/plasteel,
/area/mine/living_quarters)
+"kP" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plating,
+/area/mine/laborcamp)
"kR" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4
@@ -629,6 +650,9 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
dir = 6
},
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp)
"lI" = (
@@ -674,6 +698,7 @@
/area/mine/production)
"mp" = (
/obj/docking_port/stationary{
+ area_type = /area/lavaland/surface/outdoors;
dir = 8;
dwidth = 2;
height = 5;
@@ -713,16 +738,19 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
dir = 4
},
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"mN" = (
-/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable{
icon_state = "4-8"
},
/obj/structure/cable{
icon_state = "0-4"
},
+/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/mine/production)
"nm" = (
@@ -731,13 +759,11 @@
},
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
-"nv" = (
+"nx" = (
/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable{
- icon_state = "0-2"
- },
+/obj/structure/cable,
/turf/open/floor/plating,
-/area/mine/living_quarters)
+/area/mine/laborcamp/security)
"ny" = (
/obj/machinery/computer/prisoner,
/obj/effect/turf_decal/tile/red{
@@ -770,11 +796,17 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
dir = 10
},
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 1
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
/obj/structure/cable{
- icon_state = "1-2"
+ icon_state = "1-8"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
},
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
@@ -788,6 +820,14 @@
},
/turf/open/floor/plasteel,
/area/mine/production)
+"nL" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/turf/open/floor/plating,
+/area/mine/laborcamp/security)
"nN" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -803,6 +843,19 @@
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/mine/production)
+"nX" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plating,
+/area/mine/laborcamp/security)
"oo" = (
/obj/machinery/conveyor{
id = "mining_internal"
@@ -812,10 +865,23 @@
},
/turf/open/floor/plating,
/area/mine/production)
+"ou" = (
+/obj/effect/turf_decal/tile/brown{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/brown{
+ dir = 8
+ },
+/obj/structure/closet/secure_closet/miner,
+/turf/open/floor/plasteel,
+/area/mine/production)
"ow" = (
/obj/machinery/door/airlock/medical/glass{
name = "Infirmary"
},
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
/turf/open/floor/plasteel/white,
/area/mine/laborcamp)
"oy" = (
@@ -874,6 +940,22 @@
},
/turf/open/floor/plasteel,
/area/mine/eva)
+"pu" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
+/area/mine/living_quarters)
"pK" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
@@ -935,6 +1017,15 @@
},
/turf/open/floor/plating,
/area/mine/living_quarters)
+"qx" = (
+/obj/effect/turf_decal/tile/purple{
+ dir = 4
+ },
+/obj/structure/sign/poster/official/random{
+ pixel_y = 32
+ },
+/turf/open/floor/plasteel,
+/area/mine/living_quarters)
"qH" = (
/obj/structure/extinguisher_cabinet{
pixel_x = 30
@@ -1059,6 +1150,12 @@
"si" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"sj" = (
@@ -1139,15 +1236,25 @@
},
/turf/open/floor/plasteel,
/area/mine/laborcamp)
+"td" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/mine/laborcamp)
"tk" = (
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden/layer3,
-/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
/obj/structure/cable{
icon_state = "4-8"
},
/obj/structure/cable{
icon_state = "1-4"
},
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 8
+ },
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"tr" = (
@@ -1160,13 +1267,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
-"tJ" = (
-/obj/item/beacon,
-/obj/effect/turf_decal/tile/purple{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/mine/production)
"tK" = (
/obj/structure/closet/crate,
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
@@ -1178,16 +1278,6 @@
},
/turf/open/floor/plasteel,
/area/mine/production)
-"uh" = (
-/obj/effect/turf_decal/tile/brown{
- dir = 8
- },
-/obj/effect/turf_decal/tile/brown,
-/obj/effect/turf_decal/tile/brown{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/mine/living_quarters)
"uG" = (
/obj/structure/table,
/obj/item/clothing/glasses/meson,
@@ -1253,6 +1343,13 @@
},
/turf/open/floor/plasteel,
/area/mine/laborcamp)
+"vA" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/mine/laborcamp)
"vE" = (
/obj/effect/turf_decal/tile/brown{
dir = 1
@@ -1280,6 +1377,16 @@
},
/turf/open/floor/plasteel,
/area/mine/eva)
+"vM" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/chair,
+/turf/open/floor/plasteel,
+/area/mine/living_quarters)
"wd" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -1351,6 +1458,9 @@
/area/mine/production)
"xd" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp)
"xh" = (
@@ -1394,6 +1504,9 @@
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3{
dir = 1
},
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"yt" = (
@@ -1411,6 +1524,13 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel,
/area/mine/production)
+"yQ" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/turf/open/floor/plating,
+/area/mine/laborcamp/security)
"yR" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/turf/open/floor/plasteel,
@@ -1430,12 +1550,26 @@
},
/turf/open/floor/plating,
/area/mine/living_quarters)
+"zk" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/structure/cable,
+/turf/open/floor/plating,
+/area/mine/laborcamp/security)
"zo" = (
/obj/structure/table,
/turf/open/floor/carpet,
/area/mine/living_quarters)
"zx" = (
/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
/turf/open/floor/plating,
/area/mine/laborcamp)
"zy" = (
@@ -1497,14 +1631,10 @@
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"Ah" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/structure/cable{
- icon_state = "2-8"
- },
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"Aj" = (
@@ -1569,10 +1699,10 @@
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"Bc" = (
-/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable{
icon_state = "0-8"
},
+/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/mine/production)
"Be" = (
@@ -1597,6 +1727,16 @@
/obj/structure/reagent_dispensers/fueltank,
/turf/open/floor/plating,
/area/mine/living_quarters)
+"BD" = (
+/obj/machinery/door/airlock/maintenance{
+ name = "Mining Station Maintenance";
+ req_access_txt = "48"
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plating,
+/area/mine/laborcamp/security)
"BO" = (
/obj/machinery/door/airlock{
name = "Labor Camp Storage"
@@ -1633,6 +1773,12 @@
},
/turf/open/floor/plasteel,
/area/mine/production)
+"Cl" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/mine/laborcamp)
"Cm" = (
/obj/machinery/vending/snack,
/obj/effect/turf_decal/tile/bar,
@@ -1641,6 +1787,13 @@
},
/turf/open/floor/plasteel,
/area/mine/living_quarters)
+"Cw" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/turf/open/floor/plating,
+/area/mine/laborcamp)
"Cy" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 4
@@ -1743,18 +1896,6 @@
},
/turf/open/floor/plasteel,
/area/mine/production)
-"Em" = (
-/obj/effect/turf_decal/tile/brown{
- dir = 1
- },
-/obj/effect/turf_decal/tile/brown{
- dir = 8
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/mine/living_quarters)
"Ev" = (
/obj/machinery/light/small{
dir = 4
@@ -1787,7 +1928,9 @@
/obj/effect/turf_decal/tile/red{
dir = 8
},
-/obj/machinery/vending/security,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"EH" = (
@@ -1800,6 +1943,9 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
dir = 9
},
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp)
"FC" = (
@@ -1820,19 +1966,6 @@
},
/turf/open/floor/plasteel,
/area/mine/laborcamp)
-"Ge" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/turf/open/floor/plating,
-/area/mine/living_quarters)
"Gt" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3{
dir = 1
@@ -1840,9 +1973,6 @@
/obj/effect/turf_decal/tile/red{
dir = 8
},
-/obj/structure/cable{
- icon_state = "4-8"
- },
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"GM" = (
@@ -1886,6 +2016,9 @@
dir = 10
},
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp)
"Hh" = (
@@ -1897,6 +2030,7 @@
/area/mine/laborcamp)
"Hk" = (
/obj/docking_port/stationary{
+ area_type = /area/lavaland/surface/outdoors;
dir = 8;
dwidth = 3;
height = 7;
@@ -1958,11 +2092,6 @@
},
/turf/open/floor/plasteel,
/area/mine/laborcamp)
-"HR" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable,
-/turf/open/floor/plating,
-/area/mine/living_quarters)
"HS" = (
/obj/machinery/conveyor{
dir = 10;
@@ -2032,6 +2161,9 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 8
},
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"II" = (
@@ -2047,6 +2179,9 @@
/obj/structure/table,
/obj/effect/turf_decal/tile/red,
/obj/machinery/recharger,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"IS" = (
@@ -2067,19 +2202,6 @@
},
/turf/open/floor/carpet,
/area/mine/living_quarters)
-"Jc" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
- dir = 4
- },
-/obj/effect/spawner/structure/window/reinforced,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/turf/open/floor/plating,
-/area/mine/living_quarters)
"Jl" = (
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3,
/obj/effect/turf_decal/tile/purple{
@@ -2226,6 +2348,7 @@
/obj/structure/cable{
icon_state = "1-2"
},
+/obj/item/beacon,
/turf/open/floor/plasteel,
/area/mine/production)
"KO" = (
@@ -2260,12 +2383,6 @@
},
/turf/open/floor/plasteel,
/area/mine/production)
-"KR" = (
-/obj/effect/turf_decal/tile/brown{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/mine/living_quarters)
"KS" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -2286,6 +2403,7 @@
/area/mine/living_quarters)
"Lb" = (
/obj/docking_port/stationary{
+ area_type = /area/lavaland/surface/outdoors;
dir = 8;
dwidth = 3;
height = 10;
@@ -2296,10 +2414,10 @@
/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
/area/lavaland/surface/outdoors)
"Lc" = (
-/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable{
icon_state = "0-4"
},
+/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/mine/production)
"Le" = (
@@ -2339,10 +2457,11 @@
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"LG" = (
-/obj/effect/turf_decal/tile/brown{
- dir = 1
+/obj/structure/cable{
+ icon_state = "0-2"
},
-/turf/open/floor/plasteel,
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
/area/mine/living_quarters)
"LL" = (
/obj/effect/turf_decal/tile/red{
@@ -2370,7 +2489,8 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
/obj/machinery/door/airlock/mining/glass{
name = "Processing Area";
- req_access_txt = "48"
+ req_access_txt = "48";
+ security_level = 6
},
/obj/structure/cable{
icon_state = "1-2"
@@ -2383,6 +2503,13 @@
},
/turf/open/floor/plasteel,
/area/mine/production)
+"Mh" = (
+/obj/structure/table,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/white,
+/area/mine/laborcamp)
"Mj" = (
/obj/structure/sink{
dir = 4;
@@ -2483,12 +2610,6 @@
},
/turf/open/floor/plating,
/area/mine/living_quarters)
-"ML" = (
-/obj/structure/chair{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/mine/living_quarters)
"MM" = (
/obj/machinery/light{
dir = 8
@@ -2520,6 +2641,7 @@
/obj/effect/turf_decal/tile/purple{
dir = 8
},
+/obj/structure/closet/secure_closet/miner,
/turf/open/floor/plasteel,
/area/mine/production)
"Nk" = (
@@ -2692,16 +2814,16 @@
/turf/open/floor/plasteel,
/area/mine/living_quarters)
"Qr" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3,
-/obj/machinery/door/airlock/security/glass{
- name = "Labor Camp Monitoring";
- req_access_txt = "2"
+/obj/structure/cable,
+/obj/structure/cable{
+ icon_state = "1-8"
},
/obj/structure/cable{
- icon_state = "1-2"
+ icon_state = "1-4"
},
-/turf/open/floor/plasteel,
+/obj/effect/spawner/structure/window/reinforced,
+/turf/open/floor/plating,
/area/mine/laborcamp/security)
"Qx" = (
/obj/structure/chair{
@@ -2728,6 +2850,12 @@
},
/turf/open/floor/plasteel,
/area/mine/eva)
+"QL" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel,
+/area/mine/laborcamp/security)
"Rf" = (
/obj/machinery/mineral/unloading_machine{
dir = 1;
@@ -2745,6 +2873,9 @@
req_access_txt = "2";
security_level = 6
},
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp)
"Ru" = (
@@ -2827,6 +2958,12 @@
/area/mine/living_quarters)
"Sp" = (
/obj/effect/spawner/structure/window/reinforced,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
/turf/open/floor/plating,
/area/mine/laborcamp/security)
"Sq" = (
@@ -2894,7 +3031,7 @@
dir = 8
},
/obj/structure/cable{
- icon_state = "4-8"
+ icon_state = "1-8"
},
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
@@ -2941,6 +3078,9 @@
desc = "Powered by the tears and sweat of laborers.";
name = "Prison Ofitser"
},
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"Un" = (
@@ -3008,13 +3148,13 @@
/turf/open/floor/plasteel,
/area/mine/production)
"Vo" = (
-/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable{
icon_state = "4-8"
},
/obj/structure/cable{
icon_state = "0-8"
},
+/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/mine/production)
"Vs" = (
@@ -3089,19 +3229,6 @@
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/turf/open/floor/plasteel/dark,
/area/mine/maintenance)
-"WX" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden/layer3,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/turf/open/floor/plasteel,
-/area/mine/living_quarters)
"WY" = (
/obj/machinery/door/airlock{
id_tag = "miningdorm1";
@@ -3160,12 +3287,6 @@
},
/turf/open/floor/plasteel,
/area/mine/living_quarters)
-"XR" = (
-/obj/structure/sign/poster/official/random{
- pixel_y = 32
- },
-/turf/open/floor/plasteel,
-/area/mine/living_quarters)
"XU" = (
/obj/machinery/power/smes{
charge = 5e+006
@@ -3201,9 +3322,6 @@
dir = 1;
network = list("labor")
},
-/obj/structure/cable{
- icon_state = "4-8"
- },
/turf/open/floor/plasteel,
/area/mine/laborcamp/security)
"Yi" = (
@@ -3281,13 +3399,6 @@
/obj/machinery/atmospherics/components/unary/vent_scrubber/on/layer3,
/turf/open/floor/plasteel,
/area/mine/living_quarters)
-"Zu" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden/layer3{
- dir = 4
- },
-/obj/structure/lattice/catwalk,
-/turf/open/floor/plating/asteroid/basalt/lava_land_surface,
-/area/mine/living_quarters)
"Zw" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 4
@@ -4319,9 +4430,9 @@ cd
cd
HO
cd
-zI
-zI
-VT
+RF
+RF
+RF
VT
VT
VT
@@ -4376,9 +4487,9 @@ HU
cd
Jr
cd
-my
-wV
-VT
+fA
+fx
+RF
VT
uJ
VT
@@ -4433,13 +4544,13 @@ at
cd
Op
cd
-wV
-wV
-wV
+hb
+dU
+RF
+VT
VT
VT
VT
-Lm
Lm
wz
wz
@@ -4476,8 +4587,8 @@ JY
JY
JY
zx
-zx
-zx
+kP
+td
cd
cd
cd
@@ -4491,15 +4602,15 @@ NH
NH
Ya
Mn
-Mn
+BD
Mn
Dv
Mn
-nv
-Ge
-HR
-VN
-Lm
+wV
+VT
+VT
+VT
+wz
Lm
Lm
Lm
@@ -4532,9 +4643,9 @@ JY
JY
JY
JY
-zx
-wB
+Cw
wB
+Mh
cd
AH
NH
@@ -4552,11 +4663,11 @@ EB
MM
LC
Mn
-xH
-dC
-hf
-VN
-bH
+wV
+wV
+VT
+VT
+Lm
Lm
Lm
Lm
@@ -4593,13 +4704,13 @@ cd
eh
aN
ow
-NH
-NH
-NH
-NH
+Cl
+Cl
+Cl
+gn
vo
ly
-xd
+vA
Hg
gs
gs
@@ -4609,11 +4720,11 @@ si
fN
TC
Mn
-ML
-dC
-oy
-VN
-Zu
+wV
+my
+VT
+VT
+VT
Lm
Lm
Lm
@@ -4654,7 +4765,7 @@ fs
NH
Wt
xd
-xd
+vA
Fx
Yf
uR
@@ -4666,13 +4777,13 @@ Hx
mL
Yg
Mn
-XR
-dC
-Ag
-VN
-Jc
-HR
-VN
+zI
+VT
+VT
+VT
+VT
+wz
+Lm
Lm
Lm
Lm
@@ -4722,14 +4833,14 @@ LL
Hx
xS
Gt
-Sp
-FE
-Em
-cD
-Ag
-sm
-uh
-VN
+Dv
+my
+VT
+VT
+VT
+VT
+wz
+Lm
Lm
Lm
Lm
@@ -4781,12 +4892,12 @@ nJ
Ah
Qr
hQ
-bI
-hQ
-hQ
-WX
-hv
-VN
+VT
+VT
+VT
+Lm
+Lm
+Lm
Lm
Lm
Lm
@@ -4836,13 +4947,13 @@ WL
Hx
IG
UJ
-Sp
-Ag
-Ag
-di
-KR
+yQ
+my
+my
+VT
+Lm
hP
-Ag
+Lm
VN
VN
VN
@@ -4891,15 +5002,15 @@ Ya
Mn
kB
Oh
-Hx
+QL
sR
Al
Al
Al
Al
LG
-hP
-Ag
+pu
+bn
VN
zy
If
@@ -4945,7 +5056,7 @@ my
my
my
zI
-Sp
+Dv
ny
ig
IK
@@ -4954,9 +5065,9 @@ Al
wC
wC
Al
-Ag
-hP
-Ag
+hf
+vM
+xH
VN
Ru
Ag
@@ -5003,16 +5114,16 @@ my
my
zI
Sp
-Sp
-Sp
-Sp
-Sp
+zk
+nL
+nX
+nx
Al
Uz
Ue
Al
-EH
-hP
+qx
+sm
aW
VN
Dr
@@ -5458,7 +5569,7 @@ JY
JY
jJ
jJ
-JY
+VT
VT
VT
wz
@@ -5514,8 +5625,8 @@ JY
JY
JY
JY
-JY
-JY
+VT
+VT
VT
VT
wz
@@ -5569,9 +5680,9 @@ JY
JY
JY
JY
-JY
-JY
-JY
+VT
+VT
+VT
VT
VT
VT
@@ -5625,8 +5736,8 @@ JY
JY
JY
JY
-JY
-JY
+VT
+VT
VT
VT
VT
@@ -5681,8 +5792,8 @@ JY
JY
JY
JY
-JY
-Lm
+VT
+VT
VT
VT
VT
@@ -5737,8 +5848,8 @@ JY
JY
JY
JY
-JY
-Lm
+VT
+VT
VT
VT
VT
@@ -5793,8 +5904,8 @@ JY
JY
JY
JY
-JY
-JY
+VT
+VT
VT
VT
VT
@@ -5848,9 +5959,9 @@ JY
Lm
VT
VT
-JY
-JY
-JY
+VT
+VT
+VT
VT
VT
VT
@@ -5906,8 +6017,8 @@ VT
VT
VT
VT
-Lm
-Lm
+VT
+VT
VT
VT
Lm
@@ -6598,7 +6709,7 @@ VT
VT
Cd
Ed
-tJ
+Wf
II
Jo
Ed
@@ -6661,7 +6772,7 @@ wX
Wf
YM
GN
-II
+ou
Nf
mN
Aj
diff --git a/_maps/map_files/BoxStation/BoxStation.dmm b/_maps/map_files/BoxStation/BoxStation.dmm
index 4743d12d0e..a630c54b6e 100644
--- a/_maps/map_files/BoxStation/BoxStation.dmm
+++ b/_maps/map_files/BoxStation/BoxStation.dmm
@@ -173,19 +173,6 @@
"aay" = (
/turf/open/floor/plating,
/area/security/prison)
-"aaz" = (
-/obj/structure/lattice/catwalk,
-/obj/item/stack/marker_beacon{
- anchored = 1;
- icon_state = "markerburgundy-on";
- light_color = "#FA644B";
- light_power = 3;
- light_range = 3;
- name = "Docking Beacon";
- picked_color = "Burgundy"
- },
-/turf/open/space/basic,
-/area/space/nearstation)
"aaA" = (
/obj/machinery/seed_extractor,
/turf/open/floor/plasteel,
@@ -247,46 +234,10 @@
/obj/structure/chair/stool,
/turf/open/floor/plasteel,
/area/security/prison)
-"aaK" = (
-/obj/structure/lattice/catwalk,
-/obj/item/stack/marker_beacon{
- anchored = 1;
- icon_state = "markerburgundy-on";
- light_color = "#FA644B";
- light_power = 3;
- light_range = 3;
- name = "Docking Beacon";
- picked_color = "Burgundy"
- },
-/turf/open/floor/plating,
-/area/space/nearstation)
-"aaL" = (
-/obj/machinery/photocopier,
-/turf/open/floor/wood,
-/area/library)
-"aaM" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/turf_decal/tile/brown,
-/obj/effect/turf_decal/tile/brown{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/office)
"aaN" = (
/obj/structure/chair/sofa/right,
/turf/open/floor/plasteel,
/area/security/prison)
-"aaO" = (
-/obj/effect/spawner/lootdrop/keg,
-/turf/open/floor/plating,
-/area/maintenance/starboard/aft)
"aaP" = (
/obj/machinery/computer/cryopod{
dir = 8;
@@ -297,12 +248,6 @@
},
/turf/open/floor/plasteel,
/area/security/prison)
-"aaQ" = (
-/obj/structure/sign/poster/contraband/random{
- pixel_y = 32
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/aft)
"aaR" = (
/obj/structure/lattice,
/obj/structure/sign/warning/securearea{
@@ -340,15 +285,6 @@
},
/turf/open/floor/plasteel,
/area/security/prison)
-"aaY" = (
-/obj/structure/closet,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 4;
- name = "4maintenance loot spawner"
- },
-/obj/item/poster/random_official,
-/turf/open/floor/plating,
-/area/maintenance/starboard/aft)
"aaZ" = (
/turf/closed/wall/r_wall,
/area/ai_monitored/security/armory)
@@ -569,11 +505,6 @@
"abF" = (
/turf/open/floor/plasteel/freezer,
/area/security/prison)
-"abG" = (
-/obj/structure/door_assembly/door_assembly_mai,
-/obj/item/electronics/airlock,
-/turf/open/floor/plating,
-/area/maintenance/starboard/aft)
"abH" = (
/obj/structure/table,
/obj/item/storage/box/chemimp{
@@ -1634,10 +1565,6 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/carpet,
/area/crew_quarters/heads/hos)
-"adO" = (
-/obj/effect/spawner/structure/window/shuttle,
-/turf/open/floor/plating/airless,
-/area/space/nearstation)
"adP" = (
/obj/structure/cable{
icon_state = "2-8"
@@ -2052,34 +1979,6 @@
},
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
-"aeD" = (
-/obj/structure/grille/broken,
-/turf/open/floor/plating/airless,
-/area/space/nearstation)
-"aeE" = (
-/obj/structure/girder,
-/turf/open/floor/plating/airless,
-/area/space/nearstation)
-"aeF" = (
-/obj/machinery/airalarm{
- dir = 4;
- pixel_x = -23
- },
-/obj/machinery/computer/station_alert{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/ai_monitored/turret_protected/aisat_interior)
"aeG" = (
/obj/structure/cable,
/obj/machinery/power/solar{
@@ -2458,12 +2357,6 @@
},
/turf/open/floor/plasteel,
/area/security/main)
-"afn" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/open/floor/plasteel/grimy,
-/area/ai_monitored/turret_protected/aisat_interior)
"afo" = (
/obj/machinery/door/airlock/external{
name = "Escape Pod Three"
@@ -2484,39 +2377,6 @@
},
/turf/open/space/basic,
/area/space)
-"afq" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/grimy,
-/area/ai_monitored/turret_protected/aisat_interior)
-"afr" = (
-/obj/machinery/atmospherics/pipe/manifold4w/scrubbers,
-/turf/open/floor/plasteel/grimy,
-/area/ai_monitored/turret_protected/aisat_interior)
-"afs" = (
-/obj/machinery/computer/security/telescreen/entertainment{
- pixel_x = -31
- },
-/obj/machinery/computer/monitor{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/ai_monitored/turret_protected/aisat_interior)
"aft" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 5
@@ -2827,15 +2687,6 @@
/obj/machinery/atmospherics/pipe/manifold4w/general/visible,
/turf/open/floor/plasteel,
/area/engine/atmos)
-"age" = (
-/obj/structure/chair/office/dark{
- dir = 8
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/grimy,
-/area/ai_monitored/turret_protected/aisat_interior)
"agf" = (
/obj/structure/table,
/obj/item/stack/sheet/metal,
@@ -2985,10 +2836,6 @@
/obj/machinery/suit_storage_unit/security,
/turf/open/floor/plasteel/showroomfloor,
/area/security/warden)
-"agv" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/grimy,
-/area/ai_monitored/turret_protected/aisat_interior)
"agw" = (
/obj/structure/table,
/obj/machinery/syndicatebomb/training,
@@ -3118,14 +2965,6 @@
},
/turf/open/floor/plasteel,
/area/security/main)
-"agH" = (
-/obj/machinery/bluespace_beacon,
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/effect/landmark/start/cyborg,
-/turf/open/floor/plasteel/dark,
-/area/ai_monitored/turret_protected/aisat_interior)
"agI" = (
/obj/machinery/airalarm{
pixel_y = 23
@@ -3255,12 +3094,6 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/security/warden)
-"agX" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4
- },
-/turf/open/floor/plasteel/grimy,
-/area/ai_monitored/turret_protected/aisat_interior)
"agY" = (
/obj/structure/table,
/obj/item/storage/fancy/donut_box,
@@ -3501,16 +3334,6 @@
},
/turf/open/floor/plasteel/showroomfloor,
/area/security/warden)
-"ahw" = (
-/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel/grimy,
-/area/ai_monitored/turret_protected/aisat_interior)
"ahx" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -4651,16 +4474,6 @@
/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
/turf/open/floor/plasteel,
/area/security/brig)
-"ajC" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/grimy,
-/area/ai_monitored/turret_protected/aisat_interior)
"ajD" = (
/obj/structure/cable{
icon_state = "4-8"
@@ -4869,18 +4682,6 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plating,
/area/maintenance/solars/port/fore)
-"ajX" = (
-/obj/machinery/computer/teleporter{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/ai_monitored/turret_protected/aisat_interior)
-"ajY" = (
-/obj/machinery/holopad,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/landmark/start/cyborg,
-/turf/open/floor/plasteel/dark,
-/area/ai_monitored/turret_protected/aisat/atmos)
"ajZ" = (
/obj/effect/spawner/structure/window/reinforced,
/obj/structure/sign/warning/vacuum/external{
@@ -5164,18 +4965,6 @@
},
/turf/open/floor/plasteel,
/area/security/courtroom)
-"akz" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/holopad,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/effect/landmark/start/cyborg,
-/turf/open/floor/plasteel/dark,
-/area/ai_monitored/turret_protected/aisat_interior)
"akA" = (
/obj/structure/chair{
dir = 8;
@@ -6276,14 +6065,6 @@
/turf/open/floor/plasteel,
/area/security/processing)
"anu" = (
-/obj/machinery/button/door{
- desc = "A remote control switch for the exit.";
- id = "laborexit";
- name = "exit button";
- normaldoorcontrol = 1;
- pixel_x = 26;
- pixel_y = -6
- },
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 9
},
@@ -6432,10 +6213,8 @@
/area/space)
"anP" = (
/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/security{
- id_tag = "laborexit";
- name = "Labor Shuttle";
- req_access_txt = "63"
+/obj/machinery/door/airlock/security/glass{
+ name = "Labor Camp Shuttle Airlock"
},
/turf/open/floor/plasteel,
/area/security/processing)
@@ -16138,6 +15917,10 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/port)
+"aNV" = (
+/obj/machinery/photocopier,
+/turf/open/floor/wood,
+/area/library)
"aNW" = (
/obj/machinery/door/airlock/public/glass{
name = "Chapel Office";
@@ -22009,7 +21792,7 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
},
-/turf/open/floor/wood,
+/turf/open/floor/carpet,
/area/crew_quarters/heads/captain)
"bcR" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -22128,6 +21911,7 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
+/obj/machinery/computer/arcade/minesweeper,
/turf/open/floor/wood,
/area/crew_quarters/heads/captain)
"bdj" = (
@@ -23115,7 +22899,7 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 5
},
-/turf/open/floor/carpet,
+/turf/open/floor/wood,
/area/crew_quarters/heads/captain)
"bfD" = (
/obj/structure/cable{
@@ -26705,6 +26489,7 @@
/area/crew_quarters/heads/captain)
"boa" = (
/obj/structure/toilet{
+ contents = newlist(/obj/item/toy/snappop/phoenix);
dir = 4
},
/turf/open/floor/plasteel/freezer,
@@ -30020,6 +29805,12 @@
},
/turf/open/floor/plasteel,
/area/quartermaster/qm)
+"bvG" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/space/nearstation)
"bvH" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 4
@@ -30190,6 +29981,21 @@
},
/turf/open/floor/plasteel,
/area/hallway/primary/central)
+"bwc" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/turf_decal/tile/brown,
+/obj/effect/turf_decal/tile/brown{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/quartermaster/office)
"bwd" = (
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
@@ -48366,6 +48172,16 @@
},
/turf/open/floor/plasteel,
/area/engine/engineering)
+"coh" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
+"coi" = (
+/obj/machinery/atmospherics/pipe/manifold4w/scrubbers,
+/turf/open/floor/plasteel,
+/area/security/brig)
"cop" = (
/obj/machinery/atmospherics/components/unary/outlet_injector/atmos/incinerator_input{
dir = 1
@@ -48524,6 +48340,10 @@
},
/turf/open/floor/plasteel,
/area/engine/engineering)
+"coI" = (
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/plasteel,
+/area/hydroponics)
"coJ" = (
/obj/machinery/door/firedoor,
/obj/structure/cable/yellow{
@@ -48754,6 +48574,15 @@
},
/turf/open/floor/plasteel,
/area/engine/engineering)
+"cpF" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/structure/sign/poster/official/space_cops{
+ pixel_x = -32
+ },
+/turf/open/floor/plasteel,
+/area/hallway/primary/fore)
"cpG" = (
/obj/structure/table/optable,
/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
@@ -49488,9 +49317,46 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/aisat_interior)
+"ctu" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/open/floor/plasteel/grimy,
+/area/ai_monitored/turret_protected/aisat_interior)
"ctv" = (
/turf/closed/wall/r_wall,
/area/space/nearstation)
+"ctw" = (
+/obj/machinery/airalarm{
+ dir = 4;
+ pixel_x = -23
+ },
+/obj/machinery/computer/station_alert{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/ai_monitored/turret_protected/aisat_interior)
+"ctx" = (
+/obj/machinery/atmospherics/pipe/manifold4w/scrubbers,
+/turf/open/floor/plasteel/grimy,
+/area/ai_monitored/turret_protected/aisat_interior)
+"cty" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel/grimy,
+/area/ai_monitored/turret_protected/aisat_interior)
"ctz" = (
/obj/machinery/door/poddoor/shutters{
id = "teledoor";
@@ -49535,6 +49401,41 @@
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/aisat_interior)
+"ctG" = (
+/obj/structure/chair/office/dark{
+ dir = 8
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/grimy,
+/area/ai_monitored/turret_protected/aisat_interior)
+"ctH" = (
+/obj/machinery/computer/security/telescreen/entertainment{
+ pixel_x = -31
+ },
+/obj/machinery/computer/monitor{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/ai_monitored/turret_protected/aisat_interior)
+"ctI" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel/grimy,
+/area/ai_monitored/turret_protected/aisat_interior)
"ctJ" = (
/obj/machinery/holopad,
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
@@ -49558,6 +49459,14 @@
},
/turf/open/floor/plating,
/area/ai_monitored/turret_protected/aisat_interior)
+"ctM" = (
+/obj/machinery/bluespace_beacon,
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/landmark/start/cyborg,
+/turf/open/floor/plasteel/dark,
+/area/ai_monitored/turret_protected/aisat_interior)
"ctN" = (
/obj/machinery/atmospherics/pipe/simple/yellow/visible{
dir = 10
@@ -49565,6 +49474,12 @@
/obj/structure/lattice,
/turf/open/space,
/area/space/nearstation)
+"ctP" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4
+ },
+/turf/open/floor/plasteel/grimy,
+/area/ai_monitored/turret_protected/aisat_interior)
"ctQ" = (
/obj/structure/table,
/obj/machinery/microwave{
@@ -49590,6 +49505,26 @@
/obj/structure/sign/warning/radiation/rad_area,
/turf/closed/wall,
/area/engine/engineering)
+"ctS" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/grimy,
+/area/ai_monitored/turret_protected/aisat_interior)
+"ctT" = (
+/obj/machinery/atmospherics/pipe/manifold4w/supply/hidden,
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel/grimy,
+/area/ai_monitored/turret_protected/aisat_interior)
"ctU" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -49612,6 +49547,12 @@
/obj/structure/chair,
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/aisat_interior)
+"ctW" = (
+/obj/machinery/computer/teleporter{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/ai_monitored/turret_protected/aisat_interior)
"ctX" = (
/obj/machinery/camera{
c_tag = "MiniSat Teleporter";
@@ -49892,6 +49833,12 @@
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/aisat/atmos)
+"cuC" = (
+/obj/machinery/holopad,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/landmark/start/cyborg,
+/turf/open/floor/plasteel/dark,
+/area/ai_monitored/turret_protected/aisat/atmos)
"cuD" = (
/obj/machinery/light/small{
dir = 8
@@ -49940,6 +49887,18 @@
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/turret_protected/aisat_interior)
+"cuG" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/holopad,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/landmark/start/cyborg,
+/turf/open/floor/plasteel/dark,
+/area/ai_monitored/turret_protected/aisat_interior)
"cuH" = (
/obj/machinery/light/small{
dir = 8
@@ -50882,14 +50841,6 @@
},
/turf/open/floor/plasteel/dark,
/area/ai_monitored/security/armory)
-"cwP" = (
-/obj/structure/fireplace,
-/obj/machinery/airalarm{
- dir = 8;
- pixel_x = 23
- },
-/turf/open/floor/plating,
-/area/maintenance/port)
"cwT" = (
/obj/machinery/camera{
c_tag = "Arrivals Escape Pod 2";
@@ -51199,14 +51150,6 @@
},
/turf/open/floor/plating,
/area/engine/engineering)
-"czi" = (
-/obj/structure/rack,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 8;
- name = "8maintenance loot spawner"
- },
-/turf/open/floor/plating,
-/area/maintenance/port/aft)
"czk" = (
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 8
@@ -52077,6 +52020,15 @@
/obj/machinery/deepfryer,
/turf/open/floor/plasteel/cafeteria,
/area/crew_quarters/kitchen)
+"cCt" = (
+/obj/structure/closet,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 4;
+ name = "4maintenance loot spawner"
+ },
+/obj/item/poster/random_official,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
"cCB" = (
/obj/machinery/atmospherics/pipe/simple/general/visible{
dir = 10
@@ -52238,6 +52190,36 @@
/obj/structure/closet/radiation,
/turf/open/floor/plasteel,
/area/engine/engineering)
+"cEo" = (
+/obj/structure/closet/boxinggloves,
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
+"cGz" = (
+/obj/structure/table/wood,
+/obj/item/instrument/violin,
+/turf/open/floor/wood,
+/area/crew_quarters/theatre)
+"cHf" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/table/wood,
+/obj/item/reagent_containers/food/condiment/saltshaker{
+ pixel_x = -3;
+ pixel_y = 20
+ },
+/obj/item/reagent_containers/food/condiment/peppermill{
+ dir = 1;
+ pixel_x = 3;
+ pixel_y = 20
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/item/reagent_containers/food/drinks/britcup,
+/turf/open/floor/plasteel,
+/area/crew_quarters/dorms)
"cHD" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -52548,27 +52530,10 @@
},
/turf/open/floor/plating,
/area/hallway/secondary/entry)
-"cJn" = (
-/obj/structure/reagent_dispensers/watertank/high,
-/obj/effect/turf_decal/tile/yellow{
- dir = 8
- },
-/obj/effect/turf_decal/tile/yellow{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/blue{
- dir = 1
- },
-/obj/effect/turf_decal/stripes/box,
-/turf/open/floor/plasteel,
-/area/engine/atmos)
-"cMk" = (
-/obj/machinery/vr_sleeper{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
+"cIv" = (
+/obj/structure/sign/poster/official/cohiba_robusto_ad,
+/turf/closed/wall,
+/area/lawoffice)
"cMC" = (
/obj/effect/turf_decal/stripes/line{
dir = 5
@@ -52599,6 +52564,10 @@
},
/turf/open/floor/plasteel/airless/solarpanel,
/area/solar/starboard/aft)
+"cMS" = (
+/obj/item/chair/wood,
+/turf/open/floor/plating,
+/area/maintenance/port)
"cNa" = (
/obj/structure/cable,
/obj/machinery/power/solar{
@@ -52752,6 +52721,10 @@
/obj/effect/spawner/structure/window/reinforced,
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"cPn" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel/freezer,
+/area/crew_quarters/toilet)
"cPA" = (
/obj/machinery/atmospherics/components/binary/valve{
dir = 4
@@ -52794,47 +52767,25 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"cRz" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
+"cQF" = (
+/obj/structure/closet,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 8;
+ name = "8maintenance loot spawner"
},
-/obj/machinery/button/door{
- id = "holoprivacy";
- name = "Holodeck Privacy";
- pixel_y = 24
+/obj/item/radio/intercom{
+ pixel_y = 25
},
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"cRD" = (
-/obj/machinery/light/small{
- dir = 8
- },
-/obj/structure/dresser,
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/obj/machinery/power/apc{
- areastring = "/area/crew_quarters/theatre";
- dir = 8;
- name = "Theatre APC";
- pixel_x = -25
- },
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/theatre)
-"cSn" = (
-/obj/machinery/light_switch{
- pixel_y = 28
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plating,
+/area/crew_quarters/abandoned_gambling_den)
+"cQT" = (
+/obj/structure/filingcabinet,
/obj/machinery/light{
- dir = 1
+ dir = 8;
+ light_color = "#e8eaff"
},
-/turf/open/floor/circuit,
-/area/ai_monitored/nuke_storage)
+/turf/open/floor/plasteel/dark,
+/area/hallway/primary/central)
"cSA" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -53196,6 +53147,12 @@
},
/turf/open/floor/plating,
/area/maintenance/department/medical/morgue)
+"cTT" = (
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/circuit,
+/area/ai_monitored/nuke_storage)
"cTX" = (
/obj/structure/cable{
icon_state = "0-2"
@@ -53218,952 +53175,31 @@
},
/turf/open/floor/plasteel/white,
/area/science/xenobiology)
+"cUx" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/bridge/meeting_room)
"cVb" = (
/turf/closed/wall,
/area/hallway/secondary/service)
-"cVp" = (
-/obj/structure/window/reinforced/tinted{
- dir = 8
- },
-/obj/structure/window/reinforced/tinted{
- dir = 4
- },
-/obj/structure/curtain,
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/dorms)
-"cVu" = (
-/obj/machinery/camera{
- c_tag = "Locker Room South";
- dir = 8
- },
-/obj/structure/closet/secure_closet/personal,
-/turf/open/floor/plasteel,
-/area/crew_quarters/locker)
+"cVs" = (
+/obj/machinery/vending/coffee,
+/turf/open/floor/wood,
+/area/bridge/meeting_room)
"cVK" = (
/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
/turf/open/floor/plasteel/white,
/area/science/circuit)
-"cXx" = (
-/obj/machinery/door/airlock/security{
- name = "Labor Shuttle";
- req_access_txt = "2"
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel,
-/area/security/processing)
-"dbn" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/closed/wall/r_wall,
-/area/engine/engine_smes)
-"dbM" = (
-/turf/open/floor/plating,
-/area/space/nearstation)
-"dcG" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/closet/wardrobe/pjs,
-/obj/item/clothing/under/maid,
-/obj/item/clothing/under/maid,
-/obj/item/clothing/under/janimaid,
-/obj/item/clothing/under/janimaid,
-/obj/item/clothing/accessory/maidapron,
-/obj/item/clothing/accessory/maidapron,
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"dfh" = (
-/obj/machinery/power/apc{
- areastring = "/area/science/circuit";
- name = "Circuitry Lab APC";
- pixel_x = 30
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/turf/open/floor/plasteel,
-/area/science/circuit)
-"dfI" = (
-/obj/machinery/door/firedoor,
-/obj/structure/sign/departments/evac{
- pixel_y = -32
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/starboard)
-"dfL" = (
-/obj/structure/reagent_dispensers/keg/gargle,
-/turf/open/floor/wood,
-/area/maintenance/bar)
-"dgh" = (
-/obj/effect/turf_decal/tile/green{
- dir = 8
- },
-/obj/effect/turf_decal/tile/green,
-/obj/machinery/camera{
- c_tag = "VR Sleepers";
- dir = 1
- },
-/obj/machinery/light/small,
-/turf/open/floor/plasteel/white/side{
- dir = 1
- },
-/area/crew_quarters/fitness)
-"dgz" = (
-/turf/closed/wall,
-/area/crew_quarters/cryopod)
-"dhx" = (
-/obj/structure/mirror{
- pixel_y = 32
- },
-/obj/structure/sink{
- dir = 1;
- pixel_y = 25
- },
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/dorms)
-"dok" = (
-/obj/item/twohanded/required/kirbyplants{
- icon_state = "plant-22"
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay/central)
-"doP" = (
-/obj/structure/chair/stool{
- pixel_y = 8
- },
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
-/turf/open/floor/carpet{
- icon_state = "carpetsymbol"
- },
-/area/crew_quarters/theatre)
-"dqu" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/closed/wall/r_wall,
-/area/maintenance/disposal/incinerator)
-"dtE" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"dvc" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/cryopod)
-"dvO" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 10
- },
-/turf/closed/wall,
-/area/science/circuit)
-"dwc" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"dxB" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 10
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/security/prison)
-"dzi" = (
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/cryopod)
-"dzy" = (
-/obj/machinery/door/airlock{
- name = "Shower Room"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/dark,
-/area/crew_quarters/toilet)
-"dHb" = (
-/obj/structure/chair/comfy/black{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"dKP" = (
-/turf/closed/wall,
-/area/maintenance/bar)
-"dKV" = (
-/obj/structure/chair/stool/bar,
-/turf/open/floor/wood,
-/area/maintenance/bar)
-"dMu" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"dMX" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 6
- },
-/obj/structure/chair/comfy/brown,
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"dMZ" = (
-/obj/structure/sign/poster/official/random{
- pixel_y = 32
- },
-/turf/open/floor/plasteel/white,
-/area/science/circuit)
-"dRC" = (
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
-/area/hydroponics)
-"dSv" = (
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/obj/machinery/power/apc{
- areastring = "/area/crew_quarters/abandoned_gambling_den";
- name = "Abandoned Gambling Den APC";
- pixel_y = -24
- },
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
-"dTe" = (
-/obj/structure/chair/comfy/beige{
- dir = 8
- },
-/obj/effect/landmark/start/assistant,
-/turf/open/floor/plasteel/grimy,
-/area/hallway/secondary/entry)
-"dTJ" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 10
- },
-/obj/structure/chair/comfy/brown{
- dir = 4
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/heads/captain)
-"eaI" = (
-/obj/structure/table/reinforced,
-/obj/item/radio/intercom{
- pixel_x = -30
- },
-/obj/item/stock_parts/cell/high,
-/obj/item/stock_parts/cell/high,
-/turf/open/floor/plasteel/white,
-/area/science/circuit)
-"edH" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/engine/gravity_generator)
-"ego" = (
-/obj/machinery/atmospherics/components/binary/valve,
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"egQ" = (
-/obj/structure/table/reinforced,
-/obj/machinery/door/firedoor,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "kitchen";
- name = "kitchen shutters"
- },
-/obj/item/reagent_containers/food/snacks/bluecherrycupcake{
- pixel_y = 5
- },
-/turf/open/floor/plasteel/cafeteria,
-/area/crew_quarters/kitchen)
-"egS" = (
-/obj/structure/table/wood/fancy,
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4;
- pixel_y = 5
- },
-/obj/item/reagent_containers/food/snacks/burger/plain,
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"elw" = (
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
+"cXU" = (
/obj/effect/turf_decal/tile/red,
+/obj/machinery/light{
+ light_color = "#c9d3e8"
+ },
/turf/open/floor/plasteel,
/area/hallway/primary/fore)
-"epV" = (
-/obj/structure/bed,
-/obj/machinery/button/door{
- id = "Dorm6";
- name = "Cabin Bolt Control";
- normaldoorcontrol = 1;
- pixel_y = -25;
- specialfunctions = 4
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
-/obj/effect/spawner/lootdrop/bedsheet,
-/turf/open/floor/wood,
-/area/crew_quarters/dorms)
-"eqm" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 9
- },
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"est" = (
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/machinery/computer/shuttle/mining/common{
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- },
-/turf/open/floor/plasteel/white/corner{
- dir = 1
- },
-/area/hallway/secondary/entry)
-"evR" = (
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-/area/maintenance/bar)
-"ewZ" = (
-/obj/structure/chair/sofa/right,
-/turf/open/floor/carpet,
-/area/crew_quarters/dorms)
-"eyM" = (
-/obj/machinery/mineral/ore_redemption{
- input_dir = 2;
- output_dir = 1
- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel,
-/area/quartermaster/miningdock)
-"eHI" = (
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- },
-/turf/open/floor/plasteel,
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-"eLH" = (
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- dir = 4
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/open/floor/plating,
-/area/maintenance/fore)
-"eMQ" = (
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- pixel_y = 25
- },
-/obj/machinery/vending/wardrobe/curator_wardrobe,
-/turf/open/floor/carpet,
-/area/library)
-"eND" = (
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-/obj/machinery/light{
- dir = 8;
- light_color = "#e8eaff"
- },
-/turf/open/floor/plasteel/dark,
-/area/hallway/primary/central)
-"eNK" = (
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-/obj/item/instrument/guitar,
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-/area/crew_quarters/theatre)
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-/area/crew_quarters/dorms)
-"eOv" = (
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-/area/crew_quarters/fitness)
-"eOy" = (
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- },
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- },
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-/obj/effect/turf_decal/tile/green{
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- },
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-"ePO" = (
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- },
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- },
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- },
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- },
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- },
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- },
-/turf/closed/wall,
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-"eRz" = (
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-/obj/structure/grille,
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- },
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-"eVC" = (
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- },
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-"fbm" = (
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- },
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-"fby" = (
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- },
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-"fcG" = (
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- },
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-"fhP" = (
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- light_color = "#e8eaff"
- },
-/turf/open/floor/plasteel,
-/area/engine/gravity_generator)
-"fjy" = (
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-/turf/closed/wall/r_wall,
-/area/crew_quarters/heads/captain)
-"flc" = (
-/obj/structure/table/reinforced,
-/obj/item/storage/fancy/donut_box,
-/turf/open/floor/plasteel/white,
-/area/science/circuit)
-"fnC" = (
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- },
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- pixel_x = -23
- },
-/obj/structure/cable{
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- },
-/turf/open/floor/plasteel,
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-"fnJ" = (
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- pixel_y = 7
- },
-/turf/closed/wall,
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-"frE" = (
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- },
-/obj/effect/turf_decal/tile/green{
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- },
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-/obj/effect/turf_decal/tile/green{
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- },
-/turf/open/floor/plasteel/white/corner{
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- },
-/area/crew_quarters/fitness)
-"ftv" = (
-/obj/structure/table,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 4;
- name = "4maintenance loot spawner"
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"fuo" = (
-/obj/item/reagent_containers/glass/bucket,
-/turf/open/floor/grass,
-/area/security/prison)
-"fvk" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
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-/area/maintenance/fore/secondary)
-"fvW" = (
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- },
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- },
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- },
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-"fxa" = (
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- },
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-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/toilet)
-"fyM" = (
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-/turf/open/floor/plasteel,
-/area/quartermaster/storage)
-"fzd" = (
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- },
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-"fGl" = (
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-"fGC" = (
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- },
-/obj/machinery/door/airlock/vault,
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-/turf/open/floor/plasteel/dark,
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-"fHK" = (
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- },
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-"fJa" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4;
- pixel_y = 5
- },
-/obj/structure/chair/sofa{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"fKl" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/landmark/event_spawn,
-/turf/open/floor/plasteel,
-/area/science/circuit)
-"fLd" = (
-/obj/structure/table/wood,
-/obj/machinery/requests_console{
- department = "Theatre";
- name = "theatre RC";
- pixel_x = -32
- },
-/obj/item/reagent_containers/food/snacks/baguette,
-/obj/item/toy/dummy,
-/obj/item/lipstick/random{
- pixel_x = 2;
- pixel_y = 2
- },
-/obj/item/lipstick/random{
- pixel_x = -2;
- pixel_y = -2
- },
-/turf/open/floor/plasteel/white/side{
- dir = 4
- },
-/area/crew_quarters/theatre)
-"fOc" = (
-/obj/structure/bed,
-/obj/item/bedsheet/random,
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 8
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/dorms)
-"fPs" = (
-/obj/structure/table/reinforced,
-/obj/machinery/door/firedoor,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "kitchen";
- name = "kitchen shutters"
- },
-/obj/item/reagent_containers/food/snacks/cheesynachos{
- pixel_y = 5
- },
-/turf/open/floor/plasteel/cafeteria,
-/area/crew_quarters/kitchen)
-"fQF" = (
-/obj/structure/sign/warning/fire{
- desc = "A sign that states the labeled room's number.";
- dir = 5;
- icon_state = "roomnum";
- name = "Room Number 7";
- pixel_y = 24
- },
-/obj/structure/chair/sofa/right,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"fSr" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/trunk{
- dir = 4
- },
-/obj/machinery/disposal/bin,
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/machinery/light,
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"fTg" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/machinery/firealarm{
- pixel_y = 24
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay/central)
-"fVU" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/public/glass{
- name = "Holodeck Door"
- },
-/turf/open/floor/plasteel/dark,
-/area/crew_quarters/fitness)
-"fZD" = (
-/obj/structure/filingcabinet,
-/obj/machinery/light{
- dir = 4;
- light_color = "#e8eaff"
- },
-/turf/open/floor/plasteel/dark,
-/area/hallway/primary/central)
-"gbq" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/airalarm{
- dir = 1;
- pixel_y = -22
- },
-/turf/open/floor/plating,
-/area/construction)
-"gbT" = (
-/obj/structure/table,
-/obj/item/stack/sheet/metal/fifty,
-/obj/item/stack/sheet/glass/fifty,
-/turf/open/floor/plating,
-/area/maintenance/department/medical/morgue)
-"gdu" = (
-/obj/structure/toilet{
- dir = 4
- },
-/obj/structure/mirror{
- pixel_y = 32
- },
-/obj/structure/sink{
- dir = 1;
- pixel_y = 25
- },
-/obj/machinery/button/door{
- id = "LockerShitter2";
- name = "Door Bolt Control";
- normaldoorcontrol = 1;
- pixel_x = 14;
- pixel_y = 38;
- specialfunctions = 4
- },
-/obj/machinery/light/small{
- dir = 8
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/toilet/locker)
-"gfD" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/cryopod)
-"ggg" = (
-/obj/structure/lattice/catwalk,
-/obj/structure/cable,
-/turf/open/space,
-/area/solar/starboard/aft)
-"ghs" = (
-/obj/structure/table/wood/fancy,
-/obj/machinery/light,
-/obj/item/reagent_containers/food/condiment/saltshaker{
- pixel_x = -3;
- pixel_y = 20
- },
-/obj/item/reagent_containers/food/condiment/peppermill{
- dir = 1;
- pixel_x = 3;
- pixel_y = 20
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4;
- pixel_y = 5
- },
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"ghJ" = (
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/structure/sign/warning/fire{
- desc = "A sign that states the labeled room's number.";
- icon_state = "roomnum";
- name = "Room Number 1";
- pixel_x = -30;
- pixel_y = -7
- },
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"ghY" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"gjf" = (
-/obj/machinery/vending/coffee,
-/turf/open/floor/wood,
-/area/bridge/meeting_room)
-"gjl" = (
-/turf/closed/wall,
-/area/quartermaster/warehouse)
-"gjC" = (
-/obj/machinery/door/airlock/maintenance{
- req_access_txt = "12"
- },
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"gtL" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 10
- },
-/turf/closed/wall/r_wall,
-/area/engine/gravity_generator)
-"gwd" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/science/circuit)
-"gwi" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"gBo" = (
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/turf/open/floor/wood,
-/area/maintenance/bar)
-"gCe" = (
-/obj/effect/spawner/lootdrop/keg,
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"gFD" = (
-/obj/structure/table/wood/fancy/royalblue,
-/obj/item/crowbar/red,
-/turf/open/floor/plating,
-/area/maintenance/port)
-"gIO" = (
-/obj/structure/bed,
-/obj/effect/spawner/lootdrop/bedsheet,
-/turf/open/floor/plating,
-/area/security/prison)
-"gJg" = (
-/turf/closed/wall/mineral/titanium,
-/area/space/nearstation)
-"gKk" = (
-/obj/machinery/vr_sleeper{
- dir = 4
- },
-/obj/effect/turf_decal/tile/green{
- dir = 8
- },
-/obj/effect/turf_decal/tile/green{
- dir = 1
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel/white/side{
- dir = 4
- },
-/area/crew_quarters/fitness)
-"gLH" = (
-/obj/machinery/door/airlock/external{
- name = "External Access";
- req_access_txt = "13"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 1
- },
-/turf/open/floor/plating,
-/area/maintenance/port/fore)
-"gMl" = (
-/obj/structure/chair/wood/normal{
- dir = 4
- },
-/turf/open/floor/wood,
-/area/maintenance/bar)
-"gOZ" = (
-/obj/machinery/door/airlock/maintenance{
- req_access_txt = "12"
- },
-/turf/open/floor/plating,
-/area/crew_quarters/fitness)
-"gQn" = (
-/obj/machinery/light/small,
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/dorms)
-"gSH" = (
-/obj/structure/grille,
-/turf/closed/wall/r_wall,
-/area/space/nearstation)
-"gVX" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 6
- },
-/turf/closed/wall/r_wall,
-/area/engine/engine_smes)
-"gVY" = (
+"daI" = (
/obj/structure/reagent_dispensers/foamtank,
/obj/effect/turf_decal/tile/yellow{
dir = 8
@@ -54178,488 +53214,20 @@
/obj/effect/turf_decal/stripes/box,
/turf/open/floor/plasteel,
/area/engine/atmos)
-"gWd" = (
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/turf/open/floor/plating,
-/area/construction)
-"gXs" = (
-/obj/structure/lattice,
-/turf/open/space/basic,
-/area/space/nearstation)
-"gZG" = (
-/obj/structure/closet/crate/freezer/surplus_limbs,
-/obj/item/reagent_containers/glass/beaker/synthflesh,
-/turf/open/floor/plasteel/white/side{
- dir = 8
- },
-/area/medical/sleeper)
-"haz" = (
-/obj/machinery/autolathe{
- name = "public autolathe"
- },
-/turf/open/floor/plasteel,
-/area/quartermaster/office)
-"haX" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 10
- },
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "holoprivacy";
- name = "Holodeck Shutters"
- },
-/turf/open/floor/plating,
-/area/crew_quarters/fitness)
-"hcd" = (
-/obj/machinery/smartfridge/organ/preloaded,
-/turf/closed/wall,
-/area/medical/sleeper)
-"hdb" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"hdp" = (
-/obj/structure/table,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 3;
- name = "3maintenance loot spawner"
- },
+"dbU" = (
/obj/structure/light_construct{
- dir = 8
+ dir = 1
},
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
-"hfe" = (
-/obj/structure/sign/poster/contraband/smoke{
- desc = "This poster reminds us all that the Detective is a parasite. Year after year, they must get replacement lungs because of their addiction. ";
- pixel_y = -32
- },
-/turf/open/floor/plasteel/grimy,
-/area/security/detectives_office)
-"hgX" = (
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/red{
+"dce" = (
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 8
},
-/obj/machinery/light/small,
-/obj/structure/extinguisher_cabinet{
- pixel_x = 5;
- pixel_y = -32
- },
-/turf/open/floor/plasteel/white/side{
- dir = 1
- },
-/area/crew_quarters/fitness)
-"hik" = (
-/obj/structure/lattice/catwalk,
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/turf/open/space,
-/area/solar/starboard/aft)
-"hjw" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/closed/wall/r_wall,
-/area/engine/gravity_generator)
-"hkg" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/closed/wall,
-/area/crew_quarters/dorms)
-"hlY" = (
-/obj/machinery/door/airlock{
- name = "Recharging Station"
- },
-/turf/open/floor/plating,
-/area/maintenance/fore/secondary)
-"hoo" = (
-/obj/effect/landmark/carpspawn,
-/turf/open/space/basic,
-/area/space)
-"htr" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hydroponics)
-"hvS" = (
-/obj/effect/landmark/stationroom/box/engine,
-/turf/open/space/basic,
-/area/space)
-"hwu" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel/grimy,
-/area/security/detectives_office)
-"hzw" = (
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/yellow{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue,
-/obj/structure/window{
- dir = 1
- },
-/obj/structure/window{
- dir = 4
- },
-/obj/effect/turf_decal/tile/yellow{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/locker)
-"hzR" = (
-/obj/machinery/light{
- dir = 4
- },
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"hKF" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/turf/open/floor/plating,
-/area/storage/tech)
-"hMx" = (
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"hRa" = (
-/obj/structure/table/reinforced,
-/obj/machinery/light{
- dir = 8
- },
-/obj/machinery/cell_charger{
- pixel_y = 5
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/white,
-/area/science/circuit)
-"hRz" = (
-/obj/structure/chair/comfy/brown{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"hRT" = (
-/obj/effect/landmark/blobstart,
-/turf/open/floor/plating,
-/area/maintenance/department/electrical)
-"hRX" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"hSU" = (
-/obj/structure/chair/sofa/left,
-/obj/structure/window{
- dir = 1
- },
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"hVw" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"hWn" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
-/turf/closed/wall/r_wall,
-/area/engine/gravity_generator)
-"hYW" = (
-/obj/machinery/light/small{
- dir = 4
- },
-/obj/structure/rack,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 2;
- name = "2maintenance loot spawner"
- },
-/turf/open/floor/plating,
-/area/maintenance/fore/secondary)
-"hZH" = (
-/obj/machinery/hydroponics/constructable,
-/obj/item/radio/intercom{
- name = "Station Intercom (General)";
- pixel_x = 29
- },
-/turf/open/floor/plasteel/dark,
-/area/hydroponics)
-"idX" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"iep" = (
-/obj/structure/mirror{
- pixel_y = 32
- },
-/obj/structure/sink{
- dir = 1;
- pixel_y = 25
- },
-/obj/structure/toilet{
- dir = 4
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/dorms)
-"ier" = (
-/obj/machinery/button/door{
- id = "Room Two";
- name = "Door Bolt Control";
- normaldoorcontrol = 1;
- pixel_x = 7;
- pixel_y = -24;
- specialfunctions = 4
- },
-/obj/structure/chair/comfy/brown{
- dir = 8
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/dorms)
-"igT" = (
-/obj/structure/table/wood/poker,
-/obj/item/toy/cards/deck{
- pixel_y = 5
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 1
- },
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"ihm" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/junction/flip,
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"ihC" = (
-/obj/item/chair/wood,
-/turf/open/floor/plating,
-/area/maintenance/port)
-"iiW" = (
-/turf/open/floor/wood,
-/area/maintenance/bar)
-"ilJ" = (
-/obj/effect/turf_decal/tile/red,
-/obj/machinery/light{
- light_color = "#c9d3e8"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore)
-"imH" = (
-/obj/structure/falsewall,
-/turf/open/floor/plating,
-/area/maintenance/bar)
-"ioB" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4
- },
-/obj/effect/landmark/start/mime,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/white/side{
- dir = 4
- },
-/area/crew_quarters/theatre)
-"ioG" = (
-/obj/machinery/vending/cola/red,
-/turf/open/floor/plasteel/dark,
-/area/hallway/primary/central)
-"ioX" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"ipc" = (
-/obj/machinery/door/airlock/engineering{
- name = "Gravity Generator";
- req_access_txt = "11"
- },
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
-/area/engine/engine_smes)
-"ipA" = (
-/turf/open/floor/plating,
-/area/maintenance/department/medical/morgue)
-"iqw" = (
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
-/obj/effect/turf_decal/tile/red,
-/turf/open/floor/plasteel,
-/area/security/brig)
-"isy" = (
-/obj/structure/urinal{
- pixel_y = 32
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/toilet)
-"itG" = (
-/obj/structure/table/reinforced,
-/obj/item/paper_bin,
-/obj/item/pen,
-/turf/open/floor/plasteel/white,
-/area/science/circuit)
-"itT" = (
-/obj/machinery/airalarm{
- dir = 1;
- pixel_y = -22
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/starboard)
-"ium" = (
-/mob/living/simple_animal/bot/cleanbot{
- name = "C.L.E.A.N."
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay/central)
-"ivF" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/obj/machinery/light{
- dir = 8;
- light_color = "#e8eaff"
- },
-/turf/open/floor/plasteel,
-/area/engine/gravity_generator)
-"iyC" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/item/twohanded/required/kirbyplants{
- icon_state = "plant-06"
- },
-/turf/open/floor/plasteel/white/corner{
- dir = 1
- },
-/area/hallway/secondary/entry)
-"izv" = (
-/obj/machinery/vending/clothing,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/wood,
-/area/maintenance/bar)
-"iEx" = (
-/obj/structure/table/wood,
-/obj/machinery/light{
- dir = 4
- },
-/obj/item/instrument/trombone,
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"iEI" = (
-/obj/machinery/vending/autodrobe/all_access,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"iEJ" = (
-/obj/machinery/door/airlock/external{
- name = "Escape Pod One"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/hallway/secondary/entry)
-"iES" = (
-/obj/structure/fireplace,
-/turf/open/floor/carpet,
-/area/crew_quarters/dorms)
-"iFL" = (
-/obj/machinery/light{
- dir = 8
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/theatre)
-"iMG" = (
-/obj/item/twohanded/required/kirbyplants{
- icon_state = "plant-14"
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/port)
-"iNn" = (
-/obj/machinery/camera{
- c_tag = "Kitchen Cold Room"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/reagent_dispensers/cooking_oil,
-/turf/open/floor/plasteel/showroomfloor,
-/area/crew_quarters/kitchen)
-"iOt" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/sign/poster/contraband/free_drone{
- pixel_y = 32
- },
-/turf/open/floor/plating,
-/area/maintenance/port/aft)
-"iOV" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/light_construct{
- dir = 4
- },
+/obj/machinery/meter,
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
-"iRJ" = (
+"dev" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
@@ -54680,150 +53248,67 @@
},
/turf/open/floor/plating,
/area/maintenance/port)
-"iVU" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/effect/spawner/structure/window,
-/obj/machinery/door/firedoor,
-/turf/open/floor/plating,
-/area/crew_quarters/cryopod)
-"iWa" = (
-/obj/structure/closet/crate,
-/obj/item/book/manual/wiki/telescience,
-/obj/item/book/manual/wiki/engineering_guide,
-/obj/item/book/manual/wiki/engineering_construction,
-/obj/item/book/manual/wiki/atmospherics,
-/obj/item/book/manual/wiki/detective,
-/obj/item/book/manual/wiki/tcomms,
-/obj/item/book/manual/wiki/engineering_singulo_tesla,
-/obj/item/book/manual/wiki/experimentor,
-/obj/item/book/manual/wiki/research_and_development,
-/obj/item/book/manual/wiki/robotics_cyborgs,
-/obj/item/book/manual/wiki/security_space_law,
-/obj/item/book/manual/wiki/medicine,
-/obj/item/book/manual/wiki/medical_cloning,
-/obj/item/book/manual/wiki/infections,
-/obj/item/book/manual/ripley_build_and_repair,
-/obj/item/book/manual/hydroponics_pod_people,
-/obj/item/book/manual/wiki/toxins,
-/obj/item/book/manual/wiki/grenades,
-/obj/item/book{
- desc = "An undeniably handy book.";
- icon_state = "bookknock";
- name = "A Simpleton's Guide to Safe-cracking with Stethoscopes"
- },
-/turf/open/floor/wood,
-/area/library)
-"iWk" = (
-/obj/structure/bookcase{
- name = "Forbidden Knowledge"
- },
-/turf/open/floor/carpet,
-/area/library)
-"iYz" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/theatre)
-"jaa" = (
-/obj/machinery/hydroponics/constructable,
-/obj/machinery/light{
- dir = 1
- },
-/turf/open/floor/plasteel/dark,
-/area/hydroponics)
-"jbf" = (
-/obj/structure/cable{
- icon_state = "0-2"
- },
+"dfh" = (
/obj/machinery/power/apc{
- areastring = "/area/hallway/secondary/service";
- dir = 1;
- name = "Service Hall APC";
- pixel_y = 25
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/service)
-"jdT" = (
-/turf/open/floor/carpet,
-/area/crew_quarters/dorms)
-"jeR" = (
-/obj/structure/chair/sofa/left,
-/turf/open/floor/plasteel,
-/area/security/prison)
-"jeT" = (
-/obj/machinery/vending/clothing,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"jgm" = (
-/obj/structure/disposalpipe/segment{
- dir = 10
+ areastring = "/area/science/circuit";
+ name = "Circuitry Lab APC";
+ pixel_x = 30
},
/obj/effect/turf_decal/stripes/line{
- dir = 6
+ dir = 4
},
-/obj/machinery/camera{
- c_tag = "Circuitry Lab";
- dir = 8;
- network = list("ss13","rd")
+/obj/structure/cable{
+ icon_state = "0-8"
},
/turf/open/floor/plasteel,
/area/science/circuit)
-"jgv" = (
-/obj/structure/chair/comfy/brown{
- color = "#596479";
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"jhF" = (
-/obj/effect/turf_decal/stripes/line{
+"dfL" = (
+/obj/structure/reagent_dispensers/keg/gargle,
+/turf/open/floor/wood,
+/area/maintenance/bar)
+"dgz" = (
+/turf/closed/wall,
+/area/crew_quarters/cryopod)
+"dgO" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
dir = 4
},
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/light{
- dir = 4;
- light_color = "#c1caff"
- },
-/turf/open/floor/plasteel,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/closed/wall/r_wall,
/area/engine/gravity_generator)
-"jiR" = (
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/blue{
+"diq" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/door/airlock/maintenance{
+ req_access_txt = "12"
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"dly" = (
+/obj/machinery/door/window/southright{
+ name = "Target Storage"
+ },
+/obj/item/target/alien,
+/obj/item/target/alien,
+/obj/item/target/syndicate,
+/turf/open/floor/plating,
+/area/security/prison)
+"dml" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plasteel/dark,
+/area/hallway/primary/central)
+"dqb" = (
+/obj/structure/bed,
+/obj/item/bedsheet/random,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 8
},
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/structure/window,
-/obj/structure/window{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 1
- },
-/obj/effect/landmark/start/assistant,
-/turf/open/floor/plasteel,
-/area/crew_quarters/locker)
-"jlm" = (
-/obj/machinery/rnd/production/techfab/department/cargo,
-/turf/open/floor/plasteel,
-/area/quartermaster/office)
-"jly" = (
+/turf/open/floor/carpet,
+/area/crew_quarters/dorms)
+"dqu" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/closed/wall/r_wall,
+/area/maintenance/disposal/incinerator)
+"dsC" = (
/obj/structure/chair/stool{
pixel_y = 8
},
@@ -54834,65 +53319,273 @@
icon_state = "carpetsymbol"
},
/area/crew_quarters/theatre)
-"jmC" = (
-/obj/structure/lattice/catwalk,
-/turf/open/space/basic,
-/area/space/nearstation)
-"jnm" = (
-/obj/machinery/power/smes{
- charge = 5e+006
+"dtx" = (
+/obj/structure/cable{
+ icon_state = "1-2"
},
-/obj/effect/turf_decal/stripes/line{
- dir = 6
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/sink{
+ dir = 4;
+ pixel_x = 11
+ },
+/obj/structure/mirror{
+ pixel_x = 25
+ },
+/turf/open/floor/mineral/titanium/blue,
+/area/crew_quarters/toilet)
+"dvc" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/open/floor/carpet,
+/area/crew_quarters/cryopod)
+"dvO" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
+ },
+/turf/closed/wall,
+/area/science/circuit)
+"dyS" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
+"dzi" = (
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/turf/open/floor/carpet,
+/area/crew_quarters/cryopod)
+"dBm" = (
+/obj/machinery/portable_atmospherics/scrubber,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"dCV" = (
+/obj/structure/table,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/recharger,
+/obj/item/gun/energy/laser/practice,
+/obj/item/gun/energy/laser/practice,
+/turf/open/floor/plasteel,
+/area/security/prison)
+"dKP" = (
+/turf/closed/wall,
+/area/maintenance/bar)
+"dKV" = (
+/obj/structure/chair/stool/bar,
+/turf/open/floor/wood,
+/area/maintenance/bar)
+"dLG" = (
+/obj/machinery/door/airlock/security{
+ name = "Firing Range";
+ req_access_txt = "2"
},
/obj/structure/cable{
- icon_state = "0-8"
+ icon_state = "1-2"
},
/turf/open/floor/plasteel,
-/area/engine/gravity_generator)
-"jnX" = (
-/obj/machinery/door/airlock/external{
- name = "Common Mining Shuttle Bay"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/hallway/secondary/entry)
-"job" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
-/obj/machinery/door/window/westright{
- name = "Red Corner"
- },
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/red{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/locker)
-"jqv" = (
-/obj/structure/chair/wood/normal{
- dir = 1
- },
-/turf/open/floor/wood{
- icon_state = "wood-broken7"
- },
-/area/maintenance/bar)
-"jrE" = (
+/area/security/prison)
+"dMZ" = (
/obj/structure/sign/poster/official/random{
- pixel_x = 32
+ pixel_y = 32
},
/turf/open/floor/plasteel/white,
/area/science/circuit)
-"jsy" = (
+"dPk" = (
+/obj/structure/closet{
+ name = "Costume Closet"
+ },
+/obj/item/clothing/head/russobluecamohat,
+/obj/item/clothing/head/russobluecamohat,
+/obj/item/clothing/head/helmet/rus_ushanka,
+/obj/item/clothing/head/helmet/rus_ushanka,
+/obj/item/clothing/head/helmet/rus_ushanka,
+/obj/item/clothing/head/helmet/rus_ushanka,
+/obj/item/clothing/under/mw2_russian_para,
+/obj/item/clothing/under/mw2_russian_para,
+/obj/item/clothing/under/mw2_russian_para,
+/obj/item/clothing/under/mw2_russian_para,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/shoes/jackboots,
+/obj/item/clothing/shoes/jackboots,
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"dTI" = (
+/obj/structure/urinal{
+ pixel_y = 32
+ },
+/turf/open/floor/mineral/titanium/blue,
+/area/crew_quarters/toilet)
+"dVU" = (
+/turf/open/floor/plating,
+/area/space/nearstation)
+"dXq" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/obj/machinery/light{
+ dir = 4;
+ light_color = "#c1caff"
+ },
+/turf/open/floor/plasteel,
+/area/engine/gravity_generator)
+"eaI" = (
+/obj/structure/table/reinforced,
+/obj/item/radio/intercom{
+ pixel_x = -30
+ },
+/obj/item/stock_parts/cell/high,
+/obj/item/stock_parts/cell/high,
+/turf/open/floor/plasteel/white,
+/area/science/circuit)
+"eaR" = (
+/obj/structure/lattice/catwalk,
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/turf/open/space,
+/area/solar/starboard/fore)
+"edA" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/item/twohanded/required/kirbyplants{
+ icon_state = "plant-04"
+ },
+/turf/open/floor/plasteel/white,
+/area/medical/medbay/central)
+"efO" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 6
+ },
+/turf/open/floor/plating,
+/area/space/nearstation)
+"egt" = (
+/obj/effect/turf_decal/tile/bar,
+/obj/effect/turf_decal/tile/bar{
+ dir = 1
+ },
+/obj/machinery/requests_console{
+ department = "Bar";
+ departmentType = 2;
+ pixel_x = -30;
+ pixel_y = 45;
+ receive_ore_updates = 1
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/bar)
+"eih" = (
+/obj/structure/chair{
+ dir = 4
+ },
+/turf/open/floor/plasteel/dark,
+/area/hallway/primary/central)
+"elh" = (
+/obj/structure/chair/comfy/black{
+ dir = 8
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"enB" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/closed/wall,
+/area/security/execution/transfer)
+"epC" = (
+/obj/machinery/door/airlock{
+ desc = "To keep the station within regulations, space IKEA requires one storage cupboard for their Nanotrasen partnership to continue.";
+ id_tag = "MaintDorm1";
+ name = "Furniture Storage"
+ },
+/turf/open/floor/plasteel/dark,
+/area/maintenance/port)
+"epD" = (
+/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
+/obj/machinery/light{
+ dir = 4;
+ light_color = "#e8eaff"
+ },
+/obj/structure/chair/sofa/right{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
+"eqd" = (
+/obj/item/electropack/shockcollar,
+/obj/item/assembly/signaler,
+/turf/open/floor/plating,
+/area/security/prison)
+"eqA" = (
+/obj/machinery/shower{
+ dir = 8
+ },
+/turf/open/floor/plasteel/freezer,
+/area/security/prison)
+"esZ" = (
+/obj/machinery/door/airlock{
+ desc = "Private study room where nerds are probably playing Dungeons and Dragons 13e, or a place for blood cult rituals.";
+ id_tag = "PrivateStudy";
+ name = "Private Study"
+ },
+/obj/machinery/door/firedoor,
+/obj/structure/disposalpipe/segment,
+/turf/open/floor/wood,
+/area/library)
+"evR" = (
+/turf/open/floor/plating,
+/area/maintenance/bar)
+"ewu" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 6
+ },
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "holoprivacy";
+ name = "Holodeck Shutters"
+ },
+/turf/open/floor/plating,
+/area/crew_quarters/fitness)
+"exP" = (
+/obj/item/twohanded/required/kirbyplants{
+ icon_state = "plant-14"
+ },
+/turf/open/floor/plasteel,
+/area/hallway/primary/port)
+"eyM" = (
+/obj/machinery/mineral/ore_redemption{
+ input_dir = 2;
+ output_dir = 1
+ },
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel,
+/area/quartermaster/miningdock)
+"eAJ" = (
+/obj/structure/chair{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
+"eBX" = (
+/obj/machinery/vending/cola/space_up,
+/turf/open/floor/plasteel/dark,
+/area/hallway/primary/central)
+"eCr" = (
/obj/structure/closet{
name = "Suit Closet"
},
@@ -54916,61 +53609,1168 @@
/obj/item/clothing/under/lawyer/really_black,
/obj/item/clothing/under/lawyer/red,
/turf/open/floor/plasteel,
-/area/crew_quarters/locker)
-"jtk" = (
-/obj/structure/chair/comfy/black{
+/area/crew_quarters/fitness)
+"eCR" = (
+/obj/structure/lattice,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
+ },
+/turf/closed/wall/r_wall,
+/area/engine/gravity_generator)
+"eEe" = (
+/obj/machinery/door/airlock{
+ name = "Theatre Backstage";
+ req_access_txt = "46"
+ },
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/theatre)
+"eFW" = (
+/obj/effect/spawner/structure/window/shuttle,
+/turf/open/floor/plating/airless,
+/area/space/nearstation)
+"eHI" = (
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/disposal/incinerator)
+"eHU" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 10
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/security/prison)
+"eJa" = (
+/obj/structure/table/wood/poker,
+/obj/item/toy/cards/deck{
+ pixel_y = 5
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"eQb" = (
+/turf/open/floor/carpet,
+/area/crew_quarters/dorms)
+"eRz" = (
+/obj/structure/lattice,
+/obj/structure/grille,
+/turf/open/space/basic,
+/area/space/nearstation)
+"eSe" = (
+/obj/structure/closet/secure_closet/personal/cabinet{
+ desc = "Swipe your ID on the closet to claim it. First come first serve, this one is wooden and fancy. Store your stuff here.";
+ name = "Personal ID-Locked Closet";
+ pixel_y = 15
+ },
+/turf/open/floor/carpet,
+/area/crew_quarters/dorms)
+"eVC" = (
+/obj/effect/spawner/structure/window,
+/obj/machinery/door/firedoor,
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+/area/crew_quarters/cryopod)
+"eVL" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/light_switch{
+ pixel_y = 28
+ },
+/obj/machinery/light{
dir = 1
},
/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"jtU" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/closed/wall,
-/area/security/execution/transfer)
-"jvN" = (
-/obj/effect/turf_decal/tile/blue{
- dir = 4
+/area/quartermaster/miningdock)
+"fcn" = (
+/obj/structure/lattice,
+/turf/closed/wall/r_wall,
+/area/ai_monitored/nuke_storage)
+"fcG" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/turf/closed/wall/r_wall,
+/area/science/mixing)
+"fde" = (
+/obj/structure/cable{
+ icon_state = "1-2"
},
-/obj/effect/turf_decal/tile/blue,
/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"jwi" = (
+/area/security/brig)
+"feE" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plating{
+ icon_state = "panelscorched"
+ },
+/area/maintenance/starboard/fore)
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+/turf/open/floor/mineral/titanium/blue,
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+/turf/open/floor/plasteel/white,
+/area/science/circuit)
+"itK" = (
+/obj/structure/table,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 3;
+ name = "3maintenance loot spawner"
+ },
+/obj/structure/light_construct{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"itQ" = (
+/obj/machinery/door/window/southleft{
+ name = "Target Storage"
+ },
+/obj/item/target/clown,
+/obj/item/target/clown,
+/obj/item/target,
+/obj/item/target,
+/turf/open/floor/plating,
+/area/security/prison)
+"ium" = (
+/mob/living/simple_animal/bot/cleanbot{
+ name = "C.L.E.A.N."
+ },
+/turf/open/floor/plasteel/white,
+/area/medical/medbay/central)
+"iuR" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
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+/turf/open/floor/plasteel,
+/area/hallway/primary/starboard)
+"iwB" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/closed/wall,
+/area/maintenance/port)
+"izv" = (
+/obj/machinery/vending/clothing,
+/obj/machinery/light/small{
+ dir = 4
+ },
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+/area/maintenance/bar)
+"iDo" = (
+/obj/structure/grille,
+/turf/open/space/basic,
+/area/space/nearstation)
+"iDS" = (
+/obj/docking_port/stationary{
+ dir = 8;
+ dwidth = 3;
+ height = 5;
+ id = "commonmining_home";
+ name = "SS13: Common Mining Dock";
+ roundstart_template = /datum/map_template/shuttle/mining_common/meta;
+ width = 7
+ },
+/turf/open/space/basic,
+/area/space)
+"iEJ" = (
+/obj/machinery/door/airlock/external{
+ name = "Escape Pod One"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/hallway/secondary/entry)
+"iHk" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
+ },
+/turf/closed/wall/r_wall,
+/area/engine/gravity_generator)
+"iNn" = (
+/obj/machinery/camera{
+ c_tag = "Kitchen Cold Room"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/reagent_dispensers/cooking_oil,
+/turf/open/floor/plasteel/showroomfloor,
+/area/crew_quarters/kitchen)
+"iTq" = (
+/obj/structure/chair/stool{
+ pixel_y = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/turf/open/floor/carpet{
+ icon_state = "carpetsymbol"
+ },
+/area/crew_quarters/theatre)
+"iTU" = (
+/obj/structure/piano{
+ icon_state = "piano"
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"iVU" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/spawner/structure/window,
+/obj/machinery/door/firedoor,
+/turf/open/floor/plating,
+/area/crew_quarters/cryopod)
+"iWx" = (
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+/obj/effect/spawner/lootdrop/maintenance,
+/obj/item/coin/silver,
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"jaF" = (
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/components/unary/tank/air{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"jaH" = (
+/obj/structure/door_assembly/door_assembly_mai,
+/obj/item/electronics/airlock,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plating,
+/area/crew_quarters/abandoned_gambling_den)
+"jbf" = (
+/obj/structure/cable{
+ icon_state = "0-2"
+ },
+/obj/machinery/power/apc{
+ areastring = "/area/hallway/secondary/service";
+ dir = 1;
+ name = "Service Hall APC";
+ pixel_y = 25
+ },
+/turf/open/floor/plasteel,
+/area/hallway/secondary/service)
+"jex" = (
+/obj/machinery/smartfridge/organ/preloaded,
+/turf/closed/wall,
+/area/medical/sleeper)
+"jez" = (
+/obj/effect/landmark/blobstart,
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"jgm" = (
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 6
+ },
+/obj/machinery/camera{
+ c_tag = "Circuitry Lab";
+ dir = 8;
+ network = list("ss13","rd")
+ },
+/turf/open/floor/plasteel,
+/area/science/circuit)
+"jgA" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"jjC" = (
+/obj/structure/table/wood,
+/obj/item/toy/cards/deck,
+/turf/open/floor/plasteel,
+/area/security/prison)
+"jkx" = (
+/obj/effect/decal/cleanable/cobweb/cobweb2,
+/obj/machinery/computer/slot_machine,
+/obj/item/coin/iron,
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"jkz" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 5
+ },
+/turf/closed/wall/r_wall,
+/area/engine/gravity_generator)
+"jlm" = (
+/obj/machinery/rnd/production/techfab/department/cargo,
+/turf/open/floor/plasteel,
+/area/quartermaster/office)
+"jls" = (
+/obj/machinery/door/airlock/security{
+ name = "Labor Shuttle";
+ req_access_txt = "2"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel,
+/area/security/processing)
+"jmV" = (
+/obj/structure/table/wood/fancy,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/item/reagent_containers/food/drinks/britcup{
+ desc = "Kingston's personal cup.";
+ pixel_x = 5;
+ pixel_y = 5
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
+"jqv" = (
+/obj/structure/chair/wood/normal{
+ dir = 1
+ },
+/turf/open/floor/wood{
+ icon_state = "wood-broken7"
+ },
+/area/maintenance/bar)
+"jrE" = (
+/obj/structure/sign/poster/official/random{
+ pixel_x = 32
+ },
+/turf/open/floor/plasteel/white,
+/area/science/circuit)
+"juG" = (
+/obj/structure/table/reinforced,
+/obj/machinery/door/firedoor,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "kitchen";
+ name = "kitchen shutters"
+ },
+/obj/item/reagent_containers/food/snacks/bluecherrycupcake{
+ pixel_y = 5
+ },
+/turf/open/floor/plasteel/cafeteria,
+/area/crew_quarters/kitchen)
+"jvd" = (
+/obj/structure/closet/athletic_mixed,
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
+"jxF" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/structure/reagent_dispensers/fueltank,
+/turf/open/floor/plating,
+/area/maintenance/port)
+"jAD" = (
+/obj/structure/grille,
+/turf/open/floor/plating/airless,
+/area/space/nearstation)
+"jAN" = (
+/obj/machinery/vr_sleeper{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plasteel/white/side{
+ dir = 8
+ },
+/area/crew_quarters/fitness)
+"jBi" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/public/glass{
+ name = "Holodeck Door"
+ },
+/turf/open/floor/plasteel/dark,
+/area/crew_quarters/fitness)
+"jBA" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 9
+ },
+/turf/closed/wall/r_wall,
+/area/engine/gravity_generator)
"jCq" = (
/obj/structure/disposalpipe/segment{
dir = 5
@@ -54983,22 +54783,46 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"jDY" = (
-/obj/structure/chair{
+"jEc" = (
+/obj/machinery/vr_sleeper{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red{
dir = 4
},
-/turf/open/floor/plasteel/dark,
-/area/hallway/primary/central)
-"jFy" = (
-/obj/machinery/door/airlock{
- desc = "Private study room where nerds are probably playing Dungeons and Dragons 13e, or a place for blood cult rituals.";
- id_tag = "PrivateStudy";
- name = "Private Study"
+/turf/open/floor/plasteel/white/corner{
+ dir = 1
},
-/obj/machinery/door/firedoor,
-/obj/structure/disposalpipe/segment,
-/turf/open/floor/wood,
-/area/library)
+/area/crew_quarters/fitness)
+"jFH" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/engine/gravity_generator)
+"jGW" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/trunk{
+ dir = 4
+ },
+/obj/machinery/disposal/bin,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/machinery/light,
+/turf/open/floor/plasteel,
+/area/crew_quarters/dorms)
+"jHh" = (
+/obj/effect/landmark/start/assistant,
+/turf/open/floor/plasteel,
+/area/hallway/secondary/entry)
"jHt" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/disposalpipe/segment{
@@ -55012,10 +54836,23 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"jHM" = (
-/obj/effect/spawner/structure/window/reinforced,
-/turf/open/floor/plating,
-/area/security/prison)
+"jIs" = (
+/obj/structure/lattice/catwalk,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/space,
+/area/solar/starboard/fore)
+"jJg" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4;
+ pixel_y = 5
+ },
+/obj/structure/chair/sofa{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
"jJF" = (
/obj/machinery/door/airlock/maintenance,
/obj/structure/cable{
@@ -55023,53 +54860,42 @@
},
/turf/open/floor/wood,
/area/maintenance/port/aft)
-"jLM" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
+"jKP" = (
+/obj/structure/disposalpipe/segment,
/obj/structure/cable{
- icon_state = "4-8"
+ icon_state = "1-2"
},
/turf/open/floor/plating,
-/area/maintenance/fore)
-"jMK" = (
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"jNo" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 10
- },
-/turf/open/floor/plating,
-/area/space/nearstation)
-"jRy" = (
-/obj/machinery/door/airlock{
- name = "Instrument Storage"
- },
-/turf/open/floor/plasteel/dark,
-/area/maintenance/starboard/fore)
-"jSa" = (
-/obj/item/electropack/shockcollar,
-/obj/item/assembly/signaler,
-/turf/open/floor/plating,
-/area/security/prison)
-"jSD" = (
-/obj/machinery/door/airlock/security{
- name = "Firing Range";
- req_access_txt = "2"
+/area/maintenance/fore/secondary)
+"jLn" = (
+/obj/machinery/door/airlock/engineering{
+ name = "Gravity Generator";
+ req_access_txt = "11"
},
/obj/structure/cable{
icon_state = "1-2"
},
/turf/open/floor/plasteel,
+/area/engine/engine_smes)
+"jLT" = (
+/obj/machinery/button/door{
+ id = "Room Two";
+ name = "Door Bolt Control";
+ normaldoorcontrol = 1;
+ pixel_x = 7;
+ pixel_y = -24;
+ specialfunctions = 4
+ },
+/obj/structure/chair/comfy/brown{
+ dir = 8
+ },
+/turf/open/floor/carpet,
+/area/crew_quarters/dorms)
+"jRw" = (
+/obj/machinery/computer/arcade/minesweeper{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
/area/security/prison)
"jSO" = (
/obj/machinery/light{
@@ -55089,65 +54915,71 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"jXg" = (
-/obj/machinery/power/apc{
- areastring = "/area/ai_monitored/nuke_storage";
- dir = 1;
- name = "Vault APC";
- pixel_y = 25
- },
+"jZT" = (
/obj/structure/cable{
- icon_state = "0-2"
+ icon_state = "4-8"
},
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/light{
- dir = 1
+/obj/machinery/door/poddoor/preopen{
+ id = "maint2"
},
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"kaq" = (
+/turf/closed/wall/mineral/titanium,
+/area/space/nearstation)
+"kdP" = (
/obj/structure/cable{
icon_state = "2-8"
},
-/turf/open/floor/circuit,
-/area/ai_monitored/nuke_storage)
-"jYI" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel,
+/area/security/prison)
+"ker" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/dorms)
+"keM" = (
+/obj/machinery/light/small{
+ dir = 1
+ },
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/machinery/washing_machine,
+/turf/open/floor/plasteel/freezer,
+/area/security/prison)
+"kfv" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/turf/open/floor/plating,
+/area/storage/tech)
+"kfX" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 6
},
-/turf/open/floor/carpet,
-/area/crew_quarters/dorms)
-"kay" = (
-/obj/structure/table,
-/obj/item/reagent_containers/food/snacks/bluecherrycupcake{
- pixel_y = 5
- },
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"kcj" = (
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral{
+/turf/closed/wall/r_wall,
+/area/engine/engine_smes)
+"kgr" = (
+/obj/machinery/light/small{
+ brightness = 3;
dir = 8
},
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"kdm" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
/turf/open/floor/plating,
/area/security/prison)
-"kel" = (
-/obj/effect/landmark/blobstart,
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"kfE" = (
-/obj/machinery/computer/libraryconsole/bookmanagement,
-/obj/structure/table,
-/turf/open/floor/plasteel,
-/area/security/prison)
"khb" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 10
@@ -55158,22 +54990,6 @@
/obj/item/reagent_containers/glass/bucket,
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
-"khA" = (
-/obj/structure/table,
-/obj/item/instrument/guitar{
- pixel_x = -7
- },
-/obj/item/instrument/eguitar{
- pixel_x = 5
- },
-/obj/item/instrument/violin,
-/obj/item/instrument/trombone,
-/obj/item/instrument/saxophone,
-/obj/item/instrument/piano_synth,
-/obj/item/instrument/recorder,
-/obj/item/instrument/accordion,
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
"khB" = (
/obj/machinery/door/airlock/external{
req_access_txt = "13"
@@ -55183,10 +54999,37 @@
},
/turf/open/floor/plating,
/area/maintenance/fore/secondary)
-"klu" = (
+"khV" = (
+/obj/machinery/vending/cola/red,
+/turf/open/floor/plasteel/dark,
+/area/hallway/primary/central)
+"kls" = (
/obj/structure/lattice,
-/turf/open/space/basic,
-/area/space)
+/obj/structure/lattice,
+/turf/open/space,
+/area/space/nearstation)
+"kmw" = (
+/obj/structure/chair/comfy/black{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/dorms)
+"kmS" = (
+/obj/item/flashlight/lamp/green{
+ pixel_x = -3;
+ pixel_y = 22
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 4;
+ pixel_y = 5
+ },
+/obj/structure/dresser{
+ desc = "There's plenty of clothes here to change into! It has a surprising amount of variety, too.";
+ name = "Dresser";
+ pixel_y = 7
+ },
+/turf/open/floor/carpet,
+/area/crew_quarters/dorms)
"knx" = (
/obj/machinery/door/airlock/public/glass{
name = "Central Access"
@@ -55215,75 +55058,57 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"ksn" = (
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
+"kqI" = (
/obj/structure/window,
-/obj/effect/turf_decal/tile/blue{
- dir = 1
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"ktP" = (
+/obj/machinery/power/smes{
+ charge = 5e+006
},
-/obj/effect/turf_decal/tile/blue{
+/obj/effect/turf_decal/stripes/line{
+ dir = 6
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/turf/open/floor/plasteel,
+/area/engine/gravity_generator)
+"ktS" = (
+/turf/open/space/basic,
+/area/space/nearstation)
+"kvl" = (
+/obj/structure/grille,
+/turf/closed/wall/r_wall,
+/area/space/nearstation)
+"kvL" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/segment,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/turf/open/floor/plasteel,
-/area/crew_quarters/locker)
-"kuY" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/door/poddoor/preopen{
- id = "maint2"
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"kvb" = (
-/obj/structure/shuttle/engine/heater{
- dir = 1
- },
-/turf/closed/wall/mineral/titanium,
-/area/space/nearstation)
-"kvZ" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/turf/open/floor/plasteel/dark,
-/area/ai_monitored/nuke_storage)
-"kwy" = (
-/obj/effect/turf_decal/tile/bar,
-/obj/effect/turf_decal/tile/bar{
- dir = 1
- },
-/obj/machinery/requests_console{
- department = "Bar";
- departmentType = 2;
- pixel_x = -30;
- pixel_y = 45;
- receive_ore_updates = 1
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/bar)
-"kxc" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plasteel/dark,
-/area/hallway/primary/central)
-"kyi" = (
-/obj/structure/bed,
-/obj/machinery/button/door{
- id = "Dorm5";
- name = "Cabin Bolt Control";
- normaldoorcontrol = 1;
- pixel_y = -25;
- specialfunctions = 4
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
-/obj/effect/spawner/lootdrop/bedsheet,
/turf/open/floor/wood,
-/area/crew_quarters/dorms)
+/area/bridge/meeting_room)
+"kxf" = (
+/obj/machinery/vr_sleeper{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plasteel/white/side{
+ dir = 4
+ },
+/area/crew_quarters/fitness)
"kyF" = (
/obj/effect/landmark/xeno_spawn,
/turf/open/floor/wood,
@@ -55292,91 +55117,83 @@
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/closed/wall/r_wall,
/area/science/mixing)
-"kCk" = (
-/obj/structure/mirror{
- pixel_y = 32
+"kAH" = (
+/obj/machinery/camera{
+ c_tag = "Bar West";
+ dir = 4
},
-/obj/structure/sink{
- dir = 1;
- pixel_y = 25
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/toilet)
-"kCW" = (
-/obj/machinery/portable_atmospherics/scrubber,
-/turf/open/floor/plating,
-/area/maintenance/starboard/aft)
-"kDD" = (
-/obj/structure/lattice,
-/turf/closed/wall/r_wall,
-/area/ai_monitored/nuke_storage)
-"kHJ" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 6
- },
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "holoprivacy";
- name = "Holodeck Shutters"
- },
-/turf/open/floor/plating,
-/area/crew_quarters/fitness)
-"kHK" = (
-/obj/machinery/button/door{
- desc = "Bolts the doors to the Private Study.";
- id = "PrivateStudy";
- name = "Private Study Lock";
- pixel_x = 25;
- pixel_y = 25;
- req_access_txt = "";
- req_one_access_txt = "28;63"
+/obj/machinery/computer/arcade/orion_trail,
+/obj/structure/sign/poster/official/foam_force_ad{
+ pixel_x = -32
},
/turf/open/floor/wood,
-/area/library)
-"kJr" = (
-/obj/effect/turf_decal/stripes/line{
+/area/crew_quarters/bar)
+"kAJ" = (
+/obj/machinery/portable_atmospherics/pump,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"kAO" = (
+/obj/structure/chair/sofa{
+ dir = 1
+ },
+/obj/structure/window,
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"kCo" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue{
dir = 8
},
-/turf/open/floor/plating,
-/area/security/prison)
-"kJY" = (
-/obj/item/flashlight/lamp/green{
- pixel_x = -3;
- pixel_y = 22
- },
-/obj/structure/dresser{
- desc = "There's plenty of clothes here to change into! It has a surprising amount of variety, too.";
- name = "Dresser";
- pixel_y = 7
- },
-/turf/open/floor/plating,
-/area/maintenance/port)
-"kKw" = (
-/obj/structure/lattice/catwalk,
+/turf/open/floor/plasteel,
+/area/crew_quarters/theatre)
+"kEY" = (
+/obj/effect/landmark/stationroom/box/engine,
+/turf/open/space/basic,
+/area/space)
+"kGJ" = (
/obj/structure/cable{
icon_state = "4-8"
},
-/turf/open/space,
-/area/solar/port/aft)
-"kLR" = (
-/obj/machinery/door/poddoor/shutters/preopen{
- desc = "Privacy shutters for the Private Study. Stops people spying in on your game.";
- id = "PrivateStudy1";
- name = "Private Study Privacy Shutters"
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
-/obj/effect/spawner/structure/window,
-/turf/open/floor/wood,
-/area/library)
-"kOf" = (
-/obj/structure/chair{
- dir = 8
+/obj/structure/cable{
+ icon_state = "1-8"
},
-/obj/machinery/light/small{
- dir = 4;
- light_color = "#d8b1b1"
+/obj/structure/cable{
+ icon_state = "1-4"
},
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"kMt" = (
+/obj/structure/lattice,
+/turf/closed/wall,
+/area/security/prison)
+"kNv" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/structure/sign/poster/contraband/free_drone{
+ pixel_y = 32
+ },
+/turf/open/floor/plating,
+/area/maintenance/port/aft)
"kPd" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/obj/structure/cable{
@@ -55384,6 +55201,13 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
+"kPj" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/structure/disposalpipe/junction/flip,
+/turf/open/floor/plasteel,
+/area/hallway/primary/central)
"kQk" = (
/obj/structure/rack,
/obj/effect/spawner/lootdrop/maintenance{
@@ -55393,254 +55217,32 @@
/obj/item/storage/toolbox/electrical,
/turf/open/floor/plating,
/area/maintenance/department/medical/morgue)
-"kQZ" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 9
- },
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "holoprivacy";
- name = "Holodeck Shutters"
- },
+"kQO" = (
+/obj/structure/reagent_dispensers/keg/semen,
/turf/open/floor/plating,
-/area/crew_quarters/fitness)
-"kRk" = (
-/obj/machinery/atmospherics/pipe/manifold4w/scrubbers/hidden,
-/obj/machinery/light{
- dir = 4;
- light_color = "#e8eaff"
- },
-/obj/structure/chair/sofa/right{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"kRw" = (
-/obj/effect/landmark/start/roboticist,
-/turf/open/floor/plasteel/white,
-/area/science/robotics/lab)
+/area/maintenance/bar)
"kSb" = (
/obj/effect/turf_decal/bot,
/turf/open/floor/plasteel,
/area/quartermaster/miningdock)
-"kSh" = (
-/obj/item/radio/intercom{
- name = "Station Intercom (General)";
- pixel_y = -29
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/effect/turf_decal/tile/neutral,
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"kSB" = (
-/obj/machinery/atmospherics/components/unary/tank/air{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"kTz" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/dark,
-/area/bridge/meeting_room)
-"kWI" = (
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/obj/structure/window{
+"kWp" = (
+/obj/structure/shuttle/engine/heater{
dir = 1
},
-/turf/open/floor/plasteel/cafeteria,
-/area/crew_quarters/locker)
-"lhg" = (
-/obj/machinery/vending/clothing,
-/obj/structure/disposalpipe/segment{
- dir = 4
+/turf/closed/wall/mineral/titanium,
+/area/space/nearstation)
+"kYk" = (
+/obj/machinery/door/firedoor,
+/obj/structure/sign/departments/evac{
+ pixel_y = 32
},
/turf/open/floor/plasteel,
-/area/crew_quarters/locker)
-"lmi" = (
-/obj/structure/door_assembly/door_assembly_mai,
-/obj/item/electronics/airlock,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
-"lnu" = (
-/obj/structure/chair/wood/normal{
- dir = 4
- },
-/turf/open/floor/wood{
- icon_state = "wood-broken6"
- },
-/area/maintenance/bar)
-"lwj" = (
-/obj/structure/table,
-/obj/item/reagent_containers/food/drinks/soda_cans/starkist{
- pixel_x = 5;
- pixel_y = 7
- },
-/obj/item/reagent_containers/food/drinks/soda_cans/dr_gibb{
- pixel_x = -3;
- pixel_y = 2
- },
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"lwp" = (
-/obj/structure/chair/stool{
- pixel_y = 8
- },
-/turf/open/floor/carpet{
- icon_state = "carpetsymbol"
- },
-/area/crew_quarters/theatre)
-"lwY" = (
-/obj/machinery/door/window/westleft{
- base_state = "right";
- icon_state = "right";
- name = "Unisex Showers"
- },
-/turf/open/floor/plasteel/freezer,
+/area/hallway/primary/starboard)
+"laq" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/turf/open/floor/plasteel,
/area/security/prison)
-"lxx" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/closed/wall,
-/area/crew_quarters/bar)
-"lAB" = (
-/obj/structure/sign/nanotrasen,
-/turf/closed/wall,
-/area/science/circuit)
-"lBE" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"lCi" = (
-/obj/docking_port/stationary/public_mining_dock{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/construction/mining/aux_base)
-"lCB" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 5
- },
-/turf/open/floor/plating,
-/area/space/nearstation)
-"lCL" = (
-/turf/open/space/basic,
-/area/space/nearstation)
-"lFl" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 5
- },
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "holoprivacy";
- name = "Holodeck Shutters"
- },
-/turf/open/floor/plating,
-/area/crew_quarters/fitness)
-"lLt" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/space/nearstation)
-"lLI" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/door/airlock/maintenance{
- req_access_txt = "12"
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/aft)
-"lMg" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 9
- },
-/turf/open/floor/plasteel,
-/area/science/circuit)
-"lMx" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/closed/wall,
-/area/crew_quarters/dorms)
-"lMY" = (
-/obj/structure/flora/ausbushes/fullgrass,
-/obj/structure/flora/ausbushes/sparsegrass,
-/obj/structure/flora/ausbushes/ppflowers,
-/obj/structure/flora/ausbushes/ywflowers,
-/obj/structure/flora/ausbushes/brflowers,
-/obj/effect/spawner/structure/window,
-/turf/open/floor/grass,
-/area/crew_quarters/bar)
-"lNB" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/space/nearstation)
-"lQG" = (
-/obj/effect/spawner/structure/window,
-/turf/open/floor/plating,
-/area/science/circuit)
-"lTq" = (
-/obj/structure/table,
-/obj/item/folder/blue,
-/turf/open/floor/plasteel/dark,
-/area/hallway/primary/central)
-"lYU" = (
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
-/obj/structure/sign/departments/security{
- pixel_x = -32;
- pixel_y = -32
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore)
-"lYZ" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/structure/cable{
- icon_state = "2-8"
- },
-/obj/structure/disposalpipe/junction,
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/effect/turf_decal/tile/neutral,
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"maC" = (
-/obj/structure/table,
-/obj/item/storage/pill_bottle/dice{
- pixel_x = 4;
- pixel_y = 4
- },
-/obj/item/reagent_containers/food/snacks/cherrycupcake,
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"mbD" = (
+"lip" = (
/obj/structure/closet{
name = "Suit Closet"
},
@@ -55664,108 +55266,142 @@
/obj/item/clothing/under/lawyer/really_black,
/obj/item/clothing/under/lawyer/red,
/turf/open/floor/plasteel,
+/area/crew_quarters/locker)
+"lnu" = (
+/obj/structure/chair/wood/normal{
+ dir = 4
+ },
+/turf/open/floor/wood{
+ icon_state = "wood-broken6"
+ },
+/area/maintenance/bar)
+"lsk" = (
+/obj/machinery/vending/autodrobe/all_access,
+/turf/open/floor/plasteel,
/area/crew_quarters/fitness)
-"mfb" = (
-/obj/structure/toilet{
+"ltK" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/dorms)
+"lva" = (
+/obj/effect/turf_decal/stripes/corner{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/hydroponics)
+"lyR" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/plating,
+/area/security/prison)
+"lAB" = (
+/obj/structure/sign/nanotrasen,
+/turf/closed/wall,
+/area/science/circuit)
+"lCi" = (
+/obj/docking_port/stationary/public_mining_dock{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/construction/mining/aux_base)
+"lGV" = (
+/obj/machinery/button/door{
+ id = "maintdiy";
+ name = "Shutters Control Button";
+ pixel_x = -6;
+ pixel_y = 24
+ },
+/turf/open/floor/plating,
+/area/crew_quarters/abandoned_gambling_den)
+"lMg" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/turf/open/floor/plasteel,
+/area/science/circuit)
+"lOe" = (
+/obj/machinery/shower{
dir = 8
},
/turf/open/floor/mineral/titanium/blue,
/area/crew_quarters/dorms)
+"lPr" = (
+/obj/item/twohanded/required/kirbyplants{
+ icon_state = "applebush"
+ },
+/turf/open/floor/plasteel,
+/area/hallway/primary/port)
+"lQG" = (
+/obj/effect/spawner/structure/window,
+/turf/open/floor/plating,
+/area/science/circuit)
+"lSa" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 8
+ },
+/turf/open/floor/carpet,
+/area/crew_quarters/theatre)
+"lUS" = (
+/obj/structure/table/wood/fancy/black,
+/obj/machinery/light/small,
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/turf/open/floor/carpet,
+/area/crew_quarters/dorms)
+"lXE" = (
+/obj/structure/sign/warning/fire{
+ desc = "A sign that states the labeled room's number.";
+ dir = 5;
+ icon_state = "roomnum";
+ name = "Room Number 7";
+ pixel_y = 24
+ },
+/obj/structure/chair/sofa/right,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
+"lZl" = (
+/obj/structure/closet,
+/obj/effect/spawner/lootdrop/maintenance,
+/obj/item/coin/gold,
+/obj/item/coin/gold,
+/obj/item/coin/gold,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"mbU" = (
+/obj/machinery/vr_sleeper{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 4
+ },
+/turf/open/floor/plasteel/white/corner{
+ dir = 1
+ },
+/area/crew_quarters/fitness)
+"mcp" = (
+/obj/structure/target_stake,
+/obj/item/target/syndicate,
+/turf/open/floor/plating,
+/area/security/prison)
"mjr" = (
/obj/structure/reagent_dispensers/keg/milk,
/turf/open/floor/wood,
/area/crew_quarters/bar)
-"mlr" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/light_construct{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"moq" = (
-/obj/structure/chair/comfy/brown{
- dir = 1
- },
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"mpI" = (
-/obj/structure/table/wood,
-/turf/open/floor/wood{
- icon_state = "wood-broken5"
- },
-/area/maintenance/bar)
-"mqa" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"mqZ" = (
-/obj/structure/reagent_dispensers/keg/aphro/strong,
-/obj/item/reagent_containers/glass/beaker,
-/turf/open/floor/plating,
-/area/maintenance/bar)
-"mrR" = (
-/obj/effect/spawner/lootdrop/keg,
-/turf/open/floor/wood,
-/area/maintenance/bar)
-"mte" = (
-/obj/structure/extinguisher_cabinet,
-/turf/closed/wall/r_wall,
-/area/hallway/primary/central)
-"mwO" = (
-/obj/structure/cable{
- icon_state = "1-4"
- },
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
-/area/engine/gravity_generator)
-"myt" = (
-/obj/structure/closet/secure_closet/personal/cabinet{
- desc = "Swipe your ID on the closet to claim it. First come first serve, this one is wooden and fancy. Store your stuff here.";
- name = "Personal ID-Locked Closet";
- pixel_y = 15
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/dorms)
-"mCq" = (
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
-"mEN" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/freezer,
-/area/crew_quarters/toilet)
-"mHC" = (
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 8
- },
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
-"mIS" = (
-/obj/structure/table,
-/obj/item/clothing/gloves/boxing/yellow,
-/obj/item/clothing/gloves/boxing/green,
-/obj/item/clothing/gloves/boxing/blue,
-/obj/item/clothing/gloves/boxing/blue,
-/obj/item/clothing/gloves/boxing,
-/obj/item/clothing/gloves/boxing,
-/turf/open/floor/plasteel,
-/area/crew_quarters/locker)
-"mNi" = (
-/obj/machinery/light_switch{
- pixel_x = -20
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/white,
-/area/science/circuit)
-"mPE" = (
-/obj/machinery/chem_dispenser/drinks,
-/obj/structure/table/wood,
-/turf/open/floor/wood,
-/area/maintenance/bar)
-"mQR" = (
+"mkv" = (
/obj/machinery/camera{
c_tag = "Gravity Generator Room";
dir = 8
@@ -55776,6 +55412,211 @@
},
/turf/open/floor/plasteel,
/area/engine/gravity_generator)
+"mkO" = (
+/obj/machinery/door/airlock{
+ name = "Shower Room"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel/dark,
+/area/crew_quarters/toilet)
+"mnC" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plating,
+/area/security/prison)
+"moD" = (
+/obj/structure/table,
+/obj/item/reagent_containers/food/snacks/bluecherrycupcake{
+ pixel_y = 5
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"mps" = (
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/dorms)
+"mpI" = (
+/obj/structure/table/wood,
+/turf/open/floor/wood{
+ icon_state = "wood-broken5"
+ },
+/area/maintenance/bar)
+"mqZ" = (
+/obj/structure/reagent_dispensers/keg/aphro/strong,
+/obj/item/reagent_containers/glass/beaker,
+/turf/open/floor/plating,
+/area/maintenance/bar)
+"mrR" = (
+/obj/effect/spawner/lootdrop/keg,
+/turf/open/floor/wood,
+/area/maintenance/bar)
+"mse" = (
+/obj/machinery/airalarm{
+ pixel_y = 23
+ },
+/obj/structure/chair/sofa/left,
+/turf/open/floor/carpet,
+/area/crew_quarters/dorms)
+"mvt" = (
+/obj/machinery/airalarm{
+ dir = 1;
+ pixel_y = -22
+ },
+/turf/open/floor/plasteel,
+/area/hallway/primary/starboard)
+"myh" = (
+/obj/structure/piano,
+/obj/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/wood,
+/area/crew_quarters/theatre)
+"mzB" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/door/window,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/theatre)
+"mAH" = (
+/obj/machinery/atmospherics/components/unary/tank/air{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"mGw" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel,
+/area/security/prison)
+"mHU" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/light_construct{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"mIZ" = (
+/obj/structure/falsewall,
+/turf/open/floor/plating,
+/area/security/prison)
+"mJo" = (
+/obj/structure/door_assembly/door_assembly_mai,
+/obj/item/electronics/airlock,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"mJG" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/theatre)
+"mNi" = (
+/obj/machinery/light_switch{
+ pixel_x = -20
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/open/floor/plasteel/white,
+/area/science/circuit)
+"mNW" = (
+/obj/structure/sign/poster/official/fruit_bowl{
+ pixel_y = 32
+ },
+/turf/open/floor/plasteel/white/corner{
+ dir = 1
+ },
+/area/hallway/primary/starboard)
+"mOB" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/engineering/glass{
+ name = "Gravity Generator";
+ req_access_txt = "11"
+ },
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/engine/gravity_generator)
+"mOO" = (
+/obj/structure/chair/sofa/left{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
+"mPk" = (
+/obj/structure/bed,
+/obj/machinery/button/door{
+ id = "Dorm5";
+ name = "Cabin Bolt Control";
+ normaldoorcontrol = 1;
+ pixel_y = -25;
+ specialfunctions = 4
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/obj/effect/spawner/lootdrop/bedsheet,
+/turf/open/floor/wood,
+/area/crew_quarters/dorms)
+"mPr" = (
+/obj/structure/rack,
+/obj/item/tank/internals/emergency_oxygen,
+/obj/item/tank/internals/emergency_oxygen,
+/obj/item/clothing/mask/breath,
+/obj/item/clothing/mask/breath,
+/obj/effect/decal/cleanable/cobweb,
+/obj/item/clothing/under/color/grey,
+/turf/open/floor/plating,
+/area/maintenance/port/aft)
+"mPt" = (
+/obj/structure/table,
+/obj/machinery/atmospherics/components/unary/vent_pump/on,
+/obj/item/clothing/glasses/sunglasses{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/clothing/glasses/sunglasses{
+ pixel_x = 3;
+ pixel_y = 3
+ },
+/obj/item/clothing/ears/earmuffs{
+ pixel_x = -3;
+ pixel_y = -2
+ },
+/obj/item/clothing/ears/earmuffs{
+ pixel_x = -3;
+ pixel_y = -2
+ },
+/obj/machinery/firealarm{
+ dir = 8;
+ pixel_x = 24
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
+"mPE" = (
+/obj/machinery/chem_dispenser/drinks,
+/obj/structure/table/wood,
+/turf/open/floor/wood,
+/area/maintenance/bar)
+"mQS" = (
+/obj/machinery/light{
+ dir = 8;
+ light_color = "#e8eaff"
+ },
+/turf/open/floor/plasteel,
+/area/engine/gravity_generator)
"mRe" = (
/obj/machinery/light{
dir = 8
@@ -55783,134 +55624,109 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/white,
/area/science/circuit)
-"mTp" = (
-/obj/structure/chair/sofa/left,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 10
+"mRQ" = (
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 4
},
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"mXB" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"ncj" = (
-/obj/effect/turf_decal/tile/blue,
-/obj/structure/sign/poster/contraband/fun_police{
- pixel_x = 32
+/turf/open/floor/wood,
+/area/crew_quarters/heads/captain)
+"mTG" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
},
-/turf/open/floor/plasteel,
-/area/hallway/primary/fore)
-"ndC" = (
/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/blue{
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/yellow{
dir = 8
},
/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"nea" = (
-/obj/machinery/recharge_station,
-/turf/open/floor/plating,
-/area/maintenance/fore/secondary)
-"neb" = (
-/obj/item/radio/intercom{
- pixel_y = 25
+/area/crew_quarters/locker)
+"nbT" = (
+/obj/structure/cable{
+ icon_state = "0-8"
},
-/turf/open/floor/plasteel,
+/obj/structure/cable{
+ icon_state = "0-4"
+ },
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/preopen{
+ id = "bridge blast";
+ name = "bridge blast door"
+ },
+/turf/open/floor/plating,
/area/hallway/primary/central)
-"nel" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
- },
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "holoprivacy";
- name = "Holodeck Shutters"
- },
+"ndq" = (
/turf/open/floor/plating,
-/area/crew_quarters/fitness)
-"new" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/plating,
-/area/security/prison)
-"neC" = (
+/area/crew_quarters/abandoned_gambling_den)
+"nez" = (
/obj/structure/table/wood,
-/obj/item/toy/cards/deck,
-/turf/open/floor/plasteel,
-/area/security/prison)
+/obj/item/instrument/piano_synth,
+/turf/open/floor/wood,
+/area/crew_quarters/theatre)
"nfm" = (
/obj/machinery/vending/autodrobe,
/turf/open/floor/wood,
/area/maintenance/bar)
-"nie" = (
-/obj/machinery/door/firedoor,
-/obj/machinery/door/airlock/public/glass{
- name = "Holodeck Door"
+"ngs" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
- },
-/turf/open/floor/plasteel/dark,
-/area/crew_quarters/fitness)
-"nlt" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/effect/turf_decal/tile/neutral,
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"nmx" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
-/turf/open/floor/plasteel/dark,
-/area/hallway/primary/central)
-"nmS" = (
-/obj/structure/closet/athletic_mixed,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"nrR" = (
-/obj/machinery/door/airlock{
- name = "Unisex Restrooms"
- },
-/obj/machinery/door/firedoor,
-/turf/open/floor/plasteel/dark,
-/area/hallway/primary/central)
-"nsJ" = (
-/obj/machinery/door/airlock{
- desc = "Private study room where nerds are probably playing Dungeons and Dragons 13e, or a place for blood cult rituals.";
- id_tag = "PrivateStudy";
- name = "Private Study"
- },
-/obj/machinery/door/firedoor,
/turf/open/floor/wood,
-/area/library)
-"ntf" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
+/area/crew_quarters/theatre)
+"ngV" = (
+/obj/structure/table/wood,
+/obj/item/instrument/guitar,
+/turf/open/floor/wood,
+/area/crew_quarters/theatre)
+"nhY" = (
+/obj/structure/closet,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 4;
+ name = "4maintenance loot spawner"
},
-/obj/structure/chair{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
-/obj/effect/turf_decal/tile/yellow{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"nuV" = (
-/obj/structure/chair/stool{
- pixel_y = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
+"nkP" = (
+/obj/structure/rack,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 8;
+ name = "8maintenance loot spawner"
+ },
+/turf/open/floor/plating,
+/area/maintenance/port/aft)
+"noy" = (
+/obj/structure/sign/poster/contraband/smoke{
+ desc = "This poster reminds us all that the Detective is a parasite. Year after year, they must get replacement lungs because of their addiction. ";
+ pixel_y = -32
+ },
+/turf/open/floor/plasteel/grimy,
+/area/security/detectives_office)
+"noF" = (
+/obj/machinery/door/airlock{
+ name = "Instrument Storage"
+ },
+/turf/open/floor/plasteel/dark,
+/area/maintenance/starboard/fore)
+"nsA" = (
+/turf/closed/wall,
+/area/crew_quarters/abandoned_gambling_den)
+"nuw" = (
+/obj/structure/table,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 4;
+ name = "4maintenance loot spawner"
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"nwX" = (
+/obj/structure/grille/broken,
+/turf/open/floor/plating/airless,
+/area/space/nearstation)
"nxv" = (
/obj/machinery/power/apc{
areastring = "/area/construction";
@@ -55922,13 +55738,13 @@
},
/turf/open/floor/plating,
/area/construction)
-"nyH" = (
-/obj/machinery/airalarm{
- dir = 1;
- pixel_y = -22
+"nGf" = (
+/obj/machinery/hydroponics/constructable,
+/obj/machinery/light{
+ dir = 1
},
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
+/turf/open/floor/plasteel/dark,
+/area/hydroponics)
"nGt" = (
/obj/structure/cable{
icon_state = "1-2"
@@ -55940,51 +55756,74 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"nGS" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/effect/turf_decal/tile/blue{
- dir = 8
+"nGI" = (
+/obj/machinery/door/airlock/external{
+ name = "Common Mining Shuttle Bay"
},
-/obj/effect/turf_decal/tile/blue{
- alpha = 255;
- dir = 1
- },
-/turf/open/floor/plasteel/white,
-/area/medical/medbay/central)
-"nIE" = (
-/obj/structure/sign/poster/contraband/tools,
-/turf/closed/wall,
-/area/storage/primary)
-"nLf" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/structure/disposalpipe/segment,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 4
},
-/turf/open/floor/wood,
-/area/bridge/meeting_room)
-"nMx" = (
-/obj/effect/mapping_helpers/airlock/locked,
-/obj/machinery/door/airlock/vault,
-/obj/structure/cable{
- icon_state = "1-2"
+/turf/open/floor/plating,
+/area/hallway/secondary/entry)
+"nLu" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
},
-/obj/effect/turf_decal/tile/neutral{
+/obj/effect/turf_decal/tile/blue,
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
+"nLw" = (
+/obj/effect/turf_decal/tile/red{
dir = 1
},
-/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue,
+/obj/structure/window{
+ dir = 1
+ },
+/obj/structure/window{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/locker)
+"nQi" = (
+/obj/machinery/recharge_station,
+/turf/open/floor/plating,
+/area/maintenance/fore/secondary)
+"nRG" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 10
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"nSt" = (
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/dorms)
+"nUV" = (
+/obj/effect/turf_decal/stripes/line{
dir = 8
},
+/turf/open/floor/plasteel,
+/area/hydroponics)
+"nXE" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
/turf/open/floor/plasteel/dark,
-/area/ai_monitored/nuke_storage)
-"nOS" = (
+/area/hallway/primary/central)
+"nYe" = (
/obj/structure/safe,
/obj/item/clothing/head/bearpelt,
/obj/item/reagent_containers/food/drinks/drinkingglass/shotglass,
@@ -56004,266 +55843,228 @@
/obj/item/gun/ballistic/revolver/nagant,
/turf/open/floor/plasteel/dark,
/area/ai_monitored/nuke_storage)
-"nQr" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/closed/wall,
-/area/maintenance/port)
-"nRG" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 10
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/aft)
-"nTE" = (
-/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden{
- dir = 4
- },
-/turf/closed/wall/r_wall,
-/area/engine/gravity_generator)
-"nWq" = (
-/obj/machinery/door/airlock/engineering{
- name = "Gravity Generator";
- req_access_txt = "11"
- },
+"nZE" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/effect/turf_decal/tile/neutral,
/obj/structure/cable{
- icon_state = "1-2"
+ icon_state = "2-4"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
/turf/open/floor/plasteel,
-/area/engine/gravity_generator)
-"nXa" = (
-/obj/machinery/light{
- dir = 4;
- light_color = "#e8eaff"
+/area/crew_quarters/dorms)
+"oax" = (
+/obj/structure/table/wood/fancy,
+/obj/machinery/light,
+/obj/item/reagent_containers/food/condiment/saltshaker{
+ pixel_x = -3;
+ pixel_y = 20
},
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
+/obj/item/reagent_containers/food/condiment/peppermill{
+ dir = 1;
+ pixel_x = 3;
+ pixel_y = 20
+ },
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4;
+ pixel_y = 5
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"obc" = (
+/obj/structure/chair/sofa/right,
+/turf/open/floor/carpet,
+/area/crew_quarters/dorms)
"oce" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
dir = 1
},
/turf/open/floor/plasteel/white,
/area/science/mixing)
+"ocv" = (
+/obj/structure/table,
+/obj/item/clothing/gloves/boxing/yellow,
+/obj/item/clothing/gloves/boxing/green,
+/obj/item/clothing/gloves/boxing/blue,
+/obj/item/clothing/gloves/boxing/blue,
+/obj/item/clothing/gloves/boxing,
+/obj/item/clothing/gloves/boxing,
+/turf/open/floor/plasteel,
+/area/crew_quarters/locker)
"odx" = (
/obj/machinery/vending/kink,
/turf/open/floor/plating,
/area/maintenance/bar)
-"oeJ" = (
-/obj/structure/table/wood,
-/obj/item/instrument/violin,
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"oeQ" = (
-/obj/structure/chair{
- dir = 8
- },
-/turf/open/floor/plasteel/dark,
-/area/hallway/primary/central)
-"ohX" = (
-/obj/structure/table/wood,
-/obj/machinery/airalarm{
- dir = 1;
- pixel_y = -22
- },
-/turf/open/floor/wood,
-/area/security/vacantoffice)
-"olr" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel/white,
-/area/science/circuit)
-"olv" = (
-/obj/machinery/atmospherics/pipe/manifold4w/scrubbers,
-/turf/open/floor/plasteel,
-/area/security/brig)
-"olw" = (
-/obj/structure/closet,
-/obj/effect/spawner/lootdrop/maintenance{
- lootcount = 4;
- name = "4maintenance loot spawner"
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"oma" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+"ofU" = (
+/obj/structure/chair/comfy/black{
dir = 4
},
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
-"orw" = (
-/obj/structure/table,
-/obj/structure/cable{
- icon_state = "0-2"
- },
-/obj/effect/turf_decal/tile/red{
- dir = 1
- },
+"old" = (
/obj/effect/turf_decal/tile/red{
dir = 8
},
-/obj/machinery/recharger,
-/obj/item/gun/energy/laser/practice,
-/obj/item/gun/energy/laser/practice,
-/turf/open/floor/plasteel,
-/area/security/prison)
-"ory" = (
-/obj/effect/turf_decal/tile/green{
- dir = 1
- },
-/obj/effect/turf_decal/tile/green{
- dir = 4
- },
-/obj/effect/turf_decal/tile/green,
-/turf/open/floor/plasteel,
-/area/hallway/primary/starboard)
-"otF" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/extinguisher_cabinet{
- pixel_x = 5;
+/obj/structure/sign/departments/security{
+ pixel_x = -32;
pixel_y = -32
},
/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"ouD" = (
-/obj/structure/reagent_dispensers/keg/semen,
-/turf/open/floor/plating,
-/area/maintenance/bar)
-"oBp" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/structure/reagent_dispensers/fueltank,
-/turf/open/floor/plating,
-/area/maintenance/port)
-"oDy" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/item/twohanded/required/kirbyplants{
- icon_state = "plant-04"
- },
+/area/hallway/primary/fore)
+"olr" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/plasteel/white,
-/area/medical/medbay/central)
-"oFk" = (
-/obj/structure/closet/boxinggloves,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"oHU" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/plasteel,
/area/science/circuit)
-"oKh" = (
-/obj/structure/chair/wood/normal{
- dir = 8
+"omY" = (
+/obj/item/flashlight/lamp/green{
+ pixel_x = -3;
+ pixel_y = 22
},
-/turf/open/floor/wood,
-/area/maintenance/bar)
-"oMY" = (
-/obj/machinery/button/door{
- desc = "Alright, GAMER! Want to take your PWRGAME addiction to the MAX? Just smash this button with your chubby chetto encrusted hands an- oh, you broke the switch. Good job, idiot.";
- id = "RIPFUN";
- name = "Powerful Gamer Toggle";
- normaldoorcontrol = 1;
- pixel_x = -24;
- pixel_y = 7;
- specialfunctions = 4
+/obj/structure/dresser{
+ desc = "There's plenty of clothes here to change into! It has a surprising amount of variety, too.";
+ name = "Dresser";
+ pixel_y = 7
},
-/obj/structure/table_frame/wood,
/turf/open/floor/plating,
/area/maintenance/port)
-"oNb" = (
-/obj/structure/table/reinforced,
-/obj/effect/turf_decal/tile/bar,
-/obj/effect/turf_decal/tile/bar{
- dir = 1
+"oqj" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 9
},
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "holoprivacy";
+ name = "Holodeck Shutters"
+ },
+/turf/open/floor/plating,
+/area/crew_quarters/fitness)
+"oqO" = (
/obj/effect/turf_decal/stripes/line{
- dir = 10
- },
-/obj/item/reagent_containers/food/drinks/soda_cans/starkist{
- pixel_x = -3;
- pixel_y = 5
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/bar)
-"oNQ" = (
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
dir = 4
},
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
/obj/machinery/light{
dir = 4;
light_color = "#c1caff"
},
/turf/open/floor/plasteel,
/area/engine/gravity_generator)
-"oOb" = (
-/obj/structure/sign/poster/official/cohiba_robusto_ad,
-/turf/closed/wall,
-/area/lawoffice)
-"oSO" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+"ouQ" = (
+/obj/structure/table,
+/obj/item/paper_bin{
+ pixel_y = 6
+ },
+/obj/item/pen/fountain,
+/turf/open/floor/plasteel/dark,
+/area/hallway/primary/central)
+"oxm" = (
+/obj/structure/flora/ausbushes/fullgrass,
+/obj/structure/flora/ausbushes/sparsegrass,
+/obj/structure/flora/ausbushes/ppflowers,
+/obj/structure/flora/ausbushes/ywflowers,
+/obj/structure/flora/ausbushes/brflowers,
+/obj/effect/spawner/structure/window,
+/turf/open/floor/grass,
+/area/crew_quarters/bar)
+"oyl" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/structure/chair/sofa,
-/obj/item/radio/intercom{
- pixel_y = 25
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
},
-/obj/effect/landmark/start/assistant,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"oUh" = (
-/obj/structure/disposalpipe/trunk{
+/obj/effect/turf_decal/tile/blue,
+/obj/machinery/door/window/eastleft{
+ name = "Blue Corner"
+ },
+/obj/effect/turf_decal/tile/blue{
dir = 1
},
-/obj/machinery/disposal/bin,
-/turf/open/floor/plasteel/white,
-/area/science/circuit)
-"oXL" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plasteel,
-/area/security/prison)
-"oYc" = (
-/obj/machinery/light/small{
- dir = 4;
- light_color = "#d8b1b1"
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
},
/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"phu" = (
+/area/crew_quarters/locker)
+"oyz" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on{
dir = 4;
pixel_y = 5
},
/turf/open/floor/wood,
/area/crew_quarters/theatre)
-"phH" = (
-/turf/open/floor/grass,
-/area/security/prison)
-"phY" = (
+"oyN" = (
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/plating,
+/area/space/nearstation)
+"oyX" = (
+/obj/machinery/atmospherics/components/binary/pump/on{
+ dir = 4;
+ name = "Air In"
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/maintenance/fore/secondary)
+"oAb" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
},
-/obj/effect/turf_decal/tile/red{
- dir = 1
+/turf/closed/wall,
+/area/crew_quarters/bar)
+"oAB" = (
+/obj/structure/fireplace,
+/turf/open/floor/carpet,
+/area/crew_quarters/dorms)
+"oDN" = (
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 10
},
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/yellow{
- dir = 4
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "holoprivacy";
+ name = "Holodeck Shutters"
},
-/obj/effect/turf_decal/tile/yellow{
- dir = 8
+/turf/open/floor/plating,
+/area/crew_quarters/fitness)
+"oEZ" = (
+/obj/effect/spawner/lootdrop/keg,
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"oHB" = (
+/turf/open/floor/plasteel/dark,
+/area/crew_quarters/dorms)
+"oHU" = (
+/obj/structure/cable{
+ icon_state = "1-2"
},
/turf/open/floor/plasteel,
-/area/crew_quarters/locker)
-"pjh" = (
+/area/science/circuit)
+"oIJ" = (
+/obj/structure/chair/comfy/brown{
+ dir = 8
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"oIW" = (
+/obj/structure/toilet{
+ dir = 8
+ },
+/turf/open/floor/mineral/titanium/blue,
+/area/crew_quarters/dorms)
+"oKh" = (
+/obj/structure/chair/wood/normal{
+ dir = 8
+ },
+/turf/open/floor/wood,
+/area/maintenance/bar)
+"oLl" = (
/obj/structure/cable{
icon_state = "4-8"
},
@@ -56272,10 +56073,96 @@
},
/turf/open/floor/plating,
/area/crew_quarters/abandoned_gambling_den)
-"poa" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+"oLn" = (
+/obj/machinery/light/small{
dir = 4
},
+/obj/structure/rack,
+/obj/effect/spawner/lootdrop/maintenance{
+ lootcount = 2;
+ name = "2maintenance loot spawner"
+ },
+/turf/open/floor/plating,
+/area/maintenance/fore/secondary)
+"oTW" = (
+/obj/structure/chair/stool{
+ pixel_y = 8
+ },
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/turf/open/floor/carpet{
+ icon_state = "carpetsymbol"
+ },
+/area/crew_quarters/theatre)
+"oUh" = (
+/obj/structure/disposalpipe/trunk{
+ dir = 1
+ },
+/obj/machinery/disposal/bin,
+/turf/open/floor/plasteel/white,
+/area/science/circuit)
+"oZl" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/structure/closet/wardrobe/pjs,
+/obj/item/clothing/under/maid,
+/obj/item/clothing/under/maid,
+/obj/item/clothing/under/janimaid,
+/obj/item/clothing/under/janimaid,
+/obj/item/clothing/accessory/maidapron,
+/obj/item/clothing/accessory/maidapron,
+/obj/machinery/light{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
+"pem" = (
+/obj/machinery/button/door{
+ desc = "Bolts the doors to the Private Study.";
+ id = "PrivateStudy";
+ name = "Private Study Lock";
+ pixel_x = 25;
+ pixel_y = 25;
+ req_access_txt = "";
+ req_one_access_txt = "28;63"
+ },
+/turf/open/floor/wood,
+/area/library)
+"pfm" = (
+/obj/structure/sign/poster/official/twelve_gauge,
+/turf/closed/wall/r_wall,
+/area/ai_monitored/security/armory)
+"pgf" = (
+/turf/open/floor/mineral/titanium/blue,
+/area/crew_quarters/dorms)
+"pgn" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 9
+ },
+/obj/machinery/light/small{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/security/prison)
+"plm" = (
+/obj/structure/reagent_dispensers/watertank/high,
+/obj/effect/turf_decal/tile/yellow{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/yellow{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/blue,
+/obj/effect/turf_decal/tile/blue{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/box,
+/turf/open/floor/plasteel,
+/area/engine/atmos)
+"plC" = (
+/obj/machinery/door/airlock/maintenance{
+ req_access_txt = "12"
+ },
/turf/open/floor/wood,
/area/crew_quarters/bar)
"poc" = (
@@ -56287,85 +56174,71 @@
},
/turf/open/floor/plasteel,
/area/science/mixing)
-"ppY" = (
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/structure/sign/poster/official/love_ian{
- pixel_x = 32;
- pixel_y = -32
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"pqR" = (
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/light,
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"prP" = (
-/obj/structure/grille,
-/turf/open/space/basic,
-/area/space/nearstation)
-"prU" = (
-/obj/item/radio/intercom{
+"pou" = (
+/obj/machinery/light{
dir = 4;
- name = "Station Intercom (General)";
- pixel_x = 27
+ light_color = "#e8eaff"
},
-/turf/open/floor/carpet,
-/area/crew_quarters/dorms)
-"ptV" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/dark,
-/area/crew_quarters/heads/captain)
-"puG" = (
-/obj/structure/rack,
-/obj/item/tank/internals/emergency_oxygen,
-/obj/item/tank/internals/emergency_oxygen,
-/obj/item/clothing/mask/breath,
-/obj/item/clothing/mask/breath,
-/obj/effect/decal/cleanable/cobweb,
-/obj/item/clothing/under/color/grey,
/turf/open/floor/plating,
-/area/maintenance/port/aft)
-"pxD" = (
+/area/crew_quarters/abandoned_gambling_den)
+"pqe" = (
/obj/structure/chair/sofa,
/obj/structure/window{
dir = 1
},
+/obj/effect/landmark/start/assistant,
/turf/open/floor/wood,
/area/crew_quarters/bar)
-"pzk" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 9
+"pqs" = (
+/obj/machinery/vending/clothing,
+/obj/structure/disposalpipe/segment{
+ dir = 4
},
-/obj/structure/table,
-/obj/item/coin/gold,
/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"pAl" = (
-/obj/machinery/light/small,
-/obj/machinery/atmospherics/components/unary/tank/air{
+/area/crew_quarters/locker)
+"psk" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/bridge/meeting_room)
+"pst" = (
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/machinery/door/airlock/vault,
+/obj/effect/mapping_helpers/airlock/locked,
+/turf/open/floor/plasteel/dark,
+/area/ai_monitored/nuke_storage)
+"puh" = (
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
dir = 8
},
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"pFt" = (
-/obj/structure/lattice/catwalk,
-/obj/structure/cable{
- icon_state = "0-2"
+/obj/machinery/light/small,
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 5;
+ pixel_y = -32
},
-/turf/open/space,
-/area/solar/starboard/aft)
+/turf/open/floor/plasteel/white/side{
+ dir = 1
+ },
+/area/crew_quarters/fitness)
+"pBp" = (
+/obj/effect/landmark/event_spawn,
+/turf/closed/wall,
+/area/crew_quarters/fitness)
+"pFX" = (
+/obj/structure/table/wood/fancy,
+/obj/item/reagent_containers/food/drinks/soda_cans/starkist{
+ pixel_x = -3;
+ pixel_y = 5
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/fitness)
"pHl" = (
/obj/structure/table,
/obj/item/storage/box/beakers{
@@ -56392,12 +56265,31 @@
},
/turf/open/floor/plasteel/white,
/area/medical/sleeper)
-"pHo" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 1
+"pHO" = (
+/obj/effect/turf_decal/tile/blue,
+/obj/structure/sign/poster/contraband/fun_police{
+ pixel_x = 32
},
/turf/open/floor/plasteel,
-/area/hydroponics)
+/area/hallway/primary/fore)
+"pIf" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/turf/open/floor/plasteel/white/side{
+ dir = 4
+ },
+/area/crew_quarters/theatre)
+"pJR" = (
+/obj/structure/disposalpipe/segment,
+/obj/structure/chair/comfy/brown{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/library)
"pLn" = (
/obj/machinery/conveyor/inverted{
dir = 5;
@@ -56405,88 +56297,7 @@
},
/turf/open/floor/plating,
/area/maintenance/disposal)
-"pLt" = (
-/obj/structure/cable{
- icon_state = "1-8"
- },
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/obj/machinery/light{
- dir = 4
- },
-/obj/machinery/power/apc{
- areastring = "/area/security/main";
- dir = 4;
- name = "Firing Range APC";
- pixel_x = 24
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"pNH" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/obj/machinery/door/window,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"pNI" = (
-/obj/effect/turf_decal/bot,
-/obj/structure/sign/poster/official/pda_ad{
- pixel_y = -32
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"pPE" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue,
-/obj/machinery/door/window/eastleft{
- name = "Blue Corner"
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 1
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/locker)
-"pQr" = (
-/obj/structure/table,
-/obj/machinery/atmospherics/components/unary/vent_pump/on,
-/obj/item/clothing/glasses/sunglasses{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/clothing/glasses/sunglasses{
- pixel_x = 3;
- pixel_y = 3
- },
-/obj/item/clothing/ears/earmuffs{
- pixel_x = -3;
- pixel_y = -2
- },
-/obj/item/clothing/ears/earmuffs{
- pixel_x = -3;
- pixel_y = -2
- },
-/obj/machinery/firealarm{
- dir = 8;
- pixel_x = 24
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"pQD" = (
-/obj/structure/sign/poster/official/ion_rifle,
-/turf/closed/wall/r_wall,
-/area/ai_monitored/security/armory)
-"pSf" = (
+"pPi" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
@@ -56498,361 +56309,13 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness)
-"pTn" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
- },
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/obj/machinery/power/terminal,
-/turf/closed/wall/r_wall,
-/area/engine/gravity_generator)
-"pTR" = (
-/obj/machinery/light{
- dir = 1
- },
-/obj/item/radio/intercom{
- pixel_y = 25
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"pUl" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/command{
- name = "Command Access To Vault";
- req_access = "19"
- },
-/turf/open/floor/plasteel/dark,
-/area/bridge/meeting_room)
-"pZv" = (
-/obj/machinery/shower{
- dir = 8
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/dorms)
-"qbx" = (
-/obj/structure/table/wood/fancy,
-/obj/item/reagent_containers/food/drinks/soda_cans/starkist{
- pixel_x = -3;
- pixel_y = 5
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"qeQ" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/science/circuit)
-"qje" = (
-/obj/effect/turf_decal/tile/green{
- dir = 1
- },
-/obj/effect/turf_decal/tile/green{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/starboard)
-"qkC" = (
-/obj/machinery/power/apc{
- areastring = "/area/maintenance/starboard/fore";
- dir = 1;
- name = "Starboard Bow Maintenance APC";
- pixel_y = 24
- },
-/obj/structure/cable{
- icon_state = "0-8"
- },
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"qlr" = (
-/obj/effect/turf_decal/tile/blue,
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
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@@ -56861,56 +56324,410 @@
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"rMN" = (
/obj/structure/bed,
/obj/item/tank/internals/anesthetic,
@@ -56933,38 +56750,32 @@
},
/turf/open/floor/plasteel,
/area/science/mixing)
-"rOm" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/airalarm{
- dir = 8;
- pixel_x = 23
- },
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/toilet)
-"rTQ" = (
-/obj/machinery/vr_sleeper{
- dir = 8
- },
-/obj/effect/turf_decal/tile/red,
-/obj/effect/turf_decal/tile/red{
+"rPU" = (
+/turf/open/floor/plasteel/white/side{
dir = 4
},
+/area/crew_quarters/theatre)
+"rTu" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/door/airlock/command{
+ name = "Command Access To Vault";
+ req_access = "19"
+ },
+/turf/open/floor/plasteel/dark,
+/area/bridge/meeting_room)
+"rXl" = (
+/obj/structure/chair/office/light,
+/obj/machinery/firealarm{
+ dir = 4;
+ pixel_x = -24
+ },
/obj/effect/turf_decal/stripes/line{
- dir = 1
+ dir = 9
},
-/turf/open/floor/plasteel/white/side{
- dir = 8
- },
-/area/crew_quarters/fitness)
-"rUQ" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 6
- },
-/turf/open/floor/plating,
-/area/space/nearstation)
+/turf/open/floor/plasteel,
+/area/engine/gravity_generator)
"saK" = (
/obj/structure/closet/crate,
/obj/item/target/alien,
@@ -56977,60 +56788,54 @@
/obj/item/gun/energy/laser/practice,
/turf/open/floor/plasteel/white,
/area/science/circuit)
-"sdL" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 5
+"saU" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/closed/wall/r_wall,
+/area/engine/engine_smes)
+"saX" = (
+/obj/item/reagent_containers/glass/bucket,
+/turf/open/floor/grass,
+/area/security/prison)
+"sci" = (
+/obj/machinery/vr_sleeper{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plasteel/white/side{
+ dir = 4
+ },
+/area/crew_quarters/fitness)
+"seP" = (
+/obj/structure/cable{
+ icon_state = "0-4"
},
/obj/structure/cable{
- icon_state = "4-8"
+ icon_state = "0-8"
},
-/turf/open/floor/plasteel/dark,
-/area/bridge/meeting_room)
-"sfa" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/obj/machinery/door/poddoor/preopen{
+ id = "Secure Gate";
+ name = "brig shutters"
+ },
+/obj/effect/spawner/structure/window/reinforced,
/obj/structure/cable{
- icon_state = "1-2"
- },
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"sgV" = (
-/obj/machinery/atmospherics/components/binary/pump/on{
- dir = 4;
- name = "Air In"
+ icon_state = "1-8"
},
+/turf/open/floor/plating,
+/area/security/brig)
+"shR" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
},
/turf/open/floor/plating,
-/area/maintenance/fore/secondary)
-"sjm" = (
-/obj/structure/table/wood,
-/obj/item/instrument/piano_synth,
-/turf/open/floor/wood,
-/area/crew_quarters/theatre)
-"sjw" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
- dir = 4
- },
-/obj/structure/closet/wardrobe/black,
-/obj/item/clothing/under/skirt/black,
-/obj/item/clothing/head/beret/black,
-/obj/item/clothing/head/beret/black,
-/obj/item/clothing/under/trendy_fit,
-/obj/item/clothing/under/trendy_fit,
-/obj/item/clothing/under/sundress,
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
-"sjT" = (
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/airalarm{
- dir = 8;
- pixel_x = 24
- },
-/turf/open/floor/plasteel,
-/area/security/prison)
+/area/space/nearstation)
"slk" = (
/obj/machinery/door/airlock/maintenance{
req_access_txt = "12"
@@ -57043,86 +56848,45 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper,
/turf/open/floor/plating,
/area/maintenance/department/medical/morgue)
-"slp" = (
-/obj/effect/turf_decal/tile/blue{
- alpha = 255
- },
-/obj/effect/turf_decal/tile/blue{
- dir = 4
- },
-/obj/effect/turf_decal/tile/blue{
- alpha = 255;
+"spu" = (
+/obj/effect/turf_decal/tile/red{
dir = 1
},
-/obj/effect/turf_decal/tile/blue{
+/obj/effect/turf_decal/tile/red{
dir = 8
},
-/turf/open/floor/plasteel/white,
-/area/medical/medbay/central)
-"smn" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 6
- },
+/obj/effect/turf_decal/tile/red,
+/turf/open/floor/plasteel,
+/area/hallway/primary/fore)
+"sqp" = (
/obj/structure/cable{
icon_state = "4-8"
},
-/obj/machinery/light,
-/turf/open/floor/plasteel/dark,
-/area/ai_monitored/nuke_storage)
-"snG" = (
-/obj/structure/lattice/catwalk,
-/obj/structure/cable{
- icon_state = "0-4"
- },
-/turf/open/space,
-/area/solar/port/aft)
-"spX" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 9
- },
-/obj/structure/cable{
- icon_state = "4-8"
+/obj/machinery/door/airlock/command{
+ name = "Captain's Vault Access";
+ req_access_txt = "20"
},
/turf/open/floor/plasteel/dark,
/area/crew_quarters/heads/captain)
-"sqa" = (
-/obj/item/twohanded/required/kirbyplants{
- icon_state = "applebush"
+"srG" = (
+/obj/machinery/airalarm{
+ dir = 1;
+ pixel_y = -22
},
-/turf/open/floor/plasteel,
-/area/hallway/primary/port)
-"srq" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/turf/open/floor/plasteel/dark,
-/area/bridge/meeting_room)
-"ssL" = (
-/obj/structure/lattice/catwalk,
-/obj/structure/cable{
- icon_state = "0-2"
- },
-/turf/open/space,
-/area/solar/starboard/fore)
-"suI" = (
-/obj/machinery/door/window/southleft{
- name = "Target Storage"
- },
-/obj/item/target/clown,
-/obj/item/target/clown,
-/obj/item/target,
-/obj/item/target,
/turf/open/floor/plating,
-/area/security/prison)
-"svw" = (
-/obj/structure/chair{
+/area/crew_quarters/abandoned_gambling_den)
+"ssB" = (
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/green{
dir = 4
},
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
+/area/hallway/primary/starboard)
"sxs" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/obj/structure/table,
@@ -57136,16 +56900,88 @@
},
/turf/open/floor/plasteel,
/area/hallway/secondary/service)
-"sxX" = (
+"syJ" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/carpet,
+/area/crew_quarters/theatre)
+"szG" = (
+/obj/machinery/atmospherics/pipe/manifold/scrubbers/hidden,
/obj/structure/cable{
icon_state = "1-2"
},
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
-/turf/open/floor/plating{
- icon_state = "panelscorched"
+/turf/open/floor/wood,
+/area/crew_quarters/theatre)
+"sAM" = (
+/turf/open/floor/wood{
+ icon_state = "wood-broken6"
},
-/area/maintenance/starboard/fore)
-"sAI" = (
+/area/maintenance/bar)
+"sEi" = (
+/obj/machinery/vr_sleeper{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/turf/open/floor/plasteel/white/corner{
+ dir = 4
+ },
+/area/crew_quarters/fitness)
+"sEt" = (
+/turf/open/floor/wood{
+ icon_state = "wood-broken7"
+ },
+/area/maintenance/bar)
+"sEM" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "holoprivacy";
+ name = "Holodeck Shutters"
+ },
+/turf/open/floor/plating,
+/area/crew_quarters/fitness)
+"sFW" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/structure/sign/departments/restroom{
+ pixel_y = -32
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/dorms)
+"sHx" = (
+/obj/structure/table,
+/obj/item/book/manual/hydroponics_pod_people{
+ pixel_x = -4;
+ pixel_y = 5
+ },
+/obj/item/paper/guides/jobs/hydroponics{
+ pixel_x = -5;
+ pixel_y = 3
+ },
+/turf/open/floor/plasteel,
+/area/hydroponics)
+"sJx" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/hydroponics)
+"sJI" = (
/obj/structure/table/wood/fancy,
/obj/item/reagent_containers/food/condiment/saltshaker{
pixel_x = -3;
@@ -57158,30 +56994,31 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness)
-"sAM" = (
-/turf/open/floor/wood{
- icon_state = "wood-broken6"
+"sLa" = (
+/obj/effect/turf_decal/tile/blue,
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
},
-/area/maintenance/bar)
-"sEt" = (
-/turf/open/floor/wood{
- icon_state = "wood-broken7"
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
},
-/area/maintenance/bar)
-"sIe" = (
-/obj/structure/sign/poster/official/fruit_bowl{
- pixel_y = 32
+/obj/structure/window{
+ dir = 4
},
-/turf/open/floor/plasteel/white/corner{
+/obj/effect/turf_decal/tile/blue{
dir = 1
},
-/area/hallway/primary/starboard)
-"sLr" = (
-/obj/structure/table,
-/obj/effect/spawner/lootdrop/maintenance,
-/obj/item/coin/silver,
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/locker)
+"sLj" = (
+/obj/structure/chair/comfy/brown{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
"sLv" = (
/obj/structure/closet,
/obj/effect/spawner/lootdrop/maintenance,
@@ -57190,17 +57027,13 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"sMa" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
+"sNK" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
+/obj/structure/cable{
+ icon_state = "1-2"
},
-/obj/machinery/vending/kink,
-/obj/machinery/light{
- dir = 4;
- light_color = "#e8eaff"
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/fitness)
+/turf/open/floor/wood,
+/area/crew_quarters/theatre)
"sOs" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -57208,9 +57041,38 @@
/obj/machinery/door/airlock/maintenance/abandoned,
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
+"sOA" = (
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/open/floor/plasteel/grimy,
+/area/security/detectives_office)
+"sPT" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
+ },
+/obj/machinery/light{
+ dir = 8;
+ light_color = "#e8eaff"
+ },
+/turf/open/floor/plasteel,
+/area/engine/gravity_generator)
+"sPY" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
+/turf/closed/wall/r_wall,
+/area/engine/engine_smes)
"sQX" = (
/turf/open/floor/plating,
/area/space)
+"sRH" = (
+/obj/machinery/autolathe{
+ name = "public autolathe"
+ },
+/turf/open/floor/plasteel,
+/area/quartermaster/office)
"sRT" = (
/obj/machinery/vending/cola/random,
/turf/open/floor/wood,
@@ -57242,52 +57104,56 @@
/obj/machinery/vending/boozeomat/all_access,
/turf/closed/wall,
/area/maintenance/bar)
-"sYv" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 6
+"sYR" = (
+/obj/machinery/door/airlock{
+ name = "Unisex Restrooms"
},
-/turf/closed/wall/r_wall,
-/area/engine/gravity_generator)
-"sZa" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 5
- },
-/obj/machinery/camera{
- c_tag = "Bar Backroom"
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
- dir = 4
- },
-/turf/open/floor/plasteel,
-/area/engine/gravity_generator)
-"sZR" = (
-/obj/structure/lattice,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 9
- },
-/turf/closed/wall/r_wall,
-/area/engine/gravity_generator)
+/obj/machinery/door/firedoor,
+/turf/open/floor/plasteel/dark,
+/area/crew_quarters/bar)
"tal" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall,
/area/hallway/secondary/service)
-"tdF" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/cable{
- icon_state = "1-2"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/machinery/light{
+"tgH" = (
+/obj/structure/filingcabinet/employment,
+/turf/open/floor/wood,
+/area/crew_quarters/heads/captain)
+"tif" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
dir = 4
},
-/turf/open/floor/plating,
-/area/maintenance/port/aft)
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"tkq" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/turf/open/floor/plasteel,
+/area/crew_quarters/dorms)
+"tkB" = (
+/obj/structure/sign/poster/official/help_others{
+ pixel_y = -32
+ },
+/turf/open/floor/plasteel,
+/area/hallway/primary/starboard)
"tkU" = (
/turf/open/floor/wood{
icon_state = "wood-broken5"
},
/area/maintenance/bar)
+"tmO" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/turf/open/floor/plating,
+/area/security/prison)
"tqg" = (
/obj/machinery/cryopod{
dir = 4
@@ -57297,20 +57163,98 @@
},
/turf/open/floor/carpet,
/area/crew_quarters/cryopod)
-"tqt" = (
-/obj/structure/disposalpipe/segment,
-/obj/structure/chair/comfy/brown{
- dir = 1
+"tqB" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 5
},
-/turf/open/floor/wood,
-/area/library)
+/turf/open/floor/plating,
+/area/space/nearstation)
"trb" = (
/obj/machinery/light{
dir = 4
},
/turf/open/floor/plasteel,
/area/security/courtroom)
-"tru" = (
+"ttL" = (
+/obj/structure/sign/poster/contraband/random{
+ pixel_y = 32
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"ttX" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/camera{
+ c_tag = "Firing Range";
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/security/prison)
+"tur" = (
+/obj/item/restraints/handcuffs/fake,
+/turf/open/floor/plating,
+/area/maintenance/bar)
+"tvi" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/chair/comfy/brown{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
+/turf/open/floor/plasteel,
+/area/crew_quarters/dorms)
+"txm" = (
+/obj/structure/table/wood/fancy/royalblue,
+/obj/item/crowbar/red,
+/turf/open/floor/plating,
+/area/maintenance/port)
+"tyX" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
+/turf/open/floor/plasteel/dark,
+/area/ai_monitored/nuke_storage)
+"tzQ" = (
+/obj/machinery/shower{
+ dir = 4
+ },
+/obj/item/soap,
+/turf/open/floor/mineral/titanium/blue,
+/area/crew_quarters/dorms)
+"tCa" = (
+/obj/structure/table/wood,
+/obj/item/instrument/guitar{
+ pixel_x = -7
+ },
+/obj/item/instrument/eguitar{
+ pixel_x = 5
+ },
+/obj/item/instrument/violin,
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"tCd" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden,
+/obj/effect/turf_decal/tile/blue{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/blue{
+ alpha = 255;
+ dir = 1
+ },
+/turf/open/floor/plasteel/white,
+/area/medical/medbay/central)
+"tJi" = (
/obj/machinery/airalarm{
dir = 4;
pixel_x = -22
@@ -57332,248 +57276,106 @@
/obj/item/megaphone/clown,
/turf/open/floor/plasteel,
/area/crew_quarters/theatre)
-"trY" = (
-/obj/structure/sign/poster/contraband/lizard{
- pixel_x = -32
- },
-/obj/structure/sign/poster/contraband/lizard{
- pixel_x = -32
- },
-/obj/structure/sign/poster/contraband/lizard{
- pixel_x = -32
+"tJK" = (
+/obj/machinery/door/airlock/engineering{
+ name = "Gravity Generator";
+ req_access_txt = "11"
},
/obj/structure/cable{
icon_state = "1-2"
},
-/turf/open/floor/plating,
-/area/maintenance/starboard/fore)
-"tsr" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
/turf/open/floor/plasteel,
-/area/hydroponics)
-"tuj" = (
-/obj/structure/light_construct{
- dir = 1
- },
+/area/engine/gravity_generator)
+"tJS" = (
+/obj/effect/spawner/lootdrop/keg,
/turf/open/floor/plating,
/area/maintenance/starboard/fore)
-"tur" = (
-/obj/item/restraints/handcuffs/fake,
-/turf/open/floor/plating,
-/area/maintenance/bar)
-"tuN" = (
-/obj/structure/chair/sofa,
-/obj/structure/window{
+"tKk" = (
+/obj/effect/turf_decal/tile/neutral{
dir = 1
},
-/obj/effect/landmark/start/assistant,
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"tAb" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/door/airlock/command{
- name = "Captain's Vault Access";
- req_access_txt = "20"
- },
-/turf/open/floor/plasteel/dark,
-/area/crew_quarters/heads/captain)
-"tAE" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/table/wood,
-/obj/item/reagent_containers/food/condiment/saltshaker{
- pixel_x = -3;
- pixel_y = 20
- },
-/obj/item/reagent_containers/food/condiment/peppermill{
- dir = 1;
- pixel_x = 3;
- pixel_y = 20
- },
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
-/obj/effect/turf_decal/tile/neutral,
-/obj/item/reagent_containers/food/drinks/britcup,
+/obj/structure/sign/warning/fire{
+ desc = "A sign that states the labeled room's number.";
+ icon_state = "roomnum";
+ name = "Room Number 1";
+ pixel_x = -30;
+ pixel_y = -7
+ },
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/crew_quarters/dorms)
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- },
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-"tCi" = (
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- },
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- },
-/obj/effect/turf_decal/tile/red{
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- },
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- },
-/area/crew_quarters/fitness)
-"tFt" = (
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- },
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-/area/hydroponics)
-"tGG" = (
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-/obj/item/clothing/under/suit_jacket/red,
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-/turf/open/floor/carpet,
-/area/library)
-"tHx" = (
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- },
-/turf/open/floor/plasteel,
-/area/security/prison)
-"tIk" = (
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/shutters/preopen{
- id = "maintdiy";
- name = "Security Shutters"
- },
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
-"tIC" = (
-/obj/structure/table/wood,
-/obj/item/instrument/guitar{
- pixel_x = -7
- },
-/obj/item/instrument/eguitar{
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- },
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-"tLl" = (
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- dir = 6
- },
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- },
-/turf/open/floor/plating,
-/area/security/prison)
"tMl" = (
/obj/effect/turf_decal/loading_area,
/turf/open/floor/plasteel/showroomfloor,
/area/crew_quarters/kitchen)
-"tMS" = (
-/obj/structure/table,
-/obj/item/paper_bin{
- pixel_y = 6
+"tNF" = (
+/obj/machinery/atmospherics/components/unary/vent_pump/on{
+ dir = 8
},
-/obj/item/pen/fountain,
-/turf/open/floor/plasteel/dark,
-/area/hallway/primary/central)
-"tNJ" = (
-/obj/effect/spawner/structure/window,
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
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- },
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-/area/crew_quarters/abandoned_gambling_den)
-"tOd" = (
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- dir = 5
- },
-/obj/structure/window/reinforced{
- dir = 4
- },
-/turf/open/floor/plating,
-/area/security/prison)
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+/area/engine/gravity_generator)
"tOq" = (
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},
/turf/open/floor/plasteel/white,
/area/science/mixing)
-"tOU" = (
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- },
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-/turf/open/floor/carpet,
-/area/crew_quarters/dorms)
"tPT" = (
/obj/machinery/chem_dispenser/drinks/beer,
/obj/structure/table/wood,
/turf/open/floor/wood,
/area/maintenance/bar)
-"tQk" = (
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/dorms)
"tRe" = (
/obj/machinery/chem_master,
/turf/open/floor/plasteel/white,
/area/medical/medbay/central)
+"tRB" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 5
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
"tRF" = (
/obj/machinery/light/small{
dir = 8
},
/turf/open/floor/wood,
/area/maintenance/bar)
-"tTW" = (
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-/turf/open/floor/plasteel,
-/area/hallway/secondary/entry)
-"tUm" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
+"tWj" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 4;
+ pixel_y = 5
},
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
-/turf/open/floor/plating,
-/area/maintenance/port)
-"tUw" = (
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- dir = 4
- },
-/turf/open/floor/carpet,
+/turf/open/floor/wood,
/area/crew_quarters/theatre)
-"tWs" = (
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/obj/machinery/atmospherics/components/unary/vent_scrubber/on,
-/turf/open/floor/plating,
-/area/crew_quarters/abandoned_gambling_den)
-"tWR" = (
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/structure/disposalpipe/segment{
- dir = 10
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
"tXL" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 9
},
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
+"tZe" = (
+/obj/effect/turf_decal/bot,
+/obj/structure/sign/poster/official/pda_ad{
+ pixel_y = -32
+ },
+/turf/open/floor/plasteel,
+/area/hallway/primary/central)
+"uaj" = (
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/red,
+/turf/open/floor/plasteel,
+/area/hallway/primary/fore)
"uaw" = (
/obj/machinery/power/apc{
areastring = "/area/storage/art";
@@ -57586,37 +57388,380 @@
},
/turf/open/floor/wood,
/area/maintenance/bar)
-"udi" = (
+"ubj" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/red{
+ dir = 8
+ },
+/obj/machinery/door/window/westright{
+ name = "Red Corner"
+ },
+/obj/effect/turf_decal/tile/red,
+/obj/effect/turf_decal/tile/red{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/crew_quarters/locker)
+"ucq" = (
+/obj/structure/sign/poster/contraband/red_rum{
+ pixel_y = 32
+ },
+/turf/open/floor/plasteel,
+/area/hallway/primary/starboard)
+"ufD" = (
+/obj/machinery/vr_sleeper{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/green{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/green,
+/obj/effect/turf_decal/tile/green{
+ dir = 1
+ },
+/turf/open/floor/plasteel/white/corner{
+ dir = 4
+ },
+/area/crew_quarters/fitness)
+"ugu" = (
+/obj/structure/cable{
+ icon_state = "1-4"
+ },
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/plasteel,
+/area/engine/gravity_generator)
+"uhm" = (
+/obj/machinery/door/airlock{
+ name = "Recharging Station"
+ },
+/turf/open/floor/plating,
+/area/maintenance/fore/secondary)
+"ujv" = (
+/obj/structure/sign/departments/restroom,
+/turf/closed/wall,
+/area/crew_quarters/toilet)
+"ujF" = (
+/obj/machinery/cryopod{
+ dir = 4
+ },
+/turf/open/floor/carpet,
+/area/crew_quarters/cryopod)
+"ujS" = (
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+ dir = 6
+ },
+/turf/open/floor/carpet,
+/area/crew_quarters/dorms)
+"unA" = (
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+ dir = 8
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"unW" = (
+/obj/effect/landmark/event_spawn,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
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+/area/security/brig)
+"uoB" = (
+/obj/structure/table/reinforced,
+/obj/item/multitool,
+/obj/item/screwdriver,
+/obj/machinery/camera{
+ c_tag = "Circuitry Lab North";
+ network = list("ss13","rd")
+ },
+/turf/open/floor/plasteel/white,
+/area/science/circuit)
+"uoG" = (
+/obj/machinery/power/apc{
+ areastring = "/area/security/detectives_office";
+ dir = 4;
+ name = "Detective's Office APC";
+ pixel_x = 24
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
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+/area/security/detectives_office)
+"usO" = (
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+/obj/machinery/light/small{
+ dir = 4
+ },
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+/area/maintenance/starboard/fore)
+"uuG" = (
/obj/structure/cable{
icon_state = "4-8"
},
+/obj/structure/cable{
+ icon_state = "2-4"
+ },
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+/area/maintenance/port/aft)
+"uve" = (
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+/obj/effect/spawner/lootdrop/maintenance,
+/obj/item/coin/silver,
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+"uvZ" = (
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+/area/maintenance/bar)
+"uxY" = (
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+/obj/structure/cable{
+ icon_state = "2-8"
+ },
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+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/turf_decal/tile/neutral,
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+/area/crew_quarters/dorms)
+"uBa" = (
+/obj/structure/table,
+/obj/item/reagent_containers/food/drinks/soda_cans/starkist{
+ pixel_x = 5;
+ pixel_y = 7
+ },
+/obj/item/reagent_containers/food/drinks/soda_cans/dr_gibb{
+ pixel_x = -3;
+ pixel_y = 2
+ },
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+/area/crew_quarters/bar)
+"uDO" = (
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+/obj/structure/cable{
+ icon_state = "0-2"
+ },
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+/area/solar/port/fore)
+"uEI" = (
/obj/structure/chair/comfy/brown{
+ dir = 8
+ },
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+"uFp" = (
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dir = 4
},
+/obj/structure/sign/poster/official/cohiba_robusto_ad{
+ pixel_y = -32
+ },
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+/area/security/detectives_office)
+"uGI" = (
+/turf/open/floor/grass,
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+"uIO" = (
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+ icon_state = "4-8"
+ },
+/obj/structure/cable{
+ icon_state = "2-8"
+ },
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+ dir = 10
+ },
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
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+/area/crew_quarters/dorms)
+"uJx" = (
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+ dir = 4
+ },
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+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line,
+/obj/structure/cable{
+ icon_state = "1-8"
+ },
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+/area/science/circuit)
+"uOJ" = (
+/obj/effect/mapping_helpers/airlock/locked,
+/obj/machinery/door/airlock/vault,
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/turf/open/floor/plasteel/dark,
+/area/ai_monitored/nuke_storage)
+"uPT" = (
+/obj/machinery/atmospherics/pipe/simple/general/visible,
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 4
+ },
+/turf/closed/wall/r_wall,
+/area/maintenance/disposal/incinerator)
+"uQS" = (
+/obj/machinery/atmospherics/components/unary/vent_scrubber/on{
+ dir = 1;
+ pixel_x = 5
+ },
+/obj/machinery/light/small,
+/turf/open/floor/mineral/titanium/blue,
+/area/crew_quarters/toilet)
+"uRd" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 5
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
+/obj/machinery/power/terminal,
+/turf/closed/wall/r_wall,
+/area/engine/gravity_generator)
+"uRS" = (
+/obj/structure/chair/stool{
+ pixel_y = 8
+ },
+/turf/open/floor/carpet{
+ icon_state = "carpetsymbol"
+ },
+/area/crew_quarters/theatre)
+"uVS" = (
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+ icon_state = "4-8"
+ },
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 9
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/aft)
+"vae" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/turf/open/floor/plating,
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+"vbi" = (
+/obj/structure/table,
+/obj/item/instrument/guitar{
+ pixel_x = -7
+ },
+/obj/item/instrument/eguitar{
+ pixel_x = 5
+ },
+/obj/item/instrument/violin,
+/obj/item/instrument/trombone,
+/obj/item/instrument/saxophone,
+/obj/item/instrument/piano_synth,
+/obj/item/instrument/recorder,
+/obj/item/instrument/accordion,
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
+"vbD" = (
+/obj/machinery/door/firedoor,
+/obj/machinery/door/airlock/command/glass{
+ name = "EVA Storage";
+ req_access_txt = "18"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/ai_monitored/storage/eva)
+"vcN" = (
+/obj/machinery/light{
+ dir = 4
+ },
+/turf/open/floor/wood,
+/area/crew_quarters/bar)
+"vda" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/machinery/door/window/westleft{
+ base_state = "right";
+ dir = 4;
+ icon_state = "right";
+ name = "Shooting Range"
+ },
+/turf/open/floor/plating,
+/area/security/prison)
+"vdu" = (
+/obj/structure/table/wood,
/obj/machinery/airalarm{
dir = 1;
pixel_y = -22
},
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"ued" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 10
+/turf/open/floor/wood,
+/area/security/vacantoffice)
+"vhb" = (
+/obj/effect/turf_decal/tile/blue{
+ dir = 4
},
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
+/obj/effect/turf_decal/tile/blue{
dir = 8
},
-/obj/machinery/airalarm{
- dir = 4;
- pixel_x = -22
+/obj/structure/window{
+ dir = 1
},
-/turf/open/floor/plasteel,
-/area/engine/gravity_generator)
-"uhm" = (
+/turf/open/floor/plasteel/cafeteria,
+/area/crew_quarters/locker)
+"viF" = (
+/obj/structure/table/wood,
+/obj/item/instrument/trumpet,
+/turf/open/floor/wood,
+/area/crew_quarters/theatre)
+"vjm" = (
+/obj/structure/table/wood,
+/obj/item/reagent_containers/rag,
+/obj/machinery/light/small{
+ dir = 1
+ },
+/turf/open/floor/wood,
+/area/maintenance/bar)
+"vmQ" = (
+/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
+ dir = 10
+ },
+/obj/effect/spawner/structure/window/reinforced,
+/obj/machinery/door/poddoor/shutters/preopen{
+ id = "holoprivacy";
+ name = "Holodeck Shutters"
+ },
+/turf/open/floor/plating,
+/area/crew_quarters/fitness)
+"vnI" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
/obj/structure/disposalpipe/segment,
/obj/structure/cable{
@@ -57633,305 +57778,50 @@
},
/turf/open/floor/plating,
/area/maintenance/port)
-"ujF" = (
-/obj/machinery/cryopod{
- dir = 4
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/cryopod)
-"uko" = (
+"vob" = (
/obj/structure/cable{
- icon_state = "1-2"
+ icon_state = "1-4"
},
/turf/open/floor/plasteel,
-/area/security/brig)
-"ukP" = (
-/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/crew_quarters/dorms)
-"ukS" = (
-/obj/machinery/shower{
- dir = 4
- },
-/obj/item/soap,
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/dorms)
-"unl" = (
-/obj/item/flashlight/lamp/green{
- pixel_x = -3;
- pixel_y = 22
- },
-/obj/machinery/atmospherics/components/unary/vent_pump/on{
- dir = 4;
- pixel_y = 5
- },
-/obj/structure/dresser{
- desc = "There's plenty of clothes here to change into! It has a surprising amount of variety, too.";
- name = "Dresser";
- pixel_y = 7
- },
-/turf/open/floor/carpet,
-/area/crew_quarters/dorms)
-"unu" = (
-/obj/machinery/light/small{
- dir = 1
- },
-/obj/structure/window/reinforced{
- dir = 8
- },
-/obj/machinery/washing_machine,
-/turf/open/floor/plasteel/freezer,
-/area/security/prison)
-"unE" = (
-/obj/structure/fans/tiny/invisible,
-/turf/open/space/basic,
-/area/space)
-"unY" = (
-/obj/structure/disposalpipe/segment{
- dir = 4
- },
-/obj/structure/sign/departments/custodian{
- pixel_y = -32
- },
-/turf/open/floor/plasteel,
-/area/hallway/primary/central)
-"uoB" = (
-/obj/structure/table/reinforced,
-/obj/item/multitool,
-/obj/item/screwdriver,
-/obj/machinery/camera{
- c_tag = "Circuitry Lab North";
- network = list("ss13","rd")
- },
-/turf/open/floor/plasteel/white,
-/area/science/circuit)
-"upX" = (
-/obj/structure/chair/stool{
- pixel_y = 8
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/turf/open/floor/carpet{
- icon_state = "carpetsymbol"
- },
-/area/crew_quarters/theatre)
-"usO" = (
-/obj/machinery/vending/snack/random,
-/obj/machinery/light/small{
- dir = 4
- },
-/turf/open/floor/wood,
-/area/maintenance/bar)
-"uuG" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/structure/cable{
- icon_state = "2-4"
- },
-/turf/open/floor/plating,
-/area/maintenance/port/aft)
-"uvZ" = (
-/obj/structure/mineral_door/wood,
-/turf/open/floor/wood,
-/area/maintenance/bar)
-"uya" = (
-/obj/structure/cable{
- icon_state = "4-8"
- },
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
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- },
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- name = "Holodeck Shutters"
- },
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-"vpz" = (
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"vpY" = (
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/obj/item/clothing/under/pj/blue,
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"vsM" = (
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/obj/structure/cable,
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/area/crew_quarters/cryopod)
+"vsT" = (
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+/obj/item/book/manual/wiki/telescience,
+/obj/item/book/manual/wiki/engineering_guide,
+/obj/item/book/manual/wiki/engineering_construction,
+/obj/item/book/manual/wiki/atmospherics,
+/obj/item/book/manual/wiki/detective,
+/obj/item/book/manual/wiki/tcomms,
+/obj/item/book/manual/wiki/engineering_singulo_tesla,
+/obj/item/book/manual/wiki/experimentor,
+/obj/item/book/manual/wiki/research_and_development,
+/obj/item/book/manual/wiki/robotics_cyborgs,
+/obj/item/book/manual/wiki/security_space_law,
+/obj/item/book/manual/wiki/medicine,
+/obj/item/book/manual/wiki/medical_cloning,
+/obj/item/book/manual/wiki/infections,
+/obj/item/book/manual/ripley_build_and_repair,
+/obj/item/book/manual/hydroponics_pod_people,
+/obj/item/book/manual/wiki/toxins,
+/obj/item/book/manual/wiki/grenades,
+/obj/item/book{
+ desc = "An undeniably handy book.";
+ icon_state = "bookknock";
+ name = "A Simpleton's Guide to Safe-cracking with Stethoscopes"
+ },
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"vxh" = (
/obj/structure/table,
/obj/effect/spawner/lootdrop/maintenance{
@@ -57940,23 +57830,10 @@
},
/turf/open/floor/plating,
/area/maintenance/starboard/aft)
-"vys" = (
-/obj/machinery/vr_sleeper{
- dir = 4
- },
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- dir = 1
- },
-/obj/effect/turf_decal/tile/red{
- dir = 8
- },
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- },
-/turf/open/floor/plasteel/white/side{
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- },
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+"vyp" = (
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"vzp" = (
/obj/structure/table/reinforced,
/obj/machinery/firealarm{
@@ -57973,35 +57850,42 @@
},
/turf/open/floor/wood,
/area/maintenance/bar)
-"vzS" = (
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- pixel_x = -4;
- pixel_y = 5
+"vBa" = (
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+ dir = 5
},
-/obj/item/paper/guides/jobs/hydroponics{
- pixel_x = -5;
- pixel_y = 3
+/obj/structure/cable{
+ icon_state = "4-8"
},
-/turf/open/floor/plasteel,
-/area/hydroponics)
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"vCb" = (
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/turf/open/floor/plasteel,
/area/hallway/secondary/service)
+"vCn" = (
+/obj/structure/chair{
+ dir = 8
+ },
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+/area/hallway/primary/central)
"vCt" = (
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-"vDq" = (
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+"vCy" = (
+/obj/machinery/power/apc{
+ areastring = "/area/maintenance/starboard/fore";
+ dir = 1;
+ name = "Starboard Bow Maintenance APC";
+ pixel_y = 24
+ },
+/obj/structure/cable{
+ icon_state = "0-8"
+ },
/turf/open/floor/plating,
-/area/space/nearstation)
-"vFt" = (
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+"vDR" = (
/obj/machinery/atmospherics/components/unary/vent_pump/on,
/obj/structure/closet/secure_closet/personal/cabinet{
desc = "Swipe your ID on the closet to claim it. First come first serve, this one is wooden and fancy. Store your stuff here.";
@@ -58010,6 +57894,38 @@
},
/turf/open/floor/wood,
/area/crew_quarters/dorms)
+"vEi" = (
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
+/obj/structure/extinguisher_cabinet{
+ pixel_x = 5;
+ pixel_y = -32
+ },
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+"vEp" = (
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+ pixel_x = -32
+ },
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+ pixel_x = -32
+ },
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+ pixel_x = -32
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
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+"vFr" = (
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+ icon_state = "4-8"
+ },
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"vHj" = (
/obj/machinery/door/airlock/public/glass{
name = "Cryogenics "
@@ -58020,108 +57936,311 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plasteel,
/area/crew_quarters/cryopod)
-"vHv" = (
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- name = "Costume Closet"
- },
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-/obj/item/clothing/head/russobluecamohat,
-/obj/item/clothing/head/helmet/rus_ushanka,
-/obj/item/clothing/head/helmet/rus_ushanka,
-/obj/item/clothing/head/helmet/rus_ushanka,
-/obj/item/clothing/head/helmet/rus_ushanka,
-/obj/item/clothing/under/mw2_russian_para,
-/obj/item/clothing/under/mw2_russian_para,
-/obj/item/clothing/under/mw2_russian_para,
-/obj/item/clothing/under/mw2_russian_para,
-/obj/item/clothing/shoes/jackboots,
-/obj/item/clothing/shoes/jackboots,
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-"vHM" = (
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},
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- },
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- dir = 4
- },
-/turf/open/floor/plasteel/white/corner{
- dir = 1
+/obj/machinery/light/small{
+ dir = 4;
+ light_color = "#d8b1b1"
},
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+"vHT" = (
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+ },
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/area/science/mixing)
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- dir = 10
- },
+"vIi" = (
/obj/structure/cable{
- icon_state = "4-8"
+ icon_state = "1-2"
},
-/obj/machinery/light,
-/obj/machinery/camera/motion{
- c_tag = "Vault";
- dir = 1;
- network = list("vault")
+/obj/machinery/airalarm{
+ dir = 8;
+ pixel_x = 24
},
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-/area/ai_monitored/nuke_storage)
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},
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+ icon_state = "0-4"
+ },
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},
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+ dir = 1
+ },
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+ alpha = 255
+ },
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dir = 4
},
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- base_state = "right";
- dir = 4;
- icon_state = "right";
- name = "Shooting Range"
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+ dir = 1
+ },
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+ },
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+ },
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+ },
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+ pixel_y = 12
+ },
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+ },
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+ dwidth = 4;
+ height = 9;
+ id = "aux_base_zone";
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+ roundstart_template = /datum/map_template/shuttle/aux_base/default;
+ width = 9
},
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+ },
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},
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},
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icon_state = "0-4"
},
@@ -58147,325 +58266,22 @@
},
/turf/open/floor/plasteel,
/area/engine/gravity_generator)
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-/obj/structure/cable{
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- },
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- },
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-"wgb" = (
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-"wkN" = (
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-"woR" = (
-/obj/machinery/cryopod{
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- },
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-/area/crew_quarters/cryopod)
-"woX" = (
-/obj/machinery/door/window/southright{
- name = "Target Storage"
- },
-/obj/item/target/alien,
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-/obj/item/target/syndicate,
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-/area/security/prison)
-"wph" = (
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- dwidth = 4;
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- id = "aux_base_zone";
- name = "aux base zone";
- roundstart_template = /datum/map_template/shuttle/aux_base/default;
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- },
-/turf/open/floor/plating,
-/area/construction/mining/aux_base)
-"wpo" = (
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- c_tag = "Bar West";
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- },
-/obj/machinery/computer/arcade/orion_trail,
-/obj/structure/sign/poster/official/foam_force_ad{
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- },
-/turf/open/floor/wood,
-/area/crew_quarters/bar)
-"wrp" = (
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- },
-/obj/structure/cable{
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- },
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-/area/hallway/secondary/service)
-"wuB" = (
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- },
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-"wvX" = (
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-/area/science/circuit)
-"wwn" = (
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- },
-/obj/effect/turf_decal/tile/neutral{
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- },
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-"wwB" = (
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-/area/hallway/primary/central)
-"wwC" = (
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- },
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-/obj/structure/sink{
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- pixel_x = 11
- },
-/obj/structure/mirror{
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- },
-/turf/open/floor/mineral/titanium/blue,
-/area/crew_quarters/toilet)
-"wyM" = (
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- req_access_txt = "46"
- },
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-/obj/structure/cable{
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- },
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-"wAB" = (
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- },
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-/obj/machinery/door/poddoor/shutters/preopen{
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- name = "Holodeck Shutters"
- },
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-/area/crew_quarters/fitness)
-"wDR" = (
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-"wEp" = (
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- },
-/obj/effect/spawner/structure/window/reinforced,
-/obj/machinery/door/poddoor/preopen{
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- },
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-"wFk" = (
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-"wFX" = (
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-"wHz" = (
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-"wNM" = (
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-"wUY" = (
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-"wVs" = (
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-"wXP" = (
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- name = "Shutters Control Button";
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- pixel_y = 24
- },
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-"wZB" = (
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-"xbu" = (
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- },
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-"xcg" = (
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- },
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-"xdb" = (
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- },
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-"xdV" = (
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"xgF" = (
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},
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icon_state = "2-4"
},
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-/area/bridge/meeting_room)
+/obj/structure/cable{
+ icon_state = "4-8"
+ },
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"xhV" = (
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dir = 4
@@ -58475,6 +58291,14 @@
},
/turf/open/floor/plating,
/area/construction)
+"xib" = (
+/obj/machinery/door/window/westleft{
+ base_state = "right";
+ icon_state = "right";
+ name = "Unisex Showers"
+ },
+/turf/open/floor/plasteel/freezer,
+/area/security/prison)
"xiw" = (
/obj/machinery/door/airlock{
name = "Service Hall";
@@ -58486,142 +58310,310 @@
},
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-"xlN" = (
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+ light_color = "#d8b1b1"
+ },
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},
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+/obj/structure/cable{
+ icon_state = "1-8"
+ },
+/obj/structure/cable{
+ icon_state = "1-2"
+ },
+/turf/open/floor/wood,
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+"xmS" = (
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+ },
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+ },
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+ },
+/obj/item/reagent_containers/food/drinks/soda_cans/starkist{
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+ },
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+ },
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},
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+ },
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-"xqW" = (
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+"xzj" = (
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+ dir = 1;
+ light_color = "#d1dfff"
},
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+"xAk" = (
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},
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},
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+ },
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+"xDM" = (
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+ dir = 8
+ },
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},
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/area/maintenance/disposal/incinerator)
+"xEB" = (
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+ },
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+ },
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+ },
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+ },
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+"xLX" = (
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+/obj/item/stack/marker_beacon{
+ anchored = 1;
+ icon_state = "markerburgundy-on";
+ light_color = "#FA644B";
+ light_power = 3;
+ light_range = 3;
+ name = "Docking Beacon";
+ picked_color = "Burgundy"
},
/turf/open/space/basic,
/area/space/nearstation)
-"xXY" = (
+"xOx" = (
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+ dir = 1
+ },
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+/area/security/prison)
+"xPk" = (
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+/obj/machinery/button/door{
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+ pixel_y = -25;
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+ },
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+ },
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+"xQG" = (
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+ name = "Common Mining Shuttle Bay"
+ },
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+ },
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+ },
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+ network = list("vault")
+ },
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+ },
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pixel_y = 32
},
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-/area/hallway/primary/starboard)
+/obj/structure/sink{
+ dir = 1;
+ pixel_y = 25
+ },
+/obj/machinery/button/door{
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+ normaldoorcontrol = 1;
+ pixel_x = 14;
+ pixel_y = 38;
+ specialfunctions = 4
+ },
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+ },
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},
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+/area/ai_monitored/security/armory)
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bcd
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bcd
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@@ -85930,14 +85922,14 @@ aaa
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aaX
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acd
acD
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@@ -85993,7 +85985,7 @@ aZP
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bcc
bdd
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@@ -86211,9 +86203,9 @@ aiz
ajg
akl
akR
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anz
anz
aov
@@ -86252,19 +86244,19 @@ bbk
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@@ -86451,7 +86443,7 @@ aaa
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abi
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ach
acK
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@@ -86509,19 +86501,19 @@ bce
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aXf
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@@ -86766,19 +86758,19 @@ aZR
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bfu
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@@ -86972,7 +86964,7 @@ cpg
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aeW
agQ
ahv
@@ -86989,7 +86981,7 @@ anz
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aph
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@@ -87032,13 +87024,13 @@ aGb
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bsa
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bCs
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@@ -87229,7 +87221,7 @@ acl
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adi
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agT
ahx
@@ -87239,12 +87231,12 @@ ajc
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ayY
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@@ -87280,16 +87272,16 @@ bbm
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bsa
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buQ
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@@ -87359,7 +87351,7 @@ cgI
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aaa
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@@ -87537,13 +87529,13 @@ bcf
bdg
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aEM
aGd
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@@ -87769,7 +87761,7 @@ avk
awk
axE
ayZ
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aBu
aAa
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@@ -87794,18 +87786,18 @@ bbm
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bef
bfv
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bxK
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@@ -88015,7 +88007,7 @@ aml
amT
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anz
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apl
aqc
aqc
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aZR
bfw
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bqG
bsa
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bsa
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bwb
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bBr
@@ -88272,7 +88264,7 @@ amn
amV
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aqf
ahT
@@ -88308,19 +88300,19 @@ aZR
bbm
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bfx
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aJq
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@@ -88565,19 +88557,19 @@ bcg
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beg
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aJq
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@@ -88782,9 +88774,9 @@ ajJ
akr
akX
alC
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aoB
aod
@@ -88822,19 +88814,19 @@ bbp
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aZV
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aJq
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aXf
@@ -89041,9 +89033,9 @@ akW
aiG
amo
amW
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anz
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arf
@@ -89094,7 +89086,7 @@ bsh
bqH
aJq
aJq
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bCv
bDJ
bCt
@@ -89333,7 +89325,7 @@ aYD
aZX
baf
bdk
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bek
bfB
bgU
@@ -89576,7 +89568,7 @@ vHj
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dgz
aJv
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aMg
bHt
aOE
@@ -89806,13 +89798,13 @@ ahC
aia
aiP
aiR
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akv
ala
aww
afM
aiX
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anz
aoF
apo
@@ -89823,8 +89815,8 @@ atj
aul
auR
atj
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atj
aAX
azc
@@ -89847,7 +89839,7 @@ aPR
aZV
baq
baQ
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bcQ
bfC
bgV
@@ -90083,8 +90075,8 @@ avt
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bbl
azT
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aDG
aFd
auk
@@ -90137,7 +90129,7 @@ bOV
bQj
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bTP
bRA
bWQ
@@ -90336,11 +90328,11 @@ arf
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aAh
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@@ -90377,7 +90369,7 @@ btL
buY
buY
bqH
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aJq
aXf
bCv
@@ -90394,7 +90386,7 @@ bOV
bQo
bRz
bSH
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bTP
bRA
bWQ
@@ -90597,7 +90589,7 @@ avv
awu
awr
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aAh
aDL
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@@ -90651,7 +90643,7 @@ bOV
bQj
bRy
bSG
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bUK
bVT
bWR
@@ -90854,7 +90846,7 @@ awp
axN
awr
awr
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aAh
aDQ
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@@ -90862,7 +90854,7 @@ aGl
aAh
aBy
aAh
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aOE
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@@ -90875,7 +90867,7 @@ aYF
aZV
bbw
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ben
bfE
bgX
@@ -91105,13 +91097,13 @@ aqe
arf
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aAh
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aGx
@@ -91364,18 +91356,18 @@ arf
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aHV
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aJq
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@@ -91406,9 +91398,9 @@ bva
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bwu
bwu
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bBB
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bzs
bFp
bGJ
@@ -91624,8 +91616,8 @@ arf
awq
axO
aza
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aAh
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@@ -91874,7 +91866,7 @@ ajo
aps
aqk
arf
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blU
aHw
avn
@@ -91882,14 +91874,14 @@ awv
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aze
awr
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aDU
aBz
aBz
aAh
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aJq
aJq
aJq
@@ -92133,7 +92125,7 @@ aqj
arf
ark
asu
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awt
awr
@@ -92142,10 +92134,10 @@ azX
aAZ
aCe
aDT
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aAh
aJC
aJC
@@ -92402,18 +92394,18 @@ aDP
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adq
aQb
aPZ
aRu
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bcq
@@ -92653,7 +92645,7 @@ awy
awr
awr
avG
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aAh
aAh
aAh
@@ -92663,13 +92655,13 @@ aAh
aAh
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aZZ
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@@ -92910,24 +92902,24 @@ awA
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aAl
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@@ -93151,7 +93143,7 @@ aif
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bkV
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@@ -93159,19 +93151,19 @@ anc
anD
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arf
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aDY
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@@ -93187,7 +93179,7 @@ aKR
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bab
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ber
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@@ -93399,13 +93391,13 @@ abp
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ahn
aiA
aiA
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anF
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@@ -93416,15 +93408,15 @@ ahn
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awr
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@@ -93434,19 +93426,19 @@ aJC
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bbx
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@@ -93652,11 +93644,11 @@ aaf
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ahn
aaa
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@@ -93666,39 +93658,39 @@ ahn
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@@ -93724,7 +93716,7 @@ bvj
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@@ -93926,19 +93918,19 @@ aoL
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auv
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axW
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@@ -93949,13 +93941,13 @@ aKN
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aUg
bFC
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bbx
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@@ -93963,9 +93955,9 @@ aYV
bet
bfH
bhf
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bmJ
bof
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@@ -94191,11 +94183,11 @@ arf
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aAo
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@@ -94205,12 +94197,12 @@ cNE
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bad
@@ -94222,7 +94214,7 @@ bfG
bhe
bit
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bli
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@@ -94437,24 +94429,24 @@ aag
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arf
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@@ -94468,7 +94460,7 @@ aMx
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@@ -94679,11 +94671,11 @@ aaa
aaa
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aaa
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aaa
aqG
aaa
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aaa
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@@ -94694,24 +94686,24 @@ aaa
aaa
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atZ
azg
azp
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@@ -94936,11 +94928,11 @@ aaa
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aaa
aaa
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@@ -94954,21 +94946,21 @@ arf
arf
arf
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@@ -94982,7 +94974,7 @@ aXj
aVy
aSY
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acN
bah
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@@ -95193,11 +95185,11 @@ aaa
aaa
aaa
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aaa
aaa
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@@ -95210,22 +95202,22 @@ aaa
aaa
aaa
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alP
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@@ -95235,11 +95227,11 @@ aKQ
aNu
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aPw
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aQc
aSZ
aQc
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acN
bag
aJC
@@ -95467,22 +95459,22 @@ aaa
aaa
aaa
arf
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@@ -95504,7 +95496,7 @@ aYV
aYV
bet
bfH
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bhh
bhg
bln
@@ -95708,9 +95700,9 @@ aaa
aaa
aaa
aaa
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aaa
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aaa
aaa
aaa
@@ -95728,18 +95720,18 @@ arf
arf
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@@ -95984,18 +95976,18 @@ aaa
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@@ -96092,7 +96084,7 @@ aaf
ctZ
cui
cuq
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cuO
cuz
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@@ -96270,7 +96262,7 @@ aVz
aVz
aYJ
aJI
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aYV
aYV
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@@ -96600,8 +96592,8 @@ czk
cti
cua
cua
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ctQ
cuc
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@@ -96787,7 +96779,7 @@ baj
bbz
aYV
bdp
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bfK
bfK
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@@ -96857,9 +96849,9 @@ ctb
cth
cua
ctr
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cub
cuj
cur
@@ -97040,7 +97032,7 @@ aVD
aVE
aXm
aVz
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bbz
aYV
bdp
@@ -97114,13 +97106,13 @@ ctc
ctc
cto
ctt
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ctJ
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cue
cul
cuu
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cuS
cve
cvo
@@ -97371,9 +97363,9 @@ ctb
ctj
ctk
cts
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cud
cuk
cus
@@ -97526,17 +97518,17 @@ aaa
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aaa
aaa
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@@ -97554,7 +97546,7 @@ aTO
cCq
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bbz
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@@ -97787,14 +97779,14 @@ aaa
aaa
aaa
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ayb
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@@ -97840,7 +97832,7 @@ bCR
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@@ -98046,13 +98038,13 @@ aaf
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cuf
cum
@@ -98303,7 +98295,7 @@ alO
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arj
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cVb
cVb
@@ -98401,7 +98393,7 @@ aaf
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ctE
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cum
cuw
@@ -98815,10 +98807,10 @@ cxW
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ayf
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cVb
vCb
wUY
@@ -99071,8 +99063,8 @@ aag
alO
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alP
anf
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@@ -99088,11 +99080,11 @@ aIq
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@@ -99334,10 +99326,10 @@ alP
awF
aCG
alP
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aGT
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@@ -99347,10 +99339,10 @@ aMt
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aYQ
cBg
@@ -99584,7 +99576,7 @@ aoN
apA
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auD
alP
@@ -99604,14 +99596,14 @@ aMA
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aUk
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aYQ
bam
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@@ -99828,10 +99820,10 @@ adU
adU
adU
adU
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-rsv
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+jIs
acx
amv
ane
@@ -99861,14 +99853,14 @@ aMz
aNQ
aOX
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aRJ
aYR
ban
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aYV
aYV
bez
@@ -100112,7 +100104,7 @@ aaa
aFq
aGX
aIp
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aKU
aME
aNN
@@ -100125,7 +100117,7 @@ aXo
aXo
aYO
bap
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aYV
bci
beB
@@ -100354,7 +100346,7 @@ aof
aof
aof
aof
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aoP
atw
auF
@@ -100362,7 +100354,7 @@ alP
aoP
auF
azr
-kel
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atw
alP
alP
@@ -100376,13 +100368,13 @@ aNQ
aOZ
aOX
aOX
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aUz
aVM
aOX
aYT
bam
-ory
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baR
bcb
bdl
@@ -100439,7 +100431,7 @@ bAw
bAw
clp
aag
-jmC
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aaa
aaa
aaa
@@ -100617,7 +100609,7 @@ aty
auF
alP
aAt
-kuY
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alP
alP
alP
@@ -100868,7 +100860,7 @@ aaa
aaa
apC
anf
-kel
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alP
atx
auF
@@ -100877,7 +100869,7 @@ auD
auF
apE
aAs
-khA
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alP
aCG
aFr
@@ -101130,12 +101122,12 @@ alP
apE
auG
alP
-rgF
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auF
apE
anf
anf
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aCG
aDZ
aFu
@@ -101399,8 +101391,8 @@ bbE
aIr
bav
aLf
-aaL
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aRO
aQp
aRN
@@ -101464,11 +101456,11 @@ cQB
czY
cOT
aaa
-jmC
-jmC
-jmC
-jmC
-jmC
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+gJi
+gJi
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+gJi
aaa
aaa
aaa
@@ -101641,12 +101633,12 @@ apC
alP
alP
alP
-tuj
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auH
avF
awI
ayc
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asw
asw
aCD
@@ -101657,7 +101649,7 @@ aIu
aJQ
aIt
aIt
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aRO
aIt
aRN
@@ -101912,9 +101904,9 @@ anf
aFu
aIs
aJP
-wuB
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aIt
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aYW
aYW
aYW
@@ -101982,9 +101974,9 @@ aaa
aaa
aaa
aaH
-adO
-aeD
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aaa
aaa
aaa
@@ -102169,9 +102161,9 @@ aFu
aFu
aIw
aJS
-tqt
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aNP
-jFy
+esZ
aOS
aOS
aOS
@@ -102235,14 +102227,14 @@ cQB
cAa
cOT
gXs
-xNY
-kvb
+rnK
+kWp
aaa
aaa
aaH
aaH
aaH
-aeE
+weM
aaa
aaa
aaa
@@ -102419,7 +102411,7 @@ awJ
anf
alP
aAv
-gCe
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aCE
aDZ
aFu
@@ -102428,7 +102420,7 @@ aIv
aJR
aIt
aIt
-kLR
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aRO
aIt
aPd
@@ -102492,14 +102484,14 @@ czU
czZ
cOT
aaa
-jmC
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aaH
aaH
aaH
aaH
aaH
aaH
-adO
+eFW
aaa
aaa
aaa
@@ -102685,7 +102677,7 @@ aIx
aJF
aQq
aNS
-kLR
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aRO
aIt
aPd
@@ -102749,14 +102741,14 @@ cgm
czY
cOT
gXs
-xNY
-kvb
-gJg
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+kWp
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aaH
aaH
aaa
aaa
-gJg
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aaa
aaa
aaa
@@ -102946,12 +102938,12 @@ aFu
aPf
aQq
aRP
-kHK
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aIt
aIt
aWd
aXV
-iWa
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bbD
aYV
aXq
@@ -102959,7 +102951,7 @@ aYV
bfV
bhw
cHM
-kRw
+wWT
blB
blF
cHS
@@ -103008,9 +103000,9 @@ cNW
aaa
aaa
aaa
-gJg
-gJg
-adO
+kaq
+kaq
+eFW
aaH
gXs
aaa
@@ -103182,8 +103174,8 @@ alO
anf
anf
arw
-ftv
-sLr
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+uve
anf
alP
awL
@@ -103456,7 +103448,7 @@ aIy
aJG
cAz
aFw
-iWk
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aPg
aQr
aFu
@@ -103523,10 +103515,10 @@ aaa
aaa
aaa
aaa
-jmC
-jmC
-jmC
-jmC
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+gJi
aaa
aaa
aaa
@@ -103693,10 +103685,10 @@ aaa
aaa
gXs
alP
-qxc
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ayf
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aFn
aFn
aBB
@@ -103713,7 +103705,7 @@ aFw
aLo
aLb
aFw
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aYW
aYW
aRQ
@@ -103947,13 +103939,13 @@ aaa
aaa
aaa
aaa
-fzd
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-fzd
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atB
alP
alP
@@ -103970,7 +103962,7 @@ aIz
aJM
aLa
aFw
-tGG
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aYW
aQs
aFu
@@ -104204,21 +104196,21 @@ aaa
aaa
aaa
aaa
-fzd
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avI
asA
apE
-vHv
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aCG
aEf
aFw
@@ -104461,12 +104453,12 @@ aaa
aaa
aaa
aaa
-tIk
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asB
asB
asB
@@ -104557,7 +104549,7 @@ cOe
cBT
aag
gXs
-jmC
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aaa
aaa
aaa
@@ -104718,12 +104710,12 @@ aaa
aaa
aaa
aaa
-tIk
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asB
atD
auJ
@@ -104975,12 +104967,12 @@ aaa
aaa
aaa
aaa
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asB
atC
auI
@@ -105064,7 +105056,7 @@ cNW
cNW
cNW
cOe
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csy
cko
cAf
@@ -105232,12 +105224,12 @@ aaa
aaa
aaa
aaa
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asB
atE
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@@ -105489,18 +105481,18 @@ aaa
aaa
aaa
aaa
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asB
asB
avL
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azu
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chv
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cbf
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clr
bnt
cOe
@@ -105746,12 +105738,12 @@ aaa
aaa
aaa
aaa
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aaa
aaa
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@@ -106092,7 +106084,7 @@ cNW
clt
cQw
cNW
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cNW
cNW
aaf
@@ -106294,9 +106286,9 @@ aXB
aZh
baB
aCR
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bdx
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bgc
bgc
biX
@@ -106348,7 +106340,7 @@ aaa
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@@ -106605,18 +106597,18 @@ aaa
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clt
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aaa
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@@ -106866,7 +106858,7 @@ bNB
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aaa
aaf
@@ -107119,7 +107111,7 @@ cNW
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clt
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@@ -107368,7 +107360,7 @@ cbZ
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cmo
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ciL
@@ -108668,17 +108660,17 @@ cpi
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-ggg
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cpi
cpi
ctB
@@ -108934,7 +108926,7 @@ crF
aaa
aaa
aaa
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aaa
aaa
aaa
@@ -109673,7 +109665,7 @@ cNW
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cNW
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clt
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@@ -109939,7 +109931,7 @@ cbf
cbf
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aaf
diff --git a/_maps/map_files/Deltastation/DeltaStation2.dmm b/_maps/map_files/Deltastation/DeltaStation2.dmm
index f4135b7566..fd0f0a1742 100644
--- a/_maps/map_files/Deltastation/DeltaStation2.dmm
+++ b/_maps/map_files/Deltastation/DeltaStation2.dmm
@@ -35039,9 +35039,9 @@
/area/quartermaster/miningoffice)
"blX" = (
/obj/machinery/disposal/bin,
-/obj/effect/decal/cleanable/dirt,
/obj/machinery/light,
/obj/effect/turf_decal/delivery,
+/obj/structure/disposalpipe/trunk,
/turf/open/floor/plasteel,
/area/quartermaster/miningoffice)
"blY" = (
@@ -35915,7 +35915,6 @@
/area/quartermaster/miningoffice)
"bnA" = (
/obj/structure/plasticflaps/opaque,
-/obj/effect/decal/cleanable/dirt,
/obj/effect/turf_decal/delivery,
/obj/machinery/door/window/northright{
req_access_txt = "48"
@@ -35923,7 +35922,6 @@
/turf/open/floor/plasteel,
/area/maintenance/starboard/fore)
"bnB" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "1-2"
},
@@ -36748,6 +36746,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
+/obj/structure/disposalpipe/segment{
+ dir = 6
+ },
/turf/open/floor/plasteel,
/area/hallway/primary/central)
"boW" = (
@@ -36760,6 +36761,9 @@
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/hallway/primary/central)
"boX" = (
@@ -36767,7 +36771,6 @@
name = "Maintenance Hatch";
req_access_txt = "12"
},
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "4-8"
},
@@ -36780,10 +36783,12 @@
/obj/effect/turf_decal/stripes/line{
dir = 4
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/maintenance/starboard/fore)
"boY" = (
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "4-8"
},
@@ -36796,11 +36801,13 @@
/obj/effect/turf_decal/tile/brown{
dir = 8
},
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
/turf/open/floor/plasteel,
/area/maintenance/starboard/fore)
"boZ" = (
/obj/effect/decal/cleanable/dirt,
-/obj/effect/decal/cleanable/dirt,
/obj/structure/cable/white{
icon_state = "1-8"
},
@@ -36808,18 +36815,17 @@
dir = 9
},
/obj/effect/turf_decal/delivery,
-/turf/open/floor/plasteel,
-/area/maintenance/starboard/fore)
-"bpa" = (
-/obj/effect/decal/cleanable/dirt,
-/obj/effect/turf_decal/tile/brown{
- dir = 1
- },
-/obj/effect/turf_decal/tile/brown{
+/obj/structure/disposalpipe/segment{
dir = 4
},
/turf/open/floor/plasteel,
/area/maintenance/starboard/fore)
+"bpa" = (
+/obj/structure/disposalpipe/segment{
+ dir = 9
+ },
+/turf/open/floor/plating,
+/area/maintenance/starboard/fore)
"bpb" = (
/obj/effect/decal/cleanable/cobweb/cobweb2,
/obj/effect/decal/cleanable/dirt,
@@ -38203,6 +38209,7 @@
/obj/effect/turf_decal/tile/neutral{
dir = 8
},
+/obj/structure/disposalpipe/segment,
/turf/open/floor/plasteel,
/area/hallway/primary/central)
"brb" = (
@@ -39341,12 +39348,12 @@
/area/hallway/primary/central)
"bsV" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden,
-/obj/structure/disposalpipe/segment{
- dir = 10
- },
/obj/effect/turf_decal/tile/neutral{
dir = 4
},
+/obj/structure/disposalpipe/segment{
+ dir = 10
+ },
/turf/open/floor/plasteel,
/area/hallway/primary/central)
"bsW" = (
@@ -85386,10 +85393,6 @@
},
/turf/open/floor/plasteel,
/area/medical/medbay/central)
-"cNB" = (
-/obj/machinery/status_display/evac,
-/turf/closed/wall,
-/area/medical/medbay/central)
"cNC" = (
/obj/machinery/door/firedoor,
/obj/structure/disposalpipe/segment,
@@ -125766,17 +125769,6 @@
},
/turf/open/floor/plasteel/dark,
/area/science/mixing)
-"eYg" = (
-/obj/machinery/door/airlock/external{
- name = "External Docking Port"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper,
-/obj/effect/turf_decal/stripes/line,
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/entry)
"faI" = (
/obj/structure/cable/white{
icon_state = "1-2"
@@ -125813,6 +125805,27 @@
},
/turf/open/floor/plasteel,
/area/medical/medbay/central)
+"fiK" = (
+/obj/structure/cable/white{
+ icon_state = "1-2"
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/structure/disposalpipe/sorting/mail{
+ dir = 8;
+ name = "Mining Junction";
+ sortType = 22
+ },
+/turf/open/floor/plasteel,
+/area/hallway/primary/central)
"fno" = (
/obj/effect/turf_decal/stripes/line{
dir = 8
@@ -125935,15 +125948,6 @@
},
/turf/open/floor/engine,
/area/science/mixing)
-"gdb" = (
-/obj/effect/turf_decal/stripes/line{
- dir = 4
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 8
- },
-/turf/open/floor/plasteel,
-/area/hallway/secondary/entry)
"giN" = (
/obj/structure/window/reinforced{
dir = 8
@@ -125955,19 +125959,6 @@
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/closed/wall/r_wall,
/area/science/circuit)
-"gmn" = (
-/obj/machinery/door/airlock/external{
- name = "External Docking Port"
- },
-/obj/effect/mapping_helpers/airlock/cyclelink_helper{
- dir = 1
- },
-/obj/effect/turf_decal/stripes/line{
- dir = 1
- },
-/obj/effect/turf_decal/stripes/line,
-/turf/open/floor/plasteel,
-/area/hallway/secondary/entry)
"gut" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -126102,11 +126093,6 @@
/obj/structure/sign/warning/vacuum,
/turf/closed/wall/r_wall,
/area/chapel/office)
-"hlu" = (
-/obj/effect/turf_decal/delivery,
-/obj/machinery/computer/shuttle/mining/common,
-/turf/open/floor/plasteel,
-/area/hallway/secondary/entry)
"hrP" = (
/obj/structure/cable/white{
icon_state = "1-2"
@@ -126387,6 +126373,10 @@
},
/turf/open/floor/plasteel,
/area/medical/morgue)
+"jOB" = (
+/obj/structure/disposalpipe/segment,
+/turf/closed/wall,
+/area/maintenance/starboard/fore)
"jOE" = (
/obj/machinery/newscaster{
pixel_x = 32
@@ -126585,6 +126575,17 @@
},
/turf/open/floor/plasteel/dark,
/area/medical/medbay/central)
+"lDl" = (
+/obj/effect/decal/cleanable/dirt,
+/obj/effect/turf_decal/tile/brown{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/brown,
+/obj/structure/disposalpipe/segment{
+ dir = 4
+ },
+/turf/open/floor/plasteel,
+/area/maintenance/starboard/fore)
"lEl" = (
/obj/effect/turf_decal/stripes/line{
dir = 1
@@ -126700,23 +126701,6 @@
},
/turf/open/floor/plasteel,
/area/maintenance/port/aft)
-"mgh" = (
-/obj/machinery/atmospherics/pipe/simple/supply/hidden{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/effect/landmark/start/cyborg,
-/turf/open/floor/plasteel/dark,
-/area/ai_monitored/turret_protected/aisat_interior)
"mkm" = (
/obj/machinery/atmospherics/components/binary/valve,
/obj/machinery/embedded_controller/radio/airlock_controller/incinerator_toxmix{
@@ -126767,6 +126751,15 @@
},
/turf/open/floor/plasteel,
/area/science/research/abandoned)
+"mvx" = (
+/obj/effect/turf_decal/stripes/line{
+ dir = 4
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 8
+ },
+/turf/open/floor/plasteel,
+/area/hallway/secondary/entry)
"mxm" = (
/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,
/turf/open/floor/circuit/green,
@@ -126776,6 +126769,17 @@
/obj/item/assembly/signaler,
/turf/open/floor/plating,
/area/crew_quarters/abandoned_gambling_den)
+"mLI" = (
+/obj/machinery/door/airlock/external{
+ name = "External Docking Port"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper,
+/obj/effect/turf_decal/stripes/line,
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/turf/open/floor/plasteel,
+/area/hallway/secondary/entry)
"mPj" = (
/obj/effect/turf_decal/stripes/line,
/turf/open/floor/plating,
@@ -126838,10 +126842,28 @@
/obj/effect/turf_decal/tile/neutral,
/turf/open/floor/plasteel,
/area/maintenance/port/fore)
+"nQR" = (
+/obj/effect/turf_decal/delivery,
+/obj/machinery/computer/shuttle/mining/common,
+/turf/open/floor/plasteel,
+/area/hallway/secondary/entry)
"nSh" = (
/obj/machinery/atmospherics/pipe/simple/general/hidden,
/turf/closed/wall/r_wall,
/area/maintenance/disposal/incinerator)
+"nSS" = (
+/obj/machinery/door/airlock/external{
+ name = "External Docking Port"
+ },
+/obj/effect/mapping_helpers/airlock/cyclelink_helper{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line{
+ dir = 1
+ },
+/obj/effect/turf_decal/stripes/line,
+/turf/open/floor/plasteel,
+/area/hallway/secondary/entry)
"oHk" = (
/obj/effect/turf_decal/tile/neutral{
dir = 1
@@ -127063,6 +127085,21 @@
},
/turf/open/floor/plasteel,
/area/science/research/abandoned)
+"qeN" = (
+/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/landmark/start/cyborg,
+/turf/open/floor/plasteel/dark,
+/area/ai_monitored/turret_protected/aisat_interior)
"qhc" = (
/obj/structure/table/reinforced,
/obj/item/integrated_electronics/analyzer,
@@ -127458,6 +127495,17 @@
},
/turf/open/floor/plasteel,
/area/crew_quarters/fitness/recreation)
+"xdp" = (
+/obj/docking_port/stationary{
+ dwidth = 3;
+ height = 5;
+ id = "commonmining_home";
+ name = "SS13: Common Mining Dock";
+ roundstart_template = /datum/map_template/shuttle/mining_common/meta;
+ width = 7
+ },
+/turf/open/space/basic,
+/area/space)
"xdZ" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
dir = 4
@@ -127510,17 +127558,23 @@
},
/turf/open/floor/plasteel,
/area/science/research/abandoned)
-"xDY" = (
-/obj/docking_port/stationary{
- dwidth = 3;
- height = 5;
- id = "commonmining_home";
- name = "SS13: Common Mining Dock";
- roundstart_template = /datum/map_template/shuttle/mining_common/meta;
- width = 7
+"xCB" = (
+/obj/machinery/atmospherics/pipe/simple/supply/hidden{
+ dir = 4
},
-/turf/open/space/basic,
-/area/space)
+/obj/effect/turf_decal/tile/neutral{
+ dir = 1
+ },
+/obj/effect/turf_decal/tile/neutral,
+/obj/effect/turf_decal/tile/neutral{
+ dir = 4
+ },
+/obj/effect/turf_decal/tile/neutral{
+ dir = 8
+ },
+/obj/effect/landmark/start/cyborg,
+/turf/open/floor/plasteel/dark,
+/area/ai_monitored/turret_protected/aisat_interior)
"xDZ" = (
/obj/machinery/atmospherics/components/unary/portables_connector/visible{
dir = 1
@@ -127608,21 +127662,6 @@
},
/turf/open/floor/plating,
/area/science/research/abandoned)
-"ylW" = (
-/obj/machinery/atmospherics/pipe/manifold/supply/hidden,
-/obj/effect/turf_decal/tile/neutral{
- dir = 1
- },
-/obj/effect/turf_decal/tile/neutral,
-/obj/effect/turf_decal/tile/neutral{
- dir = 4
- },
-/obj/effect/turf_decal/tile/neutral{
- dir = 8
- },
-/obj/effect/landmark/start/cyborg,
-/turf/open/floor/plasteel/dark,
-/area/ai_monitored/turret_protected/aisat_interior)
(1,1,1) = {"
aaa
@@ -137517,7 +137556,7 @@ bPC
bRK
bTC
bVK
-ylW
+qeN
cal
bPC
aaa
@@ -137774,7 +137813,7 @@ bPC
bRL
bTC
bVx
-mgh
+xCB
cam
bPC
bRO
@@ -138031,7 +138070,7 @@ bPC
bRM
bTD
bVL
-mgh
+xCB
can
bPC
bkE
@@ -160040,10 +160079,10 @@ aaa
aaa
aaa
aaa
-xDY
-eYg
-gdb
-gmn
+xdp
+mLI
+mvx
+nSS
abe
abp
abC
@@ -160301,7 +160340,7 @@ aaa
aaO
aaO
aaO
-hlu
+nQR
abq
abD
abD
@@ -168897,7 +168936,7 @@ cHP
cIS
bqX
cMa
-cNB
+iQI
cPr
cQW
cSF
@@ -171166,7 +171205,7 @@ blS
baQ
boV
bra
-bsU
+fiK
bus
bvM
bwZ
@@ -172449,7 +172488,7 @@ bio
bjZ
blW
aig
-aiC
+lDl
aig
aad
but
@@ -172706,7 +172745,7 @@ bip
bka
baQ
aig
-apw
+auv
aig
aaa
but
@@ -172962,7 +173001,7 @@ bgP
biq
bjZ
blX
-aig
+jOB
bpa
aig
aaa
diff --git a/_maps/map_files/MetaStation/MetaStation.dmm b/_maps/map_files/MetaStation/MetaStation.dmm
index 9e6259c1fe..7b25d174e5 100644
--- a/_maps/map_files/MetaStation/MetaStation.dmm
+++ b/_maps/map_files/MetaStation/MetaStation.dmm
@@ -29753,16 +29753,16 @@
/obj/item/clothing/under/rank/security/navyblue,
/obj/item/clothing/under/rank/security/navyblue,
/obj/item/clothing/under/rank/security/navyblue,
-/obj/item/clothing/suit/security/officer,
-/obj/item/clothing/suit/security/officer,
-/obj/item/clothing/suit/security/officer,
-/obj/item/clothing/suit/security/officer,
-/obj/item/clothing/suit/security/officer,
-/obj/item/clothing/suit/security/officer,
+/obj/item/clothing/suit/armor/navyblue,
+/obj/item/clothing/suit/armor/navyblue,
+/obj/item/clothing/suit/armor/navyblue,
+/obj/item/clothing/suit/armor/navyblue,
+/obj/item/clothing/suit/armor/navyblue,
+/obj/item/clothing/suit/armor/navyblue,
/obj/item/clothing/under/rank/warden/navyblue,
-/obj/item/clothing/suit/security/warden,
+/obj/item/clothing/suit/armor/vest/warden/navyblue,
/obj/item/clothing/under/rank/head_of_security/navyblue,
-/obj/item/clothing/suit/security/hos,
+/obj/item/clothing/suit/armor/hos/navyblue,
/obj/item/clothing/head/beret/sec/navyofficer,
/obj/item/clothing/head/beret/sec/navyofficer,
/obj/item/clothing/head/beret/sec/navyofficer,
@@ -81645,6 +81645,19 @@
/obj/machinery/door/firedoor,
/turf/open/floor/plating,
/area/crew_quarters/cryopod)
+"eQf" = (
+/obj/machinery/computer/shuttle/mining/common{
+ dir = 1
+ },
+/obj/structure/window/reinforced,
+/obj/structure/window/reinforced{
+ dir = 8
+ },
+/obj/structure/window/reinforced{
+ dir = 4
+ },
+/turf/open/floor/plating,
+/area/hallway/primary/port)
"eZe" = (
/obj/structure/cable/yellow{
icon_state = "1-2"
@@ -98511,7 +98524,7 @@ bgA
biz
bkb
blZ
-bnM
+eQf
bqf
bqf
bqf
diff --git a/_maps/map_files/Mining/Lavaland.dmm b/_maps/map_files/Mining/Lavaland.dmm
index d4b09ac046..72f68910f7 100644
--- a/_maps/map_files/Mining/Lavaland.dmm
+++ b/_maps/map_files/Mining/Lavaland.dmm
@@ -75,7 +75,7 @@
/turf/closed/mineral/random/labormineral/volcanic,
/area/lavaland/surface/outdoors)
"aA" = (
-/turf/template_noop,
+/turf/open/lava/smooth/lava_land_surface,
/area/template_noop)
"cu" = (
/obj/item/pickaxe,
@@ -1181,7 +1181,7 @@
/area/lavaland/surface/outdoors)
"ol" = (
/obj/effect/landmark/stationroom/lavaland/station,
-/turf/template_noop,
+/turf/open/lava/smooth/lava_land_surface,
/area/template_noop)
"Uq" = (
/obj/docking_port/stationary{
diff --git a/_maps/map_files/PubbyStation/PubbyStation.dmm b/_maps/map_files/PubbyStation/PubbyStation.dmm
index c3e7ba0890..22734b0979 100644
--- a/_maps/map_files/PubbyStation/PubbyStation.dmm
+++ b/_maps/map_files/PubbyStation/PubbyStation.dmm
@@ -2564,7 +2564,7 @@
"aij" = (
/obj/structure/closet/secure_closet/contraband/armory,
/obj/item/poster/random_contraband,
-/obj/item/clothing/suit/security/officer/russian,
+/obj/item/clothing/suit/armor/navyblue/russian,
/obj/item/grenade/plastic/c4,
/turf/open/floor/plasteel/dark,
/area/security/armory)
diff --git a/_maps/shuttles/pirate_default.dmm b/_maps/shuttles/pirate_default.dmm
index 1c8670d5b6..c002e66d53 100644
--- a/_maps/shuttles/pirate_default.dmm
+++ b/_maps/shuttles/pirate_default.dmm
@@ -89,7 +89,7 @@
/turf/open/floor/pod/dark,
/area/shuttle/pirate)
"aj" = (
-/turf/closed/wall/mineral/plastitanium/nodiagonal,
+/turf/closed/wall/r_wall/syndicate/pirate/nodiagonal,
/area/shuttle/pirate)
"ak" = (
/obj/machinery/airalarm/all_access{
@@ -419,6 +419,7 @@
/obj/effect/mapping_helpers/airlock/cyclelink_helper{
dir = 1
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/pirate)
"aK" = (
@@ -463,21 +464,19 @@
/turf/open/floor/plating,
/area/shuttle/pirate)
"aQ" = (
-/obj/machinery/porta_turret/syndicate/energy{
+/obj/machinery/porta_turret/syndicate/energy/pirate{
dir = 1;
faction = list("pirate");
- icon_state = "standard_lethal";
- mode = 1
+ icon_state = "standard_lethal"
},
-/turf/closed/wall/mineral/plastitanium/nodiagonal,
+/turf/closed/wall/r_wall/syndicate/pirate/nodiagonal,
/area/shuttle/pirate)
"aR" = (
-/obj/machinery/porta_turret/syndicate/energy{
+/obj/machinery/porta_turret/syndicate/energy/pirate{
faction = list("pirate");
- icon_state = "standard_lethal";
- mode = 1
+ icon_state = "standard_lethal"
},
-/turf/closed/wall/mineral/plastitanium,
+/turf/closed/wall/r_wall/syndicate/pirate,
/area/shuttle/pirate)
"aS" = (
/obj/effect/turf_decal/stripes/line,
@@ -486,7 +485,7 @@
/area/shuttle/pirate)
"aU" = (
/obj/structure/sign/departments/engineering,
-/turf/closed/wall/mineral/plastitanium/nodiagonal,
+/turf/closed/wall/r_wall/syndicate/pirate/nodiagonal,
/area/shuttle/pirate)
"aV" = (
/obj/effect/mob_spawn/human/pirate{
@@ -867,37 +866,36 @@
dir = 1
},
/obj/docking_port/mobile/pirate{
- callTime = 100;
- dheight = 0;
- dir = 1;
dwidth = 11;
height = 16;
- id = "pirateship";
launch_status = 0;
movement_force = list("KNOCKDOWN" = 0, "THROW" = 0);
name = "Pirate Ship";
port_direction = 2;
- preferred_direction = 1;
width = 17
},
/obj/docking_port/stationary{
- dir = 1;
dwidth = 11;
height = 16;
id = "pirateship_home";
name = "Deep Space";
width = 17
},
+/obj/structure/fans/tiny,
/turf/open/floor/plating,
/area/shuttle/pirate)
+"db" = (
+/obj/structure/shuttle/engine/heater,
+/obj/effect/spawner/structure/window/plastitanium/pirate,
+/turf/open/floor/plating/airless,
+/area/shuttle/pirate)
"df" = (
-/obj/machinery/porta_turret/syndicate/energy{
+/obj/machinery/porta_turret/syndicate/energy/pirate{
dir = 4;
faction = list("pirate");
- icon_state = "standard_lethal";
- mode = 1
+ icon_state = "standard_lethal"
},
-/turf/closed/wall/mineral/plastitanium,
+/turf/closed/wall/r_wall/syndicate/pirate,
/area/shuttle/pirate)
"dy" = (
/obj/structure/chair/wood/normal,
@@ -988,7 +986,7 @@
id = "piratebridge"
},
/obj/structure/grille,
-/obj/structure/window/plastitanium,
+/obj/structure/window/plastitanium/pirate,
/turf/open/floor/plating,
/area/shuttle/pirate)
"ez" = (
@@ -1016,7 +1014,7 @@
/turf/open/floor/plasteel,
/area/shuttle/pirate)
"fW" = (
-/turf/closed/wall/mineral/plastitanium,
+/turf/closed/wall/r_wall/syndicate/pirate,
/area/shuttle/pirate)
"fY" = (
/obj/machinery/atmospherics/pipe/manifold/supply/hidden{
@@ -1084,13 +1082,12 @@
/turf/open/floor/plasteel/showroomfloor,
/area/shuttle/pirate)
"wR" = (
-/obj/machinery/porta_turret/syndicate/energy{
+/obj/machinery/porta_turret/syndicate/energy/pirate{
dir = 8;
faction = list("pirate");
- icon_state = "standard_lethal";
- mode = 1
+ icon_state = "standard_lethal"
},
-/turf/closed/wall/mineral/plastitanium,
+/turf/closed/wall/r_wall/syndicate/pirate,
/area/shuttle/pirate)
"yi" = (
/obj/machinery/atmospherics/pipe/simple/supply/hidden{
@@ -1326,7 +1323,7 @@ aU
be
aD
aG
-ep
+db
aH
"}
(9,1,1) = {"
@@ -1344,7 +1341,7 @@ mU
aL
bP
bX
-ep
+db
aK
"}
(10,1,1) = {"
@@ -1362,7 +1359,7 @@ aj
bO
bQ
bk
-ep
+db
er
"}
(11,1,1) = {"
diff --git a/code/__DEFINES/citadel_defines.dm b/code/__DEFINES/citadel_defines.dm
index 2b19610040..56d5c63833 100644
--- a/code/__DEFINES/citadel_defines.dm
+++ b/code/__DEFINES/citadel_defines.dm
@@ -34,6 +34,7 @@
#define CAN_MASTURBATE_WITH (1<<5)
#define MASTURBATE_LINKED_ORGAN (1<<6) //used to pass our mission to the linked organ
#define CAN_CLIMAX_WITH (1<<7)
+#define GENITAL_CAN_AROUSE (1<<8)
#define COCK_SIZE_MIN 1
#define COCK_SIZE_MAX 20
diff --git a/code/__DEFINES/components.dm b/code/__DEFINES/components.dm
index 2e10b48817..a9daedf4fd 100644
--- a/code/__DEFINES/components.dm
+++ b/code/__DEFINES/components.dm
@@ -106,6 +106,9 @@
#define COMSIG_CLICK "atom_click" //from base of atom/Click(): (location, control, params, mob/user)
#define COMSIG_CLICK_SHIFT "shift_click" //from base of atom/ShiftClick(): (/mob)
+ #define COMPONENT_ALLOW_EXAMINATE 1
+ #define COMPONENT_DENY_EXAMINATE 2 //Higher priority compared to the above one
+
#define COMSIG_CLICK_CTRL "ctrl_click" //from base of atom/CtrlClickOn(): (/mob)
#define COMSIG_CLICK_ALT "alt_click" //from base of atom/AltClick(): (/mob)
#define COMSIG_CLICK_CTRL_SHIFT "ctrl_shift_click" //from base of atom/CtrlShiftClick(/mob)
@@ -159,7 +162,6 @@
// /mob signals
#define COMSIG_MOB_EXAMINATE "mob_examinate" //from base of /mob/verb/examinate(): (atom/A)
- #define COMPONENT_ALLOW_EXAMINE 1
#define COMSIG_MOB_DEATH "mob_death" //from base of mob/death(): (gibbed)
#define COMPONENT_BLOCK_DEATH_BROADCAST 1 //stops the death from being broadcasted in deadchat.
#define COMSIG_MOB_GHOSTIZE "mob_ghostize" //from base of mob/Ghostize(): (can_reenter_corpse, special, penalize)
@@ -185,10 +187,10 @@
#define SPEECH_MESSAGE 1
// #define SPEECH_BUBBLE_TYPE 2
#define SPEECH_SPANS 3
- /* #define SPEECH_SANITIZE 4
+// #define SPEECH_SANITIZE 4
#define SPEECH_LANGUAGE 5
- #define SPEECH_IGNORE_SPAM 6
- #define SPEECH_FORCED 7 */
+// #define SPEECH_IGNORE_SPAM 6
+// #define SPEECH_FORCED 7
// /mob/living signals
#define COMSIG_LIVING_FULLY_HEAL "living_fully_healed" //from base of /mob/living/fully_heal(): (admin_revive)
diff --git a/code/__DEFINES/dynamic.dm b/code/__DEFINES/dynamic.dm
index 45c1ba9cb2..0d57961f48 100644
--- a/code/__DEFINES/dynamic.dm
+++ b/code/__DEFINES/dynamic.dm
@@ -5,6 +5,7 @@
#define NO_ASSASSIN (1<<0)
#define WAROPS_ALWAYS_ALLOWED (1<<1)
+#define USE_PREF_WEIGHTS (1<<2)
#define ONLY_RULESET (1<<0)
#define HIGHLANDER_RULESET (1<<1)
diff --git a/code/__DEFINES/flags.dm b/code/__DEFINES/flags.dm
index 0cdb2851c4..304ff1dec0 100644
--- a/code/__DEFINES/flags.dm
+++ b/code/__DEFINES/flags.dm
@@ -56,11 +56,12 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
//Movement Types
-#define GROUND (1<<0)
-#define FLYING (1<<1)
-#define VENTCRAWLING (1<<2)
-#define FLOATING (1<<3)
-#define UNSTOPPABLE (1<<4) //When moving, will Bump()/Cross()/Uncross() everything, but won't be stopped.
+#define GROUND (1<<0)
+#define FLYING (1<<1)
+#define VENTCRAWLING (1<<2)
+#define FLOATING (1<<3)
+#define UNSTOPPABLE (1<<4) //When moving, will Bump()/Cross()/Uncross() everything, but won't be stopped.
+#define CRAWLING (1<<5) //Applied if you're crawling around on the ground/resting.
//Fire and Acid stuff, for resistance_flags
#define LAVA_PROOF (1<<0)
diff --git a/code/__DEFINES/interaction_flags.dm b/code/__DEFINES/interaction_flags.dm
index dc3242c910..6df5bf77fb 100644
--- a/code/__DEFINES/interaction_flags.dm
+++ b/code/__DEFINES/interaction_flags.dm
@@ -20,3 +20,5 @@
#define INTERACT_MACHINE_SET_MACHINE (1<<6) //MACHINES HAVE THIS BY DEFAULT, SOMEONE SHOULD RUN THROUGH MACHINES AND REMOVE IT FROM THINGS LIKE LIGHT SWITCHES WHEN POSSIBLE!!--------------------------
//This flag determines if a machine set_machine's the user when the user uses it, making updateUsrDialog make the user re-call interact() on it.
//THIS FLAG IS ON ALL MACHINES BY DEFAULT, NEEDS TO BE RE-EVALUATED LATER!!
+
+#define INTERACT_GHOST_READ (1<<0)
\ No newline at end of file
diff --git a/code/__DEFINES/maths.dm b/code/__DEFINES/maths.dm
index ad93dd2d54..939f6698cb 100644
--- a/code/__DEFINES/maths.dm
+++ b/code/__DEFINES/maths.dm
@@ -199,4 +199,6 @@
#define LORENTZ_CUMULATIVE_DISTRIBUTION(x, y, s) ( (1/PI)*TORADIANS(arctan((x-y)/s)) + 1/2 )
#define RULE_OF_THREE(a, b, x) ((a*x)/b)
-// )
\ No newline at end of file
+// )
+
+#define MANHATTAN_DISTANCE(a, b) (abs(a.x - b.x) + abs(a.y - b.y))
\ No newline at end of file
diff --git a/code/__DEFINES/reagents.dm b/code/__DEFINES/reagents.dm
index 54f4648006..d08344cc96 100644
--- a/code/__DEFINES/reagents.dm
+++ b/code/__DEFINES/reagents.dm
@@ -40,6 +40,8 @@
#define ADD_REAGENT 2 // reagent added
#define REM_REAGENT 3 // reagent removed (may still exist)
+#define THRESHOLD_UNHUSK 50 // health threshold for synthflesh/rezadone to unhusk someone
+
//reagent bitflags, used for altering how they works
#define REAGENT_DEAD_PROCESS (1<<0) //calls on_mob_dead() if present in a dead body
#define REAGENT_DONOTSPLIT (1<<1) //Do not split the chem at all during processing
diff --git a/code/__DEFINES/role_preferences.dm b/code/__DEFINES/role_preferences.dm
index 28a04c2a51..7fabb74157 100644
--- a/code/__DEFINES/role_preferences.dm
+++ b/code/__DEFINES/role_preferences.dm
@@ -38,6 +38,7 @@
#define ROLE_BLOODSUCKER "bloodsucker"
//#define ROLE_MONSTERHUNTER "monster hunter" Disabled for now
#define ROLE_GHOSTCAFE "ghostcafe"
+#define ROLE_MINOR_ANTAG "minorantag"
//Missing assignment means it's not a gamemode specific role, IT'S NOT A BUG OR ERROR.
//The gamemode specific ones are just so the gamemodes can query whether a player is old enough
//(in game days played) to play that role
diff --git a/code/__DEFINES/spaceman_dmm.dm b/code/__DEFINES/spaceman_dmm.dm
index e590a30ff9..b9c0544bc1 100644
--- a/code/__DEFINES/spaceman_dmm.dm
+++ b/code/__DEFINES/spaceman_dmm.dm
@@ -11,3 +11,8 @@
#define SHOULD_CALL_PARENT(X)
#define UNLINT(X) X
#endif
+
+/world/proc/enable_debugger()
+ var/dll = world.GetConfig("env", "EXTOOLS_DLL")
+ if (dll)
+ call(dll, "debug_initialize")()
diff --git a/code/__DEFINES/status_effects.dm b/code/__DEFINES/status_effects.dm
index 1fce2be908..45f98acf40 100644
--- a/code/__DEFINES/status_effects.dm
+++ b/code/__DEFINES/status_effects.dm
@@ -53,7 +53,9 @@
#define STATUS_EFFECT_SLEEPING /datum/status_effect/incapacitating/sleeping //the affected is asleep
-#define STATUS_EFFECT_TASED /datum/status_effect/no_combat_mode/electrode/ //the affected has been tased, preventing fine muscle control
+#define STATUS_EFFECT_TASED_WEAK /datum/status_effect/electrode //not as crippling, just slows down
+
+#define STATUS_EFFECT_TASED /datum/status_effect/electrode/no_combat_mode //the affected has been tased, preventing fine muscle control
#define STATUS_EFFECT_PACIFY /datum/status_effect/pacify //the affected is pacified, preventing direct hostile actions
diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm
index d24c7098ef..e62dbce38b 100644
--- a/code/__DEFINES/traits.dm
+++ b/code/__DEFINES/traits.dm
@@ -110,6 +110,7 @@
#define TRAIT_NOHARDCRIT "nohardcrit"
#define TRAIT_NOSOFTCRIT "nosoftcrit"
#define TRAIT_MINDSHIELD "mindshield"
+#define TRAIT_HIJACKER "hijacker"
#define TRAIT_SIXTHSENSE "sixthsense"
#define TRAIT_DISSECTED "dissected"
#define TRAIT_FEARLESS "fearless"
@@ -242,9 +243,9 @@
#define SLEEPING_CARP_TRAIT "sleeping_carp"
#define RISING_BASS_TRAIT "rising_bass"
#define ABDUCTOR_ANTAGONIST "abductor-antagonist"
-#define NUKEOP_ANTAGONIST "nukeop-antagonist"
#define MADE_UNCLONEABLE "made-uncloneable"
#define TIMESTOP_TRAIT "timestop"
#define NUKEOP_TRAIT "nuke-op"
+#define CLOWNOP_TRAIT "clown-op"
#define MEGAFAUNA_TRAIT "megafauna"
#define DEATHSQUAD_TRAIT "deathsquad"
diff --git a/code/__DEFINES/vote.dm b/code/__DEFINES/vote.dm
index 8fb2e6deab..12e802383e 100644
--- a/code/__DEFINES/vote.dm
+++ b/code/__DEFINES/vote.dm
@@ -1,6 +1,17 @@
#define PLURALITY_VOTING 0
#define APPROVAL_VOTING 1
-#define RANKED_CHOICE_VOTING 2
+#define SCHULZE_VOTING 2
#define SCORE_VOTING 3
+#define MAJORITY_JUDGEMENT_VOTING 4
+#define INSTANT_RUNOFF_VOTING 5
GLOBAL_LIST_INIT(vote_score_options,list("Bad","Poor","Acceptable","Good","Great"))
+
+GLOBAL_LIST_INIT(vote_type_names,list(\
+"Plurality (default)" = PLURALITY_VOTING,\
+"Approval" = APPROVAL_VOTING,\
+"IRV (single winner ranked choice)" = INSTANT_RUNOFF_VOTING,\
+"Schulze (ranked choice, higher result=better)" = SCHULZE_VOTING,\
+"Raw Score (returns results from 0 to 1, winner is 1)" = SCORE_VOTING,\
+"Majority Judgement (single-winner score voting)" = MAJORITY_JUDGEMENT_VOTING,\
+))
diff --git a/code/__HELPERS/_cit_helpers.dm b/code/__HELPERS/_cit_helpers.dm
index c0acf4c5a5..1bde770045 100644
--- a/code/__HELPERS/_cit_helpers.dm
+++ b/code/__HELPERS/_cit_helpers.dm
@@ -57,14 +57,11 @@ GLOBAL_LIST_EMPTY(ipc_antennas_list)
//Genitals and Arousal Lists
GLOBAL_LIST_EMPTY(genitals_list)
-GLOBAL_LIST_EMPTY(cock_shapes_list)//global_lists.dm for the list initializations //Now also _DATASTRUCTURES globals.dm
-GLOBAL_LIST_EMPTY(cock_shapes_icons) //Associated list for names->icon_states for cockshapes.
+GLOBAL_LIST_EMPTY(cock_shapes_list)
GLOBAL_LIST_EMPTY(gentlemans_organ_names)
GLOBAL_LIST_EMPTY(balls_shapes_list)
-GLOBAL_LIST_EMPTY(balls_shapes_icons)
GLOBAL_LIST_EMPTY(breasts_size_list)
GLOBAL_LIST_EMPTY(breasts_shapes_list)
-GLOBAL_LIST_EMPTY(breasts_shapes_icons)
GLOBAL_LIST_EMPTY(vagina_shapes_list)
GLOBAL_LIST_INIT(cum_into_containers_list, list(/obj/item/reagent_containers/food/snacks/pie)) //Yer fuggin snowflake name list jfc
GLOBAL_LIST_INIT(dick_nouns, list("dick","cock","member","shaft"))
diff --git a/code/__HELPERS/_logging.dm b/code/__HELPERS/_logging.dm
index 2d53b86c57..8ef924eea4 100644
--- a/code/__HELPERS/_logging.dm
+++ b/code/__HELPERS/_logging.dm
@@ -52,6 +52,8 @@
if (CONFIG_GET(flag/log_adminchat))
WRITE_LOG(GLOB.world_game_log, "ADMIN: DSAY: [text]")
+/proc/log_consent(text)
+ WRITE_LOG(GLOB.world_game_log,"CONSENT: [text]")
/* All other items are public. */
/proc/log_game(text)
diff --git a/code/__HELPERS/global_lists.dm b/code/__HELPERS/global_lists.dm
index ff9d1bec4c..7045767f98 100644
--- a/code/__HELPERS/global_lists.dm
+++ b/code/__HELPERS/global_lists.dm
@@ -51,26 +51,15 @@
init_sprite_accessory_subtypes(/datum/sprite_accessory/antenna, GLOB.ipc_antennas_list, roundstart = TRUE)
//genitals
init_sprite_accessory_subtypes(/datum/sprite_accessory/penis, GLOB.cock_shapes_list)
- for(var/K in GLOB.cock_shapes_list)
- var/datum/sprite_accessory/penis/value = GLOB.cock_shapes_list[K]
- GLOB.cock_shapes_icons[K] = value.icon_state
-
init_sprite_accessory_subtypes(/datum/sprite_accessory/vagina, GLOB.vagina_shapes_list)
init_sprite_accessory_subtypes(/datum/sprite_accessory/breasts, GLOB.breasts_shapes_list)
+ init_sprite_accessory_subtypes(/datum/sprite_accessory/testicles, GLOB.balls_shapes_list)
GLOB.breasts_size_list = list ("a", "b", "c", "d", "e") //We need the list to choose from initialized, but it's no longer a sprite_accessory thing.
GLOB.gentlemans_organ_names = list("phallus", "willy", "dick", "prick", "member", "tool", "gentleman's organ",
"cock", "wang", "knob", "dong", "joystick", "pecker", "johnson", "weenie", "tadger", "schlong", "thirsty ferret",
"baloney pony", "schlanger", "Mutton dagger", "old blind bob","Hanging Johnny", "fishing rod", "Tally whacker", "polly rocket",
"One eyed trouser trout", "Ding dong", "ankle spanker", "Pork sword", "engine cranker", "Harry hot dog", "Davy Crockett",
"Kidney cracker", "Heat seeking moisture missile", "Giggle stick", "love whistle", "Tube steak", "Uncle Dick", "Purple helmet warrior")
- for(var/K in GLOB.breasts_shapes_list)
- var/datum/sprite_accessory/breasts/value = GLOB.breasts_shapes_list[K]
- GLOB.breasts_shapes_icons[K] = value.icon_state
-
- init_sprite_accessory_subtypes(/datum/sprite_accessory/testicles, GLOB.balls_shapes_list)
- for(var/K in GLOB.balls_shapes_list)
- var/datum/sprite_accessory/testicles/value = GLOB.balls_shapes_list[K]
- GLOB.balls_shapes_icons[K] = value.icon_state
for(var/gpath in subtypesof(/obj/item/organ/genital))
var/obj/item/organ/genital/G = gpath
diff --git a/code/__HELPERS/mobs.dm b/code/__HELPERS/mobs.dm
index 98b895713a..3477932f3a 100644
--- a/code/__HELPERS/mobs.dm
+++ b/code/__HELPERS/mobs.dm
@@ -179,7 +179,6 @@
"balls_cum_rate" = CUM_RATE,
"balls_cum_mult" = CUM_RATE_MULT,
"balls_efficiency" = CUM_EFFICIENCY,
- "balls_fluid" = "semen",
"has_ovi" = FALSE,
"ovi_shape" = "knotted",
"ovi_length" = 6,
@@ -194,7 +193,6 @@
"breasts_color" = pick("FFFFFF","7F7F7F", "7FFF7F", "7F7FFF", "FF7F7F", "7FFFFF", "FF7FFF", "FFFF7F"),
"breasts_size" = pick(GLOB.breasts_size_list),
"breasts_shape" = "Pair",
- "breasts_fluid" = "milk",
"breasts_producing" = FALSE,
"has_vag" = FALSE,
"vag_shape" = pick(GLOB.vagina_shapes_list),
@@ -206,7 +204,6 @@
"womb_cum_rate" = CUM_RATE,
"womb_cum_mult" = CUM_RATE_MULT,
"womb_efficiency" = CUM_EFFICIENCY,
- "womb_fluid" = "femcum",
"ipc_screen" = "Sunburst",
"ipc_antenna" = "None",
"flavor_text" = "",
diff --git a/code/__HELPERS/roundend.dm b/code/__HELPERS/roundend.dm
index 19ee2b2a5a..04e7ffd721 100644
--- a/code/__HELPERS/roundend.dm
+++ b/code/__HELPERS/roundend.dm
@@ -3,6 +3,9 @@
#define POPCOUNT_SHUTTLE_ESCAPEES "shuttle_escapees" //Emergency shuttle only.
/datum/controller/subsystem/ticker/proc/gather_roundend_feedback()
+ var/datum/station_state/end_state = new /datum/station_state()
+ end_state.count()
+ station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100)
gather_antag_data()
record_nuke_disk_location()
var/json_file = file("[GLOB.log_directory]/round_end_data.json")
@@ -71,9 +74,6 @@
mob_data += list("name" = m.name, "typepath" = m.type)
var/pos = length(file_data["[escaped]"]["[category]"]) + 1
file_data["[escaped]"]["[category]"]["[pos]"] = mob_data
- var/datum/station_state/end_state = new /datum/station_state()
- end_state.count()
- var/station_integrity = min(PERCENT(GLOB.start_state.score(end_state)), 100)
file_data["additional data"]["station integrity"] = station_integrity
WRITE_FILE(json_file, json_encode(file_data))
SSblackbox.record_feedback("nested tally", "round_end_stats", num_survivors, list("survivors", "total"))
@@ -111,7 +111,14 @@
if(A.objectives.len)
for(var/datum/objective/O in A.objectives)
- var/result = O.check_completion() ? "SUCCESS" : "FAIL"
+ var/result = "UNKNOWN"
+ var/actual_result = O.check_completion()
+ if(actual_result >= 1)
+ result = "SUCCESS"
+ else if(actual_result <= 0)
+ result = "FAIL"
+ else
+ result = "[actual_result*100]%"
antag_info["objectives"] += list(list("objective_type"=O.type,"text"=O.explanation_text,"result"=result))
SSblackbox.record_feedback("associative", "antagonists", 1, antag_info)
@@ -550,10 +557,16 @@
var/list/objective_parts = list()
var/count = 1
for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- objective_parts += "Objective #[count] : [objective.explanation_text] Success! "
+ if(objective.completable)
+ var/completion = objective.check_completion()
+ if(completion >= 1)
+ objective_parts += "Objective #[count] : [objective.explanation_text] Success! "
+ else if(completion <= 0)
+ objective_parts += "Objective #[count] : [objective.explanation_text] Fail. "
+ else
+ objective_parts += "Objective #[count] : [objective.explanation_text] [completion*100]% "
else
- objective_parts += "Objective #[count] : [objective.explanation_text] Fail. "
+ objective_parts += "Objective #[count] : [objective.explanation_text]"
count++
return objective_parts.Join(" ")
diff --git a/code/__HELPERS/text.dm b/code/__HELPERS/text.dm
index 3985659b71..beb005b8d1 100644
--- a/code/__HELPERS/text.dm
+++ b/code/__HELPERS/text.dm
@@ -44,6 +44,12 @@
index = findtext(t, char, index + length(char))
return t
+/proc/sanitize_name(t,list/repl_chars = null)
+ if(t == "space" || t == "floor" || t == "wall" || t == "r-wall" || t == "monkey" || t == "unknown" || t == "inactive ai") //prevents these common metagamey names
+ alert("Invalid name.")
+ return ""
+ return sanitize(t)
+
/proc/sanitize_filename(t)
return sanitize_simple(t, list("\n"="", "\t"="", "/"="", "\\"="", "?"="", "%"="", "*"="", ":"="", "|"="", "\""="", "<"="", ">"=""))
@@ -775,4 +781,4 @@ GLOBAL_LIST_INIT(binary, list("0","1"))
#define is_alpha(X) ((text2ascii(X) <= 122) && (text2ascii(X) >= 97))
-#define is_digit(X) ((length(X) == 1) && (length(text2num(X)) == 1))
\ No newline at end of file
+#define is_digit(X) ((length(X) == 1) && (length(text2num(X)) == 1))
diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm
index 86dde3d6a6..9cced1fdc7 100644
--- a/code/__HELPERS/unsorted.dm
+++ b/code/__HELPERS/unsorted.dm
@@ -1537,4 +1537,9 @@ GLOBAL_DATUM_INIT(dview_mob, /mob/dview, new)
if(190)
return "."
if(189)
- return "-"
\ No newline at end of file
+ return "-"
+
+/proc/generate_items_inside(list/items_list, where_to)
+ for(var/each_item in items_list)
+ for(var/i in 1 to items_list[each_item])
+ new each_item(where_to)
diff --git a/code/__HELPERS/vector.dm b/code/__HELPERS/vector.dm
new file mode 100644
index 0000000000..80295bde0e
--- /dev/null
+++ b/code/__HELPERS/vector.dm
@@ -0,0 +1,57 @@
+// Basic geometry things.
+
+/datum/vector/
+ var/x = 0
+ var/y = 0
+
+/datum/vector/New(var/x, var/y)
+ src.x = x
+ src.y = y
+
+/datum/vector/proc/duplicate()
+ return new /datum/vector(x, y)
+
+/datum/vector/proc/euclidian_norm()
+ return sqrt(x*x + y*y)
+
+/datum/vector/proc/squared_norm()
+ return x*x + y*y
+
+/datum/vector/proc/normalize()
+ var/norm = euclidian_norm()
+ x = x/norm
+ y = y/norm
+ return src
+
+/datum/vector/proc/chebyshev_norm()
+ return max(abs(x), abs(y))
+
+/datum/vector/proc/chebyshev_normalize()
+ var/norm = chebyshev_norm()
+ x = x/norm
+ y = y/norm
+ return src
+
+/datum/vector/proc/is_integer()
+ return ISINTEGER(x) && ISINTEGER(y)
+
+/atom/movable/proc/vector_translate(var/datum/vector/V, var/delay)
+ var/turf/T = get_turf(src)
+ var/turf/destination = locate(T.x + V.x, T.y + V.y, z)
+ var/datum/vector/V_norm = V.duplicate()
+ V_norm.chebyshev_normalize()
+ if (!V_norm.is_integer())
+ return
+ var/turf/destination_temp
+ while (destination_temp != destination)
+ destination_temp = locate(T.x + V_norm.x, T.y + V_norm.y, z)
+ forceMove(destination_temp)
+ T = get_turf(src)
+ sleep(delay + world.tick_lag) // Shortest possible time to sleep
+
+/atom/proc/get_translated_turf(var/datum/vector/V)
+ var/turf/T = get_turf(src)
+ return locate(T.x + V.x, T.y + V.y, z)
+
+/proc/atoms2vector(var/atom/A, var/atom/B)
+ return new /datum/vector((B.x - A.x), (B.y - A.y)) // Vector from A -> B
\ No newline at end of file
diff --git a/code/_onclick/click.dm b/code/_onclick/click.dm
index 9bf59d5e76..e8a57bb257 100644
--- a/code/_onclick/click.dm
+++ b/code/_onclick/click.dm
@@ -319,9 +319,11 @@
/mob/proc/ShiftClickOn(atom/A)
A.ShiftClick(src)
return
+
/atom/proc/ShiftClick(mob/user)
- SEND_SIGNAL(src, COMSIG_CLICK_SHIFT, user)
- user.examinate(src)
+ var/flags = SEND_SIGNAL(src, COMSIG_CLICK_SHIFT, user)
+ if(!(flags & COMPONENT_DENY_EXAMINATE) && user.client && (user.client.eye == user || user.client.eye == user.loc || flags & COMPONENT_ALLOW_EXAMINATE))
+ user.examinate(src)
return
/*
diff --git a/code/controllers/configuration/configuration.dm b/code/controllers/configuration/configuration.dm
index 79d125f608..974a0c0e88 100644
--- a/code/controllers/configuration/configuration.dm
+++ b/code/controllers/configuration/configuration.dm
@@ -364,6 +364,29 @@
runnable_modes[M] = final_weight
return runnable_modes
+/datum/controller/configuration/proc/get_runnable_storytellers()
+ var/list/datum/dynamic_storyteller/runnable_storytellers = new
+ var/list/probabilities = Get(/datum/config_entry/keyed_list/storyteller_weight)
+ var/list/repeated_mode_adjust = Get(/datum/config_entry/number_list/repeated_mode_adjust)
+ for(var/T in storyteller_cache)
+ var/datum/dynamic_storyteller/S = T
+ var/config_tag = initial(S.config_tag)
+ var/final_weight = initial(S.weight)
+ if(probabilities[config_tag]<=0)
+ continue
+ final_weight = probabilities[config_tag]
+ if(SSpersistence.saved_storytellers.len == 3 && repeated_mode_adjust.len == 3)
+ var/name = initial(S.name)
+ var/recent_round = min(SSpersistence.saved_storytellers.Find(name),3)
+ var/adjustment = 0
+ while(recent_round)
+ adjustment += repeated_mode_adjust[recent_round]
+ recent_round = SSpersistence.saved_modes.Find(name,recent_round+1,0)
+ final_weight *= ((100-adjustment)/100)
+ runnable_storytellers[S] = final_weight
+ return runnable_storytellers
+
+
/datum/controller/configuration/proc/get_runnable_midround_modes(crew)
var/list/datum/game_mode/runnable_modes = new
var/list/probabilities = Get(/datum/config_entry/keyed_list/probability)
diff --git a/code/controllers/configuration/entries/dynamic.dm b/code/controllers/configuration/entries/dynamic.dm
index 7f3e16d57e..4c03de4678 100644
--- a/code/controllers/configuration/entries/dynamic.dm
+++ b/code/controllers/configuration/entries/dynamic.dm
@@ -88,3 +88,7 @@
/datum/config_entry/number/dynamic_warops_cost
config_entry_value = 10
min_val = 0
+
+/datum/config_entry/keyed_list/storyteller_weight
+ key_mode = KEY_MODE_TEXT
+ value_mode = VALUE_MODE_NUM
diff --git a/code/controllers/configuration/entries/general.dm b/code/controllers/configuration/entries/general.dm
index c3ae90cc1b..2e5b8a1852 100644
--- a/code/controllers/configuration/entries/general.dm
+++ b/code/controllers/configuration/entries/general.dm
@@ -267,6 +267,9 @@
/datum/config_entry/flag/tgstyle_maprotation
+/datum/config_entry/string/map_vote_type
+ config_entry_value = "SCORE"
+
/datum/config_entry/number/maprotatechancedelta
config_entry_value = 0.75
min_val = 0
diff --git a/code/controllers/configuration/entries/plushies.dm b/code/controllers/configuration/entries/plushies.dm
new file mode 100644
index 0000000000..20ad02d399
--- /dev/null
+++ b/code/controllers/configuration/entries/plushies.dm
@@ -0,0 +1,6 @@
+/datum/config_entry/number/snowflake_plushie_prob
+ config_entry_value = 50
+
+/datum/config_entry/keyed_list/snowflake_plushies
+ key_mode = KEY_MODE_TEXT
+ value_mode = VALUE_MODE_TEXT
diff --git a/code/controllers/subsystem/fail2topic.dm b/code/controllers/subsystem/fail2topic.dm
index b358cc2c5f..02e7bc7aab 100644
--- a/code/controllers/subsystem/fail2topic.dm
+++ b/code/controllers/subsystem/fail2topic.dm
@@ -31,15 +31,18 @@ SUBSYSTEM_DEF(fail2topic)
return ..()
/datum/controller/subsystem/fail2topic/fire()
- for(var/i in 1 to length(rate_limiting))
- var/ip = rate_limiting[i]
- var/last_attempt = rate_limiting[ip]
- if (world.time - last_attempt > rate_limit)
- rate_limiting -= ip
- fail_counts -= ip
-
- if (MC_TICK_CHECK)
- return
+ if(length(rate_limiting))
+ var/i = 1
+ while(i <= length(rate_limiting))
+ var/ip = rate_limiting[i]
+ var/last_attempt = rate_limiting[ip]
+ if(world.time - last_attempt > rate_limit)
+ rate_limiting -= ip
+ fail_counts -= ip
+ else //if we remove that, and the next element is in its place. check that instead of incrementing.
+ ++i
+ if(MC_TICK_CHECK)
+ return
/datum/controller/subsystem/fail2topic/Shutdown()
DropFirewallRule()
diff --git a/code/controllers/subsystem/persistence.dm b/code/controllers/subsystem/persistence.dm
index 2825f4343b..de2ff17a97 100644
--- a/code/controllers/subsystem/persistence.dm
+++ b/code/controllers/subsystem/persistence.dm
@@ -13,7 +13,7 @@ SUBSYSTEM_DEF(persistence)
var/list/saved_messages = list()
var/list/saved_modes = list(1,2,3)
var/list/saved_dynamic_rules = list(list(),list(),list())
- var/list/saved_storytellers = list("foo","bar","baz","foo again","bar again")
+ var/list/saved_storytellers = list("foo","bar","baz")
var/list/saved_maps
var/list/saved_trophies = list()
var/list/spawned_objects = list()
@@ -191,6 +191,7 @@ SUBSYSTEM_DEF(persistence)
if(!json)
return
saved_storytellers = json["data"]
+ saved_storytellers.len = 3
/datum/controller/subsystem/persistence/proc/LoadRecentMaps()
var/json_file = file("data/RecentMaps.json")
@@ -265,7 +266,8 @@ SUBSYSTEM_DEF(persistence)
/datum/controller/subsystem/persistence/proc/LoadPanicBunker()
var/bunker_path = file("data/bunker_passthrough.json")
if(fexists(bunker_path))
- GLOB.bunker_passthrough = json_decode(file2text(bunker_path))
+ var/list/json = json_decode(file2text(bunker_path))
+ GLOB.bunker_passthrough = json["data"]
for(var/ckey in GLOB.bunker_passthrough)
if(daysSince(GLOB.bunker_passthrough[ckey]) >= CONFIG_GET(number/max_bunker_days))
GLOB.bunker_passthrough -= ckey
@@ -428,9 +430,7 @@ SUBSYSTEM_DEF(persistence)
WRITE_FILE(json_file, json_encode(file_data))
/datum/controller/subsystem/persistence/proc/CollectStoryteller(var/datum/game_mode/dynamic/mode)
- saved_storytellers.len = 5
- saved_storytellers[5] = saved_storytellers[4]
- saved_storytellers[4] = saved_storytellers[3]
+ saved_storytellers.len = 3
saved_storytellers[3] = saved_storytellers[2]
saved_storytellers[2] = saved_storytellers[1]
saved_storytellers[1] = mode.storyteller.name
diff --git a/code/controllers/subsystem/processing/quirks.dm b/code/controllers/subsystem/processing/quirks.dm
index a52bcf4607..10655981e5 100644
--- a/code/controllers/subsystem/processing/quirks.dm
+++ b/code/controllers/subsystem/processing/quirks.dm
@@ -35,7 +35,7 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
var/list/my_quirks = cli.prefs.all_quirks.Copy()
var/list/cut
if(job?.blacklisted_quirks)
- cut = filter_quirks(my_quirks, job)
+ cut = filter_quirks(my_quirks, job.blacklisted_quirks)
for(var/V in my_quirks)
var/datum/quirk/Q = quirks[V]
if(Q)
@@ -63,11 +63,11 @@ PROCESSING_SUBSYSTEM_DEF(quirks)
for(var/i in quirk_names)
. += quirk_points_by_name(i)
-/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/our_quirks, datum/job/job)
+/datum/controller/subsystem/processing/quirks/proc/filter_quirks(list/our_quirks, list/blacklisted_quirks)
var/list/cut = list()
var/list/banned_names = list()
var/pointscut = 0
- for(var/i in job.blacklisted_quirks)
+ for(var/i in blacklisted_quirks)
var/name = quirk_name_by_path(i)
if(name)
banned_names += name
diff --git a/code/controllers/subsystem/ticker.dm b/code/controllers/subsystem/ticker.dm
index c9562bcfd1..f48aa632de 100755
--- a/code/controllers/subsystem/ticker.dm
+++ b/code/controllers/subsystem/ticker.dm
@@ -68,6 +68,8 @@ SUBSYSTEM_DEF(ticker)
var/modevoted = FALSE //Have we sent a vote for the gamemode?
+ var/station_integrity = 100 // stored at roundend for use in some antag goals
+
/datum/controller/subsystem/ticker/Initialize(timeofday)
load_mode()
@@ -363,7 +365,7 @@ SUBSYSTEM_DEF(ticker)
var/turf/epi = bomb.loc
qdel(bomb)
if(epi)
- explosion(epi, 0, 256, 512, 0, TRUE, TRUE, 0, TRUE)
+ explosion(epi, 512, 0, 0, 0, TRUE, TRUE, 0, TRUE)
/datum/controller/subsystem/ticker/proc/create_characters()
for(var/mob/dead/new_player/player in GLOB.player_list)
@@ -475,7 +477,18 @@ SUBSYSTEM_DEF(ticker)
if(CONFIG_GET(flag/tgstyle_maprotation))
INVOKE_ASYNC(SSmapping, /datum/controller/subsystem/mapping/.proc/maprotate)
else
- SSvote.initiate_vote("map","server",TRUE)
+ var/vote_type = CONFIG_GET(string/map_vote_type)
+ switch(vote_type)
+ if("PLURALITY")
+ SSvote.initiate_vote("map","server",hideresults=TRUE)
+ if("APPROVAL")
+ SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = APPROVAL_VOTING)
+ if("IRV")
+ SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = INSTANT_RUNOFF_VOTING)
+ if("SCORE")
+ SSvote.initiate_vote("map","server",hideresults=TRUE,votesystem = MAJORITY_JUDGEMENT_VOTING)
+ // fallback
+ SSvote.initiate_vote("map","server",hideresults=TRUE)
/datum/controller/subsystem/ticker/proc/HasRoundStarted()
return current_state >= GAME_STATE_PLAYING
diff --git a/code/controllers/subsystem/vote.dm b/code/controllers/subsystem/vote.dm
index c67a1620f1..086167fc48 100644
--- a/code/controllers/subsystem/vote.dm
+++ b/code/controllers/subsystem/vote.dm
@@ -188,22 +188,47 @@ SUBSYSTEM_DEF(vote)
choices[score_name]++
/datum/controller/subsystem/vote/proc/calculate_scores(var/blackbox_text)
- var/list/scores_by_choice = list()
for(var/choice in choices)
- scores_by_choice += "[choice]"
- scores_by_choice["[choice]"] = list()
+ scores += "[choice]"
+ scores["[choice]"] = 0
for(var/ckey in voted)
var/list/this_vote = voted[ckey]
- for(var/choice in choices)
- if("[choice]" in this_vote && "[choice]" in scores_by_choice)
- sorted_insert(scores_by_choice["[choice]"],this_vote["[choice]"],/proc/cmp_numeric_asc)
- var/middle_score = round(GLOB.vote_score_options.len/2,1)
- for(var/score_name in scores_by_choice)
- var/list/score = scores_by_choice[score_name]
- for(var/S in score)
- scores[score_name] += S-middle_score
+ for(var/choice in this_vote)
+ scores["[choice]"] += this_vote["[choice]"]
+ var/min_score = 100
+ var/max_score = -100
+ for(var/score_name in scores) // normalize the scores from 0-1
+ max_score=max(max_score,scores[score_name])
+ min_score=min(min_score,scores[score_name])
+ for(var/score_name in scores)
+ if(max_score == min_score)
+ scores[score_name] = 1
+ else
+ scores[score_name] = (scores[score_name]-min_score)/(max_score-min_score)
SSblackbox.record_feedback("nested tally","voting",scores[score_name],list(blackbox_text,"Total scores",score_name))
+/datum/controller/subsystem/vote/proc/get_runoff_results(var/blackbox_text)
+ var/already_lost_runoff = list()
+ var/list/cur_choices = choices.Copy()
+ for(var/ckey in voted)
+ choices[choices[voted[ckey][1]]]++ // jesus christ how horrifying
+ for(var/_this_var_unused_ignore_it in 1 to choices.len) // if it takes more than this something REALLY wrong happened
+ for(var/ckey in voted)
+ cur_choices[cur_choices[voted[ckey][1]]]++ // jesus christ how horrifying
+ var/least_vote = 100000
+ var/least_voted
+ for(var/i in 1 to cur_choices.len)
+ var/option = cur_choices[i]
+ if(cur_choices[option] > voted.len/2)
+ return list(option)
+ else if(cur_choices[option] < least_vote && !(option in already_lost_runoff))
+ least_vote = cur_choices[option]
+ least_voted = i
+ already_lost_runoff += cur_choices[least_voted]
+ for(var/ckey in voted)
+ voted[ckey] -= least_voted
+ for(var/option in cur_choices)
+ cur_choices[option] = 0
/datum/controller/subsystem/vote/proc/announce_result()
var/vote_title_text
@@ -214,32 +239,29 @@ SUBSYSTEM_DEF(vote)
else
text += "[capitalize(mode)] Vote "
vote_title_text = "[capitalize(mode)] Vote"
- if(vote_system == RANKED_CHOICE_VOTING)
+ if(vote_system == SCHULZE_VOTING)
calculate_condorcet_votes(vote_title_text)
if(vote_system == SCORE_VOTING)
- calculate_majority_judgement_vote(vote_title_text)
calculate_scores(vote_title_text)
- var/list/winners = get_result()
+ if(vote_system == MAJORITY_JUDGEMENT_VOTING)
+ calculate_majority_judgement_vote(vote_title_text) // nothing uses this at the moment
+ var/list/winners = vote_system == INSTANT_RUNOFF_VOTING ? get_runoff_results() : get_result()
var/was_roundtype_vote = mode == "roundtype" || mode == "dynamic"
if(winners.len > 0)
if(was_roundtype_vote)
stored_gamemode_votes = list()
- if(!obfuscated && vote_system == RANKED_CHOICE_VOTING)
- text += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
- if(mode == "mode tiers")
- for(var/score_name in scores)
- var/score = scores[score_name]
- if(!score)
- score = 0
- text = "\n[score_name]: [obfuscated ? "???" : score]"
- else
- for(var/i=1,i<=choices.len,i++)
- var/votes = choices[choices[i]]
- if(!votes)
- votes = 0
- if(was_roundtype_vote)
- stored_gamemode_votes[choices[i]] = votes
- text += "\n[choices[i]]: [obfuscated ? "???" : votes]" //CIT CHANGE - adds obfuscated votes
+ if(!obfuscated)
+ if(vote_system == SCHULZE_VOTING)
+ text += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
+ if(vote_system == MAJORITY_JUDGEMENT_VOTING)
+ text += "\nIt should be noted that this is not a raw tally of votes but the number of runoffs done by majority judgement!"
+ for(var/i=1,i<=choices.len,i++)
+ var/votes = choices[choices[i]]
+ if(!votes)
+ votes = 0
+ if(was_roundtype_vote)
+ stored_gamemode_votes[choices[i]] = votes
+ text += "\n[choices[i]]: [obfuscated ? "???" : votes]" //CIT CHANGE - adds obfuscated votes
if(mode != "custom")
if(winners.len > 1 && !obfuscated) //CIT CHANGE - adds obfuscated votes
text = "\nVote Tied Between: "
@@ -249,6 +271,15 @@ SUBSYSTEM_DEF(vote)
text += "\nVote Result: [obfuscated ? "???" : .] " //CIT CHANGE - adds obfuscated votes
else
text += "\nDid not vote: [GLOB.clients.len-voted.len]"
+ else if(vote_system == SCORE_VOTING)
+ for(var/score_name in scores)
+ var/score = scores[score_name]
+ if(!score)
+ score = 0
+ if(was_roundtype_vote)
+ stored_gamemode_votes[score_name] = score
+ text = "\n[score_name]: [obfuscated ? "???" : score]"
+ . = 1
else
text += "Vote Result: Inconclusive - No Votes! "
log_vote(text)
@@ -258,7 +289,7 @@ SUBSYSTEM_DEF(vote)
if(APPROVAL_VOTING,PLURALITY_VOTING)
for(var/i=1,i<=choices.len,i++)
SSblackbox.record_feedback("nested tally","voting",choices[choices[i]],list(vote_title_text,choices[i]))
- if(RANKED_CHOICE_VOTING)
+ if(SCHULZE_VOTING,INSTANT_RUNOFF_VOTING)
for(var/i=1,i<=voted.len,i++)
var/list/myvote = voted[voted[i]]
if(islist(myvote))
@@ -266,13 +297,18 @@ SUBSYSTEM_DEF(vote)
SSblackbox.record_feedback("nested tally","voting",1,list(vote_title_text,"[j]\th",choices[myvote[j]]))
if(obfuscated) //CIT CHANGE - adds obfuscated votes. this messages admins with the vote's true results
var/admintext = "Obfuscated results"
- if(vote_system == RANKED_CHOICE_VOTING)
- admintext += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
- else if(vote_system == SCORE_VOTING)
- admintext += "\nIt should be noted that this is not a raw tally of votes but the number of runoffs done by majority judgement!"
- for(var/i=1,i<=choices.len,i++)
- var/votes = choices[choices[i]]
- admintext += "\n[choices[i]]: [votes]"
+ if(vote_system != SCORE_VOTING)
+ if(vote_system == SCHULZE_VOTING)
+ admintext += "\nIt should be noted that this is not a raw tally of votes (impossible in ranked choice) but the score determined by the schulze method of voting, so the numbers will look weird!"
+ else if(vote_system == MAJORITY_JUDGEMENT_VOTING)
+ admintext += "\nIt should be noted that this is not a raw tally of votes but the number of runoffs done by majority judgement!"
+ for(var/i=1,i<=choices.len,i++)
+ var/votes = choices[choices[i]]
+ admintext += "\n[choices[i]]: [votes]"
+ else
+ for(var/i=1,i<=scores.len,i++)
+ var/score = scores[scores[i]]
+ admintext += "\n[scores[i]]: [score]"
message_admins(admintext)
return .
@@ -316,15 +352,13 @@ SUBSYSTEM_DEF(vote)
if("dynamic")
if(SSticker.current_state > GAME_STATE_PREGAME)//Don't change the mode if the round already started.
return message_admins("A vote has tried to change the gamemode, but the game has already started. Aborting.")
- if(. == "Secret")
- GLOB.master_mode = "secret"
- SSticker.save_mode(.)
- message_admins("The gamemode has been voted for, and has been changed to: [GLOB.master_mode]")
- log_admin("Gamemode has been voted for and switched to: [GLOB.master_mode].")
- else
- GLOB.master_mode = "dynamic"
- var/datum/dynamic_storyteller/S = config.pick_storyteller(.)
- GLOB.dynamic_storyteller_type = S
+ GLOB.master_mode = "dynamic"
+ var/list/runnable_storytellers = config.get_runnable_storytellers()
+ for(var/T in runnable_storytellers)
+ var/datum/dynamic_storyteller/S = T
+ runnable_storytellers[S] *= scores[initial(S.name)]
+ var/datum/dynamic_storyteller/S = pickweightAllowZero(runnable_storytellers)
+ GLOB.dynamic_storyteller_type = S
if("map")
var/datum/map_config/VM = config.maplist[.]
message_admins("The map has been voted for and will change to: [VM.map_name]")
@@ -375,7 +409,7 @@ SUBSYSTEM_DEF(vote)
voted[usr.ckey] = list(vote)
choices[choices[vote]]++
return vote
- if(RANKED_CHOICE_VOTING)
+ if(SCHULZE_VOTING,INSTANT_RUNOFF_VOTING)
if(usr.ckey in voted)
if(vote in voted[usr.ckey])
voted[usr.ckey] -= vote
@@ -384,7 +418,7 @@ SUBSYSTEM_DEF(vote)
voted[usr.ckey] = list()
voted[usr.ckey] += vote
saved -= usr.ckey
- if(SCORE_VOTING)
+ if(SCORE_VOTING,MAJORITY_JUDGEMENT_VOTING)
if(!(usr.ckey in voted))
voted += usr.ckey
voted[usr.ckey] = list()
@@ -444,19 +478,16 @@ SUBSYSTEM_DEF(vote)
if("dynamic")
for(var/T in config.storyteller_cache)
var/datum/dynamic_storyteller/S = T
- var/recent_rounds = 0
- for(var/i in 1 to SSpersistence.saved_storytellers.len)
- if(SSpersistence.saved_storytellers[i] == initial(S.name))
- recent_rounds++
- if(recent_rounds < initial(S.weight))
+ var/list/probabilities = CONFIG_GET(keyed_list/storyteller_weight)
+ if(probabilities[initial(S.config_tag)] > 0)
choices.Add(initial(S.name))
choice_descs.Add(initial(S.desc))
- choices.Add("Secret")
- choice_descs.Add("Standard secret. Switches mode if it wins.")
if("custom")
question = stripped_input(usr,"What is the vote for?")
if(!question)
return 0
+ var/system_string = input(usr,"Which voting type?",GLOB.vote_type_names[1]) in GLOB.vote_type_names
+ vote_system = GLOB.vote_type_names[system_string]
for(var/i=1,i<=10,i++)
var/option = capitalize(stripped_input(usr,"Please enter an option or hit cancel to finish"))
if(!option || mode || !usr.client)
@@ -514,9 +545,9 @@ SUBSYSTEM_DEF(vote)
. += "
[choices[i]] "
@@ -656,7 +687,7 @@ SUBSYSTEM_DEF(vote)
voted[usr.ckey] = SSpersistence.saved_votes[usr.ckey][mode]
if(islist(voted[usr.ckey]))
var/malformed = FALSE
- if(vote_system == SCORE_VOTING)
+ if(vote_system == SCORE_VOTING || vote_system == MAJORITY_JUDGEMENT_VOTING)
for(var/thing in voted[usr.ckey])
if(!(thing in choices))
malformed = TRUE
@@ -670,7 +701,7 @@ SUBSYSTEM_DEF(vote)
to_chat(usr,"Your saved vote was malformed! Start over!")
voted -= usr.ckey
else
- if(vote_system == SCORE_VOTING)
+ if(vote_system == SCORE_VOTING || vote_system == MAJORITY_JUDGEMENT_VOTING)
submit_vote(round(text2num(href_list["vote"])),round(text2num(href_list["score"])))
else
submit_vote(round(text2num(href_list["vote"])))
diff --git a/code/datums/action.dm b/code/datums/action.dm
index b84be3b809..11c38741e6 100644
--- a/code/datums/action.dm
+++ b/code/datums/action.dm
@@ -549,6 +549,70 @@
cooldown = world.time
owner.playsound_local(box, 'sound/misc/box_deploy.ogg', 50, TRUE)
+/datum/action/item_action/removeAPCs
+ name = "Relinquish APC"
+ desc = "Let go of an APC, relinquish control back to the station."
+ icon_icon = 'icons/obj/implants.dmi'
+ button_icon_state = "hijackx"
+
+/datum/action/item_action/removeAPCs/Trigger()
+ var/list/areas = list()
+ for (var/area/a in owner.siliconaccessareas)
+ areas[a.name] = a
+ var/removeAPC = input("Select an APC to remove:","Remove APC Control",1) as null|anything in areas
+ if (!removeAPC)
+ return
+ var/area/area = areas[removeAPC]
+ var/obj/machinery/power/apc/apc = area.get_apc()
+ if (!apc || !(area in owner.siliconaccessareas))
+ return
+ apc.hijacker = null
+ apc.update_icon()
+ apc.set_hijacked_lighting()
+ owner.toggleSiliconAccessArea(area)
+
+/datum/action/item_action/accessAPCs
+ name = "Access APC Interface"
+ desc = "Open the APC's interface."
+ icon_icon = 'icons/obj/implants.dmi'
+ button_icon_state = "hijacky"
+
+/datum/action/item_action/accessAPCs/Trigger()
+ var/list/areas = list()
+ for (var/area/a in owner.siliconaccessareas)
+ areas[a.name] = a
+ var/accessAPC = input("Select an APC to access:","Access APC Interface",1) as null|anything in areas
+ if (!accessAPC)
+ return
+ var/area/area = areas[accessAPC]
+ var/obj/machinery/power/apc/apc = area.get_apc()
+ if (!apc || !(area in owner.siliconaccessareas))
+ return
+ apc.ui_interact(owner)
+
+/datum/action/item_action/stealthmodetoggle
+ name = "Toggle Stealth Mode"
+ desc = "Toggles the stealth mode on the hijack implant."
+ icon_icon = 'icons/obj/implants.dmi'
+ button_icon_state = "hijackz"
+
+/datum/action/item_action/stealthmodetoggle/Trigger()
+ var/obj/item/implant/hijack/H = target
+ if (!istype(H))
+ return
+ if (H.stealthcooldown > world.time)
+ to_chat(owner,"The hijack implant's stealth mode toggle is still rebooting! ")
+ return
+ H.stealthmode = !H.stealthmode
+ for (var/area/area in H.imp_in.siliconaccessareas)
+ var/obj/machinery/power/apc/apc = area.get_apc()
+ if (apc)
+ apc.set_hijacked_lighting()
+ apc.update_icon()
+ H.stealthcooldown = world.time + 15 SECONDS
+ H.toggle_eyes()
+ to_chat(owner,"You toggle the hijack implant's stealthmode [H.stealthmode ? "on" : "off"]. ")
+
/datum/action/item_action/flash
name = "Flash"
@@ -761,3 +825,11 @@
target.layer = old_layer
target.plane = old_plane
current_button.appearance_cache = target.appearance
+
+/proc/get_action_of_type(mob/M, var/action_type)
+ if(!M.actions || !ispath(action_type, /datum/action))
+ return
+ for(var/datum/action/A in M.actions)
+ if(istype(A, action_type))
+ return A
+ return
\ No newline at end of file
diff --git a/code/datums/components/crafting/craft.dm b/code/datums/components/crafting/craft.dm
index 8e42c48a8a..5c21801c14 100644
--- a/code/datums/components/crafting/craft.dm
+++ b/code/datums/components/crafting/craft.dm
@@ -16,41 +16,43 @@
var/viewing_category = 1 //typical powergamer starting on the Weapons tab
var/viewing_subcategory = 1
var/list/categories = list(
- CAT_WEAPONRY,
- CAT_ROBOT,
- CAT_MISC,
- CAT_PRIMAL,
- CAT_FOOD,
- CAT_CLOTHING)
- var/list/subcategories = list(
- list( //Weapon subcategories
- CAT_WEAPON,
- CAT_AMMO),
- CAT_NONE, //Robot subcategories
- CAT_NONE, //Misc subcategories
- CAT_NONE, //Tribal subcategories
- list( //Food subcategories
- CAT_BREAD,
- CAT_BURGER,
- CAT_CAKE,
- CAT_EGG,
- CAT_FISH,
- CAT_ICE, //Called Frozen
- CAT_MEAT,
- CAT_MISCFOOD,
- CAT_PASTRY,
- CAT_PIE,
- CAT_PIZZA,
- CAT_SALAD,
- CAT_SANDWICH,
- CAT_SOUP,
- CAT_SPAGHETTI),
- CAT_NONE) //Clothing subcategories
+ CAT_WEAPONRY = list(
+ CAT_WEAPON,
+ CAT_AMMO,
+ ),
+ CAT_ROBOT = CAT_NONE,
+ CAT_MISC = CAT_NONE,
+ CAT_PRIMAL = CAT_NONE,
+ CAT_FOOD = list(
+ CAT_BREAD,
+ CAT_BURGER,
+ CAT_CAKE,
+ CAT_EGG,
+ CAT_FISH,
+ CAT_ICE,
+ CAT_MEAT,
+ CAT_MISCFOOD,
+ CAT_PASTRY,
+ CAT_PIE,
+ CAT_PIZZA,
+ CAT_SALAD,
+ CAT_SANDWICH,
+ CAT_SOUP,
+ CAT_SPAGHETTI,
+ ),
+ CAT_DRINK = CAT_NONE,
+ CAT_CLOTHING = CAT_NONE,
+ )
+ var/cur_category = CAT_NONE
+ var/cur_subcategory = CAT_NONE
var/datum/action/innate/crafting/button
var/display_craftable_only = FALSE
var/display_compact = TRUE
+
+
+
/* This is what procs do:
get_environment - gets a list of things accessable for crafting by user
get_surroundings - takes a list of things and makes a list of key-types to values-amounts of said type in the list
@@ -60,6 +62,9 @@
del_reqs - takes recipe and a user, loops over the recipes reqs var and tries to find everything in the list make by get_environment and delete it/add to parts list, then returns the said list
*/
+
+
+
/datum/component/personal_crafting/proc/check_contents(datum/crafting_recipe/R, list/contents)
contents = contents["other"]
main_loop:
@@ -77,11 +82,11 @@
continue main_loop
else
continue
- return 0
+ return FALSE
for(var/A in R.chem_catalysts)
if(contents[A] < R.chem_catalysts[A])
- return 0
- return 1
+ return FALSE
+ return TRUE
/datum/component/personal_crafting/proc/get_environment(mob/user)
. = list()
@@ -307,43 +312,65 @@
/datum/component/personal_crafting/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.not_incapacitated_turf_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
+ cur_category = categories[1]
+ if(islist(categories[cur_category]))
+ var/list/subcats = categories[cur_category]
+ cur_subcategory = subcats[1]
+ else
+ cur_subcategory = CAT_NONE
ui = new(user, src, ui_key, "personal_crafting", "Crafting Menu", 700, 800, master_ui, state)
ui.open()
/datum/component/personal_crafting/ui_data(mob/user)
var/list/data = list()
- var/list/subs = list()
- var/cur_subcategory = CAT_NONE
- var/cur_category = categories[viewing_category]
- if (islist(subcategories[viewing_category]))
- subs = subcategories[viewing_category]
- cur_subcategory = subs[viewing_subcategory]
data["busy"] = busy
- data["prev_cat"] = categories[prev_cat()]
- data["prev_subcat"] = subs[prev_subcat()]
data["category"] = cur_category
data["subcategory"] = cur_subcategory
- data["next_cat"] = categories[next_cat()]
- data["next_subcat"] = subs[next_subcat()]
data["display_craftable_only"] = display_craftable_only
data["display_compact"] = display_compact
var/list/surroundings = get_surroundings(user)
- var/list/can_craft = list()
- var/list/cant_craft = list()
+ var/list/craftability = list()
for(var/rec in GLOB.crafting_recipes)
var/datum/crafting_recipe/R = rec
+
if(!R.always_availible && !(R.type in user?.mind?.learned_recipes)) //User doesn't actually know how to make this.
continue
+
if((R.category != cur_category) || (R.subcategory != cur_subcategory))
continue
- if(check_contents(R, surroundings))
- can_craft += list(build_recipe_data(R))
+
+ craftability["[REF(R)]"] = check_contents(R, surroundings)
+
+ data["craftability"] = craftability
+ return data
+
+/datum/component/personal_crafting/ui_static_data(mob/user)
+ var/list/data = list()
+
+ var/list/crafting_recipes = list()
+ for(var/rec in GLOB.crafting_recipes)
+ var/datum/crafting_recipe/R = rec
+
+ if(R.name == "") //This is one of the invalid parents that sneaks in
+ continue
+
+ if(!R.always_availible && !(R.type in user?.mind?.learned_recipes)) //User doesn't actually know how to make this.
+ continue
+
+ if(isnull(crafting_recipes[R.category]))
+ crafting_recipes[R.category] = list()
+
+ if(R.subcategory == CAT_NONE)
+ crafting_recipes[R.category] += list(build_recipe_data(R))
else
- cant_craft += list(build_recipe_data(R))
- data["can_craft"] = can_craft
- data["cant_craft"] = cant_craft
+ if(isnull(crafting_recipes[R.category][R.subcategory]))
+ crafting_recipes[R.category][R.subcategory] = list()
+ crafting_recipes[R.category]["has_subcats"] = TRUE
+ crafting_recipes[R.category][R.subcategory] += list(build_recipe_data(R))
+
+ data["crafting_recipes"] = crafting_recipes
return data
@@ -361,60 +388,21 @@
else
to_chat(usr, "Construction failed[fail_msg] ")
busy = FALSE
- if("forwardCat") //Meow
- viewing_category = next_cat(FALSE)
- . = TRUE
- if("backwardCat")
- viewing_category = prev_cat(FALSE)
- . = TRUE
- if("forwardSubCat")
- viewing_subcategory = next_subcat()
- . = TRUE
- if("backwardSubCat")
- viewing_subcategory = prev_subcat()
- . = TRUE
if("toggle_recipes")
display_craftable_only = !display_craftable_only
. = TRUE
if("toggle_compact")
display_compact = !display_compact
. = TRUE
-
-//Next works nicely with modular arithmetic
-/datum/component/personal_crafting/proc/next_cat(readonly = TRUE)
- if (!readonly)
- viewing_subcategory = 1
- . = viewing_category % categories.len + 1
-
-/datum/component/personal_crafting/proc/next_subcat()
- if(islist(subcategories[viewing_category]))
- var/list/subs = subcategories[viewing_category]
- . = viewing_subcategory % subs.len + 1
-
-
-//Previous can go fuck itself
-/datum/component/personal_crafting/proc/prev_cat(readonly = TRUE)
- if (!readonly)
- viewing_subcategory = 1
- if(viewing_category == categories.len)
- . = viewing_category-1
- else
- . = viewing_category % categories.len - 1
- if(. <= 0)
- . = categories.len
-
-/datum/component/personal_crafting/proc/prev_subcat()
- if(islist(subcategories[viewing_category]))
- var/list/subs = subcategories[viewing_category]
- if(viewing_subcategory == subs.len)
- . = viewing_subcategory-1
- else
- . = viewing_subcategory % subs.len - 1
- if(. <= 0)
- . = subs.len
- else
- . = null
-
+ if("set_category")
+ if(!isnull(params["category"]))
+ cur_category = params["category"]
+ if(!isnull(params["subcategory"]))
+ if(params["subcategory"] == "0")
+ cur_subcategory = ""
+ else
+ cur_subcategory = params["subcategory"]
+ . = TRUE
/datum/component/personal_crafting/proc/build_recipe_data(datum/crafting_recipe/R)
var/list/data = list()
@@ -455,4 +443,3 @@
if(!learned_recipes)
learned_recipes = list()
learned_recipes |= R
-
\ No newline at end of file
diff --git a/code/datums/components/crafting/recipes/recipes_primal.dm b/code/datums/components/crafting/recipes/recipes_primal.dm
index 1be479e4e1..1fc684eddc 100644
--- a/code/datums/components/crafting/recipes/recipes_primal.dm
+++ b/code/datums/components/crafting/recipes/recipes_primal.dm
@@ -1,10 +1,3 @@
-/datum/crafting_recipe/bonearmor
- name = "Bone Armor"
- result = /obj/item/clothing/suit/armor/bone
- time = 30
- reqs = list(/obj/item/stack/sheet/bone = 6)
- category = CAT_PRIMAL
-
/datum/crafting_recipe/bonetalisman
name = "Bone Talisman"
result = /obj/item/clothing/accessory/talisman
@@ -29,13 +22,6 @@
/obj/item/stack/sheet/sinew = 1)
category = CAT_PRIMAL
-/datum/crafting_recipe/skullhelm
- name = "Skull Helmet"
- result = /obj/item/clothing/head/helmet/skull
- time = 30
- reqs = list(/obj/item/stack/sheet/bone = 4)
- category = CAT_PRIMAL
-
/datum/crafting_recipe/goliathcloak
name = "Goliath Cloak"
result = /obj/item/clothing/suit/hooded/cloak/goliath
@@ -62,13 +48,6 @@
/obj/item/stack/sheet/sinew = 2)
category = CAT_PRIMAL
-/datum/crafting_recipe/bonedagger
- name = "Bone Dagger"
- result = /obj/item/kitchen/knife/combat/bone
- time = 20
- reqs = list(/obj/item/stack/sheet/bone = 2)
- category = CAT_PRIMAL
-
/datum/crafting_recipe/bonespear
name = "Bone Spear"
result = /obj/item/twohanded/bonespear
diff --git a/code/datums/components/storage/concrete/pockets.dm b/code/datums/components/storage/concrete/pockets.dm
index 9c8622d16e..4d3ecc8d17 100644
--- a/code/datums/components/storage/concrete/pockets.dm
+++ b/code/datums/components/storage/concrete/pockets.dm
@@ -56,7 +56,7 @@
/obj/item/scalpel, /obj/item/reagent_containers/syringe, /obj/item/dnainjector,
/obj/item/reagent_containers/hypospray/medipen, /obj/item/reagent_containers/dropper,
/obj/item/implanter, /obj/item/screwdriver, /obj/item/weldingtool/mini,
- /obj/item/firing_pin, /obj/item/gun/ballistic/automatic/pistol
+ /obj/item/firing_pin, /obj/item/gun/ballistic/automatic/pistol, /obj/item/gun/ballistic/automatic/magrifle/pistol
))
/datum/component/storage/concrete/pockets/shoes/clown/Initialize()
diff --git a/code/datums/components/uplink.dm b/code/datums/components/uplink.dm
index 5057253522..d467f66b6a 100644
--- a/code/datums/components/uplink.dm
+++ b/code/datums/components/uplink.dm
@@ -25,6 +25,7 @@ GLOBAL_LIST_EMPTY(uplinks)
var/unlock_code
var/failsafe_code
var/datum/ui_state/checkstate
+ var/debug = FALSE
/datum/component/uplink/Initialize(_owner, _lockable = TRUE, _enabled = FALSE, datum/game_mode/_gamemode, starting_tc = 20, datum/ui_state/_checkstate)
if(!isitem(parent))
@@ -152,7 +153,7 @@ GLOBAL_LIST_EMPTY(uplinks)
if(I.restricted_roles.len)
var/is_inaccessible = 1
for(var/R in I.restricted_roles)
- if(R == user.mind.assigned_role)
+ if(R == user.mind.assigned_role || debug)
is_inaccessible = 0
if(is_inaccessible)
continue
@@ -294,4 +295,4 @@ GLOBAL_LIST_EMPTY(uplinks)
if(!T)
return
explosion(T,1,2,3)
- qdel(parent) //Alternatively could brick the uplink.
\ No newline at end of file
+ qdel(parent) //Alternatively could brick the uplink.
diff --git a/code/datums/diseases/advance/symptoms/heal.dm b/code/datums/diseases/advance/symptoms/heal.dm
index 2233100063..84d652b77d 100644
--- a/code/datums/diseases/advance/symptoms/heal.dm
+++ b/code/datums/diseases/advance/symptoms/heal.dm
@@ -448,9 +448,11 @@
symptom_delay_max = 1
passive_message = "Your skin glows faintly for a moment. "
var/cellular_damage = FALSE
- threshold_desc = "Transmission 6: Additionally heals cellular damage and toxin lovers. \
- Resistance 7: Increases healing speed."
-
+ threshold_desc = list(
+ "Transmission 6" = "Additionally heals cellular damage and toxin lovers.",
+ "Resistance 7" = "Increases healing speed.",
+ )
+
/datum/symptom/heal/radiation/Start(datum/disease/advance/A)
if(!..())
return
diff --git a/code/datums/elements/mob_holder.dm b/code/datums/elements/mob_holder.dm
new file mode 100644
index 0000000000..04f84ee008
--- /dev/null
+++ b/code/datums/elements/mob_holder.dm
@@ -0,0 +1,184 @@
+/datum/element/mob_holder
+ element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH
+ id_arg_index = 2
+ var/worn_state
+ var/alt_worn
+ var/right_hand
+ var/left_hand
+ var/inv_slots
+ var/proctype //if present, will be invoked on headwear generation.
+
+/datum/element/mob_holder/Attach(datum/target, _worn_state, _alt_worn, _right_hand, _left_hand, _inv_slots = NONE, _proctype)
+ . = ..()
+
+ if(!isliving(target))
+ return ELEMENT_INCOMPATIBLE
+
+ worn_state = _worn_state
+ alt_worn = _alt_worn
+ right_hand = _right_hand
+ left_hand = _left_hand
+ inv_slots = _inv_slots
+ proctype = _proctype
+
+ RegisterSignal(target, COMSIG_CLICK_ALT, .proc/mob_try_pickup)
+ RegisterSignal(target, COMSIG_PARENT_EXAMINE, .proc/on_examine)
+
+/datum/element/mob_holder/Detach(datum/source, force)
+ . = ..()
+ UnregisterSignal(source, COMSIG_CLICK_ALT)
+ UnregisterSignal(source, COMSIG_PARENT_EXAMINE)
+
+/datum/element/mob_holder/proc/on_examine(mob/living/source, mob/user, list/examine_list)
+ if(ishuman(user) && !istype(source.loc, /obj/item/clothing/head/mob_holder))
+ examine_list += "Looks like [source.p_they(TRUE)] can be picked up with Alt+Click ! "
+
+/datum/element/mob_holder/proc/mob_try_pickup(mob/living/source, mob/user)
+ if(!ishuman(user) || !user.Adjacent(source) || user.incapacitated())
+ return FALSE
+ if(user.get_active_held_item())
+ to_chat(user, "Your hands are full! ")
+ return FALSE
+ if(source.buckled)
+ to_chat(user, "[src] is buckled to something! ")
+ return FALSE
+ if(source == user)
+ to_chat(user, "You can't pick yourself up. ")
+ return FALSE
+ source.visible_message("[user] starts picking up [source]. ", \
+ "[user] starts picking you up! ")
+ if(!do_after(user, 20, target = source) || source.buckled)
+ return FALSE
+
+ source.visible_message("[user] picks up [source]! ", \
+ "[user] picks you up! ")
+ to_chat(user, "You pick [src] up. ")
+ source.drop_all_held_items()
+ var/obj/item/clothing/head/mob_holder/holder = new(get_turf(source), source, worn_state, alt_worn, right_hand, left_hand, inv_slots)
+ if(proctype)
+ INVOKE_ASYNC(src, proctype, source, holder, user)
+ user.put_in_hands(holder)
+ return TRUE
+
+/datum/element/mob_holder/proc/drone_worn_icon(mob/living/simple_animal/drone/D, obj/item/clothing/head/mob_holder/holder, mob/user)
+ var/new_state = "[D.visualAppearence]_hat"
+ holder.item_state = new_state
+ holder.icon_state = new_state
+
+
+//The item itself,
+/obj/item/clothing/head/mob_holder
+ name = "bugged mob"
+ desc = "Yell at coderbrush."
+ icon = null
+ alternate_worn_icon = 'icons/mob/animals_held.dmi'
+ righthand_file = 'icons/mob/animals_held_rh.dmi'
+ lefthand_file = 'icons/mob/animals_held_lh.dmi'
+ icon_state = ""
+ w_class = WEIGHT_CLASS_BULKY
+ var/mob/living/held_mob
+
+/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/target, worn_state, alt_worn, right_hand, left_hand, slots = NONE)
+ . = ..()
+
+ if(target)
+ assimilate(target)
+
+ if(alt_worn)
+ alternate_worn_icon = alt_worn
+ if(worn_state)
+ item_state = worn_state
+ icon_state = worn_state
+ if(left_hand)
+ lefthand_file = left_hand
+ if(right_hand)
+ righthand_file = right_hand
+ slot_flags = slots
+
+/obj/item/clothing/head/mob_holder/proc/assimilate(mob/living/target)
+ target.setDir(SOUTH)
+ held_mob = target
+ target.forceMove(src)
+ var/image/I = new //work around to retain the same appearance to the mob idependently from inhands/worn states.
+ I.appearance = target.appearance
+ I.override = TRUE
+ add_overlay(I)
+ name = target.name
+ desc = target.desc
+ switch(target.mob_size)
+ if(MOB_SIZE_TINY)
+ w_class = WEIGHT_CLASS_TINY
+ if(MOB_SIZE_SMALL)
+ w_class = WEIGHT_CLASS_NORMAL
+ if(MOB_SIZE_LARGE)
+ w_class = WEIGHT_CLASS_HUGE
+ RegisterSignal(src, COMSIG_CLICK_SHIFT, .proc/examine_held_mob)
+
+/obj/item/clothing/head/mob_holder/Destroy()
+ if(held_mob)
+ release()
+ return ..()
+
+/obj/item/clothing/head/mob_holder/proc/examine_held_mob(datum/source, mob/user)
+ held_mob.ShiftClick(user)
+ return COMPONENT_DENY_EXAMINATE
+
+/obj/item/clothing/head/mob_holder/Exited(atom/movable/AM, atom/newloc)
+ . = ..()
+ if(AM == held_mob)
+ held_mob.reset_perspective()
+ held_mob = null
+ qdel(src)
+
+/obj/item/clothing/head/mob_holder/Entered(atom/movable/AM, atom/newloc)
+ . = ..()
+ if(AM != held_mob)
+ var/destination = loc
+ if(isliving(loc)) //the mob is held or worn, drop things on the floor
+ destination = get_turf(loc)
+ AM.forceMove(destination)
+
+/obj/item/clothing/head/mob_holder/dropped()
+ . = ..()
+ if(held_mob && isturf(loc))//don't release on soft-drops
+ release()
+
+/obj/item/clothing/head/mob_holder/proc/release()
+ if(held_mob)
+ var/mob/living/L = held_mob
+ held_mob = null
+ L.forceMove(get_turf(L))
+ L.reset_perspective()
+ L.setDir(SOUTH)
+ qdel(src)
+
+/obj/item/clothing/head/mob_holder/relaymove(mob/user)
+ return
+
+/obj/item/clothing/head/mob_holder/container_resist()
+ if(isliving(loc))
+ var/mob/living/L = loc
+ L.visible_message("[src] escapes from [L]! ", "[src] escapes your grip! ")
+ release()
+
+/obj/item/clothing/head/mob_holder/assume_air(datum/gas_mixture/env)
+ var/atom/location = loc
+ if(!loc)
+ return //null
+ var/turf/T = get_turf(loc)
+ while(location != T)
+ location = location.loc
+ if(ismob(location))
+ return location.loc.assume_air(env)
+ return loc.assume_air(env)
+
+/obj/item/clothing/head/mob_holder/remove_air(amount)
+ var/atom/location = loc
+ if(!loc)
+ return //null
+ var/turf/T = get_turf(loc)
+ while(location != T)
+ location = location.loc
+ if(ismob(location))
+ return location.loc.remove_air(amount)
+ return loc.remove_air(amount)
diff --git a/code/datums/elements/wuv.dm b/code/datums/elements/wuv.dm
index bac7d1ff21..fffb90c681 100644
--- a/code/datums/elements/wuv.dm
+++ b/code/datums/elements/wuv.dm
@@ -1,6 +1,6 @@
/datum/element/wuv //D'awwwww
- element_flags = ELEMENT_BESPOKE
+ element_flags = ELEMENT_BESPOKE|ELEMENT_DETACH
id_arg_index = 2
//the for the me emote proc call when petted.
var/pet_emote
@@ -30,6 +30,10 @@
RegisterSignal(target, COMSIG_MOB_ATTACK_HAND, .proc/on_attack_hand)
+/datum/element/wuv/Detach(datum/source, force)
+ . = ..()
+ UnregisterSignal(source, COMSIG_MOB_ATTACK_HAND)
+
/datum/element/wuv/proc/on_attack_hand(datum/source, mob/user)
var/mob/living/L = source
diff --git a/code/datums/mind.dm b/code/datums/mind.dm
index a3c5979b6e..61d467a20d 100644
--- a/code/datums/mind.dm
+++ b/code/datums/mind.dm
@@ -458,6 +458,7 @@
var/list/allowed_types = list(
/datum/objective/assassinate,
+ /datum/objective/assassinate/once,
/datum/objective/maroon,
/datum/objective/debrain,
/datum/objective/protect,
diff --git a/code/datums/mood_events/generic_negative_events.dm b/code/datums/mood_events/generic_negative_events.dm
index 0b9b02af75..81ee5c3989 100644
--- a/code/datums/mood_events/generic_negative_events.dm
+++ b/code/datums/mood_events/generic_negative_events.dm
@@ -201,51 +201,52 @@
/datum/mood_event/vampcandle
description = "Something is making your mind feel... loose... \n"
- mood_change = -10
+ mood_change = -15
timeout = 1 MINUTES
/datum/mood_event/drankblood_bad
description = "I drank the blood of a lesser creature. Disgusting. \n"
mood_change = -4
- timeout = 900
+ timeout = 8 MINUTES
/datum/mood_event/drankblood_dead
description = "I drank dead blood. I am better than this. \n"
mood_change = -7
- timeout = 900
+ timeout = 10 MINUTES
/datum/mood_event/drankblood_synth
description = "I drank synthetic blood. What is wrong with me? \n"
mood_change = -7
- timeout = 900
+ timeout = 15 MINUTES
/datum/mood_event/drankkilled
description = "I drank from my victim until they died. I feel...less human. \n"
mood_change = -12
- timeout = 6000
+ timeout = 25 MINUTES
/datum/mood_event/madevamp
description = "A soul has been cursed to undeath by my own hand. \n"
mood_change = -10
- timeout = 10000
+ timeout = 30 MINUTES
/datum/mood_event/vampatefood
description = "Mortal nourishment no longer sustains me. I feel unwell. \n"
mood_change = -6
- timeout = 1000
+ timeout = 10 MINUTES
/datum/mood_event/daylight_1
description = "I slept poorly in a makeshift coffin during the day. \n"
mood_change = -3
- timeout = 1000
+ timeout = 10 MINUTES
-/datum/mood_event/nanite_sadness
- description = "+++++++HAPPINESS SUPPRESSION+++++++ \n"
- mood_change = -7
/datum/mood_event/daylight_2
description = "I have been scorched by the unforgiving rays of the sun. \n"
mood_change = -6
- timeout = 1200
+ timeout = 15 MINUTES
+
+/datum/mood_event/nanite_sadness
+ description = "+++++++HAPPINESS SUPPRESSION+++++++ \n"
+ mood_change = -7
/datum/mood_event/nanite_sadness/add_effects(message)
description = "+++++++[message]+++++++ \n"
diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm
index e1c185210e..2220fd4bd3 100644
--- a/code/datums/status_effects/debuffs.dm
+++ b/code/datums/status_effects/debuffs.dm
@@ -91,11 +91,11 @@
desc = "You've fallen asleep. Wait a bit and you should wake up. Unless you don't, considering how helpless you are."
icon_state = "asleep"
-/datum/status_effect/no_combat_mode/
+/datum/status_effect/no_combat_mode
id = "no_combat_mode"
- blocks_combatmode = TRUE
alert_type = null
status_type = STATUS_EFFECT_REPLACE
+ blocks_combatmode = TRUE
/datum/status_effect/no_combat_mode/on_creation(mob/living/new_owner, set_duration)
if(isnum(set_duration))
@@ -124,31 +124,54 @@
icon = 'icons/mob/actions/bloodsucker.dmi'
icon_state = "power_mez"
-/datum/status_effect/no_combat_mode/electrode
+/datum/status_effect/electrode
id = "tased"
+ var/slowdown = 1.5
+ var/slowdown_priority = 50 //to make sure the stronger effect overrides
+ var/affect_crawl = FALSE
+ var/nextmove_modifier = 1
+ var/stamdmg_per_ds = 1 //a 20 duration would do 20 stamdmg, disablers do 24 or something
+ var/last_tick = 0 //fastprocess processing speed is a goddamn sham, don't trust it.
-/datum/status_effect/no_combat_mode/electrode/on_creation(mob/living/new_owner, set_duration)
+/datum/status_effect/electrode/on_creation(mob/living/new_owner, set_duration)
if(isnum(set_duration)) //TODO, figure out how to grab from subtype
duration = set_duration
. = ..()
+ last_tick = world.time
+ if(iscarbon(owner))
+ var/mob/living/carbon/C = owner
+ if(C.combatmode)
+ C.toggle_combat_mode(TRUE)
+ C.add_movespeed_modifier("[MOVESPEED_ID_TASED_STATUS]_[id]", TRUE, priority = slowdown_priority, override = TRUE, multiplicative_slowdown = slowdown, blacklisted_movetypes = affect_crawl? NONE : CRAWLING)
+
+/datum/status_effect/electrode/on_remove()
+ if(iscarbon(owner))
+ var/mob/living/carbon/C = owner
+ C.remove_movespeed_modifier("[MOVESPEED_ID_TASED_STATUS]_[id]")
+ . = ..()
+
+/datum/status_effect/electrode/tick()
+ var/diff = world.time - last_tick
+ if(owner)
+ owner.adjustStaminaLoss(max(0, stamdmg_per_ds * diff)) //if you really want to try to stamcrit someone with a taser alone, you can, but it'll take time and good timing.
+ last_tick = world.time
+
+/datum/status_effect/electrode/nextmove_modifier() //why is this a proc. its no big deal since this doesnt get called often at all but literally w h y
+ return nextmove_modifier
+
+/datum/status_effect/electrode/no_combat_mode
+ id = "tased_strong"
+ slowdown = 8
+ slowdown_priority = 100
+ nextmove_modifier = 2
+ blocks_combatmode = TRUE
+
+/datum/status_effect/electrode/no_combat_mode/on_creation(mob/living/new_owner, set_duration)
+ . = ..()
if(iscarbon(owner))
var/mob/living/carbon/C = owner
if(C.combatmode)
C.toggle_combat_mode(TRUE)
- C.add_movespeed_modifier(MOVESPEED_ID_TASED_STATUS, TRUE, override = TRUE, multiplicative_slowdown = 8)
-
-/datum/status_effect/no_combat_mode/electrode/on_remove()
- if(iscarbon(owner))
- var/mob/living/carbon/C = owner
- C.remove_movespeed_modifier(MOVESPEED_ID_TASED_STATUS)
- . = ..()
-
-/datum/status_effect/no_combat_mode/electrode/tick()
- if(owner)
- owner.adjustStaminaLoss(5) //if you really want to try to stamcrit someone with a taser alone, you can, but it'll take time and good timing.
-
-/datum/status_effect/no_combat_mode/electrode/nextmove_modifier() //why is this a proc. its no big deal since this doesnt get called often at all but literally w h y
- return 2
//OTHER DEBUFFS
/datum/status_effect/his_wrath //does minor damage over time unless holding His Grace
diff --git a/code/datums/traits/_quirk.dm b/code/datums/traits/_quirk.dm
index d68b11135f..c6466fdd96 100644
--- a/code/datums/traits/_quirk.dm
+++ b/code/datums/traits/_quirk.dm
@@ -8,6 +8,7 @@
var/gain_text
var/lose_text
var/medical_record_text //This text will appear on medical records for the trait. Not yet implemented
+ var/antag_removal_text // Text will be given to the quirk holder if they get an antag that has it blacklisted.
var/mood_quirk = FALSE //if true, this quirk affects mood and is unavailable if moodlets are disabled
var/mob_trait //if applicable, apply and remove this mob trait
var/mob/living/quirk_holder
diff --git a/code/datums/traits/negative.dm b/code/datums/traits/negative.dm
index b19c6a71f7..b2177a860a 100644
--- a/code/datums/traits/negative.dm
+++ b/code/datums/traits/negative.dm
@@ -6,6 +6,7 @@
value = -2
gain_text = "You feel your vigor slowly fading away. "
lose_text = "You feel vigorous again. "
+ antag_removal_text = "Your antagonistic nature has removed your blood deficiency."
medical_record_text = "Patient requires regular treatment for blood loss due to low production of blood."
/datum/quirk/blooddeficiency/on_process()
@@ -38,6 +39,8 @@
var/obj/item/heirloom
var/where
+GLOBAL_LIST_EMPTY(family_heirlooms)
+
/datum/quirk/family_heirloom/on_spawn()
var/mob/living/carbon/human/H = quirk_holder
var/obj/item/heirloom_type
@@ -76,6 +79,7 @@
/obj/item/lighter,
/obj/item/dice/d20)
heirloom = new heirloom_type(get_turf(quirk_holder))
+ GLOB.family_heirlooms += heirloom
var/list/slots = list(
"in your left pocket" = SLOT_L_STORE,
"in your right pocket" = SLOT_R_STORE,
@@ -140,9 +144,8 @@
/datum/quirk/nearsighted/on_spawn()
var/mob/living/carbon/human/H = quirk_holder
var/obj/item/clothing/glasses/regular/glasses = new(get_turf(H))
- H.put_in_hands(glasses)
- H.equip_to_slot(glasses, SLOT_GLASSES)
- H.regenerate_icons() //this is to remove the inhand icon, which persists even if it's not in their hands
+ if(!H.equip_to_slot_if_possible(glasses, SLOT_GLASSES))
+ H.put_in_hands(glasses)
/datum/quirk/nyctophobia
name = "Nyctophobia"
@@ -188,11 +191,7 @@
gain_text = "You feel repulsed by the thought of violence! "
lose_text = "You think you can defend yourself again. "
medical_record_text = "Patient is unusually pacifistic and cannot bring themselves to cause physical harm."
-
-/datum/quirk/nonviolent/on_process()
- if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums))
- to_chat(quirk_holder, "Your antagonistic nature has caused you to renounce your pacifism. ")
- qdel(src)
+ antag_removal_text = "Your antagonistic nature has caused you to renounce your pacifism."
/datum/quirk/paraplegic
name = "Paraplegic"
@@ -355,6 +354,7 @@
gain_text = "You find yourself unable to speak! "
lose_text = "You feel a growing strength in your vocal chords. "
medical_record_text = "Functionally mute, patient is unable to use their voice in any capacity."
+ antag_removal_text = "Your antagonistic nature has caused your voice to be heard."
var/datum/brain_trauma/severe/mute/mute
/datum/quirk/mute/add()
@@ -366,11 +366,6 @@
var/mob/living/carbon/human/H = quirk_holder
H?.cure_trauma_type(mute, TRAUMA_RESILIENCE_ABSOLUTE)
-/datum/quirk/mute/on_process()
- if(quirk_holder.mind && LAZYLEN(quirk_holder.mind.antag_datums))
- to_chat(quirk_holder, "Your antagonistic nature has caused your voice to be heard. ")
- qdel(src)
-
/datum/quirk/unstable
name = "Unstable"
desc = "Due to past troubles, you are unable to recover your sanity if you lose it. Be very careful managing your mood!"
diff --git a/code/datums/wires/airlock.dm b/code/datums/wires/airlock.dm
index 315cfa59d6..b6699540c3 100644
--- a/code/datums/wires/airlock.dm
+++ b/code/datums/wires/airlock.dm
@@ -52,7 +52,7 @@
/datum/wires/airlock/interactable(mob/user)
var/obj/machinery/door/airlock/A = holder
- if(!issilicon(user) && A.isElectrified() && A.shock(user, 100))
+ if(!A.hasSiliconAccessInArea(user) && A.isElectrified() && A.shock(user, 100))
return FALSE
if(A.panel_open)
return TRUE
diff --git a/code/datums/wires/vending.dm b/code/datums/wires/vending.dm
index 0c66f26a92..114791e873 100644
--- a/code/datums/wires/vending.dm
+++ b/code/datums/wires/vending.dm
@@ -12,7 +12,7 @@
/datum/wires/vending/interactable(mob/user)
var/obj/machinery/vending/V = holder
- if(!issilicon(user) && V.seconds_electrified && V.shock(user, 100))
+ if(!V.hasSiliconAccessInArea(user) && V.seconds_electrified && V.shock(user, 100))
return FALSE
if(V.panel_open)
return TRUE
diff --git a/code/game/atoms.dm b/code/game/atoms.dm
index 83117bad64..7e224080b9 100644
--- a/code/game/atoms.dm
+++ b/code/game/atoms.dm
@@ -6,6 +6,7 @@
var/flags_1 = NONE
var/interaction_flags_atom = NONE
+ var/ghost_flags = NONE
var/datum/reagents/reagents = null
//This atom's HUD (med/sec, etc) images. Associative list.
diff --git a/code/game/gamemodes/dynamic/dynamic.dm b/code/game/gamemodes/dynamic/dynamic.dm
index 821c819664..6ea357163f 100644
--- a/code/game/gamemodes/dynamic/dynamic.dm
+++ b/code/game/gamemodes/dynamic/dynamic.dm
@@ -41,7 +41,7 @@ GLOBAL_LIST_EMPTY(dynamic_forced_roundstart_ruleset)
// Forced threat level, setting this to zero or higher forces the roundstart threat to the value.
GLOBAL_VAR_INIT(dynamic_forced_threat_level, -1)
-GLOBAL_VAR_INIT(dynamic_storyteller_type, null)
+GLOBAL_VAR_INIT(dynamic_storyteller_type, /datum/dynamic_storyteller/classic)
/datum/game_mode/dynamic
name = "dynamic mode"
@@ -239,12 +239,20 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, null)
. += "Peaceful Waypoint "
. += "Your station orbits deep within controlled, core-sector systems and serves as a waypoint for routine traffic through Nanotrasen's trade empire. Due to the combination of high security, interstellar traffic, and low strategic value, it makes any direct threat of violence unlikely. Your primary enemies will be incompetence and bored crewmen: try to organize team-building events to keep staffers interested and productive. However, even deep in our territory there may be subversive elements, especially for such a high-value target as your station. Keep an eye out, but don't expect much trouble."
set_security_level(SEC_LEVEL_GREEN)
+ for(var/T in subtypesof(/datum/station_goal))
+ var/datum/station_goal/G = new T
+ if(!(G in station_goals))
+ station_goals += G
if(21 to 79)
var/perc_green = 100-round(100*((threat_level-21)/(79-21)))
if(prob(perc_green))
. += "Core Territory "
. += "Your station orbits within reliably mundane, secure space. Although Nanotrasen has a firm grip on security in your region, the valuable resources and strategic position aboard your station make it a potential target for infiltrations. Monitor crew for non-loyal behavior, but expect a relatively tame shift free of large-scale destruction. We expect great things from your station."
set_security_level(SEC_LEVEL_GREEN)
+ for(var/T in subtypesof(/datum/station_goal))
+ var/datum/station_goal/G = new T
+ if(!(G in station_goals))
+ station_goals += G
else if(prob(perc_green))
. += "Contested System "
. += "Your station's orbit passes along the edge of Nanotrasen's sphere of influence. While subversive elements remain the most likely threat against your station, hostile organizations are bolder here, where our grip is weaker. Exercise increased caution against elite Syndicate strike forces, or Executives forbid, some kind of ill-conceived unionizing attempt."
@@ -273,7 +281,7 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, null)
if(GLOB.security_level >= SEC_LEVEL_BLUE)
priority_announce("A summary has been copied and printed to all communications consoles.", "Security level elevated.", "intercept")
else
- priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no likely threats to [station_name()]. Have a secure shift!", "Security Report", "commandreport")
+ priority_announce("Thanks to the tireless efforts of our security and intelligence divisions, there are currently no likely threats to [station_name()]. All station construction projects have been authorized. Have a secure shift!", "Security Report", "commandreport")
// Yes, this is copy pasted from game_mode
/datum/game_mode/dynamic/check_finished(force_ending)
@@ -346,7 +354,8 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, null)
generate_threat()
storyteller.start_injection_cooldowns()
-
+ SSevents.frequency_lower = storyteller.event_frequency_lower // 6 minutes by default
+ SSevents.frequency_upper = storyteller.event_frequency_upper // 20 minutes by default
log_game("DYNAMIC: Dynamic Mode initialized with a Threat Level of... [threat_level]!")
initial_threat_level = threat_level
return TRUE
@@ -395,7 +404,7 @@ GLOBAL_VAR_INIT(dynamic_storyteller_type, null)
/datum/game_mode/dynamic/post_setup(report)
update_playercounts()
-
+
for(var/datum/dynamic_ruleset/roundstart/rule in executed_rules)
addtimer(CALLBACK(src, /datum/game_mode/dynamic/.proc/execute_roundstart_rule, rule), rule.delay)
..()
diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm
index f4e9971a05..f6755057e2 100644
--- a/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm
+++ b/code/game/gamemodes/dynamic/dynamic_rulesets_latejoin.dm
@@ -47,6 +47,8 @@
assigned += M.mind
M.mind.special_role = antag_flag
M.mind.add_antag_datum(antag_datum)
+ log_admin("[M.name] was made into a [name] by dynamic.")
+ message_admins("[M.name] was made into a [name] by dynamic.")
return TRUE
//////////////////////////////////////////////
@@ -72,12 +74,6 @@
property_weights = list("story_potential" = 2, "trust" = -1, "extended" = 1)
always_max_weight = TRUE
-/datum/dynamic_ruleset/latejoin/infiltrator/execute()
- . = ..()
- for(var/datum/mind/M in assigned)
- log_admin("[M.name] was made into a traitor by dynamic.")
- message_admins("[M.name] was made into a traitor by dynamic.")
-
//////////////////////////////////////////////
// //
// REVOLUTIONARY PROVOCATEUR //
@@ -225,3 +221,25 @@
log_admin("[M.name] was made into a bloodsucker by dynamic.")
message_admins("[M.name] was made into a bloodsucker by dynamic.")
return TRUE
+
+//////////////////////////////////////////////
+// //
+// COLLECTOR //
+// //
+//////////////////////////////////////////////
+
+/datum/dynamic_ruleset/latejoin/collector
+ name = "Contraband Collector"
+ config_tag = "latejoin_collector"
+ antag_datum = /datum/antagonist/collector
+ antag_flag = ROLE_MINOR_ANTAG
+ restricted_roles = list("AI", "Cyborg")
+ protected_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
+ required_candidates = 1
+ weight = 5
+ cost = 1
+ requirements = list(10,10,10,10,10,10,10,10,10,10)
+ high_population_requirement = 10
+ repeatable = TRUE
+ flags = TRAITOR_RULESET
+ property_weights = list("story_potential" = 2, "trust" = -1, "extended" = 2)
diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
index 92a02f5920..abd560171e 100644
--- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
+++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm
@@ -494,7 +494,7 @@
high_population_requirement = 50
repeatable_weight_decrease = 2
repeatable = TRUE
- property_weights = list("story_potential" = 1, "trust" = 1, "extended" = 1, "valid" = 2, "integrity" = 2)
+ property_weights = list("story_potential" = 1, "trust" = 1, "extended" = 1, "valid" = 2, "integrity" = 1)
var/list/spawn_locs = list()
/datum/dynamic_ruleset/midround/from_ghosts/nightmare/execute()
diff --git a/code/game/gamemodes/dynamic/dynamic_storytellers.dm b/code/game/gamemodes/dynamic/dynamic_storytellers.dm
index afa6ed8ba7..303c436f99 100644
--- a/code/game/gamemodes/dynamic/dynamic_storytellers.dm
+++ b/code/game/gamemodes/dynamic/dynamic_storytellers.dm
@@ -1,5 +1,6 @@
/datum/dynamic_storyteller
var/name = "none"
+ var/config_tag = null
var/desc = "A coder's idiocy."
var/list/property_weights = list()
var/curve_centre = 0
@@ -7,6 +8,8 @@
var/forced_threat_level = -1
var/flags = 0
var/weight = 3 // how many rounds need to have been recently played for this storyteller to be left out of the vote
+ var/event_frequency_lower = 6 MINUTES
+ var/event_frequency_upper = 20 MINUTES
var/datum/game_mode/dynamic/mode = null
/**
@@ -20,14 +23,6 @@ Property weights are:
"conversion" -- Basically a bool. Conversion antags, well, convert. It's its own class for a good reason.
*/
-/datum/dynamic_storyteller/New()
- ..()
- if (istype(SSticker.mode, /datum/game_mode/dynamic))
- mode = SSticker.mode
- GLOB.dynamic_curve_centre = curve_centre
- GLOB.dynamic_curve_width = curve_width
- GLOB.dynamic_forced_threat_level = forced_threat_level
-
/datum/dynamic_storyteller/proc/start_injection_cooldowns()
var/latejoin_injection_cooldown_middle = 0.5*(GLOB.dynamic_first_latejoin_delay_max + GLOB.dynamic_first_latejoin_delay_min)
mode.latejoin_injection_cooldown = round(CLAMP(EXP_DISTRIBUTION(latejoin_injection_cooldown_middle), GLOB.dynamic_first_latejoin_delay_min, GLOB.dynamic_first_latejoin_delay_max)) + world.time
@@ -42,7 +37,28 @@ Property weights are:
return
/datum/dynamic_storyteller/proc/on_start()
- return
+ if (istype(SSticker.mode, /datum/game_mode/dynamic))
+ mode = SSticker.mode
+ GLOB.dynamic_curve_centre = curve_centre
+ GLOB.dynamic_curve_width = curve_width
+ if(flags & USE_PREF_WEIGHTS)
+ var/voters = 0
+ var/mean = 0
+ for(var/client/c in GLOB.clients)
+ var/vote = c.prefs.preferred_chaos
+ if(vote)
+ voters += 1
+ switch(vote)
+ if(CHAOS_NONE)
+ mean -= 5
+ if(CHAOS_LOW)
+ mean -= 2.5
+ if(CHAOS_HIGH)
+ mean += 2.5
+ if(CHAOS_MAX)
+ mean += 5
+ GLOB.dynamic_curve_centre += (mean/voters)
+ GLOB.dynamic_forced_threat_level = forced_threat_level
/datum/dynamic_storyteller/proc/get_midround_cooldown()
var/midround_injection_cooldown_middle = 0.5*(GLOB.dynamic_midround_delay_max + GLOB.dynamic_midround_delay_min)
@@ -154,12 +170,15 @@ Property weights are:
/datum/dynamic_storyteller/cowabunga
name = "Chaotic"
+ config_tag = "chaotic"
curve_centre = 10
desc = "Chaos: high. Variation: high. Likely antags: clock cult, revs, wizard."
property_weights = list("extended" = -1, "chaos" = 10)
- weight = 2
+ weight = 1
+ event_frequency_lower = 2 MINUTES
+ event_frequency_upper = 10 MINUTES
flags = WAROPS_ALWAYS_ALLOWED
- var/refund_cooldown
+ var/refund_cooldown = 0
/datum/dynamic_storyteller/cowabunga/get_midround_cooldown()
return ..() / 4
@@ -169,12 +188,13 @@ Property weights are:
/datum/dynamic_storyteller/cowabunga/do_process()
if(refund_cooldown < world.time)
- mode.refund_threat(10)
- mode.log_threat("Cowabunga it is. Refunded 10 threat. Threat is now [mode.threat].")
- refund_cooldown = world.time + 300 SECONDS
+ mode.refund_threat(20)
+ mode.log_threat("Cowabunga it is. Refunded 20 threat. Threat is now [mode.threat].")
+ refund_cooldown = world.time + 600 SECONDS
/datum/dynamic_storyteller/team
name = "Teamwork"
+ config_tag = "teamwork"
desc = "Chaos: high. Variation: low. Likely antags: nukies, clockwork cult, wizard, blob, xenomorph."
curve_centre = 2
curve_width = 1.5
@@ -187,6 +207,7 @@ Property weights are:
/datum/dynamic_storyteller/conversion
name = "Conversion"
+ config_tag = "conversion"
desc = "Chaos: high. Variation: medium. Likely antags: cults, bloodsuckers, revs."
curve_centre = 3
curve_width = 1
@@ -196,24 +217,33 @@ Property weights are:
/datum/dynamic_storyteller/classic
name = "Random"
+ config_tag = "random"
desc = "Chaos: varies. Variation: highest. No special weights attached."
weight = 6
+ flags = USE_PREF_WEIGHTS
curve_width = 4
/datum/dynamic_storyteller/memes
name = "Story"
+ config_tag = "story"
desc = "Chaos: varies. Variation: high. Likely antags: abductors, nukies, wizard, traitor."
+ weight = 4
+ flags = USE_PREF_WEIGHTS
curve_width = 4
property_weights = list("story_potential" = 10)
/datum/dynamic_storyteller/suspicion
name = "Intrigue"
+ config_tag = "intrigue"
desc = "Chaos: low. Variation: high. Likely antags: traitor, bloodsucker. Rare: revs, blood cult."
+ weight = 4
+ flags = USE_PREF_WEIGHTS
curve_width = 4
property_weights = list("trust" = -5)
/datum/dynamic_storyteller/liteextended
name = "Calm"
+ config_tag = "calm"
desc = "Chaos: low. Variation: medium. Likely antags: bloodsuckers, traitors, sentient disease, revenant."
curve_centre = -5
curve_width = 0.5
@@ -226,10 +256,12 @@ Property weights are:
/datum/dynamic_storyteller/extended
name = "Extended"
+ config_tag = "extended"
desc = "Chaos: none. Variation: none. Likely antags: none."
curve_centre = -20
- weight = 2
+ weight = 0
curve_width = 0.5
/datum/dynamic_storyteller/extended/on_start()
+ ..()
GLOB.dynamic_forced_extended = TRUE
diff --git a/code/game/gamemodes/gangs/gangs.dm b/code/game/gamemodes/gangs/gangs.dm
index 9151107d6f..0dc4a520ef 100644
--- a/code/game/gamemodes/gangs/gangs.dm
+++ b/code/game/gamemodes/gangs/gangs.dm
@@ -6,7 +6,8 @@ GLOBAL_LIST_EMPTY(gangs)
name = "gang war"
config_tag = "gang"
antag_flag = ROLE_GANG
- restricted_jobs = list("Security Officer", "Warden", "Detective", "AI", "Cyborg","Captain", "Head of Personnel", "Head of Security")
+ restricted_jobs = list("AI", "Cyborg")
+ protected_jobs = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster")
required_players = 15
required_enemies = 0
recommended_enemies = 2
diff --git a/code/game/gamemodes/objective.dm b/code/game/gamemodes/objective.dm
index b7003e4f1e..459ff2f3d6 100644
--- a/code/game/gamemodes/objective.dm
+++ b/code/game/gamemodes/objective.dm
@@ -9,9 +9,10 @@ GLOBAL_LIST_EMPTY(objectives)
var/explanation_text = "Nothing" //What that person is supposed to do.
var/team_explanation_text //For when there are multiple owners.
var/datum/mind/target = null //If they are focused on a particular person.
- var/target_amount = 0 //If they are focused on a particular number. Steal objectives have their own counter.
- var/completed = 0 //currently only used for custom objectives.
- var/martyr_compatible = 0 //If the objective is compatible with martyr objective, i.e. if you can still do it while dead.
+ var/target_amount = FALSE //If they are focused on a particular number. Steal objectives have their own counter.
+ var/completed = FALSE //currently only used for custom objectives.
+ var/completable = TRUE //Whether this objective shows greentext when completed
+ var/martyr_compatible = FALSE //If the objective is compatible with martyr objective, i.e. if you can still do it while dead.
/datum/objective/New(var/text)
GLOB.objectives += src // CITADEL EDIT FOR CRYOPODS
@@ -172,6 +173,26 @@ GLOBAL_LIST_EMPTY(objectives)
/datum/objective/assassinate/admin_edit(mob/admin)
admin_simple_target_pick(admin)
+/datum/objective/assassinate/once
+ name = "kill once"
+ var/won = FALSE
+
+/datum/objective/assassinate/once/update_explanation_text()
+ ..()
+ if(target && target.current)
+ explanation_text = "Kill [target.name], the [!target_role_type ? target.assigned_role : target.special_role]. You only need to kill them once; if they come back, you've still succeeded."
+ START_PROCESSING(SSprocessing,src)
+ else
+ explanation_text = "Free Objective"
+
+/datum/objective/assassinate/once/check_completion()
+ return won || ..()
+
+/datum/objective/assassinate/once/process()
+ won = check_completion()
+ if(won)
+ STOP_PROCESSING(SSprocessing,src)
+
/datum/objective/assassinate/internal
var/stolen = 0 //Have we already eliminated this target?
@@ -365,6 +386,28 @@ GLOBAL_LIST_EMPTY(objectives)
return FALSE
return TRUE
+/datum/objective/breakout
+ name = "breakout"
+ martyr_compatible = 1
+ var/target_role_type = 0
+ var/human_check = TRUE
+
+/datum/objective/breakout/check_completion()
+ return !target || considered_escaped(target)
+
+/datum/objective/breakout/find_target_by_role(role, role_type=0, invert=0)
+ if(!invert)
+ target_role_type = role_type
+ ..()
+ return target
+
+/datum/objective/breakout/update_explanation_text()
+ ..()
+ if(target && target.current)
+ explanation_text = "Make sure [target.name], the [!target_role_type ? target.assigned_role : target.special_role] escapes on the shuttle or an escape pod alive and without being in custody."
+ else
+ explanation_text = "Free Objective"
+
/datum/objective/escape/escape_with_identity
name = "escape with identity"
var/target_real_name // Has to be stored because the target's real_name can change over the course of the round
@@ -582,7 +625,6 @@ GLOBAL_LIST_EMPTY(possible_items_special)
explanation_text = "Do not give up or lose [targetinfo.name]."
steal_target = targetinfo.targetitem
-
/datum/objective/download
name = "download"
@@ -786,40 +828,10 @@ GLOBAL_LIST_EMPTY(possible_items_special)
/datum/objective/destroy/internal
var/stolen = FALSE //Have we already eliminated this target?
-/datum/objective/steal_five_of_type
- name = "steal five of"
- explanation_text = "Steal at least five items!"
- var/list/wanted_items = list(/obj/item)
-
-/datum/objective/steal_five_of_type/New()
- ..()
- wanted_items = typecacheof(wanted_items)
-
-/datum/objective/steal_five_of_type/summon_guns
- name = "steal guns"
- explanation_text = "Steal at least five guns!"
- wanted_items = list(/obj/item/gun)
-
-/datum/objective/steal_five_of_type/summon_magic
- name = "steal magic"
- explanation_text = "Steal at least five magical artefacts!"
- wanted_items = list(/obj/item/spellbook, /obj/item/gun/magic, /obj/item/clothing/suit/space/hardsuit/wizard, /obj/item/scrying, /obj/item/antag_spawner/contract, /obj/item/necromantic_stone)
-
-/datum/objective/steal_five_of_type/check_completion()
- var/list/datum/mind/owners = get_owners()
- var/stolen_count = 0
- for(var/datum/mind/M in owners)
- if(!isliving(M.current))
- continue
- var/list/all_items = M.current.GetAllContents() //this should get things in cheesewheels, books, etc.
- for(var/obj/I in all_items) //Check for wanted items
- if(is_type_in_typecache(I, wanted_items))
- stolen_count++
- return stolen_count >= 5
-
//Created by admin tools
/datum/objective/custom
name = "custom"
+ completable = FALSE
/datum/objective/custom/admin_edit(mob/admin)
var/expl = stripped_input(admin, "Custom objective:", "Objective", explanation_text)
@@ -997,4 +1009,147 @@ GLOBAL_LIST_EMPTY(possible_items_special)
command_staff_only = TRUE
+/datum/objective/hoard
+ name = "hoard"
+ var/obj/item/hoarded_item = null
+/datum/objective/hoard/get_target()
+ return hoarded_item
+
+/datum/objective/hoard/proc/set_target(obj/item/I)
+ if(I)
+ hoarded_item = I
+ explanation_text = "Keep [I] on your person at all times."
+ return hoarded_item
+ else
+ explanation_text = "Free objective"
+ return
+
+/datum/objective/hoard/check_completion()
+ var/list/datum/mind/owners = get_owners()
+ if(!hoarded_item)
+ return TRUE
+ for(var/datum/mind/M in owners)
+ if(!isliving(M.current))
+ continue
+
+ var/list/all_items = M.current.GetAllContents() //this should get things in cheesewheels, books, etc.
+
+ for(var/obj/I in all_items) //Check for items
+ if(I == hoarded_item)
+ return TRUE
+ return FALSE
+
+/datum/objective/hoard/heirloom
+ name = "steal heirloom"
+
+/datum/objective/hoard/heirloom/find_target()
+ set_target(pick(GLOB.family_heirlooms))
+
+GLOBAL_LIST_EMPTY(traitor_contraband)
+
+GLOBAL_LIST_EMPTY(cult_contraband)
+
+/datum/objective/hoard/collector
+ name = "Hoard contraband"
+
+/datum/objective/collector/New()
+ ..()
+ if(!GLOB.traitor_contraband.len)//Only need to fill the list when it's needed.
+ GLOB.traitor_contraband = list(/obj/item/card/emag/empty,/obj/item/clothing/glasses/phantomthief,/obj/item/clothing/gloves/chameleon/broken)
+ if(!GLOB.cult_contraband.len)
+ GLOB.cult_contraband = list(/obj/item/clockwork/slab,/obj/item/clockwork/component/belligerent_eye,/obj/item/clockwork/component/belligerent_eye/lens_gem,/obj/item/shuttle_curse,/obj/item/cult_shift)
+
+/datum/objective/hoard/collector/find_target()
+ var/obj/item/I
+ var/I_type
+ if(prob(50))
+ I_type = pick_n_take(GLOB.traitor_contraband) // always unique unless it's run out, in which case we refill it anyway
+ else
+ I_type = pick_n_take(GLOB.cult_contraband)
+ I = new I_type
+ I.forceMove(get_turf(owner))
+ if(ishuman(owner))
+ var/mob/living/carbon/human/H = owner
+ H.equip_in_one_of_slots(I, list("backpack" = SLOT_IN_BACKPACK))
+ hoarded_item = I
+
+
+
+GLOBAL_LIST_EMPTY(possible_sabotages)
+// For saboteurs. Go in and cause some trouble somewhere. Not necessarily breaking things, just sufficiently troublemaking.
+/datum/objective/sabotage
+ name = "sabotage"
+ var/datum/sabotage_objective/targetinfo = null //composition > inheritance.
+
+/datum/objective/sabotage/get_target()
+ return targetinfo.sabotage_type
+
+/datum/objective/sabotage/New()
+ ..()
+ if(!GLOB.possible_sabotages.len)//Only need to fill the list when it's needed.
+ for(var/I in subtypesof(/datum/sabotage_objective))
+ new I
+
+/datum/objective/sabotage/find_target()
+ var/list/datum/mind/owners = get_owners()
+ var/approved_targets = list()
+ check_sabotages:
+ for(var/datum/sabotage_objective/possible_sabotage in GLOB.possible_sabotages)
+ if(!is_unique_objective(possible_sabotage.sabotage_type) || possible_sabotage.check_conditions())
+ continue
+ for(var/datum/mind/M in owners)
+ if(M.current.mind.assigned_role in possible_sabotage.excludefromjob)
+ continue check_sabotages
+ approved_targets += possible_sabotage
+ return set_target(safepick(approved_targets))
+
+/datum/objective/sabotage/proc/set_target(datum/sabotage_objective/sabo)
+ if(sabo)
+ targetinfo = sabo
+ explanation_text = "[targetinfo.name]"
+ give_special_equipment(targetinfo.special_equipment)
+ return sabo
+ else
+ explanation_text = "Free objective"
+ return
+
+/datum/objective/sabotage/check_completion()
+ return targetinfo.check_conditions()
+
+/datum/objective/flavor
+ name = "flavor"
+ completable = FALSE
+ var/flavor_file
+
+/datum/objective/flavor/proc/get_flavor_list()
+ return world.file2list(flavor_file)
+
+/datum/objective/flavor/proc/forge_objective()
+ var/flavor_list = get_flavor_list()
+ explanation_text = pick(flavor_list)
+
+/datum/objective/flavor/traitor
+ name = "traitor flavor"
+ flavor_file = "strings/flavor_objectives/traitor.txt"
+
+/datum/objective/flavor/traitor/get_flavor_list()
+ . = ..()
+ switch(owner.assigned_role)
+ if("Station Engineer", "Atmospheric Technician")
+ . += world.file2list("strings/flavor_objectives/traitor/engineering.txt")
+ if("Medical Doctor","Chemist","Virologist","Geneticist")
+ . += world.file2list("strings/flavor_objectives/traitor/medical.txt")
+ if("Scientist","Roboticist","Geneticist")
+ . += world.file2list("strings/flavor_objectives/traitor/science.txt")
+ if("Assistant")
+ . += world.file2list("strings/flavor_objectives/traitor/assistant.txt")
+
+/datum/objective/flavor/ninja_helping
+ flavor_file = "strings/flavor_objectives/ninja_helping.txt"
+
+/datum/objective/flavor/ninja_syndie
+ flavor_file = "strings/flavor_objectives/ninja_syndie.txt"
+
+/datum/objective/flavor/wizard
+ flavor_file = "strings/flavor_objectives/wizard.txt"
diff --git a/code/game/gamemodes/objective_sabotage.dm b/code/game/gamemodes/objective_sabotage.dm
new file mode 100644
index 0000000000..248524f1d2
--- /dev/null
+++ b/code/game/gamemodes/objective_sabotage.dm
@@ -0,0 +1,107 @@
+/datum/sabotage_objective
+ var/name = "Free Objective"
+ var/sabotage_type = "nothing"
+ var/special_equipment = list()
+ var/list/excludefromjob = list()
+
+/datum/sabotage_objective/New()
+ ..()
+ if(sabotage_type!="nothing")
+ GLOB.possible_sabotages += src
+
+/datum/sabotage_objective/proc/check_conditions()
+ return TRUE
+
+/datum/sabotage_objective/processing
+ var/won = FALSE
+
+/datum/sabotage_objective/processing/New()
+ ..()
+ START_PROCESSING(SSprocessing, src)
+
+/datum/sabotage_objective/processing/proc/check_condition_processing()
+ return 100
+
+/datum/sabotage_objective/processing/process()
+ check_condition_processing()
+ if(won >= 100)
+ STOP_PROCESSING(SSprocessing,src)
+
+/datum/sabotage_objective/processing/check_conditions()
+ return won
+
+/datum/sabotage_objective/processing/power_sink
+ name = "Drain at least 1 gigajoule of power using a power sink."
+ sabotage_type = "powersink"
+ special_equipment = list(/obj/item/powersink)
+ var/sink_found = FALSE
+ var/count = 0
+
+/datum/sabotage_objective/processing/power_sink/check_condition_processing()
+ count += 1
+ if(count==10 || sink_found) // doesn't need to fire that often unless a sink exists
+ var/sink_found_this_time = FALSE
+ for(var/datum/powernet/PN in GLOB.powernets)
+ for(var/obj/item/powersink/sink in PN.nodes)
+ sink_found_this_time = TRUE
+ won = max(won,sink.power_drained/1e9)
+ sink_found = sink_found_this_time
+ count = 0
+ return FALSE
+
+/obj/item/paper/guides/antag/supermatter_sabotage
+ info = "Ways to sabotage a supermatter: \
+ \
+ Set the air alarm's operating mode to anything that isn't 'draught' (yes, anything, though 'off' works best). Or just smash the air alarm, that works too. \
+ Wrench a pipe (the junction to the cold loop is most effective, but some setups will robust through this no issue; best to try for multiple) \
+ Pump in as much carbon dioxide, oxygen, plasma or tritium as you can find (this will likely also cause a singularity or tesla delamination, so watch out!) \
+ Unset the filters on the cooling loop, or, perhaps more insidious, set them to oxygen/plasma. \
+ Deactivate the digital valve that sends the exhaust gases to space (note: only works on box station; others you must unwrench). \
+ There are many other ways; be creative! \
+ "
+
+/datum/sabotage_objective/processing/supermatter
+ name = "Sabotage the supermatter so that it goes under 50% integrity. If it is delaminated, you will fail."
+ sabotage_type = "supermatter"
+ special_equipment = list(/obj/item/paper/guides/antag/supermatter_sabotage)
+ var/list/supermatters = list()
+ excludefromjob = list("Chief Engineer", "Station Engineer", "Atmospheric Technician")
+
+/datum/sabotage_objective/processing/supermatter/check_condition_processing()
+ if(!supermatters.len)
+ supermatters = list()
+ for(var/obj/machinery/power/supermatter_crystal/S in GLOB.machines)
+ // Delaminating, not within coverage, not on a tile.
+ if (!isturf(S.loc) || !(is_station_level(S.z) || is_mining_level(S.z)))
+ continue
+ supermatters.Add(S)
+ for(var/obj/machinery/power/supermatter_crystal/S in supermatters) // you can win this with a wishgranter... lol.
+ won = max(1-((S.get_integrity()-50)/50),won)
+ return FALSE
+
+/datum/sabotage_objective/station_integrity
+ name = "Make sure the station is at less than 80% integrity by the end. Smash walls, windows etc. to reach this goal."
+ sabotage_type = "integrity"
+
+/datum/sabotage_objective/station_integrity/check_conditions()
+ return 5-(max(SSticker.station_integrity*4,320)/80)
+
+/datum/sabotage_objective/cloner
+ name = "Destroy all Nanotrasen cloning machines."
+ sabotage_type = "cloner"
+
+/datum/sabotage_objective/cloner/check_conditions()
+ return !(locate(/obj/machinery/clonepod) in GLOB.machines)
+
+/datum/sabotage_objective/ai_law
+ name = "Upload a hacked law to the AI."
+ sabotage_type = "ailaw"
+ special_equipment = list(/obj/item/aiModule/syndicate)
+ excludefromjob = list("Chief Engineer","Research Director","Head of Personnel","Captain","Chief Medical Officer","Head Of Security")
+
+/datum/sabotage_objective/ai_law/check_conditions()
+ for (var/i in GLOB.ai_list)
+ var/mob/living/silicon/ai/aiPlayer = i
+ if(aiPlayer.mind && length(aiPlayer.laws.hacked))
+ return TRUE
+ return FALSE
diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm
index b6dc09eb59..b5ab859797 100644
--- a/code/game/machinery/Sleeper.dm
+++ b/code/game/machinery/Sleeper.dm
@@ -182,7 +182,7 @@
/obj/machinery/sleeper/AltClick(mob/user)
. = ..()
- if(!user.canUseTopic(src, !issilicon(user)))
+ if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if(state_open)
close_machine()
diff --git a/code/game/machinery/_machinery.dm b/code/game/machinery/_machinery.dm
index d14444d217..9601264cde 100644
--- a/code/game/machinery/_machinery.dm
+++ b/code/game/machinery/_machinery.dm
@@ -229,7 +229,7 @@ Class Procs:
return !(stat & (NOPOWER|BROKEN|MAINT))
/obj/machinery/can_interact(mob/user)
- var/silicon = issiliconoradminghost(user)
+ var/silicon = hasSiliconAccessInArea(user) || IsAdminGhost(user)
if((stat & (NOPOWER|BROKEN)) && !(interaction_flags_machine & INTERACT_MACHINE_OFFLINE))
return FALSE
if(panel_open && !(interaction_flags_machine & INTERACT_MACHINE_OPEN))
@@ -242,7 +242,7 @@ Class Procs:
else
if(interaction_flags_machine & INTERACT_MACHINE_REQUIRES_SILICON)
return FALSE
- if(!Adjacent(user))
+ if(!Adjacent(user) && !isobserver(user))
var/mob/living/carbon/H = user
if(!(istype(H) && H.has_dna() && H.dna.check_mutation(TK)))
return FALSE
diff --git a/code/game/machinery/announcement_system.dm b/code/game/machinery/announcement_system.dm
index 56227cdd53..5a597f7280 100644
--- a/code/game/machinery/announcement_system.dm
+++ b/code/game/machinery/announcement_system.dm
@@ -105,7 +105,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
/obj/machinery/announcement_system/ui_interact(mob/user)
. = ..()
- if(!user.canUseTopic(src, !issilicon(user)))
+ if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if(stat & BROKEN)
visible_message("[src] buzzes. ", "You hear a faint buzz. ")
@@ -123,7 +123,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
/obj/machinery/announcement_system/Topic(href, href_list)
if(..())
return
- if(!usr.canUseTopic(src, !issilicon(usr)))
+ if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
if(stat & BROKEN)
visible_message("[src] buzzes. ", "You hear a faint buzz. ")
@@ -132,13 +132,13 @@ GLOBAL_LIST_EMPTY(announcement_systems)
if(href_list["ArrivalTopic"])
var/NewMessage = stripped_input(usr, "Enter in the arrivals announcement configuration.", "Arrivals Announcement Config", arrival)
- if(!usr.canUseTopic(src, !issilicon(usr)))
+ if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
if(NewMessage)
arrival = NewMessage
else if(href_list["NewheadTopic"])
var/NewMessage = stripped_input(usr, "Enter in the departmental head announcement configuration.", "Head Departmental Announcement Config", newhead)
- if(!usr.canUseTopic(src, !issilicon(usr)))
+ if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
if(NewMessage)
newhead = NewMessage
@@ -157,7 +157,7 @@ GLOBAL_LIST_EMPTY(announcement_systems)
. = attack_ai(user)
/obj/machinery/announcement_system/attack_ai(mob/user)
- if(!user.canUseTopic(src, !issilicon(user)))
+ if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if(stat & BROKEN)
to_chat(user, "[src]'s firmware appears to be malfunctioning! ")
diff --git a/code/game/machinery/computer/arcade/minesweeper.dm b/code/game/machinery/computer/arcade/minesweeper.dm
index 641ef1c9cd..3e32c4ceeb 100644
--- a/code/game/machinery/computer/arcade/minesweeper.dm
+++ b/code/game/machinery/computer/arcade/minesweeper.dm
@@ -304,12 +304,12 @@
/obj/machinery/computer/arcade/minesweeper/proc/custom_generation(mob/user)
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10) //Entered into the menu so ping sound
var/new_rows = input(user, "How many rows do you want? (Minimum: 4, Maximum: 30)", "Minesweeper Rows") as null|num
- if(!new_rows || !user.canUseTopic(src, !issilicon(user)))
+ if(!new_rows || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return FALSE
new_rows = CLAMP(new_rows + 1, 4, 30)
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
var/new_columns = input(user, "How many columns do you want? (Minimum: 4, Maximum: 50)", "Minesweeper Squares") as null|num
- if(!new_columns || !user.canUseTopic(src, !issilicon(user)))
+ if(!new_columns || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return FALSE
new_columns = CLAMP(new_columns + 1, 4, 50)
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
@@ -317,7 +317,7 @@
var/lower_limit = round(grid_area*0.156)
var/upper_limit = round(grid_area*0.85)
var/new_mine_limit = input(user, "How many mines do you want? (Minimum: [lower_limit], Maximum: [upper_limit])", "Minesweeper Mines") as null|num
- if(!new_mine_limit || !user.canUseTopic(src, !issilicon(user)))
+ if(!new_mine_limit || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return FALSE
playsound(loc, 'sound/arcade/minesweeper_menuselect.ogg', 50, 0, extrarange = -3, falloff = 10)
rows = new_rows
diff --git a/code/game/machinery/computer/camera.dm b/code/game/machinery/computer/camera.dm
index 1d54e8f772..211ff13486 100644
--- a/code/game/machinery/computer/camera.dm
+++ b/code/game/machinery/computer/camera.dm
@@ -36,7 +36,7 @@
return ..()
/obj/machinery/computer/security/can_interact(mob/user)
- if((!issilicon(user) && !Adjacent(user)) || is_blind(user) || !in_view_range(user, src))
+ if((!hasSiliconAccessInArea(user) && !Adjacent(user)) || is_blind(user) || !in_view_range(user, src))
return FALSE
return ..()
diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm
index 6703bae525..b0e80b63d2 100644
--- a/code/game/machinery/computer/card.dm
+++ b/code/game/machinery/computer/card.dm
@@ -171,7 +171,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
/obj/machinery/computer/card/AltClick(mob/user)
. = ..()
- if(!user.canUseTopic(src, !issilicon(user)) || !is_operational())
+ if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)) || !is_operational())
return
if(inserted_modify_id)
if(id_eject(user, inserted_modify_id))
@@ -360,7 +360,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
if(..())
return
- if(!usr.canUseTopic(src, !issilicon(usr)) || !is_operational())
+ if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)) || !is_operational())
usr.unset_machine()
usr << browse(null, "window=id_com")
return
@@ -392,7 +392,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
inserted_scan_id = id_to_insert
updateUsrDialog()
if ("auth")
- if ((!( authenticated ) && (inserted_scan_id || issilicon(usr)) || mode))
+ if ((!( authenticated ) && (inserted_scan_id || hasSiliconAccessInArea(usr)) || mode))
if (check_access(inserted_scan_id))
region_access = list()
head_subordinates = list()
@@ -426,7 +426,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
get_subordinates("Quartermaster")
if(region_access)
authenticated = 1
- else if ((!( authenticated ) && issilicon(usr)) && (!inserted_modify_id))
+ else if ((!( authenticated ) && hasSiliconAccessInArea(usr)) && (!inserted_modify_id))
to_chat(usr, "You can't modify an ID without an ID inserted to modify! Once one is in the modify slot on the computer, you can log in. ")
if ("logout")
region_access = null
@@ -481,7 +481,7 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
if ("reg")
if (authenticated)
var/t2 = inserted_modify_id
- if ((authenticated && inserted_modify_id == t2 && (in_range(src, usr) || issilicon(usr)) && isturf(loc)))
+ if ((authenticated && inserted_modify_id == t2 && (in_range(src, usr) || hasSiliconAccessInArea(usr)) && isturf(loc)))
var/newName = reject_bad_name(href_list["reg"])
if(newName)
inserted_modify_id.registered_name = newName
diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm
index 59574bc603..9d0053c9b2 100755
--- a/code/game/machinery/computer/communications.dm
+++ b/code/game/machinery/computer/communications.dm
@@ -449,7 +449,7 @@
var/datum/browser/popup = new(user, "communications", "Communications Console", 400, 500)
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
- if(issilicon(user))
+ if(issilicon(user) || (hasSiliconAccessInArea(user) && !in_range(user,src)))
var/dat2 = interact_ai(user) // give the AI a different interact proc to limit its access
if(dat2)
dat += dat2
diff --git a/code/game/machinery/computer/dna_console.dm b/code/game/machinery/computer/dna_console.dm
index a31f6c71c8..5049a10d2b 100644
--- a/code/game/machinery/computer/dna_console.dm
+++ b/code/game/machinery/computer/dna_console.dm
@@ -64,7 +64,7 @@
if(!user)
return
var/datum/browser/popup = new(user, "scannernew", "DNA Modifier Console", 800, 630) // Set up the popup browser window
- if(!(in_range(src, user) || issilicon(user)))
+ if(!(in_range(src, user) || hasSiliconAccessInArea(user)))
popup.close()
return
popup.add_stylesheet("scannernew", 'html/browser/scannernew.css')
@@ -318,7 +318,7 @@
return
if(!isturf(usr.loc))
return
- if(!((isturf(loc) && in_range(src, usr)) || issilicon(usr)))
+ if(!((isturf(loc) && in_range(src, usr)) || hasSiliconAccessInArea(usr)))
return
if(current_screen == "working")
return
diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm
index ecbde43044..f8dac1b100 100644
--- a/code/game/machinery/computer/medical.dm
+++ b/code/game/machinery/computer/medical.dm
@@ -190,7 +190,7 @@
if(!(active2 in GLOB.data_core.medical))
active2 = null
- if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr) || IsAdminGhost(usr))
+ if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr) || IsAdminGhost(usr))
usr.set_machine(src)
if(href_list["temp"])
temp = null
@@ -216,7 +216,7 @@
else if(href_list["login"])
var/mob/M = usr
var/obj/item/card/id/I = M.get_idcard(TRUE)
- if(issilicon(M))
+ if(hasSiliconAccessInArea(M))
active1 = null
active2 = null
authenticated = 1
@@ -569,7 +569,7 @@
if(user)
if(message)
if(authenticated)
- if(user.canUseTopic(src, !issilicon(user)))
+ if(user.canUseTopic(src, !hasSiliconAccessInArea(user)))
if(!record1 || record1 == active1)
if(!record2 || record2 == active2)
return 1
diff --git a/code/game/machinery/computer/pod.dm b/code/game/machinery/computer/pod.dm
index 1388e3c8de..53f7cb7e32 100644
--- a/code/game/machinery/computer/pod.dm
+++ b/code/game/machinery/computer/pod.dm
@@ -86,7 +86,7 @@
/obj/machinery/computer/pod/Topic(href, href_list)
if(..())
return
- if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
+ if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
usr.set_machine(src)
if(href_list["power"])
var/t = text2num(href_list["power"])
diff --git a/code/game/machinery/computer/prisoner/management.dm b/code/game/machinery/computer/prisoner/management.dm
index 496e14b8f1..4b4b39740a 100644
--- a/code/game/machinery/computer/prisoner/management.dm
+++ b/code/game/machinery/computer/prisoner/management.dm
@@ -87,7 +87,7 @@
/obj/machinery/computer/prisoner/management/Topic(href, href_list)
if(..())
return
- if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
+ if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
usr.set_machine(src)
if(href_list["id"])
diff --git a/code/game/machinery/computer/security.dm b/code/game/machinery/computer/security.dm
index 42e31b2ea6..25f4237439 100644
--- a/code/game/machinery/computer/security.dm
+++ b/code/game/machinery/computer/security.dm
@@ -265,7 +265,7 @@ What a mess.*/
active1 = null
if(!( GLOB.data_core.security.Find(active2) ))
active2 = null
- if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr) || IsAdminGhost(usr))
+ if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr) || IsAdminGhost(usr))
usr.set_machine(src)
switch(href_list["choice"])
// SORTING!
@@ -299,7 +299,7 @@ What a mess.*/
if("Log In")
var/mob/M = usr
var/obj/item/card/id/I = M.get_idcard(TRUE)
- if(issilicon(M))
+ if(hasSiliconAccessInArea(M))
var/mob/living/silicon/borg = M
active1 = null
active2 = null
@@ -802,7 +802,7 @@ What a mess.*/
/obj/machinery/computer/secure_data/proc/canUseSecurityRecordsConsole(mob/user, message1 = 0, record1, record2)
if(user)
if(authenticated)
- if(user.canUseTopic(src, !issilicon(user)))
+ if(user.canUseTopic(src, !hasSiliconAccessInArea(user)))
if(!trim(message1))
return 0
if(!record1 || record1 == active1)
diff --git a/code/game/machinery/computer/teleporter.dm b/code/game/machinery/computer/teleporter.dm
index 518f38fc35..6710258626 100644
--- a/code/game/machinery/computer/teleporter.dm
+++ b/code/game/machinery/computer/teleporter.dm
@@ -140,7 +140,7 @@ obj/machinery/computer/teleporter/ui_interact(mob/user, ui_key = "main", datum/t
L[avoid_assoc_duplicate_keys(M.real_name, areaindex)] = M
var/desc = input("Please select a location to lock in.", "Locking Computer") as null|anything in L
- if(!user.canUseTopic(src, !issilicon(user), NO_DEXTERY)) //check if we are still around
+ if(!user.canUseTopic(src, !hasSiliconAccessInArea(user), NO_DEXTERY)) //check if we are still around
return
target = L[desc]
if(imp_t)
@@ -168,7 +168,7 @@ obj/machinery/computer/teleporter/ui_interact(mob/user, ui_key = "main", datum/t
to_chat(user, "No active connected stations located. ")
return
var/desc = input("Please select a station to lock in.", "Locking Computer") as null|anything in L
- if(!user.canUseTopic(src, !issilicon(user), NO_DEXTERY)) //again, check if we are still around
+ if(!user.canUseTopic(src, !hasSiliconAccessInArea(user), NO_DEXTERY)) //again, check if we are still around
return
var/obj/machinery/teleport/station/target_station = L[desc]
if(!target_station || !target_station.teleporter_hub)
diff --git a/code/game/machinery/dance_machine.dm b/code/game/machinery/dance_machine.dm
index 147db62fc4..102ce2dde4 100644
--- a/code/game/machinery/dance_machine.dm
+++ b/code/game/machinery/dance_machine.dm
@@ -53,7 +53,7 @@
/obj/machinery/jukebox/ui_interact(mob/user)
. = ..()
- if(!user.canUseTopic(src, !issilicon(user)))
+ if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if (!anchored)
to_chat(user,"This device must be anchored by a wrench! ")
diff --git a/code/game/machinery/defibrillator_mount.dm b/code/game/machinery/defibrillator_mount.dm
index f3be6ac214..a1931e133a 100644
--- a/code/game/machinery/defibrillator_mount.dm
+++ b/code/game/machinery/defibrillator_mount.dm
@@ -120,7 +120,7 @@
/obj/machinery/defibrillator_mount/AltClick(mob/living/carbon/user)
. = ..()
- if(!istype(user) || !user.canUseTopic(src, BE_CLOSE))
+ if(!istype(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
return
. = TRUE
if(!defib)
@@ -129,9 +129,10 @@
if(clamps_locked)
to_chat(user, "You try to tug out [defib], but the mount's clamps are locked tight! ")
return
- if(!user.put_in_hands(defib))
+ if(!user.get_empty_held_indexes())
to_chat(user, "You need a free hand! ")
return
+ user.put_in_hands(defib)
user.visible_message("[user] unhooks [defib] from [src]. ", \
"You slide out [defib] from [src] and unhook the charging cables. ")
playsound(src, 'sound/items/deconstruct.ogg', 50, TRUE)
@@ -147,4 +148,4 @@
materials = list(MAT_METAL = 300, MAT_GLASS = 100)
w_class = WEIGHT_CLASS_BULKY
result_path = /obj/machinery/defibrillator_mount
- pixel_shift = -28
\ No newline at end of file
+ pixel_shift = -28
diff --git a/code/game/machinery/dish_drive.dm b/code/game/machinery/dish_drive.dm
index 7f21d1c1b3..31e6a3cfeb 100644
--- a/code/game/machinery/dish_drive.dm
+++ b/code/game/machinery/dish_drive.dm
@@ -98,7 +98,7 @@
/obj/machinery/dish_drive/AltClick(mob/living/user)
. = ..()
- if(user.canUseTopic(src, !issilicon(user)))
+ if(user.canUseTopic(src, !hasSiliconAccessInArea(user)))
do_the_dishes(TRUE)
return TRUE
diff --git a/code/game/machinery/dna_scanner.dm b/code/game/machinery/dna_scanner.dm
index cff2e361bd..60b5a52a10 100644
--- a/code/game/machinery/dna_scanner.dm
+++ b/code/game/machinery/dna_scanner.dm
@@ -172,7 +172,7 @@
/obj/machinery/dna_scannernew/AltClick(mob/user)
. = ..()
- if(!user.canUseTopic(src, !issilicon(user)))
+ if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
interact(user)
return TRUE
diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm
index 80f0f133ed..4346b2992e 100644
--- a/code/game/machinery/doors/airlock.dm
+++ b/code/game/machinery/doors/airlock.dm
@@ -676,7 +676,7 @@
else
. += "It looks very robust."
- if(issilicon(user) && (!stat & BROKEN))
+ if(hasSiliconAccessInArea(user) && (!stat & BROKEN))
. += "Shift-click [src] to [ density ? "open" : "close"] it. "
. += "Ctrl-click [src] to [ locked ? "raise" : "drop"] its bolts. "
. += "Alt-click [src] to [ secondsElectrified ? "un-electrify" : "permanently electrify"] it. "
@@ -1322,9 +1322,9 @@
if(density && !open(2)) //The airlock is still closed, but something prevented it opening. (Another player noticed and bolted/welded the airlock in time!)
to_chat(user, "Despite your efforts, [src] managed to resist your attempts to open it! ")
-/obj/machinery/door/airlock/hostile_lockdown(mob/origin)
+/obj/machinery/door/airlock/hostile_lockdown(mob/origin, aicontrolneeded = TRUE)
// Must be powered and have working AI wire.
- if(canAIControl(src) && !stat)
+ if((aicontrolneeded && canAIControl(src) && !stat) || !aicontrolneeded)
locked = FALSE //For airlocks that were bolted open.
safe = FALSE //DOOR CRUSH
close()
@@ -1334,9 +1334,9 @@
LAZYADD(shockedby, "\[[TIME_STAMP("hh:mm:ss", FALSE)]\] [key_name(origin)]")
-/obj/machinery/door/airlock/disable_lockdown()
+/obj/machinery/door/airlock/disable_lockdown(aicontrolneeded = TRUE)
// Must be powered and have working AI wire.
- if(canAIControl(src) && !stat)
+ if((aicontrolneeded && canAIControl(src) && !stat) || !aicontrolneeded)
unbolt()
set_electrified(NOT_ELECTRIFIED)
open()
@@ -1528,7 +1528,7 @@
. = TRUE
/obj/machinery/door/airlock/proc/user_allowed(mob/user)
- return (issilicon(user) && canAIControl(user)) || IsAdminGhost(user)
+ return (hasSiliconAccessInArea(user) && canAIControl(user)) || IsAdminGhost(user)
/obj/machinery/door/airlock/proc/shock_restore(mob/user)
if(!user_allowed(user))
diff --git a/code/game/machinery/newscaster.dm b/code/game/machinery/newscaster.dm
index a9b4461085..df5a6ced52 100644
--- a/code/game/machinery/newscaster.dm
+++ b/code/game/machinery/newscaster.dm
@@ -189,6 +189,7 @@ GLOBAL_LIST_EMPTY(allCasters)
armor = list("melee" = 50, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 50, "acid" = 30)
max_integrity = 200
integrity_failure = 50
+ ghost_flags = INTERACT_GHOST_READ
var/screen = 0
var/paper_remaining = 15
var/securityCaster = 0
@@ -196,6 +197,7 @@ GLOBAL_LIST_EMPTY(allCasters)
var/alert_delay = 500
var/alert = FALSE
var/scanned_user = "Unknown"
+ var/mob/active_user = null
var/msg = ""
var/datum/picture/picture
var/channel_name = ""
@@ -264,10 +266,10 @@ GLOBAL_LIST_EMPTY(allCasters)
/obj/machinery/newscaster/ui_interact(mob/user)
. = ..()
- if(ishuman(user) || issilicon(user))
- var/mob/living/human_or_robot_user = user
+ if(ishuman(user) || issilicon(user) || isobserver(user))
+ var/mob/M = user
var/dat
- scan_user(human_or_robot_user)
+ scan_user(M)
switch(screen)
if(0)
dat += "Welcome to Newscasting Unit #[unit_no]. Interface & News networks Operational."
@@ -279,7 +281,7 @@ GLOBAL_LIST_EMPTY(allCasters)
dat+= "Submit new Feed story "
dat+= "Print newspaper "
dat+= "Re-scan User "
- dat+= "Exit "
+ dat+= "Exit "
if(securityCaster)
var/wanted_already = 0
if(GLOB.news_network.wanted_issue.active)
@@ -501,24 +503,36 @@ GLOBAL_LIST_EMPTY(allCasters)
if(21)
dat+="Unable to print newspaper. Insufficient paper. Please notify maintenance personnel to refill machine storage. "
dat+="Return "
- var/datum/browser/popup = new(human_or_robot_user, "newscaster_main", "Newscaster Unit #[unit_no]", 400, 600)
+ var/datum/browser/popup = new(M, "newscaster_main", "Newscaster Unit #[unit_no]", 400, 600)
popup.set_content(dat)
- popup.set_title_image(human_or_robot_user.browse_rsc_icon(icon, icon_state))
+ popup.set_title_image(M.browse_rsc_icon(icon, icon_state))
popup.open()
/obj/machinery/newscaster/Topic(href, href_list)
if(..())
return
- if ((usr.contents.Find(src) || ((get_dist(src, usr) <= 1) && isturf(loc))) || issilicon(usr))
+ if(active_user && !isobserver(active_user) && get_dist(active_user,src)<=1 && usr!=active_user)
+ to_chat(usr, "You must wait for [active_user] to finish and move away. ")
+ return
+ if ((usr.contents.Find(src) || ((get_dist(src, usr) <= 1) && isturf(loc))) || hasSiliconAccessInArea(usr) || isobserver(usr))
usr.set_machine(src)
scan_user(usr)
if(href_list["set_channel_name"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"set a channel's name"))
+ to_chat(usr, "You can't do that. ")
+ return
channel_name = stripped_input(usr, "Provide a Feed Channel Name", "Network Channel Handler", "", MAX_NAME_LEN)
updateUsrDialog()
else if(href_list["set_channel_lock"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"locked a channel"))
+ to_chat(usr, "You can't do that. ")
+ return
c_locked = !c_locked
updateUsrDialog()
else if(href_list["submit_new_channel"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"created a new channel"))
+ to_chat(usr, "You can't do that. ")
+ return
var/list/existing_authors = list()
for(var/datum/newscaster/feed_channel/FC in GLOB.news_network.network_channels)
if(FC.authorCensor)
@@ -541,6 +555,9 @@ GLOBAL_LIST_EMPTY(allCasters)
screen=5
updateUsrDialog()
else if(href_list["set_channel_receiving"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"tried to set the receiving channel"))
+ to_chat(usr, "You can't do that. ")
+ return
var/list/available_channels = list()
for(var/datum/newscaster/feed_channel/F in GLOB.news_network.network_channels)
if( (!F.locked || F.author == scanned_user) && !F.censored)
@@ -548,14 +565,23 @@ GLOBAL_LIST_EMPTY(allCasters)
channel_name = input(usr, "Choose receiving Feed Channel", "Network Channel Handler") in available_channels
updateUsrDialog()
else if(href_list["set_new_message"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"set the message of a new feed story"))
+ to_chat(usr, "You can't do that. ")
+ return
var/temp_message = trim(stripped_multiline_input(usr, "Write your Feed story", "Network Channel Handler", msg))
if(temp_message)
msg = temp_message
updateUsrDialog()
else if(href_list["set_attachment"])
+ if(isobserver(usr))
+ to_chat(usr, "You can't do that. ")
+ return
AttachPhoto(usr)
updateUsrDialog()
else if(href_list["submit_new_message"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"added a new story"))
+ to_chat(usr, "You can't do that. ")
+ return
if(msg =="" || msg=="\[REDACTED\]" || scanned_user == "Unknown" || channel_name == "" )
screen=6
else
@@ -565,15 +591,27 @@ GLOBAL_LIST_EMPTY(allCasters)
msg = ""
updateUsrDialog()
else if(href_list["create_channel"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"created a channel"))
+ to_chat(usr, "You can't do that. ")
+ return
screen=2
updateUsrDialog()
else if(href_list["create_feed_story"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"created a feed story"))
+ to_chat(usr, "You can't do that. ")
+ return
screen=3
updateUsrDialog()
else if(href_list["menu_paper"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,""))
+ to_chat(usr, "You can't do that. ")
+ return
screen=8
updateUsrDialog()
else if(href_list["print_paper"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"printed a paper"))
+ to_chat(usr, "You can't do that. ")
+ return
if(!paper_remaining)
screen=21
else
@@ -581,12 +619,21 @@ GLOBAL_LIST_EMPTY(allCasters)
screen = 20
updateUsrDialog()
else if(href_list["menu_censor_story"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"censored a story"))
+ to_chat(usr, "You can't do that. ")
+ return
screen=10
updateUsrDialog()
else if(href_list["menu_censor_channel"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"censored a channel"))
+ to_chat(usr, "You can't do that. ")
+ return
screen=11
updateUsrDialog()
else if(href_list["menu_wanted"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,""))
+ to_chat(usr, "You can't do that. ")
+ return
var/already_wanted = 0
if(GLOB.news_network.wanted_issue.active)
already_wanted = 1
@@ -596,12 +643,21 @@ GLOBAL_LIST_EMPTY(allCasters)
screen = 14
updateUsrDialog()
else if(href_list["set_wanted_name"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"tried to set the name of a wanted person"))
+ to_chat(usr, "You can't do that. ")
+ return
channel_name = stripped_input(usr, "Provide the name of the Wanted person", "Network Security Handler")
updateUsrDialog()
else if(href_list["set_wanted_desc"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"tried to set the description of a wanted person"))
+ to_chat(usr, "You can't do that. ")
+ return
msg = stripped_input(usr, "Provide a description of the Wanted person and any other details you deem important", "Network Security Handler")
updateUsrDialog()
else if(href_list["submit_wanted"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"submitted a wanted poster"))
+ to_chat(usr, "You can't do that. ")
+ return
var/input_param = text2num(href_list["submit_wanted"])
if(msg == "" || channel_name == "" || scanned_user == "Unknown")
screen = 16
@@ -632,6 +688,9 @@ GLOBAL_LIST_EMPTY(allCasters)
screen=18
updateUsrDialog()
else if(href_list["censor_channel_author"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"tried to censor an author"))
+ to_chat(usr, "You can't do that. ")
+ return
var/datum/newscaster/feed_channel/FC = locate(href_list["censor_channel_author"])
if(FC.is_admin_channel)
alert("This channel was created by a Nanotrasen Officer. You cannot censor it.","Ok")
@@ -639,6 +698,9 @@ GLOBAL_LIST_EMPTY(allCasters)
FC.toggleCensorAuthor()
updateUsrDialog()
else if(href_list["censor_channel_story_author"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"tried to censor a story's author"))
+ to_chat(usr, "You can't do that. ")
+ return
var/datum/newscaster/feed_message/MSG = locate(href_list["censor_channel_story_author"])
if(MSG.is_admin_message)
alert("This message was created by a Nanotrasen Officer. You cannot censor its author.","Ok")
@@ -646,6 +708,9 @@ GLOBAL_LIST_EMPTY(allCasters)
MSG.toggleCensorAuthor()
updateUsrDialog()
else if(href_list["censor_channel_story_body"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"tried to censor a story"))
+ to_chat(usr, "You can't do that. ")
+ return
var/datum/newscaster/feed_message/MSG = locate(href_list["censor_channel_story_body"])
if(MSG.is_admin_message)
alert("This channel was created by a Nanotrasen Officer. You cannot censor it.","Ok")
@@ -653,11 +718,17 @@ GLOBAL_LIST_EMPTY(allCasters)
MSG.toggleCensorBody()
updateUsrDialog()
else if(href_list["pick_d_notice"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,""))
+ to_chat(usr, "You can't do that. ")
+ return
var/datum/newscaster/feed_channel/FC = locate(href_list["pick_d_notice"])
viewing_channel = FC
screen=13
updateUsrDialog()
else if(href_list["toggle_d_notice"])
+ if(isobserver(usr) && !canGhostWrite(usr,src,"tried to set a D-notice"))
+ to_chat(usr, "You can't do that. ")
+ return
var/datum/newscaster/feed_channel/FC = locate(href_list["toggle_d_notice"])
if(FC.is_admin_channel)
alert("This channel was created by a Nanotrasen Officer. You cannot place a D-Notice upon it.","Ok")
@@ -805,6 +876,12 @@ GLOBAL_LIST_EMPTY(allCasters)
picture = selection
/obj/machinery/newscaster/proc/scan_user(mob/living/user)
+ if(active_user)
+ if(active_user != user)
+ if(get_dist(active_user,src)<=1)
+ if(!isobserver(active_user))
+ to_chat(user, "Wait for [active_user] to finish and move away. ")
+ return
if(ishuman(user))
var/mob/living/carbon/human/human_user = user
if(human_user.wear_id)
@@ -824,9 +901,14 @@ GLOBAL_LIST_EMPTY(allCasters)
else if(issilicon(user))
var/mob/living/silicon/ai_user = user
scanned_user = "[ai_user.name] ([ai_user.job])"
+ else if (IsAdminGhost(user))
+ scanned_user = "Nanotrasen Officer #[rand(0,9)][rand(0,9)][rand(0,9)]"
+ else if (isobserver(user))
+ scanned_user = "Space-Time Anomaly #[rand(0,9)][rand(0,9)][rand(0,9)]"
else
throw EXCEPTION("Invalid user for this proc")
return
+ active_user = user
/obj/machinery/newscaster/proc/print_paper()
SSblackbox.record_feedback("amount", "newspapers_printed", 1)
@@ -859,7 +941,6 @@ GLOBAL_LIST_EMPTY(allCasters)
say("Attention! Wanted issue distributed!")
playsound(loc, 'sound/machines/warning-buzzer.ogg', 75, 1)
-
/obj/item/newspaper
name = "newspaper"
desc = "An issue of The Griffon, the newspaper circulating aboard Nanotrasen Space Stations."
diff --git a/code/game/machinery/porta_turret/portable_turret.dm b/code/game/machinery/porta_turret/portable_turret.dm
index a27cb9b78c..60085e0bf8 100644
--- a/code/game/machinery/porta_turret/portable_turret.dm
+++ b/code/game/machinery/porta_turret/portable_turret.dm
@@ -348,6 +348,26 @@
spark_system.start() //creates some sparks because they look cool
qdel(cover) //deletes the cover - no need on keeping it there!
+//turret healing
+/obj/machinery/porta_turret/examine(mob/user)
+ . = ..()
+ if(obj_integrity < max_integrity)
+ . += "Use a welder to fix it. "
+
+/obj/machinery/porta_turret/welder_act(mob/living/user, obj/item/I)
+ . = TRUE
+ if(obj_integrity < max_integrity)
+ if(!I.tool_start_check(user, amount=0))
+ return
+ user.visible_message("[user] is welding the turret.", \
+ "You begin repairing the turret... ", \
+ "You hear welding. ")
+ if(I.use_tool(src, user, 40, volume=50))
+ obj_integrity = max_integrity
+ user.visible_message("[user.name] has repaired [src].", \
+ "You finish repairing the turret. ")
+ else
+ to_chat(user, "The turret doesn't need repairing. ")
/obj/machinery/porta_turret/process()
@@ -672,6 +692,7 @@
lethal_projectile_sound = 'sound/weapons/laser.ogg'
desc = "An energy blaster auto-turret."
+
/obj/machinery/porta_turret/syndicate/energy/heavy
icon_state = "standard_stun"
base_icon_state = "standard"
@@ -683,6 +704,11 @@
lethal_projectile_sound = 'sound/weapons/lasercannonfire.ogg'
desc = "An energy blaster auto-turret."
+/obj/machinery/porta_turret/syndicate/energy/pirate
+ max_integrity = 260
+ integrity_failure = 20
+ armor = list("melee" = 50, "bullet" = 30, "laser" = 30, "energy" = 30, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 90, "acid" = 90)
+
/obj/machinery/porta_turret/syndicate/setup()
return
@@ -839,7 +865,7 @@
/obj/machinery/turretid/examine(mob/user)
. = ..()
- if(issilicon(user) && (!stat & BROKEN))
+ if(hasSiliconAccessInArea(user) && (!stat & BROKEN))
. += "Ctrl-click [src] to [ enabled ? "disable" : "enable"] turrets. "
. += "Alt-click [src] to set turrets to [ lethal ? "stun" : "kill"]. "
@@ -854,7 +880,7 @@
to_chat(user, "You link \the [M.buffer] with \the [src]")
return
- if (issilicon(user))
+ if (hasSiliconAccessInArea(user))
return attack_hand(user)
if ( get_dist(src, user) == 0 ) // trying to unlock the interface
@@ -895,7 +921,7 @@
/obj/machinery/turretid/ui_interact(mob/user)
. = ..()
if ( get_dist(src, user) > 0 )
- if ( !(issilicon(user) || IsAdminGhost(user)) )
+ if ( !(hasSiliconAccessInArea(user) || IsAdminGhost(user)) )
to_chat(user, "You are too far away. ")
user.unset_machine()
user << browse(null, "window=turretid")
@@ -903,10 +929,10 @@
var/t = ""
- if(locked && !(issilicon(user) || IsAdminGhost(user)))
+ if(locked && !(hasSiliconAccessInArea(user) || IsAdminGhost(user)))
t += "Swipe ID card to unlock interface
"
else
- if(!issilicon(user) && !IsAdminGhost(user))
+ if(!hasSiliconAccessInArea(user) && !IsAdminGhost(user))
t += "Swipe ID card to lock interface
"
t += "Turrets [enabled?"activated":"deactivated"] - [enabled?"Disable":"Enable"]? "
t += "Currently set for [lethal?"lethal":"stun repeatedly"] - Change to [lethal?"Stun repeatedly":"Lethal"]? "
@@ -920,7 +946,7 @@
if(..())
return
if (locked)
- if(!(issilicon(usr) || IsAdminGhost(usr)))
+ if(!(hasSiliconAccessInArea(usr) || IsAdminGhost(usr)))
to_chat(usr, "Control panel is locked!")
return
if (href_list["toggleOn"])
diff --git a/code/game/machinery/shieldgen.dm b/code/game/machinery/shieldgen.dm
index 16016b8e18..b4288310b0 100644
--- a/code/game/machinery/shieldgen.dm
+++ b/code/game/machinery/shieldgen.dm
@@ -124,7 +124,7 @@
. = ..()
if(.)
return
- if(locked && !issilicon(user))
+ if(locked && !hasSiliconAccessInArea(user))
to_chat(user, "The machine is locked, you are unable to use it! ")
return
if(panel_open)
@@ -370,7 +370,7 @@
if(!anchored)
to_chat(user, "\The [src] needs to be firmly secured to the floor first! ")
return
- if(locked && !issilicon(user))
+ if(locked && !hasSiliconAccessInArea(user))
to_chat(user, "The controls are locked! ")
return
if(!power)
diff --git a/code/game/machinery/telecomms/computers/logbrowser.dm b/code/game/machinery/telecomms/computers/logbrowser.dm
index c1db49605c..f2b2c594b7 100644
--- a/code/game/machinery/telecomms/computers/logbrowser.dm
+++ b/code/game/machinery/telecomms/computers/logbrowser.dm
@@ -196,7 +196,7 @@
var/newnet = stripped_input(usr, "Which network do you want to view?", "Comm Monitor", network)
- if(newnet && ((usr in range(1, src)) || issilicon(usr)))
+ if(newnet && ((usr in range(1, src)) || hasSiliconAccessInArea(usr)))
if(length(newnet) > 15)
temp = "- FAILED: NETWORK TAG STRING TOO LENGHTLY - "
diff --git a/code/game/machinery/telecomms/computers/message.dm b/code/game/machinery/telecomms/computers/message.dm
index 884c2bb37d..5e39997872 100644
--- a/code/game/machinery/telecomms/computers/message.dm
+++ b/code/game/machinery/telecomms/computers/message.dm
@@ -260,7 +260,7 @@
if(..())
return
- if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
+ if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
//Authenticate
if (href_list["auth"])
if(LINKED_SERVER_NONRESPONSIVE)
diff --git a/code/game/machinery/telecomms/computers/telemonitor.dm b/code/game/machinery/telecomms/computers/telemonitor.dm
index aebef711a9..23c03514ca 100644
--- a/code/game/machinery/telecomms/computers/telemonitor.dm
+++ b/code/game/machinery/telecomms/computers/telemonitor.dm
@@ -108,7 +108,7 @@
if(href_list["network"])
var/newnet = stripped_input(usr, "Which network do you want to view?", "Comm Monitor", network)
- if(newnet && ((usr in range(1, src)) || issilicon(usr)))
+ if(newnet && ((usr in range(1, src)) || hasSiliconAccessInArea(usr)))
if(length(newnet) > 15)
temp = "- FAILED: NETWORK TAG STRING TOO LENGHTLY - "
diff --git a/code/game/machinery/telecomms/machine_interactions.dm b/code/game/machinery/telecomms/machine_interactions.dm
index 8cd8b479d8..4de8929b6b 100644
--- a/code/game/machinery/telecomms/machine_interactions.dm
+++ b/code/game/machinery/telecomms/machine_interactions.dm
@@ -30,7 +30,7 @@
/obj/machinery/telecomms/ui_interact(mob/user)
. = ..()
// You need a multitool to use this, or be silicon
- if(!issilicon(user))
+ if(!hasSiliconAccessInArea(user))
// istype returns false if the value is null
if(!istype(user.get_active_held_item(), /obj/item/multitool))
return
@@ -97,7 +97,7 @@
var/obj/item/multitool/P = null
// Let's double check
- if(!issilicon(user) && istype(user.get_active_held_item(), /obj/item/multitool))
+ if(!hasSiliconAccessInArea(user) && istype(user.get_active_held_item(), /obj/item/multitool))
P = user.get_active_held_item()
else if(isAI(user))
var/mob/living/silicon/ai/U = user
@@ -162,7 +162,7 @@
if(..())
return
- if(!issilicon(usr))
+ if(!hasSiliconAccessInArea(usr))
if(!istype(usr.get_active_held_item(), /obj/item/multitool))
return
@@ -270,6 +270,6 @@
updateUsrDialog()
/obj/machinery/telecomms/proc/canAccess(mob/user)
- if(issilicon(user) || in_range(user, src))
+ if(hasSiliconAccessInArea(user) || in_range(user, src))
return TRUE
return FALSE
diff --git a/code/game/machinery/transformer.dm b/code/game/machinery/transformer.dm
index 3ff2424d83..4ed2473260 100644
--- a/code/game/machinery/transformer.dm
+++ b/code/game/machinery/transformer.dm
@@ -27,7 +27,7 @@
/obj/machinery/transformer/examine(mob/user)
. = ..()
- if(cooldown && (issilicon(user) || isobserver(user)))
+ if(cooldown && (hasSiliconAccessInArea(user) || isobserver(user)))
. += "It will be ready in [DisplayTimeText(cooldown_timer - world.time)]."
/obj/machinery/transformer/Destroy()
diff --git a/code/game/mecha/equipment/mecha_equipment.dm b/code/game/mecha/equipment/mecha_equipment.dm
index b5a579f38b..86cdd87505 100644
--- a/code/game/mecha/equipment/mecha_equipment.dm
+++ b/code/game/mecha/equipment/mecha_equipment.dm
@@ -43,7 +43,7 @@
/obj/item/mecha_parts/mecha_equipment/proc/critfail()
if(chassis)
- log_message("Critical failure", color="red")
+ mecha_log_message("Critical failure", color="red")
/obj/item/mecha_parts/mecha_equipment/proc/get_equip_info()
if(!chassis)
@@ -116,7 +116,7 @@
M.equipment += src
chassis = M
forceMove(M)
- M.log_message("[src] initialized.")
+ M.mecha_log_message("[src] initialized.")
if(!M.selected && selectable)
M.selected = src
src.update_chassis_page()
@@ -129,7 +129,7 @@
if(chassis.selected == src)
chassis.selected = null
update_chassis_page()
- chassis.log_message("[src] removed from equipment.")
+ chassis.mecha_log_message("[src] removed from equipment.")
chassis = null
set_ready_state(1)
return
@@ -150,18 +150,14 @@
chassis.occupant_message("[icon2html(src, chassis.occupant)] [message]")
return
-/obj/item/mecha_parts/mecha_equipment/log_message(message, message_type=LOG_GAME, color=null, log_globally)
+/obj/item/mecha_parts/mecha_equipment/proc/mecha_log_message(message, color)
+ log_message(message, LOG_GAME, color) //pass to default admin logging too
if(chassis)
- chassis.log_message("([src]) [message]", message_type, color)
- else
- ..()
- return
-
+ chassis.mecha_log_message(message, color) //and pass to our chassis
//Used for reloading weapons/tools etc. that use some form of resource
/obj/item/mecha_parts/mecha_equipment/proc/rearm()
return 0
-
/obj/item/mecha_parts/mecha_equipment/proc/needs_rearm()
return 0
diff --git a/code/game/mecha/equipment/tools/medical_tools.dm b/code/game/mecha/equipment/tools/medical_tools.dm
index 690ebbcf12..59d2bda023 100644
--- a/code/game/mecha/equipment/tools/medical_tools.dm
+++ b/code/game/mecha/equipment/tools/medical_tools.dm
@@ -66,7 +66,7 @@
update_equip_info()
occupant_message("[target] successfully loaded into [src]. Life support functions engaged. ")
chassis.visible_message("[chassis] loads [target] into [src]. ")
- log_message("[target] loaded. Life support functions engaged.")
+ mecha_log_message("[target] loaded. Life support functions engaged.")
/obj/item/mecha_parts/mecha_equipment/medical/sleeper/proc/patient_insertion_check(mob/living/carbon/target)
if(target.buckled)
@@ -85,7 +85,7 @@
return
patient.forceMove(get_turf(src))
occupant_message("[patient] ejected. Life support functions disabled.")
- log_message("[patient] ejected. Life support functions disabled.")
+ mecha_log_message("[patient] ejected. Life support functions disabled.")
STOP_PROCESSING(SSobj, src)
patient = null
update_equip_info()
@@ -193,7 +193,7 @@
var/to_inject = min(R.volume, inject_amount)
if(to_inject && patient.reagents.get_reagent_amount(R.type) + to_inject <= inject_amount*2)
occupant_message("Injecting [patient] with [to_inject] units of [R.name].")
- log_message("Injecting [patient] with [to_inject] units of [R.name].")
+ mecha_log_message("Injecting [patient] with [to_inject] units of [R.name].")
log_combat(chassis.occupant, patient, "injected", "[name] ([R] - [to_inject] units)")
SG.reagents.trans_id_to(patient,R.type,to_inject)
update_equip_info()
@@ -216,7 +216,7 @@
return
if(!chassis.has_charge(energy_drain))
set_ready_state(1)
- log_message("Deactivated.")
+ mecha_log_message("Deactivated.")
occupant_message("[src] deactivated - no power.")
STOP_PROCESSING(SSobj, src)
return
@@ -311,7 +311,7 @@
mechsyringe.icon = 'icons/obj/chemical.dmi'
mechsyringe.icon_state = "syringeproj"
playsound(chassis, 'sound/items/syringeproj.ogg', 50, 1)
- log_message("Launched [mechsyringe] from [src], targeting [target].")
+ mecha_log_message("Launched [mechsyringe] from [src], targeting [target].")
var/mob/originaloccupant = chassis.occupant
spawn(0)
src = null //if src is deleted, still process the syringe
@@ -375,7 +375,7 @@
START_PROCESSING(SSobj, src)
occupant_message(message)
occupant_message("Reagent processing started.")
- log_message("Reagent processing started.")
+ mecha_log_message("Reagent processing started.")
return
if(afilter.get("show_reagents"))
chassis.occupant << browse(get_reagents_page(),"window=msyringegun")
@@ -510,7 +510,7 @@
return
if(!processed_reagents.len || reagents.total_volume >= reagents.maximum_volume || !chassis.has_charge(energy_drain))
occupant_message("Reagent processing stopped.")
- log_message("Reagent processing stopped.")
+ mecha_log_message("Reagent processing stopped.")
STOP_PROCESSING(SSobj, src)
return
var/amount = synth_speed / processed_reagents.len
diff --git a/code/game/mecha/equipment/tools/mining_tools.dm b/code/game/mecha/equipment/tools/mining_tools.dm
index 812a9b0834..d4a29f639d 100644
--- a/code/game/mecha/equipment/tools/mining_tools.dm
+++ b/code/game/mecha/equipment/tools/mining_tools.dm
@@ -37,7 +37,7 @@
if(do_after_cooldown(target))
set_ready_state(FALSE)
- log_message("Started drilling [target]")
+ mecha_log_message("Started drilling [target]")
if(isturf(target))
var/turf/T = target
T.drill_act(src)
@@ -61,13 +61,13 @@
/turf/closed/wall/drill_act(obj/item/mecha_parts/mecha_equipment/drill/drill)
if(drill.do_after_mecha(src, 60 / drill.drill_level))
- drill.log_message("Drilled through [src]")
+ drill.mecha_log_message("Drilled through [src]")
dismantle_wall(TRUE, FALSE)
/turf/closed/wall/r_wall/drill_act(obj/item/mecha_parts/mecha_equipment/drill/drill)
if(drill.drill_level >= DRILL_HARDENED)
if(drill.do_after_mecha(src, 120 / drill.drill_level))
- drill.log_message("Drilled through [src]")
+ drill.mecha_log_message("Drilled through [src]")
dismantle_wall(TRUE, FALSE)
else
drill.occupant_message("[src] is too durable to drill through. ")
@@ -76,14 +76,14 @@
for(var/turf/closed/mineral/M in range(drill.chassis,1))
if(get_dir(drill.chassis,M)&drill.chassis.dir)
M.gets_drilled()
- drill.log_message("Drilled through [src]")
+ drill.mecha_log_message("Drilled through [src]")
drill.move_ores()
/turf/open/floor/plating/asteroid/drill_act(obj/item/mecha_parts/mecha_equipment/drill/drill)
for(var/turf/open/floor/plating/asteroid/M in range(1, drill.chassis))
if((get_dir(drill.chassis,M)&drill.chassis.dir) && !M.dug)
M.getDug()
- drill.log_message("Drilled through [src]")
+ drill.mecha_log_message("Drilled through [src]")
drill.move_ores()
diff --git a/code/game/mecha/equipment/tools/other_tools.dm b/code/game/mecha/equipment/tools/other_tools.dm
index 5a907804ce..70f4af8f7f 100644
--- a/code/game/mecha/equipment/tools/other_tools.dm
+++ b/code/game/mecha/equipment/tools/other_tools.dm
@@ -216,12 +216,12 @@
if(equip_ready)
START_PROCESSING(SSobj, src)
droid_overlay = new(src.icon, icon_state = "repair_droid_a")
- log_message("Activated.")
+ mecha_log_message("Activated.")
set_ready_state(0)
else
STOP_PROCESSING(SSobj, src)
droid_overlay = new(src.icon, icon_state = "repair_droid")
- log_message("Deactivated.")
+ mecha_log_message("Deactivated.")
set_ready_state(1)
chassis.add_overlay(droid_overlay)
send_byjax(chassis.occupant,"exosuit.browser","[REF(src)]",src.get_equip_info())
@@ -304,11 +304,11 @@
if(equip_ready) //inactive
START_PROCESSING(SSobj, src)
set_ready_state(0)
- log_message("Activated.")
+ mecha_log_message("Activated.")
else
STOP_PROCESSING(SSobj, src)
set_ready_state(1)
- log_message("Deactivated.")
+ mecha_log_message("Deactivated.")
/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay/get_equip_info()
if(!chassis)
@@ -379,11 +379,11 @@
if(equip_ready) //inactive
set_ready_state(0)
START_PROCESSING(SSobj, src)
- log_message("Activated.")
+ mecha_log_message("Activated.")
else
set_ready_state(1)
STOP_PROCESSING(SSobj, src)
- log_message("Deactivated.")
+ mecha_log_message("Deactivated.")
/obj/item/mecha_parts/mecha_equipment/generator/get_equip_info()
var/output = ..()
@@ -440,14 +440,14 @@
return
if(fuel.amount<=0)
STOP_PROCESSING(SSobj, src)
- log_message("Deactivated - no fuel.")
+ mecha_log_message("Deactivated - no fuel.")
set_ready_state(1)
return
var/cur_charge = chassis.get_charge()
if(isnull(cur_charge))
set_ready_state(1)
occupant_message("No powercell detected.")
- log_message("Deactivated.")
+ mecha_log_message("Deactivated.")
STOP_PROCESSING(SSobj, src)
return
var/use_fuel = fuel_per_cycle_idle
diff --git a/code/game/mecha/equipment/tools/work_tools.dm b/code/game/mecha/equipment/tools/work_tools.dm
index 30576a739d..33d5166481 100644
--- a/code/game/mecha/equipment/tools/work_tools.dm
+++ b/code/game/mecha/equipment/tools/work_tools.dm
@@ -45,7 +45,7 @@
O.forceMove(chassis)
O.anchored = FALSE
occupant_message("[target] successfully loaded. ")
- log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]")
+ mecha_log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]")
else
O.anchored = initial(O.anchored)
else
@@ -105,7 +105,7 @@
O.forceMove(chassis)
O.anchored = FALSE
occupant_message("[target] successfully loaded. ")
- log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]")
+ mecha_log_message("Loaded [O]. Cargo compartment capacity: [cargo_holder.cargo_capacity - cargo_holder.cargo.len]")
else
O.anchored = initial(O.anchored)
else
@@ -388,7 +388,7 @@
if(href_list["toggle"])
set_ready_state(!equip_ready)
occupant_message("[src] [equip_ready?"dea":"a"]ctivated.")
- log_message("[equip_ready?"Dea":"A"]ctivated.")
+ mecha_log_message("[equip_ready?"Dea":"A"]ctivated.")
return
if(href_list["cut"])
if(cable && cable.amount)
@@ -411,7 +411,7 @@
if(!cable || cable.amount<1)
set_ready_state(1)
occupant_message("Cable depleted, [src] deactivated.")
- log_message("Cable depleted, [src] deactivated.")
+ mecha_log_message("Cable depleted, [src] deactivated.")
return
if(cable.amount < amount)
occupant_message("No enough cable to finish the task.")
diff --git a/code/game/mecha/equipment/weapons/weapons.dm b/code/game/mecha/equipment/weapons/weapons.dm
index a72f8845e8..744fac1d75 100644
--- a/code/game/mecha/equipment/weapons/weapons.dm
+++ b/code/game/mecha/equipment/weapons/weapons.dm
@@ -53,7 +53,7 @@
if(kickback)
chassis.newtonian_move(turn(chassis.dir,180))
- chassis.log_message("Fired from [src.name], targeting [target].")
+ chassis.mecha_log_message("Fired from [src.name], targeting [target].")
return 1
@@ -184,7 +184,7 @@
else
M.Jitter(500)
- log_message("Honked from [src.name]. HONK!")
+ mecha_log_message("Honked from [src.name]. HONK!")
var/turf/T = get_turf(src)
message_admins("[ADMIN_LOOKUPFLW(chassis.occupant)] used a Mecha Honker in [ADMIN_VERBOSEJMP(T)]")
log_game("[key_name(chassis.occupant)] used a Mecha Honker in [AREACOORD(T)]")
@@ -220,7 +220,7 @@
projectiles_to_add--
chassis.use_power(projectile_energy_cost)
send_byjax(chassis.occupant,"exosuit.browser","[REF(src)]",src.get_equip_info())
- log_message("Rearmed [src.name].")
+ mecha_log_message("Rearmed [src.name].")
return 1
@@ -323,7 +323,7 @@
return
var/obj/O = new projectile(chassis.loc)
playsound(chassis, fire_sound, 50, 1)
- log_message("Launched a [O.name] from [name], targeting [target].")
+ mecha_log_message("Launched a [O.name] from [name], targeting [target].")
projectiles--
proj_init(O)
O.throw_at(target, missile_range, missile_speed, chassis.occupant, FALSE, diagonals_first = diags_first)
diff --git a/code/game/mecha/mecha.dm b/code/game/mecha/mecha.dm
index e02dc27644..bfe03dbde2 100644
--- a/code/game/mecha/mecha.dm
+++ b/code/game/mecha/mecha.dm
@@ -139,7 +139,7 @@
add_cell()
START_PROCESSING(SSobj, src)
GLOB.poi_list |= src
- log_message("[src.name] created.")
+ mecha_log_message("[src.name] created.")
GLOB.mechas_list += src //global mech list
prepare_huds()
for(var/datum/atom_hud/data/diagnostic/diag_hud in GLOB.huds)
@@ -493,7 +493,7 @@
events.fireEvent("onMove",get_turf(src))
if (internal_tank.disconnect()) // Something moved us and broke connection
occupant_message("Air port connection teared off! ")
- log_message("Lost connection to gas port.")
+ mecha_log_message("Lost connection to gas port.")
/obj/mecha/Process_Spacemove(var/movement_dir = 0)
. = ..()
@@ -822,7 +822,7 @@
return
if(!ishuman(user)) // no silicons or drones in mechas.
return
- log_message("[user] tries to move in.")
+ mecha_log_message("[user] tries to move in.")
if (occupant)
to_chat(usr, "The [name] is already occupied! ")
log_append_to_last("Permission denied.")
@@ -932,7 +932,7 @@
icon_state = initial(icon_state)
update_icon()
setDir(dir_in)
- log_message("[mmi_as_oc] moved in as pilot.")
+ mecha_log_message("[mmi_as_oc] moved in as pilot.")
if(!internal_damage)
SEND_SOUND(occupant, sound('sound/mecha/nominal.ogg',volume=50))
GrantActions(brainmob)
@@ -983,7 +983,7 @@
var/mob/living/L = occupant
occupant = null //we need it null when forceMove calls Exited().
if(mob_container.forceMove(newloc))//ejecting mob container
- log_message("[mob_container] moved out.")
+ mecha_log_message("[mob_container] moved out.")
L << browse(null, "window=exosuit")
if(istype(mob_container, /obj/item/mmi))
@@ -1028,10 +1028,10 @@
to_chat(occupant, "[icon2html(src, occupant)] [message]")
return
-/obj/mecha/log_message(message as text, message_type=LOG_GAME, color=null, log_globally)
+/obj/mecha/proc/mecha_log_message(message, color)
log.len++
log[log.len] = list("time"="[STATION_TIME_TIMESTAMP("hh:mm:ss", world.time)]","date","year"="[GLOB.year_integer]","message"="[color?"":null][message][color?" ":null]")
- ..()
+ log_message(message, LOG_GAME, color) //also do the normal admin logs I guess.
return log.len
/obj/mecha/proc/log_append_to_last(message as text,red=null)
diff --git a/code/game/mecha/mecha_actions.dm b/code/game/mecha/mecha_actions.dm
index 86ec5e70da..68d05e6a65 100644
--- a/code/game/mecha/mecha_actions.dm
+++ b/code/game/mecha/mecha_actions.dm
@@ -56,7 +56,7 @@
chassis.use_internal_tank = !chassis.use_internal_tank
button_icon_state = "mech_internals_[chassis.use_internal_tank ? "on" : "off"]"
chassis.occupant_message("Now taking air from [chassis.use_internal_tank?"internal airtank":"environment"].")
- chassis.log_message("Now taking air from [chassis.use_internal_tank?"internal airtank":"environment"].")
+ chassis.mecha_log_message("Now taking air from [chassis.use_internal_tank?"internal airtank":"environment"].")
UpdateButtonIcon()
/datum/action/innate/mecha/mech_cycle_equip
@@ -114,7 +114,7 @@
chassis.set_light(-chassis.lights_power)
button_icon_state = "mech_lights_off"
chassis.occupant_message("Toggled lights [chassis.lights?"on":"off"].")
- chassis.log_message("Toggled lights [chassis.lights?"on":"off"].")
+ chassis.mecha_log_message("Toggled lights [chassis.lights?"on":"off"].")
UpdateButtonIcon()
/datum/action/innate/mecha/mech_view_stats
@@ -147,7 +147,7 @@
strafe = !strafe
occupant_message("Toggled strafing mode [strafe?"on":"off"].")
- log_message("Toggled strafing mode [strafe?"on":"off"].")
+ mecha_log_message("Toggled strafing mode [strafe?"on":"off"].")
strafing_action.UpdateButtonIcon()
//////////////////////////////////////// Specific Ability Actions ///////////////////////////////////////////////
@@ -163,7 +163,7 @@
if(chassis.get_charge() > 0)
chassis.thrusters_active = !chassis.thrusters_active
button_icon_state = "mech_thrusters_[chassis.thrusters_active ? "on" : "off"]"
- chassis.log_message("Toggled thrusters.")
+ chassis.mecha_log_message("Toggled thrusters.")
chassis.occupant_message("Thrusters [chassis.thrusters_active ?"en":"dis"]abled.")
@@ -185,7 +185,7 @@
else
chassis.deflect_chance = initial(chassis.deflect_chance)
chassis.occupant_message("You disable [chassis] defence mode. ")
- chassis.log_message("Toggled defence mode.")
+ chassis.mecha_log_message("Toggled defence mode.")
UpdateButtonIcon()
/datum/action/innate/mecha/mech_overload_mode
@@ -200,7 +200,7 @@
else
chassis.leg_overload_mode = !chassis.leg_overload_mode
button_icon_state = "mech_overload_[chassis.leg_overload_mode ? "on" : "off"]"
- chassis.log_message("Toggled leg actuators overload.")
+ chassis.mecha_log_message("Toggled leg actuators overload.")
if(chassis.leg_overload_mode)
chassis.leg_overload_mode = 1
chassis.bumpsmash = 1
@@ -240,7 +240,7 @@
if(owner.client)
chassis.zoom_mode = !chassis.zoom_mode
button_icon_state = "mech_zoom_[chassis.zoom_mode ? "on" : "off"]"
- chassis.log_message("Toggled zoom mode.")
+ chassis.mecha_log_message("Toggled zoom mode.")
chassis.occupant_message("Zoom mode [chassis.zoom_mode?"en":"dis"]abled. ")
if(chassis.zoom_mode)
owner.client.change_view(12)
diff --git a/code/game/mecha/mecha_defense.dm b/code/game/mecha/mecha_defense.dm
index e5e578b0e8..3a448f4f92 100644
--- a/code/game/mecha/mecha_defense.dm
+++ b/code/game/mecha/mecha_defense.dm
@@ -62,7 +62,7 @@
user.do_attack_animation(src, ATTACK_EFFECT_PUNCH)
playsound(loc, 'sound/weapons/tap.ogg', 40, 1, -1)
user.visible_message("[user] hits [name]. Nothing happens ", null, null, COMBAT_MESSAGE_RANGE)
- log_message("Attack by hand/paw. Attacker - [user].", color="red")
+ mecha_log_message("Attack by hand/paw. Attacker - [user].", color="red")
log_append_to_last("Armor saved.")
/obj/mecha/attack_paw(mob/user as mob)
@@ -70,12 +70,12 @@
/obj/mecha/attack_alien(mob/living/user)
- log_message("Attack by alien. Attacker - [user].", color="red")
+ mecha_log_message("Attack by alien. Attacker - [user].", color="red")
playsound(src.loc, 'sound/weapons/slash.ogg', 100, 1)
attack_generic(user, 15, BRUTE, "melee", 0)
/obj/mecha/attack_animal(mob/living/simple_animal/user)
- log_message("Attack by simple animal. Attacker - [user].", color="red")
+ mecha_log_message("Attack by simple animal. Attacker - [user].", color="red")
if(!user.melee_damage_upper && !user.obj_damage)
user.emote("custom", message = "[user.friendly] [src].")
return 0
@@ -99,7 +99,7 @@
/obj/mecha/attack_hulk(mob/living/carbon/human/user)
. = ..()
if(.)
- log_message("Attack by hulk. Attacker - [user].", color="red")
+ mecha_log_message("Attack by hulk. Attacker - [user].", color="red")
log_combat(user, src, "punched", "hulk powers")
/obj/mecha/blob_act(obj/structure/blob/B)
@@ -109,16 +109,16 @@
return
/obj/mecha/hitby(atom/movable/AM, skipcatch, hitpush, blocked, datum/thrownthing/throwingdatum) //wrapper
- log_message("Hit by [AM].", color="red")
+ mecha_log_message("Hit by [AM].", color="red")
. = ..()
/obj/mecha/bullet_act(obj/item/projectile/Proj) //wrapper
- log_message("Hit by projectile. Type: [Proj.name]([Proj.flag]).", color="red")
+ mecha_log_message("Hit by projectile. Type: [Proj.name]([Proj.flag]).", color="red")
. = ..()
/obj/mecha/ex_act(severity, target)
- log_message("Affected by explosion of severity: [severity].", color="red")
+ mecha_log_message("Affected by explosion of severity: [severity].", color="red")
if(prob(deflect_chance))
severity++
log_append_to_last("Armor saved, changing severity to [severity].")
@@ -148,7 +148,7 @@
if(get_charge())
use_power((cell.charge/3)/(severity*2))
take_damage(30 / severity, BURN, "energy", 1)
- log_message("EMP detected", color="red")
+ mecha_log_message("EMP detected", color="red")
if(istype(src, /obj/mecha/combat))
mouse_pointer = 'icons/mecha/mecha_mouse-disable.dmi'
@@ -160,7 +160,7 @@
/obj/mecha/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
if(exposed_temperature>max_temperature)
- log_message("Exposed to dangerous temperature.", color="red")
+ mecha_log_message("Exposed to dangerous temperature.", color="red")
take_damage(5, BURN, 0, 1)
/obj/mecha/attackby(obj/item/W as obj, mob/user as mob, params)
@@ -232,7 +232,7 @@
cell = null
state = 4
to_chat(user, "You unscrew and pry out the powercell. ")
- log_message("Powercell removed")
+ mecha_log_message("Powercell removed")
else if(state==4 && cell)
state=3
to_chat(user, "You screw the cell in place. ")
@@ -246,7 +246,7 @@
var/obj/item/stock_parts/cell/C = W
to_chat(user, "You install the powercell. ")
cell = C
- log_message("Powercell installed")
+ mecha_log_message("Powercell installed")
else
to_chat(user, "There's already a powercell installed. ")
return
@@ -280,7 +280,7 @@
return ..()
/obj/mecha/attacked_by(obj/item/I, mob/living/user)
- log_message("Attacked by [I]. Attacker - [user]")
+ mecha_log_message("Attacked by [I]. Attacker - [user]")
..()
/obj/mecha/proc/mech_toxin_damage(mob/living/target)
diff --git a/code/game/mecha/mecha_topic.dm b/code/game/mecha/mecha_topic.dm
index 65edf1ec9a..1e0674d7bb 100644
--- a/code/game/mecha/mecha_topic.dm
+++ b/code/game/mecha/mecha_topic.dm
@@ -315,7 +315,7 @@
if(internal_tank.connected_port)
if(internal_tank.disconnect())
occupant_message("Disconnected from the air system port.")
- log_message("Disconnected from gas port.")
+ mecha_log_message("Disconnected from gas port.")
else
occupant_message("Unable to disconnect from the air system port! ")
return
@@ -323,7 +323,7 @@
var/obj/machinery/atmospherics/components/unary/portables_connector/possible_port = locate() in loc
if(internal_tank.connect(possible_port))
occupant_message("Connected to the air system port.")
- log_message("Connected to gas port.")
+ mecha_log_message("Connected to gas port.")
else
occupant_message("Unable to connect with air system port! ")
return
@@ -341,14 +341,14 @@
if(href_list["repair_int_control_lost"])
occupant_message("Recalibrating coordination system...")
- log_message("Recalibration of coordination system started.")
+ mecha_log_message("Recalibration of coordination system started.")
var/T = loc
spawn(100)
if(T == loc)
clearInternalDamage(MECHA_INT_CONTROL_LOST)
occupant_message("Recalibration successful. ")
- log_message("Recalibration of coordination system finished with 0 errors.")
+ mecha_log_message("Recalibration of coordination system finished with 0 errors.")
else
occupant_message("Recalibration failed! ")
- log_message("Recalibration of coordination system failed with 1 error.", color="red")
+ mecha_log_message("Recalibration of coordination system failed with 1 error.", color="red")
diff --git a/code/game/mecha/working/ripley.dm b/code/game/mecha/working/ripley.dm
index 3759a9dd58..41f8984570 100644
--- a/code/game/mecha/working/ripley.dm
+++ b/code/game/mecha/working/ripley.dm
@@ -150,7 +150,7 @@
occupant_message("You unload [O]. ")
O.forceMove(drop_location())
cargo -= O
- log_message("Unloaded [O]. Cargo compartment capacity: [cargo_capacity - src.cargo.len]")
+ mecha_log_message("Unloaded [O]. Cargo compartment capacity: [cargo_capacity - src.cargo.len]")
return
diff --git a/code/game/objects/effects/contraband.dm b/code/game/objects/effects/contraband.dm
index 6e8387c07b..eea3bace98 100644
--- a/code/game/objects/effects/contraband.dm
+++ b/code/game/objects/effects/contraband.dm
@@ -57,6 +57,7 @@
var/poster_item_name = "hypothetical poster"
var/poster_item_desc = "This hypothetical poster item should not exist, let's be honest here."
var/poster_item_icon_state = "rolled_poster"
+ var/poster_item_type = /obj/item/poster
/obj/structure/sign/poster/Initialize()
. = ..()
@@ -114,7 +115,7 @@
/obj/structure/sign/poster/proc/roll_and_drop(loc)
pixel_x = 0
pixel_y = 0
- var/obj/item/poster/P = new(loc, src)
+ var/obj/item/poster/P = new poster_item_type(loc, src)
forceMove(P)
return P
diff --git a/code/game/objects/effects/spawners/gibspawner.dm b/code/game/objects/effects/spawners/gibspawner.dm
index f47d3b8ed3..c135458873 100644
--- a/code/game/objects/effects/spawners/gibspawner.dm
+++ b/code/game/objects/effects/spawners/gibspawner.dm
@@ -10,7 +10,7 @@
var/list/gibamounts = list() //amount to spawn for each gib decal type we'll spawn.
var/list/gibdirections = list() //of lists of possible directions to spread each gib decal type towards.
-/obj/effect/gibspawner/Initialize(mapload, mob/living/source_mob, list/datum/disease/diseases)
+/obj/effect/gibspawner/Initialize(mapload, mob/living/source_mob, list/datum/disease/diseases, list/blood_dna)
. = ..()
if(gibtypes.len != gibamounts.len)
stack_trace("Gib list amount length mismatch!")
@@ -33,7 +33,7 @@
var/body_coloring = ""
if(source_mob)
if(!issilicon(source_mob))
- dna_to_add = source_mob.get_blood_dna_list() //ez pz
+ dna_to_add = blood_dna || source_mob.get_blood_dna_list() //ez pz
if(ishuman(source_mob))
var/mob/living/carbon/human/H = source_mob
if(H.dna.species.use_skintones)
diff --git a/code/game/objects/effects/spawners/structure.dm b/code/game/objects/effects/spawners/structure.dm
index a5a4dfb44b..cdf3f3e6b4 100644
--- a/code/game/objects/effects/spawners/structure.dm
+++ b/code/game/objects/effects/spawners/structure.dm
@@ -163,6 +163,10 @@ again.
icon_state = "plastitaniumwindow_spawner"
spawn_list = list(/obj/structure/grille, /obj/structure/window/plastitanium)
+//plastitanium pirate window
+
+/obj/effect/spawner/structure/window/plastitanium/pirate
+ spawn_list = list(/obj/structure/grille, /obj/structure/window/plastitanium/pirate)
//ice window
diff --git a/code/game/objects/effects/wanted_poster.dm b/code/game/objects/effects/wanted_poster.dm
index 35d16070ff..2e3244b4b8 100644
--- a/code/game/objects/effects/wanted_poster.dm
+++ b/code/game/objects/effects/wanted_poster.dm
@@ -8,6 +8,7 @@
/obj/structure/sign/poster/wanted
var/wanted_name
+ poster_item_type = /obj/item/poster/wanted
/obj/structure/sign/poster/wanted/Initialize(mapload, icon/person_icon, person_name, description)
. = ..()
diff --git a/code/game/objects/items/cards_ids.dm b/code/game/objects/items/cards_ids.dm
index 5e5ced2269..f40b7f5c49 100644
--- a/code/game/objects/items/cards_ids.dm
+++ b/code/game/objects/items/cards_ids.dm
@@ -128,6 +128,9 @@
return
. = ..()
+/obj/item/card/emag/empty
+ uses = 0
+
/obj/item/emagrecharge
name = "electromagnet charging device"
desc = "A small cell with two prongs lazily jabbed into it. It looks like it's made for charging the small batteries found in electromagnetic devices, sadly this can't be recharged like a normal cell."
@@ -538,4 +541,15 @@ update_label("John Doe", "Clowny")
id_color = "#0000FF"
/obj/item/card/id/knight/captain
- id_color = "#FFD700"
\ No newline at end of file
+ id_color = "#FFD700"
+
+/obj/item/card/id/debug
+ name = "\improper Debug ID"
+ desc = "A debug ID card. Has ALL the all access, you really shouldn't have this."
+ icon_state = "ert_janitor"
+ assignment = "Jannie"
+
+/obj/item/card/id/debug/Initialize()
+ access = get_all_accesses()+get_all_centcom_access()+get_all_syndicate_access()
+ . = ..()
+
diff --git a/code/game/objects/items/circuitboards/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machine_circuitboards.dm
index 5621a946bb..2196246b03 100644
--- a/code/game/objects/items/circuitboards/machine_circuitboards.dm
+++ b/code/game/objects/items/circuitboards/machine_circuitboards.dm
@@ -238,6 +238,14 @@
/obj/machinery/vending/cigarette = "ShadyCigs Deluxe",
/obj/machinery/vending/games = "\improper Good Clean Fun",
/obj/machinery/vending/autodrobe = "AutoDrobe",
+ /obj/machinery/vending/assist = "\improper Vendomat",
+ /obj/machinery/vending/engivend = "\improper Engi-Vend",
+ /obj/machinery/vending/engivend = "\improper YouTool",
+ /obj/machinery/vending/sustenance = "\improper Sustenance Vendor",
+ /obj/machinery/vending/dinnerware = "\improper Plasteel Chef's Dinnerware Vendor",
+ /obj/machinery/vending/cart = "\improper PTech",
+ /obj/machinery/vending/hydronutrients = "\improper NutriMax",
+ /obj/machinery/vending/hydroseeds = "\improper MegaSeed Servitor",
/obj/machinery/vending/wardrobe/sec_wardrobe = "SecDrobe",
/obj/machinery/vending/wardrobe/medi_wardrobe = "MediDrobe",
/obj/machinery/vending/wardrobe/engi_wardrobe = "EngiDrobe",
diff --git a/code/game/objects/items/debug_items.dm b/code/game/objects/items/debug_items.dm
new file mode 100644
index 0000000000..c7aaab6a26
--- /dev/null
+++ b/code/game/objects/items/debug_items.dm
@@ -0,0 +1,102 @@
+/* This file contains standalone items for debug purposes. */
+
+/obj/item/debug/human_spawner
+ name = "human spawner"
+ desc = "Spawn a human by aiming at a turf and clicking. Use in hand to change type."
+ icon = 'icons/obj/guns/magic.dmi'
+ icon_state = "nothingwand"
+ item_state = "wand"
+ lefthand_file = 'icons/mob/inhands/items_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/items_righthand.dmi'
+ w_class = WEIGHT_CLASS_SMALL
+ var/datum/species/selected_species
+ var/valid_species = list()
+
+/obj/item/debug/human_spawner/afterattack(atom/target, mob/user, proximity)
+ ..()
+ if(isturf(target))
+ var/mob/living/carbon/human/H = new /mob/living/carbon/human(target)
+ if(selected_species)
+ H.set_species(selected_species)
+
+/obj/item/debug/human_spawner/attack_self(mob/user)
+ ..()
+ var/choice = input("Select a species", "Human Spawner", null) in GLOB.species_list
+ selected_species = GLOB.species_list[choice]
+
+/* Revive this once we purge all the istype checks for tools for tool_behaviour
+/obj/item/debug/omnitool
+ name = "omnitool"
+ desc = "The original hypertool, born before them all. Use it in hand to unleash it's true power."
+ icon = 'icons/obj/device.dmi'
+ icon_state = "hypertool"
+ item_state = "hypertool"
+ toolspeed = 0.1
+ tool_behaviour = null
+
+/obj/item/debug/omnitool/examine()
+ . = ..()
+ . += " The mode is: [tool_behaviour]"
+
+/obj/item/debug/omnitool/proc/check_menu(mob/user)
+ if(!istype(user))
+ return FALSE
+ if(user.incapacitated() || !user.Adjacent(src))
+ return FALSE
+ return TRUE
+
+/obj/item/debug/omnitool/attack_self(mob/user)
+ if(!user)
+ return
+ var/list/tool_list = list(
+ "Crowbar" = image(icon = 'icons/obj/tools.dmi', icon_state = "crowbar"),
+ "Multitool" = image(icon = 'icons/obj/device.dmi', icon_state = "multitool"),
+ "Screwdriver" = image(icon = 'icons/obj/tools.dmi', icon_state = "screwdriver_map"),
+ "Wirecutters" = image(icon = 'icons/obj/tools.dmi', icon_state = "cutters_map"),
+ "Wrench" = image(icon = 'icons/obj/tools.dmi', icon_state = "wrench"),
+ "Welding Tool" = image(icon = 'icons/obj/tools.dmi', icon_state = "miniwelder"),
+ "Analyzer" = image(icon = 'icons/obj/device.dmi', icon_state = "analyzer"),
+ "Mining Tool" = image(icon = 'icons/obj/mining.dmi', icon_state = "minipick"),
+ "Shovel" = image(icon = 'icons/obj/mining.dmi', icon_state = "spade"),
+ "Retractor" = image(icon = 'icons/obj/surgery.dmi', icon_state = "retractor"),
+ "Hemostat" = image(icon = 'icons/obj/surgery.dmi', icon_state = "hemostat"),
+ "Cautery" = image(icon = 'icons/obj/surgery.dmi', icon_state = "cautery"),
+ "Drill" = image(icon = 'icons/obj/surgery.dmi', icon_state = "drill"),
+ "Scalpel" = image(icon = 'icons/obj/surgery.dmi', icon_state = "scalpel"),
+ "Saw" = image(icon = 'icons/obj/surgery.dmi', icon_state = "saw")
+ )
+ var/tool_result = show_radial_menu(user, src, tool_list, custom_check = CALLBACK(src, .proc/check_menu, user), require_near = TRUE, tooltips = TRUE)
+ if(!check_menu(user))
+ return
+ switch(tool_result)
+ if("Crowbar")
+ tool_behaviour = TOOL_CROWBAR
+ if("Multitool")
+ tool_behaviour = TOOL_MULTITOOL
+ if("Screwdriver")
+ tool_behaviour = TOOL_SCREWDRIVER
+ if("Wirecutters")
+ tool_behaviour = TOOL_WIRECUTTER
+ if("Wrench")
+ tool_behaviour = TOOL_WRENCH
+ if("Welding Tool")
+ tool_behaviour = TOOL_WELDER
+ if("Analyzer")
+ tool_behaviour = TOOL_ANALYZER
+ if("Mining Tool")
+ tool_behaviour = TOOL_MINING
+ if("Shovel")
+ tool_behaviour = TOOL_SHOVEL
+ if("Retractor")
+ tool_behaviour = TOOL_RETRACTOR
+ if("Hemostat")
+ tool_behaviour = TOOL_HEMOSTAT
+ if("Cautery")
+ tool_behaviour = TOOL_CAUTERY
+ if("Drill")
+ tool_behaviour = TOOL_DRILL
+ if("Scalpel")
+ tool_behaviour = TOOL_SCALPEL
+ if("Saw")
+ tool_behaviour = TOOL_SAW
+*/
diff --git a/code/game/objects/items/dehy_carp.dm b/code/game/objects/items/dehy_carp.dm
index 55d1a2c78a..03ff354ffb 100644
--- a/code/game/objects/items/dehy_carp.dm
+++ b/code/game/objects/items/dehy_carp.dm
@@ -8,6 +8,7 @@
var/mob/owner = null //Carp doesn't attack owner, set when using in hand
var/owned = 0 //Boolean, no owner to begin with
var/mobtype = /mob/living/simple_animal/hostile/carp //So admins can change what mob spawns via var fuckery
+ can_random_spawn = FALSE
//Attack self
/obj/item/toy/plush/carpplushie/dehy_carp/attack_self(mob/user)
diff --git a/code/game/objects/items/devices/PDA/PDA.dm b/code/game/objects/items/devices/PDA/PDA.dm
index 1a7d291374..41a86db546 100644
--- a/code/game/objects/items/devices/PDA/PDA.dm
+++ b/code/game/objects/items/devices/PDA/PDA.dm
@@ -721,7 +721,7 @@ GLOBAL_LIST_EMPTY(PDAs)
return
/obj/item/pda/proc/remove_id(mob/user)
- if(issilicon(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
+ if(hasSiliconAccessInArea(user) || !user.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
return
do_remove_id(user)
@@ -916,7 +916,7 @@ GLOBAL_LIST_EMPTY(PDAs)
remove_pen()
/obj/item/pda/proc/toggle_light()
- if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE))
+ if(hasSiliconAccessInArea(usr) || !usr.canUseTopic(src, BE_CLOSE))
return
if(fon)
fon = FALSE
@@ -928,7 +928,7 @@ GLOBAL_LIST_EMPTY(PDAs)
/obj/item/pda/proc/remove_pen()
- if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
+ if(hasSiliconAccessInArea(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
return
if(inserted_item)
diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm
index b186c29539..7576fe83cc 100644
--- a/code/game/objects/items/devices/PDA/cart.dm
+++ b/code/game/objects/items/devices/PDA/cart.dm
@@ -100,7 +100,8 @@
bot_access_flags = CLEAN_BOT
/obj/item/cartridge/lawyer
- name = "\improper P.R.O.V.E. cartridge"
+ name = "\improper S.P.A.M. cartridge"
+ desc = "Introducing the Station Public Announcement Messenger cartridge, featuring the unique ability to broadcast-mark messages, designed for lawyers across Nanotrasen to advertise their useful and important services."
icon_state = "cart-law"
access = CART_SECURITY
spam_enabled = 1
@@ -608,7 +609,7 @@ Code:
/obj/item/cartridge/Topic(href, href_list)
..()
- if(!usr.canUseTopic(src, !issilicon(usr)))
+ if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
usr.unset_machine()
usr << browse(null, "window=pda")
return
diff --git a/code/game/objects/items/implants/implant_explosive.dm b/code/game/objects/items/implants/implant_explosive.dm
index e376e37cb5..370924063d 100644
--- a/code/game/objects/items/implants/implant_explosive.dm
+++ b/code/game/objects/items/implants/implant_explosive.dm
@@ -82,8 +82,9 @@
/obj/item/implant/explosive/proc/boom_goes_the_weasel()
explosion(get_turf(imp_in ? imp_in : src), heavy, medium, weak, weak, flame_range = weak)
- imp_in?.gib(TRUE)
- qdel(src)
+ if(!QDELETED(imp_in))
+ imp_in.gib(TRUE)
+ qdel(src)
/obj/item/implant/explosive/macro
name = "macrobomb implant"
diff --git a/code/game/objects/items/implants/implant_hijack.dm b/code/game/objects/items/implants/implant_hijack.dm
new file mode 100644
index 0000000000..8a08232859
--- /dev/null
+++ b/code/game/objects/items/implants/implant_hijack.dm
@@ -0,0 +1,121 @@
+#define HIJACK_APC_MAX_AMOUNT 5
+
+/obj/item/implant/hijack
+ name = "hijack implant"
+ desc = "Allows you to control the machinery in a room by hacking into the APC."
+ actions_types = list(/datum/action/item_action/hands_free/activate, /datum/action/item_action/removeAPCs, /datum/action/item_action/accessAPCs, /datum/action/item_action/stealthmodetoggle)
+ activated = 1
+ var/toggled = FALSE
+ icon_state = "hijack"
+ var/eye_color
+ var/stealthmode = FALSE
+ var/stealthcooldown = 0
+ var/hijacking = FALSE
+
+/obj/item/implant/hijack/activate()
+ . = ..()
+ toggled = !toggled
+ imp_in.click_intercept = toggled ? src : null
+ imp_in.siliconaccesstoggle = toggled ? TRUE : FALSE
+ to_chat(imp_in,"You turn [toggled ? "on" : "off"] [src]'s silicon interactions. ")
+ toggle_eyes()
+
+/obj/item/implant/hijack/proc/toggle_eyes()
+ if (!ishuman(imp_in))
+ return
+ var/on = toggled && !stealthmode
+ var/mob/living/carbon/human/H = imp_in
+ H.eye_color = on ? "ff0" : eye_color
+ H.dna.update_ui_block(DNA_EYE_COLOR_BLOCK)
+ H.update_body()
+
+/obj/item/implant/hijack/implant(mob/living/target, mob/user, silent = FALSE)
+ if(..())
+ ADD_TRAIT(target, TRAIT_HIJACKER, "implant")
+ if (ishuman(target))
+ var/mob/living/carbon/human/H = target
+ eye_color = H.eye_color
+ return TRUE
+
+/obj/item/implant/hijack/removed(mob/target, silent = FALSE, special = 0)
+ if(..())
+ REMOVE_TRAIT(target, TRAIT_HIJACKER, "implant")
+ for (var/area/area in imp_in.siliconaccessareas)
+ imp_in.toggleSiliconAccessArea(area)
+ var/obj/machinery/power/apc/apc = area.get_apc()
+ if (apc)
+ apc.hijacker = null
+ apc.set_hijacked_lighting()
+ apc.update_icon()
+ if (ishuman(target))
+ var/mob/living/carbon/human/H = target
+ H.eye_color = eye_color
+ return TRUE
+
+/obj/item/implant/hijack/proc/InterceptClickOn(mob/living/user,params,atom/object)
+ if (isitem(object) || !toggled || user.incapacitated())
+ return
+ if (stealthmode == FALSE && istype(object,/obj/machinery/power/apc) && !user.CanReach(object))
+ if (hijack_remotely(object))
+ return
+ if (stealthmode && !user.CanReach(object))
+ return
+ if (!object.hasSiliconAccessInArea(imp_in))
+ return
+ var/list/modifiers = params2list(params)
+ imp_in.face_atom(object)
+ if (modifiers["shift"] && modifiers["ctrl"])
+ object.AICtrlShiftClick(imp_in)
+ return TRUE
+ if (modifiers["shift"])
+ object.AIShiftClick(imp_in)
+ return TRUE
+ if (modifiers["ctrl"])
+ object.AICtrlClick(imp_in)
+ return TRUE
+ if (modifiers["alt"])
+ object.AIAltClick(imp_in)
+ return TRUE
+ if (user.get_active_held_item())
+ return
+ if (user.CanReach(object))
+ object.attack_robot(imp_in)
+ else
+ object.attack_ai(imp_in)
+ return TRUE
+
+/obj/item/implant/hijack/proc/hijack_remotely(obj/machinery/power/apc/apc)
+ if (apc.hijacker || hijacking)
+ return FALSE //can't remotely hijack an already hijacked APC
+ hijacking = TRUE
+ to_chat(imp_in, "Establishing remote connection with APC. ")
+ if (!do_after(imp_in, 4 SECONDS,target=apc))
+ to_chat(imp_in, "Aborting. ")
+ hijacking = FALSE
+ return TRUE
+ if (LAZYLEN(imp_in.siliconaccessareas) >= HIJACK_APC_MAX_AMOUNT)
+ to_chat(src,"You are connected to too many APCs! Too many more will fry your brain. ")
+ hijacking = FALSE
+ return TRUE
+ imp_in.light_power = 2
+ imp_in.light_range = 2
+ imp_in.light_color = COLOR_YELLOW
+ imp_in.update_light()
+ imp_in.visible_message("[imp_in] starts glowing a with a hollow yellow light! ")
+ to_chat(imp_in, "Beginning hijack of APC. ")
+ if (do_after(imp_in, 21 SECONDS,target=apc))
+ apc.hijacker = imp_in
+ stealthmode = FALSE
+ apc.set_hijacked_lighting()
+ imp_in.toggleSiliconAccessArea(apc.area)
+ apc.update_icon()
+ stealthcooldown = world.time + 1 MINUTES + 30 SECONDS
+ toggle_eyes()
+ else
+ to_chat(imp_in, "Aborting. ")
+ hijacking = FALSE
+ imp_in.light_power = 0
+ imp_in.light_range = 0
+ imp_in.light_color = COLOR_YELLOW
+ imp_in.update_light()
+ return TRUE
\ No newline at end of file
diff --git a/code/game/objects/items/implants/implanter.dm b/code/game/objects/items/implants/implanter.dm
index ab902369cc..a0e27f14f0 100644
--- a/code/game/objects/items/implants/implanter.dm
+++ b/code/game/objects/items/implants/implanter.dm
@@ -74,4 +74,8 @@
/obj/item/implanter/stealth
name = "implanter (stealth)"
- imp_type = /obj/item/implant/stealth
\ No newline at end of file
+ imp_type = /obj/item/implant/stealth
+
+/obj/item/implanter/hijack
+ name = "implanter (hijack)"
+ imp_type = /obj/item/implant/hijack
\ No newline at end of file
diff --git a/code/game/objects/items/plushes.dm b/code/game/objects/items/plushes.dm
index 705dcad6c6..a2a8cb3150 100644
--- a/code/game/objects/items/plushes.dm
+++ b/code/game/objects/items/plushes.dm
@@ -31,7 +31,16 @@
var/normal_desc
//--end of love :'(--
-/obj/item/toy/plush/Initialize()
+ var/snowflake_id //if we set from a config snowflake plushie.
+ var/can_random_spawn = TRUE //if this is FALSE, don't spawn this for random plushies.
+
+/obj/item/toy/plush/random_snowflake/Initialize(mapload, set_snowflake_id)
+ . = ..()
+ var/list/configlist = CONFIG_GET(keyed_list/snowflake_plushies)
+ var/id = pick(configlist)
+ set_snowflake_from_config(id)
+
+/obj/item/toy/plush/Initialize(mapload, set_snowflake_id)
. = ..()
AddComponent(/datum/component/squeak, squeak_override)
@@ -50,6 +59,9 @@
normal_desc = desc
+ if(set_snowflake_id)
+ set_snowflake_from_config(set_snowflake_id)
+
/obj/item/toy/plush/Destroy()
QDEL_NULL(grenade)
@@ -97,6 +109,44 @@
return ..()
+/obj/item/toy/plush/proc/set_snowflake_from_config(id)
+ var/list/configlist = CONFIG_GET(keyed_list/snowflake_plushies)
+ var/list/jsonlist = configlist[id]
+ ASSERT(jsonlist)
+ jsonlist = json_decode(jsonlist)
+ if(jsonlist["inherit_from"])
+ var/path = text2path(jsonlist["inherit_from"])
+ if(!ispath(path, /obj/item/toy/plush))
+ stack_trace("Invalid path for inheritance")
+ else
+ var/obj/item/toy/plush/P = new path //can't initial() lists
+ name = P.name
+ desc = P.desc
+ icon_state = P.icon_state
+ item_state = P.item_state
+ icon = P.icon
+ squeak_override = P.squeak_override
+ attack_verb = P.attack_verb
+ gender = P.gender
+ qdel(P)
+ if(jsonlist["name"])
+ name = jsonlist["name"]
+ if(jsonlist["desc"])
+ desc = jsonlist["desc"]
+ if(jsonlist["gender"])
+ gender = jsonlist["gender"]
+ if(jsonlist["icon_state"])
+ icon_state = jsonlist["icon_state"]
+ item_state = jsonlist["item_state"]
+ icon = 'config/plushies/sprites.dmi'
+ if(jsonlist["attack_verb"])
+ attack_verb = jsonlist["attack_verb"]
+ if(jsonlist["squeak_override"])
+ squeak_override = jsonlist["squeak_override"]
+ if(squeak_override)
+ var/datum/component/squeak/S = GetComponent(/datum/component/squeak)
+ S?.override_squeak_sounds = squeak_override
+
/obj/item/toy/plush/handle_atom_del(atom/A)
if(A == grenade)
grenade = null
@@ -367,13 +417,22 @@
if(mood_message)
desc += mood_message
+GLOBAL_LIST_INIT(valid_plushie_paths, valid_plushie_paths())
+/proc/valid_plushie_paths()
+ . = list()
+ for(var/i in subtypesof(/obj/item/toy/plush))
+ var/obj/item/toy/plush/abstract = i
+ if(!initial(abstract.can_random_spawn))
+ continue
+ . += i
+
/obj/item/toy/plush/random
name = "Illegal plushie"
desc = "Something fucked up"
- var/blacklisted_plushes = list(/obj/item/toy/plush/carpplushie/dehy_carp, /obj/item/toy/plush/awakenedplushie, /obj/item/toy/plush/random)
+ can_random_spawn = FALSE
/obj/item/toy/plush/random/Initialize()
- var/newtype = pick(subtypesof(/obj/item/toy/plush) - typecacheof(blacklisted_plushes))
+ var/newtype = prob(CONFIG_GET(number/snowflake_plushie_prob))? /obj/item/toy/plush/random_snowflake : pick(GLOB.valid_plushie_paths)
new newtype(loc)
return INITIALIZE_HINT_QDEL
@@ -504,115 +563,12 @@
attack_verb = list("clawed", "hissed", "tail slapped")
squeak_override = list('sound/weapons/slash.ogg' = 1)
-/obj/item/toy/plush/lizardplushie/durgit
- icon_state = "durgit"
- item_state = "durgit"
- squeak_override = list('modular_citadel/sound/voice/weh.ogg' = 1) //Durgit's the origin of the sound
-
-/obj/item/toy/plush/lizardplushie/rio
- icon_state = "rio"
- item_state = "rio"
-
-/obj/item/toy/plush/lizardplushie/dan
- icon_state = "dan"
- item_state = "dan"
-
-/obj/item/toy/plush/lizardplushie/urinsu
- icon_state = "urinsu"
- item_state = "urinsu"
-
-/obj/item/toy/plush/lizardplushie/arfrehn
- icon_state = "arfrehn"
- item_state = "arfrehn"
-
-/obj/item/toy/plush/lizardplushie/soars
- icon_state = "soars"
- item_state = "soars"
-
-/obj/item/toy/plush/lizardplushie/ghostie
- icon_state = "ghostie"
- item_state = "ghostie"
-
-/obj/item/toy/plush/lizardplushie/amber
- icon_state = "amber"
- item_state = "amber"
-
-/obj/item/toy/plush/lizardplushie/cyan
- icon_state = "cyan"
- item_state = "cyan"
-
-/obj/item/toy/plush/lizardplushie/meena
- icon_state = "meena"
- item_state = "meena"
-
-/obj/item/toy/plush/lizardplushie/stalks
- icon_state = "stalks"
- item_state = "stalks"
-
/obj/item/toy/plush/lizardplushie/kobold
+ name = "kobold plushie"
+ desc = "An adorable stuffed toy that resembles a kobold."
icon_state = "kobold"
item_state = "kobold"
-/obj/item/toy/plush/lizardplushie/gorgi
- icon_state = "gorgi"
- item_state = "gorgi"
-
-/obj/item/toy/plush/lizardplushie/almaz
- icon_state = "almaz"
- item_state = "almaz"
- squeak_override = list('modular_citadel/sound/voice/raptor_purr.ogg' = 1)
-
-/obj/item/toy/plush/lizardplushie/garou
- icon_state = "garou"
- item_state = "garou"
-
-/obj/item/toy/plush/lizardplushie/augments
- icon_state = "augments"
- item_state = "augments"
- squeak_override = list('modular_citadel/sound/voice/weh.ogg' = 1) //I have no mouth and I must weh
- attack_verb = list("hugged", "patted", "snugged", "booped")
-
-/obj/item/toy/plush/lizardplushie/xekov
- icon_state = "xekov"
- item_state = "xekov"
-
-/obj/item/toy/plush/lizardplushie/greg
- icon_state = "greg"
- item_state = "greg"
-
-/obj/item/toy/plush/lizardplushie/sin
- icon_state = "sin"
- item_state = "sin"
- desc = "An adorable stuffed toy that resembles a lizardperson.. It faintly smells of sulfur."
-
-/obj/item/toy/plush/lizardplushie/ends
- icon_state = "ends"
- item_state = "ends"
-
-/obj/item/toy/plush/lizardplushie/lyssa
- icon_state = "lyssa"
- item_state = "lyssa"
-
-/obj/item/toy/plush/snakeplushie
- name = "snake plushie"
- desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
- icon_state = "plushie_snake"
- item_state = "plushie_snake"
- attack_verb = list("bitten", "hissed", "tail slapped")
- squeak_override = list('modular_citadel/sound/voice/hiss.ogg' = 1)
-
-/obj/item/toy/plush/snakeplushie/sasha
- icon_state = "sasha"
- item_state = "sasha"
-
-/obj/item/toy/plush/snakeplushie/shay
- icon_state = "shay"
- item_state = "shay"
-
-/obj/item/toy/plush/snakeplushie/vulken
- icon_state = "vulken"
- item_state = "vulken"
-
/obj/item/toy/plush/nukeplushie
name = "operative plushie"
desc = "A stuffed toy that resembles a syndicate nuclear operative. The tag claims operatives to be purely fictitious."
@@ -630,29 +586,17 @@
squeak_override = list('sound/effects/blobattack.ogg' = 1)
gender = FEMALE //given all the jokes and drawings, I'm not sure the xenobiologists would make a slimeboy
-/obj/item/toy/plush/slimeplushie/annie
- desc = "An adorable stuffed toy that resembles a slimey crewmember."
- icon_state = "annie"
- item_state = "annie"
-
-/obj/item/toy/plush/slimeplushie/paxton
- desc = "An adorable stuffed toy that resembles a slimey crewmember."
- icon_state = "paxton"
- item_state = "paxton"
- attack_verb = list("CQC'd", "jabroni'd", "powergamed", "robusted", "cakehatted")
- gender = MALE
-
/obj/item/toy/plush/awakenedplushie
name = "awakened plushie"
desc = "An ancient plushie that has grown enlightened to the true nature of reality."
icon_state = "plushie_awake"
item_state = "plushie_awake"
+ can_random_spawn = FALSE
/obj/item/toy/plush/awakenedplushie/ComponentInitialize()
. = ..()
AddComponent(/datum/component/edit_complainer)
-
/obj/item/toy/plush/beeplushie
name = "bee plushie"
desc = "A cute toy that resembles an even cuter bee."
@@ -668,21 +612,7 @@
icon_state = "bumble"
item_state = "bumble"
squeak_override = list('modular_citadel/sound/voice/mothsqueak.ogg' = 1)
-
-/obj/item/toy/plush/mothplushie/nameko
- icon_state = "nameko"
- item_state = "nameko"
-
-/obj/item/toy/plush/mothplushie/suru
- icon_state = "suru"
- item_state = "suru"
-
-/obj/item/toy/plush/xeno
- name = "xenohybrid plushie"
- desc = "An adorable stuffed toy that resmembles a xenomorphic crewmember."
- icon_state = "seras"
- item_state = "seras"
- squeak_override = list('sound/voice/hiss2.ogg' = 1)
+ can_random_spawn = FALSE
/obj/item/toy/plush/lampplushie
name = "lamp plushie"
@@ -736,20 +666,6 @@
icon_state = "scrubpuppy"
item_state = "scrubpuppy"
-/obj/item/toy/plush/borgplushie/seeking
- icon_state = "seeking"
- item_state = "seeking"
-
-/obj/item/toy/plush/borgplushie/neeb
- icon_state = "neeb"
- item_state = "neeb"
-
-/obj/item/toy/plush/borgplushie/bhijn
- desc = "An adorable stuffed toy of a IPC."
- icon_state = "bhijn"
- item_state = "bhijn"
- attack_verb = list("closed", "reworked", "merged")
-
/obj/item/toy/plush/aiplush
name = "AI plushie"
desc = "A little stuffed toy AI core... it appears to be malfunctioning."
@@ -758,246 +674,22 @@
attack_verb = list("hacked", "detonated", "overloaded")
squeak_override = list('sound/machines/beep.ogg' = 9, 'sound/machines/buzz-two.ogg' = 1)
-/obj/item/toy/plush/bird
- name = "bird plushie"
- desc = "An adorable stuffed plushie that resembles an avian."
- icon_state = "sylas"
- item_state = "sylas"
- attack_verb = list("peeped", "beeped", "poofed")
- squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
-
-/obj/item/toy/plush/bird/esela
- icon_state = "esela"
- item_state = "esela"
-
-/obj/item/toy/plush/bird/jahonna
- icon_state = "jahonna"
- item_state = "jahonna"
-
-/obj/item/toy/plush/bird/krick
- icon_state = "krick"
- item_state = "krick"
-
-/obj/item/toy/plush/bird/birddi
- icon_state = "birddi"
- item_state = "birddi"
-
-/obj/item/toy/plush/bird/jewel
- icon_state = "jewel"
- item_state = "jewel"
-
-/obj/item/toy/plush/sergal
- name = "sergal plushie"
- desc = "An adorable stuffed plushie that resembles a sagaru."
- icon_state = "faux"
- item_state = "faux"
- squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
-
-/obj/item/toy/plush/sergal/gladwyn
- icon_state = "gladwyn"
- item_state = "gladwyn"
-
-/obj/item/toy/plush/sergal/jermaine
- icon_state = "jermaine"
- item_state = "jermaine"
-
-/obj/item/toy/plush/mammal
- name = "mammal plushie"
- desc = "An adorable stuffed toy resembling some sort of crew member."
- icon_state = "dubious"
- item_state = "dubious"
-
-/obj/item/toy/plush/mammal/gavin
- icon_state = "gavin"
- item_state = "gavin"
-
-/obj/item/toy/plush/mammal/blep
- icon_state = "blep"
- item_state = "blep"
-
-/obj/item/toy/plush/mammal/circe
- desc = "A luxuriously soft toy that resembles a nine-tailed kitsune."
- icon_state = "circe"
- item_state = "circe"
- attack_verb = list("medicated", "tailhugged", "kissed")
-
-/obj/item/toy/plush/mammal/robin
- icon_state = "robin"
- item_state = "robin"
-
-/obj/item/toy/plush/mammal/pavel
- icon_state = "pavel"
- item_state = "pavel"
-
-/obj/item/toy/plush/mammal/mason
- icon_state = "mason"
- item_state = "mason"
-
-/obj/item/toy/plush/mammal/oten
- icon_state = "oten"
- item_state = "oten"
-
-/obj/item/toy/plush/mammal/ray
- icon_state = "ray"
- item_state = "ray"
-
-/obj/item/toy/plush/mammal/redtail
- icon_state = "redtail"
- item_state = "redtail"
-
-/obj/item/toy/plush/mammal/dawud
- icon_state = "dawud"
- item_state = "dawud"
-
-/obj/item/toy/plush/mammal/edgar
- icon_state = "edgar"
- item_state = "edgar"
- attack_verb = list("collared", "tricked", "headpatted")
-
-/obj/item/toy/plush/mammal/frank
- icon_state = "frank"
- item_state = "frank"
-
-/obj/item/toy/plush/mammal/poojawa
- icon_state = "poojawa"
- item_state = "poojawa"
-
-/obj/item/toy/plush/mammal/hazel
- icon_state = "hazel"
- item_state = "hazel"
-
-/obj/item/toy/plush/mammal/joker
- icon_state = "joker"
- item_state = "joker"
-
-/obj/item/toy/plush/mammal/gunther
- icon_state = "gunther"
- item_state = "gunther"
-
/obj/item/toy/plush/mammal/fox
icon_state = "fox"
item_state = "fox"
-/obj/item/toy/plush/mammal/rae
- desc = "An adorable stuffed toy of an artic fox."
- icon_state = "rae"
- item_state = "rae"
+/obj/item/toy/plush/snakeplushie
+ name = "snake plushie"
+ desc = "An adorable stuffed toy that resembles a snake. Not to be mistaken for the real thing."
+ icon_state = "plushie_snake"
+ item_state = "plushie_snake"
+ attack_verb = list("bitten", "hissed", "tail slapped")
+ squeak_override = list('modular_citadel/sound/voice/hiss.ogg' = 1)
-/obj/item/toy/plush/mammal/zed
- desc = "A masked stuffed toy that resembles a fierce miner. He even comes with his own little crusher!"
- icon_state = "zed"
- item_state = "zed"
- attack_verb = list("ENDED", "CRUSHED", "GNOMED")
-
-/obj/item/toy/plush/mammal/justin
- icon_state = "justin"
- item_state = "justin"
- attack_verb = list("buttslapped", "fixed")
-
-/obj/item/toy/plush/mammal/reece
- icon_state = "reece"
- item_state = "reece"
- attack_verb = list("healed", "cured", "demoted")
-
-/obj/item/toy/plush/mammal/redwood
- desc = "An adorable stuffed toy resembling a Nanotrasen Captain. That just happens to be a bunny."
- icon_state = "redwood"
- item_state = "redwood"
- attack_verb = list("ordered", "bapped", "reprimanded")
-
-/obj/item/toy/plush/mammal/marisol
- desc = "An adorable stuffed toy resembling a demi-wolf security officer."
- icon_state = "marisol"
- item_state = "marisol"
- attack_verb = list("arrested", "harmbattoned", "lasered")
-
-/obj/item/toy/plush/mammal/minty
- desc = "An adorable stuffed toy resembling some sort of crew member. It smells like mint.."
- icon_state = "minty"
- item_state = "minty"
- attack_verb = list("freshened", "brushed")
-
-/obj/item/toy/plush/mammal/dog
- desc = "An adorable stuffed toy that resembles a canine."
- icon_state = "katlin"
- item_state = "katlin"
- attack_verb = list("barked", "boofed", "borked")
- squeak_override = list(
- 'modular_citadel/sound/voice/bark1.ogg' = 1,
- 'modular_citadel/sound/voice/bark2.ogg' = 1
- )
-
-/obj/item/toy/plush/mammal/dog/frost
- icon_state = "frost"
- item_state = "frost"
-
-/obj/item/toy/plush/mammal/dog/atticus
- icon_state = "atticus"
- item_state = "atticus"
-
-/obj/item/toy/plush/mammal/dog/fletch
- icon_state = "fletch"
- item_state = "fletch"
-
-/obj/item/toy/plush/mammal/dog/vincent
- icon_state = "vincent"
- item_state = "vincent"
-
-/obj/item/toy/plush/mammal/dog/zigfried
- desc = "An adorable stuffed toy of a very good boy."
- icon_state = "zigfried"
- item_state = "zigfried"
-
-/obj/item/toy/plush/mammal/dog/nikolai
- icon_state = "nikolai"
- item_state = "nikolai"
-
-/obj/item/toy/plush/mammal/dog/flynn
- icon_state = "flynn"
- item_state = "flynn"
-
-/obj/item/toy/plush/mammal/dog/fritz
- icon_state = "fritz"
- item_state = "fritz"
- attack_verb = list("barked", "boofed", "shotgun'd")
- obj_flags = UNIQUE_RENAME
- unique_reskin = list("Goodboye" = "fritz", "Badboye" = "fritz_bad")
-
-/obj/item/toy/plush/mammal/dog/jesse
- desc = "An adorable wolf toy that resembles a cream-colored wolf. He has a little pride flag!"
- icon_state = "jesse"
- item_state = "jesse"
- attack_verb = list("greeted", "merc'd", "howdy'd")
-
-/obj/item/toy/plush/catgirl
- name = "feline plushie"
- desc = "An adorable stuffed toy that resembles a feline."
- icon_state = "bailey"
- item_state = "bailey"
- attack_verb = list("headbutt", "scritched", "bit")
- squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
-
-/obj/item/toy/plush/catgirl/mikeel
- desc = "An adorable stuffed toy of some tauric cat person."
- icon_state = "mikeel"
- item_state = "mikeel"
-
-/obj/item/toy/plush/catgirl/skylar
- desc = "An adorable stuffed toy that resembles a degenerate."
- icon_state = "skylar2"
- item_state = "skylar2"
- attack_verb = list("powergamed", "merged", "tabled")
- squeak_override = list('sound/effects/meow1.ogg' = 1)
-
-/obj/item/toy/plush/catgirl/drew
- icon_state = "drew"
- item_state = "drew"
-
-/obj/item/toy/plush/catgirl/trilby
- desc = "A masked stuffed toy that resembles a feline scientist."
- icon_state = "trilby"
- item_state = "trilby"
- attack_verb = list("PR'd", "coded", "remembered")
+/obj/item/toy/plush/mammal
+ name = "mammal plushie"
+ desc = "An adorable stuffed toy resembling some sort of crew member."
+ can_random_spawn = FALSE
/obj/item/toy/plush/catgirl/fermis
name = "medcat plushie"
@@ -1007,20 +699,36 @@
attack_verb = list("cuddled", "petpatted", "wigglepurred")
squeak_override = list('modular_citadel/sound/voice/merowr.ogg' = 1)
-/obj/item/toy/plush/catgirl/mariaf
- desc = "An adorable stuffed toy that resembles a very tall cat girl."
- icon_state = "mariaf"
- item_state = "mariaf"
- attack_verb = list("hugged", "stabbed", "licked")
+/obj/item/toy/plush/xeno
+ name = "xenohybrid plushie"
+ desc = "An adorable stuffed toy that resmembles a xenomorphic crewmember."
+ squeak_override = list('sound/voice/hiss2.ogg' = 1)
+ can_random_spawn = FALSE
-/obj/item/toy/plush/catgirl/maya
- desc = "An adorable stuffed toy that resembles an angry cat girl. She has her own tiny nuke disk!"
- icon_state = "maya"
- item_state = "maya"
- attack_verb = list("nuked", "arrested", "harmbatonned")
+/obj/item/toy/plush/bird
+ name = "bird plushie"
+ desc = "An adorable stuffed plushie that resembles an avian."
+ attack_verb = list("peeped", "beeped", "poofed")
+ squeak_override = list('modular_citadel/sound/voice/peep.ogg' = 1)
+ can_random_spawn = FALSE
-/obj/item/toy/plush/catgirl/marisa
- desc = "An adorable stuffed toy that resembles a crew member, or maybe a witch. Having it makes you feel you can win."
- icon_state = "marisa"
- item_state = "marisa"
- attack_verb = list("blasted", "sparked", "dazzled")
+/obj/item/toy/plush/sergal
+ name = "sergal plushie"
+ desc = "An adorable stuffed plushie that resembles a sagaru."
+ squeak_override = list('modular_citadel/sound/voice/merp.ogg' = 1)
+ can_random_spawn = FALSE
+
+/obj/item/toy/plush/mammal/dog
+ desc = "An adorable stuffed toy that resembles a canine."
+ attack_verb = list("barked", "boofed", "borked")
+ squeak_override = list(
+ 'modular_citadel/sound/voice/bark1.ogg' = 1,
+ 'modular_citadel/sound/voice/bark2.ogg' = 1
+ )
+
+/obj/item/toy/plush/catgirl
+ name = "feline plushie"
+ desc = "An adorable stuffed toy that resembles a feline."
+ attack_verb = list("headbutt", "scritched", "bit")
+ squeak_override = list('modular_citadel/sound/voice/nya.ogg' = 1)
+ can_random_spawn = FALSE
diff --git a/code/game/objects/items/stacks/sheets/glass.dm b/code/game/objects/items/stacks/sheets/glass.dm
index 21de34faa1..7879f50ada 100644
--- a/code/game/objects/items/stacks/sheets/glass.dm
+++ b/code/game/objects/items/stacks/sheets/glass.dm
@@ -1,7 +1,11 @@
/* Glass stack types
* Contains:
* Glass sheets
+ * Plasma glass
* Reinforced glass sheets
+ * Reinforced plasma glass
+ * Titanium glass
+ * Plastitanium glass
* Glass shards - TODO: Move this into code/game/object/item/weapons
*/
@@ -373,4 +377,8 @@ GLOBAL_LIST_INIT(plastitaniumglass_recipes, list(
throwforce = 11
icon_state = "plasmalarge"
materials = list(MAT_PLASMA=MINERAL_MATERIAL_AMOUNT * 0.5, MAT_GLASS=MINERAL_MATERIAL_AMOUNT)
- icon_prefix = "plasma"
\ No newline at end of file
+ icon_prefix = "plasma"
+
+/obj/item/shard/plasma/alien
+ name = "alien shard"
+ desc = "A nasty looking shard of advanced alloy glass."
\ No newline at end of file
diff --git a/code/game/objects/items/stacks/sheets/mineral.dm b/code/game/objects/items/stacks/sheets/mineral.dm
index 53b78b2ecf..828ed96387 100644
--- a/code/game/objects/items/stacks/sheets/mineral.dm
+++ b/code/game/objects/items/stacks/sheets/mineral.dm
@@ -401,6 +401,8 @@ GLOBAL_LIST_INIT(abductor_recipes, list ( \
new/datum/stack_recipe("alien bed", /obj/structure/bed/abductor, 2, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien locker", /obj/structure/closet/abductor, 2, time = 15, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien table frame", /obj/structure/table_frame/abductor, 1, time = 15, one_per_turf = 1, on_floor = 1), \
+ new/datum/stack_recipe("alien bar stool", /obj/item/chair/stool/bar/alien, 1, time = 20, one_per_turf = 1, on_floor = 1), \
+ new/datum/stack_recipe("alien stool", /obj/item/chair/stool/alien, 1, time = 20, one_per_turf = 1, on_floor = 1), \
new/datum/stack_recipe("alien airlock assembly", /obj/structure/door_assembly/door_assembly_abductor, 4, time = 20, one_per_turf = 1, on_floor = 1), \
null, \
new/datum/stack_recipe("alien floor tile", /obj/item/stack/tile/mineral/abductor, 1, 4, 20), \
diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm
index 2bd7dd0d38..e17f96495d 100644
--- a/code/game/objects/items/stacks/sheets/sheet_types.dm
+++ b/code/game/objects/items/stacks/sheets/sheet_types.dm
@@ -698,6 +698,16 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
/*
* Bones
*/
+
+GLOBAL_LIST_INIT(bone_recipes, list(
+ new /datum/stack_recipe("Bone Dagger", /obj/item/kitchen/knife/combat/bone, 2, time = 20), \
+ new /datum/stack_recipe("Skull Helmet", /obj/item/clothing/head/helmet/skull, 4, time = 30), \
+ new /datum/stack_recipe("Bone Armor", /obj/item/clothing/suit/armor/bone, 6, time = 30)))
+
+/obj/item/stack/sheet/bone/Initialize(mapload, new_amount, merge = TRUE)
+ recipes = GLOB.bone_recipes
+ . = ..()
+
/obj/item/stack/sheet/bone
name = "bones"
icon = 'icons/obj/mining.dmi'
@@ -714,6 +724,10 @@ GLOBAL_LIST_INIT(bronze_recipes, list ( \
grind_results = list(/datum/reagent/carbon = 10)
merge_type = /obj/item/stack/sheet/bone
+ /*
+ * Plastic
+ */
+
GLOBAL_LIST_INIT(plastic_recipes, list(
new /datum/stack_recipe("see-through plastic flaps", /obj/structure/plasticflaps, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
new /datum/stack_recipe("opaque plastic flaps", /obj/structure/plasticflaps/opaque, 5, one_per_turf = TRUE, on_floor = TRUE, time = 40), \
diff --git a/code/game/objects/items/storage/book.dm b/code/game/objects/items/storage/book.dm
index e47021c1f6..2762be8edf 100644
--- a/code/game/objects/items/storage/book.dm
+++ b/code/game/objects/items/storage/book.dm
@@ -244,3 +244,6 @@ GLOBAL_LIST_INIT(bibleitemstates, list("bible", "koran", "scrapbook", "bible",
/obj/item/storage/book/bible/syndicate/add_blood_DNA(list/blood_dna)
return FALSE
+
+/obj/item/storage/book/bible/syndicate/empty
+ uses = 0
diff --git a/code/game/objects/items/storage/boxes.dm b/code/game/objects/items/storage/boxes.dm
index daddc403b2..c4e6c57318 100644
--- a/code/game/objects/items/storage/boxes.dm
+++ b/code/game/objects/items/storage/boxes.dm
@@ -1288,3 +1288,62 @@
/obj/item/storage/box/marshmallow/PopulateContents()
for (var/i in 1 to 5)
new /obj/item/reagent_containers/food/snacks/marshmallow(src)
+
+/obj/item/storage/box/material/PopulateContents() //less uranium because radioactive
+ var/static/items_inside = list(
+ /obj/item/stack/sheet/metal/fifty=1,\
+ /obj/item/stack/sheet/glass/fifty=1,\
+ /obj/item/stack/sheet/rglass=50,\
+ /obj/item/stack/sheet/plasmaglass=50,\
+ /obj/item/stack/sheet/titaniumglass=50,\
+ /obj/item/stack/sheet/plastitaniumglass=50,\
+ /obj/item/stack/sheet/plasteel=50,\
+ /obj/item/stack/sheet/mineral/plastitanium=50,\
+ /obj/item/stack/sheet/mineral/titanium=50,\
+ /obj/item/stack/sheet/mineral/gold=50,\
+ /obj/item/stack/sheet/mineral/silver=50,\
+ /obj/item/stack/sheet/mineral/plasma=50,\
+ /obj/item/stack/sheet/mineral/uranium=50,\
+ /obj/item/stack/sheet/mineral/diamond=50,\
+ /obj/item/stack/sheet/bluespace_crystal=50,\
+ /obj/item/stack/sheet/mineral/bananium=50,\
+ /obj/item/stack/sheet/mineral/wood=50,\
+ /obj/item/stack/sheet/plastic/fifty=1,\
+ /obj/item/stack/sheet/runed_metal/fifty=1
+ )
+ generate_items_inside(items_inside, src)
+
+/obj/item/storage/box/debugtools
+ name = "box of debug tools"
+ icon_state = "syndiebox"
+
+/obj/item/storage/box/debugtools/PopulateContents()
+ var/static/items_inside = list(
+ /obj/item/flashlight/emp/debug=1,\
+ /obj/item/pda=1,\
+ /obj/item/modular_computer/tablet/preset/advanced=1,\
+ /obj/item/geiger_counter=1,\
+ /obj/item/construction/rcd/combat/admin=1,\
+ /obj/item/pipe_dispenser=1,\
+ /obj/item/card/emag=1,\
+ /obj/item/healthanalyzer/advanced=1,\
+ /obj/item/disk/tech_disk/debug=1,\
+ /obj/item/uplink/debug=1,\
+ /obj/item/uplink/nuclear/debug=1,\
+ /obj/item/storage/box/beakers/bluespace=1,\
+ /obj/item/storage/box/beakers/variety=1,\
+ /obj/item/storage/box/material=1,\
+ /obj/item/storage/belt/medical/surgery_belt_adv
+ )
+ generate_items_inside(items_inside, src)
+
+/obj/item/storage/box/beakers/variety
+ name = "beaker variety box"
+
+/obj/item/storage/box/beakers/variety/PopulateContents()
+ new /obj/item/reagent_containers/glass/beaker(src)
+ new /obj/item/reagent_containers/glass/beaker/large(src)
+ new /obj/item/reagent_containers/glass/beaker/plastic(src)
+ new /obj/item/reagent_containers/glass/beaker/meta(src)
+ new /obj/item/reagent_containers/glass/beaker/noreact(src)
+ new /obj/item/reagent_containers/glass/beaker/bluespace(src)
diff --git a/code/game/objects/items/stunbaton.dm b/code/game/objects/items/stunbaton.dm
index 94d9f8002c..a6c49d419b 100644
--- a/code/game/objects/items/stunbaton.dm
+++ b/code/game/objects/items/stunbaton.dm
@@ -15,7 +15,7 @@
attack_verb = list("beaten")
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 80)
- var/stunforce = 140
+ var/stunforce = 70
var/status = FALSE
var/obj/item/stock_parts/cell/cell
var/hitcost = 1000
@@ -187,9 +187,8 @@
return FALSE
stunpwr *= round(stuncharge/hitcost, 0.1)
-
L.DefaultCombatKnockdown(stunpwr)
- L.adjustStaminaLoss(stunpwr*0.1)//CIT CHANGE - makes stunbatons deal extra staminaloss. Todo: make this also deal pain when pain gets implemented.
+ L.apply_damage(stunpwr*0.5, STAMINA, user.zone_selected)
L.apply_effect(EFFECT_STUTTER, stunforce)
SEND_SIGNAL(L, COMSIG_LIVING_MINOR_SHOCK)
if(user)
@@ -274,7 +273,7 @@
w_class = WEIGHT_CLASS_BULKY
force = 3
throwforce = 5
- stunforce = 100
+ stunforce = 60
hitcost = 2000
throw_hit_chance = 10
slot_flags = ITEM_SLOT_BACK
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index 121893fd0b..ac4f6c53ae 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -453,6 +453,7 @@
force_wielded = 0
attack_verb = list("attacked", "struck", "hit")
total_mass_on = TOTAL_MASS_TOY_SWORD
+ sharpness = IS_BLUNT
/obj/item/twohanded/dualsaber/toy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
return FALSE
@@ -472,6 +473,7 @@
attack_verb = list("attacked", "struck", "hit")
total_mass_on = TOTAL_MASS_TOY_SWORD
slowdown_wielded = 0
+ sharpness = IS_BLUNT
/obj/item/twohanded/dualsaber/hypereutactic/toy/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
return FALSE
diff --git a/code/game/objects/objs.dm b/code/game/objects/objs.dm
index 45b9715b04..7fbdddbdc4 100644
--- a/code/game/objects/objs.dm
+++ b/code/game/objects/objs.dm
@@ -125,7 +125,7 @@
if ((M.client && M.machine == src))
is_in_use = TRUE
ui_interact(M)
- if(isAI(usr) || iscyborg(usr) || IsAdminGhost(usr))
+ if(isAI(usr) || iscyborg(usr) || IsAdminGhost(usr) || hasSiliconAccessInArea(usr))
if (!(usr in nearby))
if (usr.client && usr.machine==src) // && M.machine == src is omitted because if we triggered this by using the dialog, it doesn't matter if our machine changed in between triggering it and this - the dialog is probably still supposed to refresh.
is_in_use = TRUE
diff --git a/code/game/objects/structures.dm b/code/game/objects/structures.dm
index fdc3c47155..e185defc0a 100644
--- a/code/game/objects/structures.dm
+++ b/code/game/objects/structures.dm
@@ -37,7 +37,7 @@
structureclimber.visible_message("[structureclimber] has been knocked off [src].", "You're knocked off [src]!", "You see [structureclimber] get knocked off [src]. ")
/obj/structure/ui_act(action, params)
- ..()
+ . = ..()
add_fingerprint(usr)
/obj/structure/MouseDrop_T(atom/movable/O, mob/user)
diff --git a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm
index 96dc980b61..fc855f5e4d 100644
--- a/code/game/objects/structures/beds_chairs/chair.dm
+++ b/code/game/objects/structures/beds_chairs/chair.dm
@@ -370,6 +370,43 @@
item_state = "stool_bar"
origin_type = /obj/structure/chair/stool/bar
+//////////////////////////
+//Alien(Disco) Stools!////
+//////////////////////////
+
+/obj/structure/chair/stool/alien
+ name = "alien stool"
+ desc = "A hard stool made of advanced alien alloy."
+ icon_state = "stoolalien"
+ icon = 'icons/obj/abductor.dmi'
+ item_chair = /obj/item/chair/stool/alien
+ buildstacktype = /obj/item/stack/sheet/mineral/abductor
+ buildstackamount = 1
+
+/obj/structure/chair/stool/bar/alien
+ name = "bronze bar stool"
+ desc = "A hard bar stool made of advanced alien alloy."
+ icon_state = "baralien"
+ icon = 'icons/obj/abductor.dmi'
+ item_chair = /obj/item/chair/stool/bar/alien
+ buildstacktype = /obj/item/stack/sheet/mineral/abductor
+ buildstackamount = 1
+
+/obj/item/chair/stool/alien
+ name = "stool"
+ icon_state = "stoolalien_toppled"
+ item_state = "stoolalien"
+ icon = 'icons/obj/abductor.dmi'
+ origin_type = /obj/structure/chair/stool/alien
+ break_chance = 0 //It's too sturdy.
+
+/obj/item/chair/stool/bar/alien
+ name = "bar stool"
+ icon_state = "baralien_toppled"
+ item_state = "baralien"
+ icon = 'icons/obj/abductor.dmi'
+ origin_type = /obj/structure/chair/stool/bar/alien
+
//////////////////////////
//Brass & Bronze stools!//
//////////////////////////
diff --git a/code/game/objects/structures/holosign.dm b/code/game/objects/structures/holosign.dm
index 9d22f669d5..92fda29101 100644
--- a/code/game/objects/structures/holosign.dm
+++ b/code/game/objects/structures/holosign.dm
@@ -8,14 +8,16 @@
max_integrity = 1
armor = list("melee" = 0, "bullet" = 50, "laser" = 50, "energy" = 50, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 20, "acid" = 20)
var/obj/item/holosign_creator/projector
+ var/init_vis_overlay = TRUE
/obj/structure/holosign/Initialize(mapload, source_projector)
. = ..()
if(source_projector)
projector = source_projector
projector.signs += src
- SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, alpha, RESET_ALPHA) //you see mobs under it, but you hit them like they are above it
- alpha = 0
+ if(init_vis_overlay)
+ SSvis_overlays.add_vis_overlay(src, icon, icon_state, ABOVE_MOB_LAYER, plane, dir, alpha, RESET_ALPHA) //you see mobs under it, but you hit them like they are above it
+ alpha = 0
/obj/structure/holosign/Destroy()
if(projector)
@@ -74,8 +76,10 @@
icon_state = "holo_fan"
density = FALSE
anchored = TRUE
+ layer = ABOVE_NORMAL_TURF_LAYER
CanAtmosPass = ATMOS_PASS_NO
alpha = 150
+ init_vis_overlay = FALSE
/obj/structure/holosign/barrier/atmos/Initialize()
. = ..()
@@ -100,7 +104,9 @@
max_integrity = 30
density = FALSE
anchored = TRUE
+ layer = ABOVE_NORMAL_TURF_LAYER
alpha = 150
+ init_vis_overlay = FALSE
CanAtmosPass = ATMOS_PASS_NO
resistance_flags = FIRE_PROOF
diff --git a/code/game/objects/structures/morgue.dm b/code/game/objects/structures/morgue.dm
index 7696a13bb2..bf891ef223 100644
--- a/code/game/objects/structures/morgue.dm
+++ b/code/game/objects/structures/morgue.dm
@@ -168,7 +168,7 @@ GLOBAL_LIST_EMPTY(bodycontainers) //Let them act as spawnpoints for revenants an
/obj/structure/bodycontainer/morgue/AltClick(mob/user)
. = ..()
- if(!user.canUseTopic(src, !issilicon(user)))
+ if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
beeper = !beeper
to_chat(user, "You turn the speaker function [beeper ? "on" : "off"]. ")
diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index 14a7e445c1..d4925c8604 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -595,6 +595,14 @@
/obj/structure/window/plastitanium/unanchored
anchored = FALSE
+//pirate ship windows
+/obj/structure/window/plastitanium/pirate
+ desc = "Yarr this window be explosion proof!"
+ explosion_block = 30
+
+/obj/structure/window/plastitanium/pirate/unanchored
+ anchored = FALSE
+
/obj/structure/window/reinforced/clockwork
name = "brass window"
desc = "A paper-thin pane of translucent yet reinforced brass."
diff --git a/code/game/say.dm b/code/game/say.dm
index b275d8b69c..85ae9f0681 100644
--- a/code/game/say.dm
+++ b/code/game/say.dm
@@ -129,7 +129,7 @@ GLOBAL_LIST_INIT(freqtospan, list(
/atom/movable/proc/attach_spans(input, list/spans)
var/customsayverb = findtext(input, "*")
if(customsayverb)
- input = capitalize(copytext(input, length(input[customsayverb]) + 1))
+ input = capitalize(copytext(input, customsayverb + length(input[customsayverb])))
if(input)
return "[message_spans_start(spans)][input] "
else
diff --git a/code/game/turfs/simulated/wall/mineral_walls.dm b/code/game/turfs/simulated/wall/mineral_walls.dm
index d55cb0b475..b04f4f0aa0 100644
--- a/code/game/turfs/simulated/wall/mineral_walls.dm
+++ b/code/game/turfs/simulated/wall/mineral_walls.dm
@@ -302,4 +302,4 @@
/turf/closed/wall/mineral/plastitanium/copyTurf(turf/T)
. = ..()
- T.transform = transform
+ T.transform = transform
\ No newline at end of file
diff --git a/code/game/turfs/simulated/wall/reinf_walls.dm b/code/game/turfs/simulated/wall/reinf_walls.dm
index 8eab4c34fe..a1d2c1757c 100644
--- a/code/game/turfs/simulated/wall/reinf_walls.dm
+++ b/code/game/turfs/simulated/wall/reinf_walls.dm
@@ -258,3 +258,22 @@
/turf/closed/wall/r_wall/syndicate/overspace
icon_state = "map-overspace"
fixed_underlay = list("space"=1)
+
+/////////////////////Pirate Ship walls/////////////////////
+
+/turf/closed/wall/r_wall/syndicate/pirate
+ desc = "Yarr just try to blow this to smithereens!"
+ explosion_block = 30
+ canSmoothWith = list(/turf/closed/wall/r_wall/syndicate/pirate, /obj/machinery/door/airlock/shuttle, /obj/machinery/door/airlock, /obj/structure/window/plastitanium/pirate, /obj/structure/shuttle/engine, /obj/structure/falsewall/plastitanium)
+
+/turf/closed/wall/r_wall/syndicate/pirate/nodiagonal
+ smooth = SMOOTH_MORE
+ icon_state = "map-shuttle_nd"
+
+/turf/closed/wall/r_wall/syndicate/pirate/nosmooth
+ icon = 'icons/turf/shuttle.dmi'
+ icon_state = "wall"
+
+/turf/closed/wall/r_wall/syndicate/pirate/overspace
+ icon_state = "map-overspace"
+ fixed_underlay = list("space"=1)
diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm
index 460c6a52c9..d26a6efb02 100644
--- a/code/game/turfs/simulated/walls.dm
+++ b/code/game/turfs/simulated/walls.dm
@@ -171,7 +171,8 @@
var/turf/T = user.loc //get user's location for delay checks
//the istype cascade has been spread among various procs for easy overriding
- if(try_clean(W, user, T) || try_wallmount(W, user, T) || try_decon(W, user, T) || try_destroy(W, user, T))
+ var/srctype = type
+ if(try_clean(W, user, T) || try_wallmount(W, user, T) || try_decon(W, user, T) || (type == srctype && try_destroy(W, user, T)))
return
return ..()
diff --git a/code/game/turfs/turf.dm b/code/game/turfs/turf.dm
index d8434f986c..688e03def3 100755
--- a/code/game/turfs/turf.dm
+++ b/code/game/turfs/turf.dm
@@ -362,8 +362,10 @@
. = ..()
if(.)
return
+ if(!user || !istype(user, /mob/living))
+ return FALSE
if(length(src_object.contents()))
- to_chat(usr, "You start dumping out the contents... ")
+ to_chat(user, "You start dumping out the contents... ")
if(!do_after(usr,20,target=src_object.parent))
return FALSE
diff --git a/code/game/world.dm b/code/game/world.dm
index 8e18f2ea51..6b380e0f94 100644
--- a/code/game/world.dm
+++ b/code/game/world.dm
@@ -8,6 +8,7 @@ GLOBAL_LIST(topic_status_cache)
//This happens after the Master subsystem new(s) (it's a global datum)
//So subsystems globals exist, but are not initialised
/world/New()
+ enable_debugger()
log_world("World loaded at [TIME_STAMP("hh:mm:ss", FALSE)]!")
diff --git a/code/modules/admin/admin_ranks.dm b/code/modules/admin/admin_ranks.dm
index 8856982cf2..b5127929a7 100644
--- a/code/modules/admin/admin_ranks.dm
+++ b/code/modules/admin/admin_ranks.dm
@@ -138,15 +138,15 @@ GLOBAL_PROTECT(protected_ranks)
if(!line || findtextEx_char(line,"#",1,2))
continue
var/next = findtext(line, "=")
- var/datum/admin_rank/R = new(ckeyEx(copytext(line, 1, line[next])))
+ var/datum/admin_rank/R = new(ckeyEx(copytext(line, 1, next)))
if(!R)
continue
GLOB.admin_ranks += R
GLOB.protected_ranks += R
var/prev = findchar(line, "+-*", next, 0)
while(prev)
- next = findchar(line, "+-*", prev + 1, 0)
- R.process_keyword(copytext_char(line, prev, next), previous_rights)
+ next = findchar(line, "+-*", prev + length(line[prev]), 0)
+ R.process_keyword(copytext(line, prev, next), previous_rights)
prev = next
previous_rights = R.rights
if(!CONFIG_GET(flag/admin_legacy_system) || dbfail)
diff --git a/code/modules/admin/antag_panel.dm b/code/modules/admin/antag_panel.dm
index 1672310567..19e53b09b4 100644
--- a/code/modules/admin/antag_panel.dm
+++ b/code/modules/admin/antag_panel.dm
@@ -214,4 +214,4 @@ GLOBAL_VAR(antag_prototypes)
var/datum/browser/panel = new(usr, "traitorpanel", "", 600, 600)
panel.set_content(out)
panel.open()
- return
\ No newline at end of file
+ return
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 37c79b1123..b8b92b0a58 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -75,7 +75,7 @@
message_admins("[key_name_admin(src)] decided not to answer [key_name_admin(H)]'s [sender] request.")
return
- log_directed_talk(src, H, input, LOG_ADMIN, "reply")
+ log_directed_talk(mob, H, input, LOG_ADMIN, "reply")
message_admins("[key_name_admin(src)] replied to [key_name_admin(H)]'s [sender] message with: \"[input]\"")
to_chat(H, "You hear something crackle in your ears for a moment before a voice speaks. \"Please stand by for a message from [sender == "Syndicate" ? "your benefactor" : "Central Command"]. Message as follows[sender == "Syndicate" ? ", agent." : ":"] [input]. Message ends.\"")
diff --git a/code/modules/antagonists/_common/antag_datum.dm b/code/modules/antagonists/_common/antag_datum.dm
index e15225b388..187ca66705 100644
--- a/code/modules/antagonists/_common/antag_datum.dm
+++ b/code/modules/antagonists/_common/antag_datum.dm
@@ -20,6 +20,7 @@ GLOBAL_LIST_EMPTY(antagonists)
var/show_in_antagpanel = TRUE //This will hide adding this antag type in antag panel, use only for internal subtypes that shouldn't be added directly but still show if possessed by mind
var/antagpanel_category = "Uncategorized" //Antagpanel will display these together, REQUIRED
var/show_name_in_check_antagonists = FALSE //Will append antagonist name in admin listings - use for categories that share more than one antag type
+ var/list/blacklisted_quirks = list(/datum/quirk/nonviolent,/datum/quirk/mute) // Quirks that will be removed upon gaining this antag. Pacifist and mute are default.
/datum/antagonist/New()
GLOB.antagonists += src
@@ -70,6 +71,7 @@ GLOBAL_LIST_EMPTY(antagonists)
greet()
apply_innate_effects()
give_antag_moodies()
+ remove_blacklisted_quirks()
if(is_banned(owner.current) && replace_banned)
replace_banned_player()
@@ -117,6 +119,18 @@ GLOBAL_LIST_EMPTY(antagonists)
return
SEND_SIGNAL(owner.current, COMSIG_CLEAR_MOOD_EVENT, "antag_moodlet")
+/datum/antagonist/proc/remove_blacklisted_quirks()
+ var/mob/living/L = owner.current
+ if(istype(L))
+ var/list/my_quirks = L.client?.prefs.all_quirks.Copy()
+ SSquirks.filter_quirks(my_quirks,blacklisted_quirks)
+ for(var/q in L.roundstart_quirks)
+ var/datum/quirk/Q = q
+ if(!(SSquirks.quirk_name_by_path(Q.type) in my_quirks))
+ if(initial(Q.antag_removal_text))
+ to_chat(L, "[initial(Q.antag_removal_text)] ")
+ L.remove_quirk(Q.type)
+
//Returns the team antagonist belongs to if any.
/datum/antagonist/proc/get_team()
return
@@ -134,7 +148,7 @@ GLOBAL_LIST_EMPTY(antagonists)
if(objectives.len)
report += printobjectives(objectives)
for(var/datum/objective/objective in objectives)
- if(!objective.check_completion())
+ if(objective.completable && !objective.check_completion())
objectives_complete = FALSE
break
diff --git a/code/modules/antagonists/_common/antag_team.dm b/code/modules/antagonists/_common/antag_team.dm
index 486b5b0414..027abc7c94 100644
--- a/code/modules/antagonists/_common/antag_team.dm
+++ b/code/modules/antagonists/_common/antag_team.dm
@@ -36,11 +36,17 @@
var/win = TRUE
var/objective_count = 1
for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- report += "Objective #[objective_count] : [objective.explanation_text] Success! "
+ if(objective.completable)
+ var/completion = objective.check_completion()
+ if(completion >= 1)
+ report += "Objective #[objective_count] : [objective.explanation_text] Success! "
+ else if(completion <= 0)
+ report += "Objective #[objective_count] : [objective.explanation_text] Fail. "
+ win = FALSE
+ else
+ report += "Objective #[objective_count] : [objective.explanation_text] [completion*100]% "
else
- report += "Objective #[objective_count] : [objective.explanation_text] Fail. "
- win = FALSE
+ report += "Objective #[objective_count] : [objective.explanation_text]"
objective_count++
if(win)
report += "The [name] was successful! "
diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_life.dm b/code/modules/antagonists/bloodsucker/bloodsucker_life.dm
index 10728d0664..0179c60ef1 100644
--- a/code/modules/antagonists/bloodsucker/bloodsucker_life.dm
+++ b/code/modules/antagonists/bloodsucker/bloodsucker_life.dm
@@ -84,7 +84,7 @@
//It is called from your coffin on close (by you only)
if(poweron_masquerade == TRUE || owner.current.AmStaked())
return FALSE
- owner.current.adjustStaminaLoss(-2 + (regenRate * -8) * mult, 0) // Humans lose stamina damage really quickly. Vamps should heal more.
+ owner.current.adjustStaminaLoss(-1.5 + (regenRate * -7) * mult, 0) // Humans lose stamina damage really quickly. Vamps should heal more.
owner.current.adjustCloneLoss(-0.1 * (regenRate * 2) * mult, 0)
owner.current.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1 * (regenRate * 4) * mult) //adjustBrainLoss(-1 * (regenRate * 4) * mult, 0)
// No Bleeding
@@ -125,7 +125,7 @@
C.adjustFireLoss(-fireheal * mult, forced = TRUE)
C.adjustToxLoss(-toxinheal * mult * 2, forced = TRUE) //Toxin healing because vamps arent immune
//C.heal_overall_damage(bruteheal * mult, fireheal * mult) // REMOVED: We need to FORCE this, because otherwise, vamps won't heal EVER. Swapped to above.
- AddBloodVolume((bruteheal * -0.5 + fireheal * -1) / mult * costMult) // Costs blood to heal
+ AddBloodVolume((bruteheal * -0.5 + fireheal * -1 + toxinheal * -0.2) / mult * costMult) // Costs blood to heal
return TRUE // Healed! Done for this tick.
if(amInCoffinWhileTorpor) // Limbs? (And I have no other healing)
var/list/missing = owner.current.get_missing_limbs() // Heal Missing
@@ -189,7 +189,7 @@
/datum/antagonist/bloodsucker/proc/HandleDeath()
// FINAL DEATH
// Fire Damage? (above double health)
- if(owner.current.getFireLoss_nonProsthetic() >= owner.current.getMaxHealth() * 1.5)
+ if(owner.current.getFireLoss_nonProsthetic() >= owner.current.maxHealth * 2.5)
FinalDeath()
return
// Staked while "Temp Death" or Asleep
diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_powers.dm b/code/modules/antagonists/bloodsucker/bloodsucker_powers.dm
index 8b1e093a60..507e1f2739 100644
--- a/code/modules/antagonists/bloodsucker/bloodsucker_powers.dm
+++ b/code/modules/antagonists/bloodsucker/bloodsucker_powers.dm
@@ -32,11 +32,11 @@
//var/not_bloodsucker = FALSE // This goes to Vassals or Hunters, but NOT bloodsuckers.
/datum/action/bloodsucker/New()
- if (bloodcost > 0)
+ if(bloodcost > 0)
desc += "COST: [bloodcost] Blood" // Modify description to add cost.
- if (warn_constant_cost)
+ if(warn_constant_cost)
desc += "Your over-time blood consumption increases while [name] is active. "
- if (amSingleUse)
+ if(amSingleUse)
desc += "Useable once per night. "
..()
@@ -47,35 +47,35 @@
/datum/action/bloodsucker/Trigger()
// Active? DEACTIVATE AND END!
- if (active && CheckCanDeactivate(TRUE))
+ if(active && CheckCanDeactivate(TRUE))
DeactivatePower()
return
- if (!CheckCanPayCost(TRUE) || !CheckCanUse(TRUE))
+ if(!CheckCanPayCost(TRUE) || !CheckCanUse(TRUE))
return
PayCost()
- if (amToggle)
+ if(amToggle)
active = !active
UpdateButtonIcon()
- if (!amToggle || !active)
+ if(!amToggle || !active)
StartCooldown() // Must come AFTER UpdateButton(), otherwise icon will revert.
ActivatePower() // NOTE: ActivatePower() freezes this power in place until it ends.
- if (active) // Did we not manually disable? Handle it here.
+ if(active) // Did we not manually disable? Handle it here.
DeactivatePower()
- if (amSingleUse)
+ if(amSingleUse)
RemoveAfterUse()
/datum/action/bloodsucker/proc/CheckCanPayCost(display_error)
if(!owner || !owner.mind)
return FALSE
// Cooldown?
- if (cooldownUntil > world.time)
- if (display_error)
+ if(cooldownUntil > world.time)
+ if(display_error)
to_chat(owner, "[src] is unavailable. Wait [(cooldownUntil - world.time) / 10] seconds.")
return FALSE
// Have enough blood?
var/mob/living/L = owner
- if (L.blood_volume < bloodcost)
- if (display_error)
+ if(L.blood_volume < bloodcost)
+ if(display_error)
to_chat(owner, "You need at least [bloodcost] blood to activate [name] ")
return FALSE
return TRUE
diff --git a/code/modules/antagonists/bloodsucker/bloodsucker_sunlight.dm b/code/modules/antagonists/bloodsucker/bloodsucker_sunlight.dm
index bb6e2a69f9..263f91a9a6 100644
--- a/code/modules/antagonists/bloodsucker/bloodsucker_sunlight.dm
+++ b/code/modules/antagonists/bloodsucker/bloodsucker_sunlight.dm
@@ -1,4 +1,3 @@
-#define TIME_BLOODSUCKER_NIGHT 900 // 15 minutes
#define TIME_BLOODSUCKER_DAY_WARN 90 // 1.5 minutes
#define TIME_BLOODSUCKER_DAY_FINAL_WARN 25 // 25 sec
#define TIME_BLOODSUCKER_DAY 60 // 1.5 minutes // 10 is a second, 600 is a minute.
@@ -11,6 +10,7 @@
var/cancel_me = FALSE
var/amDay = FALSE
var/time_til_cycle = 0
+ var/nightime_duration = 900 //15 Minutes
/obj/effect/sunlight/Initialize()
countdown()
@@ -21,7 +21,7 @@
while(!cancel_me)
- time_til_cycle = TIME_BLOODSUCKER_NIGHT
+ time_til_cycle = nightime_duration
// Part 1: Night (all is well)
while(time_til_cycle > TIME_BLOODSUCKER_DAY_WARN)
@@ -81,7 +81,9 @@
"The solar flare has ended, and the daylight danger has passed...for now. ")
amDay = FALSE
day_end() // Remove VANISHING ACT power from all vamps who have it! Clear Warnings (sunlight, locker protection)
- message_admins("BLOODSUCKER NOTICE: Daylight Ended. Resetting to Night (Lasts for [TIME_BLOODSUCKER_NIGHT / 60] minutes.)")
+ nightime_duration += 100 //Each day makes the night a minute longer.
+ message_admins("BLOODSUCKER NOTICE: Daylight Ended. Resetting to Night (Lasts for [nightime_duration / 60] minutes.)")
+
/obj/effect/sunlight/proc/hud_tick()
@@ -97,7 +99,7 @@
sleep(10)
time_til_cycle --
-/obj/effect/sunlight/proc/warn_daylight(danger_level=0, vampwarn = "", vassalwarn = "")
+/obj/effect/sunlight/proc/warn_daylight(danger_level =0, vampwarn = "", vassalwarn = "")
for(var/datum/mind/M in SSticker.mode.bloodsuckers)
if(!istype(M))
continue
diff --git a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm
index 844b523135..24e967f00b 100644
--- a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm
+++ b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm
@@ -22,7 +22,7 @@
// STATS
var/vamplevel = 0
var/vamplevel_unspent = 1
- var/regenRate = 0.3 // How many points of Brute do I heal per tick?
+ var/regenRate = 0.4 // How many points of Brute do I heal per tick?
var/feedAmount = 15 // Amount of blood drawn from a target per tick.
var/maxBloodVolume = 600 // Maximum blood a Vamp can hold via feeding. // BLOOD_VOLUME_NORMAL 550 // BLOOD_VOLUME_SAFE 475 //BLOOD_VOLUME_OKAY 336 //BLOOD_VOLUME_BAD 224 // BLOOD_VOLUME_SURVIVE 122
// OBJECTIVES
@@ -34,6 +34,7 @@
var/warn_sun_locker = FALSE // So we only get the locker burn message once per day.
var/warn_sun_burn = FALSE // So we only get the sun burn message once per day.
var/had_toxlover = FALSE
+ var/level_bloodcost
// LISTS
var/static/list/defaultTraits = list (TRAIT_STABLEHEART, TRAIT_NOBREATH, TRAIT_SLEEPIMMUNE, TRAIT_NOCRITDAMAGE, TRAIT_RESISTCOLD, TRAIT_RADIMMUNE, TRAIT_NIGHT_VISION, \
TRAIT_NOSOFTCRIT, TRAIT_NOHARDCRIT, TRAIT_AGEUSIA, TRAIT_COLDBLOODED, TRAIT_NONATURALHEAL, TRAIT_NOMARROW, TRAIT_NOPULSE, TRAIT_VIRUSIMMUNE)
@@ -98,7 +99,7 @@
/datum/antagonist/bloodsucker/proc/SelectFirstName()
// Names (EVERYONE gets one))
- if (owner.current.gender == MALE)
+ if(owner.current.gender == MALE)
vampname = pick("Desmond","Rudolph","Dracul","Vlad","Pyotr","Gregor","Cristian","Christoff","Marcu","Andrei","Constantin","Gheorghe","Grigore","Ilie","Iacob","Luca","Mihail","Pavel","Vasile","Octavian","Sorin", \
"Sveyn","Aurel","Alexe","Iustin","Theodor","Dimitrie","Octav","Damien","Magnus","Caine","Abel", // Romanian/Ancient
"Lucius","Gaius","Otho","Balbinus","Arcadius","Romanos","Alexios","Vitellius", // Latin
@@ -119,7 +120,7 @@
return
// Titles [Master]
if (!am_fledgling)
- if (owner.current.gender == MALE)
+ if(owner.current.gender == MALE)
vamptitle = pick ("Count","Baron","Viscount","Prince","Duke","Tzar","Dreadlord","Lord","Master")
else
vamptitle = pick ("Countess","Baroness","Viscountess","Princess","Duchess","Tzarina","Dreadlady","Lady","Mistress")
@@ -130,18 +131,18 @@
/datum/antagonist/bloodsucker/proc/SelectReputation(am_fledgling = 0, forced=FALSE)
// Already have Reputation
- if (!forced && vampreputation != null)
+ if(!forced && vampreputation != null)
return
// Reputations [Master]
- if (!am_fledgling)
+ if(!am_fledgling)
vampreputation = pick("Butcher","Blood Fiend","Crimson","Red","Black","Terror","Nightman","Feared","Ravenous","Fiend","Malevolent","Wicked","Ancient","Plaguebringer","Sinister","Forgotten","Wretched","Baleful", \
"Inqisitor","Harvester","Reviled","Robust","Betrayer","Destructor","Damned","Accursed","Terrible","Vicious","Profane","Vile","Depraved","Foul","Slayer","Manslayer","Sovereign","Slaughterer", \
"Forsaken","Mad","Dragon","Savage","Villainous","Nefarious","Inquisitor","Marauder","Horrible","Immortal","Undying","Overlord","Corrupt","Hellspawn","Tyrant","Sanguineous")
- if (owner.current.gender == MALE)
- if (prob(10)) // Gender override
+ if(owner.current.gender == MALE)
+ if(prob(10)) // Gender override
vampreputation = pick("King of the Damned", "Blood King", "Emperor of Blades", "Sinlord", "God-King")
else
- if (prob(10)) // Gender override
+ if(prob(10)) // Gender override
vampreputation = pick("Queen of the Damned", "Blood Queen", "Empress of Blades", "Sinlady", "God-Queen")
to_chat(owner, "You have earned a reputation! You are now known as [ReturnFullName(TRUE)] ! ")
@@ -202,7 +203,7 @@
// Make Changes
H.physiology.brute_mod *= 0.8 // <-------------------- Start small, but burn mod increases based on rank!
H.physiology.cold_mod = 0
- H.physiology.stun_mod *= 0.35
+ H.physiology.stun_mod *= 0.5
H.physiology.siemens_coeff *= 0.75 //base electrocution coefficient 1
//S.heatmod += 0.5 // Heat shouldn't affect. Only Fire.
//S.punchstunthreshold = 8 //damage at which punches from this race will stun 9
@@ -261,7 +262,7 @@
owner.hasSoul = TRUE
//owner.current.hellbound = FALSE
-datum/antagonist/bloodsucker/proc/RankUp()
+/datum/antagonist/bloodsucker/proc/RankUp()
set waitfor = FALSE
if(!owner || !owner.current)
return
@@ -272,21 +273,23 @@ datum/antagonist/bloodsucker/proc/RankUp()
else
to_chat(owner, "You have grown more ancient! Sleep in a coffin that you have claimed to thicken your blood and become more powerful. ")
if(vamplevel_unspent >= 2)
- to_chat(owner, "Bloodsucker Tip: If you cannot find or steal a coffin to use, they can be built from wooden planks. ")
+ to_chat(owner, "Bloodsucker Tip: If you cannot find or steal a coffin to use, you can build one from wooden planks. ")
-datum/antagonist/bloodsucker/proc/LevelUpPowers()
+/datum/antagonist/bloodsucker/proc/LevelUpPowers()
for(var/datum/action/bloodsucker/power in powers)
power.level_current ++
-datum/antagonist/bloodsucker/proc/SpendRank()
+/datum/antagonist/bloodsucker/proc/SpendRank()
set waitfor = FALSE
- if (vamplevel_unspent <= 0 || !owner || !owner.current || !owner.current.client)
+ if(vamplevel_unspent <= 0 || !owner || !owner.current || !owner.current.client || !isliving(owner.current))
return
- /////////
- // Powers
- //TODO: Make this into a radial
+ var/mob/living/L = owner.current
+ level_bloodcost = maxBloodVolume * 0.2
+ //If the blood volume of the bloodsucker is lower than the cost to level up, return and inform the bloodsucker
+
+ //TODO: Make this into a radial, or perhaps a tgui next UI
// Purchase Power Prompt
- var/list/options = list() // Taken from gasmask.dm, for Clown Masks.
+ var/list/options = list()
for(var/pickedpower in typesof(/datum/action/bloodsucker))
var/datum/action/bloodsucker/power = pickedpower
// If I don't own it, and I'm allowed to buy it.
@@ -295,7 +298,7 @@ datum/antagonist/bloodsucker/proc/SpendRank()
options["\[ Not Now \]"] = null
// Abort?
if(options.len > 1)
- var/choice = input(owner.current, "You have the opportunity to grow more ancient. Select a power to advance your Rank.", "Your Blood Thickens...") in options
+ var/choice = input(owner.current, "You have the opportunity to grow more ancient at the cost of [level_bloodcost] units of blood. Select a power to advance your Rank.", "Your Blood Thickens...") in options
// Cheat-Safety: Can't keep opening/closing coffin to spam levels
if(vamplevel_unspent <= 0) // Already spent all your points, and tried opening/closing your coffin, pal.
return
@@ -305,10 +308,14 @@ datum/antagonist/bloodsucker/proc/SpendRank()
if(!choice || !options[choice] || (locate(options[choice]) in powers)) // ADDED: Check to see if you already have this power, due to window stacking.
to_chat(owner.current, "You prevent your blood from thickening just yet, but you may try again later. ")
return
+ if(L.blood_volume < level_bloodcost)
+ to_chat(owner.current, "You dont have enough blood to thicken your blood, you need [level_bloodcost - L.blood_volume] units more! ")
+ return
// Buy New Powers
var/datum/action/bloodsucker/P = options[choice]
+ AddBloodVolume(-level_bloodcost)
BuyPower(new P)
- to_chat(owner.current, "You have learned [initial(P.name)]! ")
+ to_chat(owner.current, "You have used [level_bloodcost] units of blood and learned [initial(P.name)]! ")
else
to_chat(owner.current, "You grow more ancient by the night! ")
/////////
@@ -326,7 +333,7 @@ datum/antagonist/bloodsucker/proc/SpendRank()
// Vamp Stats
regenRate += 0.05 // Points of brute healed (starts at 0.3)
feedAmount += 2 // Increase how quickly I munch down vics (15)
- maxBloodVolume += 50 // Increase my max blood (600)
+ maxBloodVolume += 100 // Increase my max blood (600)
/////////
vamplevel ++
vamplevel_unspent --
diff --git a/code/modules/antagonists/bloodsucker/datum_vassal.dm b/code/modules/antagonists/bloodsucker/datum_vassal.dm
index 716b7ff223..345c6f3c10 100644
--- a/code/modules/antagonists/bloodsucker/datum_vassal.dm
+++ b/code/modules/antagonists/bloodsucker/datum_vassal.dm
@@ -8,7 +8,7 @@
return SSticker.mode.make_vassal(C,owner)
/datum/antagonist/bloodsucker/proc/FreeAllVassals()
- for (var/datum/antagonist/vassal/V in vassals)
+ for(var/datum/antagonist/vassal/V in vassals)
SSticker.mode.remove_vassal(V.owner)
/datum/antagonist/vassal
@@ -22,7 +22,7 @@
/datum/antagonist/vassal/can_be_owned(datum/mind/new_owner)
// If we weren't created by a bloodsucker, then we cannot be a vassal (assigned from antag panel)
- if (!master)
+ if(!master)
return FALSE
return ..()
@@ -63,9 +63,9 @@
/datum/antagonist/vassal/on_removal()
SSticker.mode.vassals -= owner // Add if not already in here (and you might be, if you were picked at round start)
// Mindslave Remove
- if (master && master.owner)
+ if(master && master.owner)
master.vassals -= src
- if (owner.enslaved_to == master.owner.current)
+ if(owner.enslaved_to == master.owner.current)
owner.enslaved_to = null
// Master Pinpointer
owner.current.remove_status_effect(/datum/status_effect/agent_pinpointer/vassal_edition)
diff --git a/code/modules/antagonists/bloodsucker/objects/bloodsucker_coffin.dm b/code/modules/antagonists/bloodsucker/objects/bloodsucker_coffin.dm
index 946c472f11..a25244c48d 100644
--- a/code/modules/antagonists/bloodsucker/objects/bloodsucker_coffin.dm
+++ b/code/modules/antagonists/bloodsucker/objects/bloodsucker_coffin.dm
@@ -60,6 +60,8 @@
breakout_time = 600
pryLidTimer = 400
resistance_flags = NONE
+ integrity_failure = 70
+ armor = list("melee" = 50, "bullet" = 20, "laser" = 30, "energy" = 0, "bomb" = 50, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 60)
/obj/structure/closet/crate/coffin/meatcoffin
name = "meat coffin"
@@ -75,7 +77,9 @@
resistance_flags = NONE
material_drop = /obj/item/reagent_containers/food/snacks/meat/slab
material_drop_amount = 3
-
+ integrity_failure = 40
+ armor = list("melee" = 70, "bullet" = 10, "laser" = 10, "energy" = 0, "bomb" = 70, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 100)
+
/obj/structure/closet/crate/coffin/metalcoffin
name = "metal coffin"
desc = "A big metal sardine can inside of another big metal sardine can, in space."
@@ -90,6 +94,8 @@
resistance_flags = NONE
material_drop = /obj/item/stack/sheet/metal
material_drop_amount = 5
+ integrity_failure = 60
+ armor = list("melee" = 40, "bullet" = 15, "laser" = 50, "energy" = 0, "bomb" = 10, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 60)
//////////////////////////////////////////////
diff --git a/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm b/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm
index 29f6c6fc37..db286dd6fe 100644
--- a/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm
+++ b/code/modules/antagonists/bloodsucker/objects/bloodsucker_crypt.dm
@@ -107,7 +107,7 @@
var/convert_progress = 3 // Resets on each new character to be added to the chair. Some effects should lower it...
var/disloyalty_confirm = FALSE // Command & Antags need to CONFIRM they are willing to lose their role (and will only do it if the Vassal'ing succeeds)
var/disloyalty_offered = FALSE // Has the popup been issued? Don't spam them.
- var/convert_cost = 100
+
/obj/structure/bloodsucker/vassalrack/deconstruct(disassembled = TRUE)
new /obj/item/stack/sheet/metal(src.loc, 4)
@@ -116,10 +116,10 @@
/obj/structure/bloodsucker/vassalrack/examine(mob/user)
. = ..()
- if((user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)) || isobserver(user))
+ if(isvamp(user) || isobserver(user))
. += {"This is the vassal rack, which allows you to thrall crewmembers into loyal minions in your service. "}
. += {"You need to first secure the vassal rack by clicking on it while it is in your lair. "}
- . += {"Simply click and hold on a victim, and then drag their sprite on the vassal rack. "}
+ . += {"Simply click and hold on a victim, and then drag their sprite on the vassal rack. Alt click on the vassal rack to unbuckle them. "}
. += {"Make sure that the victim is handcuffed, or else they can simply run away or resist, as the process is not instant. "}
. += {"To convert the victim, simply click on the vassal rack itself. Sharp weapons work faster than other tools. "}
/* if(user.mind.has_antag_datum(ANTAG_DATUM_VASSAL)
@@ -177,7 +177,7 @@
M.pixel_y = -2 //M.get_standard_pixel_y_offset(120)//180)
update_icon()
// Torture Stuff
- convert_progress = 2 // Goes down unless you start over.
+ convert_progress = 4 // Goes down unless you start over.
disloyalty_confirm = FALSE // New guy gets the chance to say NO if he's special.
disloyalty_offered = FALSE // Prevents spamming torture window.
@@ -190,7 +190,7 @@
else
M.visible_message("[user] tries to pull [M] rack! ",\
"[user] attempts to release you from the rack! ") // For sound if not seen --> "You hear a squishy wet noise. ")
- if(!do_mob(user, M, 100))
+ if(!do_mob(user, M, 200))
return
// Did the time. Now try to do it.
..()
@@ -248,7 +248,7 @@
// Bloodsucker Owner! Let the boy go.
if(C.mind)
var/datum/antagonist/vassal/vassaldatum = C.mind.has_antag_datum(ANTAG_DATUM_VASSAL)
- if (istype(vassaldatum) && vassaldatum.master == bloodsuckerdatum || C.stat >= DEAD)
+ if(istype(vassaldatum) && vassaldatum.master == bloodsuckerdatum || C.stat >= DEAD)
unbuckle_mob(C)
useLock = FALSE // Failsafe
return
@@ -256,7 +256,9 @@
torture_victim(user, C)
/obj/structure/bloodsucker/vassalrack/proc/torture_victim(mob/living/user, mob/living/target)
+ var/datum/antagonist/bloodsucker/bloodsuckerdatum = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
// Check Bloodmob/living/M, force = FALSE, check_loc = TRUE
+ var/convert_cost = 200 + 200 * bloodsuckerdatum.vassals
if(user.blood_volume < convert_cost + 5)
to_chat(user, "You don't have enough blood to initiate the Dark Communion with [target]. ")
return
@@ -275,7 +277,7 @@
// All done!
if(convert_progress <= 0)
// FAIL: Can't be Vassal
- if(!SSticker.mode.can_make_vassal(target, user, display_warning=FALSE) || HAS_TRAIT(target, TRAIT_MINDSHIELD)) // If I'm an unconvertable Antag ONLY
+ if(!SSticker.mode.can_make_vassal(target, user, display_warning = FALSE) || HAS_TRAIT(target, TRAIT_MINDSHIELD)) // If I'm an unconvertable Antag ONLY
to_chat(user, "[target] doesn't respond to your persuasion. It doesn't appear they can be converted to follow you, they either have a mindshield or their external loyalties are too difficult for you to break.\[ALT+click to release\] ")
convert_progress ++ // Pop it back up some. Avoids wasting Blood on a lost cause.
// SUCCESS: All done!
@@ -301,10 +303,9 @@
return
// Check: Blood
if(user.blood_volume < convert_cost)
- to_chat(user, "You don't have enough blood to initiate the Dark Communion with [target]. ")
+ to_chat(user, "You don't have enough blood to initiate the Dark Communion with [target], you need [convert_cost - user.blood_volume] units more! ")
useLock = FALSE
return
- var/datum/antagonist/bloodsucker/bloodsuckerdatum = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
bloodsuckerdatum.AddBloodVolume(-convert_cost)
target.add_mob_blood(user)
user.visible_message("[user] marks a bloody smear on [target]'s forehead and puts a wrist up to [target.p_their()] mouth! ", \
diff --git a/code/modules/antagonists/bloodsucker/powers/bs_brawn.dm b/code/modules/antagonists/bloodsucker/powers/bs_brawn.dm
index 8f710a4344..59fc1e9fd8 100644
--- a/code/modules/antagonists/bloodsucker/powers/bs_brawn.dm
+++ b/code/modules/antagonists/bloodsucker/powers/bs_brawn.dm
@@ -5,7 +5,7 @@
desc = "Snap restraints with ease, or deal terrible damage with your bare hands."
button_icon_state = "power_strength"
bloodcost = 10
- cooldown = 130
+ cooldown = 90
target_range = 1
power_activates_immediately = TRUE
message_Trigger = ""//"Whom will you subvert to your will?"
@@ -66,16 +66,13 @@
// Target Type: Mob
if(isliving(target))
var/mob/living/carbon/user_C = user
- var/hitStrength = user_C.dna.species.punchdamagehigh * 1.3 + 5
+ var/hitStrength = user_C.dna.species.punchdamagehigh * 1.4 + 15
// Knockdown!
var/powerlevel = min(5, 1 + level_current)
if(rand(5 + powerlevel) >= 5)
target.visible_message("[user] lands a vicious punch, sending [target] away! ", \
"[user] has landed a horrifying punch on you, sending you flying!! ", null, COMBAT_MESSAGE_RANGE)
- target.DefaultCombatKnockdown(min(5, rand(10, 10 * powerlevel)) )
- // Chance of KO
- if(rand(6 + powerlevel) >= 6 && target.stat <= UNCONSCIOUS)
- target.Unconscious(40)
+ target.DefaultCombatKnockdownKnockdown(min(5, rand(10, 10 * powerlevel)) )
// Attack!
playsound(get_turf(target), 'sound/weapons/punch4.ogg', 60, 1, -1)
user.do_attack_animation(target, ATTACK_EFFECT_SMASH)
diff --git a/code/modules/antagonists/bloodsucker/powers/bs_cloak.dm b/code/modules/antagonists/bloodsucker/powers/bs_cloak.dm
index 9126638fea..9d83c95f05 100644
--- a/code/modules/antagonists/bloodsucker/powers/bs_cloak.dm
+++ b/code/modules/antagonists/bloodsucker/powers/bs_cloak.dm
@@ -31,12 +31,11 @@
if(was_running)
user.toggle_move_intent()
ADD_TRAIT(user, TRAIT_NORUNNING, "cloak of darkness")
- while(bloodsuckerdatum && ContinueActive(user) || user.m_intent == MOVE_INTENT_RUN)
+ while(bloodsuckerdatum && ContinueActive(user))
// Pay Blood Toll (if awake)
owner.alpha = max(20, owner.alpha - min(75, 10 + 5 * level_current))
bloodsuckerdatum.AddBloodVolume(-0.2)
sleep(5) // Check every few ticks that we haven't disabled this power
- // Return to Running (if you were before)
/datum/action/bloodsucker/cloak/ContinueActive(mob/living/user, mob/living/target)
if (!..())
diff --git a/code/modules/antagonists/bloodsucker/powers/bs_feed.dm b/code/modules/antagonists/bloodsucker/powers/bs_feed.dm
index 31887bd7c0..cc295280e5 100644
--- a/code/modules/antagonists/bloodsucker/powers/bs_feed.dm
+++ b/code/modules/antagonists/bloodsucker/powers/bs_feed.dm
@@ -22,12 +22,12 @@
return
// Wearing mask
var/mob/living/L = owner
- if (L.is_mouth_covered())
- if (display_error)
+ if(L.is_mouth_covered())
+ if(display_error)
to_chat(owner, "You cannot feed with your mouth covered! Remove your mask. ")
return FALSE
// Find my Target!
- if (!FindMyTarget(display_error)) // Sets feed_target within after Validating
+ if(!FindMyTarget(display_error)) // Sets feed_target within after Validating
return FALSE
// Not in correct state
// DONE!
@@ -35,36 +35,36 @@
/datum/action/bloodsucker/feed/proc/ValidateTarget(mob/living/target, display_error) // Called twice: validating a subtle victim, or validating your grapple victim.
// Bloodsuckers + Animals MUST be grabbed aggressively!
- if (!owner.pulling || target == owner.pulling && owner.grab_state < GRAB_AGGRESSIVE)
+ if(!owner.pulling || target == owner.pulling && owner.grab_state < GRAB_AGGRESSIVE)
// NOTE: It's OKAY that we are checking if(!target) below, AFTER animals here. We want passive check vs animal to warn you first, THEN the standard warning.
// Animals:
- if (isliving(target) && !iscarbon(target))
- if (display_error)
+ if(isliving(target) && !iscarbon(target))
+ if(display_error)
to_chat(owner, "Lesser beings require a tighter grip. ")
return FALSE
// Bloodsuckers:
- else if (iscarbon(target) && target.mind && target.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
- if (display_error)
+ else if(iscarbon(target) && target.mind && target.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
+ if(display_error)
to_chat(owner, "Other Bloodsuckers will not fall for your subtle approach. ")
return FALSE
// Must have Target
- if (!target) // || !ismob(target)
- if (display_error)
+ if(!target) // || !ismob(target)
+ if(display_error)
to_chat(owner, "You must be next to or grabbing a victim to feed from them. ")
return FALSE
// Not even living!
- if (!isliving(target) || issilicon(target))
- if (display_error)
+ if(!isliving(target) || issilicon(target))
+ if(display_error)
to_chat(owner, "You may only feed from living beings. ")
return FALSE
- if (target.blood_volume <= 0)
- if (display_error)
+ if(target.blood_volume <= 0)
+ if(display_error)
to_chat(owner, "Your victim has no blood to take. ")
return FALSE
- if (ishuman(target))
+ if(ishuman(target))
var/mob/living/carbon/human/H = target
if(NOBLOOD in H.dna.species.species_traits)// || owner.get_blood_id() != target.get_blood_id())
- if (display_error)
+ if(display_error)
to_chat(owner, "Your victim's blood is not suitable for you to take. ")
return FALSE
return TRUE
@@ -75,9 +75,9 @@
feed_target = null
target_grappled = FALSE
// If you are pulling a mob, that's your target. If you don't like it, then release them.
- if (owner.pulling && ismob(owner.pulling))
+ if(owner.pulling && ismob(owner.pulling))
// Check grapple target Valid
- if (!ValidateTarget(owner.pulling, display_error)) // Grabbed targets display error.
+ if(!ValidateTarget(owner.pulling, display_error)) // Grabbed targets display error.
return FALSE
target_grappled = TRUE
feed_target = owner.pulling
@@ -86,11 +86,11 @@
var/list/mob/living/seen_targets = view(1, owner)
var/list/mob/living/seen_mobs = list()
for(var/mob/living/M in seen_targets)
- if (isliving(M) && M != owner)
+ if(isliving(M) && M != owner)
seen_mobs += M
// None Seen!
- if (seen_mobs.len == 0)
- if (display_error)
+ if(seen_mobs.len == 0)
+ if(display_error)
to_chat(owner, "You must be next to or grabbing a victim to feed from them. ")
return FALSE
// Check Valids...
@@ -98,19 +98,19 @@
var/list/targets_dead = list()
for(var/mob/living/M in seen_mobs)
// Check adjecent Valid target
- if (M != owner && ValidateTarget(M, display_error = FALSE)) // Do NOT display errors. We'll be doing this again in CheckCanUse(), which will rule out grabbed targets.
+ if(M != owner && ValidateTarget(M, display_error = FALSE)) // Do NOT display errors. We'll be doing this again in CheckCanUse(), which will rule out grabbed targets.
// Prioritize living, but remember dead as backup
- if (M.stat < DEAD)
+ if(M.stat < DEAD)
targets_valid += M
else
targets_dead += M
// No Living? Try dead.
- if (targets_valid.len == 0 && targets_dead.len > 0)
+ if(targets_valid.len == 0 && targets_dead.len > 0)
targets_valid = targets_dead
// No Targets
- if (targets_valid.len == 0)
+ if(targets_valid.len == 0)
// Did I see targets? Then display at least one error
- if (seen_mobs.len > 1)
+ if(seen_mobs.len > 1)
if (display_error)
to_chat(owner, "None of these are valid targets to feed from subtly. ")
else
@@ -136,28 +136,28 @@
// Initial Wait
var/feed_time = (amSilent ? 45 : 25) - (2.5 * level_current)
feed_time = max(15, feed_time)
- if (amSilent)
+ if(amSilent)
to_chat(user, "You lean quietly toward [target] and secretly draw out your fangs... ")
else
to_chat(user, "You pull [target] close to you and draw out your fangs... ")
- if (!do_mob(user, target, feed_time,0,1,extra_checks=CALLBACK(src, .proc/ContinueActive, user, target)))//sleep(10)
+ if(!do_mob(user, target, feed_time,0,1,extra_checks=CALLBACK(src, .proc/ContinueActive, user, target)))//sleep(10)
to_chat(user, "Your feeding was interrupted. ")
//DeactivatePower(user,target)
return
// Put target to Sleep (Bloodsuckers are immune to their own bite's sleep effect)
- if (!amSilent)
+ if(!amSilent)
ApplyVictimEffects(target) // Sleep, paralysis, immobile, unconscious, and mute
if(target.stat <= UNCONSCIOUS)
sleep(1)
// Wait, then Cancel if Invalid
- if (!ContinueActive(user,target)) // Cancel. They're gone.
+ if(!ContinueActive(user,target)) // Cancel. They're gone.
//DeactivatePower(user,target)
return
// Pull Target Close
- if (!target.density) // Pull target to you if they don't take up space.
+ if(!target.density) // Pull target to you if they don't take up space.
target.Move(user.loc)
// Broadcast Message
- if (amSilent)
+ if(amSilent)
//if (!iscarbon(target))
// user.visible_message("[user] shifts [target] closer to [user.p_their()] mouth. ", \
// "You secretly slip your fangs into [target]'s flesh. ", \
@@ -173,7 +173,7 @@
if(M != owner && M != target && iscarbon(M) && M.mind && !M.has_unlimited_silicon_privilege && !M.eye_blind && !M.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
was_unnoticed = FALSE
break
- if (was_unnoticed)
+ if(was_unnoticed)
to_chat(user, "You think no one saw you... ")
else
to_chat(user, "Someone may have noticed... ")
@@ -197,16 +197,16 @@
// FEEEEEEEEED!!! //
bloodsuckerdatum.poweron_feed = TRUE
- while (bloodsuckerdatum && target && active)
+ while(bloodsuckerdatum && target && active)
//user.mobility_flags &= ~MOBILITY_MOVE // user.canmove = 0 // Prevents spilling blood accidentally.
// Abort? A bloody mistake.
- if (!do_mob(user, target, 20, 0, 0, extra_checks=CALLBACK(src, .proc/ContinueActive, user, target)))
+ if(!do_mob(user, target, 20, 0, 0, extra_checks=CALLBACK(src, .proc/ContinueActive, user, target)))
// May have disabled Feed during do_mob
- if (!active || !ContinueActive(user, target))
+ if(!active || !ContinueActive(user, target))
break
- if (amSilent)
+ if(amSilent)
to_chat(user, "Your feeding has been interrupted...but [target.p_they()] didn't seem to notice you.")
else
to_chat(user, "Your feeding has been interrupted! ")
@@ -214,11 +214,11 @@
"Your teeth are ripped from [target]'s throat. [target.p_their(TRUE)] blood sprays everywhere! ")
// Deal Damage to Target (should have been more careful!)
- if (iscarbon(target))
+ if(iscarbon(target))
var/mob/living/carbon/C = target
C.bleed(15)
playsound(get_turf(target), 'sound/effects/splat.ogg', 40, 1)
- if (ishuman(target))
+ if(ishuman(target))
var/mob/living/carbon/human/H = target
H.bleed_rate += 5
target.add_splatter_floor(get_turf(target))
@@ -228,7 +228,7 @@
target.emote("scream")
// Killed Target?
- if (was_alive)
+ if(was_alive)
CheckKilledTarget(user,target)
return
@@ -237,40 +237,40 @@
// Handle Feeding! User & Victim Effects (per tick)
bloodsuckerdatum.HandleFeeding(target, blood_take_mult)
amount_taken += amSilent ? 0.3 : 1
- if (!amSilent)
+ if(!amSilent)
ApplyVictimEffects(target) // Sleep, paralysis, immobile, unconscious, and mute
- if (amount_taken > 5 && target.stat < DEAD && ishuman(target))
+ if(amount_taken > 5 && target.stat < DEAD && ishuman(target))
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "drankblood", /datum/mood_event/drankblood) // GOOD // in bloodsucker_life.dm
///////////////////////////////////////////////////////////
// Not Human?
- if (!ishuman(target))
+ if(!ishuman(target))
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "drankblood", /datum/mood_event/drankblood_bad) // BAD // in bloodsucker_life.dm
- if (!warning_target_inhuman)
+ if(!warning_target_inhuman)
to_chat(user, "You recoil at the taste of a lesser lifeform. ")
warning_target_inhuman = TRUE
// Dead Blood?
- if (target.stat >= DEAD)
- if (ishuman(target))
+ if(target.stat >= DEAD)
+ if(ishuman(target))
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "drankblood", /datum/mood_event/drankblood_dead) // BAD // in bloodsucker_life.dm
- if (!warning_target_dead)
+ if(!warning_target_dead)
to_chat(user, "Your victim is dead. [target.p_their(TRUE)] blood barely nourishes you. ")
warning_target_dead = TRUE
// Full?
- if (!warning_full && user.blood_volume >= bloodsuckerdatum.maxBloodVolume)
+ if(!warning_full && user.blood_volume >= bloodsuckerdatum.maxBloodVolume)
to_chat(user, "You are full. Further blood will be wasted. ")
warning_full = TRUE
// Blood Remaining? (Carbons/Humans only)
- if (iscarbon(target) && !target.AmBloodsucker(1))
- if (target.blood_volume <= BLOOD_VOLUME_BAD && warning_target_bloodvol > BLOOD_VOLUME_BAD)
+ if(iscarbon(target) && !target.AmBloodsucker(1))
+ if(target.blood_volume <= BLOOD_VOLUME_BAD && warning_target_bloodvol > BLOOD_VOLUME_BAD)
to_chat(user, "Your victim's blood volume is fatally low! ")
- else if (target.blood_volume <= BLOOD_VOLUME_OKAY && warning_target_bloodvol > BLOOD_VOLUME_OKAY)
+ else if(target.blood_volume <= BLOOD_VOLUME_OKAY && warning_target_bloodvol > BLOOD_VOLUME_OKAY)
to_chat(user, "Your victim's blood volume is dangerously low. ")
- else if (target.blood_volume <= BLOOD_VOLUME_SAFE && warning_target_bloodvol > BLOOD_VOLUME_SAFE)
+ else if(target.blood_volume <= BLOOD_VOLUME_SAFE && warning_target_bloodvol > BLOOD_VOLUME_SAFE)
to_chat(user, "Your victim's blood is at an unsafe level. ")
warning_target_bloodvol = target.blood_volume // If we had a warning to give, it's been given by now.
// Done?
- if (target.blood_volume <= 0)
+ if(target.blood_volume <= 0)
to_chat(user, "You have bled your victim dry. ")
break
@@ -279,7 +279,7 @@
// DONE!
//DeactivatePower(user,target)
- if (amSilent)
+ if(amSilent)
to_chat(user, "You slowly release [target]'s wrist." + (target.stat == 0 ? " [target.p_their(TRUE)] face lacks expression, like you've already been forgotten. " : ""))
else
user.visible_message("[user] unclenches their teeth from [target]'s neck. ", \
@@ -289,13 +289,13 @@
log_combat(owner, target, "fed on blood", addition="(and took [amount_taken] blood)")
// Killed Target?
- if (was_alive)
+ if(was_alive)
CheckKilledTarget(user,target)
/datum/action/bloodsucker/feed/proc/CheckKilledTarget(mob/living/user, mob/living/target)
// Bad Vampire. You shouldn't do that.
- if (target && target.stat >= DEAD && ishuman(target))
+ if(target && target.stat >= DEAD && ishuman(target))
SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "drankkilled", /datum/mood_event/drankkilled) // BAD // in bloodsucker_life.dm
/datum/action/bloodsucker/feed/ContinueActive(mob/living/user, mob/living/target)
@@ -304,18 +304,18 @@
/datum/action/bloodsucker/feed/proc/ApplyVictimEffects(mob/living/target)
// Bloodsuckers not affected by "the Kiss" of another vampire
- if (!target.mind || !target.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
+ if(!target.mind || !target.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
target.Unconscious(50,0)
target.DefaultCombatKnockdown(40 + 5 * level_current,1)
// NOTE: THis is based on level of power!
- if (ishuman(target))
+ if(ishuman(target))
target.adjustStaminaLoss(5, forced = TRUE)// Base Stamina Damage
/datum/action/bloodsucker/feed/DeactivatePower(mob/living/user = owner, mob/living/target)
..() // activate = FALSE
var/datum/antagonist/bloodsucker/bloodsuckerdatum = user.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
// No longer Feeding
- if (bloodsuckerdatum)
+ if(bloodsuckerdatum)
bloodsuckerdatum.poweron_feed = FALSE
feed_target = null
// My mouth is no longer full
diff --git a/code/modules/antagonists/bloodsucker/powers/bs_fortitude.dm b/code/modules/antagonists/bloodsucker/powers/bs_fortitude.dm
index 3305504c15..f0724f8204 100644
--- a/code/modules/antagonists/bloodsucker/powers/bs_fortitude.dm
+++ b/code/modules/antagonists/bloodsucker/powers/bs_fortitude.dm
@@ -6,7 +6,7 @@
name = "Fortitude"//"Cellular Emporium"
desc = "Withstand egregious physical wounds and walk away from attacks that would stun, pierce, and dismember lesser beings. You cannot run while active."
button_icon_state = "power_fortitude"
- bloodcost = 5
+ bloodcost = 30
cooldown = 80
bloodsucker_can_buy = TRUE
amToggle = TRUE
@@ -23,7 +23,7 @@
ADD_TRAIT(user, TRAIT_NODISMEMBER, "fortitude")
ADD_TRAIT(user, TRAIT_STUNIMMUNE, "fortitude")
ADD_TRAIT(user, TRAIT_NORUNNING, "fortitude")
- if (ishuman(owner))
+ if(ishuman(owner))
var/mob/living/carbon/human/H = owner
this_resist = max(0.3, 0.7 - level_current * 0.1)
H.physiology.brute_mod *= this_resist//0.5
@@ -34,7 +34,7 @@
user.toggle_move_intent()
while(bloodsuckerdatum && ContinueActive(user) || user.m_intent == MOVE_INTENT_RUN)
// Pay Blood Toll (if awake)
- if (user.stat == CONSCIOUS)
+ if(user.stat == CONSCIOUS)
bloodsuckerdatum.AddBloodVolume(-0.5) // Used to be 0.3 blood per 2 seconds, but we're making it more expensive to keep on.
sleep(20) // Check every few ticks that we haven't disabled this power
// Return to Running (if you were before)
@@ -48,7 +48,7 @@
REMOVE_TRAIT(user, TRAIT_NODISMEMBER, "fortitude")
REMOVE_TRAIT(user, TRAIT_STUNIMMUNE, "fortitude")
REMOVE_TRAIT(user, TRAIT_NORUNNING, "fortitude")
- if (ishuman(owner))
+ if(ishuman(owner))
var/mob/living/carbon/human/H = owner
H.physiology.brute_mod /= this_resist//0.5
H.physiology.burn_mod /= this_resist//0.5
diff --git a/code/modules/antagonists/bloodsucker/powers/bs_gohome.dm b/code/modules/antagonists/bloodsucker/powers/bs_gohome.dm
index 6b240a17f9..383b7f940b 100644
--- a/code/modules/antagonists/bloodsucker/powers/bs_gohome.dm
+++ b/code/modules/antagonists/bloodsucker/powers/bs_gohome.dm
@@ -7,7 +7,7 @@
background_icon_state_on = "vamp_power_off_oneshot" // Even though this never goes off.
background_icon_state_off = "vamp_power_off_oneshot"
- bloodcost = 25
+ bloodcost = 100
cooldown = 99999 // It'll never come back.
amToggle = FALSE
amSingleUse = TRUE
@@ -23,11 +23,16 @@
return
// Have No Lair (NOTE: You only got this power if you had a lair, so this means it's destroyed)
var/datum/antagonist/bloodsucker/bloodsuckerdatum = owner.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER)
- if (!istype(bloodsuckerdatum) || !bloodsuckerdatum.coffin)
- if (display_error)
+ if(!istype(bloodsuckerdatum) || !bloodsuckerdatum.coffin)
+ if(display_error)
to_chat(owner, "Your coffin has been destroyed! ")
return FALSE
return TRUE
+
+/datum/action/bloodsucker/gohome/proc/flicker_lights(var/flicker_range, var/beat_volume)
+ for(var/obj/machinery/light/L in view(flicker_range, get_turf(owner)))
+ playsound(get_turf(owner), 'sound/effects/singlebeat.ogg', beat_volume, 1)
+
/datum/action/bloodsucker/gohome/ActivatePower()
var/mob/living/carbon/user = owner
@@ -35,34 +40,31 @@
// IMPORTANT: Check for lair at every step! It might get destroyed.
to_chat(user, "You focus on separating your consciousness from your physical form... ")
// STEP ONE: Flicker Lights
- for(var/obj/machinery/light/L in view(3, get_turf(owner))) // /obj/machinery/light/proc/flicker(var/amount = rand(10, 20))
- L.flicker(5)
- playsound(get_turf(owner), 'sound/effects/singlebeat.ogg', 20, 1)
+ flicker_lights(3, 20)
sleep(50)
- for(var/obj/machinery/light/L in view(3, get_turf(owner))) // /obj/machinery/light/proc/flicker(var/amount = rand(10, 20))
- L.flicker(5)
- playsound(get_turf(owner), 'sound/effects/singlebeat.ogg', 40, 1)
+ flicker_lights(4, 40)
sleep(50)
- for(var/obj/machinery/light/L in view(6, get_turf(owner))) // /obj/machinery/light/proc/flicker(var/amount = rand(10, 20))
+ flicker_lights(4, 60)
+ for(var/obj/machinery/light/L in view(6, get_turf(owner)))
L.flicker(5)
playsound(get_turf(owner), 'sound/effects/singlebeat.ogg', 60, 1)
// ( STEP TWO: Lights OFF? )
// CHECK: Still have Coffin?
- if (!istype(bloodsuckerdatum) || !bloodsuckerdatum.coffin)
+ if(!istype(bloodsuckerdatum) || !bloodsuckerdatum.coffin)
to_chat(user, "Your coffin has been destroyed! You no longer have a destination. ")
return FALSE
- if (!owner)
+ if(!owner)
return
// SEEN?: (effects ONLY if there are witnesses! Otherwise you just POOF)
- // NOTE: Stolen directly from statue.dm, thanks guys!
+
var/am_seen = FALSE // Do Effects (seen by anyone)
var/drop_item = FALSE // Drop Stuff (seen by non-vamp)
- if (isturf(owner.loc)) // Only check if I'm not in a Locker or something.
+ if(isturf(owner.loc)) // Only check if I'm not in a Locker or something.
// A) Check for Darkness (we can just leave)
var/turf/T = get_turf(user)
if(T && T.lighting_object && T.get_lumcount()>= 0.1)
// B) Check for Viewers
- for(var/mob/living/M in viewers(owner))
+ for(var/mob/living/M in viewers(get_turf(owner)))
if(M != owner && isliving(M) && M.mind && !M.has_unlimited_silicon_privilege && !M.eye_blind) // M.client <--- add this in after testing!
am_seen = TRUE
if (!M.mind.has_antag_datum(ANTAG_DATUM_BLOODSUCKER))
@@ -76,7 +78,7 @@
var/obj/O = user.legcuffed
user.dropItemToGround(O)
// SEEN!
- if (drop_item)
+ if(drop_item)
// DROP: Clothes, held items, and cuffs etc
// NOTE: Taken from unequip_everything() in inventory.dm. We need to
// *force* all items to drop, so we had to just gut the code out of it.
@@ -86,30 +88,28 @@
user.dropItemToGround(I,TRUE)
for(var/obj/item/I in owner.held_items) // drop_all_held_items()
user.dropItemToGround(I, TRUE)
- if (am_seen)
+ if(am_seen)
// POOF EFFECTS
playsound(get_turf(owner), 'sound/magic/summon_karp.ogg', 60, 1)
var/datum/effect_system/steam_spread/puff = new /datum/effect_system/steam_spread/()
puff.effect_type = /obj/effect/particle_effect/smoke/vampsmoke
puff.set_up(3, 0, get_turf(owner))
puff.start()
+
+ //STEP FIVE: Create animal at prev location
+ var/mob/living/simple_animal/SA = pick(/mob/living/simple_animal/mouse,/mob/living/simple_animal/mouse,/mob/living/simple_animal/mouse, /mob/living/simple_animal/hostile/retaliate/bat) //prob(300) /mob/living/simple_animal/mouse,
+ new SA (owner.loc)
// TELEPORT: Move to Coffin & Close it!
- do_teleport(owner, bloodsuckerdatum.coffin, no_effects = TRUE, forced = TRUE, channel = TELEPORT_CHANNEL_QUANTUM) // in teleport.dm?
- // SLEEP
+ do_teleport(owner, bloodsuckerdatum.coffin, no_effects = TRUE, forced = TRUE, channel = TELEPORT_CHANNEL_QUANTUM)
user.set_resting(TRUE, TRUE, FALSE)
- //user.Unconscious(30,0)
- user.Stun(30, TRUE)
+ user.Stun(30,1)
// CLOSE LID: If fail, force me in.
- if (!bloodsuckerdatum.coffin.close(owner))
+ if(!bloodsuckerdatum.coffin.close(owner))
bloodsuckerdatum.coffin.insert(owner) // Puts me inside.
- // The following was taken from close() proc in closets.dm
- // (but we had to do it this way because there is no way to force entry)
playsound(bloodsuckerdatum.coffin.loc, bloodsuckerdatum.coffin.close_sound, 15, 1, -3)
bloodsuckerdatum.coffin.opened = FALSE
bloodsuckerdatum.coffin.density = TRUE
bloodsuckerdatum.coffin.update_icon()
// Lock Coffin
bloodsuckerdatum.coffin.LockMe(owner)
- // ( STEP FIVE: Create animal at prev location? )
- //var/mob/living/simple_animal/SA = /mob/living/simple_animal/hostile/retaliate/bat // pick(/mob/living/simple_animal/mouse,/mob/living/simple_animal/mouse,/mob/living/simple_animal/mouse, /mob/living/simple_animal/hostile/retaliate/bat) //prob(300) /mob/living/simple_animal/mouse,
- //new SA (owner.loc)
+
diff --git a/code/modules/antagonists/bloodsucker/powers/bs_haste.dm b/code/modules/antagonists/bloodsucker/powers/bs_haste.dm
index c16b8ff9cc..9ca72a2774 100644
--- a/code/modules/antagonists/bloodsucker/powers/bs_haste.dm
+++ b/code/modules/antagonists/bloodsucker/powers/bs_haste.dm
@@ -8,7 +8,7 @@
desc = "Dash somewhere with supernatural speed. Those nearby may be knocked away, stunned, or left empty-handed."
button_icon_state = "power_speed"
bloodcost = 6
- cooldown = 30
+ cooldown = 50
target_range = 15
power_activates_immediately = TRUE
message_Trigger = ""//"Whom will you subvert to your will?"
diff --git a/code/modules/antagonists/bloodsucker/powers/bs_lunge.dm b/code/modules/antagonists/bloodsucker/powers/bs_lunge.dm
index 142c2e01b8..d195e173a2 100644
--- a/code/modules/antagonists/bloodsucker/powers/bs_lunge.dm
+++ b/code/modules/antagonists/bloodsucker/powers/bs_lunge.dm
@@ -6,7 +6,7 @@
desc = "Spring at your target and aggressively grapple them without warning. Attacks from concealment or the rear may even knock them down."
button_icon_state = "power_lunge"
bloodcost = 10
- cooldown = 100
+ cooldown = 120
target_range = 3
power_activates_immediately = TRUE
message_Trigger = ""//"Whom will you subvert to your will?"
@@ -28,7 +28,7 @@
return TRUE
/datum/action/bloodsucker/targeted/lunge/CheckValidTarget(atom/A)
- return isliving(A)
+ return iscarbon(A)
/datum/action/bloodsucker/targeted/lunge/CheckCanTarget(atom/A, display_error)
// Check: Self
diff --git a/code/modules/antagonists/bloodsucker/powers/bs_mesmerize.dm b/code/modules/antagonists/bloodsucker/powers/bs_mesmerize.dm
index 3004fcb25f..b369c7c711 100644
--- a/code/modules/antagonists/bloodsucker/powers/bs_mesmerize.dm
+++ b/code/modules/antagonists/bloodsucker/powers/bs_mesmerize.dm
@@ -10,7 +10,7 @@
desc = "Dominate the mind of a mortal who can see your eyes."
button_icon_state = "power_mez"
bloodcost = 30
- cooldown = 200
+ cooldown = 300
target_range = 1
power_activates_immediately = FALSE
message_Trigger = "Whom will you subvert to your will?"
diff --git a/code/modules/antagonists/bloodsucker/powers/bs_trespass.dm b/code/modules/antagonists/bloodsucker/powers/bs_trespass.dm
index 159c7b20b7..45d1dda3ef 100644
--- a/code/modules/antagonists/bloodsucker/powers/bs_trespass.dm
+++ b/code/modules/antagonists/bloodsucker/powers/bs_trespass.dm
@@ -6,7 +6,7 @@
button_icon_state = "power_tres"
bloodcost = 10
- cooldown = 60
+ cooldown = 80
amToggle = FALSE
//target_range = 2
diff --git a/code/modules/antagonists/brother/brother.dm b/code/modules/antagonists/brother/brother.dm
index 7c589bb3ab..2292006da1 100644
--- a/code/modules/antagonists/brother/brother.dm
+++ b/code/modules/antagonists/brother/brother.dm
@@ -108,11 +108,17 @@
var/win = TRUE
var/objective_count = 1
for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- parts += "Objective #[objective_count] : [objective.explanation_text] Success! "
+ if(objective.completable)
+ var/completion = objective.check_completion()
+ if(completion >= 1)
+ parts += "Objective #[objective_count] : [objective.explanation_text] Success! "
+ else if(completion <= 0)
+ parts += "Objective #[objective_count] : [objective.explanation_text] Fail. "
+ win = FALSE
+ else
+ parts += "Objective #[objective_count] : [objective.explanation_text] [completion*100]% "
else
- parts += "Objective #[objective_count] : [objective.explanation_text] Fail. "
- win = FALSE
+ parts += "Objective #[objective_count] : [objective.explanation_text]"
objective_count++
if(win)
parts += "The blood brothers were successful! "
diff --git a/code/modules/antagonists/changeling/changeling.dm b/code/modules/antagonists/changeling/changeling.dm
index 0d68660d9d..a81c409233 100644
--- a/code/modules/antagonists/changeling/changeling.dm
+++ b/code/modules/antagonists/changeling/changeling.dm
@@ -54,8 +54,10 @@
var/honorific
if(owner.current.gender == FEMALE)
honorific = "Ms."
- else
+ else if(owner.current.gender == MALE)
honorific = "Mr."
+ else
+ honorific = "Mx."
if(GLOB.possible_changeling_IDs.len)
changelingID = pick(GLOB.possible_changeling_IDs)
GLOB.possible_changeling_IDs -= changelingID
@@ -552,11 +554,17 @@
if(objectives.len)
var/count = 1
for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- parts += "Objective #[count] : [objective.explanation_text] Success! "
+ if(objective.completable)
+ var/completion = objective.check_completion()
+ if(completion >= 1)
+ parts += "Objective #[count] : [objective.explanation_text] Success! "
+ else if(completion <= 0)
+ parts += "Objective #[count] : [objective.explanation_text] Fail. "
+ changelingwin = FALSE
+ else
+ parts += "Objective #[count] : [objective.explanation_text] [completion*100]% "
else
- parts += "Objective #[count] : [objective.explanation_text] Fail. "
- changelingwin = 0
+ parts += "Objective #[count] : [objective.explanation_text]"
count++
if(changelingwin)
diff --git a/code/modules/antagonists/collector/collector.dm b/code/modules/antagonists/collector/collector.dm
new file mode 100644
index 0000000000..0e7a3a52e7
--- /dev/null
+++ b/code/modules/antagonists/collector/collector.dm
@@ -0,0 +1,19 @@
+/datum/antagonist/collector
+ name = "Contraband Collector"
+ show_in_antagpanel = FALSE
+ show_name_in_check_antagonists = FALSE
+ blacklisted_quirks = list() // no blacklist, these guys are harmless
+
+/datum/antagonist/collector/proc/forge_objectives()
+ var/datum/objective/hoard/collector/O = new
+ O.owner = owner
+ O.find_target()
+ objectives += O
+
+/datum/antagonist/collector/on_gain()
+ forge_objectives()
+ . = ..()
+
+/datum/antagonist/collector/greet()
+ to_chat(owner, "You are a contraband collector! ")
+ owner.announce_objectives()
diff --git a/code/modules/antagonists/cult/cult.dm b/code/modules/antagonists/cult/cult.dm
index df2383f892..4bab621674 100644
--- a/code/modules/antagonists/cult/cult.dm
+++ b/code/modules/antagonists/cult/cult.dm
@@ -300,7 +300,7 @@
if(ishuman(cultist))
var/mob/living/carbon/human/H = cultist
H.eye_color = "f00"
- H.dna.update_ui_block(DNA_EYE_COLOR_BLOCK)
+ H.dna?.update_ui_block(DNA_EYE_COLOR_BLOCK)
ADD_TRAIT(H, TRAIT_CULT_EYES, "valid_cultist")
H.update_body()
@@ -425,10 +425,16 @@
parts += "The cultists' objectives were: "
var/count = 1
for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- parts += "Objective #[count] : [objective.explanation_text] Success! "
+ if(objective.completable)
+ var/completion = objective.check_completion()
+ if(completion >= 1)
+ parts += "Objective #[count] : [objective.explanation_text] Success! "
+ else if(completion <= 0)
+ parts += "Objective #[count] : [objective.explanation_text] Fail. "
+ else
+ parts += "Objective #[count] : [objective.explanation_text] [completion*100]% "
else
- parts += "Objective #[count] : [objective.explanation_text] Fail. "
+ parts += "Objective #[count] : [objective.explanation_text]"
count++
if(members.len)
diff --git a/code/modules/antagonists/cult/ritual.dm b/code/modules/antagonists/cult/ritual.dm
index ba2a96289d..e92f562db3 100644
--- a/code/modules/antagonists/cult/ritual.dm
+++ b/code/modules/antagonists/cult/ritual.dm
@@ -116,7 +116,7 @@ This file contains the cult dagger and rune list code
if(user.blood_volume)
user.apply_damage(initial(rune_to_scribe.scribe_damage), BRUTE, pick(BODY_ZONE_L_ARM, BODY_ZONE_R_ARM))
var/scribe_mod = initial(rune_to_scribe.scribe_delay)
- if(istype(get_turf(user), /turf/open/floor/engine/cult))
+ if(istype(get_turf(user), /turf/open/floor/engine/cult) && !(ispath(rune_to_scribe, /obj/effect/rune/narsie)))
scribe_mod *= 0.5
if(!do_after(user, scribe_mod, target = get_turf(user)))
for(var/V in shields)
diff --git a/code/modules/antagonists/cult/runes.dm b/code/modules/antagonists/cult/runes.dm
index 6541c14c55..3d27fa942b 100644
--- a/code/modules/antagonists/cult/runes.dm
+++ b/code/modules/antagonists/cult/runes.dm
@@ -885,7 +885,7 @@ structure_check() searches for nearby cultist structures required for the invoca
if(new_human)
new_human.visible_message("[new_human] suddenly dissolves into bones and ashes. ", \
"Your link to the world fades. Your form breaks apart. ")
- for(var/obj/I in new_human)
+ for(var/obj/item/I in new_human)
new_human.dropItemToGround(I, TRUE)
new_human.dust()
else if(choice == "Ascend as a Dark Spirit")
diff --git a/code/modules/antagonists/disease/disease_datum.dm b/code/modules/antagonists/disease/disease_datum.dm
index 1aef9ceba6..3c7de589d9 100644
--- a/code/modules/antagonists/disease/disease_datum.dm
+++ b/code/modules/antagonists/disease/disease_datum.dm
@@ -44,11 +44,17 @@
var/objectives_text = ""
var/count = 1
for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- objectives_text += "Objective #[count] : [objective.explanation_text] Success! "
+ if(objective.completable)
+ var/completion = objective.check_completion()
+ if(completion >= 1)
+ result += "Objective #[count] : [objective.explanation_text] Success! "
+ else if(completion <= 0)
+ result += "Objective #[count] : [objective.explanation_text] Fail. "
+ win = FALSE
+ else
+ result += "Objective #[count] : [objective.explanation_text] [completion*100]% "
else
- objectives_text += "Objective #[count] : [objective.explanation_text] Fail. "
- win = FALSE
+ result += "Objective #[count] : [objective.explanation_text]"
count++
result += objectives_text
diff --git a/code/modules/antagonists/ninja/ninja.dm b/code/modules/antagonists/ninja/ninja.dm
index 2a91f53ed4..943cb02696 100644
--- a/code/modules/antagonists/ninja/ninja.dm
+++ b/code/modules/antagonists/ninja/ninja.dm
@@ -63,10 +63,10 @@
possible_targets.Cut(index,index+1)
if(is_bad_guy ^ helping_station) //kill (good-ninja + bad-guy or bad-ninja + good-guy)
- var/datum/objective/assassinate/O = new /datum/objective/assassinate()
+ var/datum/objective/assassinate/once/O = new /datum/objective/assassinate()
O.owner = owner
O.target = M
- O.explanation_text = "Slay \the [M.current.real_name], the [M.assigned_role]."
+ O.explanation_text = "Slay \the [M.current.real_name], the [M.assigned_role]. You may let [M.p_they()] live, if they come back from death."
objectives += O
else //protect
var/datum/objective/protect/O = new /datum/objective/protect()
@@ -74,23 +74,16 @@
O.target = M
O.explanation_text = "Protect \the [M.current.real_name], the [M.assigned_role], from harm."
objectives += O
- if(4) //debrain/capture
- if(!possible_targets.len) continue
- var/selected = rand(1,possible_targets.len)
- var/datum/mind/M = possible_targets[selected]
- var/is_bad_guy = possible_targets[M]
- possible_targets.Cut(selected,selected+1)
-
- if(is_bad_guy ^ helping_station) //debrain (good-ninja + bad-guy or bad-ninja + good-guy)
- var/datum/objective/debrain/O = new /datum/objective/debrain()
+ if(4) //flavor
+ if(helping_station)
+ var/datum/objective/flavor/ninja_helping/O = new /datum/objective/flavor/ninja_helping
O.owner = owner
- O.target = M
- O.explanation_text = "Steal the brain of [M.current.real_name]."
+ O.forge_objective()
objectives += O
- else //capture
- var/datum/objective/capture/O = new /datum/objective/capture()
+ else
+ var/datum/objective/flavor/ninja_syndie/O = new /datum/objective/flavor/ninja_helping
O.owner = owner
- O.gen_amount_goal()
+ O.forge_objective()
objectives += O
else
break
diff --git a/code/modules/antagonists/nukeop/clownop.dm b/code/modules/antagonists/nukeop/clownop.dm
index 58b492b578..a3ccdee2b5 100644
--- a/code/modules/antagonists/nukeop/clownop.dm
+++ b/code/modules/antagonists/nukeop/clownop.dm
@@ -7,10 +7,10 @@
/datum/antagonist/nukeop/clownop/on_gain()
. = ..()
- ADD_TRAIT(owner, TRAIT_CLOWN_MENTALITY, NUKEOP_ANTAGONIST)
+ ADD_TRAIT(owner, TRAIT_CLOWN_MENTALITY, CLOWNOP_TRAIT)
/datum/antagonist/nukeop/clownop/on_removal()
- REMOVE_TRAIT(owner, TRAIT_CLOWN_MENTALITY, NUKEOP_ANTAGONIST)
+ REMOVE_TRAIT(owner, TRAIT_CLOWN_MENTALITY, CLOWNOP_TRAIT)
return ..()
/datum/antagonist/nukeop/leader/clownop
diff --git a/code/modules/antagonists/survivalist/survivalist.dm b/code/modules/antagonists/survivalist/survivalist.dm
index 4e0184b7b6..0b66e8cb23 100644
--- a/code/modules/antagonists/survivalist/survivalist.dm
+++ b/code/modules/antagonists/survivalist/survivalist.dm
@@ -2,6 +2,7 @@
name = "Survivalist"
show_in_antagpanel = FALSE
show_name_in_check_antagonists = TRUE
+ blacklisted_quirks = list(/datum/quirk/nonviolent) // mutes are allowed
var/greet_message = ""
/datum/antagonist/survivalist/proc/forge_objectives()
@@ -19,20 +20,8 @@
owner.announce_objectives()
/datum/antagonist/survivalist/guns
- greet_message = "Your own safety matters above all else, and the only way to ensure your safety is to stockpile weapons! Grab as many guns as possible, by any means necessary. Kill anyone who gets in your way."
-
-/datum/antagonist/survivalist/guns/forge_objectives()
- var/datum/objective/steal_five_of_type/summon_guns/guns = new
- guns.owner = owner
- objectives += guns
- ..()
+ greet_message = "Your own safety matters above all else, and the only way to ensure your safety is to stockpile weapons! Grab as many guns as possible, and don't let anyone take them!"
/datum/antagonist/survivalist/magic
name = "Amateur Magician"
- greet_message = "Grow your newfound talent! Grab as many magical artefacts as possible, by any means necessary. Kill anyone who gets in your way."
-
-/datum/antagonist/survivalist/magic/forge_objectives()
- var/datum/objective/steal_five_of_type/summon_magic/magic = new
- magic.owner = owner
- objectives += magic
- ..()
\ No newline at end of file
+ greet_message = "This magic stuff is... so powerful. You want more. More! They want your power. They can't have it! Don't let them have it!"
diff --git a/code/modules/antagonists/traitor/datum_traitor.dm b/code/modules/antagonists/traitor/datum_traitor.dm
index 595ce5bb90..1c7ee48f71 100644
--- a/code/modules/antagonists/traitor/datum_traitor.dm
+++ b/code/modules/antagonists/traitor/datum_traitor.dm
@@ -77,19 +77,23 @@
var/is_hijacker = FALSE
var/datum/game_mode/dynamic/mode
var/is_dynamic = FALSE
+ var/hijack_prob = 0
if(istype(SSticker.mode,/datum/game_mode/dynamic))
mode = SSticker.mode
is_dynamic = TRUE
- if(mode.storyteller.flags & NO_ASSASSIN)
- is_hijacker = FALSE
+ if(mode.threat >= CONFIG_GET(number/dynamic_hijack_cost))
+ hijack_prob = CLAMP(mode.threat_level-50,0,20)
if(GLOB.joined_player_list.len>=GLOB.dynamic_high_pop_limit)
- is_hijacker = (prob(10) && mode.threat_level > CONFIG_GET(number/dynamic_hijack_high_population_requirement))
+ is_hijacker = (prob(hijack_prob) && mode.threat_level > CONFIG_GET(number/dynamic_hijack_high_population_requirement))
else
var/indice_pop = min(10,round(GLOB.joined_player_list.len/mode.pop_per_requirement)+1)
- is_hijacker = (prob(10) && (mode.threat_level >= CONFIG_GET(number_list/dynamic_hijack_requirements)[indice_pop]))
+ is_hijacker = (prob(hijack_prob) && (mode.threat_level >= CONFIG_GET(number_list/dynamic_hijack_requirements)[indice_pop]))
+ if(mode.storyteller.flags & NO_ASSASSIN)
+ is_hijacker = FALSE
else if (GLOB.joined_player_list.len >= 30) // Less murderboning on lowpop thanks
+ hijack_prob = 10
is_hijacker = prob(10)
- var/martyr_chance = prob(20)
+ var/martyr_chance = prob(hijack_prob*2)
var/objective_count = is_hijacker //Hijacking counts towards number of objectives
if(!SSticker.mode.exchange_blue && SSticker.mode.traitors.len >= 8) //Set up an exchange if there are enough traitors
if(!SSticker.mode.exchange_red)
@@ -170,7 +174,7 @@
if(istype(SSticker.mode,/datum/game_mode/dynamic))
mode = SSticker.mode
is_dynamic = TRUE
- assassin_prob = mode.threat_level*(2/3)
+ assassin_prob = max(0,mode.threat_level-20)
if(prob(assassin_prob))
if(is_dynamic)
var/threat_spent = CONFIG_GET(number/dynamic_assassinate_cost)
@@ -187,22 +191,37 @@
maroon_objective.owner = owner
maroon_objective.find_target()
add_objective(maroon_objective)
- else
+ else if(prob(max(0,assassin_prob-20)))
var/datum/objective/assassinate/kill_objective = new
kill_objective.owner = owner
kill_objective.find_target()
add_objective(kill_objective)
+ else
+ var/datum/objective/assassinate/once/kill_objective = new
+ kill_objective.owner = owner
+ kill_objective.find_target()
+ add_objective(kill_objective)
else
if(prob(15) && !(locate(/datum/objective/download) in objectives) && !(owner.assigned_role in list("Research Director", "Scientist", "Roboticist")))
var/datum/objective/download/download_objective = new
download_objective.owner = owner
download_objective.gen_amount_goal()
add_objective(download_objective)
- else
+ else if(prob(40)) // cum. not counting download: 40%.
var/datum/objective/steal/steal_objective = new
steal_objective.owner = owner
steal_objective.find_target()
add_objective(steal_objective)
+ else if(prob(100/3)) // cum. not counting download: 20%.
+ var/datum/objective/sabotage/sabotage_objective = new
+ sabotage_objective.owner = owner
+ sabotage_objective.find_target()
+ add_objective(sabotage_objective)
+ else // cum. not counting download: 40%
+ var/datum/objective/flavor/traitor/flavor_objective = new
+ flavor_objective.owner = owner
+ flavor_objective.forge_objective()
+ add_objective(flavor_objective)
/datum/antagonist/traitor/proc/forge_single_AI_objective()
.=1
@@ -369,11 +388,17 @@
if(objectives.len)//If the traitor had no objectives, don't need to process this.
var/count = 1
for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- objectives_text += "Objective #[count] : [objective.explanation_text] Success! "
+ if(objective.completable)
+ var/completion = objective.check_completion()
+ if(completion >= 1)
+ objectives_text += "Objective #[count] : [objective.explanation_text] Success! "
+ else if(completion <= 0)
+ objectives_text += "Objective #[count] : [objective.explanation_text] Fail. "
+ traitorwin = FALSE
+ else
+ objectives_text += "Objective #[count] : [objective.explanation_text] [completion*100]% "
else
- objectives_text += "Objective #[count] : [objective.explanation_text] Fail. "
- traitorwin = FALSE
+ objectives_text += "Objective #[count] : [objective.explanation_text]"
count++
if(uplink_true)
diff --git a/code/modules/antagonists/valentines/valentine.dm b/code/modules/antagonists/valentines/valentine.dm
index 19c08f3076..d3bcdf0c04 100644
--- a/code/modules/antagonists/valentines/valentine.dm
+++ b/code/modules/antagonists/valentines/valentine.dm
@@ -35,7 +35,7 @@
var/objectives_complete = TRUE
if(objectives.len)
for(var/datum/objective/objective in objectives)
- if(!objective.check_completion())
+ if(objective.completable && !objective.check_completion())
objectives_complete = FALSE
break
diff --git a/code/modules/antagonists/wizard/wizard.dm b/code/modules/antagonists/wizard/wizard.dm
index f75d32e781..5e4cc17541 100644
--- a/code/modules/antagonists/wizard/wizard.dm
+++ b/code/modules/antagonists/wizard/wizard.dm
@@ -61,9 +61,9 @@
owner.current.forceMove(pick(GLOB.wizardstart))
/datum/antagonist/wizard/proc/create_objectives()
- var/datum/objective/new_objective = new("Cause as much creative mayhem as you can aboard the station! The more outlandish your methods of achieving this, the better! Make sure there's a decent amount of crew alive to tell of your tale.")
- new_objective.completed = TRUE //So they can greentext without admin intervention.
+ var/datum/objective/flavor/wizard/new_objective = new
new_objective.owner = owner
+ new_objective.forge_objective()
objectives += new_objective
if (!(locate(/datum/objective/escape) in objectives))
@@ -94,6 +94,7 @@
to_chat(owner, "You are the Space Wizard! ")
to_chat(owner, "The Space Wizards Federation has given you the following tasks: ")
owner.announce_objectives()
+ to_chat(owner, "These are merely guidelines! The federation are your masters, but you forge your own path! ")
to_chat(owner, "You will find a list of available spells in your spell book. Choose your magic arsenal carefully.")
to_chat(owner, "The spellbook is bound to you, and others cannot use it.")
to_chat(owner, "In your pockets you will find a teleport scroll. Use it as needed.")
@@ -265,11 +266,17 @@
var/count = 1
var/wizardwin = 1
for(var/datum/objective/objective in objectives)
- if(objective.check_completion())
- parts += "Objective #[count] : [objective.explanation_text] Success! "
+ if(objective.completable)
+ var/completion = objective.check_completion()
+ if(completion >= 1)
+ parts += "Objective #[count] : [objective.explanation_text] Success! "
+ else if(completion <= 0)
+ parts += "Objective #[count] : [objective.explanation_text] Fail. "
+ wizardwin = FALSE
+ else
+ parts += "Objective #[count] : [objective.explanation_text] [completion*100]% "
else
- parts += "Objective #[count] : [objective.explanation_text] Fail. "
- wizardwin = 0
+ parts += "Objective #[count] : [objective.explanation_text]"
count++
if(wizardwin)
diff --git a/code/modules/atmospherics/gasmixtures/gas_mixture.dm b/code/modules/atmospherics/gasmixtures/gas_mixture.dm
index 12efa01a38..5ff8586c34 100644
--- a/code/modules/atmospherics/gasmixtures/gas_mixture.dm
+++ b/code/modules/atmospherics/gasmixtures/gas_mixture.dm
@@ -337,8 +337,9 @@ GLOBAL_LIST_INIT(meta_gas_fusions, meta_gas_fusion_list())
if(!length(cached_gases))
return
var/list/reactions = list()
- for(var/I in cached_gases)
- reactions += SSair.gas_reactions[I]
+ for(var/datum/gas_reaction/G in SSair.gas_reactions)
+ if(cached_gases[G.major_gas])
+ reactions += G
if(!length(reactions))
return
reaction_results = new
diff --git a/code/modules/atmospherics/gasmixtures/reactions.dm b/code/modules/atmospherics/gasmixtures/reactions.dm
index f9c831a65a..ebe894138d 100644
--- a/code/modules/atmospherics/gasmixtures/reactions.dm
+++ b/code/modules/atmospherics/gasmixtures/reactions.dm
@@ -2,8 +2,6 @@
/proc/init_gas_reactions()
. = list()
- for(var/type in subtypesof(/datum/gas))
- .[type] = list()
for(var/r in subtypesof(/datum/gas_reaction))
var/datum/gas_reaction/reaction = r
@@ -16,27 +14,19 @@
var/datum/gas/req_gas = req
if (!reaction_key || initial(reaction_key.rarity) > initial(req_gas.rarity))
reaction_key = req_gas
- .[reaction_key] += list(reaction)
- sortTim(., /proc/cmp_gas_reactions, TRUE)
+ reaction.major_gas = reaction_key
+ . += reaction
+ sortTim(., /proc/cmp_gas_reaction)
-/proc/cmp_gas_reactions(list/datum/gas_reaction/a, list/datum/gas_reaction/b) // compares lists of reactions by the maximum priority contained within the list
- if (!length(a) || !length(b))
- return length(b) - length(a)
- var/maxa
- var/maxb
- for (var/datum/gas_reaction/R in a)
- if (R.priority > maxa)
- maxa = R.priority
- for (var/datum/gas_reaction/R in b)
- if (R.priority > maxb)
- maxb = R.priority
- return maxb - maxa
+/proc/cmp_gas_reaction(datum/gas_reaction/a, datum/gas_reaction/b) // compares lists of reactions by the maximum priority contained within the list
+ return b.priority - a.priority
/datum/gas_reaction
//regarding the requirements lists: the minimum or maximum requirements must be non-zero.
//when in doubt, use MINIMUM_MOLE_COUNT.
var/list/min_requirements
var/list/max_requirements
+ var/major_gas //the highest rarity gas used in the reaction.
var/exclude = FALSE //do it this way to allow for addition/removal of reactions midmatch in the future
var/priority = 100 //lower numbers are checked/react later than higher numbers. if two reactions have the same priority they may happen in either order
var/name = "reaction"
diff --git a/code/modules/atmospherics/machinery/airalarm.dm b/code/modules/atmospherics/machinery/airalarm.dm
index f7c5dce30f..e85cf1efa6 100644
--- a/code/modules/atmospherics/machinery/airalarm.dm
+++ b/code/modules/atmospherics/machinery/airalarm.dm
@@ -245,7 +245,7 @@
/obj/machinery/airalarm/ui_data(mob/user)
var/data = list(
"locked" = locked,
- "siliconUser" = user.has_unlimited_silicon_privilege,
+ "siliconUser" = user.has_unlimited_silicon_privilege || hasSiliconAccessInArea(user),
"emagged" = (obj_flags & EMAGGED ? 1 : 0),
"danger_level" = danger_level,
)
@@ -288,7 +288,7 @@
"danger_level" = cur_tlv.get_danger_level(environment.gases[gas_id] * partial_pressure)
))
- if(!locked || user.has_unlimited_silicon_privilege)
+ if(!locked || user.has_unlimited_silicon_privilege || hasSiliconAccessInArea(user))
data["vents"] = list()
for(var/id_tag in A.air_vent_names)
var/long_name = A.air_vent_names[id_tag]
@@ -368,7 +368,7 @@
/obj/machinery/airalarm/ui_act(action, params)
if(..() || buildstage != 2)
return
- if((locked && !usr.has_unlimited_silicon_privilege) || (usr.has_unlimited_silicon_privilege && aidisabled))
+ if((locked && !usr.has_unlimited_silicon_privilege && !hasSiliconAccessInArea(usr)) || (usr.has_unlimited_silicon_privilege && aidisabled))
return
var/device_id = params["id_tag"]
switch(action)
@@ -840,7 +840,7 @@
/obj/machinery/airalarm/AltClick(mob/user)
. = ..()
- if(!user.canUseTopic(src, !issilicon(user)) || !isturf(loc))
+ if(!user.canUseTopic(src, !hasSiliconAccessInArea(user)) || !isturf(loc))
return
togglelock(user)
return TRUE
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
index 1d0461b810..052106456f 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
@@ -251,6 +251,7 @@
/obj/machinery/atmospherics/components/unary/cryo_cell/close_machine(mob/living/carbon/user)
if((isnull(user) || istype(user)) && state_open && !panel_open)
..(user)
+ reagent_transfer = 0
return occupant
/obj/machinery/atmospherics/components/unary/cryo_cell/container_resist(mob/living/user)
diff --git a/code/modules/awaymissions/bluespaceartillery.dm b/code/modules/awaymissions/bluespaceartillery.dm
index deb05920e2..ee4090b680 100644
--- a/code/modules/awaymissions/bluespaceartillery.dm
+++ b/code/modules/awaymissions/bluespaceartillery.dm
@@ -44,7 +44,7 @@
return
if(reload < reload_cooldown)
return
- if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
+ if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || hasSiliconAccessInArea(usr))
priority_announce("Bluespace artillery fire detected. Brace for impact.")
message_admins("[ADMIN_LOOKUPFLW(usr)] has launched an artillery strike.")
var/list/L = list()
diff --git a/code/modules/cargo/bounties/reagent.dm b/code/modules/cargo/bounties/reagent.dm
index ca76c80df7..391b4ff464 100644
--- a/code/modules/cargo/bounties/reagent.dm
+++ b/code/modules/cargo/bounties/reagent.dm
@@ -105,6 +105,7 @@ datum/bounty/reagent/complex_drink/New()
/datum/reagent/consumable/ethanol/hearty_punch,\
/datum/reagent/consumable/ethanol/manhattan_proj,\
/datum/reagent/consumable/ethanol/narsour,\
+ /datum/reagent/consumable/ethanol/cogchamp,\
/datum/reagent/consumable/ethanol/neurotoxin,\
/datum/reagent/consumable/ethanol/patron,\
/datum/reagent/consumable/ethanol/quadruple_sec,\
diff --git a/code/modules/cargo/packs/science.dm b/code/modules/cargo/packs/science.dm
index 79675cf3ec..8852a7e945 100644
--- a/code/modules/cargo/packs/science.dm
+++ b/code/modules/cargo/packs/science.dm
@@ -25,6 +25,7 @@
desc = "Hello brothers from the stars!!! Our fellow brethren have made contact at long last and gave us gifts man! They really did build the prymi- Connection Error- Bro we’ll send you a sheet of advanced alien alloy."
cost = 15000
DropPodOnly = TRUE
+ contraband = TRUE
contains = list(/obj/item/stack/sheet/mineral/abductor)
crate_name = "alien bro alloy crate"
diff --git a/code/modules/cargo/packs/security.dm b/code/modules/cargo/packs/security.dm
index 3b602d54d2..fd7e07a66c 100644
--- a/code/modules/cargo/packs/security.dm
+++ b/code/modules/cargo/packs/security.dm
@@ -81,8 +81,8 @@
desc = "An old russian crate full of surplus armor that they used to use! Has two sets of bulletproff armor, a few union suits and some warm hats!"
contraband = TRUE
cost = 5750 // Its basicly sec suits, good boots/gloves
- contains = list(/obj/item/clothing/suit/security/officer/russian,
- /obj/item/clothing/suit/security/officer/russian,
+ contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
+ /obj/item/clothing/suit/armor/navyblue/russian,
/obj/item/clothing/shoes/combat,
/obj/item/clothing/shoes/combat,
/obj/item/clothing/head/ushanka,
@@ -104,7 +104,7 @@
contraband = TRUE
access = FALSE
cost = 5500 //
- contains = list(/obj/item/clothing/suit/security/officer/russian,
+ contains = list(/obj/item/clothing/suit/armor/navyblue/russian,
/obj/item/clothing/shoes/combat,
/obj/item/clothing/head/ushanka,
/obj/item/clothing/suit/armor/bulletproof,
@@ -141,15 +141,15 @@
cost = 3250
contains = list(/obj/item/clothing/under/rank/security/navyblue,
/obj/item/clothing/under/rank/security/navyblue,
- /obj/item/clothing/suit/security/officer,
- /obj/item/clothing/suit/security/officer,
+ /obj/item/clothing/suit/armor/navyblue,
+ /obj/item/clothing/suit/armor/navyblue,
/obj/item/clothing/head/beret/sec/navyofficer,
/obj/item/clothing/head/beret/sec/navyofficer,
/obj/item/clothing/under/rank/warden/navyblue,
- /obj/item/clothing/suit/security/warden,
+ /obj/item/clothing/suit/armor/vest/warden/navyblue,
/obj/item/clothing/head/beret/sec/navywarden,
/obj/item/clothing/under/rank/head_of_security/navyblue,
- /obj/item/clothing/suit/security/hos,
+ /obj/item/clothing/suit/armor/hos/navyblue,
/obj/item/clothing/head/beret/sec/navyhos)
crate_name = "security clothing crate"
diff --git a/code/modules/cargo/packs/vending.dm b/code/modules/cargo/packs/vending.dm
index f9982d17b6..344d19f6c9 100644
--- a/code/modules/cargo/packs/vending.dm
+++ b/code/modules/cargo/packs/vending.dm
@@ -22,6 +22,14 @@
/obj/item/book/granter/action/drink_fling)
crate_name = "bartending supply crate"
+/datum/supply_pack/vending/hydro
+ name = "Cartridge Supply Crate"
+ desc = "Restock you cartridges for PDAs. Contains a PTech vending machine refill."
+ cost = 5000
+ contains = list(/obj/item/vending_refill/cart)
+ crate_name = "hydroponics supply crate"
+ crate_type = /obj/structure/closet/crate
+
/datum/supply_pack/vending/cigarette
name = "Cigarette Supply Crate"
desc = "Don't believe the reports - smoke today! Contains a cigarette vending machine refill."
@@ -30,6 +38,25 @@
crate_name = "cigarette supply crate"
crate_type = /obj/structure/closet/crate
+/datum/supply_pack/vending/dinner
+ name = "Dinnerware Supply Crate"
+ desc = "Use a plate and have some utensils! Contains a dinnerware and sustenance vending machine refill."
+ cost = 2500
+ contains = list(/obj/item/vending_refill/sustenance,
+ /obj/item/vending_refill/dinnerware)
+ crate_name = "dinnerware supply crate"
+ crate_type = /obj/structure/closet/crate
+
+/datum/supply_pack/vending/dinner
+ name = "Engineering Supply Crate"
+ desc = "Packs of tools waiting to be used for repairing. Contains a tool and engineering vending machine refill. Requires CE access."
+ cost = 5500 //Powerfull
+ access = ACCESS_CE
+ contains = list(/obj/item/vending_refill/tool,
+ /obj/item/vending_refill/engivend)
+ crate_name = "engineering supply crate"
+ crate_type = /obj/structure/closet/crate/secure/engineering
+
/datum/supply_pack/vending/games
name = "Games Supply Crate"
desc = "Get your game on with this game vending machine refill."
@@ -38,8 +65,18 @@
crate_name = "games supply crate"
crate_type = /obj/structure/closet/crate
+/datum/supply_pack/vending/hydro
+ name = "Hydroponics Supply Crate"
+ desc = "Arnt you glad you dont have to do it the natural way? Contains a megaseed and nutrimax vending machine refill."
+ cost = 5000
+ contains = list(/obj/item/vending_refill/hydroseeds,
+ /obj/item/vending_refill/hydronutrients)
+ crate_name = "hydroponics supply crate"
+ crate_type = /obj/structure/closet/crate
+
/datum/supply_pack/vending/kinkmate
name = "Kinkmate Supply and Construction Kit"
+ desc = "A fun way to spend the shift. Contains unmentionable desires."
cost = 2000
contraband = TRUE
contains = list(/obj/item/vending_refill/kink, /obj/item/circuitboard/machine/kinkmate)
@@ -77,6 +114,13 @@
contains = list(/obj/item/vending_refill/cola)
crate_name = "soft drinks supply crate"
+/datum/supply_pack/vending/vendomat
+ name = "Vendomat Supply Crate"
+ desc = "Contains a Vendomat restock unit!"
+ cost = 1200
+ contains = list(/obj/item/vending_refill/assist)
+ crate_name = "vendomat supply crate"
+
//////////////////////////////////////////////////////////////////////////////
//////////////////////////// Wardrobe Vendors ////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
diff --git a/code/modules/cargo/supplypod_beacon.dm b/code/modules/cargo/supplypod_beacon.dm
index 006f1a8084..668698d2e9 100644
--- a/code/modules/cargo/supplypod_beacon.dm
+++ b/code/modules/cargo/supplypod_beacon.dm
@@ -77,7 +77,7 @@
/obj/item/supplypod_beacon/AltClick(mob/user)
. = ..()
- if (!user.canUseTopic(src, !issilicon(user)))
+ if (!user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if (express_console)
unlink_console()
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 006cdf8dc8..ba20fdacd2 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -137,7 +137,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
"balls_cum_rate" = CUM_RATE,
"balls_cum_mult" = CUM_RATE_MULT,
"balls_efficiency" = CUM_EFFICIENCY,
- "balls_fluid" = "semen",
"has_ovi" = FALSE,
"ovi_shape" = "knotted",
"ovi_length" = 6,
@@ -152,7 +151,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
"breasts_color" = "fff",
"breasts_size" = "C",
"breasts_shape" = "Pair",
- "breasts_fluid" = "milk",
"breasts_producing" = FALSE,
"has_vag" = FALSE,
"vag_shape" = "Human",
@@ -163,7 +161,6 @@ GLOBAL_LIST_EMPTY(preferences_datums)
"womb_cum_rate" = CUM_RATE,
"womb_cum_mult" = CUM_RATE_MULT,
"womb_efficiency" = CUM_EFFICIENCY,
- "womb_fluid" = "femcum",
"ipc_screen" = "Sunburst",
"ipc_antenna" = "None",
"flavor_text" = "",
diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm
index 24e44f191e..03c6051c5d 100644
--- a/code/modules/client/preferences_savefile.dm
+++ b/code/modules/client/preferences_savefile.dm
@@ -423,13 +423,11 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
S["feature_balls_size"] >> features["balls_size"]
S["feature_balls_shape"] >> features["balls_shape"]
S["feature_balls_sack_size"] >> features["balls_sack_size"]
- S["feature_balls_fluid"] >> features["balls_fluid"]
//breasts features
S["feature_has_breasts"] >> features["has_breasts"]
S["feature_breasts_size"] >> features["breasts_size"]
S["feature_breasts_shape"] >> features["breasts_shape"]
S["feature_breasts_color"] >> features["breasts_color"]
- S["feature_breasts_fluid"] >> features["breasts_fluid"]
S["feature_breasts_producing"] >> features["breasts_producing"]
//vagina features
S["feature_has_vag"] >> features["has_vag"]
diff --git a/code/modules/clothing/glasses/_glasses.dm b/code/modules/clothing/glasses/_glasses.dm
index 7df10b56f7..b60856001e 100644
--- a/code/modules/clothing/glasses/_glasses.dm
+++ b/code/modules/clothing/glasses/_glasses.dm
@@ -488,4 +488,47 @@
if(client && client.prefs.uses_glasses_colour && glasses_equipped)
add_client_colour(G.glass_colour_type)
else
- remove_client_colour(G.glass_colour_type)
\ No newline at end of file
+ remove_client_colour(G.glass_colour_type)
+
+/obj/item/clothing/glasses/debug
+ name = "debug glasses"
+ desc = "Medical, security and diagnostic hud. Alt click to toggle xray."
+ icon_state = "nvgmeson"
+ item_state = "nvgmeson"
+ flags_cover = GLASSESCOVERSEYES
+ darkness_view = 8
+ flash_protect = 2
+ lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
+ glass_colour_type = FALSE
+ clothing_flags = SCAN_REAGENTS
+ vision_flags = SEE_TURFS
+ var/list/hudlist = list(DATA_HUD_MEDICAL_ADVANCED, DATA_HUD_DIAGNOSTIC_ADVANCED, DATA_HUD_SECURITY_ADVANCED)
+ var/xray = FALSE
+
+/obj/item/clothing/glasses/debug/equipped(mob/user, slot)
+ . = ..()
+ if(slot != ITEM_SLOT_EYES)
+ return
+ if(ishuman(user))
+ for(var/hud in hudlist)
+ var/datum/atom_hud/H = GLOB.huds[hud]
+ H.add_hud_to(user)
+
+/obj/item/clothing/glasses/debug/dropped(mob/user)
+ . = ..()
+ if(ishuman(user))
+ for(var/hud in hudlist)
+ var/datum/atom_hud/H = GLOB.huds[hud]
+ H.remove_hud_from(user)
+
+/obj/item/clothing/glasses/debug/AltClick(mob/user)
+ . = ..()
+ if(ishuman(user))
+ if(xray)
+ vision_flags -= SEE_MOBS|SEE_OBJS
+ else
+ vision_flags += SEE_MOBS|SEE_OBJS
+ xray = !xray
+ var/mob/living/carbon/human/H = user
+ H.update_sight()
+
diff --git a/code/modules/clothing/gloves/_gloves.dm b/code/modules/clothing/gloves/_gloves.dm
index 8ab897f5d9..0729317eac 100644
--- a/code/modules/clothing/gloves/_gloves.dm
+++ b/code/modules/clothing/gloves/_gloves.dm
@@ -11,6 +11,8 @@
var/transfer_blood = 0
strip_delay = 20
equip_delay_other = 40
+ var/strip_mod = 1 //how much they alter stripping items time by, higher is quicker
+ var/strip_silence = FALSE //if it shows a warning when stripping
/obj/item/clothing/gloves/ComponentInitialize()
. = ..()
diff --git a/code/modules/clothing/gloves/boxing.dm b/code/modules/clothing/gloves/boxing.dm
index a76ff7c583..fe07cc7ab9 100644
--- a/code/modules/clothing/gloves/boxing.dm
+++ b/code/modules/clothing/gloves/boxing.dm
@@ -5,6 +5,7 @@
item_state = "boxing"
equip_delay_other = 60
species_exception = list(/datum/species/golem) // now you too can be a golem boxing champion
+ strip_mod = 0.5
/obj/item/clothing/gloves/boxing/green
icon_state = "boxinggreen"
diff --git a/code/modules/clothing/gloves/color.dm b/code/modules/clothing/gloves/color.dm
index b630b121a9..f4b04f5bfe 100644
--- a/code/modules/clothing/gloves/color.dm
+++ b/code/modules/clothing/gloves/color.dm
@@ -41,6 +41,7 @@
permeability_coefficient = 1
resistance_flags = NONE
transfer_prints = TRUE
+ strip_mod = 0.8
/obj/item/clothing/gloves/cut/family
desc = "The old gloves your great grandfather stole from Engineering, many moons ago. They've seen some tough times recently."
@@ -76,6 +77,7 @@
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
resistance_flags = NONE
var/can_be_cut = 1
+ strip_mod = 1.2
/obj/item/clothing/gloves/color/black/hos
item_color = "hosred" //Exists for washing machines. Is not different from black gloves in any way.
diff --git a/code/modules/clothing/gloves/miscellaneous.dm b/code/modules/clothing/gloves/miscellaneous.dm
index efe32a1473..9f4b89f607 100644
--- a/code/modules/clothing/gloves/miscellaneous.dm
+++ b/code/modules/clothing/gloves/miscellaneous.dm
@@ -10,6 +10,7 @@
equip_delay_other = 20
cold_protection = HANDS
min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
+ strip_mod = 0.9
/obj/item/clothing/gloves/botanic_leather
name = "botanist's leather gloves"
@@ -23,6 +24,7 @@
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
resistance_flags = NONE
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 70, "acid" = 30)
+ strip_mod = 0.9
/obj/item/clothing/gloves/combat
name = "combat gloves"
@@ -38,6 +40,7 @@
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
resistance_flags = NONE
armor = list("melee" = 0, "bullet" = 0, "laser" = 0, "energy" = 0, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 80, "acid" = 50)
+ strip_mod = 1.5
/obj/item/clothing/gloves/bracer
@@ -103,3 +106,15 @@
/obj/item/clothing/gloves/rapid/hug/attack_self(mob/user)
return FALSE
+
+/obj/item/clothing/gloves/thief
+ name = "black gloves"
+ desc = "Gloves made with completely frictionless, insulated cloth, easier to steal from people with."
+ icon_state = "thief"
+ item_state = "blackgloves"
+ siemens_coefficient = 0
+ permeability_coefficient = 0.05
+ strip_delay = 80
+ transfer_prints = FALSE
+ strip_mod = 5
+ strip_silence = TRUE
\ No newline at end of file
diff --git a/code/modules/clothing/masks/gasmask.dm b/code/modules/clothing/masks/gasmask.dm
index 1e8f26e7fe..e6c68f2662 100644
--- a/code/modules/clothing/masks/gasmask.dm
+++ b/code/modules/clothing/masks/gasmask.dm
@@ -39,6 +39,12 @@
/obj/item/clothing/mask/gas/welding/attack_self(mob/user)
weldingvisortoggle(user)
+/obj/item/clothing/mask/gas/welding/up
+
+/obj/item/clothing/mask/gas/welding/up/Initialize()
+ ..()
+ visor_toggling()
+
// ********************************************************************
diff --git a/code/modules/clothing/outfits/standard.dm b/code/modules/clothing/outfits/standard.dm
index 4c8f9bdab2..7c1121d137 100644
--- a/code/modules/clothing/outfits/standard.dm
+++ b/code/modules/clothing/outfits/standard.dm
@@ -427,14 +427,27 @@
/datum/outfit/debug //Debug objs plus hardsuit
name = "Debug outfit"
uniform = /obj/item/clothing/under/patriotsuit
- suit = /obj/item/clothing/suit/space/hardsuit/syndi/elite
- shoes = /obj/item/clothing/shoes/magboots/advance
- suit_store = /obj/item/tank/internals/oxygen
- mask = /obj/item/clothing/mask/gas/welding
- belt = /obj/item/storage/belt/utility/chief/full
- gloves = /obj/item/clothing/gloves/combat
- id = /obj/item/card/id/ert
- glasses = /obj/item/clothing/glasses/meson/night
+ suit = /obj/item/clothing/suit/space/hardsuit/syndi/elite/debug
+ glasses = /obj/item/clothing/glasses/debug
ears = /obj/item/radio/headset/headset_cent/commander
+ mask = /obj/item/clothing/mask/gas/welding/up
+ gloves = /obj/item/clothing/gloves/combat
+ belt = /obj/item/storage/belt/utility/chief/full
+ l_pocket = /obj/item/gun/magic/wand/resurrection/debug
+ r_pocket = /obj/item/gun/magic/wand/death/debug
+ shoes = /obj/item/clothing/shoes/magboots/advance/debug
+ id = /obj/item/card/id/debug
+ suit_store = /obj/item/tank/internals/oxygen
back = /obj/item/storage/backpack/holding
- backpack_contents = list(/obj/item/card/emag=1, /obj/item/flashlight/emp/debug=1, /obj/item/construction/rcd/combat=1, /obj/item/gun/magic/wand/resurrection/debug=1, /obj/item/melee/transforming/energy/axe=1)
+ box = /obj/item/storage/box/debugtools
+ internals_slot = ITEM_SLOT_SUITSTORE
+ backpack_contents = list(
+ /obj/item/melee/transforming/energy/axe=1,\
+ /obj/item/storage/part_replacer/bluespace/tier4=1,\
+ /obj/item/debug/human_spawner=1,\
+ )
+
+/datum/outfit/debug/post_equip(mob/living/carbon/human/H, visualsOnly = FALSE)
+ var/obj/item/card/id/W = H.wear_id
+ W.registered_name = H.real_name
+ W.update_label()
diff --git a/code/modules/clothing/shoes/magboots.dm b/code/modules/clothing/shoes/magboots.dm
index 952dbe0ad8..1acb7628a3 100644
--- a/code/modules/clothing/shoes/magboots.dm
+++ b/code/modules/clothing/shoes/magboots.dm
@@ -30,8 +30,9 @@
magpulse = !magpulse
icon_state = "[magboot_state][magpulse]"
to_chat(user, "You [magpulse ? "enable" : "disable"] the mag-pulse traction system. ")
- user.update_inv_shoes() //so our mob-overlays update
- user.update_gravity(user.has_gravity())
+ if(user)
+ user.update_inv_shoes() //so our mob-overlays update
+ user.update_gravity(user.has_gravity())
for(var/X in actions)
var/datum/action/A = X
A.UpdateButtonIcon()
@@ -52,8 +53,42 @@
slowdown_active = SHOES_SLOWDOWN
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | ACID_PROOF
+/obj/item/clothing/shoes/magboots/advance/debug
+
+/obj/item/clothing/shoes/magboots/advance/debug/Initialize()
+ attack_self(src)
+
/obj/item/clothing/shoes/magboots/syndie
desc = "Reverse-engineered magnetic boots that have a heavy magnetic pull. Property of Gorlex Marauders."
name = "blood-red magboots"
icon_state = "syndiemag0"
magboot_state = "syndiemag"
+
+/obj/item/clothing/shoes/magboots/crushing
+ desc = "Normal looking magboots that are altered to increase magnetic pull to crush anything underfoot."
+
+/obj/item/clothing/shoes/magboots/crushing/proc/crush(mob/living/user)
+ if (!isturf(user.loc) || !magpulse)
+ return
+ var/turf/T = user.loc
+ for (var/mob/living/A in T)
+ if (A != user && A.lying)
+ A.adjustBruteLoss(rand(10,13))
+ to_chat(A,"[user]'s magboots press down on you, crushing you! ")
+ A.emote("scream")
+
+/obj/item/clothing/shoes/magboots/crushing/attack_self(mob/user)
+ . = ..()
+ if (magpulse)
+ RegisterSignal(user, COMSIG_MOVABLE_MOVED,.proc/crush)
+ else
+ UnregisterSignal(user,COMSIG_MOVABLE_MOVED)
+
+/obj/item/clothing/shoes/magboots/crushing/equipped(mob/user,slot)
+ . = ..()
+ if (slot == SLOT_SHOES && magpulse)
+ RegisterSignal(user, COMSIG_MOVABLE_MOVED,.proc/crush)
+
+/obj/item/clothing/shoes/magboots/crushing/dropped(mob/user)
+ . = ..()
+ UnregisterSignal(user,COMSIG_MOVABLE_MOVED)
diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm
index 703fe26287..fab41c9876 100644
--- a/code/modules/clothing/spacesuits/hardsuit.dm
+++ b/code/modules/clothing/spacesuits/hardsuit.dm
@@ -269,7 +269,7 @@
item_state = "syndie_helm"
item_color = "syndi"
armor = list("melee" = 40, "bullet" = 50, "laser" = 30, "energy" = 15, "bomb" = 35, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 90)
- on = TRUE
+ on = FALSE
var/obj/item/clothing/suit/space/hardsuit/syndi/linkedsuit = null
actions_types = list(/datum/action/item_action/toggle_helmet_mode)
visor_flags_inv = HIDEMASK|HIDEEYES|HIDEFACE|HIDEFACIALHAIR
@@ -367,6 +367,12 @@
on = FALSE
resistance_flags = FIRE_PROOF | ACID_PROOF
+/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug
+
+/obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug/Initialize()
+ . = ..()
+ soundloop.volume = 0
+
/obj/item/clothing/suit/space/hardsuit/syndi/elite
name = "elite syndicate hardsuit"
desc = "An elite version of the syndicate hardsuit, with improved armour and fireproofing. It is in travel mode."
@@ -380,6 +386,9 @@
resistance_flags = FIRE_PROOF | ACID_PROOF
mutantrace_variation = STYLE_DIGITIGRADE|STYLE_SNEK_TAURIC|STYLE_PAW_TAURIC
+/obj/item/clothing/suit/space/hardsuit/syndi/elite/debug
+ helmettype = /obj/item/clothing/head/helmet/space/hardsuit/syndi/elite/debug
+ slowdown = 0
//The Owl Hardsuit
/obj/item/clothing/head/helmet/space/hardsuit/syndi/owl
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index e536d307ef..4591ba8b4e 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -15,6 +15,13 @@
if(!allowed)
allowed = GLOB.security_vest_allowed
+/obj/item/clothing/suit/armor/navyblue
+ name = "security officer's jacket"
+ desc = "This jacket is for those special occasions when a security officer isn't required to wear their armor."
+ icon_state = "officerbluejacket"
+ item_state = "officerbluejacket"
+ body_parts_covered = CHEST|ARMS
+
/obj/item/clothing/suit/armor/vest
name = "armor vest"
desc = "A slim Type I armored vest that provides decent protection against most types of damage."
@@ -52,8 +59,17 @@
heat_protection = CHEST|GROIN|LEGS|ARMS
strip_delay = 80
+/obj/item/clothing/suit/armor/hos/navyblue
+ name = "head of security's jacket"
+ desc = "This piece of clothing was specifically designed for asserting superior authority."
+ icon_state = "hosbluejacket"
+ item_state = "hosbluejacket"
+ body_parts_covered = CHEST|ARMS
+ cold_protection = CHEST|ARMS
+ heat_protection = CHEST|ARMS
+
/obj/item/clothing/suit/armor/hos/trenchcoat
- name = "armored trenchoat"
+ name = "armored trenchcoat"
desc = "A trenchcoat enhanced with a special lightweight kevlar. The epitome of tactical plainclothes."
icon_state = "hostrench"
item_state = "hostrench"
@@ -78,6 +94,13 @@
desc = "A red jacket with silver rank pips and body armor strapped on top."
icon_state = "warden_jacket"
+/obj/item/clothing/suit/armor/vest/warden/navyblue
+ name = "warden's jacket"
+ desc = "Perfectly suited for the warden that wants to leave an impression of style on those who visit the brig."
+ icon_state = "wardenbluejacket"
+ item_state = "wardenbluejacket"
+ body_parts_covered = CHEST|ARMS
+
/obj/item/clothing/suit/armor/vest/leather
name = "security overcoat"
desc = "Lightly armored leather overcoat meant as casual wear for high-ranking officers. Bears the crest of Nanotrasen Security."
diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm
index 88bafc842b..48fd8ccf1c 100644
--- a/code/modules/clothing/suits/jobs.dm
+++ b/code/modules/clothing/suits/jobs.dm
@@ -155,28 +155,6 @@
blood_overlay_type = "armor" //it's the less thing that I can put here
body_parts_covered = NONE
-//Security
-/obj/item/clothing/suit/security/officer
- name = "security officer's jacket"
- desc = "This jacket is for those special occasions when a security officer isn't required to wear their armor."
- icon_state = "officerbluejacket"
- item_state = "officerbluejacket"
- body_parts_covered = CHEST|ARMS
-
-/obj/item/clothing/suit/security/warden
- name = "warden's jacket"
- desc = "Perfectly suited for the warden that wants to leave an impression of style on those who visit the brig."
- icon_state = "wardenbluejacket"
- item_state = "wardenbluejacket"
- body_parts_covered = CHEST|ARMS
-
-/obj/item/clothing/suit/security/hos
- name = "head of security's jacket"
- desc = "This piece of clothing was specifically designed for asserting superior authority."
- icon_state = "hosbluejacket"
- item_state = "hosbluejacket"
- body_parts_covered = CHEST|ARMS
-
//Surgeon
/obj/item/clothing/suit/apron/surgical
name = "surgical apron"
diff --git a/code/modules/clothing/suits/miscellaneous.dm b/code/modules/clothing/suits/miscellaneous.dm
index 84609e29d8..b61918c4b8 100644
--- a/code/modules/clothing/suits/miscellaneous.dm
+++ b/code/modules/clothing/suits/miscellaneous.dm
@@ -317,7 +317,7 @@
flags_cover = HEADCOVERSEYES
flags_inv = HIDEMASK|HIDEEARS|HIDEEYES|HIDEFACE|HIDEHAIR|HIDEFACIALHAIR
-/obj/item/clothing/suit/security/officer/russian
+/obj/item/clothing/suit/armor/navyblue/russian
name = "\improper Russian officer's jacket"
desc = "This jacket is for those special occasions when a russian officer isn't required to wear their armor."
icon_state = "officertanjacket"
@@ -325,17 +325,16 @@
body_parts_covered = CHEST|ARMS
/obj/item/clothing/suit/ran
- name = "Shikigami costume"
+ name = "shikigami costume"
desc = "A costume that looks like a certain shikigami, is super fluffy."
icon_state = "ran_suit"
item_state = "ran_suit"
body_parts_covered = CHEST|GROIN|LEGS
flags_inv = HIDEJUMPSUIT|HIDETAUR
heat_protection = CHEST|GROIN|LEGS //fluffy tails!
-//2061
/obj/item/clothing/head/ran
- name = "Shikigami hat"
+ name = "shikigami hat"
desc = "A hat that looks like it keeps any fluffy ears contained super warm, has little charms over it."
icon_state = "ran_hat"
item_state = "ran_hat"
@@ -880,7 +879,6 @@
blood_overlay_type = "armor"
body_parts_covered = CHEST
resistance_flags = NONE
- mutantrace_variation = NONE
armor = list("melee" = 0, "bullet" = 0, "laser" = 0,"energy" = 0, "bomb" = 5, "bio" = 0, "rad" = 0, "fire" = -5, "acid" = -15) //nylon sucks against acid
/obj/item/clothing/suit/assu_suit
diff --git a/code/modules/events/holiday/vday.dm b/code/modules/events/holiday/vday.dm
index 13c516960a..899a083b7d 100644
--- a/code/modules/events/holiday/vday.dm
+++ b/code/modules/events/holiday/vday.dm
@@ -140,7 +140,7 @@
/obj/item/valentine/examine(mob/user)
. = ..()
if(in_range(user, src) || isobserver(user))
- if( !(ishuman(user) || isobserver(user) || issilicon(user)) )
+ if( !(ishuman(user) || isobserver(user) || hasSiliconAccessInArea(user)) )
user << browse("[name] [stars(message)]", "window=[name]")
onclose(user, "[name]")
else
diff --git a/code/modules/events/meteor_wave.dm b/code/modules/events/meteor_wave.dm
index 6ecc1d9d42..e24ce13034 100644
--- a/code/modules/events/meteor_wave.dm
+++ b/code/modules/events/meteor_wave.dm
@@ -22,7 +22,7 @@
/datum/round_event/meteor_wave/setup()
announceWhen = 1
- startWhen = rand(60, 90) //Yeah for SOME REASON this is measured in seconds and not deciseconds???
+ startWhen = rand(90, 180) // Apparently it is by 2 seconds, so 90 is actually 180 seconds, and 180 is 360 seconds. So this is 3-6 minutes
if(GLOB.singularity_counter)
startWhen *= 1 - min(GLOB.singularity_counter * SINGULO_BEACON_DISTURBANCE, SINGULO_BEACON_MAX_DISTURBANCE)
endWhen = startWhen + 60
diff --git a/code/modules/events/pirates.dm b/code/modules/events/pirates.dm
index 8bc5491970..ab9ab96678 100644
--- a/code/modules/events/pirates.dm
+++ b/code/modules/events/pirates.dm
@@ -177,6 +177,7 @@
shuttleId = "pirateship"
icon_screen = "syndishuttle"
icon_keyboard = "syndie_key"
+ resistance_flags = INDESTRUCTIBLE
light_color = LIGHT_COLOR_RED
possible_destinations = "pirateship_away;pirateship_home;pirateship_custom"
@@ -184,6 +185,7 @@
name = "pirate shuttle navigation computer"
desc = "Used to designate a precise transit location for the pirate shuttle."
shuttleId = "pirateship"
+ resistance_flags = INDESTRUCTIBLE
lock_override = CAMERA_LOCK_STATION
shuttlePortId = "pirateship_custom"
x_offset = 9
@@ -226,6 +228,7 @@
desc = "This sophisticated machine scans the nearby space for items of value."
icon = 'icons/obj/machines/research.dmi'
icon_state = "tdoppler"
+ resistance_flags = INDESTRUCTIBLE
density = TRUE
var/cooldown = 300
var/next_use = 0
@@ -259,6 +262,7 @@
name = "cargo hold pad"
icon = 'icons/obj/telescience.dmi'
icon_state = "lpad-idle-o"
+ resistance_flags = INDESTRUCTIBLE
var/idle_state = "lpad-idle-o"
var/warmup_state = "lpad-idle"
var/sending_state = "lpad-beam"
@@ -272,6 +276,7 @@
/obj/machinery/computer/piratepad_control
name = "cargo hold control terminal"
+ resistance_flags = INDESTRUCTIBLE
var/status_report = "Idle"
var/obj/machinery/piratepad/pad
var/warmup_time = 100
diff --git a/code/modules/food_and_drinks/drinks/drinks.dm b/code/modules/food_and_drinks/drinks/drinks.dm
index cd5c9d850b..19d0162a4c 100644
--- a/code/modules/food_and_drinks/drinks/drinks.dm
+++ b/code/modules/food_and_drinks/drinks/drinks.dm
@@ -107,9 +107,9 @@
smash(hit_atom, throwingdatum?.thrower, TRUE)
/obj/item/reagent_containers/food/drinks/proc/smash(atom/target, mob/thrower, ranged = FALSE)
- if(!isGlass)
+ if(!isGlass && !istype(src, /obj/item/reagent_containers/food/drinks/bottle)) //I don't like this but I also don't want to rework drink container hierarchy
return
- if(QDELING(src) || !target) //Invalid loc
+ if(QDELING(src) || (ranged && !target))
return
if(bartender_check(target) && ranged)
return
@@ -126,12 +126,69 @@
B.transform = M
B.pixel_x = rand(-12, 12)
B.pixel_y = rand(-12, 12)
- if(prob(33))
- new/obj/item/shard(drop_location())
- playsound(src, "shatter", 70, 1)
+ if(isGlass)
+ playsound(src, "shatter", 70, 1)
+ if(prob(33))
+ new/obj/item/shard(drop_location())
+ else
+ B.force = 0
+ B.throwforce = 0
+ B.desc = "A carton with the bottom half burst open. Might give you a papercut."
transfer_fingerprints_to(B)
qdel(src)
+/obj/item/reagent_containers/food/drinks/MouseDrop(atom/over, atom/src_location, atom/over_location, src_control, over_control, params)
+ var/mob/user = usr
+ . = ..()
+ if (!istype(src_location) || !istype(over_location))
+ return
+ if (!user || user.incapacitated() || !user.Adjacent(src))
+ return
+ if (!(locate(/obj/structure/table) in src_location) || !(locate(/obj/structure/table) in over_location))
+ return
+
+ //Are we an expert slider?
+ var/datum/action/innate/D = get_action_of_type(user, /datum/action/innate/drink_fling)
+ if(!D?.active)
+ if (!src_location.Adjacent(over_location)) // Regular users can only do short slides.
+ return
+ if (prob(10))
+ user.visible_message("\The [user] tries to slide \the [src] down the table, but fails miserably. ", "You fail to slide \the [src] down the table! ")
+ smash(over_location, user, FALSE)
+ return
+ user.visible_message("\The [user] slides \the [src] down the table. ", "You slide \the [src] down the table! ")
+ forceMove(over_location)
+ return
+ var/distance = MANHATTAN_DISTANCE(over_location, src)
+ if (distance >= 8 || distance == 0) // More than a full screen to go, or trying to slide to the same tile
+ return
+
+ // Geometrically checking if we're on a straight line.
+ var/datum/vector/V = atoms2vector(src, over_location)
+ var/datum/vector/V_norm = V.duplicate()
+ V_norm.normalize()
+ if (!V_norm.is_integer())
+ return // Only a cardinal vector (north, south, east, west) can pass this test
+
+ // Checks if there's tables on the path.
+ var/turf/dest = get_translated_turf(V)
+ var/turf/temp_turf = src_location
+
+ do
+ temp_turf = temp_turf.get_translated_turf(V_norm)
+ if (!locate(/obj/structure/table) in temp_turf)
+ var/datum/vector/V2 = atoms2vector(src, temp_turf)
+ vector_translate(V2, 0.1 SECONDS)
+ user.visible_message("\The [user] slides \the [src] down the table... and straight into the ground! ", "You slide \the [src] down the table, and straight into the ground! ")
+ smash(over_location, user, FALSE)
+ return
+ while (temp_turf != dest)
+
+ vector_translate(V, 0.1 SECONDS)
+ user.visible_message("\The [user] expertly slides \the [src] down the table. ", "You slide \the [src] down the table. What a pro. ")
+ return
+
+
////////////////////////////////////////////////////////////////////////////////
/// Drinks. END
////////////////////////////////////////////////////////////////////////////////
@@ -289,28 +346,6 @@
icon_state = "juicebox"
volume = 15 //I figure if you have to craft these it should at least be slightly better than something you can get for free from a watercooler
-/obj/item/reagent_containers/food/drinks/sillycup/smallcarton/smash(atom/target, mob/thrower, ranged = FALSE)
- if(bartender_check(target) && ranged)
- return
- var/obj/item/broken_bottle/B = new (loc)
- B.icon_state = icon_state
- var/icon/I = new('icons/obj/drinks.dmi', src.icon_state)
- I.Blend(B.broken_outline, ICON_OVERLAY, rand(5), 1)
- I.SwapColor(rgb(255, 0, 220, 255), rgb(0, 0, 0, 0))
- B.icon = I
- B.name = "broken [name]"
- B.force = 0
- B.throwforce = 0
- B.desc = "A carton with the bottom half burst open. Might give you a papercut."
- if(ranged)
- var/matrix/M = matrix(B.transform)
- M.Turn(rand(-170, 170))
- B.transform = M
- B.pixel_x = rand(-12, 12)
- B.pixel_y = rand(-12, 12)
- transfer_fingerprints_to(B)
- qdel(src)
-
/obj/item/reagent_containers/food/drinks/sillycup/smallcarton/on_reagent_change(changetype)
if (reagents.reagent_list.len)
switch(reagents.get_master_reagent_id())
diff --git a/code/modules/food_and_drinks/drinks/drinks/bottle.dm b/code/modules/food_and_drinks/drinks/drinks/bottle.dm
index b0a1337c01..b38250e39d 100644
--- a/code/modules/food_and_drinks/drinks/drinks/bottle.dm
+++ b/code/modules/food_and_drinks/drinks/drinks/bottle.dm
@@ -16,40 +16,6 @@
isGlass = TRUE
foodtype = ALCOHOL
-
-/obj/item/reagent_containers/food/drinks/bottle/smash(mob/living/target, mob/thrower, ranged = FALSE)
- //Creates a shattering noise and replaces the bottle with a broken_bottle
- if(bartender_check(target) && ranged)
- return
- var/obj/item/broken_bottle/B = new (loc)
- if(!ranged)
- thrower.put_in_hands(B)
- else
- var/matrix/M = matrix(B.transform)
- M.Turn(rand(-170, 170))
- B.transform = M
- B.pixel_x = rand(-12, 12)
- B.pixel_y = rand(-12, 12)
- B.icon_state = icon_state
-
- var/icon/I = new('icons/obj/drinks.dmi', src.icon_state)
- I.Blend(B.broken_outline, ICON_OVERLAY, rand(5), 1)
- I.SwapColor(rgb(255, 0, 220, 255), rgb(0, 0, 0, 0))
- B.icon = I
-
- if(isGlass)
- if(prob(33))
- new/obj/item/shard(drop_location())
- playsound(src, "shatter", 70, 1)
- else
- B.force = 0
- B.throwforce = 0
- B.desc = "A carton with the bottom half burst open. Might give you a papercut."
- B.name = "broken [name]"
- transfer_fingerprints_to(B)
-
- qdel(src)
-
/obj/item/reagent_containers/food/drinks/bottle/attack(mob/living/target, mob/living/user)
if(!target)
@@ -109,7 +75,7 @@
//Keeping this here for now, I'll ask if I should keep it here.
/obj/item/broken_bottle
name = "broken bottle"
- desc = "A bottle with a sharp broken bottom."
+ desc = "A shattered glass container with sharp edges."
icon = 'icons/obj/drinks.dmi'
icon_state = "broken_bottle"
force = 9
diff --git a/code/modules/food_and_drinks/kitchen_machinery/microwave.dm b/code/modules/food_and_drinks/kitchen_machinery/microwave.dm
index e4d36b29d2..e908662658 100644
--- a/code/modules/food_and_drinks/kitchen_machinery/microwave.dm
+++ b/code/modules/food_and_drinks/kitchen_machinery/microwave.dm
@@ -55,7 +55,7 @@
if(!operating)
. += "Alt-click [src] to turn it on. "
- if(!in_range(user, src) && !issilicon(user) && !isobserver(user))
+ if(!in_range(user, src) && !hasSiliconAccessInArea(user) && !isobserver(user))
. += "You're too far away to examine [src]'s contents and display! "
return
if(operating)
@@ -63,7 +63,7 @@
return
if(length(ingredients))
- if(issilicon(user))
+ if(hasSiliconAccessInArea(user))
. += "\The [src] camera shows: "
else
. += "\The [src] contains: "
@@ -187,14 +187,14 @@
/obj/machinery/microwave/AltClick(mob/user)
. = ..()
- if(user.canUseTopic(src, !issilicon(usr)))
+ if(user.canUseTopic(src, !hasSiliconAccessInArea(user)))
cook()
return TRUE
/obj/machinery/microwave/ui_interact(mob/user)
. = ..()
- if(operating || panel_open || !anchored || !user.canUseTopic(src, !issilicon(user)))
+ if(operating || panel_open || !anchored || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if(isAI(user) && (stat & NOPOWER))
return
@@ -206,10 +206,10 @@
to_chat(user, "\The [src] is empty. ")
return
- var/choice = show_radial_menu(user, src, isAI(user) ? ai_radial_options : radial_options, require_near = !issilicon(user))
+ var/choice = show_radial_menu(user, src, isAI(user) ? ai_radial_options : radial_options, require_near = !hasSiliconAccessInArea(user))
// post choice verification
- if(operating || panel_open || !anchored || !user.canUseTopic(src, !issilicon(user)))
+ if(operating || panel_open || !anchored || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
if(isAI(user) && (stat & NOPOWER))
return
diff --git a/code/modules/food_and_drinks/recipes/drinks_recipes.dm b/code/modules/food_and_drinks/recipes/drinks_recipes.dm
index 9df650500a..c94118ddf1 100644
--- a/code/modules/food_and_drinks/recipes/drinks_recipes.dm
+++ b/code/modules/food_and_drinks/recipes/drinks_recipes.dm
@@ -585,6 +585,14 @@
mix_message = "The mixture develops a sinister glow."
mix_sound = 'sound/effects/singlebeat.ogg'
+/datum/chemical_reaction/cogchamp
+ name = "CogChamp"
+ id = /datum/reagent/consumable/ethanol/cogchamp
+ results = list(/datum/reagent/consumable/ethanol/cogchamp = 3)
+ required_reagents = list(/datum/reagent/consumable/ethanol/cognac = 1, /datum/reagent/fuel = 1, /datum/reagent/consumable/ethanol/screwdrivercocktail = 1)
+ mix_message = "You hear faint sounds of gears turning as it mixes."
+ mix_sound = 'sound/effects/clockcult_gateway_closing.ogg'
+
/datum/chemical_reaction/quadruplesec
name = "Quadruple Sec"
id = /datum/reagent/consumable/ethanol/quadruple_sec
diff --git a/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm b/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm
index a42db0b2b5..e204b0c72c 100644
--- a/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm
+++ b/code/modules/food_and_drinks/recipes/tablecraft/recipes_frozen.dm
@@ -244,6 +244,7 @@
/datum/reagent/consumable/spacemountainwind = 5
)
result = /obj/item/reagent_containers/food/snacks/snowcones/spacemountainwind
+ subcategory = CAT_ICE
/datum/crafting_recipe/food/pwrgame_sc
name = "Pwrgame snowcone"
@@ -273,4 +274,4 @@
/datum/reagent/colorful_reagent = 1 //Harder to make
)
result = /obj/item/reagent_containers/food/snacks/snowcones/rainbow
- subcategory = CAT_ICE
\ No newline at end of file
+ subcategory = CAT_ICE
diff --git a/code/modules/holodeck/computer.dm b/code/modules/holodeck/computer.dm
index d551222836..b5cbed8b79 100644
--- a/code/modules/holodeck/computer.dm
+++ b/code/modules/holodeck/computer.dm
@@ -92,7 +92,7 @@
data["emagged"] = TRUE
data["emag_programs"] = emag_programs
data["program"] = program
- data["can_toggle_safety"] = issilicon(user) || IsAdminGhost(user)
+ data["can_toggle_safety"] = hasSiliconAccessInArea(user) || IsAdminGhost(user)
return data
@@ -109,7 +109,7 @@
if(A)
load_program(A)
if("safety")
- if(!issilicon(usr) && !IsAdminGhost(usr))
+ if(!hasSiliconAccessInArea(usr) && !IsAdminGhost(usr))
var/msg = "[key_name(usr)] attempted to emag the holodeck using a href they shouldn't have!"
message_admins(msg)
log_admin(msg)
diff --git a/code/modules/hydroponics/gene_modder.dm b/code/modules/hydroponics/gene_modder.dm
index 8f2900c8a6..fb9bb8ba7b 100644
--- a/code/modules/hydroponics/gene_modder.dm
+++ b/code/modules/hydroponics/gene_modder.dm
@@ -105,7 +105,7 @@
return
var/datum/browser/popup = new(user, "plantdna", "Plant DNA Manipulator", 450, 600)
- if(!(in_range(src, user) || issilicon(user)))
+ if(!(in_range(src, user) || hasSiliconAccessInArea(user)))
popup.close()
return
diff --git a/code/modules/hydroponics/grown/flowers.dm b/code/modules/hydroponics/grown/flowers.dm
index 8cdf403b00..4843d863c5 100644
--- a/code/modules/hydroponics/grown/flowers.dm
+++ b/code/modules/hydroponics/grown/flowers.dm
@@ -71,9 +71,10 @@
reagents_add = list(/datum/reagent/consumable/nutriment = 0.05)
rarity = 30
-/obj/item/seeds/poppy/lily/trumpet/Initialize()
- ..()
- unset_mutability(/datum/plant_gene/reagent/polypyr, PLANT_GENE_EXTRACTABLE)
+/obj/item/seeds/poppy/lily/trumpet/Initialize(mapload, nogenes = FALSE)
+ . = ..()
+ if(!nogenes)
+ unset_mutability(/datum/plant_gene/reagent/polypyr, PLANT_GENE_EXTRACTABLE)
/obj/item/reagent_containers/food/snacks/grown/trumpet
seed = /obj/item/seeds/poppy/lily/trumpet
diff --git a/code/modules/hydroponics/grown/misc.dm b/code/modules/hydroponics/grown/misc.dm
index e0a2453353..b8496c865c 100644
--- a/code/modules/hydroponics/grown/misc.dm
+++ b/code/modules/hydroponics/grown/misc.dm
@@ -82,9 +82,10 @@
mutatelist = list()
reagents_add = list(/datum/reagent/consumable/nutriment = 0.05, /datum/reagent/medicine/silibinin = 0.1)
-/obj/item/seeds/galaxythistle/Initialize()
- ..()
- unset_mutability(/datum/plant_gene/trait/invasive, PLANT_GENE_REMOVABLE)
+/obj/item/seeds/galaxythistle/Initialize(mapload, nogenes = FALSE)
+ . = ..()
+ if(!nogenes)
+ unset_mutability(/datum/plant_gene/trait/invasive, PLANT_GENE_REMOVABLE)
/obj/item/reagent_containers/food/snacks/grown/galaxythistle
seed = /obj/item/seeds/galaxythistle
diff --git a/code/modules/hydroponics/grown/mushrooms.dm b/code/modules/hydroponics/grown/mushrooms.dm
index 7e43911c5c..554115eb5f 100644
--- a/code/modules/hydroponics/grown/mushrooms.dm
+++ b/code/modules/hydroponics/grown/mushrooms.dm
@@ -217,10 +217,11 @@
growing_icon = 'icons/obj/hydroponics/growing_mushrooms.dmi'
reagents_add = list(/datum/reagent/consumable/nutriment = 0.1)
-/obj/item/seeds/chanterelle/jupitercup/Initialize()
- ..()
- unset_mutability(/datum/plant_gene/reagent/liquidelectricity, PLANT_GENE_EXTRACTABLE)
- unset_mutability(/datum/plant_gene/trait/plant_type/carnivory, PLANT_GENE_REMOVABLE)
+/obj/item/seeds/chanterelle/jupitercup/Initialize(mapload, nogenes = FALSE)
+ . = ..()
+ if(!nogenes)
+ unset_mutability(/datum/plant_gene/reagent/liquidelectricity, PLANT_GENE_EXTRACTABLE)
+ unset_mutability(/datum/plant_gene/trait/plant_type/carnivory, PLANT_GENE_REMOVABLE)
/obj/item/reagent_containers/food/snacks/grown/mushroom/jupitercup
seed = /obj/item/seeds/chanterelle/jupitercup
diff --git a/code/modules/hydroponics/plant_genes.dm b/code/modules/hydroponics/plant_genes.dm
index 99fd873995..756788898a 100644
--- a/code/modules/hydroponics/plant_genes.dm
+++ b/code/modules/hydroponics/plant_genes.dm
@@ -18,7 +18,9 @@
return !istype(S, /obj/item/seeds/sample) // Samples can't accept new genes
/datum/plant_gene/proc/Copy()
- return new type
+ var/datum/plant_gene/G = new type
+ G.mutability_flags = mutability_flags
+ return G
/datum/plant_gene/proc/apply_vars(obj/item/seeds/S) // currently used for fire resist, can prob. be further refactored
return
diff --git a/code/modules/hydroponics/seeds.dm b/code/modules/hydroponics/seeds.dm
index f459e97814..aa0e789721 100644
--- a/code/modules/hydroponics/seeds.dm
+++ b/code/modules/hydroponics/seeds.dm
@@ -37,7 +37,7 @@
var/weed_rate = 1 //If the chance below passes, then this many weeds sprout during growth
var/weed_chance = 5 //Percentage chance per tray update to grow weeds
-/obj/item/seeds/Initialize(loc, nogenes = 0)
+/obj/item/seeds/Initialize(mapload, nogenes = 0)
. = ..()
pixel_x = rand(-8, 8)
pixel_y = rand(-8, 8)
diff --git a/code/modules/integrated_electronics/core/printer.dm b/code/modules/integrated_electronics/core/printer.dm
index f0aa10f2da..ea52b6d461 100644
--- a/code/modules/integrated_electronics/core/printer.dm
+++ b/code/modules/integrated_electronics/core/printer.dm
@@ -107,7 +107,7 @@
interact(user)
/obj/item/integrated_circuit_printer/interact(mob/user)
- if(!(in_range(src, user) || issilicon(user)))
+ if(!(in_range(src, user) || hasSiliconAccessInArea(user)))
return
if(isnull(current_category))
diff --git a/code/modules/jobs/access.dm b/code/modules/jobs/access.dm
index 81f47b9a1e..eddb18b25e 100644
--- a/code/modules/jobs/access.dm
+++ b/code/modules/jobs/access.dm
@@ -4,7 +4,7 @@
//check if it doesn't require any access at all
if(src.check_access(null))
return TRUE
- if(issilicon(M))
+ if(hasSiliconAccessInArea(M))
if(ispAI(M))
return FALSE
return TRUE //AI can do whatever it wants
diff --git a/code/modules/jobs/job_types/bartender.dm b/code/modules/jobs/job_types/bartender.dm
index 0ace449757..cffeceea9c 100644
--- a/code/modules/jobs/job_types/bartender.dm
+++ b/code/modules/jobs/job_types/bartender.dm
@@ -28,3 +28,7 @@
backpack_contents = list(/obj/item/storage/box/beanbag=1,/obj/item/book/granter/action/drink_fling=1)
shoes = /obj/item/clothing/shoes/laceup
+/datum/job/bartender/after_spawn(mob/living/H, mob/M, latejoin = FALSE)
+ . = ..()
+ var/datum/action/innate/drink_fling/D = new
+ D.Grant(H)
diff --git a/code/modules/jobs/job_types/mime.dm b/code/modules/jobs/job_types/mime.dm
index 4e6e982fb9..a5eb2032fa 100644
--- a/code/modules/jobs/job_types/mime.dm
+++ b/code/modules/jobs/job_types/mime.dm
@@ -17,6 +17,7 @@
display_order = JOB_DISPLAY_ORDER_MIME
/datum/job/mime/after_spawn(mob/living/carbon/human/H, mob/M)
+ . = ..()
H.apply_pref_name("mime", M.client)
/datum/outfit/job/mime
diff --git a/code/modules/language/dwarven.dm b/code/modules/language/dwarven.dm
new file mode 100644
index 0000000000..fe2df478f9
--- /dev/null
+++ b/code/modules/language/dwarven.dm
@@ -0,0 +1,13 @@
+// The language of the Dwarves, based on Dwarf Fortress
+
+/datum/language/dwarf
+ name = "Dwarvish"
+ desc = "The language of the dwarves"
+ space_chance = 100 // Each 'syllable' is its own word
+ key = "D"
+ flags = TONGUELESS_SPEECH
+
+ syllables = list("kulet", "alak", "bidok", "nicol", "anam", "gatal", "mabdug", "zustash", "sedil", "ustos", "emr", "izeg", "beming", "gost", "ntak", "tosid", "feb", "berim", "ibruk", "ermis", "thoth", "thatthil", "gistang", "libash", "lakish", "asdos", "roder", "nel", "biban", "ugog", "ish", "robek", "olmul", "nokzam", "emuth", "fer", "uvel", "dolush", "ag^k", "ucat", "ng rak", "enir", "ugath", "lisig", "etg", "erong", "osed", "lanlar", "udir", "tarmid", "s krith", "nural", "bugsud", "okag", "nazush", "nashon", "ftrid", "en''r", "dstik", "kogan", "ingish", "dudgoth", "stalk*b", "themor", "murak", "altth", "osod", "thcekut", "cog", "selsten", "egdoth", "othsin", "idek", "st", "suthmam", "im", "okab", "onlnl", "gasol", "tegir", "nam...sh", "noval", "shalig", "shin", "lek", ",,kim", "kfkdal", "stum,,m", "alud", "olom", "%lot", "rozsed", "thos", "okon", "nPenned by [author]. " + "[dat]", "window=book[window_size != null ? ";size=[window_size]" : ""]")
- user.visible_message("[user] opens a book titled \"[title]\" and begins reading intently.")
- SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "book_nerd", /datum/mood_event/book_nerd)
+ if(istype(user, /mob/living))
+ user.visible_message("[user] opens a book titled \"[title]\" and begins reading intently.")
+ SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "book_nerd", /datum/mood_event/book_nerd)
onclose(user, "book")
else
to_chat(user, "This book is completely blank! ")
@@ -311,6 +320,9 @@
else
..()
+/obj/item/book/attack_ghost(mob/user)
+ attack_self(user)
+
/*
* Barcode Scanner
diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm
index 1ddb3a3189..ac4cee8c42 100644
--- a/code/modules/mining/mine_items.dm
+++ b/code/modules/mining/mine_items.dm
@@ -93,7 +93,7 @@
req_access = list()
circuit = /obj/item/circuitboard/computer/mining_shuttle/common
shuttleId = "mining_common"
- possible_destinations = "whiteship_home;lavaland_common_away;landing_zone_dock;mining_public"
+ possible_destinations = "lavaland_common_away;commonmining_home"
/**********************Mining car (Crate like thing, not the rail car)**************************/
diff --git a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm
index 241ec8118e..92bc8e407b 100644
--- a/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm
+++ b/code/modules/mob/dead/new_player/sprite_accessories/_sprite_accessories.dm
@@ -16,7 +16,7 @@
from doing this unless you absolutely know what you are doing, and have defined a
conversion in savefile.dm
*/
-/proc/init_sprite_accessory_subtypes(prototype, list/L, list/male, list/female,var/roundstart = FALSE)//Roundstart argument builds a specific list for roundstart parts where some parts may be locked
+/proc/init_sprite_accessory_subtypes(prototype, list/L, list/male, list/female, roundstart = FALSE, skip_prototype = TRUE)//Roundstart argument builds a specific list for roundstart parts where some parts may be locked
if(!istype(L))
L = list()
if(!istype(male))
@@ -25,7 +25,7 @@
female = list()
for(var/path in typesof(prototype))
- if(path == prototype)
+ if(path == prototype && skip_prototype)
continue
if(roundstart)
var/datum/sprite_accessory/P = path
diff --git a/code/modules/mob/dead/new_player/sprite_accessories/ears.dm b/code/modules/mob/dead/new_player/sprite_accessories/ears.dm
index bab19528bf..c91bd633a5 100644
--- a/code/modules/mob/dead/new_player/sprite_accessories/ears.dm
+++ b/code/modules/mob/dead/new_player/sprite_accessories/ears.dm
@@ -159,6 +159,11 @@
color_src = MATRIXED
icon = 'modular_citadel/icons/mob/mam_ears.dmi'
+/datum/sprite_accessory/ears/bunny
+ name = "Bunny"
+ icon_state = "bunny"
+ color_src = MATRIXED
+ icon = 'modular_citadel/icons/mob/mam_ears.dmi'
/******************************************
*************** Furry Ears ****************
@@ -301,3 +306,7 @@
/datum/sprite_accessory/mam_ears/wolf
name = "Wolf"
icon_state = "wolf"
+
+/datum/sprite_accessory/mam_ears/bunny
+ name = "Bunny"
+ icon_state = "bunny"
\ No newline at end of file
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index ac1690d319..14ed92a9b6 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -479,32 +479,6 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
pixel_y = 0
animate(src, pixel_y = 2, time = 10, loop = -1)
-/mob/dead/observer/verb/observe()
- set name = "Observe"
- set category = "Ghost"
-
- var/list/creatures = getpois()
-
- reset_perspective(null)
-
- var/eye_name = null
-
- eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
-
- if (!eye_name)
- return
-
- var/mob/mob_eye = creatures[eye_name]
- //Istype so we filter out points of interest that are not mobs
- if(client && mob_eye && istype(mob_eye))
- client.eye = mob_eye
- if(mob_eye.hud_used)
- client.screen = list()
- LAZYINITLIST(mob_eye.observers)
- mob_eye.observers |= src
- mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)
- observetarget = mob_eye
-
/mob/dead/observer/verb/jumptomob() //Moves the ghost instead of just changing the ghosts's eye -Nodrak
set category = "Ghost"
set name = "Jump to Mob"
@@ -796,7 +770,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
update_icon()
/mob/dead/observer/canUseTopic(atom/movable/M, be_close=FALSE, no_dextery=FALSE, no_tk=FALSE)
- return IsAdminGhost(usr)
+ return IsAdminGhost(usr) || (M.ghost_flags & INTERACT_GHOST_READ)
/mob/dead/observer/is_literate()
return 1
@@ -831,6 +805,32 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
client.screen = list()
hud_used.show_hud(hud_used.hud_version)
+/mob/dead/observer/verb/observe()
+ set name = "Observe"
+ set category = "OOC"
+
+ var/list/creatures = getpois()
+
+ reset_perspective(null)
+
+ var/eye_name = null
+
+ eye_name = input("Please, select a player!", "Observe", null, null) as null|anything in creatures
+
+ if (!eye_name)
+ return
+
+ var/mob/mob_eye = creatures[eye_name]
+ //Istype so we filter out points of interest that are not mobs
+ if(client && mob_eye && istype(mob_eye))
+ client.eye = mob_eye
+ if(mob_eye.hud_used)
+ client.screen = list()
+ LAZYINITLIST(mob_eye.observers)
+ mob_eye.observers |= src
+ mob_eye.hud_used.show_hud(mob_eye.hud_used.hud_version, src)
+ observetarget = mob_eye
+
/mob/dead/observer/verb/register_pai_candidate()
set category = "Ghost"
set name = "pAI Setup"
diff --git a/code/modules/mob/dead/observer/say.dm b/code/modules/mob/dead/observer/say.dm
index 2c4743f7d3..8712f39531 100644
--- a/code/modules/mob/dead/observer/say.dm
+++ b/code/modules/mob/dead/observer/say.dm
@@ -22,7 +22,7 @@
. = say_dead(message)
/mob/dead/observer/Hear(message, atom/movable/speaker, message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
- . = ..()
+ SEND_SIGNAL(src, COMSIG_MOVABLE_HEAR, args) //parent calls can't overwrite the current proc args.
var/atom/movable/to_follow = speaker
if(radio_freq)
var/atom/movable/virtualspeaker/V = speaker
@@ -36,4 +36,3 @@
// Recompose the message, because it's scrambled by default
message = compose_message(speaker, message_language, raw_message, radio_freq, spans, message_mode, FALSE, source)
to_chat(src, "[link] [message]")
-
diff --git a/code/modules/mob/living/carbon/alien/special/facehugger.dm b/code/modules/mob/living/carbon/alien/special/facehugger.dm
index 8e5e327f39..6947ab28f8 100644
--- a/code/modules/mob/living/carbon/alien/special/facehugger.dm
+++ b/code/modules/mob/living/carbon/alien/special/facehugger.dm
@@ -252,7 +252,9 @@
return 0
if(M.getorgan(/obj/item/organ/alien/hivenode))
return 0
-
+ if(isvamp(M))
+ return 0
+
if(ismonkey(M))
return 1
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index f797524538..8b03a57749 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -559,7 +559,7 @@
health = round(maxHealth - getOxyLoss() - getToxLoss() - getCloneLoss() - total_burn - total_brute, DAMAGE_PRECISION)
staminaloss = round(total_stamina, DAMAGE_PRECISION)
update_stat()
- if(((maxHealth - total_burn) < HEALTH_THRESHOLD_DEAD) && stat == DEAD )
+ if(((maxHealth - total_burn) < HEALTH_THRESHOLD_DEAD*2) && stat == DEAD )
become_husk("burn")
med_hud_set_health()
if(stat == SOFT_CRIT)
@@ -986,4 +986,4 @@
if(H.clothing_flags & SCAN_REAGENTS)
return TRUE
if(isclothing(wear_mask) && (wear_mask.clothing_flags & SCAN_REAGENTS))
- return TRUE
\ No newline at end of file
+ return TRUE
diff --git a/code/modules/mob/living/carbon/carbon_defense.dm b/code/modules/mob/living/carbon/carbon_defense.dm
index df874aec5e..9404acadcc 100644
--- a/code/modules/mob/living/carbon/carbon_defense.dm
+++ b/code/modules/mob/living/carbon/carbon_defense.dm
@@ -274,7 +274,7 @@
return
if(health >= 0 && !(HAS_TRAIT(src, TRAIT_FAKEDEATH)))
-
+ var/friendly_check = FALSE
if(lying)
if(buckled)
to_chat(M, "You need to unbuckle [src] first to do that!")
@@ -289,39 +289,35 @@
playsound(src, 'sound/items/Nose_boop.ogg', 50, 0)
else if(check_zone(M.zone_selected) == "head")
- var/mob/living/carbon/human/H = src
- var/datum/species/pref_species = H.dna.species
+ var/datum/species/S
+ if(ishuman(src))
+ S = dna.species
- M.visible_message("[M] gives [H] a pat on the head to make [p_them()] feel better! ", \
- "You give [H] a pat on the head to make [p_them()] feel better! ")
+ M.visible_message("[M] gives [src] a pat on the head to make [p_them()] feel better! ", \
+ "You give [src] a pat on the head to make [p_them()] feel better! ")
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "headpat", /datum/mood_event/headpat)
- if(HAS_TRAIT(M, TRAIT_FRIENDLY))
- var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
- if (mood.sanity >= SANITY_GREAT)
- SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/besthug, M)
- else if (mood.sanity >= SANITY_DISTURBED)
- SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/betterhug, M)
- if(H.dna.species.can_wag_tail(H))
- if("tail_human" in pref_species.default_features)
- if(H.dna.features["tail_human"] == "None")
+ friendly_check = TRUE
+ if(S?.can_wag_tail(src))
+ if("tail_human" in S.default_features)
+ if(dna.features["tail_human"] == "None")
return
else
- if(!H.dna.species.is_wagging_tail())
- H.emote("wag")
+ if(!dna.species.is_wagging_tail())
+ emote("wag")
- if("tail_lizard" in pref_species.default_features)
- if(H.dna.features["tail_lizard"] == "None")
+ if("tail_lizard" in S.default_features)
+ if(dna.features["tail_lizard"] == "None")
return
else
- if(!H.dna.species.is_wagging_tail())
- H.emote("wag")
+ if(!dna.species.is_wagging_tail())
+ emote("wag")
- if("mam_tail" in pref_species.default_features)
- if(H.dna.features["mam_tail"] == "None")
+ if("mam_tail" in S.default_features)
+ if(dna.features["mam_tail"] == "None")
return
else
- if(!H.dna.species.is_wagging_tail())
- H.emote("wag")
+ if(!dna.species.is_wagging_tail())
+ emote("wag")
else
return
@@ -335,8 +331,11 @@
M.visible_message("[M] hugs [src] to make [p_them()] feel better! ", \
"You hug [src] to make [p_them()] feel better! ")
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "hug", /datum/mood_event/hug)
- if(HAS_TRAIT(M, TRAIT_FRIENDLY))
- var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
+ friendly_check = TRUE
+
+ if(friendly_check && HAS_TRAIT(M, TRAIT_FRIENDLY))
+ var/datum/component/mood/mood = M.GetComponent(/datum/component/mood)
+ if(mood)
if (mood.sanity >= SANITY_GREAT)
SEND_SIGNAL(src, COMSIG_ADD_MOOD_EVENT, "friendly_hug", /datum/mood_event/besthug, M)
else if (mood.sanity >= SANITY_DISTURBED)
diff --git a/code/modules/mob/living/carbon/examine.dm b/code/modules/mob/living/carbon/examine.dm
index 0d381d9f53..8863ab1aba 100644
--- a/code/modules/mob/living/carbon/examine.dm
+++ b/code/modules/mob/living/carbon/examine.dm
@@ -16,10 +16,6 @@
. += "[t_He] [t_is] wearing [wear_mask.get_examine_string(user)] on [t_his] face."
if (wear_neck)
. += "[t_He] [t_is] wearing [wear_neck.get_examine_string(user)] around [t_his] neck.\n"
- if(can_be_held)
- . += "[t_He] looks small enough to be picked up with Alt+Click !\n"
-
-
for(var/obj/item/I in held_items)
if(!(I.item_flags & ABSTRACT))
@@ -116,4 +112,5 @@
. += "[t_He] look[p_s()] very happy."
if(MOOD_LEVEL_HAPPY4 to INFINITY)
. += "[t_He] look[p_s()] ecstatic."
+ SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .)
. += "*---------* "
diff --git a/code/modules/mob/living/carbon/human/death.dm b/code/modules/mob/living/carbon/human/death.dm
index d6f6b6d9ae..4e6aac4bcb 100644
--- a/code/modules/mob/living/carbon/human/death.dm
+++ b/code/modules/mob/living/carbon/human/death.dm
@@ -7,13 +7,14 @@
/mob/living/carbon/human/spawn_gibs(with_bodyparts, atom/loc_override)
var/location = loc_override ? loc_override.drop_location() : drop_location()
if(dna?.species?.gib_types)
+ var/blood_dna = get_blood_dna_list()
var/datum/species/S = dna.species
var/length = length(S.gib_types)
if(length)
var/path = (with_bodyparts && length > 1) ? S.gib_types[2] : S.gib_types[1]
new path(location, src, get_static_viruses())
else
- new S.gib_types(location, src, get_static_viruses())
+ new S.gib_types(location, src, get_static_viruses(), blood_dna)
else
if(with_bodyparts)
new /obj/effect/gibspawner/human(location, src, get_static_viruses())
@@ -67,4 +68,4 @@
/mob/living/carbon/proc/makeUncloneable()
ADD_TRAIT(src, TRAIT_NOCLONE, MADE_UNCLONEABLE)
blood_volume = 0
- return TRUE
\ No newline at end of file
+ return TRUE
diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm
index ef8a745b89..7a5fca3562 100644
--- a/code/modules/mob/living/carbon/human/examine.dm
+++ b/code/modules/mob/living/carbon/human/examine.dm
@@ -99,6 +99,10 @@
. += "[t_He] [t_has] [glasses.get_examine_string(user)] covering [t_his] eyes."
else if(eye_color == BLOODCULT_EYE && iscultist(src) && HAS_TRAIT(src, TRAIT_CULT_EYES))
. += "[t_His] eyes are glowing an unnatural red! "
+ else if(HAS_TRAIT(src, TRAIT_HIJACKER))
+ var/obj/item/implant/hijack/H = user.getImplant(/obj/item/implant/hijack)
+ if (H && !H.stealthmode && H.toggled)
+ . += "[t_His] eyes are flickering a bright yellow! "
//ears
if(ears && !(SLOT_EARS in obscured))
@@ -396,6 +400,7 @@
var/temp_flavor = print_flavor_text_2()
if(temp_flavor)
. += temp_flavor
+ SEND_SIGNAL(src, COMSIG_PARENT_EXAMINE, user, .)
. += "*---------* "
/mob/living/proc/status_effect_examines(pronoun_replacement) //You can include this in any mob's examine() to show the examine texts of status effects!
diff --git a/code/modules/mob/living/carbon/human/examine_vr.dm b/code/modules/mob/living/carbon/human/examine_vr.dm
deleted file mode 100644
index 6ef1b687c2..0000000000
--- a/code/modules/mob/living/carbon/human/examine_vr.dm
+++ /dev/null
@@ -1,45 +0,0 @@
-/mob/living/carbon/human/proc/examine_nutrition()
- var/message = ""
- var/nutrition_examine = round(nutrition)
- var/t_He = "It" //capitalised for use at the start of each line.
- var/t_His = "Its"
- var/t_his = "its"
- var/t_is = "is"
- var/t_has = "has"
- switch(gender)
- if(MALE)
- t_He = "He"
- t_his = "his"
- t_His = "His"
- if(FEMALE)
- t_He = "She"
- t_his = "her"
- t_His = "Her"
- if(PLURAL)
- t_He = "They"
- t_his = "their"
- t_His = "Their"
- t_is = "are"
- t_has = "have"
- if(NEUTER)
- t_He = "It"
- t_his = "its"
- t_His = "Its"
- switch(nutrition_examine)
- if(0 to 49)
- message = "[t_He] [t_is] starving! You can hear [t_his] stomach snarling from across the room! \n"
- if(50 to 99)
- message = "[t_He] [t_is] extremely hungry. A deep growl occasionally rumbles from [t_his] empty stomach. \n"
- if(100 to 499)
- return message //Well that's pretty normal, really.
- if(500 to 864) // Fat.
- message = "[t_He] [t_has] a stuffed belly, bloated fat and round from eating too much.\n"
- if(1200 to 1934) // One person fully digested.
- message = "[t_He] [t_is] sporting a large, round, sagging stomach. It's contains at least their body weight worth of glorping slush. \n"
- if(1935 to 3004) // Two people.
- message = "[t_He] [t_is] engorged with a huge stomach that sags and wobbles as they move. [t_He] must have consumed at least twice their body weight. It looks incredibly soft. \n"
- if(3005 to 4074) // Three people.
- message = "[t_His] stomach is firmly packed with digesting slop. [t_He] must have eaten at least a few times worth their body weight! It looks hard for them to stand, and [t_his] gut jiggles when they move. \n"
- if(4075 to 10000) // Four or more people.
- message = "[t_He] [t_is] so absolutely stuffed that you aren't sure how it's possible to move. [t_He] can't seem to swell any bigger. The surface of [t_his] belly looks sorely strained! \n"
- return message
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/say.dm b/code/modules/mob/living/carbon/human/say.dm
index 29597344cf..1079c48bf9 100644
--- a/code/modules/mob/living/carbon/human/say.dm
+++ b/code/modules/mob/living/carbon/human/say.dm
@@ -91,7 +91,7 @@
var/say_starter = "Say \"" //"
if(findtextEx(temp, say_starter, 1, length(say_starter) + 1) && length(temp) > length(say_starter)) //case sensitive means
- temp = trim_left(copytext(temp, length(say_starter + 1)))
+ temp = trim_left(copytext(temp, length(say_starter) + 1))
temp = replacetext(temp, ";", "", 1, 2) //general radio
while(trim_left(temp)[1] == ":") //dept radio again (necessary)
temp = copytext_char(trim_left(temp), 3)
diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm
index 61fe37ad37..7efa887ebf 100644
--- a/code/modules/mob/living/carbon/human/species.dm
+++ b/code/modules/mob/living/carbon/human/species.dm
@@ -1585,7 +1585,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if (!HAS_TRAIT(target, TRAIT_PERMABONER))
stop_wagging_tail(target)
return FALSE
- else if(aim_for_groin && (target == user || target.lying || same_dir) && (target_on_help || target_restrained || target_aiming_for_groin))
+ else if(!(user.client?.prefs.cit_toggles & NO_ASS_SLAP) && aim_for_groin && (target == user || target.lying || same_dir) && (target_on_help || target_restrained || target_aiming_for_groin))
if(target.client?.prefs.cit_toggles & NO_ASS_SLAP)
to_chat(user,"A force stays your hand, preventing you from slapping \the [target]'s ass!")
return FALSE
@@ -1886,6 +1886,7 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
if(get_turf(target) == target_oldturf)
shove_blocked = TRUE
+ var/append_message = ""
if(shove_blocked && !target.buckled)
var/directional_blocked = !target.Adjacent(target_shove_turf)
var/targetatrest = !CHECK_MOBILITY(target, MOBILITY_STAND)
@@ -1899,33 +1900,30 @@ GLOBAL_LIST_EMPTY(roundstart_race_names)
target_collateral_human.DefaultCombatKnockdown(SHOVE_KNOCKDOWN_COLLATERAL)
user.visible_message("[user.name] shoves [target.name] into [target_collateral_human.name]! ",
"You shove [target.name] into [target_collateral_human.name]! ", null, COMBAT_MESSAGE_RANGE)
- log_combat(user, target, "shoved", "into [target_collateral_human.name]")
+ append_message += ", into [target_collateral_human.name]"
else
user.visible_message("[user.name] shoves [target.name]! ",
"You shove [target.name]! ", null, COMBAT_MESSAGE_RANGE)
- var/target_held_item = target.get_active_held_item()
- var/knocked_item = FALSE
- if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types))
- target_held_item = null
- if(!target.has_movespeed_modifier(MOVESPEED_ID_SHOVE))
- target.add_movespeed_modifier(MOVESPEED_ID_SHOVE, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
- if(target_held_item)
+ var/obj/item/target_held_item = target.get_active_held_item()
+ if(!is_type_in_typecache(target_held_item, GLOB.shove_disarming_types))
+ target_held_item = null
+ if(!target.has_movespeed_modifier(MOVESPEED_ID_SHOVE))
+ target.add_movespeed_modifier(MOVESPEED_ID_SHOVE, multiplicative_slowdown = SHOVE_SLOWDOWN_STRENGTH)
+ if(target_held_item)
+ if(!HAS_TRAIT(target_held_item, TRAIT_NODROP))
target.visible_message("[target.name]'s grip on \the [target_held_item] loosens! ",
"Your grip on \the [target_held_item] loosens! ", null, COMBAT_MESSAGE_RANGE)
- addtimer(CALLBACK(target, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
- else if(target_held_item)
- target.dropItemToGround(target_held_item)
- knocked_item = TRUE
+ append_message += ", loosening their grip on [target_held_item]"
+ else
+ append_message += ", but couldn't loose their grip on [target_held_item]"
+ addtimer(CALLBACK(target, /mob/living/carbon/human/proc/clear_shove_slowdown), SHOVE_SLOWDOWN_LENGTH)
+ else if(target_held_item)
+ if(target.dropItemToGround(target_held_item))
target.visible_message("[target.name] drops \the [target_held_item]!! ",
"You drop \the [target_held_item]!! ", null, COMBAT_MESSAGE_RANGE)
- var/append_message = ""
- if(target_held_item)
- if(knocked_item)
- append_message = "causing them to drop [target_held_item]"
- else
- append_message = "loosening their grip on [target_held_item]"
- log_combat(user, target, "shoved", append_message)
+ append_message += ", causing them to drop [target_held_item]"
+ log_combat(user, target, "shoved", append_message)
/datum/species/proc/apply_damage(damage, damagetype = BRUTE, def_zone = null, blocked, mob/living/carbon/human/H, forced = FALSE)
var/hit_percent = (100-(blocked+armor))/100
diff --git a/code/modules/mob/living/carbon/human/species_types/dullahan.dm b/code/modules/mob/living/carbon/human/species_types/dullahan.dm
index 96d52dcb27..220e639e34 100644
--- a/code/modules/mob/living/carbon/human/species_types/dullahan.dm
+++ b/code/modules/mob/living/carbon/human/species_types/dullahan.dm
@@ -132,14 +132,14 @@
return INITIALIZE_HINT_QDEL
owner = new_owner
START_PROCESSING(SSobj, src)
- RegisterSignal(owner, COMSIG_MOB_EXAMINATE, .proc/examinate_check)
+ RegisterSignal(owner, COMSIG_CLICK_SHIFT, .proc/examinate_check)
RegisterSignal(src, COMSIG_ATOM_HEARER_IN_VIEW, .proc/include_owner)
RegisterSignal(owner, COMSIG_LIVING_REGENERATE_LIMBS, .proc/unlist_head)
RegisterSignal(owner, COMSIG_LIVING_FULLY_HEAL, .proc/retrieve_head)
-/obj/item/dullahan_relay/proc/examinate_check(mob/source, atom/A)
- if(source.client.eye == src && ((A in view(source.client.view, src)) || (isturf(A) && source.sight & SEE_TURFS) || (ismob(A) && source.sight & SEE_MOBS) || (isobj(A) && source.sight & SEE_OBJS)))
- return COMPONENT_ALLOW_EXAMINE
+/obj/item/dullahan_relay/proc/examinate_check(atom/source, mob/user)
+ if(user.client.eye == src)
+ return COMPONENT_ALLOW_EXAMINATE
/obj/item/dullahan_relay/proc/include_owner(datum/source, list/processing_list, list/hearers)
if(!QDELETED(owner))
diff --git a/code/modules/mob/living/carbon/human/species_types/dwarves.dm b/code/modules/mob/living/carbon/human/species_types/dwarves.dm
index 9c28b8a0b7..15422b2cdd 100644
--- a/code/modules/mob/living/carbon/human/species_types/dwarves.dm
+++ b/code/modules/mob/living/carbon/human/species_types/dwarves.dm
@@ -31,6 +31,7 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
. = ..()
var/dwarf_hair = pick("Beard (Dwarf)", "Beard (Very Long)", "Beard (Long)") //beard roullette
var/mob/living/carbon/human/H = C
+ H.grant_language(/datum/language/dwarf)
H.facial_hair_style = dwarf_hair
H.update_hair()
H.transform = H.transform.Scale(1, 0.8) //We use scale, and yeah. Dwarves can become gnomes with DWARFISM.
@@ -41,6 +42,7 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
. = ..()
H.transform = H.transform.Scale(1, 1.25) //And we undo it.
UnregisterSignal(H, COMSIG_MOB_SAY) //We register handle_speech is not being used.
+ H.remove_language(/datum/language/dwarf)
//Dwarf Name stuff
/proc/dwarf_name() //hello caller: my name is urist mcuristurister
@@ -52,21 +54,20 @@ GLOBAL_LIST_INIT(dwarf_last, world.file2list("strings/names/dwarf_last.txt")) //
//Dwarf Speech handling - Basically a filter/forces them to say things. The IC helper
/datum/species/dwarf/proc/handle_speech(datum/source, list/speech_args)
var/message = speech_args[SPEECH_MESSAGE]
- if(message[1] != "*")
- message = " [message]" //Credits to goonstation for the strings list.
- var/list/dwarf_words = strings("dwarf_replacement.json", "dwarf") //thanks to regex too.
+ if(speech_args[SPEECH_LANGUAGE] != /datum/language/dwarf) // No accent if they speak their language
+ if(message[1] != "*")
+ message = " [message]" //Credits to goonstation for the strings list.
+ var/list/dwarf_words = strings("dwarf_replacement.json", "dwarf") //thanks to regex too.
+ for(var/key in dwarf_words) //Theres like 1459 words or something man.
+ var/value = dwarf_words[key] //Thus they will always be in character.
+ if(islist(value)) //Whether they like it or not.
+ value = pick(value) //This could be drastically reduced if needed though.
+ message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
+ message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
+ message = replacetextEx(message, " [key]", " [value]") //Also its scottish.
- for(var/key in dwarf_words) //Theres like 1459 words or something man.
- var/value = dwarf_words[key] //Thus they will always be in character.
- if(islist(value)) //Whether they like it or not.
- value = pick(value) //This could be drastically reduced if needed though.
-
- message = replacetextEx(message, " [uppertext(key)]", " [uppertext(value)]")
- message = replacetextEx(message, " [capitalize(key)]", " [capitalize(value)]")
- message = replacetextEx(message, " [key]", " [value]") //Also its scottish.
-
- if(prob(3))
- message += pick(" By Armok!")
+ if(prob(3))
+ message += " By Armok!"
speech_args[SPEECH_MESSAGE] = trim(message)
//This mostly exists because my testdwarf's liver died while trying to also not die due to no alcohol.
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index fa6cc44fca..f1b1570e24 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -182,10 +182,10 @@ There are several things that need to be remembered:
if(!gloves && bloody_hands)
var/mutable_appearance/bloody_overlay = mutable_appearance('icons/effects/blood.dmi', "bloodyhands", -GLOVES_LAYER, color = blood_DNA_to_color())
- if(get_num_arms() < 2)
- if(has_left_hand())
+ if(get_num_arms(FALSE) < 2)
+ if(has_left_hand(FALSE))
bloody_overlay.icon_state = "bloodyhands_left"
- else if(has_right_hand())
+ else if(has_right_hand(FALSE))
bloody_overlay.icon_state = "bloodyhands_right"
overlays_standing[GLOVES_LAYER] = bloody_overlay
@@ -265,7 +265,7 @@ There are several things that need to be remembered:
/mob/living/carbon/human/update_inv_shoes()
remove_overlay(SHOES_LAYER)
- if(get_num_legs() <2)
+ if(get_num_legs(FALSE) <2)
return
if(client && hud_used)
diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm
index 7f34ad304d..0ffec853cf 100644
--- a/code/modules/mob/living/carbon/life.dm
+++ b/code/modules/mob/living/carbon/life.dm
@@ -358,7 +358,7 @@
return
// No decay if formaldehyde in corpse or when the corpse is charred
- if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 15) || HAS_TRAIT(src, TRAIT_HUSK))
+ if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 1) || HAS_TRAIT(src, TRAIT_HUSK))
return
// Also no decay if corpse chilled or not organic/undead
@@ -397,6 +397,8 @@
if(O)
O.on_life()
else
+ if(reagents.has_reagent(/datum/reagent/toxin/formaldehyde, 1)) // No organ decay if the body contains formaldehyde.
+ return
for(var/V in internal_organs)
var/obj/item/organ/O = V
if(O)
@@ -579,6 +581,9 @@ GLOBAL_LIST_INIT(ballmer_windows_me_msg, list("Yo man, what if, we like, uh, put
if(cultslurring)
cultslurring = max(cultslurring-1, 0)
+ if(clockcultslurring)
+ clockcultslurring = max(clockcultslurring-1, 0)
+
if(silent)
silent = max(silent-1, 0)
diff --git a/code/modules/mob/living/carbon/monkey/monkey.dm b/code/modules/mob/living/carbon/monkey/monkey.dm
index ea5203778b..cd51a4234b 100644
--- a/code/modules/mob/living/carbon/monkey/monkey.dm
+++ b/code/modules/mob/living/carbon/monkey/monkey.dm
@@ -15,7 +15,6 @@
bodyparts = list(/obj/item/bodypart/chest/monkey, /obj/item/bodypart/head/monkey, /obj/item/bodypart/l_arm/monkey,
/obj/item/bodypart/r_arm/monkey, /obj/item/bodypart/r_leg/monkey, /obj/item/bodypart/l_leg/monkey)
hud_type = /datum/hud/monkey
- can_be_held = "monkey"
/mob/living/carbon/monkey/Initialize(mapload, cubespawned=FALSE, mob/spawner)
verbs += /mob/living/proc/mob_sleep
@@ -42,14 +41,15 @@
create_dna(src)
dna.initialize_dna(random_blood_type())
+/mob/living/carbon/monkey/ComponentInitialize()
+ . = ..()
+ AddElement(/datum/element/mob_holder, "monkey", null, null, null, SLOT_HEAD)
+
+
/mob/living/carbon/monkey/Destroy()
SSmobs.cubemonkeys -= src
return ..()
-/mob/living/carbon/monkey/generate_mob_holder()
- var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "monkey", 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi', TRUE)
- return holder
-
/mob/living/carbon/monkey/create_internal_organs()
internal_organs += new /obj/item/organ/appendix
internal_organs += new /obj/item/organ/lungs
diff --git a/code/modules/mob/living/inhand_holder.dm b/code/modules/mob/living/inhand_holder.dm
deleted file mode 100644
index 695258f944..0000000000
--- a/code/modules/mob/living/inhand_holder.dm
+++ /dev/null
@@ -1,130 +0,0 @@
-//Generic system for picking up mobs.
-//Currently works for head and hands.
-/obj/item/clothing/head/mob_holder
- name = "bugged mob"
- desc = "Yell at coderbrush."
- icon = null
- icon_state = ""
- var/mob/living/held_mob
- var/can_head = FALSE
- w_class = WEIGHT_CLASS_BULKY
-
-/obj/item/clothing/head/mob_holder/Initialize(mapload, mob/living/M, _worn_state, alt_worn, lh_icon, rh_icon, _can_head_override = FALSE)
- . = ..()
-
- if(M)
- M.setDir(SOUTH)
- held_mob = M
- M.forceMove(src)
- appearance = M.appearance
- name = M.name
- desc = M.desc
-
- if(_can_head_override)
- can_head = _can_head_override
- if(alt_worn)
- alternate_worn_icon = alt_worn
- if(_worn_state)
- item_state = _worn_state
- icon_state = _worn_state
- if(lh_icon)
- lefthand_file = lh_icon
- if(rh_icon)
- righthand_file = rh_icon
- if(!can_head)
- slot_flags = NONE
-
-/obj/item/clothing/head/mob_holder/Destroy()
- if(held_mob)
- release()
- return ..()
-
-/obj/item/clothing/head/mob_holder/dropped()
- ..()
- if(isturf(loc))//don't release on soft-drops
- release()
-
-/obj/item/clothing/head/mob_holder/proc/release()
- if(isliving(loc))
- var/mob/living/L = loc
- L.dropItemToGround(src)
- if(held_mob)
- var/mob/living/m = held_mob
- m.forceMove(get_turf(m))
- m.reset_perspective()
- m.setDir(SOUTH)
- held_mob = null
- qdel(src)
-
-/obj/item/clothing/head/mob_holder/relaymove(mob/user)
- return
-
-/obj/item/clothing/head/mob_holder/container_resist()
- if(isliving(loc))
- var/mob/living/L = loc
- visible_message("[src] escapes [L]! ")
- release()
-
-/mob/living/proc/mob_pickup(mob/living/L)
- var/obj/item/clothing/head/mob_holder/holder = generate_mob_holder()
- if(!holder)
- return
- drop_all_held_items()
- L.put_in_hands(holder)
- return
-
-/mob/living/proc/mob_try_pickup(mob/living/user)
- if(!ishuman(user) || !src.Adjacent(user) || user.incapacitated() || !can_be_held)
- return FALSE
- if(user.get_active_held_item())
- to_chat(user, "Your hands are full! ")
- return FALSE
- if(buckled)
- to_chat(user, "[src] is buckled to something! ")
- return FALSE
- if(src == user)
- to_chat(user, "You can't pick yourself up. ")
- return FALSE
- visible_message("[user] starts picking up [src]. ", \
- "[user] starts picking you up! ")
- if(!do_after(user, 20, target = src))
- return FALSE
-
- if(user.get_active_held_item()||buckled)
- return FALSE
-
- visible_message("[user] picks up [src]! ", \
- "[user] picks you up! ")
- to_chat(user, "You pick [src] up. ")
- mob_pickup(user)
- return TRUE
-
-/mob/living/AltClick(mob/user)
- . = ..()
- if(mob_try_pickup(user))
- return TRUE
-
-
-// I didn't define these for mobs, because you shouldn't be able to breathe out of mobs and using their loc isn't always the logical thing to do.
-
-/obj/item/clothing/head/mob_holder/assume_air(datum/gas_mixture/env)
- var/atom/location = loc
- if(!loc)
- return //null
- var/turf/T = get_turf(loc)
- while(location != T)
- location = location.loc
- if(ismob(location))
- return location.loc.assume_air(env)
- return loc.assume_air(env)
-
-/obj/item/clothing/head/mob_holder/remove_air(amount)
- var/atom/location = loc
- if(!loc)
- return //null
- var/turf/T = get_turf(loc)
- while(location != T)
- location = location.loc
- if(ismob(location))
- return location.loc.remove_air(amount)
- return loc.remove_air(amount)
diff --git a/code/modules/mob/living/living.dm b/code/modules/mob/living/living.dm
index a6920efd63..41bdc6719e 100644
--- a/code/modules/mob/living/living.dm
+++ b/code/modules/mob/living/living.dm
@@ -40,11 +40,6 @@
QDEL_LIST(diseases)
return ..()
-
-/mob/living/proc/generate_mob_holder()
- var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi')
- return holder
-
/mob/living/onZImpact(turf/T, levels)
if(!isgroundlessturf(T))
ZImpactDamage(T, levels)
@@ -761,10 +756,22 @@
if(HAS_TRAIT(what, TRAIT_NODROP))
to_chat(src, "You can't remove \the [what.name], it appears to be stuck! ")
return
- who.visible_message("[src] tries to remove [who]'s [what.name]. ", \
+ var/strip_mod = 1
+ var/strip_silence = FALSE
+ if (ishuman(src)) //carbon doesn't actually wear gloves
+ var/mob/living/carbon/C = src
+ var/obj/item/clothing/gloves/g = C.gloves
+ if (istype(g))
+ strip_mod = g.strip_mod
+ strip_silence = g.strip_silence
+ if (!strip_silence)
+ who.visible_message("[src] tries to remove [who]'s [what.name]. ", \
"[src] tries to remove [who]'s [what.name]. ")
- what.add_fingerprint(src)
- if(do_mob(src, who, what.strip_delay, ignorehelditem = TRUE))
+ what.add_fingerprint(src)
+ else
+ to_chat(src,"You try to remove [who]'s [what.name]. ")
+ what.add_fingerprint(src)
+ if(do_mob(src, who, round(what.strip_delay / strip_mod), ignorehelditem = TRUE))
if(what && Adjacent(who))
if(islist(where))
var/list/L = where
@@ -1119,8 +1126,6 @@
return
if(!over.Adjacent(src) || (user != src) || !canUseTopic(over))
return
- if(can_be_held)
- mob_try_pickup(over)
/mob/living/proc/get_static_viruses() //used when creating blood and other infective objects
if(!LAZYLEN(diseases))
diff --git a/code/modules/mob/living/living_defines.dm b/code/modules/mob/living/living_defines.dm
index 27b9b7827f..6a68ada03f 100644
--- a/code/modules/mob/living/living_defines.dm
+++ b/code/modules/mob/living/living_defines.dm
@@ -91,6 +91,7 @@
var/stuttering = 0
var/slurring = 0
var/cultslurring = 0
+ var/clockcultslurring = 0
var/derpspeech = 0
var/list/implants = null
@@ -103,8 +104,6 @@
var/list/obj/effect/proc_holder/abilities = list()
- var/can_be_held = FALSE //whether this can be picked up and held.
-
var/radiation = 0 //If the mob is irradiated.
var/ventcrawl_layer = PIPING_LAYER_DEFAULT
var/losebreath = 0
diff --git a/code/modules/mob/living/say.dm b/code/modules/mob/living/say.dm
index a12d468e24..b0f627f82b 100644
--- a/code/modules/mob/living/say.dm
+++ b/code/modules/mob/living/say.dm
@@ -103,7 +103,8 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
else if(message_mode || saymode)
message = copytext_char(message, 3)
message = trim_left(message)
-
+ if(!message)
+ return
if(message_mode == MODE_ADMIN)
if(client)
client.cmd_admin_say(message)
@@ -223,7 +224,7 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
. = "[.] "
/mob/living/Hear(message, atom/movable/speaker, datum/language/message_language, raw_message, radio_freq, list/spans, message_mode, atom/movable/source)
- . = ..()
+ SEND_SIGNAL(src, COMSIG_MOVABLE_HEAR, args) //parent calls can't overwrite the current proc args.
if(!client)
return
var/deaf_message
@@ -353,6 +354,9 @@ GLOBAL_LIST_INIT(department_radio_keys, list(
if(cultslurring)
message = cultslur(message)
+
+ if(clockcultslurring)
+ message = CLOCK_CULT_SLUR(message)
message = capitalize(message)
diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm
index a95505d6cf..be67efe87d 100644
--- a/code/modules/mob/living/silicon/ai/ai.dm
+++ b/code/modules/mob/living/silicon/ai/ai.dm
@@ -315,10 +315,10 @@
var/is_anchored = FALSE
if(move_resist == MOVE_FORCE_OVERPOWERING)
move_resist = MOVE_FORCE_NORMAL
+ REMOVE_TRAIT(src, TRAIT_NO_TELEPORT, src)
else
is_anchored = TRUE
move_resist = MOVE_FORCE_OVERPOWERING
- REMOVE_TRAIT(src, TRAIT_NO_TELEPORT, src)
ADD_TRAIT(src, TRAIT_NO_TELEPORT, src)
to_chat(src, "You are now [is_anchored ? "" : "un"]anchored. ")
diff --git a/code/modules/mob/living/silicon/login.dm b/code/modules/mob/living/silicon/login.dm
index 2f133259ca..7b1854b940 100644
--- a/code/modules/mob/living/silicon/login.dm
+++ b/code/modules/mob/living/silicon/login.dm
@@ -7,4 +7,7 @@
var/datum/antagonist/bloodsucker/V = mind.has_antag_datum(/datum/antagonist/bloodsucker)
if(V)
mind.remove_antag_datum(V)
+ var/datum/antagonist/gang/G = mind.has_antag_datum(/datum/antagonist/gang)
+ if(G)
+ mind.remove_antag_datum(G)
..()
diff --git a/code/modules/mob/living/silicon/pai/pai.dm b/code/modules/mob/living/silicon/pai/pai.dm
index 75cf4a968d..ea07b6464a 100644
--- a/code/modules/mob/living/silicon/pai/pai.dm
+++ b/code/modules/mob/living/silicon/pai/pai.dm
@@ -11,7 +11,7 @@
health = 500
maxHealth = 500
layer = BELOW_MOB_LAYER
- can_be_held = TRUE
+ var/datum/element/mob_holder/current_mob_holder //because only a few of their chassis can be actually held.
var/network = "ss13"
var/obj/machinery/camera/current = null
@@ -64,9 +64,6 @@
var/list/possible_chassis //initialized in initialize.
var/list/dynamic_chassis_icons //ditto.
var/list/chassis_pixel_offsets_x //stupid dogborgs
- var/static/item_head_icon = 'icons/mob/pai_item_head.dmi'
- var/static/item_lh_icon = 'icons/mob/pai_item_lh.dmi'
- var/static/item_rh_icon = 'icons/mob/pai_item_rh.dmi'
var/emitterhealth = 20
var/emittermaxhealth = 20
diff --git a/code/modules/mob/living/silicon/pai/pai_defense.dm b/code/modules/mob/living/silicon/pai/pai_defense.dm
index 45f9ec1c2d..e24fe84ddc 100644
--- a/code/modules/mob/living/silicon/pai/pai_defense.dm
+++ b/code/modules/mob/living/silicon/pai/pai_defense.dm
@@ -1,3 +1,4 @@
+#define PAI_EMP_SILENCE_DURATION 3 MINUTES
/mob/living/silicon/pai/blob_act(obj/structure/blob/B)
return FALSE
@@ -8,7 +9,7 @@
return
take_holo_damage(50/severity)
DefaultCombatKnockdown(400/severity)
- silent = max((3 MINUTES)/severity, silent)
+ silent = max(silent, (PAI_EMP_SILENCE_DURATION) / SSmobs.wait / severity)
if(holoform)
fold_in(force = TRUE)
emitter_next_use = world.time + emitter_emp_cd
diff --git a/code/modules/mob/living/silicon/pai/pai_shell.dm b/code/modules/mob/living/silicon/pai/pai_shell.dm
index 9593791f34..dc8cdeac9f 100644
--- a/code/modules/mob/living/silicon/pai/pai_shell.dm
+++ b/code/modules/mob/living/silicon/pai/pai_shell.dm
@@ -95,6 +95,12 @@
dynamic_chassis = choice
resist_a_rest(FALSE, TRUE)
update_icon()
+ if(possible_chassis[chassis])
+ current_mob_holder = AddElement(/datum/element/mob_holder, chassis, 'icons/mob/pai_item_head.dmi', 'icons/mob/pai_item_rh.dmi', 'icons/mob/pai_item_lh.dmi', SLOT_HEAD)
+ else
+ current_mob_holder?.Detach(src)
+ current_mob_holder = null
+ return
to_chat(src, "You switch your holochassis projection composite to [chassis] ")
/mob/living/silicon/pai/lay_down()
@@ -116,19 +122,6 @@
set_light(0)
to_chat(src, "You disable your integrated light. ")
-/mob/living/silicon/pai/mob_pickup(mob/living/L)
- var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, chassis, item_head_icon, item_lh_icon, item_rh_icon)
- if(!L.put_in_hands(holder))
- qdel(holder)
- else
- L.visible_message("[L] scoops up [src]! ")
-
-/mob/living/silicon/pai/mob_try_pickup(mob/living/user)
- if(!possible_chassis[chassis])
- to_chat(user, "[src]'s current form isn't able to be carried! ")
- return FALSE
- return ..()
-
/mob/living/silicon/pai/verb/toggle_chassis_sit()
set name = "Toggle Chassis Sit"
set category = "IC"
diff --git a/code/modules/mob/living/silicon/robot/robot_modules.dm b/code/modules/mob/living/silicon/robot/robot_modules.dm
index 5d0f39d83d..0ea61be401 100644
--- a/code/modules/mob/living/silicon/robot/robot_modules.dm
+++ b/code/modules/mob/living/silicon/robot/robot_modules.dm
@@ -191,7 +191,7 @@
else if(istype(I, /obj/item/gun/energy))
var/obj/item/gun/energy/EG = I
if(EG.cell?.charge < EG.cell.maxcharge)
- var/obj/item/ammo_casing/energy/S = EG.ammo_type[EG.select]
+ var/obj/item/ammo_casing/energy/S = EG.ammo_type[EG.current_firemode_index]
EG.cell.give(S.e_cost * coeff)
if(!EG.chambered)
EG.recharge_newshot(TRUE)
diff --git a/code/modules/mob/living/simple_animal/bot/bot.dm b/code/modules/mob/living/simple_animal/bot/bot.dm
index 17a0b71ed6..e5edb428ec 100644
--- a/code/modules/mob/living/simple_animal/bot/bot.dm
+++ b/code/modules/mob/living/simple_animal/bot/bot.dm
@@ -182,8 +182,9 @@
return TRUE
/mob/living/simple_animal/bot/death(gibbed)
- explode()
- ..()
+ . = ..()
+ if(!gibbed)
+ explode()
/mob/living/simple_animal/bot/proc/explode()
qdel(src)
@@ -809,14 +810,14 @@ Pass a positive integer as an argument to override a bot's default speed.
switch(href_list["operation"])
if("patrol")
- if(!issilicon(usr) && !IsAdminGhost(usr) && !(bot_core.allowed(usr) || !locked))
+ if(!hasSiliconAccessInArea(usr) && !IsAdminGhost(usr) && !(bot_core.allowed(usr) || !locked))
return TRUE
auto_patrol = !auto_patrol
bot_reset()
if("remote")
remote_disabled = !remote_disabled
if("hack")
- if(!issilicon(usr) && !IsAdminGhost(usr))
+ if(!hasSiliconAccessInArea(usr) && !IsAdminGhost(usr))
var/msg = "[key_name(usr)] attempted to hack a bot with a href that shouldn't be available!"
message_admins(msg)
log_admin(msg)
@@ -835,7 +836,7 @@ Pass a positive integer as an argument to override a bot's default speed.
to_chat(usr, "[text_dehack] ")
bot_reset()
if("ejectpai")
- if(paicard && (!locked || issilicon(usr) || IsAdminGhost(usr)))
+ if(paicard && (!locked || hasSiliconAccessInArea(usr) || IsAdminGhost(usr)))
to_chat(usr, "You eject [paicard] from [bot_name] ")
ejectpai(usr)
update_controls()
@@ -862,13 +863,13 @@ Pass a positive integer as an argument to override a bot's default speed.
if(emagged == 2) //An emagged bot cannot be controlled by humans, silicons can if one hacked it.
if(!hacked) //Manually emagged by a human - access denied to all.
return TRUE
- else if(!issilicon(user) && !IsAdminGhost(user)) //Bot is hacked, so only silicons and admins are allowed access.
+ else if(!hasSiliconAccessInArea(user) && !IsAdminGhost(user)) //Bot is hacked, so only silicons and admins are allowed access.
return TRUE
return FALSE
/mob/living/simple_animal/bot/proc/hack(mob/user)
var/hack
- if(issilicon(user) || IsAdminGhost(user)) //Allows silicons or admins to toggle the emag status of a bot.
+ if(hasSiliconAccessInArea(user) || IsAdminGhost(user)) //Allows silicons or admins to toggle the emag status of a bot.
hack += "[emagged == 2 ? "Software compromised! Unit may exhibit dangerous or erratic behavior." : "Unit operating normally. Release safety lock?"] "
hack += "Harm Prevention Safety System: [emagged ? "DANGER " : "Engaged"] "
else if(!locked) //Humans with access can use this option to hide a bot from the AI's remote control panel and PDA control.
@@ -877,7 +878,7 @@ Pass a positive integer as an argument to override a bot's default speed.
/mob/living/simple_animal/bot/proc/showpai(mob/user)
var/eject = ""
- if((!locked || issilicon(usr) || IsAdminGhost(usr)))
+ if((!locked || hasSiliconAccessInArea(usr) || IsAdminGhost(usr)))
if(paicard || allow_pai)
eject += "Personality card status: "
if(paicard)
diff --git a/code/modules/mob/living/simple_animal/bot/cleanbot.dm b/code/modules/mob/living/simple_animal/bot/cleanbot.dm
index cdb8ac820c..0e48723f37 100644
--- a/code/modules/mob/living/simple_animal/bot/cleanbot.dm
+++ b/code/modules/mob/living/simple_animal/bot/cleanbot.dm
@@ -298,7 +298,7 @@
Status: [on ? "On" : "Off"]
Behaviour controls are [locked ? "locked" : "unlocked"]
Maintenance panel panel is [open ? "opened" : "closed"]"})
- if(!locked || issilicon(user)|| IsAdminGhost(user))
+ if(!locked || hasSiliconAccessInArea(user)|| IsAdminGhost(user))
dat += " Clean Blood: [blood ? "Yes" : "No"] "
dat += " Clean Trash: [trash ? "Yes" : "No"] "
dat += " Exterminate Pests: [pests ? "Yes" : "No"] "
diff --git a/code/modules/mob/living/simple_animal/bot/ed209bot.dm b/code/modules/mob/living/simple_animal/bot/ed209bot.dm
index fa134a92eb..2ab0f1721c 100644
--- a/code/modules/mob/living/simple_animal/bot/ed209bot.dm
+++ b/code/modules/mob/living/simple_animal/bot/ed209bot.dm
@@ -110,7 +110,7 @@ Maintenance panel panel is [open ? "opened" : "closed"] "},
"[on ? "On" : "Off"] " )
- if(!locked || issilicon(user)|| IsAdminGhost(user))
+ if(!locked || hasSiliconAccessInArea(user)|| IsAdminGhost(user))
if(!lasercolor)
dat += text({"
Arrest Unidentifiable Persons: []
diff --git a/code/modules/mob/living/simple_animal/bot/firebot.dm b/code/modules/mob/living/simple_animal/bot/firebot.dm
index 376c6255ad..a5ac2e8bca 100644
--- a/code/modules/mob/living/simple_animal/bot/firebot.dm
+++ b/code/modules/mob/living/simple_animal/bot/firebot.dm
@@ -111,7 +111,7 @@
dat += "Maintenance panel panel is [open ? "opened" : "closed"] "
dat += "Behaviour controls are [locked ? "locked" : "unlocked"] "
- if(!locked || issilicon(user) || IsAdminGhost(user))
+ if(!locked || hasSiliconAccessInArea(user) || IsAdminGhost(user))
dat += "Extinguish Fires: [extinguish_fires ? "Yes" : "No"] "
dat += "Extinguish People: [extinguish_people ? "Yes" : "No"] "
dat += "Patrol Station: [auto_patrol ? "Yes" : "No"] "
diff --git a/code/modules/mob/living/simple_animal/bot/floorbot.dm b/code/modules/mob/living/simple_animal/bot/floorbot.dm
index cae707ce46..1bf3883ea7 100644
--- a/code/modules/mob/living/simple_animal/bot/floorbot.dm
+++ b/code/modules/mob/living/simple_animal/bot/floorbot.dm
@@ -83,7 +83,7 @@
dat += "None Loaded "
dat += "Behaviour controls are [locked ? "locked" : "unlocked"] "
- if(!locked || issilicon(user) || IsAdminGhost(user))
+ if(!locked || hasSiliconAccessInArea(user) || IsAdminGhost(user))
dat += "Add tiles to new hull plating: [autotile ? "Yes" : "No"] "
dat += "Place floor tiles: [placetiles ? "Yes" : "No"] "
dat += "Replace existing floor tiles with custom tiles: [replacetiles ? "Yes" : "No"] "
diff --git a/code/modules/mob/living/simple_animal/bot/honkbot.dm b/code/modules/mob/living/simple_animal/bot/honkbot.dm
index e71dcdfd5e..c3c16d5976 100644
--- a/code/modules/mob/living/simple_animal/bot/honkbot.dm
+++ b/code/modules/mob/living/simple_animal/bot/honkbot.dm
@@ -90,7 +90,7 @@ Maintenance panel panel is [open ? "opened" : "closed"]"},
"[on ? "On" : "Off"] " )
- if(!locked || issilicon(user) || IsAdminGhost(user))
+ if(!locked || hasSiliconAccessInArea(user) || IsAdminGhost(user))
dat += text({" Auto Patrol: []"},
"[auto_patrol ? "On" : "Off"] " )
diff --git a/code/modules/mob/living/simple_animal/bot/medbot.dm b/code/modules/mob/living/simple_animal/bot/medbot.dm
index c7806b019e..d3fb65c585 100644
--- a/code/modules/mob/living/simple_animal/bot/medbot.dm
+++ b/code/modules/mob/living/simple_animal/bot/medbot.dm
@@ -148,7 +148,7 @@
else
dat += "None Loaded"
dat += " Behaviour controls are [locked ? "locked" : "unlocked"] "
- if(!locked || issilicon(user) || IsAdminGhost(user))
+ if(!locked || hasSiliconAccessInArea(user) || IsAdminGhost(user))
dat += "Healing Threshold: "
dat += "-- "
dat += "- "
diff --git a/code/modules/mob/living/simple_animal/bot/mulebot.dm b/code/modules/mob/living/simple_animal/bot/mulebot.dm
index c099dcc158..9f6b984014 100644
--- a/code/modules/mob/living/simple_animal/bot/mulebot.dm
+++ b/code/modules/mob/living/simple_animal/bot/mulebot.dm
@@ -279,7 +279,7 @@
// TODO: remove this; PDAs currently depend on it
/mob/living/simple_animal/bot/mulebot/get_controls(mob/user)
- var/ai = issilicon(user)
+ var/ai = hasSiliconAccessInArea(user)
var/dat
dat += "Multiple Utility Load Effector Mk. V "
dat += "ID: [id] "
diff --git a/code/modules/mob/living/simple_animal/bot/secbot.dm b/code/modules/mob/living/simple_animal/bot/secbot.dm
index 1b0da958cc..3ff97f2cc0 100644
--- a/code/modules/mob/living/simple_animal/bot/secbot.dm
+++ b/code/modules/mob/living/simple_animal/bot/secbot.dm
@@ -110,7 +110,7 @@ Maintenance panel panel is [open ? "opened" : "closed"]"},
"[on ? "On" : "Off"] " )
- if(!locked || issilicon(user) || IsAdminGhost(user))
+ if(!locked || hasSiliconAccessInArea(user) || IsAdminGhost(user))
dat += text({"
Arrest Unidentifiable Persons: []
Arrest for Unauthorized Weapons: []
@@ -131,7 +131,7 @@ Auto Patrol: []"},
/mob/living/simple_animal/bot/secbot/Topic(href, href_list)
if(..())
return 1
- if(!issilicon(usr) && !IsAdminGhost(usr) && !(bot_core.allowed(usr) || !locked))
+ if(!hasSiliconAccessInArea(usr) && !IsAdminGhost(usr) && !(bot_core.allowed(usr) || !locked))
return TRUE
switch(href_list["operation"])
if("idcheck")
diff --git a/code/modules/mob/living/simple_animal/corpse.dm b/code/modules/mob/living/simple_animal/corpse.dm
index 17d7530c29..9f3e44fee7 100644
--- a/code/modules/mob/living/simple_animal/corpse.dm
+++ b/code/modules/mob/living/simple_animal/corpse.dm
@@ -143,7 +143,7 @@
/datum/outfit/russiancorpse/officer
name = "Russian Officer Corpse"
uniform = /obj/item/clothing/under/rank/security/navyblue/russian
- suit = /obj/item/clothing/suit/security/officer/russian
+ suit = /obj/item/clothing/suit/armor/navyblue/russian
shoes = /obj/item/clothing/shoes/combat
ears = /obj/item/radio/headset
head = /obj/item/clothing/head/ushanka
@@ -207,7 +207,7 @@
/obj/effect/mob_spawn/human/corpse/bee_terrorist
name = "BLF Operative"
outfit = /datum/outfit/bee_terrorist
-
+
/datum/outfit/bee_terrorist
name = "BLF Operative"
uniform = /obj/item/clothing/under/color/yellow
diff --git a/code/modules/mob/living/simple_animal/friendly/cat.dm b/code/modules/mob/living/simple_animal/friendly/cat.dm
index ac652a85a4..cfb7360039 100644
--- a/code/modules/mob/living/simple_animal/friendly/cat.dm
+++ b/code/modules/mob/living/simple_animal/friendly/cat.dm
@@ -1,309 +1,312 @@
-//Cat
-/mob/living/simple_animal/pet/cat
- name = "cat"
- desc = "Kitty!!"
- icon = 'icons/mob/pets.dmi'
- icon_state = "cat2"
- icon_living = "cat2"
- icon_dead = "cat2_dead"
- gender = MALE
- speak = list("Meow!", "Esp!", "Purr!", "HSSSSS")
- speak_emote = list("purrs", "meows")
- emote_hear = list("meows.", "mews.")
- emote_see = list("shakes its head.", "shivers.")
- speak_chance = 1
- turns_per_move = 5
- see_in_dark = 6
- ventcrawler = VENTCRAWLER_ALWAYS
- pass_flags = PASSTABLE
- mob_size = MOB_SIZE_SMALL
- mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
- minbodytemp = 200
- maxbodytemp = 400
- unsuitable_atmos_damage = 1
- animal_species = /mob/living/simple_animal/pet/cat
- childtype = list(/mob/living/simple_animal/pet/cat/kitten)
- butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 2, /obj/item/organ/ears/cat = 1, /obj/item/organ/tail/cat = 1)
- response_help = "pets"
- response_disarm = "gently pushes aside"
- response_harm = "kicks"
- var/turns_since_scan = 0
- var/mob/living/simple_animal/mouse/movement_target
- gold_core_spawnable = FRIENDLY_SPAWN
- collar_type = "cat"
- can_be_held = "cat2"
- do_footstep = TRUE
-
-/mob/living/simple_animal/pet/cat/Initialize()
- . = ..()
- verbs += /mob/living/proc/lay_down
-
-/mob/living/simple_animal/pet/cat/ComponentInitialize()
- . = ..()
- AddElement(/datum/element/wuv, "purrs!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "hisses!", EMOTE_AUDIBLE)
-
-/mob/living/simple_animal/pet/cat/update_mobility()
- . = ..()
- if(client && stat != DEAD)
- if(!CHECK_BITFIELD(mobility_flags, MOBILITY_STAND))
- icon_state = "[icon_living]_rest"
- collar_type = "[initial(collar_type)]_rest"
- else
- icon_state = "[icon_living]"
- collar_type = "[initial(collar_type)]"
- regenerate_icons()
-
-
-/mob/living/simple_animal/pet/cat/space
- name = "space cat"
- desc = "It's a cat... in space!"
- icon_state = "spacecat"
- icon_living = "spacecat"
- icon_dead = "spacecat_dead"
- unsuitable_atmos_damage = 0
- minbodytemp = TCMB
- maxbodytemp = T0C + 40
-
-/mob/living/simple_animal/pet/cat/original
- name = "Batsy"
- desc = "The product of alien DNA and bored geneticists."
- gender = FEMALE
- icon_state = "original"
- icon_living = "original"
- icon_dead = "original_dead"
- collar_type = null
- unique_pet = TRUE
-
-/mob/living/simple_animal/pet/cat/kitten
- name = "kitten"
- desc = "D'aaawwww."
- icon_state = "kitten"
- icon_living = "kitten"
- icon_dead = "kitten_dead"
- density = FALSE
- pass_flags = PASSMOB
- mob_size = MOB_SIZE_SMALL
- collar_type = "kitten"
- can_be_held = "cat"
-
-//RUNTIME IS ALIVE! SQUEEEEEEEE~
-/mob/living/simple_animal/pet/cat/Runtime
- name = "Runtime"
- desc = "GCAT"
- icon_state = "cat"
- icon_living = "cat"
- icon_dead = "cat_dead"
- gender = FEMALE
- gold_core_spawnable = NO_SPAWN
- unique_pet = TRUE
- var/list/family = list()//var restored from savefile, has count of each child type
- var/list/children = list()//Actual mob instances of children
- var/cats_deployed = 0
- var/memory_saved = FALSE
-
-/mob/living/simple_animal/pet/cat/Runtime/Initialize()
- if(prob(5))
- icon_state = "original"
- icon_living = "original"
- icon_dead = "original_dead"
- Read_Memory()
- . = ..()
-
-/mob/living/simple_animal/pet/cat/Runtime/Life()
- if(!cats_deployed && SSticker.current_state >= GAME_STATE_SETTING_UP)
- Deploy_The_Cats()
- if(!stat && SSticker.current_state == GAME_STATE_FINISHED && !memory_saved)
- Write_Memory()
- memory_saved = TRUE
- ..()
-
-/mob/living/simple_animal/pet/cat/Runtime/make_babies()
- var/mob/baby = ..()
- if(baby)
- children += baby
- return baby
-
-/mob/living/simple_animal/pet/cat/Runtime/death()
- if(!memory_saved)
- Write_Memory(TRUE)
- ..()
-
-/mob/living/simple_animal/pet/cat/Runtime/proc/Read_Memory()
- if(fexists("data/npc_saves/Runtime.sav")) //legacy compatability to convert old format to new
- var/savefile/S = new /savefile("data/npc_saves/Runtime.sav")
- S["family"] >> family
- fdel("data/npc_saves/Runtime.sav")
- else
- var/json_file = file("data/npc_saves/Runtime.json")
- if(!fexists(json_file))
- return
- var/list/json = json_decode(file2text(json_file))
- family = json["family"]
- if(isnull(family))
- family = list()
-
-/mob/living/simple_animal/pet/cat/Runtime/proc/Write_Memory(dead)
- var/json_file = file("data/npc_saves/Runtime.json")
- var/list/file_data = list()
- family = list()
- if(!dead)
- for(var/mob/living/simple_animal/pet/cat/kitten/C in children)
- if(istype(C,type) || C.stat || !C.z || !C.butcher_results) //That last one is a work around for hologram cats
- continue
- if(C.type in family)
- family[C.type] += 1
- else
- family[C.type] = 1
- file_data["family"] = family
- fdel(json_file)
- WRITE_FILE(json_file, json_encode(file_data))
-
-/mob/living/simple_animal/pet/cat/Runtime/proc/Deploy_The_Cats()
- cats_deployed = 1
- for(var/cat_type in family)
- if(family[cat_type] > 0)
- for(var/i in 1 to min(family[cat_type],100)) //Limits to about 500 cats, you wouldn't think this would be needed (BUT IT IS)
- new cat_type(loc)
-
-/mob/living/simple_animal/pet/cat/Proc
- name = "Proc"
- gender = MALE
- gold_core_spawnable = NO_SPAWN
- unique_pet = TRUE
-
-/mob/living/simple_animal/pet/cat/Life()
- if(!stat && !buckled && !client)
- if(prob(1))
- emote("me", EMOTE_VISIBLE, pick("stretches out for a belly rub.", "wags its tail.", "lies down."))
- icon_state = "[icon_living]_rest"
- collar_type = "[initial(collar_type)]_rest"
- set_resting(TRUE)
- else if (prob(1))
- emote("me", EMOTE_VISIBLE, pick("sits down.", "crouches on its hind legs.", "looks alert."))
- icon_state = "[icon_living]_sit"
- collar_type = "[initial(collar_type)]_sit"
- set_resting(TRUE)
- else if (prob(1))
- if (resting)
- emote("me", EMOTE_VISIBLE, pick("gets up and meows.", "walks around.", "stops resting."))
- icon_state = "[icon_living]"
- collar_type = "[initial(collar_type)]"
- set_resting(FALSE)
- else
- emote("me", EMOTE_VISIBLE, pick("grooms its fur.", "twitches its whiskers.", "shakes out its coat."))
-
- //MICE!
- if((src.loc) && isturf(src.loc))
- if(!stat && CHECK_MULTIPLE_BITFIELDS(mobility_flags, MOBILITY_STAND|MOBILITY_MOVE) && !buckled)
- for(var/mob/living/simple_animal/mouse/M in view(1,src))
- if(!M.stat && Adjacent(M))
- emote("me", EMOTE_VISIBLE, "splats \the [M]!")
- M.splat()
- movement_target = null
- stop_automated_movement = 0
- break
- for(var/obj/item/toy/cattoy/T in view(1,src))
- if (T.cooldown < (world.time - 400))
- emote("me", EMOTE_VISIBLE, "bats \the [T] around with its paw!")
- T.cooldown = world.time
-
- ..()
-
- make_babies()
-
- if(!stat && CHECK_MULTIPLE_BITFIELDS(mobility_flags, MOBILITY_STAND|MOBILITY_MOVE) && !buckled)
- turns_since_scan++
- if(turns_since_scan > 5)
- walk_to(src,0)
- turns_since_scan = 0
- if((movement_target) && !(isturf(movement_target.loc) || ishuman(movement_target.loc) ))
- movement_target = null
- stop_automated_movement = 0
- if( !movement_target || !(movement_target.loc in oview(src, 3)) )
- movement_target = null
- stop_automated_movement = 0
- for(var/mob/living/simple_animal/mouse/snack in oview(src,3))
- if(isturf(snack.loc) && !snack.stat)
- movement_target = snack
- break
- if(movement_target)
- stop_automated_movement = 1
- walk_to(src,movement_target,0,3)
-
-/mob/living/simple_animal/pet/cat/cak //I told you I'd do it, Remie
- name = "Keeki"
- desc = "It's a cat made out of cake."
- icon_state = "cak"
- icon_living = "cak"
- icon_dead = "cak_dead"
- health = 50
- maxHealth = 50
- gender = FEMALE
- harm_intent_damage = 10
- butcher_results = list(/obj/item/organ/brain = 1, /obj/item/organ/heart = 1, /obj/item/reagent_containers/food/snacks/cakeslice/birthday = 3, \
- /obj/item/reagent_containers/food/snacks/meat/slab = 2)
- response_harm = "takes a bite out of"
- attacked_sound = 'sound/items/eatfood.ogg'
- deathmessage = "loses its false life and collapses!"
- death_sound = "bodyfall"
- can_be_held = "cak"
-
-/mob/living/simple_animal/pet/cat/cak/CheckParts(list/parts)
- ..()
- var/obj/item/organ/brain/B = locate(/obj/item/organ/brain) in contents
- if(!B || !B.brainmob || !B.brainmob.mind)
- return
- B.brainmob.mind.transfer_to(src)
- to_chat(src, "You are a cak! You're a harmless cat/cake hybrid that everyone loves. People can take bites out of you if they're hungry, but you regenerate health \
- so quickly that it generally doesn't matter. You're remarkably resilient to any damage besides this and it's hard for you to really die at all. You should go around and bring happiness and \
- free cake to the station! ")
- var/new_name = stripped_input(src, "Enter your name, or press \"Cancel\" to stick with Keeki.", "Name Change")
- if(new_name)
- to_chat(src, "Your name is now \"new_name\" ! ")
- name = new_name
-
-/mob/living/simple_animal/pet/cat/cak/Life()
- ..()
- if(stat)
- return
- if(health < maxHealth)
- adjustBruteLoss(-8) //Fast life regen
- for(var/obj/item/reagent_containers/food/snacks/donut/D in range(1, src)) //Frosts nearby donuts!
- if(!D.is_decorated)
- D.decorate_donut()
-
-/mob/living/simple_animal/pet/cat/cak/attack_hand(mob/living/L)
- . = ..()
- if(.) //the attack was blocked
- return
- if(L.a_intent == INTENT_HARM && L.reagents && !stat)
- L.reagents.add_reagent(/datum/reagent/consumable/nutriment, 0.4)
- L.reagents.add_reagent(/datum/reagent/consumable/nutriment/vitamin, 0.4)
-
-//Cat made
-/mob/living/simple_animal/pet/cat/custom_cat
- name = "White cat" //Incase it somehow gets spawned without an ID
- desc = "A cute white catto!"
- icon_state = "custom_cat"
- icon_living = "custom_cat"
- icon_dead = "custom_cat_dead"
- gender = FEMALE
- gold_core_spawnable = NO_SPAWN
- health = 50 //So people can't instakill it s
- maxHealth = 50
- speak = list("Meowrowr!", "Mew!", "Miauen!")
- speak_emote = list("wigglepurrs", "mewls")
- emote_hear = list("meows.", "mews.")
- emote_see = list("looks at you eagerly for pets!", "wiggles enthusiastically.")
- gold_core_spawnable = NO_SPAWN
- var/pseudo_death = FALSE
- var/mob/living/carbon/human/origin
-
-/mob/living/simple_animal/pet/cat/custom_cat/death()
- if (pseudo_death == TRUE) //secret cat chem
- icon_state = "custom_cat_dead"
- Stun(1000)
- friendly = "deads at"
- return
- else
- ..()
+//Cat
+/mob/living/simple_animal/pet/cat
+ name = "cat"
+ desc = "Kitty!!"
+ icon = 'icons/mob/pets.dmi'
+ icon_state = "cat2"
+ icon_living = "cat2"
+ icon_dead = "cat2_dead"
+ gender = MALE
+ speak = list("Meow!", "Esp!", "Purr!", "HSSSSS")
+ speak_emote = list("purrs", "meows")
+ emote_hear = list("meows.", "mews.")
+ emote_see = list("shakes its head.", "shivers.")
+ speak_chance = 1
+ turns_per_move = 5
+ see_in_dark = 6
+ ventcrawler = VENTCRAWLER_ALWAYS
+ pass_flags = PASSTABLE
+ mob_size = MOB_SIZE_SMALL
+ mob_biotypes = list(MOB_ORGANIC, MOB_BEAST)
+ minbodytemp = 200
+ maxbodytemp = 400
+ unsuitable_atmos_damage = 1
+ animal_species = /mob/living/simple_animal/pet/cat
+ childtype = list(/mob/living/simple_animal/pet/cat/kitten)
+ butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab = 2, /obj/item/organ/ears/cat = 1, /obj/item/organ/tail/cat = 1)
+ response_help = "pets"
+ response_disarm = "gently pushes aside"
+ response_harm = "kicks"
+ var/turns_since_scan = 0
+ var/mob/living/simple_animal/mouse/movement_target
+ gold_core_spawnable = FRIENDLY_SPAWN
+ collar_type = "cat"
+ var/held_icon = "cat2"
+ do_footstep = TRUE
+
+/mob/living/simple_animal/pet/cat/Initialize()
+ . = ..()
+ verbs += /mob/living/proc/lay_down
+
+/mob/living/simple_animal/pet/cat/ComponentInitialize()
+ . = ..()
+ AddElement(/datum/element/wuv, "purrs!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "hisses!", EMOTE_AUDIBLE)
+ AddElement(/datum/element/mob_holder, held_icon)
+
+/mob/living/simple_animal/pet/cat/update_mobility()
+ . = ..()
+ if(client && stat != DEAD)
+ if(!CHECK_BITFIELD(mobility_flags, MOBILITY_STAND))
+ icon_state = "[icon_living]_rest"
+ collar_type = "[initial(collar_type)]_rest"
+ else
+ icon_state = "[icon_living]"
+ collar_type = "[initial(collar_type)]"
+ regenerate_icons()
+
+
+/mob/living/simple_animal/pet/cat/space
+ name = "space cat"
+ desc = "It's a cat... in space!"
+ icon_state = "spacecat"
+ icon_living = "spacecat"
+ icon_dead = "spacecat_dead"
+ held_icon = "spacecat"
+ unsuitable_atmos_damage = 0
+ minbodytemp = TCMB
+ maxbodytemp = T0C + 40
+
+/mob/living/simple_animal/pet/cat/original
+ name = "Batsy"
+ desc = "The product of alien DNA and bored geneticists."
+ gender = FEMALE
+ icon_state = "original"
+ icon_living = "original"
+ icon_dead = "original_dead"
+ held_icon = "original"
+ collar_type = null
+ unique_pet = TRUE
+
+/mob/living/simple_animal/pet/cat/kitten
+ name = "kitten"
+ desc = "D'aaawwww."
+ icon_state = "kitten"
+ icon_living = "kitten"
+ icon_dead = "kitten_dead"
+ density = FALSE
+ pass_flags = PASSMOB
+ mob_size = MOB_SIZE_SMALL
+ collar_type = "kitten"
+ held_icon = "cat"
+
+//RUNTIME IS ALIVE! SQUEEEEEEEE~
+/mob/living/simple_animal/pet/cat/Runtime
+ name = "Runtime"
+ desc = "GCAT"
+ icon_state = "cat"
+ icon_living = "cat"
+ icon_dead = "cat_dead"
+ gender = FEMALE
+ gold_core_spawnable = NO_SPAWN
+ unique_pet = TRUE
+ var/list/family = list()//var restored from savefile, has count of each child type
+ var/list/children = list()//Actual mob instances of children
+ var/cats_deployed = 0
+ var/memory_saved = FALSE
+
+/mob/living/simple_animal/pet/cat/Runtime/Initialize()
+ if(prob(5))
+ icon_state = "original"
+ icon_living = "original"
+ icon_dead = "original_dead"
+ Read_Memory()
+ . = ..()
+
+/mob/living/simple_animal/pet/cat/Runtime/Life()
+ if(!cats_deployed && SSticker.current_state >= GAME_STATE_SETTING_UP)
+ Deploy_The_Cats()
+ if(!stat && SSticker.current_state == GAME_STATE_FINISHED && !memory_saved)
+ Write_Memory()
+ memory_saved = TRUE
+ ..()
+
+/mob/living/simple_animal/pet/cat/Runtime/make_babies()
+ var/mob/baby = ..()
+ if(baby)
+ children += baby
+ return baby
+
+/mob/living/simple_animal/pet/cat/Runtime/death()
+ if(!memory_saved)
+ Write_Memory(TRUE)
+ ..()
+
+/mob/living/simple_animal/pet/cat/Runtime/proc/Read_Memory()
+ if(fexists("data/npc_saves/Runtime.sav")) //legacy compatability to convert old format to new
+ var/savefile/S = new /savefile("data/npc_saves/Runtime.sav")
+ S["family"] >> family
+ fdel("data/npc_saves/Runtime.sav")
+ else
+ var/json_file = file("data/npc_saves/Runtime.json")
+ if(!fexists(json_file))
+ return
+ var/list/json = json_decode(file2text(json_file))
+ family = json["family"]
+ if(isnull(family))
+ family = list()
+
+/mob/living/simple_animal/pet/cat/Runtime/proc/Write_Memory(dead)
+ var/json_file = file("data/npc_saves/Runtime.json")
+ var/list/file_data = list()
+ family = list()
+ if(!dead)
+ for(var/mob/living/simple_animal/pet/cat/kitten/C in children)
+ if(istype(C,type) || C.stat || !C.z || !C.butcher_results) //That last one is a work around for hologram cats
+ continue
+ if(C.type in family)
+ family[C.type] += 1
+ else
+ family[C.type] = 1
+ file_data["family"] = family
+ fdel(json_file)
+ WRITE_FILE(json_file, json_encode(file_data))
+
+/mob/living/simple_animal/pet/cat/Runtime/proc/Deploy_The_Cats()
+ cats_deployed = 1
+ for(var/cat_type in family)
+ if(family[cat_type] > 0)
+ for(var/i in 1 to min(family[cat_type],100)) //Limits to about 500 cats, you wouldn't think this would be needed (BUT IT IS)
+ new cat_type(loc)
+
+/mob/living/simple_animal/pet/cat/Proc
+ name = "Proc"
+ gender = MALE
+ gold_core_spawnable = NO_SPAWN
+ unique_pet = TRUE
+
+/mob/living/simple_animal/pet/cat/Life()
+ if(!stat && !buckled && !client)
+ if(prob(1))
+ emote("me", EMOTE_VISIBLE, pick("stretches out for a belly rub.", "wags its tail.", "lies down."))
+ icon_state = "[icon_living]_rest"
+ collar_type = "[initial(collar_type)]_rest"
+ set_resting(TRUE)
+ else if (prob(1))
+ emote("me", EMOTE_VISIBLE, pick("sits down.", "crouches on its hind legs.", "looks alert."))
+ icon_state = "[icon_living]_sit"
+ collar_type = "[initial(collar_type)]_sit"
+ set_resting(TRUE)
+ else if (prob(1))
+ if (resting)
+ emote("me", EMOTE_VISIBLE, pick("gets up and meows.", "walks around.", "stops resting."))
+ icon_state = "[icon_living]"
+ collar_type = "[initial(collar_type)]"
+ set_resting(FALSE)
+ else
+ emote("me", EMOTE_VISIBLE, pick("grooms its fur.", "twitches its whiskers.", "shakes out its coat."))
+
+ //MICE!
+ if((src.loc) && isturf(src.loc))
+ if(!stat && CHECK_MULTIPLE_BITFIELDS(mobility_flags, MOBILITY_STAND|MOBILITY_MOVE) && !buckled)
+ for(var/mob/living/simple_animal/mouse/M in view(1,src))
+ if(!M.stat && Adjacent(M))
+ emote("me", EMOTE_VISIBLE, "splats \the [M]!")
+ M.splat()
+ movement_target = null
+ stop_automated_movement = 0
+ break
+ for(var/obj/item/toy/cattoy/T in view(1,src))
+ if (T.cooldown < (world.time - 400))
+ emote("me", EMOTE_VISIBLE, "bats \the [T] around with its paw!")
+ T.cooldown = world.time
+
+ ..()
+
+ make_babies()
+
+ if(!stat && CHECK_MULTIPLE_BITFIELDS(mobility_flags, MOBILITY_STAND|MOBILITY_MOVE) && !buckled)
+ turns_since_scan++
+ if(turns_since_scan > 5)
+ walk_to(src,0)
+ turns_since_scan = 0
+ if((movement_target) && !(isturf(movement_target.loc) || ishuman(movement_target.loc) ))
+ movement_target = null
+ stop_automated_movement = 0
+ if( !movement_target || !(movement_target.loc in oview(src, 3)) )
+ movement_target = null
+ stop_automated_movement = 0
+ for(var/mob/living/simple_animal/mouse/snack in oview(src,3))
+ if(isturf(snack.loc) && !snack.stat)
+ movement_target = snack
+ break
+ if(movement_target)
+ stop_automated_movement = 1
+ walk_to(src,movement_target,0,3)
+
+/mob/living/simple_animal/pet/cat/cak //I told you I'd do it, Remie
+ name = "Keeki"
+ desc = "It's a cat made out of cake."
+ icon_state = "cak"
+ icon_living = "cak"
+ icon_dead = "cak_dead"
+ health = 50
+ maxHealth = 50
+ gender = FEMALE
+ harm_intent_damage = 10
+ butcher_results = list(/obj/item/organ/brain = 1, /obj/item/organ/heart = 1, /obj/item/reagent_containers/food/snacks/cakeslice/birthday = 3, \
+ /obj/item/reagent_containers/food/snacks/meat/slab = 2)
+ response_harm = "takes a bite out of"
+ attacked_sound = 'sound/items/eatfood.ogg'
+ deathmessage = "loses its false life and collapses!"
+ death_sound = "bodyfall"
+ held_icon = "cak"
+
+/mob/living/simple_animal/pet/cat/cak/CheckParts(list/parts)
+ ..()
+ var/obj/item/organ/brain/B = locate(/obj/item/organ/brain) in contents
+ if(!B || !B.brainmob || !B.brainmob.mind)
+ return
+ B.brainmob.mind.transfer_to(src)
+ to_chat(src, "You are a cak! You're a harmless cat/cake hybrid that everyone loves. People can take bites out of you if they're hungry, but you regenerate health \
+ so quickly that it generally doesn't matter. You're remarkably resilient to any damage besides this and it's hard for you to really die at all. You should go around and bring happiness and \
+ free cake to the station! ")
+ var/new_name = stripped_input(src, "Enter your name, or press \"Cancel\" to stick with Keeki.", "Name Change")
+ if(new_name)
+ to_chat(src, "Your name is now \"new_name\" ! ")
+ name = new_name
+
+/mob/living/simple_animal/pet/cat/cak/Life()
+ ..()
+ if(stat)
+ return
+ if(health < maxHealth)
+ adjustBruteLoss(-8) //Fast life regen
+ for(var/obj/item/reagent_containers/food/snacks/donut/D in range(1, src)) //Frosts nearby donuts!
+ if(!D.is_decorated)
+ D.decorate_donut()
+
+/mob/living/simple_animal/pet/cat/cak/attack_hand(mob/living/L)
+ . = ..()
+ if(.) //the attack was blocked
+ return
+ if(L.a_intent == INTENT_HARM && L.reagents && !stat)
+ L.reagents.add_reagent(/datum/reagent/consumable/nutriment, 0.4)
+ L.reagents.add_reagent(/datum/reagent/consumable/nutriment/vitamin, 0.4)
+
+//Cat made
+/mob/living/simple_animal/pet/cat/custom_cat
+ name = "White cat" //Incase it somehow gets spawned without an ID
+ desc = "A cute white catto!"
+ icon_state = "custom_cat"
+ icon_living = "custom_cat"
+ icon_dead = "custom_cat_dead"
+ gender = FEMALE
+ gold_core_spawnable = NO_SPAWN
+ health = 50 //So people can't instakill it s
+ maxHealth = 50
+ speak = list("Meowrowr!", "Mew!", "Miauen!")
+ speak_emote = list("wigglepurrs", "mewls")
+ emote_hear = list("meows.", "mews.")
+ emote_see = list("looks at you eagerly for pets!", "wiggles enthusiastically.")
+ gold_core_spawnable = NO_SPAWN
+ var/pseudo_death = FALSE
+ var/mob/living/carbon/human/origin
+
+/mob/living/simple_animal/pet/cat/custom_cat/death()
+ if (pseudo_death == TRUE) //secret cat chem
+ icon_state = "custom_cat_dead"
+ Stun(1000)
+ friendly = "deads at"
+ return
+ else
+ ..()
diff --git a/code/modules/mob/living/simple_animal/friendly/dog.dm b/code/modules/mob/living/simple_animal/friendly/dog.dm
index bdfaaf21bf..e1e7e94c08 100644
--- a/code/modules/mob/living/simple_animal/friendly/dog.dm
+++ b/code/modules/mob/living/simple_animal/friendly/dog.dm
@@ -13,13 +13,14 @@
see_in_dark = 5
speak_chance = 1
turns_per_move = 10
+ var/held_icon = "corgi"
do_footstep = TRUE
- can_be_held = TRUE
/mob/living/simple_animal/pet/dog/ComponentInitialize()
. = ..()
- AddElement(/datum/element/wuv, "yaps_happily!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "growls!", EMOTE_AUDIBLE)
+ AddElement(/datum/element/wuv, "yaps happily!", EMOTE_AUDIBLE, /datum/mood_event/pet_animal, "growls!", EMOTE_AUDIBLE)
+ AddElement(/datum/element/mob_holder, held_icon)
//Corgis and pugs are now under one dog subtype
@@ -34,13 +35,11 @@
childtype = list(/mob/living/simple_animal/pet/dog/corgi/puppy = 95, /mob/living/simple_animal/pet/dog/corgi/puppy/void = 5)
animal_species = /mob/living/simple_animal/pet/dog
gold_core_spawnable = FRIENDLY_SPAWN
- can_be_held = TRUE
collar_type = "corgi"
var/obj/item/inventory_head
var/obj/item/inventory_back
var/shaved = FALSE
var/nofur = FALSE //Corgis that have risen past the material plane of existence.
- can_be_held = "corgi"
/mob/living/simple_animal/pet/dog/corgi/Destroy()
QDEL_NULL(inventory_head)
@@ -69,7 +68,7 @@
butcher_results = list(/obj/item/reagent_containers/food/snacks/meat/slab/pug = 3)
gold_core_spawnable = FRIENDLY_SPAWN
collar_type = "pug"
- can_be_held = "pug"
+ held_icon = "pug"
/mob/living/simple_animal/pet/dog/corgi/exoticcorgi
name = "Exotic Corgi"
@@ -156,13 +155,6 @@
..()
update_corgi_fluff()
-/mob/living/simple_animal/pet/dog/corgi/mob_pickup(mob/living/L)
- var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "corgi", null, 'icons/mob/pets_held_lh.dmi', 'icons/mob/pets_held_rh.dmi', FALSE)
- if(!L.put_in_hands(holder))
- qdel(holder)
- else
- L.visible_message("[L] scoops up [src]! ")
-
/mob/living/simple_animal/pet/dog/corgi/Topic(href, href_list)
if(!(iscarbon(usr) || iscyborg(usr)) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
usr << browse(null, "window=mob[REF(src)]")
@@ -371,7 +363,10 @@
icon_dead = "old_corgi_dead"
desc = "At a ripe old age of [record_age] Ian's not as spry as he used to be, but he'll always be the HoP's beloved corgi." //RIP
turns_per_move = 20
- can_be_held = "old_corgi"
+ var/datum/element/mob_holder/ele = SSdcs.GetElement(/datum/element/mob_holder, held_icon)
+ if(ele)
+ ele.Detach(src)
+ AddElement(/datum/element/mob_holder, "old_corgi")
/mob/living/simple_animal/pet/dog/corgi/Ian/Life()
if(!stat && SSticker.current_state == GAME_STATE_FINISHED && !memory_saved)
@@ -594,7 +589,7 @@
unsuitable_atmos_damage = 0
minbodytemp = TCMB
maxbodytemp = T0C + 40
- can_be_held = "void_puppy"
+ held_icon = "void_puppy"
/mob/living/simple_animal/pet/dog/corgi/puppy/void/Process_Spacemove(movement_dir = 0)
return 1 //Void puppies can navigate space.
@@ -616,7 +611,7 @@
response_harm = "kicks"
var/turns_since_scan = 0
var/puppies = 0
- can_be_held = "lisa"
+ held_icon = "lisa"
//Lisa already has a cute bow!
/mob/living/simple_animal/pet/dog/corgi/Lisa/Topic(href, href_list)
diff --git a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm
index 28fb1f5a42..158719414a 100644
--- a/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm
+++ b/code/modules/mob/living/simple_animal/friendly/drone/_drone.dm
@@ -51,7 +51,7 @@
lighting_alpha = LIGHTING_PLANE_ALPHA_MOSTLY_INVISIBLE
see_in_dark = 7
blood_volume = 0
- can_be_held = TRUE
+ var/can_be_held = TRUE //mob holder element.
held_items = list(null, null)
var/staticChoice = "static"
var/list/staticChoices = list("static", "blank", "letter", "animal")
@@ -101,6 +101,11 @@
for(var/datum/atom_hud/data/diagnostic/diag_hud in GLOB.huds)
diag_hud.add_to_hud(src)
+/mob/living/simple_animal/drone/ComponentInitialize()
+ . = ..()
+ if(can_be_held)
+ //icon/item state is defined in mob_holder/drone_worn_icon()
+ AddElement(/datum/element/mob_holder, null, 'icons/mob/head.dmi', 'icons/mob/inhands/clothing_righthand.dmi', 'icons/mob/inhands/clothing_lefthand.dmi', TRUE, /datum/element/mob_holder.proc/drone_worn_icon)
/mob/living/simple_animal/drone/med_hud_set_health()
var/image/holder = hud_list[DIAG_HUD]
@@ -283,7 +288,3 @@
var/obj/item/clothing/H = head
if(H.clothing_flags & SCAN_REAGENTS)
return TRUE
-
-/mob/living/simple_animal/drone/generate_mob_holder()
- var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "[visualAppearence]_hat", null, null, null, TRUE)
- return holder
diff --git a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm
index c9207fcf89..0f97a4c496 100644
--- a/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm
+++ b/code/modules/mob/living/simple_animal/friendly/drone/interaction.dm
@@ -29,12 +29,6 @@
if("Nothing")
return
-//picky up the drone c:
-/mob/living/simple_animal/drone/attack_hand(mob/user)
- if(user.a_intent != INTENT_HELP)
- return ..() // TODO: convert picking up mobs into an element or component.
- mob_try_pickup(user)
-
/mob/living/simple_animal/drone/proc/try_reactivate(mob/living/user)
var/mob/dead/observer/G = get_ghost()
if(!client && (!G || !G.client))
diff --git a/code/modules/mob/living/simple_animal/friendly/fox.dm b/code/modules/mob/living/simple_animal/friendly/fox.dm
index 3f58ca593e..95b082b733 100644
--- a/code/modules/mob/living/simple_animal/friendly/fox.dm
+++ b/code/modules/mob/living/simple_animal/friendly/fox.dm
@@ -18,9 +18,12 @@
response_disarm = "gently pushes aside"
response_harm = "kicks"
gold_core_spawnable = FRIENDLY_SPAWN
- can_be_held = "fox"
do_footstep = TRUE
+/mob/living/simple_animal/pet/fox/ComponentInitialize()
+ . = ..()
+ AddElement(/datum/element/mob_holder, "fox")
+
//Captain fox
/mob/living/simple_animal/pet/fox/Renault
name = "Renault"
diff --git a/code/modules/mob/living/simple_animal/friendly/lizard.dm b/code/modules/mob/living/simple_animal/friendly/lizard.dm
index cafa0d9009..6275256f5a 100644
--- a/code/modules/mob/living/simple_animal/friendly/lizard.dm
+++ b/code/modules/mob/living/simple_animal/friendly/lizard.dm
@@ -23,7 +23,10 @@
obj_damage = 0
environment_smash = ENVIRONMENT_SMASH_NONE
var/static/list/edibles = typecacheof(list(/mob/living/simple_animal/butterfly, /mob/living/simple_animal/cockroach)) //list of atoms, however turfs won't affect AI, but will affect consumption.
- can_be_held = "lizard" //you can hold lizards now.
+
+/mob/living/simple_animal/hostile/lizard/ComponentInitialize()
+ . = ..()
+ AddElement(/datum/element/mob_holder, "lizard", null, null, null, SLOT_HEAD) //you can hold lizards now.
/mob/living/simple_animal/hostile/lizard/CanAttack(atom/the_target)//Can we actually attack a possible target?
if(see_invisible < the_target.invisibility)//Target's invisible to us, forget it
@@ -40,7 +43,3 @@
return TRUE
else
return ..()
-
-/mob/living/simple_animal/hostile/lizard/generate_mob_holder()
- var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, "lizard", 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi', TRUE)
- return holder
diff --git a/code/modules/mob/living/simple_animal/friendly/mouse.dm b/code/modules/mob/living/simple_animal/friendly/mouse.dm
index 69d9a0eef3..d326573957 100644
--- a/code/modules/mob/living/simple_animal/friendly/mouse.dm
+++ b/code/modules/mob/living/simple_animal/friendly/mouse.dm
@@ -26,17 +26,16 @@
var/body_color //brown, gray and white, leave blank for random
gold_core_spawnable = FRIENDLY_SPAWN
var/chew_probability = 1
- can_be_held = TRUE
/mob/living/simple_animal/mouse/Initialize()
. = ..()
AddComponent(/datum/component/squeak, list('sound/effects/mousesqueek.ogg'=1), 100)
if(!body_color)
- body_color = pick( list("brown","gray","white") )
+ body_color = pick(list("brown","gray","white"))
+ AddElement(/datum/element/mob_holder, "mouse_[body_color]")
icon_state = "mouse_[body_color]"
icon_living = "mouse_[body_color]"
icon_dead = "mouse_[body_color]_dead"
- can_be_held = "mouse_[body_color]"
/mob/living/simple_animal/mouse/proc/splat()
src.health = 0
@@ -89,17 +88,14 @@
/mob/living/simple_animal/mouse/white
body_color = "white"
icon_state = "mouse_white"
- can_be_held = "mouse_white"
/mob/living/simple_animal/mouse/gray
body_color = "gray"
icon_state = "mouse_gray"
- can_be_held = "mouse_gray"
/mob/living/simple_animal/mouse/brown
body_color = "brown"
icon_state = "mouse_brown"
- can_be_held = "mouse_brown"
//TOM IS ALIVE! SQUEEEEEEEE~K :)
/mob/living/simple_animal/mouse/brown/Tom
@@ -124,7 +120,3 @@
/obj/item/reagent_containers/food/snacks/deadmouse/on_grind()
reagents.clear_reagents()
-/mob/living/simple_animal/mouse/generate_mob_holder()
- var/obj/item/clothing/head/mob_holder/holder = new(get_turf(src), src, (istext(can_be_held) ? can_be_held : ""), 'icons/mob/animals_held.dmi', 'icons/mob/animals_held_lh.dmi', 'icons/mob/animals_held_rh.dmi')
- holder.w_class = WEIGHT_CLASS_TINY
- return holder
diff --git a/code/modules/mob/living/simple_animal/friendly/sloth.dm b/code/modules/mob/living/simple_animal/friendly/sloth.dm
index 175cb8e838..21df73fa61 100644
--- a/code/modules/mob/living/simple_animal/friendly/sloth.dm
+++ b/code/modules/mob/living/simple_animal/friendly/sloth.dm
@@ -22,9 +22,11 @@
maxHealth = 50
speed = 10
glide_size = 2
- can_be_held = "sloth" //finally oranges can be held
do_footstep = TRUE
+/mob/living/simple_animal/pet/fox/ComponentInitialize()
+ . = ..()
+ AddElement(/datum/element/mob_holder, "sloth") //finally oranges can be held
//Cargo Sloth
/mob/living/simple_animal/sloth/paperwork
diff --git a/code/modules/mob/living/simple_animal/hostile/carp.dm b/code/modules/mob/living/simple_animal/hostile/carp.dm
index 4122cab6d9..d527a40120 100644
--- a/code/modules/mob/living/simple_animal/hostile/carp.dm
+++ b/code/modules/mob/living/simple_animal/hostile/carp.dm
@@ -17,10 +17,9 @@
emote_taunt = list("gnashes")
taunt_chance = 30
speed = 0
- maxHealth = 25
- health = 25
+ maxHealth = 35
+ health = 35
spacewalk = TRUE
-
harm_intent_damage = 8
obj_damage = 50
melee_damage_lower = 15
@@ -28,7 +27,6 @@
attacktext = "bites"
attack_sound = 'sound/weapons/bite.ogg'
speak_emote = list("gnashes")
-
//Space carp aren't affected by cold.
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
minbodytemp = 0
@@ -37,6 +35,19 @@
movement_type = FLYING
pressure_resistance = 200
gold_core_spawnable = HOSTILE_SPAWN
+ //some carps heal over time
+ var/regen_cooldown = 0 //Used for how long it takes before a healing will take place default in 60 seconds
+ var/regen_amount = 0 //How much is healed pre regen cooldown
+
+/mob/living/simple_animal/hostile/carp/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
+ . = ..()
+ if(regen_amount)
+ regen_cooldown = world.time + REGENERATION_DELAY
+
+/mob/living/simple_animal/hostile/carp/Life()
+ . = ..()
+ if(regen_amount && regen_cooldown < world.time)
+ heal_overall_damage(regen_amount)
/mob/living/simple_animal/hostile/carp/AttackingTarget()
. = ..()
@@ -59,8 +70,11 @@
icon_living = "megacarp"
icon_dead = "megacarp_dead"
icon_gib = "megacarp_gib"
- maxHealth = 20
- health = 20
+
+ regen_amount = 6
+
+ maxHealth = 30
+ health = 30
pixel_x = -16
mob_size = MOB_SIZE_LARGE
@@ -68,35 +82,26 @@
melee_damage_lower = 20
melee_damage_upper = 20
- var/regen_cooldown = 0
-
/mob/living/simple_animal/hostile/carp/megacarp/Initialize()
. = ..()
name = "[pick(GLOB.megacarp_first_names)] [pick(GLOB.megacarp_last_names)]"
- melee_damage_lower += rand(2, 10)
+ melee_damage_lower += rand(4, 10)
melee_damage_upper += rand(10,20)
- maxHealth += rand(30,60)
+ maxHealth += rand(40,60)
move_to_delay = rand(3,7)
-/mob/living/simple_animal/hostile/carp/megacarp/adjustHealth(amount, updating_health = TRUE, forced = FALSE)
- . = ..()
- if(.)
- regen_cooldown = world.time + REGENERATION_DELAY
-
-/mob/living/simple_animal/hostile/carp/megacarp/Life()
- . = ..()
- if(regen_cooldown < world.time)
- heal_overall_damage(4)
-
/mob/living/simple_animal/hostile/carp/cayenne
name = "Cayenne"
desc = "A failed Syndicate experiment in weaponized space carp technology, it now serves as a lovable mascot."
gender = FEMALE
+
+ regen_amount = 8
+
speak_emote = list("squeaks")
maxHealth = 90
health = 90
gold_core_spawnable = NO_SPAWN
- faction = list(ROLE_SYNDICATE)
+ faction = list(ROLE_SYNDICATE, "carp") //They are still a carp
AIStatus = AI_OFF
harm_intent_damage = 12
diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
index 65ee6a69f2..d544671d3e 100644
--- a/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
+++ b/code/modules/mob/living/simple_animal/hostile/megafauna/colossus.dm
@@ -432,6 +432,7 @@ Difficulty: Very Hard
H.dropItemToGround(W)
var/datum/job/clown/C = new /datum/job/clown()
C.equip(H)
+ C.after_spawn(H, H, TRUE)
qdel(C)
affected_targets.Add(H)
diff --git a/code/modules/mob/living/simple_animal/hostile/mimic.dm b/code/modules/mob/living/simple_animal/hostile/mimic.dm
index f6c8bfa0ea..cfb2b9b7e4 100644
--- a/code/modules/mob/living/simple_animal/hostile/mimic.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mimic.dm
@@ -197,8 +197,6 @@ GLOBAL_LIST_INIT(protected_objects, list(/obj/structure/table, /obj/structure/ca
return 0
return ..()
-
-
/mob/living/simple_animal/hostile/mimic/copy/ranged
var/obj/item/gun/TrueGun = null
var/obj/item/gun/magic/Zapstick
@@ -229,14 +227,13 @@ GLOBAL_LIST_INIT(protected_objects, list(/obj/structure/table, /obj/structure/ca
casingtype = initial(M.ammo_type)
if(istype(G, /obj/item/gun/energy))
Zapgun = G
- var/selectfiresetting = Zapgun.select
- var/obj/item/ammo_casing/energy/E = Zapgun.ammo_type[selectfiresetting]
+ var/obj/item/ammo_casing/energy/E = Zapgun.ammo_type[Zapgun.current_firemode_index]
projectiletype = initial(E.projectile_type)
/mob/living/simple_animal/hostile/mimic/copy/ranged/OpenFire(the_target)
if(Zapgun)
if(Zapgun.cell)
- var/obj/item/ammo_casing/energy/shot = Zapgun.ammo_type[Zapgun.select]
+ var/obj/item/ammo_casing/energy/shot = Zapgun.ammo_type[Zapgun.current_firemode_index]
if(Zapgun.cell.charge >= shot.e_cost)
Zapgun.cell.use(shot.e_cost)
Zapgun.update_icon()
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm
index 2fbcf376dd..91b76974b5 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/basilisk.dm
@@ -131,7 +131,7 @@
/obj/item/projectile/temp/basilisk/magmawing/on_hit(atom/target, blocked = FALSE)
. = ..()
- if(.)
+ if(. && isliving(target))
var/mob/living/L = target
if (istype(L))
L.adjust_fire_stacks(0.1)
@@ -144,7 +144,7 @@
/obj/item/projectile/temp/basilisk/icewing/on_hit(atom/target, blocked = FALSE)
. = ..()
- if(.)
+ if(. && isliving(target))
var/mob/living/L = target
L.apply_status_effect(/datum/status_effect/freon/watcher)
diff --git a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/herald.dm b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/herald.dm
index f1e7494beb..0d62eb260d 100644
--- a/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/herald.dm
+++ b/code/modules/mob/living/simple_animal/hostile/mining_mobs/elites/herald.dm
@@ -62,8 +62,9 @@
/mob/living/simple_animal/hostile/asteroid/elite/herald/say(message, bubble_type, var/list/spans = list(), sanitize = TRUE, datum/language/language = null, ignore_spam = FALSE, forced = null)
. = ..()
- playsound(get_turf(src), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE)
-
+ if(.)
+ playsound(get_turf(src), 'sound/magic/clockwork/invoke_general.ogg', 20, TRUE)
+
/datum/action/innate/elite_attack/herald_trishot
name = "Triple Shot"
button_icon_state = "herald_trishot"
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 91e9184b7e..fea8554287 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -321,20 +321,18 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
set name = "Examine"
set category = "IC"
- if(!client)
- return
-
- if(!(SEND_SIGNAL(src, COMSIG_MOB_EXAMINATE, A) & COMPONENT_ALLOW_EXAMINE) && ((client.eye != src && client.eye != loc) || (isturf(A) && !(sight & SEE_TURFS) && !(A in view(client ? client.view : world.view, src)))))
- //cameras & co don't allow users to examine far away things, also shift-click catcher may issue examinate() calls for out-of-sight turfs
+ if(isturf(A) && !(sight & SEE_TURFS) && !(A in view(client ? client.view : world.view, src)))
+ // shift-click catcher may issue examinate() calls for out-of-sight turfs
return
if(is_blind(src))
- to_chat(src, "Something is there but you can't see it. ")
+ to_chat(src, "Something is there but you can't see it! ")
return
face_atom(A)
var/list/result = A.examine(src)
to_chat(src, result.Join("\n"))
+ SEND_SIGNAL(src, COMSIG_MOB_EXAMINATE, A)
//same as above
//note: ghosts can point, this is intended
@@ -808,7 +806,7 @@ GLOBAL_VAR_INIT(exploit_warn_spam_prevention, 0)
//Can the mob interact() with an atom?
/mob/proc/can_interact_with(atom/A)
- return IsAdminGhost(src) || Adjacent(A)
+ return IsAdminGhost(src) || Adjacent(A) || A.hasSiliconAccessInArea(src)
//Can the mob use Topic to interact with machines
/mob/proc/canUseTopic(atom/movable/M, be_close=FALSE, no_dextery=FALSE, no_tk=FALSE)
diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm
index 710eec547c..d8b63e8bb9 100644
--- a/code/modules/mob/mob_defines.dm
+++ b/code/modules/mob/mob_defines.dm
@@ -120,4 +120,7 @@
var/mob/audiovisual_redirect //Mob to redirect messages, speech, and sounds to
- var/voluntary_ghosted = FALSE //whether or not they voluntarily ghosted.
+ var/siliconaccessareas = list()
+ var/siliconaccesstoggle = FALSE
+
+ var/voluntary_ghosted = FALSE //whether or not they voluntarily ghosted.
\ No newline at end of file
diff --git a/code/modules/mob/mob_helpers.dm b/code/modules/mob/mob_helpers.dm
index 393adb68d2..17e0d3d25b 100644
--- a/code/modules/mob/mob_helpers.dm
+++ b/code/modules/mob/mob_helpers.dm
@@ -147,6 +147,10 @@
. += newletter
return sanitize(.)
+//Ratvarian Slurring!
+
+#define CLOCK_CULT_SLUR(phrase) sanitize(text2ratvar(phrase))
+
///Adds stuttering to the message passed in
/proc/stutter(phrase)
phrase = html_decode(phrase)
@@ -402,6 +406,41 @@ It's fairly easy to fix if dealing with single letters but not so much with comp
return
return TRUE
+/atom/proc/hasSiliconAccessInArea(mob/user)
+ return user && (issilicon(user) || (user.siliconaccesstoggle && (get_area(src) in user.siliconaccessareas)))
+
+/mob/proc/toggleSiliconAccessArea(area/area)
+ if (area in siliconaccessareas)
+ siliconaccessareas -= area
+ to_chat(src,"You lost control of [area]! ")
+ return FALSE
+ else
+ if (LAZYLEN(siliconaccessareas) < HIJACK_APC_MAX_AMOUNT)
+ siliconaccessareas += area
+ to_chat(src,"You successfully took control of [area]. ")
+ else
+ to_chat(src,"You are connected to too many APCs! Too many more will fry your brain. ")
+ return FALSE
+ return TRUE
+
+/mob/proc/getImplant(type)
+ return
+
+/mob/living/getImplant(type)
+ return locate(type) in implants
+
+/proc/canGhostWrite(var/mob/A, var/obj/target, var/desc="", var/allow_all=FALSE)
+ if(allow_all & TRUE)
+ if(!target.GetComponent(/datum/component/anti_magic))
+ return 1
+ if(IsAdminGhost(A))
+ if (desc != "")
+ log_admin("GHOST: [key_name(A)] [desc] ([target.name] at [loc_name(target)])")
+ else
+ log_admin("GHOST: [key_name(A)] fucked with the [target.name] at [loc_name(target)]")
+ return 1
+ return 0
+
/proc/offer_control(mob/M)
to_chat(M, "Control of your mob has been offered to dead players.")
if(usr)
diff --git a/code/modules/modular_computers/computers/item/computer_ui.dm b/code/modules/modular_computers/computers/item/computer_ui.dm
index 3e67a14874..11f5145478 100644
--- a/code/modules/modular_computers/computers/item/computer_ui.dm
+++ b/code/modules/modular_computers/computers/item/computer_ui.dm
@@ -14,7 +14,7 @@
return 0
// Robots don't really need to see the screen, their wireless connection works as long as computer is on.
- if(!screen_on && !issilicon(user))
+ if(!screen_on && !hasSiliconAccessInArea(user))
if(ui)
ui.close()
return 0
diff --git a/code/modules/modular_computers/file_system/program.dm b/code/modules/modular_computers/file_system/program.dm
index f661f0ec10..b54bc9f2be 100644
--- a/code/modules/modular_computers/file_system/program.dm
+++ b/code/modules/modular_computers/file_system/program.dm
@@ -87,7 +87,7 @@
if(IsAdminGhost(user))
return TRUE
- if(issilicon(user))
+ if(computer && computer.hasSiliconAccessInArea(user))
return TRUE
if(ishuman(user))
diff --git a/code/modules/oracle_ui/hookup_procs.dm b/code/modules/oracle_ui/hookup_procs.dm
index 0a092caf30..18d7bbfd8c 100644
--- a/code/modules/oracle_ui/hookup_procs.dm
+++ b/code/modules/oracle_ui/hookup_procs.dm
@@ -35,9 +35,9 @@
return ..()
/obj/machinery/oui_canview(mob/user)
- if(user.has_unlimited_silicon_privilege)
+ if(user.has_unlimited_silicon_privilege || hasSiliconAccessInArea(user))
return TRUE
- if(!can_interact())
+ if(!can_interact(user))
return FALSE
if(iscyborg(user))
return can_see(user, src, 7)
diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm
index 6a674fa6b1..982afa49c8 100644
--- a/code/modules/power/apc.dm
+++ b/code/modules/power/apc.dm
@@ -106,6 +106,8 @@
var/update_overlay = -1
var/icon_update_needed = FALSE
var/obj/machinery/computer/apc_control/remote_control = null
+ var/mob/living/carbon/hijacker
+ var/hijackerlast = TRUE
/obj/machinery/power/apc/unlocked
locked = FALSE
@@ -260,7 +262,7 @@
. += "Alt-Click the APC to [ locked ? "unlock" : "lock"] the interface. "
- if(issilicon(user))
+ if(area.hasSiliconAccessInArea(user))
. += "Ctrl-Click the APC to switch the breaker [ operating ? "off" : "on"]. "
// update the APC icon to show the three base states
@@ -299,12 +301,15 @@
if(!(update_state & UPSTATE_ALLGOOD))
SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
-
+ var/hijackerreturn
+ if (hijacker)
+ var/obj/item/implant/hijack/H = hijacker.getImplant(/obj/item/implant/hijack)
+ hijackerreturn = H && !H.stealthmode
if(update & 2)
SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
if(!(stat & (BROKEN|MAINT)) && update_state & UPSTATE_ALLGOOD)
SSvis_overlays.add_vis_overlay(src, icon, "apcox-[locked]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
- SSvis_overlays.add_vis_overlay(src, icon, "apco3-[charging]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
+ SSvis_overlays.add_vis_overlay(src, icon, "apco3-[hijackerreturn ? "3" : charging]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
if(operating)
SSvis_overlays.add_vis_overlay(src, icon, "apco0-[equipment]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
SSvis_overlays.add_vis_overlay(src, icon, "apco1-[lighting]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
@@ -319,6 +324,8 @@
light_color = LIGHT_COLOR_BLUE
if(APC_FULLY_CHARGED)
light_color = LIGHT_COLOR_GREEN
+ if (hijackerreturn)
+ light_color = LIGHT_COLOR_YELLOW
set_light(lon_range)
else if(update_state & UPSTATE_BLUESCREEN)
light_color = LIGHT_COLOR_BLUE
@@ -387,14 +394,19 @@
else if(environ==2)
update_overlay |= APC_UPOVERLAY_ENVIRON2
-
var/results = 0
- if(last_update_state == update_state && last_update_overlay == update_overlay)
+ var/hijackerreturn
+ if (hijacker)
+ var/obj/item/implant/hijack/H = hijacker.getImplant(/obj/item/implant/hijack)
+ hijackerreturn = H && !H.stealthmode
+ if(last_update_state == update_state && last_update_overlay == update_overlay && hijackerreturn == hijackerlast)
return 0
if(last_update_state != update_state)
results += 1
- if(last_update_overlay != update_overlay)
+ if(last_update_overlay != update_overlay || hijackerreturn != hijackerlast)
results += 2
+ if (hijackerreturn != hijackerlast)
+ hijackerlast = hijackerreturn
return results
// Used in process so it doesn't update the icon too much
@@ -534,7 +546,7 @@
/obj/machinery/power/apc/attackby(obj/item/W, mob/living/user, params)
- if(issilicon(user) && get_dist(src,user)>1)
+ if(area.hasSiliconAccessInArea(user) && get_dist(src,user)>1)
return attack_hand(user)
if (istype(W, /obj/item/stock_parts/cell) && opened)
@@ -741,7 +753,7 @@
/obj/machinery/power/apc/AltClick(mob/user)
. = ..()
- if(!user.canUseTopic(src, !issilicon(user)) || !isturf(loc))
+ if(!user.canUseTopic(src, !area.hasSiliconAccessInArea(user)) || !isturf(loc))
return
togglelock(user)
return TRUE
@@ -756,7 +768,7 @@
else if(stat & (BROKEN|MAINT))
to_chat(user, "Nothing happens! ")
else
- if(allowed(usr) && !wires.is_cut(WIRE_IDSCAN) && !malfhack)
+ if((allowed(usr) || area.hasSiliconAccessInArea(usr)) && !wires.is_cut(WIRE_IDSCAN) && !malfhack)
locked = !locked
to_chat(user, "You [ locked ? "lock" : "unlock"] the APC interface. ")
update_icon()
@@ -833,6 +845,11 @@
if((stat & MAINT) && !opened) //no board; no interface
return
+/obj/machinery/power/apc/oui_canview(mob/user)
+ if(user.has_unlimited_silicon_privilege || area.hasSiliconAccessInArea(user))
+ return TRUE
+ return ..()
+
/obj/machinery/power/apc/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
@@ -842,8 +859,12 @@
ui.open()
/obj/machinery/power/apc/ui_data(mob/user)
+ var/obj/item/implant/hijack/H = user.getImplant(/obj/item/implant/hijack)
+ var/abilitiesavail = FALSE
+ if (H && !H.stealthmode && H.toggled)
+ abilitiesavail = TRUE
var/list/data = list(
- "locked" = locked && !(integration_cog && is_servant_of_ratvar(user)),
+ "locked" = locked && !(integration_cog && is_servant_of_ratvar(user)) && !area.hasSiliconAccessInArea(user),
"lock_nightshift" = nightshift_requires_auth,
"failTime" = failure_timer,
"isOperating" = operating,
@@ -853,11 +874,14 @@
"chargingStatus" = charging,
"totalLoad" = DisplayPower(lastused_total),
"coverLocked" = coverlocked,
- "siliconUser" = user.has_unlimited_silicon_privilege || user.using_power_flow_console(),
+ "siliconUser" = user.has_unlimited_silicon_privilege || user.using_power_flow_console() || area.hasSiliconAccessInArea(user),
"malfStatus" = get_malf_status(user),
"emergencyLights" = !emergency_lights,
"nightshiftLights" = nightshift_lights,
-
+ "hijackable" = HAS_TRAIT(user,TRAIT_HIJACKER),
+ "hijacker" = hijacker == user ? TRUE : FALSE,
+ "drainavail" = cell && cell.percent() >= 85 && abilitiesavail,
+ "lockdownavail" = cell && cell.percent() >= 35 && abilitiesavail,
"powerChannels" = list(
list(
"title" = "Equipment",
@@ -925,17 +949,12 @@
/obj/machinery/power/apc/proc/can_use(mob/user, loud = 0) //used by attack_hand() and Topic()
if(IsAdminGhost(user))
return TRUE
+ if (user == hijacker || (area.hasSiliconAccessInArea(user) && !aidisabled))
+ return TRUE
if(user.has_unlimited_silicon_privilege)
var/mob/living/silicon/ai/AI = user
var/mob/living/silicon/robot/robot = user
- if ( \
- src.aidisabled || \
- malfhack && istype(malfai) && \
- ( \
- (istype(AI) && (malfai!=AI && malfai != AI.parent)) || \
- (istype(robot) && (robot in malfai.connected_robots)) \
- ) \
- )
+ if (src.aidisabled || malfhack && istype(malfai) && ((istype(AI) && (malfai!=AI && malfai != AI.parent)) || (istype(robot) && (robot in malfai.connected_robots))))
if(!loud)
to_chat(user, "\The [src] has eee disabled! ")
return FALSE
@@ -945,11 +964,15 @@
. = ..()
if (!. && !QDELETED(remote_control))
. = remote_control.can_interact(user)
+ if (hijacker == user && area.hasSiliconAccessInArea(user))
+ return TRUE
/obj/machinery/power/apc/ui_status(mob/user)
. = ..()
if (!QDELETED(remote_control) && user == remote_control.operator)
. = UI_INTERACTIVE
+ if (user == hijacker && area.hasSiliconAccessInArea(user))
+ . = UI_INTERACTIVE
/obj/machinery/power/apc/ui_act(action, params)
if(..() || !can_use(usr, 1))
@@ -959,7 +982,10 @@
failure_timer = 0
update_icon()
update()
- var/authorized = (!locked || usr.has_unlimited_silicon_privilege || (integration_cog && (is_servant_of_ratvar(usr))))
+ if (action == "hijack" && can_use(usr, 1)) //don't need auth for hijack button
+ hijack(usr)
+ return
+ var/authorized = (!locked || usr.has_unlimited_silicon_privilege || area.hasSiliconAccessInArea(usr) || (integration_cog && (is_servant_of_ratvar(usr))))
if((action == "toggle_nightshift") && (!nightshift_requires_auth || authorized))
toggle_nightshift_lights()
return TRUE
@@ -967,7 +993,7 @@
return
switch(action)
if("lock")
- if(usr.has_unlimited_silicon_privilege)
+ if(usr.has_unlimited_silicon_privilege || area.hasSiliconAccessInArea(usr))
if((obj_flags & EMAGGED) || (stat & (BROKEN|MAINT)))
to_chat(usr, "The APC does not respond to the command.")
else
@@ -1001,7 +1027,7 @@
update()
return TRUE
if("overload")
- if(usr.has_unlimited_silicon_privilege)
+ if(usr.has_unlimited_silicon_privilege || area.hasSiliconAccessInArea(usr))
overload_lighting()
return TRUE
if("hack")
@@ -1023,7 +1049,26 @@
L.no_emergency = emergency_lights
INVOKE_ASYNC(L, /obj/machinery/light/.proc/update, FALSE)
CHECK_TICK
- return TRUE
+ if("drain")
+ cell.use(cell.charge)
+ hijacker.toggleSiliconAccessArea(area)
+ hijacker = null
+ set_hijacked_lighting()
+ update_icon()
+ var/obj/item/implant/hijack/H = usr.getImplant(/obj/item/implant/hijack)
+ H.stealthcooldown = world.time + 2 MINUTES
+ energy_fail(30 SECONDS * (cell.charge / cell.maxcharge))
+ if("lockdown")
+ var/celluse = rand(20,35)
+ celluse = celluse /100
+ for (var/obj/machinery/door/D in GLOB.airlocks)
+ if (get_area(D) == area)
+ INVOKE_ASYNC(D,/obj/machinery/door.proc/hostile_lockdown,usr, FALSE)
+ addtimer(CALLBACK(D,/obj/machinery/door.proc/disable_lockdown, FALSE), 30 SECONDS)
+ cell.charge -= cell.maxcharge*celluse
+ var/obj/item/implant/hijack/H = usr.getImplant(/obj/item/implant/hijack)
+ H.stealthcooldown = world.time + 3 MINUTES
+ return TRUE
/obj/machinery/power/apc/proc/toggle_breaker()
if(!is_operational() || failure_timer)
@@ -1032,6 +1077,39 @@
update()
update_icon()
+/obj/machinery/power/apc/proc/hijack(mob/living/L)
+ if (!istype(L))
+ return
+ if (hijacker && hijacker != L)
+ var/obj/item/implant/hijack/H = L.getImplant(/obj/item/implant/hijack)
+ to_chat(L, "Someone already has control of this APC. Beginning counter-hijack. ")
+ H.hijacking = TRUE
+ if (do_after(L,20 SECONDS,target=src))
+ hijacker.toggleSiliconAccessArea(area)
+ if (L.toggleSiliconAccessArea(area))
+ hijacker = L
+ update_icon()
+ set_hijacked_lighting()
+ H.hijacking = FALSE
+ return
+ else
+ to_chat(L, "Aborting. ")
+ H.hijacking = FALSE
+ return
+ to_chat(L, "Beginning hijack of APC. ")
+ var/obj/item/implant/hijack/H = L.getImplant(/obj/item/implant/hijack)
+ H.hijacking = TRUE
+ if (do_after(L,H.stealthmode ? 12 SECONDS : 5 SECONDS,target=src))
+ if (L.toggleSiliconAccessArea(area))
+ hijacker = L
+ update_icon()
+ set_hijacked_lighting()
+ H.hijacking = FALSE
+ else
+ to_chat(L, "Aborting. ")
+ H.hijacking = FALSE
+ return
+
/obj/machinery/power/apc/proc/malfhack(mob/living/silicon/ai/malf)
if(!istype(malf))
return
@@ -1438,6 +1516,17 @@
L.update(FALSE)
CHECK_TICK
+/obj/machinery/power/apc/proc/set_hijacked_lighting()
+ set waitfor = FALSE
+ var/hijackerreturn
+ if (hijacker)
+ var/obj/item/implant/hijack/H = hijacker.getImplant(/obj/item/implant/hijack)
+ hijackerreturn = H && !H.stealthmode
+ for(var/obj/machinery/light/L in area)
+ L.hijacked = hijackerreturn
+ L.update(FALSE)
+ CHECK_TICK
+
/obj/machinery/power/apc/proc/update_nightshift_auth_requirement()
nightshift_requires_auth = nightshift_toggle_requires_auth()
diff --git a/code/modules/power/lighting.dm b/code/modules/power/lighting.dm
index 441eb27621..5ca09036ad 100644
--- a/code/modules/power/lighting.dm
+++ b/code/modules/power/lighting.dm
@@ -220,6 +220,7 @@
var/bulb_emergency_colour = "#FF3232" // determines the colour of the light while it's in emergency mode
var/bulb_emergency_pow_mul = 0.75 // the multiplier for determining the light's power in emergency mode
var/bulb_emergency_pow_min = 0.5 // the minimum value for the light's power in emergency mode
+ var/hijacked = FALSE // if true, the light is in a hijacked area
/obj/machinery/light/broken
status = LIGHT_BROKEN
@@ -298,7 +299,10 @@
if(emergency_mode || (A && A.fire))
icon_state = "[base_state]_emergency"
else
- icon_state = "[base_state]"
+ if (hijacked)
+ icon_state = "[base_state]_hijacked"
+ else
+ icon_state = "[base_state]"
if(on)
var/mutable_appearance/glowybit = mutable_appearance(overlayicon, base_state, ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE)
glowybit.alpha = CLAMP(light_power*250, 30, 200)
@@ -326,6 +330,10 @@
var/area/A = get_base_area(src)
if (A && A.fire)
CO = bulb_emergency_colour
+ else if (hijacked)
+ BR = BR * 1.5
+ PO = PO * 1.5
+ CO = color ? color : LIGHT_COLOR_YELLOW
else if (nightshift_enabled)
BR = nightshift_brightness
PO = nightshift_light_power
@@ -355,7 +363,7 @@
if(on != on_gs)
on_gs = on
if(on)
- static_power_used = brightness * 14.4 //20W per unit luminosity
+ static_power_used = brightness * 14.4 * (hijacked ? 2 : 1) //20W per unit luminosity
addStaticPower(static_power_used, STATIC_LIGHT)
else
removeStaticPower(static_power_used, STATIC_LIGHT)
diff --git a/code/modules/projectiles/ammunition/energy/plasma.dm b/code/modules/projectiles/ammunition/energy/plasma.dm
index 42b03e4245..c7e3820177 100644
--- a/code/modules/projectiles/ammunition/energy/plasma.dm
+++ b/code/modules/projectiles/ammunition/energy/plasma.dm
@@ -12,4 +12,4 @@
/obj/item/ammo_casing/energy/plasma/weak
projectile_type = /obj/item/projectile/plasma/weak
- e_cost = 100
\ No newline at end of file
+ e_cost = 100
diff --git a/code/modules/projectiles/ammunition/energy/stun.dm b/code/modules/projectiles/ammunition/energy/stun.dm
index 7c2b62c02c..2abc472138 100644
--- a/code/modules/projectiles/ammunition/energy/stun.dm
+++ b/code/modules/projectiles/ammunition/energy/stun.dm
@@ -5,6 +5,10 @@
e_cost = 200
harmful = FALSE
+/obj/item/ammo_casing/energy/electrode/security
+ projectile_type = /obj/item/projectile/energy/electrode/security
+ e_cost = 100
+
/obj/item/ammo_casing/energy/electrode/spec
e_cost = 100
@@ -13,6 +17,7 @@
e_cost = 100
/obj/item/ammo_casing/energy/electrode/hos
+ projectile_type = /obj/item/projectile/energy/electrode/security/hos
e_cost = 200
/obj/item/ammo_casing/energy/electrode/old
@@ -27,4 +32,4 @@
click_cooldown_override = 3.5
/obj/item/ammo_casing/energy/disabler/secborg
- e_cost = 50
\ No newline at end of file
+ e_cost = 50
diff --git a/code/modules/projectiles/boxes_magazines/external/magweapon.dm b/code/modules/projectiles/boxes_magazines/external/magweapon.dm
index fa90170ace..a1b7f58698 100644
--- a/code/modules/projectiles/boxes_magazines/external/magweapon.dm
+++ b/code/modules/projectiles/boxes_magazines/external/magweapon.dm
@@ -13,7 +13,7 @@
name = "magpistol magazine (non-lethal disabler)"
icon_state = "smallmagmag"
ammo_type = /obj/item/ammo_casing/caseless/magnetic/weak/disabler
- max_ammo = 15
+ max_ammo = 16
/obj/item/ammo_box/magazine/mmag/small/lethal
name = "magpistol magazine (lethal)"
diff --git a/code/modules/projectiles/gun.dm b/code/modules/projectiles/gun.dm
index 0c2b5e013e..9740b4be04 100644
--- a/code/modules/projectiles/gun.dm
+++ b/code/modules/projectiles/gun.dm
@@ -28,10 +28,19 @@
trigger_guard = TRIGGER_GUARD_NORMAL //trigger guard on the weapon, hulks can't fire them with their big meaty fingers
var/sawn_desc = null //description change if weapon is sawn-off
var/sawn_off = FALSE
- var/burst_size = 1 //how large a burst is
- var/fire_delay = 0 //rate of fire for burst firing and semi auto
- var/firing_burst = 0 //Prevent the weapon from firing again while already firing
- var/semicd = 0 //cooldown handler
+
+ /// Weapon is burst fire if this is above 1
+ var/burst_size = 1
+ /// The time between shots in burst.
+ var/burst_shot_delay = 3
+ /// The time between firing actions, this means between bursts if this is burst weapon. The reason this is 0 is because you are still, by default, limited by clickdelay.
+ var/fire_delay = 0
+ /// Last world.time this was fired
+ var/last_fire = 0
+ /// Currently firing, whether or not it's a burst or not.
+ var/firing = FALSE
+ /// Used in gun-in-mouth execution/suicide and similar, while TRUE nothing should work on this like firing or modification and so on and so forth.
+ var/busy_action = FALSE
var/weapon_weight = WEAPON_LIGHT //currently only used for inaccuracy
var/spread = 0 //Spread induced by the gun itself.
var/burst_spread = 0 //Spread induced by the gun itself during burst fire per iteration. Only checked if spread is 0.
@@ -77,10 +86,14 @@
azoom = new (src)
/obj/item/gun/Destroy()
- QDEL_NULL(pin)
- QDEL_NULL(gun_light)
- QDEL_NULL(bayonet)
- QDEL_NULL(chambered)
+ if(pin)
+ QDEL_NULL(pin)
+ if(gun_light)
+ QDEL_NULL(gun_light)
+ if(bayonet)
+ QDEL_NULL(bayonet)
+ if(chambered)
+ QDEL_NULL(chambered)
return ..()
/obj/item/gun/CheckParts(list/parts_list)
@@ -117,13 +130,12 @@
to_chat(user, "*click* ")
playsound(src, "gun_dry_fire", 30, 1)
-
/obj/item/gun/proc/shoot_live_shot(mob/living/user as mob|obj, pointblank = 0, mob/pbtarget = null, message = 1)
if(recoil)
shake_camera(user, recoil + 1, recoil)
if(isliving(user)) //CIT CHANGE - makes gun recoil cause staminaloss
- user.adjustStaminaLossBuffered(getstamcost(user)*(firing_burst && burst_size >= 2 ? 1/burst_size : 1)) //CIT CHANGE - ditto
+ user.adjustStaminaLossBuffered(getstamcost(user)*(firing && burst_size >= 2 ? 1/burst_size : 1)) //CIT CHANGE - ditto
if(suppressed)
playsound(user, fire_sound, 10, 1)
@@ -143,9 +155,12 @@
/obj/item/gun/afterattack(atom/target, mob/living/user, flag, params)
. = ..()
+ process_afterattack(target, user, flag, params)
+
+/obj/item/gun/proc/process_afterattack(atom/target, mob/living/user, flag, params)
if(!target)
return
- if(firing_burst)
+ if(firing)
return
if(flag) //It's adjacent, is the user, or is on the user's person
if(target in user.contents) //can't shoot stuff inside us.
@@ -169,7 +184,6 @@
handle_suicide(user, target, params)
return
-
//Exclude lasertag guns from the TRAIT_CLUMSY check.
if(clumsy_check)
if(istype(user))
@@ -201,8 +215,6 @@
process_fire(target, user, TRUE, params, null, bonus_spread)
-
-
/obj/item/gun/can_trigger_gun(mob/living/user)
. = ..()
if(!.)
@@ -227,54 +239,29 @@
/obj/item/gun/proc/recharge_newshot()
return
-/obj/item/gun/proc/process_burst(mob/living/user, atom/target, message = TRUE, params=null, zone_override = "", sprd = 0, randomized_gun_spread = 0, randomized_bonus_spread = 0, rand_spr = 0, iteration = 0)
- if(!user || !firing_burst)
- firing_burst = FALSE
- return FALSE
- if(!issilicon(user))
- if(iteration > 1 && !(user.is_holding(src))) //for burst firing
- firing_burst = FALSE
- return FALSE
- if(chambered && chambered.BB)
- if(HAS_TRAIT(user, TRAIT_PACIFISM)) // If the user has the pacifist trait, then they won't be able to fire [src] if the round chambered inside of [src] is lethal.
- if(chambered.harmful) // Is the bullet chambered harmful?
- to_chat(user, " [src] is lethally chambered! You don't want to risk harming anyone... ")
- return
- if(randomspread)
- sprd = round((rand() - 0.5) * DUALWIELD_PENALTY_EXTRA_MULTIPLIER * (randomized_gun_spread + randomized_bonus_spread), 1)
- else //Smart spread
- sprd = round((((rand_spr/burst_size) * iteration) - (0.5 + (rand_spr * 0.25))) * (randomized_gun_spread + randomized_bonus_spread), 1)
- before_firing(target,user)
- if(!chambered.fire_casing(target, user, params, ,suppressed, zone_override, sprd, src))
- shoot_with_empty_chamber(user)
- firing_burst = FALSE
- return FALSE
- else
- if(get_dist(user, target) <= 1) //Making sure whether the target is in vicinity for the pointblank shot
- shoot_live_shot(user, 1, target, message)
- else
- shoot_live_shot(user, 0, target, message)
- if (iteration >= burst_size)
- firing_burst = FALSE
- else
- shoot_with_empty_chamber(user)
- firing_burst = FALSE
- return FALSE
- process_chamber()
- update_icon()
- return TRUE
+/obj/item/gun/proc/on_cooldown()
+ return busy_action || firing || ((last_fire + fire_delay) > world.time)
/obj/item/gun/proc/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0)
add_fingerprint(user)
- if(semicd)
+ if(on_cooldown())
return
+ firing = TRUE
+ . = do_fire(target, user, message, params, zone_override, bonus_spread)
+ firing = FALSE
+ last_fire = world.time
+ if(user)
+ user.update_inv_hands()
+ SEND_SIGNAL(user, COMSIG_LIVING_GUN_PROCESS_FIRE, target, params, zone_override)
+
+/obj/item/gun/proc/do_fire(atom/target, mob/living/user, message = TRUE, params, zone_override = "", bonus_spread = 0)
var/sprd = 0
var/randomized_gun_spread = 0
var/rand_spr = rand()
if(spread)
- randomized_gun_spread = rand(0, spread)
+ randomized_gun_spread = rand(0, spread)
else if(burst_size > 1 && burst_spread)
randomized_gun_spread = rand(0, burst_spread)
if(HAS_TRAIT(user, TRAIT_POOR_AIM)) //nice shootin' tex
@@ -282,9 +269,12 @@
var/randomized_bonus_spread = rand(0, bonus_spread)
if(burst_size > 1)
- firing_burst = TRUE
- for(var/i = 1 to burst_size)
- addtimer(CALLBACK(src, .proc/process_burst, user, target, message, params, zone_override, sprd, randomized_gun_spread, randomized_bonus_spread, rand_spr, i), fire_delay * (i - 1))
+ do_burst_shot(user, target, message, params, zone_override, sprd, randomized_gun_spread, randomized_bonus_spread, rand_spr, 1)
+ for(var/i in 2 to burst_size)
+ sleep(burst_shot_delay)
+ if(QDELETED(src))
+ break
+ do_burst_shot(user, target, message, params, zone_override, sprd, randomized_gun_spread, randomized_bonus_spread, rand_spr, i)
else
if(chambered)
sprd = round((rand() - 0.5) * DUALWIELD_PENALTY_EXTRA_MULTIPLIER * (randomized_gun_spread + randomized_bonus_spread))
@@ -302,21 +292,46 @@
return
process_chamber()
update_icon()
- semicd = TRUE
- addtimer(CALLBACK(src, .proc/reset_semicd), fire_delay)
- if(user)
- user.update_inv_hands()
- SEND_SIGNAL(user, COMSIG_LIVING_GUN_PROCESS_FIRE, target, params, zone_override)
SSblackbox.record_feedback("tally", "gun_fired", 1, type)
return TRUE
-/obj/item/gun/update_icon()
- ..()
-
-
-/obj/item/gun/proc/reset_semicd()
- semicd = FALSE
+/obj/item/gun/proc/do_burst_shot(mob/living/user, atom/target, message = TRUE, params=null, zone_override = "", sprd = 0, randomized_gun_spread = 0, randomized_bonus_spread = 0, rand_spr = 0, iteration = 0)
+ if(!user || !firing)
+ firing = FALSE
+ return FALSE
+ if(!issilicon(user))
+ if(iteration > 1 && !(user.is_holding(src))) //for burst firing
+ firing = FALSE
+ return FALSE
+ if(chambered && chambered.BB)
+ if(HAS_TRAIT(user, TRAIT_PACIFISM)) // If the user has the pacifist trait, then they won't be able to fire [src] if the round chambered inside of [src] is lethal.
+ if(chambered.harmful) // Is the bullet chambered harmful?
+ to_chat(user, " [src] is lethally chambered! You don't want to risk harming anyone... ")
+ return
+ if(randomspread)
+ sprd = round((rand() - 0.5) * DUALWIELD_PENALTY_EXTRA_MULTIPLIER * (randomized_gun_spread + randomized_bonus_spread), 1)
+ else //Smart spread
+ sprd = round((((rand_spr/burst_size) * iteration) - (0.5 + (rand_spr * 0.25))) * (randomized_gun_spread + randomized_bonus_spread), 1)
+ before_firing(target,user)
+ if(!chambered.fire_casing(target, user, params, ,suppressed, zone_override, sprd, src))
+ shoot_with_empty_chamber(user)
+ firing = FALSE
+ return FALSE
+ else
+ if(get_dist(user, target) <= 1) //Making sure whether the target is in vicinity for the pointblank shot
+ shoot_live_shot(user, 1, target, message)
+ else
+ shoot_live_shot(user, 0, target, message)
+ if (iteration >= burst_size)
+ firing = FALSE
+ else
+ shoot_with_empty_chamber(user)
+ firing = FALSE
+ return FALSE
+ process_chamber()
+ update_icon()
+ return TRUE
/obj/item/gun/attack(mob/M as mob, mob/user)
if(user.a_intent == INTENT_HARM) //Flogging
@@ -437,7 +452,7 @@
if(!ishuman(user) || !ishuman(target))
return
- if(semicd)
+ if(on_cooldown())
return
if(user == target)
@@ -447,7 +462,7 @@
target.visible_message("[user] points [src] at [target]'s head, ready to pull the trigger... ", \
"[user] points [src] at your head, ready to pull the trigger... ")
- semicd = TRUE
+ busy_action = TRUE
if(!bypass_timer && (!do_mob(user, target, 120) || user.zone_selected != BODY_ZONE_PRECISE_MOUTH))
if(user)
@@ -455,10 +470,10 @@
user.visible_message("[user] decided not to shoot. ")
else if(target && target.Adjacent(user))
target.visible_message("[user] has decided to spare [target] ", "[user] has decided to spare your life! ")
- semicd = FALSE
+ busy_action = FALSE
return
- semicd = FALSE
+ busy_action = FALSE
target.visible_message("[user] pulls the trigger! ", "[user] pulls the trigger! ")
diff --git a/code/modules/projectiles/guns/ballistic/automatic.dm b/code/modules/projectiles/guns/ballistic/automatic.dm
index bcb212a031..0ff0c79f1e 100644
--- a/code/modules/projectiles/guns/ballistic/automatic.dm
+++ b/code/modules/projectiles/guns/ballistic/automatic.dm
@@ -5,7 +5,7 @@
var/automatic_burst_overlay = TRUE
can_suppress = TRUE
burst_size = 3
- fire_delay = 2
+ burst_shot_delay = 2
actions_types = list(/datum/action/item_action/toggle_firemode)
/obj/item/gun/ballistic/automatic/proto
@@ -77,11 +77,9 @@
/obj/item/gun/ballistic/automatic/proc/enable_burst()
burst_size = initial(burst_size)
- fire_delay = initial(fire_delay)
/obj/item/gun/ballistic/automatic/proc/disable_burst()
burst_size = 1
- fire_delay = 0
/obj/item/gun/ballistic/automatic/can_shoot()
return get_ammo()
@@ -100,7 +98,7 @@
item_state = "c20r"
mag_type = /obj/item/ammo_box/magazine/smgm45
fire_sound = 'sound/weapons/gunshot_smg.ogg'
- fire_delay = 2
+ burst_shot_delay = 2
burst_size = 2
pin = /obj/item/firing_pin/implant/pindicate
can_bayonet = TRUE
@@ -130,7 +128,7 @@
mag_type = /obj/item/ammo_box/magazine/wt550m9
can_suppress = FALSE
burst_size = 2
- fire_delay = 1
+ burst_shot_delay = 1
can_bayonet = TRUE
knife_x_offset = 25
knife_y_offset = 12
@@ -165,7 +163,7 @@
can_suppress = FALSE
var/obj/item/gun/ballistic/revolver/grenadelauncher/underbarrel
burst_size = 3
- fire_delay = 2
+ burst_shot_delay = 2
pin = /obj/item/firing_pin/implant/pindicate
/obj/item/gun/ballistic/automatic/m90/Initialize()
@@ -212,7 +210,6 @@
if(0)
select = 1
burst_size = initial(burst_size)
- fire_delay = initial(fire_delay)
to_chat(user, "You switch to [burst_size]-rnd burst. ")
if(1)
select = 2
@@ -220,7 +217,6 @@
if(2)
select = 0
burst_size = 1
- fire_delay = 0
to_chat(user, "You switch to semi-auto. ")
playsound(user, 'sound/weapons/empty.ogg', 100, 1)
update_icon()
@@ -237,7 +233,7 @@
fire_sound = 'sound/weapons/gunshot_smg.ogg'
can_suppress = FALSE
burst_size = 4
- fire_delay = 1
+ burst_shot_delay = 1
/obj/item/gun/ballistic/automatic/ar
name = "\improper NT-ARG 'Boarder'"
@@ -249,7 +245,7 @@
fire_sound = 'sound/weapons/gunshot_smg.ogg'
can_suppress = FALSE
burst_size = 3
- fire_delay = 1
+ burst_shot_delay = 1
// Bulldog shotgun //
@@ -264,7 +260,6 @@
fire_sound = 'sound/weapons/gunshot.ogg'
can_suppress = FALSE
burst_size = 1
- fire_delay = 0
pin = /obj/item/firing_pin/implant/pindicate
actions_types = list()
@@ -301,7 +296,7 @@
var/cover_open = FALSE
can_suppress = FALSE
burst_size = 3
- fire_delay = 1
+ burst_shot_delay = 1
spread = 7
pin = /obj/item/firing_pin/implant/pindicate
@@ -421,7 +416,7 @@
mag_type = /obj/item/ammo_box/magazine/recharge
fire_delay = 2
can_suppress = FALSE
- burst_size = 0
+ burst_size = 1
actions_types = list()
fire_sound = 'sound/weapons/laser.ogg'
casing_ejector = FALSE
diff --git a/code/modules/projectiles/guns/energy.dm b/code/modules/projectiles/guns/energy.dm
index 3ca732eb0b..be43bc48fd 100644
--- a/code/modules/projectiles/guns/energy.dm
+++ b/code/modules/projectiles/guns/energy.dm
@@ -1,3 +1,16 @@
+/*
+ * Energy guns that draw from a cell to fire.
+ *
+ * This is a bit weird but this is how it currently works:
+ * When switching shots, it clears the chamber, and loads the correct energy ammo casing if there is enough energy to fire it.
+ * If there's no projectile in the casing, it creates it now.
+ * Otherwise the chamber stays null.
+ * After firing, it actually deducts the energy and then clears the chamber and does the above again.
+ * It detects if a successful fire is done by checking if the chambered energy ammo casing still has its projectile intact.
+ *
+ * It might be good in the future to move away from ammo casinsgs and instead use a datum-firemode system, but that would make handling firing,
+ * which the casing does as of now, a little interesting to implement.
+ */
/obj/item/gun/energy
icon_state = "energy"
name = "energy gun"
@@ -7,8 +20,10 @@
var/obj/item/stock_parts/cell/cell //What type of power cell this uses
var/cell_type = /obj/item/stock_parts/cell
var/modifystate = 0
- var/list/ammo_type = list(/obj/item/ammo_casing/energy)
- var/select = 1 //The state of the select fire switch. Determines from the ammo_type list what kind of shot is fired next.
+ /// = TRUE/FALSE decides if the user can switch to it of their own accord
+ var/list/ammo_type = list(/obj/item/ammo_casing/energy = TRUE)
+ /// The index of the ammo_types/firemodes which we're using right now
+ var/current_firemode_index = 1
var/can_charge = 1 //Can it be charged in a recharger?
var/automatic_charge_overlays = TRUE //Do we handle overlays with base update_icon()?
var/charge_sections = 4
@@ -21,6 +36,9 @@
var/use_cyborg_cell = FALSE //whether the gun drains the cyborg user's cell instead, not to be confused with EGUN_SELFCHARGE_BORG
var/dead_cell = FALSE //set to true so the gun is given an empty cell
+ /// SET THIS TO TRUE IF YOU OVERRIDE altafterattack() or ANY right click action! If this is FALSE, the gun will show in examine its default right click behavior, which is to switch modes.
+ var/right_click_overridden = FALSE
+
/obj/item/gun/energy/emp_act(severity)
. = ..()
if(!(. & EMP_PROTECT_CONTENTS))
@@ -46,22 +64,18 @@
START_PROCESSING(SSobj, src)
update_icon()
-/obj/item/gun/energy/proc/update_ammo_types()
- var/obj/item/ammo_casing/energy/shot
- for (var/i = 1, i <= ammo_type.len, i++)
- var/shottype = ammo_type[i]
- shot = new shottype(src)
- ammo_type[i] = shot
- shot = ammo_type[select]
- fire_sound = shot.fire_sound
- fire_delay = shot.delay
-
/obj/item/gun/energy/Destroy()
- QDEL_NULL(cell)
- QDEL_LIST(ammo_type)
- STOP_PROCESSING(SSobj, src)
+ if(flags_1 & INITIALIZED_1)
+ QDEL_NULL(cell)
+ QDEL_LIST(ammo_type)
+ STOP_PROCESSING(SSobj, src)
return ..()
+/obj/item/gun/energy/examine(mob/user)
+ . = ..()
+ if(!right_click_overridden)
+ . += "Right click in combat mode to switch modes. "
+
/obj/item/gun/energy/process()
if(selfcharge && cell?.charge < cell.maxcharge)
charge_tick++
@@ -82,13 +96,14 @@
recharge_newshot(TRUE)
update_icon()
-/obj/item/gun/energy/attack_self(mob/living/user as mob)
- if(ammo_type.len > 1)
+// ATTACK SELF IGNORING PARENT RETURN VALUE
+/obj/item/gun/energy/attack_self(mob/living/user)
+ . = ..()
+ if(can_select_fire(user))
select_fire(user)
- update_icon()
/obj/item/gun/energy/can_shoot()
- var/obj/item/ammo_casing/energy/shot = ammo_type[select]
+ var/obj/item/ammo_casing/energy/shot = ammo_type[current_firemode_index]
return !QDELETED(cell) ? (cell.charge >= shot.e_cost) : FALSE
/obj/item/gun/energy/recharge_newshot(no_cyborg_drain)
@@ -98,11 +113,11 @@
if(iscyborg(loc))
var/mob/living/silicon/robot/R = loc
if(R.cell)
- var/obj/item/ammo_casing/energy/shot = ammo_type[select] //Necessary to find cost of shot
+ var/obj/item/ammo_casing/energy/shot = ammo_type[current_firemode_index] //Necessary to find cost of shot
if(R.cell.use(shot.e_cost)) //Take power from the borg...
cell.give(shot.e_cost) //... to recharge the shot
if(!chambered)
- var/obj/item/ammo_casing/energy/AC = ammo_type[select]
+ var/obj/item/ammo_casing/energy/AC = ammo_type[current_firemode_index]
if(cell.charge >= AC.e_cost) //if there's enough power in the cell cell...
chambered = AC //...prepare a new shot based on the current ammo type selected
if(!chambered.BB)
@@ -115,29 +130,104 @@
chambered = null //either way, released the prepared shot
recharge_newshot() //try to charge a new shot
-/obj/item/gun/energy/process_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0)
+/obj/item/gun/energy/do_fire(atom/target, mob/living/user, message = TRUE, params = null, zone_override = "", bonus_spread = 0)
if(!chambered && can_shoot())
process_chamber() // If the gun was drained and then recharged, load a new shot.
return ..()
-/obj/item/gun/energy/process_burst(mob/living/user, atom/target, message = TRUE, params = null, zone_override="", sprd = 0, randomized_gun_spread = 0, randomized_bonus_spread = 0, rand_spr = 0, iteration = 0)
+/obj/item/gun/energy/do_burst_shot(mob/living/user, atom/target, message = TRUE, params = null, zone_override="", sprd = 0, randomized_gun_spread = 0, randomized_bonus_spread = 0, rand_spr = 0, iteration = 0)
if(!chambered && can_shoot())
process_chamber() // Ditto.
return ..()
-/obj/item/gun/energy/proc/select_fire(mob/living/user)
- select++
- if (select > ammo_type.len)
- select = 1
- var/obj/item/ammo_casing/energy/shot = ammo_type[select]
- fire_sound = shot.fire_sound
- fire_delay = shot.delay
- if (shot.select_name)
- to_chat(user, "[src] is now set to [shot.select_name]. ")
- chambered = null
- recharge_newshot(TRUE)
+// Firemodes/Ammotypes
+
+/obj/item/gun/energy/proc/update_ammo_types()
+ var/obj/item/ammo_casing/energy/C
+ for(var/i in 1 to length(ammo_type))
+ var/v = ammo_type[i]
+ var/user_can_select = ammo_type[v]
+ if(istype(v, /obj/item/ammo_casing/energy)) //already set
+ ammo_type[v] = isnull(user_can_select)? TRUE : user_can_select
+ else
+ C = new v(src) //if you put non energycasing/type stuff in here you deserve the runtime
+ ammo_type[i] = C
+ ammo_type[C] = isnull(user_can_select)? TRUE : user_can_select
+ set_firemode_index(initial(current_firemode_index))
+
+/obj/item/gun/energy/proc/set_firemode_index(index, mob/user_for_feedback)
+ chambered = null //unchamber whatever we have chambered
+ if(index > length(ammo_type))
+ index = 1
+ else if(index < 1)
+ index = length(ammo_type)
+ var/obj/item/ammo_casing/energy/C = ammo_type[index] //energy weapons should not have no casings, if it does you deserve the runtime.
+ current_firemode_index = index
+ fire_sound = C.fire_sound
+ fire_delay = C.delay
+ if(user_for_feedback)
+ to_chat(user_for_feedback, "[src] is now set to [C.select_name || C]. ")
+ post_set_firemode()
update_icon(TRUE)
- return
+
+/obj/item/gun/energy/proc/post_set_firemode(recharge_newshot = TRUE)
+ if(recharge_newshot)
+ recharge_newshot(TRUE)
+
+/obj/item/gun/energy/proc/set_firemode_to_next(mob/user_for_feedback)
+ return set_firemode_index(++current_firemode_index, user_for_feedback)
+
+/obj/item/gun/energy/proc/set_firemode_to_prev(mob/user_for_feedback)
+ return set_firemode_index(--current_firemode_index, user_for_feedback)
+
+/obj/item/gun/energy/proc/get_firemode_index(casing_type)
+ var/obj/item/ammo_casing/energy/E = locate(casing_type) in ammo_type
+ if(E)
+ return ammo_type.Find(E)
+
+/obj/item/gun/energy/proc/set_firemode_to_type(casing_type)
+ var/index = get_firemode_index(casing_type)
+ if(index)
+ set_firemode_index(index)
+
+/// This is the proc used in general for when a user switches firemodes. Just goes to next firemode by default.
+/obj/item/gun/energy/proc/select_fire(mob/living/user)
+ return user_set_firemode_to_next(user)
+
+/obj/item/gun/energy/proc/can_select_fire(mob/living/user)
+ return TRUE
+
+#define INCREMENT_OR_WRAP(i) i = (i >= length(ammo_type))? 1 : (i + 1)
+#define DECREMENT_OR_WRAP(i) i = (i <= 1)? length(ammo_type) : (i - 1)
+#define IS_VALID_INDEX(i) (ammo_type[ammo_type[i]])
+/obj/item/gun/energy/proc/user_set_firemode_to_next(mob/user_for_feedback)
+ var/current_index = current_firemode_index
+ var/new_index = current_index
+ INCREMENT_OR_WRAP(new_index)
+ if(!IS_VALID_INDEX(new_index))
+ var/initial_index = new_index
+ while(!IS_VALID_INDEX(new_index) && (new_index != initial_index))
+ new_index = INCREMENT_OR_WRAP(new_index)
+ if(initial_index == new_index) //cycled through without finding another
+ new_index = current_index
+
+ set_firemode_index(new_index, user_for_feedback)
+
+/obj/item/gun/energy/proc/user_set_firemode_to_prev(mob/user_for_feedback)
+ var/current_index = current_firemode_index
+ var/new_index = current_index
+ DECREMENT_OR_WRAP(new_index)
+ if(!IS_VALID_INDEX(new_index))
+ var/initial_index = new_index
+ while(!IS_VALID_INDEX(new_index) && (new_index != initial_index))
+ new_index = DECREMENT_OR_WRAP(new_index)
+ if(initial_index == new_index) //cycled through without finding another
+ new_index = current_index
+
+ set_firemode_index(new_index, user_for_feedback)
+#undef INCREMENT_OR_WRAP
+#undef DECREMENT_OR_WRAP
+#undef IS_VALID_INDEX
/obj/item/gun/energy/update_icon(force_update)
if(QDELETED(src))
@@ -157,7 +247,7 @@
if(!initial(item_state))
itemState = icon_state
if (modifystate)
- var/obj/item/ammo_casing/energy/shot = ammo_type[select]
+ var/obj/item/ammo_casing/energy/shot = ammo_type[current_firemode_index]
add_overlay("[icon_state]_[shot.select_name]")
iconState += "_[shot.select_name]"
if(itemState)
@@ -176,6 +266,9 @@
if(itemState)
itemState += "[ratio]"
item_state = itemState
+ if(ismob(loc)) //forces inhands to update
+ var/mob/M = loc
+ M.update_inv_hands()
/obj/item/gun/energy/suicide_act(mob/living/user)
if (istype(user) && can_shoot() && can_trigger_gun(user) && user.get_bodypart(BODY_ZONE_HEAD))
@@ -185,7 +278,7 @@
user.visible_message("[user] melts [user.p_their()] face off with [src]! ")
playsound(loc, fire_sound, 50, 1, -1)
playsound(src, 'sound/weapons/dink.ogg', 30, 1)
- var/obj/item/ammo_casing/energy/shot = ammo_type[select]
+ var/obj/item/ammo_casing/energy/shot = ammo_type[current_firemode_index]
cell.use(shot.e_cost)
update_icon()
return(FIRELOSS)
@@ -207,13 +300,12 @@
STOP_PROCESSING(SSobj, src)
. = ..()
-
/obj/item/gun/energy/ignition_effect(atom/A, mob/living/user)
- if(!can_shoot() || !ammo_type[select])
+ if(!can_shoot() || !ammo_type[current_firemode_index])
shoot_with_empty_chamber()
. = ""
else
- var/obj/item/ammo_casing/energy/E = ammo_type[select]
+ var/obj/item/ammo_casing/energy/E = ammo_type[current_firemode_index]
var/obj/item/projectile/energy/BB = E.BB
if(!BB)
. = ""
@@ -235,3 +327,9 @@
playsound(user, BB.hitsound, 50, 1)
cell.use(E.e_cost)
. = "[user] casually lights their [A.name] with [src]. Damn. "
+
+/obj/item/gun/energy/altafterattack(atom/target, mob/user, proximity_flags, params)
+ if(!right_click_overridden)
+ select_fire(user)
+ return TRUE
+ return ..()
diff --git a/code/modules/projectiles/guns/energy/energy_gun.dm b/code/modules/projectiles/guns/energy/energy_gun.dm
index 163deae0ed..efe107a3f8 100644
--- a/code/modules/projectiles/guns/energy/energy_gun.dm
+++ b/code/modules/projectiles/guns/energy/energy_gun.dm
@@ -97,7 +97,7 @@
pin = null
can_charge = 0
ammo_x_offset = 1
- ammo_type = list(/obj/item/ammo_casing/energy/electrode, /obj/item/ammo_casing/energy/disabler, /obj/item/ammo_casing/energy/laser)
+ ammo_type = list(/obj/item/ammo_casing/energy/disabler, /obj/item/ammo_casing/energy/laser)
selfcharge = EGUN_SELFCHARGE
var/fail_tick = 0
var/fail_chance = 0
@@ -113,18 +113,21 @@
..()
/obj/item/gun/energy/e_gun/nuclear/proc/failcheck()
- if(prob(fail_chance) && isliving(loc))
- var/mob/living/M = loc
+ if(prob(fail_chance))
switch(fail_tick)
if(0 to 200)
fail_tick += (2*(fail_chance))
- M.rad_act(400)
- to_chat(M, "Your [name] feels warmer. ")
+ radiation_pulse(src, 50)
+ var/mob/M = (ismob(loc) && loc) || (ismob(loc.loc) && loc.loc) //thank you short circuiting. if you powergame and nest these guns deeply you get to suffer no-warning radiation death.
+ if(M)
+ to_chat(M, "Your [name] feels warmer. ")
if(201 to INFINITY)
SSobj.processing.Remove(src)
- M.rad_act(800)
- crit_fail = 1
- to_chat(M, "Your [name]'s reactor overloads! ")
+ radiation_pulse(src, 200)
+ crit_fail = TRUE
+ var/mob/M = (ismob(loc) && loc) || (ismob(loc.loc) && loc.loc)
+ if(M)
+ to_chat(M, "Your [name]'s reactor overloads! ")
/obj/item/gun/energy/e_gun/nuclear/emp_act(severity)
. = ..()
diff --git a/code/modules/projectiles/guns/energy/laser.dm b/code/modules/projectiles/guns/energy/laser.dm
index 32f3416faf..f45b5a29ba 100644
--- a/code/modules/projectiles/guns/energy/laser.dm
+++ b/code/modules/projectiles/guns/energy/laser.dm
@@ -202,7 +202,7 @@
if(!ishuman(user) || !ishuman(target))
return
- if(semicd)
+ if(on_cooldown())
return
if(user == target)
@@ -212,7 +212,7 @@
target.visible_message("[user] points [src] at [target]'s head, ready to pull the trigger... ", \
"[user] points [src] at your head, ready to pull the trigger... ")
- semicd = TRUE
+ busy_action = TRUE
if(!bypass_timer && (!do_mob(user, target, 120) || user.zone_selected != BODY_ZONE_PRECISE_MOUTH))
if(user)
@@ -220,10 +220,10 @@
user.visible_message("[user] decided not to shoot. ")
else if(target && target.Adjacent(user))
target.visible_message("[user] has decided to spare [target] ", "[user] has decided to spare your life! ")
- semicd = FALSE
+ busy_action = FALSE
return
- semicd = FALSE
+ busy_action = FALSE
target.visible_message("[user] pulls the trigger! ", "[user] pulls the trigger! ")
diff --git a/code/modules/projectiles/guns/energy/special.dm b/code/modules/projectiles/guns/energy/special.dm
index f0b38f2d4e..9c6ec446bb 100644
--- a/code/modules/projectiles/guns/energy/special.dm
+++ b/code/modules/projectiles/guns/energy/special.dm
@@ -36,7 +36,7 @@
/obj/item/gun/energy/decloner/update_icon()
..()
- var/obj/item/ammo_casing/energy/shot = ammo_type[select]
+ var/obj/item/ammo_casing/energy/shot = ammo_type[current_firemode_index]
if(!QDELETED(cell) && (cell.charge > shot.e_cost))
add_overlay("decloner_spin")
@@ -185,7 +185,7 @@
var/atmos_link = FALSE
/obj/item/gun/energy/wormhole_projector/update_icon()
- icon_state = "[initial(icon_state)][select]"
+ icon_state = "[initial(icon_state)][current_firemode_index]"
item_state = icon_state
/obj/item/gun/energy/wormhole_projector/update_ammo_types()
@@ -320,7 +320,7 @@
/obj/item/gun/energy/emitter/update_icon()
..()
- var/obj/item/ammo_casing/energy/shot = ammo_type[select]
+ var/obj/item/ammo_casing/energy/shot = ammo_type[current_firemode_index]
if(!QDELETED(cell) && (cell.charge > shot.e_cost))
add_overlay("emitter_carbine_empty")
else
diff --git a/code/modules/projectiles/guns/energy/stun.dm b/code/modules/projectiles/guns/energy/stun.dm
index 55d11c52d1..d700db817c 100644
--- a/code/modules/projectiles/guns/energy/stun.dm
+++ b/code/modules/projectiles/guns/energy/stun.dm
@@ -18,10 +18,23 @@
/obj/item/gun/energy/e_gun/advtaser
name = "hybrid taser"
- desc = "A dual-mode taser designed to fire both short-range high-power electrodes and long-range disabler beams."
+ desc = "A dual-mode taser designed to fire both short-range high-power electrodes and long-range disabler beams. Right click in combat mode to fire a taser shot with a cooldown. "
icon_state = "advtaser"
- ammo_type = list(/obj/item/ammo_casing/energy/disabler, /obj/item/ammo_casing/energy/electrode)
+ ammo_type = list(/obj/item/ammo_casing/energy/disabler, /obj/item/ammo_casing/energy/electrode/security = FALSE)
ammo_x_offset = 2
+ // Not enough guns have altfire systems like this yet for this to be a universal framework.
+ var/last_altfire = 0
+ var/altfire_delay = 15
+
+/obj/item/gun/energy/e_gun/advtaser/altafterattack(atom/target, mob/user, proximity_flag, params)
+ . = TRUE
+ if(last_altfire + altfire_delay > world.time)
+ return
+ var/current_index = current_firemode_index
+ set_firemode_to_type(/obj/item/ammo_casing/energy/electrode)
+ process_afterattack(target, user, proximity_flag, params)
+ set_firemode_index(current_index)
+ last_altfire = world.time
/obj/item/gun/energy/e_gun/advtaser/cyborg
name = "cyborg taser"
diff --git a/code/modules/projectiles/guns/magic/wand.dm b/code/modules/projectiles/guns/magic/wand.dm
index 52236ab695..57bbd13cf7 100644
--- a/code/modules/projectiles/guns/magic/wand.dm
+++ b/code/modules/projectiles/guns/magic/wand.dm
@@ -73,6 +73,12 @@
user.adjustOxyLoss(500)
charges--
+/obj/item/gun/magic/wand/death/debug
+ desc = "In some obscure circles, this is known as the 'cloning tester's friend'."
+ max_charges = 500
+ variable_charges = FALSE
+ can_charge = TRUE
+ recharge_rate = 1
/////////////////////////////////////
//WAND OF HEALING
diff --git a/code/modules/projectiles/guns/misc/beam_rifle.dm b/code/modules/projectiles/guns/misc/beam_rifle.dm
index c53e28ea29..ec5eee7b6b 100644
--- a/code/modules/projectiles/guns/misc/beam_rifle.dm
+++ b/code/modules/projectiles/guns/misc/beam_rifle.dm
@@ -43,6 +43,7 @@
var/lastangle = 0
var/aiming_lastangle = 0
+ var/last_aimbeam = 0
var/mob/current_user = null
var/list/obj/effect/projectile/tracer/current_tracers
@@ -186,8 +187,9 @@
/obj/item/gun/energy/beam_rifle/proc/aiming_beam(force_update = FALSE)
var/diff = abs(aiming_lastangle - lastangle)
- check_user()
- if(diff < AIMING_BEAM_ANGLE_CHANGE_THRESHOLD && !force_update)
+ if(!check_user())
+ return
+ if(((diff < AIMING_BEAM_ANGLE_CHANGE_THRESHOLD) || ((last_aimbeam + 1) > world.time)) && !force_update)
return
aiming_lastangle = lastangle
var/obj/item/projectile/beam/beam_rifle/hitscan/aiming_beam/P = new
@@ -208,6 +210,7 @@
targloc = get_turf_in_angle(lastangle, curloc, 10)
P.preparePixelProjectile(targloc, current_user, current_user.client.mouseParams, 0)
P.fire(lastangle)
+ last_aimbeam = world.time
/obj/item/gun/energy/beam_rifle/process()
if(!aiming)
@@ -296,27 +299,17 @@
if(istype(object, /obj/screen) && !istype(object, /obj/screen/click_catcher))
return
process_aim()
- if(aiming_time_left <= aiming_time_fire_threshold && check_user())
+ if(aiming_time_left <= aiming_time_fire_threshold && check_user() && ((lastfire + delay) <= world.time))
sync_ammo()
- afterattack(M.client.mouseObject, M, FALSE, M.client.mouseParams, passthrough = TRUE)
+ do_fire(M.client.mouseObject, M, FALSE, M.client.mouseParams, M.zone_selected)
stop_aiming()
QDEL_LIST(current_tracers)
return ..()
-/obj/item/gun/energy/beam_rifle/afterattack(atom/target, mob/living/user, flag, params, passthrough = FALSE)
- if(flag) //It's adjacent, is the user, or is on the user's person
- if(target in user.contents) //can't shoot stuff inside us.
- return
- if(!ismob(target) || user.a_intent == INTENT_HARM) //melee attack
- return
- if(target == user && user.zone_selected != BODY_ZONE_PRECISE_MOUTH) //so we can't shoot ourselves (unless mouth selected)
- return
- if(!passthrough && (aiming_time > aiming_time_fire_threshold))
- return
- if(lastfire > world.time + delay)
- return
- lastfire = world.time
+/obj/item/gun/energy/beam_rifle/do_fire(atom/target, mob/living/user, message = TRUE, params, zone_override = "", bonus_spread = 0)
. = ..()
+ if(.)
+ lastfire = world.time
stop_aiming()
/obj/item/gun/energy/beam_rifle/proc/sync_ammo()
diff --git a/code/modules/projectiles/projectile/bullets/shotgun.dm b/code/modules/projectiles/projectile/bullets/shotgun.dm
index 02ec167b80..c28d85511e 100644
--- a/code/modules/projectiles/projectile/bullets/shotgun.dm
+++ b/code/modules/projectiles/projectile/bullets/shotgun.dm
@@ -61,7 +61,7 @@
/obj/item/projectile/bullet/pellet/shotgun_buckshot
name = "buckshot pellet"
- damage = 10
+ damage = 12.5
/obj/item/projectile/bullet/pellet/shotgun_rubbershot
name = "rubbershot pellet"
diff --git a/code/modules/projectiles/projectile/energy/stun.dm b/code/modules/projectiles/projectile/energy/stun.dm
index 88e70154d1..3bb1b3794e 100644
--- a/code/modules/projectiles/projectile/energy/stun.dm
+++ b/code/modules/projectiles/projectile/energy/stun.dm
@@ -2,11 +2,11 @@
name = "electrode"
icon_state = "spark"
color = "#FFFF00"
- nodamage = 1
+ nodamage = TRUE
knockdown = 60
knockdown_stamoverride = 36
knockdown_stam_max = 50
- stutter = 5
+ stutter = 10
jitter = 20
hitsound = 'sound/weapons/taserhit.ogg'
range = 7
@@ -14,6 +14,7 @@
muzzle_type = /obj/effect/projectile/muzzle/stun
impact_type = /obj/effect/projectile/impact/stun
var/tase_duration = 50
+ var/strong_tase = TRUE
/obj/item/projectile/energy/electrode/on_hit(atom/target, blocked = FALSE)
. = ..()
@@ -26,10 +27,24 @@
C.IgniteMob()
if(C.dna && C.dna.check_mutation(HULK))
C.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" ), forced = "hulk")
- else if((C.status_flags & CANKNOCKDOWN) && !HAS_TRAIT(C, TRAIT_STUNIMMUNE))
- C.apply_status_effect(STATUS_EFFECT_TASED, tase_duration)
+ else if(tase_duration && (C.status_flags & CANKNOCKDOWN) && !HAS_TRAIT(C, TRAIT_STUNIMMUNE))
+ C.apply_status_effect(strong_tase? STATUS_EFFECT_TASED : STATUS_EFFECT_TASED_WEAK, tase_duration)
addtimer(CALLBACK(C, /mob/living/carbon.proc/do_jitter_animation, jitter), 5)
/obj/item/projectile/energy/electrode/on_range() //to ensure the bolt sparks when it reaches the end of its range if it didn't hit a target yet
do_sparks(1, TRUE, src)
..()
+
+/obj/item/projectile/energy/electrode/security
+ tase_duration = 30
+ knockdown = 0
+ stamina = 10
+ knockdown_stamoverride = 0
+ knockdown_stam_max = 0
+ strong_tase = FALSE
+ range = 12
+
+/obj/item/projectile/energy/electrode/security/hos
+ knockdown = 100
+ knockdown_stamoverride = 30
+ knockdown_stam_max = null
diff --git a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm
index 0abdc9a739..f41a6956a1 100644
--- a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm
+++ b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm
@@ -319,7 +319,7 @@
if(!is_operational())
return
var/name = stripped_input(usr,"Name","What do you want to name this recipe?", "Recipe", MAX_NAME_LEN)
- if(!usr.canUseTopic(src, !issilicon(usr)))
+ if(!usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
if(saved_recipes[name] && alert("\"[name]\" already exists, do you want to overwrite it?",, "Yes", "No") == "No")
return
diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm
index 44148c85a7..66c663e2e4 100644
--- a/code/modules/reagents/chemistry/machinery/chem_master.dm
+++ b/code/modules/reagents/chemistry/machinery/chem_master.dm
@@ -261,7 +261,7 @@
return
vol_each = min(reagents.total_volume / amount, 50)
var/name = html_decode(stripped_input(usr,"Name:","Name your pill!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN))
- if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
+ if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
var/obj/item/reagent_containers/pill/P
var/target_loc = drop_location()
@@ -288,7 +288,7 @@
reagents.trans_to(P,vol_each)
else
var/name = html_decode(stripped_input(usr, "Name:", "Name your pack!", reagents.get_master_reagent_name(), MAX_NAME_LEN))
- if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
+ if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
var/obj/item/reagent_containers/food/condiment/pack/P = new/obj/item/reagent_containers/food/condiment/pack(drop_location())
@@ -314,7 +314,7 @@
return
vol_each = min(reagents.total_volume / amount, 40)
var/name = html_decode(stripped_input(usr,"Name:","Name your patch!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN))
- if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
+ if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
var/obj/item/reagent_containers/pill/P
@@ -332,7 +332,7 @@
if(condi)
var/name = html_decode(stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN))
- if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
+ if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
var/obj/item/reagent_containers/food/condiment/P = new(drop_location())
P.originalname = name
@@ -345,7 +345,7 @@
amount_full = round(reagents.total_volume / 30)
vol_part = ((reagents.total_volume*1000) % 30000) / 1000 //% operator doesn't support decimals.
var/name = html_decode(stripped_input(usr, "Name:","Name your bottle!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN))
- if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
+ if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
var/obj/item/reagent_containers/glass/bottle/P
@@ -373,7 +373,7 @@
amount_full = round(reagents.total_volume / 60)
vol_part = reagents.total_volume % 60
var/name = html_decode(stripped_input(usr, "Name:","Name your hypovial!", (reagents.total_volume ? reagents.get_master_reagent_name() : " "), MAX_NAME_LEN))
- if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
+ if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
var/obj/item/reagent_containers/glass/bottle/vial/small/P
@@ -408,7 +408,7 @@
vol_each = min(reagents.total_volume / amount, 20)
var/name = html_decode(stripped_input(usr,"Name:","Name your SmartDart!", "[reagents.get_master_reagent_name()] ([vol_each]u)", MAX_NAME_LEN))
- if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !issilicon(usr)))
+ if(!name || !reagents.total_volume || !src || QDELETED(src) || !usr.canUseTopic(src, !hasSiliconAccessInArea(usr)))
return
var/obj/item/reagent_containers/syringe/dart/D
diff --git a/code/modules/reagents/chemistry/machinery/pandemic.dm b/code/modules/reagents/chemistry/machinery/pandemic.dm
index bba5371ef8..8870ef8ed5 100644
--- a/code/modules/reagents/chemistry/machinery/pandemic.dm
+++ b/code/modules/reagents/chemistry/machinery/pandemic.dm
@@ -170,7 +170,7 @@
if(!A.mutable)
return
if(A)
- var/new_name = stripped_input(usr, "Name the disease", "New name", "", MAX_NAME_LEN)
+ var/new_name = sanitize_name(html_encode(params["name"]))
if(!new_name || ..())
return
A.AssignName(new_name)
diff --git a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
index 7e1b7ec018..b17c2dfb37 100644
--- a/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
+++ b/code/modules/reagents/chemistry/machinery/reagentgrinder.dm
@@ -142,7 +142,7 @@
/obj/machinery/reagentgrinder/ui_interact(mob/user) // The microwave Menu //I am reasonably certain that this is not a microwave
. = ..()
- if(operating || !user.canUseTopic(src, !issilicon(user)))
+ if(operating || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
var/list/options = list()
@@ -170,10 +170,10 @@
for(var/key in options)
choice = key
else
- choice = show_radial_menu(user, src, options, require_near = !issilicon(user))
+ choice = show_radial_menu(user, src, options, require_near = !hasSiliconAccessInArea(user))
// post choice verification
- if(operating || (isAI(user) && stat & NOPOWER) || !user.canUseTopic(src, !issilicon(user)))
+ if(operating || (isAI(user) && stat & NOPOWER) || !user.canUseTopic(src, !hasSiliconAccessInArea(user)))
return
switch(choice)
@@ -190,7 +190,7 @@
/obj/machinery/reagentgrinder/examine(mob/user)
. = ..()
- if(!in_range(user, src) && !issilicon(user) && !isobserver(user))
+ if(!in_range(user, src) && !hasSiliconAccessInArea(user) && !isobserver(user))
. += "You're too far away to examine [src]'s contents and display! "
return
diff --git a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm
index 810124b2ba..ccdbbcc915 100644
--- a/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/alcohol_reagents.dm
@@ -725,11 +725,15 @@ All effects don't start immediately, but rather get worse over time; the rate is
var/dorf_mode
/datum/reagent/consumable/ethanol/manly_dorf/on_mob_metabolize(mob/living/M)
+ var/real_dorf = isdwarf(M) //_species(H, /datum/species/dwarf)
if(ishuman(M))
var/mob/living/carbon/human/H = M
- if(H.dna.check_mutation(DWARFISM) || HAS_TRAIT(H, TRAIT_ALCOHOL_TOLERANCE))
+ if(H.dna.check_mutation(DWARFISM) || HAS_TRAIT(H, TRAIT_ALCOHOL_TOLERANCE) || real_dorf)
to_chat(H, "Now THAT is MANLY! ")
- boozepwr = 5 //We've had worse in the mines
+ if(real_dorf)
+ boozepwr = 100 // Don't want dwarves to die because of a low booze power
+ else
+ boozepwr = 5 //We've had worse in the mines
dorf_mode = TRUE
/datum/reagent/consumable/ethanol/manly_dorf/on_mob_life(mob/living/carbon/M)
@@ -1509,6 +1513,23 @@ All effects don't start immediately, but rather get worse over time; the rate is
M.stuttering = min(M.stuttering + 3, 3)
..()
+/datum/reagent/consumable/ethanol/cogchamp
+ name = "CogChamp"
+ description = "Now you can fill yourself with the power of Ratvar!"
+ color = rgb(255, 201, 49)
+ boozepwr = 10
+ quality = DRINK_FANTASTIC
+ taste_description = "a brass taste with a hint of oil"
+ glass_icon_state = "cogchamp"
+ glass_name = "CogChamp"
+ glass_desc = "Not even Ratvar's Four Generals could withstand this! Qevax Jryy!"
+ value = 8.13
+
+/datum/reagent/consumable/ethanol/cogchamp/on_mob_life(mob/living/carbon/M)
+ M.clockcultslurring = min(M.clockcultslurring + 3, 3)
+ M.stuttering = min(M.stuttering + 3, 3)
+ ..()
+
/datum/reagent/consumable/ethanol/triple_sec
name = "Triple Sec"
description = "A sweet and vibrant orange liqueur."
diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
index 3aef244a42..e21a9489b9 100644
--- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
+++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm
@@ -214,6 +214,14 @@
..()
. = 1
+/datum/reagent/medicine/rezadone/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
+ . = ..()
+ if(iscarbon(M))
+ var/mob/living/carbon/patient = M
+ if(reac_volume >= 5 && HAS_TRAIT_FROM(patient, TRAIT_HUSK, "burn") && patient.getFireLoss() < THRESHOLD_UNHUSK) //One carp yields 12u rezadone.
+ patient.cure_husk("burn")
+ patient.visible_message("[patient]'s body rapidly absorbs moisture from the enviroment, taking on a more healthy appearance.")
+
/datum/reagent/medicine/spaceacillin
name = "Spaceacillin"
description = "Spaceacillin will prevent a patient from conventionally spreading any diseases they are currently infected with."
@@ -434,6 +442,10 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
if(show_message)
to_chat(M, "You feel your burns and bruises healing! It stings like hell! ")
SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "painful_medicine", /datum/mood_event/painful_medicine)
+ //Has to be at less than THRESHOLD_UNHUSK burn damage and have 100 synthflesh before unhusking. Corpses dont metabolize.
+ if(HAS_TRAIT_FROM(M, TRAIT_HUSK, "burn") && M.getFireLoss() < THRESHOLD_UNHUSK && M.reagents.has_reagent(/datum/reagent/medicine/synthflesh, 100))
+ M.cure_husk("burn")
+ M.visible_message("Most of [M]'s burnt off or charred flesh has been restored.")
..()
/datum/reagent/medicine/synthflesh/overdose_start(mob/living/M)
@@ -978,7 +990,7 @@ datum/reagent/medicine/styptic_powder/overdose_start(mob/living/M)
/datum/reagent/medicine/stimulants/on_mob_metabolize(mob/living/L)
..()
- L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-1, blacklisted_movetypes=(FLYING|FLOATING))
+ L.add_movespeed_modifier(type, update=TRUE, priority=100, multiplicative_slowdown=-0.5, blacklisted_movetypes=(FLYING|FLOATING))
/datum/reagent/medicine/stimulants/on_mob_end_metabolize(mob/living/L)
L.remove_movespeed_modifier(type)
diff --git a/code/modules/reagents/reagent_containers.dm b/code/modules/reagents/reagent_containers.dm
index 23176f8a05..6d5c546e7e 100644
--- a/code/modules/reagents/reagent_containers.dm
+++ b/code/modules/reagents/reagent_containers.dm
@@ -105,11 +105,11 @@
/obj/item/reagent_containers/proc/bartender_check(atom/target)
. = FALSE
var/turf/T = get_turf(src)
- if(!T || target.CanPass(src, T) || !thrownby || !thrownby.actions)
+ if(!T || !target.CanPass(src, T) || !thrownby || !thrownby.actions)
return
- for(var/datum/action/innate/drink_fling/D in thrownby.actions)
- if(D.active)
- return TRUE
+ var/datum/action/innate/D = get_action_of_type(thrownby, /datum/action/innate/drink_fling)
+ if(D?.active)
+ return TRUE
/obj/item/reagent_containers/proc/ForceResetRotation()
transform = initial(transform)
@@ -131,13 +131,14 @@
if(thrownby)
log_combat(thrownby, M, "splashed", R)
reagents.reaction(target, TOUCH)
-
+
else if(bartender_check(target) && thrown)
visible_message("[src] lands onto the [target.name] without spilling a single drop. ")
transform = initial(transform)
addtimer(CALLBACK(src, .proc/ForceResetRotation), 1)
return
+
else
if(isturf(target) && reagents.reagent_list.len && thrownby)
log_combat(thrownby, target, "splashed (thrown) [english_list(reagents.reagent_list)]", "in [AREACOORD(target)]")
diff --git a/code/modules/reagents/reagent_containers/hypospray.dm b/code/modules/reagents/reagent_containers/hypospray.dm
index f4bb5e0d08..fd4282b1b0 100644
--- a/code/modules/reagents/reagent_containers/hypospray.dm
+++ b/code/modules/reagents/reagent_containers/hypospray.dm
@@ -85,17 +85,17 @@
/obj/item/reagent_containers/hypospray/medipen
name = "epinephrine medipen"
- desc = "A rapid and safe way to stabilize patients in critical condition for personnel without advanced medical knowledge."
+ desc = "A rapid and safe way to stabilize patients in critical condition for personnel without advanced medical knowledge. Contains a powerful preservative that can delay decomposition when applied to a dead body."
icon_state = "medipen"
item_state = "medipen"
lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi'
- amount_per_transfer_from_this = 10
- volume = 10
+ amount_per_transfer_from_this = 13
+ volume = 13
ignore_flags = 1 //so you can medipen through hardsuits
reagent_flags = DRAWABLE
flags_1 = null
- list_reagents = list(/datum/reagent/medicine/epinephrine = 10)
+ list_reagents = list(/datum/reagent/medicine/epinephrine = 10, /datum/reagent/toxin/formaldehyde = 3)
/obj/item/reagent_containers/hypospray/medipen/suicide_act(mob/living/carbon/user)
user.visible_message("[user] begins to choke on \the [src]! It looks like [user.p_theyre()] trying to commit suicide! ")
@@ -423,18 +423,21 @@
else
unload_hypo(vial,user)
-/obj/item/hypospray/mkii/verb/modes()
- set name = "Toggle Application Mode"
- set category = "Object"
- set src in usr
- var/mob/M = usr
- switch(mode)
- if(HYPO_SPRAY)
- mode = HYPO_INJECT
- to_chat(M, "[src] is now set to inject contents on application.")
- if(HYPO_INJECT)
- mode = HYPO_SPRAY
- to_chat(M, "[src] is now set to spray contents on application.")
+/obj/item/hypospray/mkii/CtrlClick(mob/living/user)
+ . = ..()
+ if(user.canUseTopic(src, FALSE) && user.get_active_held_item(src))
+ switch(mode)
+ if(HYPO_SPRAY)
+ mode = HYPO_INJECT
+ to_chat(user, "[src] is now set to inject contents on application.")
+ if(HYPO_INJECT)
+ mode = HYPO_SPRAY
+ to_chat(user, "[src] is now set to spray contents on application.")
+ return TRUE
+
+/obj/item/hypospray/mkii/examine(mob/user)
+ . = ..()
+ . += "Ctrl-Click it to toggle its mode from spraying to injecting and vice versa. "
#undef HYPO_SPRAY
#undef HYPO_INJECT
diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_construction.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_construction.dm
index c3e3993cb2..bfc92d24d8 100644
--- a/code/modules/research/designs/autolathe_desings/autolathe_designs_construction.dm
+++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_construction.dm
@@ -1,11 +1,11 @@
///////////////////////////////////
-//////////Autolathe Designs ///////
+//////////Autolathe Designs////////
///////////////////////////////////
-////////////////
-///Construction//
-////////////////
+//////////////////
+///Construction///
+//////////////////
/datum/design/rods
name = "Metal Rod"
diff --git a/code/modules/research/designs/autolathe_desings/autolathe_designs_tools.dm b/code/modules/research/designs/autolathe_desings/autolathe_designs_tools.dm
index c413f546f0..6affacf1b1 100644
--- a/code/modules/research/designs/autolathe_desings/autolathe_designs_tools.dm
+++ b/code/modules/research/designs/autolathe_desings/autolathe_designs_tools.dm
@@ -1,8 +1,8 @@
///////////////////////////////////
-//////////Autolathe Designs ///////
+/////////Autolathe Designs/////////
///////////////////////////////////
///////////
-///Tools //
+///Tools///
///////////
/datum/design/bucket
name = "Bucket"
@@ -52,7 +52,8 @@
build_type = AUTOLATHE
materials = list(MAT_METAL = 50, MAT_GLASS = 20)
build_path = /obj/item/multitool
- category = list("initial","Tools")
+ category = list("initial","Tools","Tool Designs")
+ departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING | DEPARTMENTAL_FLAG_SCIENCE
/datum/design/analyzer
name = "Analyzer"
diff --git a/code/modules/research/designs/misc_designs.dm b/code/modules/research/designs/misc_designs.dm
index 0059e0c417..2bc56f2fbd 100644
--- a/code/modules/research/designs/misc_designs.dm
+++ b/code/modules/research/designs/misc_designs.dm
@@ -250,10 +250,10 @@
name = "Plant Data Disk"
desc = "A disk for storing plant genetic data."
id = "diskplantgene"
- build_type = PROTOLATHE
+ build_type = PROTOLATHE | AUTOLATHE
materials = list(MAT_METAL=200, MAT_GLASS=100)
build_path = /obj/item/disk/plantgene
- category = list("Electronics")
+ category = list("Electronics","Imported")
departmental_flags = DEPARTMENTAL_FLAG_SERVICE
/datum/design/roastingstick
@@ -405,7 +405,7 @@
/datum/design/holosigncombifan
name = "ATMOS Holo-Combifan Projector"
- desc = "A holographic projector that creates holographic barriesr that prevent changes in atmospheric and temperature conditions."
+ desc = "A holographic projector that creates holographic barriers that prevent changes in atmospheric and temperature conditions."
id = "holosigncombifan"
build_type = PROTOLATHE
materials = list(MAT_METAL = 7500, MAT_GLASS = 2500, MAT_SILVER = 2500, MAT_GOLD = 2500, MAT_TITANIUM = 1750)
diff --git a/code/modules/research/designs/tool_designs.dm b/code/modules/research/designs/tool_designs.dm
index 300fe6c68a..cf1c0563d5 100644
--- a/code/modules/research/designs/tool_designs.dm
+++ b/code/modules/research/designs/tool_designs.dm
@@ -27,7 +27,7 @@
desc = "A tool that can construct and deconstruct walls, airlocks and floors on the fly."
id = "rcd_loaded"
build_type = PROTOLATHE
- materials = list(MAT_METAL = MINERAL_MATERIAL_AMOUNT, MAT_GLASS = MINERAL_MATERIAL_AMOUNT) // costs more than what it did in the autolathe, this one comes loaded.
+ materials = list(MAT_METAL = 36000) // costs more than what it did in the autolathe, this one comes loaded.
build_path = /obj/item/construction/rcd/loaded
category = list("Tool Designs")
departmental_flags = DEPARTMENTAL_FLAG_ENGINEERING
diff --git a/code/modules/research/machinery/_production.dm b/code/modules/research/machinery/_production.dm
index 659a83c703..25e8b82cc4 100644
--- a/code/modules/research/machinery/_production.dm
+++ b/code/modules/research/machinery/_production.dm
@@ -2,7 +2,7 @@
name = "technology fabricator"
desc = "Makes researched and prototype items with materials and energy."
layer = BELOW_OBJ_LAYER
- var/consoleless_interface = FALSE //Whether it can be used without a console.
+ var/consoleless_interface = TRUE //Whether it can be used without a console.
var/efficiency_coeff = 1 //Materials needed / coeff = actual.
var/list/categories = list()
var/datum/component/remote_materials/materials
diff --git a/code/modules/research/machinery/departmental_circuit_imprinter.dm b/code/modules/research/machinery/departmental_circuit_imprinter.dm
index 623c40462a..336803c011 100644
--- a/code/modules/research/machinery/departmental_circuit_imprinter.dm
+++ b/code/modules/research/machinery/departmental_circuit_imprinter.dm
@@ -4,10 +4,9 @@
icon_state = "circuit_imprinter"
circuit = /obj/item/circuitboard/machine/circuit_imprinter/department
requires_console = FALSE
- consoleless_interface = TRUE
/obj/machinery/rnd/production/circuit_imprinter/department/science
name = "department circuit imprinter (Science)"
circuit = /obj/item/circuitboard/machine/circuit_imprinter/department/science
allowed_department_flags = DEPARTMENTAL_FLAG_ALL|DEPARTMENTAL_FLAG_SCIENCE
- department_tag = "Science"
\ No newline at end of file
+ department_tag = "Science"
diff --git a/code/modules/research/machinery/departmental_protolathe.dm b/code/modules/research/machinery/departmental_protolathe.dm
index 0f9257cbeb..afea8248f3 100644
--- a/code/modules/research/machinery/departmental_protolathe.dm
+++ b/code/modules/research/machinery/departmental_protolathe.dm
@@ -4,7 +4,6 @@
icon_state = "protolathe"
circuit = /obj/item/circuitboard/machine/protolathe/department
requires_console = FALSE
- consoleless_interface = TRUE
/obj/machinery/rnd/production/protolathe/department/engineering
name = "department protolathe (Engineering)"
@@ -40,4 +39,4 @@
name = "department protolathe (Security)"
allowed_department_flags = DEPARTMENTAL_FLAG_ALL|DEPARTMENTAL_FLAG_SECURITY
department_tag = "Security"
- circuit = /obj/item/circuitboard/machine/protolathe/department/security
\ No newline at end of file
+ circuit = /obj/item/circuitboard/machine/protolathe/department/security
diff --git a/code/modules/research/machinery/techfab.dm b/code/modules/research/machinery/techfab.dm
index 885f27c2cb..f93560ed10 100644
--- a/code/modules/research/machinery/techfab.dm
+++ b/code/modules/research/machinery/techfab.dm
@@ -31,5 +31,4 @@
console_link = FALSE
production_animation = "protolathe_n"
requires_console = FALSE
- consoleless_interface = TRUE
allowed_buildtypes = PROTOLATHE | IMPRINTER
diff --git a/code/modules/research/rdconsole.dm b/code/modules/research/rdconsole.dm
index d33ef29155..71cfe7c0f5 100644
--- a/code/modules/research/rdconsole.dm
+++ b/code/modules/research/rdconsole.dm
@@ -52,13 +52,12 @@ Nothing else in the console has ID requirements.
research_control = FALSE
/proc/CallMaterialName(ID)
+ if(GLOB.chemical_reagents_list[ID])
+ var/datum/reagent/reagent = GLOB.chemical_reagents_list[ID]
+ return reagent.name
if (ID[1] == "$" && GLOB.materials_list[ID])
var/datum/material/material = GLOB.materials_list[ID]
return material.name
-
- else if(GLOB.chemical_reagents_list[ID])
- var/datum/reagent/reagent = GLOB.chemical_reagents_list[ID]
- return reagent.name
return "ERROR: Report This"
/obj/machinery/computer/rdconsole/proc/SyncRDevices() //Makes sure it is properly sync'ed up with the devices attached to it (if any).
diff --git a/code/modules/research/stock_parts.dm b/code/modules/research/stock_parts.dm
index e29cf28f34..5037f23cd1 100644
--- a/code/modules/research/stock_parts.dm
+++ b/code/modules/research/stock_parts.dm
@@ -60,6 +60,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi
new /obj/item/stock_parts/manipulator(src)
new /obj/item/stock_parts/micro_laser(src)
new /obj/item/stock_parts/matter_bin(src)
+ new /obj/item/stock_parts/cell/high(src)
/obj/item/storage/part_replacer/bluespace/tier2
@@ -70,6 +71,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi
new /obj/item/stock_parts/manipulator/nano(src)
new /obj/item/stock_parts/micro_laser/high(src)
new /obj/item/stock_parts/matter_bin/adv(src)
+ new /obj/item/stock_parts/cell/super(src)
/obj/item/storage/part_replacer/bluespace/tier3
@@ -80,6 +82,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi
new /obj/item/stock_parts/manipulator/pico(src)
new /obj/item/stock_parts/micro_laser/ultra(src)
new /obj/item/stock_parts/matter_bin/super(src)
+ new /obj/item/stock_parts/cell/hyper(src)
/obj/item/storage/part_replacer/bluespace/tier4
@@ -90,6 +93,7 @@ If you create T5+ please take a pass at gene_modder.dm [L40]. Max_values MUST fi
new /obj/item/stock_parts/manipulator/femto(src)
new /obj/item/stock_parts/micro_laser/quadultra(src)
new /obj/item/stock_parts/matter_bin/bluespace(src)
+ new /obj/item/stock_parts/cell/bluespace(src)
/obj/item/storage/part_replacer/cargo //used in a cargo crate
diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm
index 15e88fc811..e1abfedde6 100644
--- a/code/modules/research/techweb/all_nodes.dm
+++ b/code/modules/research/techweb/all_nodes.dm
@@ -191,7 +191,7 @@
prereq_ids = list("base")
design_ids = list("solarcontrol", "recharger", "powermonitor", "rped", "pacman", "adv_capacitor", "adv_scanning", "emitter", "high_cell", "adv_matter_bin",
"atmosalerts", "atmos_control", "recycler", "autolathe", "high_micro_laser", "nano_mani", "mesons", "thermomachine", "rad_collector", "tesla_coil", "grounding_rod",
- "apc_control", "cell_charger", "power control", "airlock_board", "firelock_board", "airalarm_electronics", "firealarm_electronics", "cell_charger", "stack_console", "stack_machine")
+ "apc_control", "cell_charger", "power control", "airlock_board", "firelock_board", "airalarm_electronics", "firealarm_electronics", "cell_charger", "stack_console", "stack_machine", "rcd_ammo")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 6000)
export_price = 5000
diff --git a/code/modules/spells/spell_types/rightandwrong.dm b/code/modules/spells/spell_types/rightandwrong.dm
index e5e856c630..ea131fb996 100644
--- a/code/modules/spells/spell_types/rightandwrong.dm
+++ b/code/modules/spells/spell_types/rightandwrong.dm
@@ -102,6 +102,12 @@ GLOBAL_VAR_INIT(summon_magic_triggered, FALSE)
var/gun_type = pick(GLOB.summoned_guns)
var/obj/item/gun/G = new gun_type(get_turf(H))
G.unlock()
+ var/datum/antagonist/survivalist/guns/our_antag_datum = H.mind.has_antag_datum(/datum/antagonist/survivalist/guns)
+ if(our_antag_datum)
+ var/datum/objective/hoard/O = new()
+ O.owner = H
+ O.set_target(G)
+ our_antag_datum.objectives += O
playsound(get_turf(H),'sound/magic/summon_guns.ogg', 50, 1)
var/in_hand = H.put_in_hands(G) // not always successful
@@ -128,6 +134,13 @@ GLOBAL_VAR_INIT(summon_magic_triggered, FALSE)
var/obj/item/M = new magic_type(get_turf(H))
playsound(get_turf(H),'sound/magic/summon_magic.ogg', 50, 1)
+ var/datum/antagonist/survivalist/magic/our_antag_datum = H.mind.has_antag_datum(/datum/antagonist/survivalist/magic)
+ if(istype(our_antag_datum))
+ var/datum/objective/hoard/O = new()
+ O.owner = H
+ O.set_target(M)
+ our_antag_datum.objectives += O
+
var/in_hand = H.put_in_hands(M)
to_chat(H, "\A [M] appears [in_hand ? "in your hand" : "at your feet"]! ")
diff --git a/code/modules/spells/spell_types/wizard.dm b/code/modules/spells/spell_types/wizard.dm
index 0a48ec3d2c..124159e910 100644
--- a/code/modules/spells/spell_types/wizard.dm
+++ b/code/modules/spells/spell_types/wizard.dm
@@ -248,6 +248,7 @@
mutations = list(BLINDMUT)
duration = 300
sound = 'sound/magic/blind.ogg'
+
/obj/effect/proc_holder/spell/aoe_turf/repulse
name = "Repulse"
desc = "This spell throws everything around the user away."
@@ -266,15 +267,22 @@
action_icon_state = "repulse"
/obj/effect/proc_holder/spell/aoe_turf/repulse/cast(list/targets,mob/user = usr, stun_amt = 50)
+ var/list/mobs = list()
+ var/list/objs = list()
var/list/thrownatoms = list()
var/atom/throwtarget
var/distfromcaster
playMagSound()
for(var/turf/T in targets) //Done this way so things don't get thrown all around hilariously.
- for(var/atom/movable/AM in T)
- thrownatoms += AM
-
+ for(var/mob/M in T)
+ mobs += M
+ for(var/obj/O in T)
+ objs += O
+ thrownatoms = mobs + objs //mobs first
+ var/safety = 50
for(var/am in thrownatoms)
+ if(!safety)
+ break
var/atom/movable/AM = am
if(AM == user || AM.anchored)
continue
@@ -299,6 +307,7 @@
M.DefaultCombatKnockdown(stun_amt, override_hardstun = stun_amt * 0.2)
to_chat(M, "You're thrown back by [user]! ")
AM.throw_at(throwtarget, ((CLAMP((maxthrow - (CLAMP(distfromcaster - 2, 0, distfromcaster))), 3, maxthrow))), 1,user)//So stuff gets tossed around at the same time.
+ safety--
/obj/effect/proc_holder/spell/aoe_turf/repulse/xeno //i fixed conflicts only to find out that this is in the WIZARD file instead of the xeno file?!
name = "Tail Sweep"
diff --git a/code/modules/surgery/organs/eyes.dm b/code/modules/surgery/organs/eyes.dm
index dfbf4ee21e..44e92e464b 100644
--- a/code/modules/surgery/organs/eyes.dm
+++ b/code/modules/surgery/organs/eyes.dm
@@ -51,7 +51,7 @@
clear_eye_trauma()
. = ..()
var/mob/living/carbon/C = .
- if(C)
+ if(!QDELETED(C))
if(ishuman(C) && eye_color)
var/mob/living/carbon/human/H = C
H.eye_color = old_eye_color
diff --git a/code/modules/surgery/organs/tongue.dm b/code/modules/surgery/organs/tongue.dm
index 013d8f7205..8ad293fbcb 100644
--- a/code/modules/surgery/organs/tongue.dm
+++ b/code/modules/surgery/organs/tongue.dm
@@ -23,6 +23,7 @@
/datum/language/aphasia,
/datum/language/slime,
/datum/language/vampiric,
+ /datum/language/dwarf,
))
healing_factor = STANDARD_ORGAN_HEALING*5 //Fast!!
decay_factor = STANDARD_ORGAN_DECAY/2
diff --git a/code/modules/tgui/states.dm b/code/modules/tgui/states.dm
index 1d8c42b4bc..b0808cef5e 100644
--- a/code/modules/tgui/states.dm
+++ b/code/modules/tgui/states.dm
@@ -103,7 +103,7 @@
return UI_CLOSE
var/dist = get_dist(src_object, src)
- if(dist <= 1) // Open and interact if 1-0 tiles away.
+ if(dist <= 1 || src_object.hasSiliconAccessInArea(src)) // Open and interact if 1-0 tiles away.
return UI_INTERACTIVE
else if(dist <= 2) // View only if 2-3 tiles away.
return UI_UPDATE
diff --git a/code/modules/uplink/uplink_devices.dm b/code/modules/uplink/uplink_devices.dm
index 2bcfb40c45..9c09a7334a 100644
--- a/code/modules/uplink/uplink_devices.dm
+++ b/code/modules/uplink/uplink_devices.dm
@@ -57,3 +57,22 @@
/obj/item/pen/uplink/Initialize(mapload, owner, tc_amount = 20)
. = ..()
AddComponent(/datum/component/uplink, owner, TRUE, FALSE, null, tc_amount)
+
+/obj/item/uplink/debug
+ name = "debug uplink"
+
+/obj/item/uplink/debug/Initialize(mapload, owner, tc_amount = 9000)
+ . = ..()
+ var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
+ hidden_uplink.name = "debug uplink"
+ hidden_uplink.debug = TRUE
+
+/obj/item/uplink/nuclear/debug
+ name = "debug nuclear uplink"
+
+/obj/item/uplink/nuclear/debug/Initialize(mapload, owner, tc_amount = 9000)
+ . = ..()
+ var/datum/component/uplink/hidden_uplink = GetComponent(/datum/component/uplink)
+ hidden_uplink.set_gamemode(/datum/game_mode/nuclear)
+ hidden_uplink.name = "debug nuclear uplink"
+ hidden_uplink.debug = TRUE
diff --git a/code/modules/uplink/uplink_items.dm b/code/modules/uplink/uplink_items.dm
index b75f212ba9..52f6efd3df 100644
--- a/code/modules/uplink/uplink_items.dm
+++ b/code/modules/uplink/uplink_items.dm
@@ -157,6 +157,7 @@
category = "Role-Restricted"
exclude_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
surplus = 0
+ cant_discount = TRUE
/datum/uplink_item/badass
category = "(Pointless) Badassery"
@@ -164,4 +165,4 @@
//Discounts (dynamically filled above)
/datum/uplink_item/discounts
- category = "Discounted Gear"
\ No newline at end of file
+ category = "Discounted Gear"
diff --git a/code/modules/uplink/uplink_items/uplink_clothing.dm b/code/modules/uplink/uplink_items/uplink_clothing.dm
index 5e2c09ec13..fcbe0fb9a6 100644
--- a/code/modules/uplink/uplink_items/uplink_clothing.dm
+++ b/code/modules/uplink/uplink_items/uplink_clothing.dm
@@ -78,3 +78,9 @@
cost = 30
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
exclude_modes = list()
+
+/datum/uplink_item/suits/thiefgloves
+ name = "Thieving Gloves"
+ desc = "A pair of gloves that are insulated and frictionless, allowing you to steal easily from anyone you see."
+ item = /obj/item/clothing/gloves/thief
+ cost = 4
\ No newline at end of file
diff --git a/code/modules/uplink/uplink_items/uplink_implants.dm b/code/modules/uplink/uplink_items/uplink_implants.dm
index d8a31a9b9c..02b8b1e01d 100644
--- a/code/modules/uplink/uplink_items/uplink_implants.dm
+++ b/code/modules/uplink/uplink_items/uplink_implants.dm
@@ -29,6 +29,22 @@
item = /obj/item/storage/box/syndie_kit/imp_freedom
cost = 5
+/datum/uplink_item/implants/hijack
+ name = "Hijack Implant"
+ desc = "An implant that will let you hack into the APCs on station, allowing you to control them at will and the machinery within those rooms."
+ item = /obj/item/implanter/hijack
+ cost = 14 //really overkill, 14 tc, can still get caught in a room you haven't hijacked and you're fucked.
+ surplus = 0 //nope not having hijack implants with surplus crates nope nope nope nope
+ restricted = TRUE
+
+/datum/uplink_item/implants/radio
+ name = "Internal Syndicate Radio Implant"
+ desc = "An implant injected into the body, allowing the use of an internal Syndicate radio. \
+ Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection."
+ item = /obj/item/storage/box/syndie_kit/imp_radio
+ cost = 4
+ restricted = TRUE
+
/datum/uplink_item/implants/microbomb
name = "Microbomb Implant"
desc = "An implant injected into the body, and later activated either manually or automatically upon death. \
@@ -47,14 +63,6 @@
include_modes = list(/datum/game_mode/nuclear, /datum/game_mode/nuclear/clown_ops)
restricted = TRUE
-/datum/uplink_item/implants/radio
- name = "Internal Syndicate Radio Implant"
- desc = "An implant injected into the body, allowing the use of an internal Syndicate radio. \
- Used just like a regular headset, but can be disabled to use external headsets normally and to avoid detection."
- item = /obj/item/storage/box/syndie_kit/imp_radio
- cost = 4
- restricted = TRUE
-
/datum/uplink_item/implants/reviver
name = "Reviver Implant"
desc = "This implant will attempt to revive and heal you if you lose consciousness. Comes with an autosurgeon."
diff --git a/code/modules/uplink/uplink_items/uplink_roles.dm b/code/modules/uplink/uplink_items/uplink_roles.dm
index 09f6e94763..3c3245a0fd 100644
--- a/code/modules/uplink/uplink_items/uplink_roles.dm
+++ b/code/modules/uplink/uplink_items/uplink_roles.dm
@@ -224,3 +224,10 @@
cost = 5 //Low ammo, and deals same as 10mm but emp-able
item = /obj/item/gun/energy/emitter
restricted_roles = list("Chief Engineer", "Station Engineer", "Atmospheric Technician")
+
+/datum/uplink_item/role_restricted/crushmagboots
+ name = "Crushing Magboots"
+ desc = "A pair of extra-strength magboots that crush anyone you walk over."
+ cost = 2
+ item = /obj/item/clothing/shoes/magboots/crushing
+ restricted_roles = list("Chief Engineer", "Station Engineer", "Atmospheric Technician")
diff --git a/code/modules/vending/assist.dm b/code/modules/vending/assist.dm
index 0d0dd40b36..5dafd3935c 100644
--- a/code/modules/vending/assist.dm
+++ b/code/modules/vending/assist.dm
@@ -17,4 +17,8 @@
/obj/item/beacon = 2)
product_ads = "Only the finest!;Have some tools.;The most robust equipment.;The finest gear in space!"
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
+ refill_canister = /obj/item/vending_refill/assist
resistance_flags = FIRE_PROOF
+
+/obj/item/vending_refill/assist
+ icon_state = "refill_engi"
\ No newline at end of file
diff --git a/code/modules/vending/cartridge.dm b/code/modules/vending/cartridge.dm
index 8b9c8e2e01..35b1a1da7a 100644
--- a/code/modules/vending/cartridge.dm
+++ b/code/modules/vending/cartridge.dm
@@ -14,4 +14,8 @@
/obj/item/cartridge/captain = 3,
/obj/item/cartridge/quartermaster = 10)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
+ refill_canister = /obj/item/vending_refill/cart
resistance_flags = FIRE_PROOF
+
+/obj/item/vending_refill/cart
+ icon_state = "refill_pda"
diff --git a/code/modules/vending/drinnerware.dm b/code/modules/vending/drinnerware.dm
index 9ba8c53f6c..be74cc675b 100644
--- a/code/modules/vending/drinnerware.dm
+++ b/code/modules/vending/drinnerware.dm
@@ -27,4 +27,8 @@
/obj/item/reagent_containers/food/condiment/enzyme = 1,
/obj/item/reagent_containers/glass/bottle/cryoxadone = 2) // Bartender can literally make this with upgraded parts, or it gets stolen from medical.
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
+ refill_canister = /obj/item/vending_refill/dinnerware
resistance_flags = FIRE_PROOF
+
+/obj/item/vending_refill/dinnerware
+ icon_state = "refill_cook"
\ No newline at end of file
diff --git a/code/modules/vending/engivend.dm b/code/modules/vending/engivend.dm
index ad65b5311f..15da7cab15 100644
--- a/code/modules/vending/engivend.dm
+++ b/code/modules/vending/engivend.dm
@@ -28,4 +28,8 @@
/obj/item/rcd_ammo/large = 5
)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
+ refill_canister = /obj/item/vending_refill/engivend
resistance_flags = FIRE_PROOF
+
+/obj/item/vending_refill/engivend
+ icon_state = "refill_engi"
\ No newline at end of file
diff --git a/code/modules/vending/kinkmate.dm b/code/modules/vending/kinkmate.dm
index f840f391fa..39d5db8de8 100644
--- a/code/modules/vending/kinkmate.dm
+++ b/code/modules/vending/kinkmate.dm
@@ -1,7 +1,6 @@
/obj/machinery/vending/kink
name = "KinkMate"
desc = "A vending machine for all your unmentionable desires."
- icon = 'icons/obj/citvending.dmi'
icon_state = "kink"
circuit = /obj/item/circuitboard/machine/kinkmate
product_slogans = "Kinky!;Sexy!;Check me out, big boy!"
@@ -44,5 +43,4 @@
/obj/item/vending_refill/kink
machine_name = "KinkMate"
- icon = 'modular_citadel/icons/vending_restock.dmi'
icon_state = "refill_kink"
diff --git a/code/modules/vending/megaseed.dm b/code/modules/vending/megaseed.dm
index 03241c4a86..37ce00069c 100644
--- a/code/modules/vending/megaseed.dm
+++ b/code/modules/vending/megaseed.dm
@@ -55,4 +55,8 @@
/obj/item/seeds/random = 2)
premium = list(/obj/item/reagent_containers/spray/waterflower = 1)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
+ refill_canister = /obj/item/vending_refill/hydroseeds
resistance_flags = FIRE_PROOF
+
+/obj/item/vending_refill/hydroseeds
+ icon_state = "refill_hydro"
diff --git a/code/modules/vending/nutrimax.dm b/code/modules/vending/nutrimax.dm
index 392eecfc22..42b7848ac1 100644
--- a/code/modules/vending/nutrimax.dm
+++ b/code/modules/vending/nutrimax.dm
@@ -17,4 +17,8 @@
contraband = list(/obj/item/reagent_containers/glass/bottle/ammonia = 10,
/obj/item/reagent_containers/glass/bottle/diethylamine = 5)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
+ refill_canister = /obj/item/vending_refill/hydronutrients
resistance_flags = FIRE_PROOF
+
+/obj/item/vending_refill/hydronutrients
+ icon_state = "refill_hydro"
diff --git a/code/modules/vending/security.dm b/code/modules/vending/security.dm
index 6cf8136c50..666071e254 100644
--- a/code/modules/vending/security.dm
+++ b/code/modules/vending/security.dm
@@ -36,4 +36,4 @@
F.update_brightness()
/obj/item/vending_refill/security
- icon_state = "snackorange"
+ icon_state = "refill_games"
diff --git a/code/modules/vending/sovietvend.dm b/code/modules/vending/sovietvend.dm
index 5157f68410..c62cf53612 100644
--- a/code/modules/vending/sovietvend.dm
+++ b/code/modules/vending/sovietvend.dm
@@ -1,7 +1,6 @@
/obj/machinery/vending/sovietvend
name = "KomradeVendtink"
desc = "Rodina-mat' zovyot!"
- icon = 'icons/obj/citvending.dmi'
icon_state = "soviet"
vend_reply = "The fascist and capitalist svin'ya shall fall, komrade!"
product_slogans = "Quality worth waiting in line for!; Get Hammer and Sickled!; Sosvietsky soyuz above all!; With capitalist pigsky, you would have paid a fortunetink! ; Craftink in Motherland herself!"
diff --git a/code/modules/vending/sustenance.dm b/code/modules/vending/sustenance.dm
index 95838bbadd..9783607a21 100644
--- a/code/modules/vending/sustenance.dm
+++ b/code/modules/vending/sustenance.dm
@@ -12,4 +12,8 @@
/obj/item/tank/internals/emergency_oxygen = 6,
/obj/item/clothing/mask/breath = 6)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
+ refill_canister = /obj/item/vending_refill/sustenance
resistance_flags = FIRE_PROOF
+
+/obj/item/vending_refill/sustenance
+ icon_state = "refill_cook"
diff --git a/code/modules/vending/wardrobes.dm b/code/modules/vending/wardrobes.dm
index cd643e4220..0a3ded63bd 100644
--- a/code/modules/vending/wardrobes.dm
+++ b/code/modules/vending/wardrobes.dm
@@ -20,7 +20,6 @@
/obj/item/clothing/under/rank/security/grey = 5,
/obj/item/clothing/under/pants/khaki = 5)
premium = list(/obj/item/clothing/under/rank/security/navyblue = 5,
- /obj/item/clothing/suit/security/officer = 5,
/obj/item/clothing/head/beret/sec/navyofficer = 5)
refill_canister = /obj/item/vending_refill/wardrobe/sec_wardrobe
diff --git a/code/modules/vending/youtool.dm b/code/modules/vending/youtool.dm
index 2a8d5ef733..c027cea6e5 100644
--- a/code/modules/vending/youtool.dm
+++ b/code/modules/vending/youtool.dm
@@ -19,4 +19,8 @@
premium = list(/obj/item/clothing/gloves/color/yellow = 2,
/obj/item/weldingtool/hugetank = 2)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 70)
+ refill_canister = /obj/item/vending_refill/tool
resistance_flags = FIRE_PROOF
+
+/obj/item/vending_refill/tool
+ icon_state = "refill_engi"
\ No newline at end of file
diff --git a/code/modules/vore/eating/belly_obj.dm b/code/modules/vore/eating/belly_obj.dm
index f88f6bd6e8..460ea74225 100644
--- a/code/modules/vore/eating/belly_obj.dm
+++ b/code/modules/vore/eating/belly_obj.dm
@@ -533,9 +533,6 @@
//Yes, it's ""safe"" to drop items here
/obj/belly/AllowDrop()
return TRUE
-/*
-/obj/belly/onDropInto(var/atom/movable/AM)
- return null */
//Handle a mob struggling
// Called from /mob/living/carbon/relaymove()
diff --git a/code/modules/vore/eating/digest_act.dm b/code/modules/vore/eating/digest_act.dm
index ce67a3d296..c0c9423d10 100644
--- a/code/modules/vore/eating/digest_act.dm
+++ b/code/modules/vore/eating/digest_act.dm
@@ -71,14 +71,6 @@
/////////////
// Some special treatment
/////////////
-/*
-//PDAs need to lose their ID to not take it with them, so we can get a digested ID
-/obj/item/pda/digest_act(var/atom/movable/item_storage = null)
- if(id)
- id = null
-
- . = ..()
-*/
/obj/item/reagent_containers/food/digest_act(var/atom/movable/item_storage = null)
if(isbelly(item_storage))
@@ -92,15 +84,6 @@
. = ..()
-/*
-/obj/item/holder/digest_act(var/atom/movable/item_storage = null)
- for(var/mob/living/M in contents)
- if(item_storage)
- M.forceMove(item_storage)
- held_mob = null
-
- . = ..() */
-
/obj/item/organ/digest_act(var/atom/movable/item_storage = null)
if((. = ..()))
. += 70 //Organs give a little more
diff --git a/code/modules/vore/eating/living.dm b/code/modules/vore/eating/living.dm
index 9fdb7aa764..bf41c46332 100644
--- a/code/modules/vore/eating/living.dm
+++ b/code/modules/vore/eating/living.dm
@@ -237,6 +237,8 @@
return
//Actual escaping
B.release_specific_contents(src,TRUE) //we might as well take advantage of that specific belly's handling. Else we stay blinded forever.
+ message_admins("[src] used OOC escape to escape from [B.owner]'s belly.")
+ log_consent("[src] used OOC escape to escape from [B.owner]'s belly.")
src.stop_sound_channel(CHANNEL_PREYLOOP)
SEND_SIGNAL(src, COMSIG_CLEAR_MOOD_EVENT, "fedprey", /datum/mood_event/fedprey)
for(var/mob/living/simple_animal/SA in range(10))
@@ -255,6 +257,8 @@
return
//Actual escaping
belly.go_out(src) //Just force-ejects from the borg as if they'd clicked the eject button.
+ message_admins("[src] used OOC escape from a dogborg sleeper.")
+ log_consent("[src] used OOC escape from a dogborg sleeper.")
else
to_chat(src,"You aren't inside anyone, though, is the thing. ")
@@ -400,10 +404,4 @@
taste_message += "they haven't bothered to set their flavor text"
else
taste_message += "a plain old normal [src]"
-
-/* if(ishuman(src))
- var/mob/living/carbon/human/H = src
- if(H.touching.reagent_list.len) //Just the first one otherwise I'll go insane.
- var/datum/reagent/R = H.touching.reagent_list[1]
- taste_message += " You also get the flavor of [R.taste_description] from something on them"*/
return taste_message
diff --git a/code/modules/vore/eating/voreitems.dm b/code/modules/vore/eating/voreitems.dm
index 4e6bdaa1e0..3ec4ba1956 100644
--- a/code/modules/vore/eating/voreitems.dm
+++ b/code/modules/vore/eating/voreitems.dm
@@ -30,33 +30,3 @@
H.visible_message("[H] contracts strangely, spewing out contents on the floor! ", \
"You spew out everything inside you on the floor! ")
return BULLET_ACT_HIT
-
-
-////////////////////////// Anti-Noms Drugs //////////////////////////
-/*
-/datum/reagent/medicine/ickypak
- name = "Ickypak"
- description = "A foul-smelling green liquid, for inducing muscle contractions to expel accidentally ingested things."
- reagent_state = LIQUID
- color = "#0E900E"
- metabolization_rate = 0.25 * REAGENTS_METABOLISM
-
-/datum/reagent/medicine/ickypak/on_mob_life(var/mob/living/M, method=INGEST)
- if(prob(10))
- M.visible_message("[M] retches! ", \
- "You don't feel good... ")
- for(var/I in M.vore_organs)
- var/datum/belly/B = M.vore_organs[I]
- for(var/atom/movable/A in B.internal_contents)
- if(prob(55))
- playsound(M, 'sound/effects/splat.ogg', 50, 1)
- B.release_specific_contents(A)
- M.visible_message("[M] contracts strangely, spewing out something! ", \
- "You spew out something from inside you! ")
- return ..()
-
-/datum/chemical_reaction/ickypak
- name = "Ickypak"
- id = /datum/reagent/medicine/ickypak
- results = list(/datum/reagent/medicine/ickypak = 2)
- required_reagents = list(/datum/reagent/chlorine = 2 , /datum/reagent/oil = 1) */
\ No newline at end of file
diff --git a/code/modules/vore/resizing/grav_pull_vr.dm b/code/modules/vore/resizing/grav_pull_vr.dm
deleted file mode 100644
index 921d1ab2b9..0000000000
--- a/code/modules/vore/resizing/grav_pull_vr.dm
+++ /dev/null
@@ -1,63 +0,0 @@
-//
-// Gravity Pull effect which draws in movable objects to its center.
-// In this case, "number" refers to the range. directions is ignored.
-//
-/datum/effect/effect/system/grav_pull
- var/pull_radius = 3
- var/pull_anchored = 0
- var/break_windows = 0
-
-/datum/effect/effect/system/grav_pull/set_up(range, num, loca)
- pull_radius = range
- number = num
- if(istype(loca, /turf/))
- location = loca
- else
- location = get_turf(loca)
-
-/datum/effect/effect/system/grav_pull/start()
- spawn(0)
- if(holder)
- src.location = get_turf(holder)
- for(var/i=0, i < number, i++)
- do_pull()
- sleep(25)
-
-/datum/effect/effect/system/grav_pull/proc/do_pull()
- //following is adapted from supermatter and singulo code
- if(defer_powernet_rebuild != 2)
- defer_powernet_rebuild = 1
-
- // Let's just make this one loop.
- for(var/atom/X in orange(pull_radius, location))
- // Movable atoms only
- if(istype(X, /atom/movable))
- if(istype(X, /obj/effect/overlay)) continue
- if(X && !istype(X, /mob/living/carbon/human))
- if(break_windows && istype(X, /obj/structure/window)) //shatter windows
- var/obj/structure/window/W = X
- W.ex_act(2.0)
-
- if(istype(X, /obj))
- var/obj/O = X
- if(O.anchored)
- if (!pull_anchored) continue // Don't pull anchored stuff unless configured
- step_towards(X, location) // step just once if anchored
- continue
-
- step_towards(X, location) // Step twice
- step_towards(X, location)
-
- else if(istype(X,/mob/living/carbon/human))
- var/mob/living/carbon/human/H = X
- if(istype(H.shoes,/obj/item/clothing/shoes/magboots))
- var/obj/item/clothing/shoes/magboots/M = H.shoes
- if(M.magpulse)
- step_towards(H, location) //step just once with magboots
- continue
- step_towards(H, location) //step twice
- step_towards(H, location)
-
- if(defer_powernet_rebuild != 2)
- defer_powernet_rebuild = 0
- return
diff --git a/code/modules/vore/resizing/holder_micro_vr.dm b/code/modules/vore/resizing/holder_micro_vr.dm
deleted file mode 100644
index 1f1aacf98d..0000000000
--- a/code/modules/vore/resizing/holder_micro_vr.dm
+++ /dev/null
@@ -1,34 +0,0 @@
-// Micro Holders - Extends /obj/item/holder
-
-/obj/item/holder/micro
- name = "micro"
- desc = "Another crewmember, small enough to fit in your hand."
- icon_state = "micro"
- slot_flags = SLOT_FEET | SLOT_HEAD | SLOT_ID
- w_class = 2
- item_icons = null // Override value from parent. We don't have magic sprites.
- pixel_y = 0 // Override value from parent.
-
-/obj/item/holder/micro/examine(var/mob/user)
- . = list()
- for(var/mob/living/M in contents)
- . += M.examine(user)
-
-/obj/item/holder/MouseDrop(mob/M as mob)
- ..()
- if(M != usr) return
- if(usr == src) return
- if(!Adjacent(usr)) return
- if(istype(M,/mob/living/silicon/ai)) return
- for(var/mob/living/carbon/human/O in contents)
- O.show_inv(usr)
-
-/obj/item/holder/micro/attack_self(var/mob/living/user)
- for(var/mob/living/carbon/human/M in contents)
- M.help_shake_act(user)
-
-/obj/item/holder/micro/update_state()
- // If any items have been dropped by contained mob, drop them to floor.
- for(var/obj/O in contents)
- O.forceMove(get_turf(src))
- ..()
diff --git a/code/modules/vore/resizing/resize_vr.dm b/code/modules/vore/resizing/resize_vr.dm
deleted file mode 100644
index 052be48c2d..0000000000
--- a/code/modules/vore/resizing/resize_vr.dm
+++ /dev/null
@@ -1,207 +0,0 @@
-/*
-//these aren't defines so they can stay in this file
-GLOBAL_VAR_CONST(SIZESCALE_HUGE, 2)
-GLOBAL_VAR_CONST(SIZESCALE_BIG, 1.5)
-GLOBAL_VAR_CONST(SIZESCALE_NORMAL, 1)
-GLOBAL_VAR_CONST(SIZESCALE_SMALL, 0.85)
-GLOBAL_VAR_CONST(SIZESCALE_TINY, 0.60)
-
-GLOBAL_VAR_CONST(SIZESCALE_A_HUGEBIG, (GLOB.SIZESCALE_HUGE + GLOB.SIZESCALE_BIG) / 2)
-GLOBAL_VAR_CONST(SIZESCALE_A_BIGNORMAL, (GLOB.SIZESCALE_BIG + GLOB.SIZESCALE_NORMAL) / 2)
-GLOBAL_VAR_CONST(SIZESCALE_A_NORMALSMALL,(GLOB.SIZESCALE_NORMAL + GLOB.SIZESCALE_SMALL) / 2)
-GLOBAL_VAR_CONST(SIZESCALE_A_SMALLTINY,(GLOB.SIZESCALE_SMALL + GLOB.SIZESCALE_TINY) / 2)
-*/
-// Adding needed defines to /mob/living
-// Note: Polaris had this on /mob/living/carbon/human We need it higher up for animals and stuff.
-/mob/living
- var/size_multiplier = 1 //multiplier for the mob's icon size
-
-// Define holder_type on types we want to be scoop-able
-//mob/living/carbon/human
-// holder_type = /obj/item/holder/micro
-
-/**
- * Scale up the size of a mob's icon by the size_multiplier.
- * NOTE: mob/living/carbon/human/update_transform() has a more complicated system and
- * is already applying this transform. BUT, it does not call ..()
- * as long as that is true, we should be fine. If that changes we need to
- * re-evaluate.
- */
-/mob/living/update_transform()
- ASSERT(!iscarbon(src))
- var/matrix/M = matrix()
- M.Scale(size_multiplier)
- M.Translate(0, 16*(size_multiplier-1))
- src.transform = M
-
-/**
- * Get the effective size of a mob.
- * Currently this is based only on size_multiplier for micro/macro stuff,
- * but in the future we may also incorporate the "mob_size", so that
- * a macro mouse is still only effectively "normal" or a micro dragon is still large etc.
- */
-/mob/living/proc/get_effective_size()
- return src.size_multiplier
-
-/**
- * Resizes the mob immediately to the desired mod, animating it growing/shrinking.
- * It can be used by anything that calls it.
- */
-/mob/living/proc/sizescale(var/new_size)
- var/matrix/sizescale = matrix() // Defines the matrix to change the player's size
- sizescale.Scale(new_size) //Change the size of the matrix
-
- if(new_size >= SIZESCALE_NORMAL)
- sizescale.Translate(0, -1 * (1 - new_size) * 16) //Move the player up in the tile so their feet align with the bottom
-
- animate(src, transform = sizescale, time = 5) //Animate the player resizing
- size_multiplier = new_size //Change size_multiplier so that other items can interact with them
-
-/*
- * Verb proc for a command that lets players change their size OOCly.
- * Ace was here! Redid this a little so we'd use math for shrinking characters. This is the old code.
-
-/mob/living/proc/set_size()
- set name = "Set Character Size"
- set category = "Vore"
- var/nagmessage = "DO NOT ABUSE THESE COMMANDS. They are not here for you to play with. \
- We were originally going to remove them but kept them for popular demand. \
- Do not abuse their existence outside of ERP scenes where they apply, \
- or reverting OOCly unwanted changes like someone lolshooting the crew with a shrink ray. -Ace"
-
- var/size_name = input(nagmessage, "Pick a Size") in player_sizes_list
- if (size_name && player_sizes_list[size_name])
- src.sizescale(player_sizes_list[size_name])
- message_admins("[key_name(src)] used the sizescale command in-game to be [size_name]. \
- ([src ? "JMP " : "null"])")
-
-/** Add the set_size() proc to usable verbs. */
-/hook/living_new/proc/sizescale_setup(mob/living/M)
- M.verbs += /mob/living/proc/set_size
- return 1
-
-
- * Attempt to scoop up this mob up into M's hands, if the size difference is large enough.
- * @return false if normal code should continue, 1 to prevent normal code.
-
-/mob/living/proc/attempt_to_scoop(var/mob/living/carbon/human/M)
- if(!istype(M))
- return 0;
- if(M.buckled)
- usr << "You have to unbuckle \the [M] before you pick them up. "
- return 0
- if(M.get_effective_size() - src.get_effective_size() >= 0.75)
- var/obj/item/holder/m_holder = get_scooped(M)
- if (m_holder)
- return 1
- else
- return 0; // Unable to scoop, let other code run
-*/
-/*
- * Handle bumping into someone with helping intent.
- * Called from /mob/living/Bump() in the 'brohugs all around' section.
- * @return false if normal code should continue, 1 to prevent normal code.
- * // TODO - can the now_pushing = 0 be moved up? What does it do anyway?
- */
-/mob/living/proc/handle_micro_bump_helping(var/mob/living/tmob)
- if(src.get_effective_size() <= SIZESCALE_A_SMALLTINY && tmob.get_effective_size() <= SIZESCALE_A_SMALLTINY)
- // Both small! Go ahead and
- now_pushing = 0
- src.forceMove(tmob.loc)
- return 1
- if(abs(src.get_effective_size() - tmob.get_effective_size()) >= 0.20)
- now_pushing = 0
- src.forceMove(tmob.loc)
-
- if(src.get_effective_size() > tmob.get_effective_size())
-/* var/mob/living/carbon/human/tmob = src
- if(istype(tmob) && istype(tmob.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You carefully slither around [tmob]."
- M << "[src]'s huge tail slithers past beside you!"
- else
-*/
- src.forceMove(tmob.loc)
- src << "You carefully step over [tmob]."
- tmob << "[src] steps over you carefully!"
- if(tmob.get_effective_size() > src.get_effective_size())
-/* var/mob/living/carbon/human/M = M
- if(istype(M) && istype(M.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You jump over [M]'s thick tail."
- M << "[src] bounds over your tail."
- else
-*/
- src.forceMove(tmob.loc)
- src << "You run between [tmob]'s legs."
- tmob << "[src] runs between your legs."
- return 1
-
-/**
- * Handle bumping into someone without mutual help intent.
- * Called from /mob/living/Bump()
- * NW was here, adding even more options for stomping!
- *
- * @return false if normal code should continue, 1 to prevent normal code.
- */
-/mob/living/proc/handle_micro_bump_other(var/mob/living/tmob)
- ASSERT(isliving(tmob)) // Baby don't hurt me
-
- if(src.a_intent == "disarm" && src.canmove && !src.buckled)
- // If bigger than them by at least 0.75, move onto them and print message.
- if((src.get_effective_size() - tmob.get_effective_size()) >= 0.20)
- now_pushing = 0
- src.forceMove(tmob.loc)
- tmob.Stun(4)
-/*
- var/mob/living/carbon/human/H = src
- if(istype(H) && istype(H.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You carefully squish [tmob] under your tail!"
- tmob << "[src] pins you under their tail!"
- else
-*/
- src << "You pin [tmob] beneath your foot!"
- tmob << "[src] pins you beneath their foot!"
- return 1
-
- if(src.a_intent == "harm" && src.canmove && !src.buckled)
- if((src.get_effective_size() - tmob.get_effective_size()) >= 0.20)
- now_pushing = 0
- src.forceMove(tmob.loc)
- tmob.adjustStaminaLoss(35)
- tmob.adjustBruteLoss(5)
-/* var/mob/living/carbon/human/M = src
- if(istype(M) && istype(M.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You steamroller over [tmob] with your heavy tail!"
- tmob << "[src] ploughs you down mercilessly with their heavy tail!"
- else
-*/
- src << "You bring your foot down heavily upon [tmob]!"
- tmob << "[src] steps carelessly on your body!"
- return 1
-
- // until I figure out grabbing micros with the godawful pull code...
- if(src.a_intent == "grab" && src.canmove && !src.buckled)
- if((src.get_effective_size() - tmob.get_effective_size()) >= 0.20)
- now_pushing = 0
- tmob.adjustStaminaLoss(15)
- src.forceMove(tmob.loc)
- src << "You press [tmob] beneath your foot!"
- tmob << "[src] presses you beneath their foot!"
-/*
- var/mob/living/carbon/human/M = src
- if(istype(M) && !M.shoes)
- // User is a human (capable of scooping) and not wearing shoes! Scoop into foot slot!
- equip_to_slot_if_possible(tmob.get_scooped(M), slot_shoes, 0, 1)
- if(istype(M.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You wrap up [tmob] with your powerful tail!"
- tmob << "[src] binds you with their powerful tail!"
- else
- src << "You clench your toes around [tmob]'s body!"
- tmob << "[src] grabs your body with their toes!"
- else if(istype(M) && istype(M.tail_style, /datum/sprite_accessory/tail/taur/naga))
- src << "You carefully squish [tmob] under your tail!"
- tmob << "[src] pins you under their tail!"
- else
- src << "You pin [tmob] beneath your foot!"
- tmob << "[src] pins you beneath their foot!"
- return 1
-*/
diff --git a/code/modules/vore/resizing/sizechemicals.dm b/code/modules/vore/resizing/sizechemicals.dm
deleted file mode 100644
index 612e8c9fde..0000000000
--- a/code/modules/vore/resizing/sizechemicals.dm
+++ /dev/null
@@ -1,110 +0,0 @@
-
-////////////////////////////
-/// shrinking serum ///
-////////////////////////////
-
-/datum/reagent/medicine/macrocillin
- name = "Macrocillin"
- description = "Glowing yellow liquid."
- reagent_state = LIQUID
- color = "#FFFF00" // rgb: 255, 255, 0
- overdose_threshold = 20
-
-/datum/reagent/medicine/macrocillin/on_mob_life(mob/living/M, method=INGEST)
- for(var/size in list(SIZESCALE_SMALL, SIZESCALE_NORMAL, SIZESCALE_BIG, SIZESCALE_HUGE))
- if(M.size_multiplier < size)
- M.sizescale(size)
- M << "You grow! "
- break
- if(M.reagents.has_reagent(/datum/reagent/medicine/macrocillin))
- M.reagents.remove_reagent(/datum/reagent/medicine/macrocillin, 20)
- ..()
-
-/datum/reagent/medicine/microcillin
- name = "Microcillin"
- description = "Murky purple liquid."
- reagent_state = LIQUID
- color = "#800080"
- overdose_threshold = 20
-
-/datum/reagent/microcillin/on_mob_life(mob/living/M, method=INGEST)
- for(var/size in list(SIZESCALE_BIG, SIZESCALE_NORMAL, SIZESCALE_SMALL, SIZESCALE_TINY))
- if(M.size_multiplier > size)
- M.sizescale(size)
- M << "You shrink! "
- break;
- if(M.reagents.has_reagent(/datum/reagent/medicine/microcillin))
- M.reagents.remove_reagent(/datum/reagent/medicine/microcillin, 20)
-
- ..()
-
-/datum/reagent/medicine/normalcillin
- name = "Normalcillin"
- description = "Translucent cyan liquid."
- reagent_state = LIQUID
- color = "#00FFFF"
- overdose_threshold = 20
-
-/datum/reagent/medicine/normalcillin/on_mob_life(mob/living/M, method=INGEST)
- if(M.size_multiplier > SIZESCALE_BIG)
- M.sizescale(SIZESCALE_BIG)
- M << "You shrink! "
- else if(M.size_multiplier > SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_NORMAL)
- M << "You shrink! "
- else if(M.size_multiplier < SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_NORMAL)
- M << "You grow! "
- else if(M.size_multiplier < SIZESCALE_SMALL)
- M.sizescale(SIZESCALE_SMALL)
- M << "You grow! "
-
- if(M.reagents.has_reagent(/datum/reagent/medicine/normalcillin))
- M.reagents.remove_reagent(/datum/reagent/medicine/normalcillin, 20)
- ..()
-
-
-/datum/reagent/medicine/sizeoxadone
- name = "Sizeoxadone"
- description = "A volatile liquid used as a precursor to size-altering chemicals. Causes dizziness if taken unprocessed."
- reagent_state = LIQUID
- color = "#1E90FF"
- overdose_threshold = 30
- metabolization_rate = 0.8 * REAGENTS_METABOLISM
-
-/datum/reagent/sizeoxadone/on_mob_life(var/mob/living/carbon/M, var/removed)
- if(M.hallucination < volume && prob(20))
- M.hallucination += 5
- if(!M.confused) M.confused = 1
- M.confused = max(M.confused, 20)
- return
-
-/datum/reagent/medicine/sizeoxadone/overdose_process(mob/living/M)
- M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1)
- M.adjustToxLoss(1)
- ..()
- . = 1
-
-////////////////////////// Anti-Noms Drugs //////////////////////////
-
-/datum/reagent/medicine/ickypak
- name = "Ickypak"
- description = "A foul-smelling green liquid, for inducing muscle contractions to expel accidentally ingested things."
- reagent_state = LIQUID
- color = "#0E900E"
- metabolization_rate = 0.25 * REAGENTS_METABOLISM
-
-/datum/reagent/medicine/ickypak/on_mob_life(var/mob/living/M, method=INGEST)
- ..()
- if(M.hallucination < volume && prob(20))
- M.hallucination += 5
- M.adjustToxLoss(-5)
-
- for(var/I in M.vore_organs)
- var/datum/belly/B = M.vore_organs[I]
- for(var/atom/movable/A in B.internal_contents)
- if(prob(55))
- playsound(M, 'sound/effects/splat.ogg', 50, 1)
- B.release_vore_contents(A)
- ..()
- . = 1
\ No newline at end of file
diff --git a/code/modules/vore/resizing/sizegun_vr.dm b/code/modules/vore/resizing/sizegun_vr.dm
deleted file mode 100644
index 156b220df3..0000000000
--- a/code/modules/vore/resizing/sizegun_vr.dm
+++ /dev/null
@@ -1,173 +0,0 @@
-//
-// Size Gun
-//
-/*
-/obj/item/gun/energy/sizegun
- name = "shrink ray"
- desc = "A highly advanced ray gun with two settings: Shrink and Grow. Warning: Do not insert into mouth."
- icon = 'icons/obj/gun_vr.dmi'
- icon_state = "sizegun-shrink100" // Someone can probably do better. -Ace
- item_state = null //so the human update icon uses the icon_state instead
- fire_sound = 'sound/weapons/wave.ogg'
- charge_cost = 100
- projectile_type = /obj/item/projectile/beam/shrinklaser
- modifystate = "sizegun-shrink"
- selfcharge = EGUN_SELFCHARGE
- firemodes = list(
- list(mode_name = "grow",
- projectile_type = /obj/item/projectile/beam/growlaser,
- modifystate = "sizegun-grow",
- fire_sound = 'sound/weapons/pulse3.ogg'
- ),
- list(mode_name = "shrink",
- projectile_type = /obj/item/projectile/beam/shrinklaser,
- modifystate = "sizegun-shrink",
- fire_sound = 'sound/weapons/wave.ogg'
- ))
-
-//
-// Beams for size gun
-//
-// tracers TBD
-
-/obj/item/projectile/beam/shrinklaser
- name = "shrink beam"
- icon_state = "xray"
- nodamage = 1
- damage = 0
- check_armour = "laser"
-
- muzzle_type = /obj/effect/projectile/xray/muzzle
- tracer_type = /obj/effect/projectile/xray/tracer
- impact_type = /obj/effect/projectile/xray/impact
-
-/obj/item/projectile/beam/shrinklaser/on_hit(var/atom/target, var/blocked = 0)
- . = ..()
- if(isliving(target))
- var/mob/living/M = target
- switch(M.size_multiplier)
- if(SIZESCALE_HUGE to INFINITY)
- M.sizescale(SIZESCALE_BIG)
- if(SIZESCALE_BIG to SIZESCALE_HUGE)
- M.sizescale(SIZESCALE_NORMAL)
- if(SIZESCALE_NORMAL to SIZESCALE_BIG)
- M.sizescale(SIZESCALE_SMALL)
- if((0 - INFINITY) to SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_TINY)
- M.update_transform()
- return BULLET_ACT_HIT
-
-/obj/item/projectile/beam/growlaser
- name = "growth beam"
- icon_state = "bluelaser"
- nodamage = 1
- damage = 0
- check_armour = "laser"
-
- muzzle_type = /obj/effect/projectile/laser_blue/muzzle
- tracer_type = /obj/effect/projectile/laser_blue/tracer
- impact_type = /obj/effect/projectile/laser_blue/impact
-
-/obj/item/projectile/beam/growlaser/on_hit(var/atom/target, var/blocked = 0)
- . = ..()
- if(isliving(target))
- var/mob/living/M = target
- switch(M.size_multiplier)
- if(SIZESCALE_BIG to SIZESCALE_HUGE)
- M.sizescale(SIZESCALE_HUGE)
- if(SIZESCALE_NORMAL to SIZESCALE_BIG)
- M.sizescale(SIZESCALE_BIG)
- if(SIZESCALE_SMALL to SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_NORMAL)
- if((0 - INFINITY) to SIZESCALE_TINY)
- M.sizescale(SIZESCALE_SMALL)
- M.update_transform()
- return BULLET_ACT_HIT
-*/
-
-datum/design/sizeray
- name = "Size Ray"
- desc = "Abuse bluespace tech to alter living matter scale."
- id = "sizeray"
- build_type = PROTOLATHE
- materials = list(MAT_METAL = 1000, MAT_GLASS = 1000, MAT_DIAMOND = 2500, MAT_URANIUM = 2500, MAT_TITANIUM = 1000)
- build_path = /obj/item/gun/energy/laser/sizeray
- category = list("Weapons")
-
-/obj/item/projectile/sizeray
- name = "sizeray beam"
- icon_state = "omnilaser"
- hitsound = null
- damage = 0
- damage_type = STAMINA
- flag = "laser"
- pass_flags = PASSTABLE | PASSGLASS | PASSGRILLE
-
-/obj/item/projectile/sizeray/shrinkray
- icon_state="bluelaser"
-
-/obj/item/projectile/sizeray/growthray
- icon_state="laser"
-
-/obj/item/projectile/sizeray/shrinkray/on_hit(var/atom/target, var/blocked = 0)
- . = ..()
- if(isliving(target))
- var/mob/living/M = target
- switch(M.size_multiplier)
- if(SIZESCALE_HUGE to INFINITY)
- M.sizescale(SIZESCALE_BIG)
- if(SIZESCALE_BIG to SIZESCALE_HUGE)
- M.sizescale(SIZESCALE_NORMAL)
- if(SIZESCALE_NORMAL to SIZESCALE_BIG)
- M.sizescale(SIZESCALE_SMALL)
- if((0 - INFINITY) to SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_TINY)
- M.update_transform()
- return BULLET_ACT_
-
-/obj/item/projectile/sizeray/growthray/on_hit(var/atom/target, var/blocked = 0)
- . = ..()
- if(isliving(target))
- var/mob/living/M = target
- switch(M.size_multiplier)
- if(SIZESCALE_BIG to SIZESCALE_HUGE)
- M.sizescale(SIZESCALE_HUGE)
- if(SIZESCALE_NORMAL to SIZESCALE_BIG)
- M.sizescale(SIZESCALE_BIG)
- if(SIZESCALE_SMALL to SIZESCALE_NORMAL)
- M.sizescale(SIZESCALE_NORMAL)
- if((0 - INFINITY) to SIZESCALE_TINY)
- M.sizescale(SIZESCALE_SMALL)
- M.update_transform()
- return BULLET_ACT_HIT
-
-/obj/item/ammo_casing/energy/laser/growthray
- projectile_type = /obj/item/projectile/sizeray/growthray
- select_name = "Growth"
-
-/obj/item/ammo_casing/energy/laser/shrinkray
- projectile_type = /obj/item/projectile/sizeray/shrinkray
- select_name = "Shrink"
-
-
-//Gun here
-/obj/item/gun/energy/laser/sizeray
- name = "size ray"
- icon_state = "bluetag"
- desc = "Size manipulator using bluespace breakthroughs."
- item_state = null //so the human update icon uses the icon_state instead.
- ammo_type = list(/obj/item/ammo_casing/energy/laser/shrinkray, /obj/item/ammo_casing/energy/laser/growthray)
- selfcharge = EGUN_SELFCHARGE
- charge_delay = 5
- ammo_x_offset = 2
- clumsy_check = 1
-
- attackby(obj/item/W, mob/user)
- if(W==src)
- if(icon_state=="bluetag")
- icon_state="redtag"
- ammo_type = list(/obj/item/ammo_casing/energy/laser/growthray)
- else
- icon_state="bluetag"
- ammo_type = list(/obj/item/ammo_casing/energy/laser/shrinkray)
- return ..()
\ No newline at end of file
diff --git a/config/config.txt b/config/config.txt
index 6d302a5512..b91e8fce33 100644
--- a/config/config.txt
+++ b/config/config.txt
@@ -6,6 +6,7 @@ $include comms.txt
$include antag_rep.txt
$include donator_groupings.txt
$include dynamic_config.txt
+$include plushies/defines.txt
# You can use the @ character at the beginning of a config option to lock it from being edited in-game
# Example usage:
@@ -384,6 +385,15 @@ MAPROTATION
## When it's set to zero, the map will be randomly picked each round
ALLOW_MAP_VOTING 1
+## Map voting type
+## Determines what kind of vote the map vote is
+## Options are:
+## PLURALITY (default, only vote for one option)
+## APPROVAL (can vote for as many as you want), I
+## IRV (vote by ranked choice, winner determined by instant runoff algorithm)
+## SCORE (give individual rankings of each choice, winner determined by majority judgement algorithm)
+MAP_VOTE_TYPE SCORE
+
## Map rotate chance delta
## This is the chance of map rotation factored to the round length.
## A value of 1 would mean the map rotation chance is the round length in minutes (hour long round == 60% rotation chance)
diff --git a/config/dynamic_config.txt b/config/dynamic_config.txt
index 2ddebdf37a..25bc763d0b 100644
--- a/config/dynamic_config.txt
+++ b/config/dynamic_config.txt
@@ -1,3 +1,13 @@
+## Dynamic storytellers weights: how likely each storyteller is to show up. This is adjusted by voting and recency.
+STORYTELLER_WEIGHT CHAOTIC 2
+STORYTELLER_WEIGHT TEAMWORK 4
+STORYTELLER_WEIGHT CONVERSION 2
+STORYTELLER_WEIGHT RANDOM 6
+STORYTELLER_WEIGHT INTRIGUE 6
+STORYTELLER_WEIGHT STORY 6
+STORYTELLER_WEIGHT CALM 6
+STORYTELLER_WEIGHT EXTENDED 0
+
## Injection delays: how long (in minutes) will pass before a midround or latejoin antag is injected.
DYNAMIC_MIDROUND_DELAY_MIN 5
DYNAMIC_MIDROUND_DELAY_MAX 15
@@ -92,6 +102,7 @@ DYNAMIC_WEIGHT RADIATION_STORM 1
DYNAMIC_WEIGHT LATEJOIN_TRAITOR 7
DYNAMIC_WEIGHT LATEJOIN_REVOLUTION 2
DYNAMIC_WEIGHT LATEJOIN_BLOODSUCKER 4
+DYNAMIC_WEIGHT LATEJOIN_COLLECTOR 5
## Threat cost. This is decreased from the mode's threat when the rule is executed.
DYNAMIC_COST TRAITOR 10
@@ -153,6 +164,7 @@ DYNAMIC_COST RADIATION_STORM 3
DYNAMIC_COST LATEJOIN_TRAITOR 5
DYNAMIC_COST LATEJOIN_REVOLUTION 20
DYNAMIC_COST LATEJOIN_BLOODSUCKER 10
+DYNAMIC_COST LATEJOIN_COLLECTOR 1
## Rule will not be generated with threat levels below requirement at a pop value. Pop values are determined by dynamic's pop-per-requirement.
## By default it's 0-8, 9-17, 18-26, 27-35, 36-44, 45-53, 54-60, 61-69, 70-78, 79+.
@@ -210,6 +222,7 @@ DYNAMIC_REQUIREMENTS RADIATION_STORM 5 5 5 5 5 5 5 5 5 5
DYNAMIC_REQUIREMENTS LATEJOIN_TRAITOR 40 30 20 15 15 15 15 15 15 15
DYNAMIC_REQUIREMENTS LATEJOIN_REVOLUTION 101 101 70 40 40 40 40 40 40 40
DYNAMIC_REQUIREMENTS LATEJOIN_BLOODSUCKER 40 30 20 15 15 15 15 15 15 15
+DYNAMIC_REQUIREMENTS LATEJOIN_COLLECTOR 10 10 10 10 10 10 10 10 10 10
## An alternative, static requirement used instead when pop is over mode's high_pop_limit.
DYNAMIC_HIGH_POPULATION_REQUIREMENT TRAITOR 50
@@ -267,6 +280,7 @@ DYNAMIC_HIGH_POPULATION_REQUIREMENT RADIATION_STORM 5
DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_TRAITOR 15
DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_REVOLUTION 50
DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_BLOODSUCKER 15
+DYNAMIC_HIGH_POPULATION_REQUIREMENT LATEJOIN_COLLECTOR 10
## Dynamic traitor stuff
diff --git a/config/game_options.txt b/config/game_options.txt
index 0fa4db519d..b2b0ac0abd 100644
--- a/config/game_options.txt
+++ b/config/game_options.txt
@@ -426,6 +426,7 @@ ROUNDSTART_RACES lizard
ROUNDSTART_RACES plasmaman
#ROUNDSTART_RACES shadow
ROUNDSTART_RACES felinid
+ROUNDSTART_RACES dwarf
## Races that are better than humans in some ways, but worse in others
#ROUNDSTART_RACES jelly
diff --git a/config/plushies/defines.txt b/config/plushies/defines.txt
new file mode 100644
index 0000000000..e69de29bb2
diff --git a/config/plushies/plushie_config.txt b/config/plushies/plushie_config.txt
new file mode 100644
index 0000000000..7cd1d88f3e
--- /dev/null
+++ b/config/plushies/plushie_config.txt
@@ -0,0 +1,2 @@
+# EXAMPLE
+# SNOWFLAKE_PLUSHIES example {"name":"example","desc":"thanks, coders.","icon_state":"","attack_verb":["thumped","whomped","bumped"],"squeak_override":{"sound/weapons/magout.ogg":1}}
diff --git a/config/plushies/sprites.dmi b/config/plushies/sprites.dmi
new file mode 100644
index 0000000000..2970010b2b
Binary files /dev/null and b/config/plushies/sprites.dmi differ
diff --git a/dependencies.sh b/dependencies.sh
index 0f66dcab1a..a2f6873a32 100644
--- a/dependencies.sh
+++ b/dependencies.sh
@@ -17,7 +17,7 @@ export RUST_G_VERSION=0.4.2
export BSQL_VERSION=v1.4.0.0
#node version
-export NODE_VERSION=8
+export NODE_VERSION=12
# PHP version
export PHP_VERSION=5.6
diff --git a/html/changelogs/AutoChangeLog-pr-10277.yml b/html/changelogs/AutoChangeLog-pr-10277.yml
new file mode 100644
index 0000000000..d2c873d010
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10277.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - refactor: "Custom snowflake plushies are now in config rather than code."
diff --git a/html/changelogs/AutoChangeLog-pr-10583.yml b/html/changelogs/AutoChangeLog-pr-10583.yml
new file mode 100644
index 0000000000..e743fca877
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10583.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - admin: "Added logging to various consent things."
diff --git a/html/changelogs/AutoChangeLog-pr-10596.yml b/html/changelogs/AutoChangeLog-pr-10596.yml
new file mode 100644
index 0000000000..7f56a256a0
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10596.yml
@@ -0,0 +1,5 @@
+author: "Seris02"
+delete-after: True
+changes:
+ - rscadd: "hijack implant"
+ - code_imp: "changed mentions of the issilion proc to hasSiliconAccessInArea based on what the proc is used for"
diff --git a/html/changelogs/AutoChangeLog-pr-10623.yml b/html/changelogs/AutoChangeLog-pr-10623.yml
new file mode 100644
index 0000000000..623560f7d2
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10623.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - rscadd: "Lots of new traitor objectives"
diff --git a/html/changelogs/AutoChangeLog-pr-10700.yml b/html/changelogs/AutoChangeLog-pr-10700.yml
new file mode 100644
index 0000000000..296ebe4d99
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10700.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - tweak: "The anomalous honking crystal should now properly clown your mind."
diff --git a/html/changelogs/AutoChangeLog-pr-10739.yml b/html/changelogs/AutoChangeLog-pr-10739.yml
new file mode 100644
index 0000000000..8212e71353
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10739.yml
@@ -0,0 +1,4 @@
+author: "r4d6"
+delete-after: True
+changes:
+ - rscadd: "Added a dwarf language"
diff --git a/html/changelogs/AutoChangeLog-pr-10747.yml b/html/changelogs/AutoChangeLog-pr-10747.yml
new file mode 100644
index 0000000000..54ca25e12a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10747.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - balance: "shoves buffed, now shoving into a wall twice rapidly will also disarm their weapon."
diff --git a/html/changelogs/AutoChangeLog-pr-10774.yml b/html/changelogs/AutoChangeLog-pr-10774.yml
new file mode 100644
index 0000000000..f596bdcddb
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10774.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - tweak: "nuke explosion is now full dev radius for anti lag purposes"
diff --git a/html/changelogs/AutoChangeLog-pr-10787.yml b/html/changelogs/AutoChangeLog-pr-10787.yml
new file mode 100644
index 0000000000..ee221b69f3
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10787.yml
@@ -0,0 +1,4 @@
+author: "Seris02"
+delete-after: True
+changes:
+ - rscadd: "thief's gloves"
diff --git a/html/changelogs/AutoChangeLog-pr-10788.yml b/html/changelogs/AutoChangeLog-pr-10788.yml
new file mode 100644
index 0000000000..344f6764d8
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10788.yml
@@ -0,0 +1,4 @@
+author: "Seris02"
+delete-after: True
+changes:
+ - rscadd: "crushing magboots"
diff --git a/html/changelogs/AutoChangeLog-pr-10791.yml b/html/changelogs/AutoChangeLog-pr-10791.yml
new file mode 100644
index 0000000000..3d27f84022
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10791.yml
@@ -0,0 +1,6 @@
+author: "Arturlang"
+delete-after: True
+changes:
+ - rscadd: "Each night for bloodsuckers will last longer due to the sun dimming."
+ - tweak: "You cant level up for free, now you have to pay blood for power."
+ - balance: "Bloodsuckers are no longer as resistant to hard stuns and regenerate less stamina. and a lot of their cooldowns are a lot higher."
diff --git a/html/changelogs/AutoChangeLog-pr-10798.yml b/html/changelogs/AutoChangeLog-pr-10798.yml
new file mode 100644
index 0000000000..637343c7b6
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10798.yml
@@ -0,0 +1,5 @@
+author: "necromanceranne"
+delete-after: True
+changes:
+ - rscdel: "Removed the formal security officer jacket from the secdrobe"
+ - tweak: "formal security jackets are now armor vests"
diff --git a/html/changelogs/AutoChangeLog-pr-10812.yml b/html/changelogs/AutoChangeLog-pr-10812.yml
new file mode 100644
index 0000000000..1189a9f8d2
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10812.yml
@@ -0,0 +1,5 @@
+author: "Tupinambis"
+delete-after: True
+changes:
+ - balance: "stunbatons now take 4 hits to inflict hard crit, up from 3."
+ - balance: "stunbatons no longer disarm targets."
diff --git a/html/changelogs/AutoChangeLog-pr-10855.yml b/html/changelogs/AutoChangeLog-pr-10855.yml
new file mode 100644
index 0000000000..1920609508
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10855.yml
@@ -0,0 +1,4 @@
+author: "Trilbyspaceclone"
+delete-after: True
+changes:
+ - rscadd: "Takes away NT's connections to the Aliens that run the Syndicats"
diff --git a/html/changelogs/AutoChangeLog-pr-10861.yml b/html/changelogs/AutoChangeLog-pr-10861.yml
new file mode 100644
index 0000000000..5071cc30f9
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10861.yml
@@ -0,0 +1,4 @@
+author: "ancientpower"
+delete-after: True
+changes:
+ - rscadd: "Ported drink sliding from /vg/station."
diff --git a/html/changelogs/AutoChangeLog-pr-10868.yml b/html/changelogs/AutoChangeLog-pr-10868.yml
new file mode 100644
index 0000000000..629f93585a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10868.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - tweak: "Holographic fans won't display above mobs and other objects anymore."
diff --git a/html/changelogs/AutoChangeLog-pr-10869.yml b/html/changelogs/AutoChangeLog-pr-10869.yml
new file mode 100644
index 0000000000..c8317e134f
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10869.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - bugfix: "mechs no longer have admin logs flooding into IC control console log viewing"
diff --git a/html/changelogs/AutoChangeLog-pr-10870.yml b/html/changelogs/AutoChangeLog-pr-10870.yml
new file mode 100644
index 0000000000..672e6abdbc
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10870.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed paraplegics appearing as shoeless."
diff --git a/html/changelogs/AutoChangeLog-pr-10875.yml b/html/changelogs/AutoChangeLog-pr-10875.yml
new file mode 100644
index 0000000000..f693bd7c8b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10875.yml
@@ -0,0 +1,4 @@
+author: "ancientpower"
+delete-after: True
+changes:
+ - imageadd: "Bunny ear style for humanoid species."
diff --git a/html/changelogs/AutoChangeLog-pr-10881.yml b/html/changelogs/AutoChangeLog-pr-10881.yml
new file mode 100644
index 0000000000..7c00713eae
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10881.yml
@@ -0,0 +1,6 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - refactor: "Refactored mob holders into an element."
+ - bugfix: "Fixed a few minor issues with that feature. such as mismatching sprites for certain held mobs and a slight lack of safety checks."
+ - rscdel: "holdable mobs can't force themselves into people's hands anymore."
diff --git a/html/changelogs/AutoChangeLog-pr-10883.yml b/html/changelogs/AutoChangeLog-pr-10883.yml
new file mode 100644
index 0000000000..f99613d846
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10883.yml
@@ -0,0 +1,4 @@
+author: "ancientpower"
+delete-after: True
+changes:
+ - tweak: "Ghosts are now literate."
diff --git a/html/changelogs/AutoChangeLog-pr-10885.yml b/html/changelogs/AutoChangeLog-pr-10885.yml
new file mode 100644
index 0000000000..bcc19eb9d2
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10885.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Milkies fix."
diff --git a/html/changelogs/AutoChangeLog-pr-10892.yml b/html/changelogs/AutoChangeLog-pr-10892.yml
new file mode 100644
index 0000000000..88f12ef378
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10892.yml
@@ -0,0 +1,5 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - refactor: "Guncode and energy guns have been refactored a bit."
+ - rscadd: "You can now combat mode ight click on an energy gun to attempt to switch firing modes. This only works on guns without right click functions overridden."
diff --git a/html/changelogs/AutoChangeLog-pr-10893.yml b/html/changelogs/AutoChangeLog-pr-10893.yml
new file mode 100644
index 0000000000..a0be6a5b6b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10893.yml
@@ -0,0 +1,5 @@
+author: "Arturlang"
+delete-after: True
+changes:
+ - rscadd: "Added a TGUI Next interface for crafting"
+ - rscdel: "Removed the old TGUI slow crafting interface"
diff --git a/html/changelogs/AutoChangeLog-pr-10894.yml b/html/changelogs/AutoChangeLog-pr-10894.yml
new file mode 100644
index 0000000000..770308755d
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10894.yml
@@ -0,0 +1,4 @@
+author: "Trilbyspaceclone"
+delete-after: True
+changes:
+ - rscadd: "Carps have evolved to take more damage"
diff --git a/html/changelogs/AutoChangeLog-pr-10898.yml b/html/changelogs/AutoChangeLog-pr-10898.yml
new file mode 100644
index 0000000000..7c7198105f
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10898.yml
@@ -0,0 +1,5 @@
+author: "EmeraldSundisk"
+delete-after: True
+changes:
+ - bugfix: "Connects mining's disposal unit on Delta."
+ - tweak: "Slight visual adjustments to the immediate affected area."
diff --git a/html/changelogs/AutoChangeLog-pr-10899.yml b/html/changelogs/AutoChangeLog-pr-10899.yml
new file mode 100644
index 0000000000..f1542b2b09
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10899.yml
@@ -0,0 +1,6 @@
+author: "Trilbyspaceclone"
+delete-after: True
+changes:
+ - rscadd: "restock crates for each vender"
+ - rscadd: "restock units for all station venders"
+ - bugfix: "Sec-vender missing icon"
diff --git a/html/changelogs/AutoChangeLog-pr-10900.yml b/html/changelogs/AutoChangeLog-pr-10900.yml
new file mode 100644
index 0000000000..0f79245c73
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10900.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - bugfix: "Atmos reaction priority works now."
diff --git a/html/changelogs/AutoChangeLog-pr-10901.yml b/html/changelogs/AutoChangeLog-pr-10901.yml
new file mode 100644
index 0000000000..57c1d821f7
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10901.yml
@@ -0,0 +1,5 @@
+author: "Trilbyspaceclone"
+delete-after: True
+changes:
+ - bugfix: "Box station captain office issues
+maping: Gulag on box can now be accessed"
diff --git a/html/changelogs/AutoChangeLog-pr-10902.yml b/html/changelogs/AutoChangeLog-pr-10902.yml
new file mode 100644
index 0000000000..9a60860f3f
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10902.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed some mounted defibrillator issue with the altclicking functionality."
diff --git a/html/changelogs/AutoChangeLog-pr-10903.yml b/html/changelogs/AutoChangeLog-pr-10903.yml
new file mode 100644
index 0000000000..a353d6594a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10903.yml
@@ -0,0 +1,5 @@
+author: "Hatterhat"
+delete-after: True
+changes:
+ - rscadd: "Formaldehyde prevents organ decay and corpses' miasma production at 1u in the body."
+ - rscadd: "Epinephrine pens now contain 3u formaldehyde. This should not kill you."
diff --git a/html/changelogs/AutoChangeLog-pr-10905.yml b/html/changelogs/AutoChangeLog-pr-10905.yml
new file mode 100644
index 0000000000..de9374bd12
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10905.yml
@@ -0,0 +1,6 @@
+author: "Hatterhat"
+delete-after: True
+changes:
+ - tweak: "Standard RCD ammo can now be printed from Engineering-keyed techfabs once you hit Industrial Engineering."
+ - tweak: "Consoleless interfaces are now default - this means unrestricted protolathes and circuit imprinters can now be interfaced with by interacting with the machine itself."
+ - bugfix: "Multitools can now actually be printed from Engineering and Science protolathes/techfabs once you unlock Basic Tools."
diff --git a/html/changelogs/AutoChangeLog-pr-10906.yml b/html/changelogs/AutoChangeLog-pr-10906.yml
new file mode 100644
index 0000000000..ef725e921e
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10906.yml
@@ -0,0 +1,5 @@
+author: "Hatterhat"
+delete-after: True
+changes:
+ - rscadd: "Husking (from being burned to shit) can now be reverted! 5u rezadone or 100u synthflesh, at below 50 burn."
+ - balance: "Turning a body into a burnt husk now takes more effort. 300 burn's worth of effort."
diff --git a/html/changelogs/AutoChangeLog-pr-10907.yml b/html/changelogs/AutoChangeLog-pr-10907.yml
new file mode 100644
index 0000000000..af893e9415
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10907.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed no-grav lavaland labor/mining shuttle areas."
diff --git a/html/changelogs/AutoChangeLog-pr-10915.yml b/html/changelogs/AutoChangeLog-pr-10915.yml
new file mode 100644
index 0000000000..88f0c1652e
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10915.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - balance: "shoes can now fit magpistols again."
diff --git a/html/changelogs/AutoChangeLog-pr-10917.yml b/html/changelogs/AutoChangeLog-pr-10917.yml
new file mode 100644
index 0000000000..f6e5997348
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10917.yml
@@ -0,0 +1,4 @@
+author: "Arturlang"
+delete-after: True
+changes:
+ - tweak: "The MK2 hypospray now"
diff --git a/html/changelogs/AutoChangeLog-pr-10918.yml b/html/changelogs/AutoChangeLog-pr-10918.yml
new file mode 100644
index 0000000000..bf47d0accf
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10918.yml
@@ -0,0 +1,4 @@
+author: "r4d6"
+delete-after: True
+changes:
+ - config: "Made dwarves into a roundstart races"
diff --git a/html/changelogs/AutoChangeLog-pr-10919.yml b/html/changelogs/AutoChangeLog-pr-10919.yml
new file mode 100644
index 0000000000..0fa6420e39
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10919.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixing accidental nerfs to the magpistol magazine."
diff --git a/html/changelogs/AutoChangeLog-pr-10921.yml b/html/changelogs/AutoChangeLog-pr-10921.yml
new file mode 100644
index 0000000000..d6d551b40d
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10921.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "The Lavaland's Herald speech sound should only play if they are actually speaking."
diff --git a/html/changelogs/AutoChangeLog-pr-10922.yml b/html/changelogs/AutoChangeLog-pr-10922.yml
new file mode 100644
index 0000000000..c71630fd0d
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10922.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - tweak: "The lawyer's PDA cartridge has been rebranded to something more accurate to its true nature."
diff --git a/html/changelogs/AutoChangeLog-pr-10924.yml b/html/changelogs/AutoChangeLog-pr-10924.yml
new file mode 100644
index 0000000000..d419928dd2
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10924.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed whitelisted/donor loadouts"
diff --git a/html/changelogs/AutoChangeLog-pr-10926.yml b/html/changelogs/AutoChangeLog-pr-10926.yml
new file mode 100644
index 0000000000..9662402d1b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10926.yml
@@ -0,0 +1,9 @@
+author: "keronshb"
+delete-after: True
+changes:
+ - rscadd: "Added repairable turrets"
+ - rscadd: "Adds Tiny Fans to the pirate ship"
+ - tweak: "changes some reinforced windows to plastinanium pirate windows"
+ - tweak: "made the pirate shuttle + turrets bomb resistant"
+ - tweak: "made most pirate machines + consoles indestructible"
+ - tweak: "increased pirate turret health"
diff --git a/html/changelogs/AutoChangeLog-pr-10929.yml b/html/changelogs/AutoChangeLog-pr-10929.yml
new file mode 100644
index 0000000000..fa9413f25a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10929.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Childproofs double-esword and hypereuplastic blade toys."
diff --git a/html/changelogs/AutoChangeLog-pr-10930.yml b/html/changelogs/AutoChangeLog-pr-10930.yml
new file mode 100644
index 0000000000..4121a00b9b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10930.yml
@@ -0,0 +1,4 @@
+author: "r4d6"
+delete-after: True
+changes:
+ - tweak: "Meteor Timer back to 3-5 minutes"
diff --git a/html/changelogs/AutoChangeLog-pr-10935.yml b/html/changelogs/AutoChangeLog-pr-10935.yml
new file mode 100644
index 0000000000..f35855854f
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10935.yml
@@ -0,0 +1,5 @@
+author: "KrabSpider"
+delete-after: True
+changes:
+ - imageadd: "The Van Dyke is no longer Fu Manchu."
+ - imagedel: "Gets rid of a Fu Manchu imitation."
diff --git a/html/changelogs/AutoChangeLog-pr-10936.yml b/html/changelogs/AutoChangeLog-pr-10936.yml
new file mode 100644
index 0000000000..2303f157ab
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10936.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - balance: "Cyborgization will now de-gang people, even gangheads."
diff --git a/html/changelogs/AutoChangeLog-pr-10937.yml b/html/changelogs/AutoChangeLog-pr-10937.yml
new file mode 100644
index 0000000000..1c56882ccc
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10937.yml
@@ -0,0 +1,4 @@
+author: "Arturlang"
+delete-after: True
+changes:
+ - admin: "The debug outfit is now kitted out for whatever debbuging needs."
diff --git a/html/changelogs/AutoChangeLog-pr-10942.yml b/html/changelogs/AutoChangeLog-pr-10942.yml
new file mode 100644
index 0000000000..2a30ace3aa
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10942.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - rscadd: "map voting doesn't suck anymore"
diff --git a/html/changelogs/AutoChangeLog-pr-10943.yml b/html/changelogs/AutoChangeLog-pr-10943.yml
new file mode 100644
index 0000000000..f45d8b1d39
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10943.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed a little inconvenience with the character setup preview dummy having extra unwarranted bits."
diff --git a/html/changelogs/AutoChangeLog-pr-10948.yml b/html/changelogs/AutoChangeLog-pr-10948.yml
new file mode 100644
index 0000000000..f9da9463fc
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10948.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Stopped role restricted uplink items from being discounted despite not being purchasable most times."
diff --git a/html/changelogs/AutoChangeLog-pr-10950.yml b/html/changelogs/AutoChangeLog-pr-10950.yml
new file mode 100644
index 0000000000..8258db1d69
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10950.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - bugfix: "beam rifle runtime fix during aiming_beam"
diff --git a/html/changelogs/AutoChangeLog-pr-10951.yml b/html/changelogs/AutoChangeLog-pr-10951.yml
new file mode 100644
index 0000000000..20bc444967
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10951.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - bugfix: "fail2topic runtime fix: taking out an ip while incrementing index resulted in accessing the next-next entry instead of the next and results in out of bound errors."
diff --git a/html/changelogs/AutoChangeLog-pr-10957.yml b/html/changelogs/AutoChangeLog-pr-10957.yml
new file mode 100644
index 0000000000..b655b85fb9
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10957.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - bugfix: "Dynamic now defaults to \"classic\" storyteller instead of just failing if the vote didn't choose a storyteller."
diff --git a/html/changelogs/AutoChangeLog-pr-10960.yml b/html/changelogs/AutoChangeLog-pr-10960.yml
new file mode 100644
index 0000000000..6033533590
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10960.yml
@@ -0,0 +1,4 @@
+author: "kappa-sama"
+delete-after: True
+changes:
+ - bugfix: "the plant dudes can actually make plant disks now"
diff --git a/html/changelogs/AutoChangeLog-pr-10961.yml b/html/changelogs/AutoChangeLog-pr-10961.yml
new file mode 100644
index 0000000000..eaaafab472
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10961.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed an issue with the nearsighted prescription glasses taking over worn eyewear."
diff --git a/html/changelogs/AutoChangeLog-pr-10966.yml b/html/changelogs/AutoChangeLog-pr-10966.yml
new file mode 100644
index 0000000000..bdc78a2b01
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10966.yml
@@ -0,0 +1,4 @@
+author: "r4d6"
+delete-after: True
+changes:
+ - bugfix: "Mining no longer lead to spess"
diff --git a/html/changelogs/AutoChangeLog-pr-10967.yml b/html/changelogs/AutoChangeLog-pr-10967.yml
new file mode 100644
index 0000000000..f242dd57bc
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10967.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed AI unanchoring not properly removing the no teleport trait. My bad."
diff --git a/html/changelogs/AutoChangeLog-pr-10971.yml b/html/changelogs/AutoChangeLog-pr-10971.yml
new file mode 100644
index 0000000000..e7882646f8
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10971.yml
@@ -0,0 +1,4 @@
+author: "Trilbyspaceclone"
+delete-after: True
+changes:
+ - rscadd: "Alien stools and chairs"
diff --git a/html/changelogs/AutoChangeLog-pr-10972.yml b/html/changelogs/AutoChangeLog-pr-10972.yml
new file mode 100644
index 0000000000..9cc2e64687
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10972.yml
@@ -0,0 +1,4 @@
+author: "Trilbyspaceclone"
+delete-after: True
+changes:
+ - tweak: "Bone armor/Dagger are now crafting from bones rather then crafting menu"
diff --git a/html/changelogs/AutoChangeLog-pr-10974.yml b/html/changelogs/AutoChangeLog-pr-10974.yml
new file mode 100644
index 0000000000..7f668256b3
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10974.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - bugfix: "antag quirk blacklisting works now"
diff --git a/html/changelogs/AutoChangeLog-pr-10976.yml b/html/changelogs/AutoChangeLog-pr-10976.yml
new file mode 100644
index 0000000000..34ef082829
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10976.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "Fixed another issue with hering comsig."
diff --git a/html/changelogs/AutoChangeLog-pr-10981.yml b/html/changelogs/AutoChangeLog-pr-10981.yml
new file mode 100644
index 0000000000..df0d7990cb
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10981.yml
@@ -0,0 +1,4 @@
+author: "IHOPMommyLich"
+delete-after: True
+changes:
+ - tweak: "Changed the multiplicative_slowdown of Stimulants from -1 to -0.5"
diff --git a/html/changelogs/AutoChangeLog-pr-10984.yml b/html/changelogs/AutoChangeLog-pr-10984.yml
new file mode 100644
index 0000000000..137536b430
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10984.yml
@@ -0,0 +1,4 @@
+author: "Trilbyspaceclone"
+delete-after: True
+changes:
+ - balance: "Heads of staff have been better screened by NT before being promoted"
diff --git a/html/changelogs/AutoChangeLog-pr-10987.yml b/html/changelogs/AutoChangeLog-pr-10987.yml
new file mode 100644
index 0000000000..abea439a86
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10987.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - imageadd: "Fixed dozen missing privates sprites."
diff --git a/html/changelogs/AutoChangeLog-pr-10988.yml b/html/changelogs/AutoChangeLog-pr-10988.yml
new file mode 100644
index 0000000000..ebd9de7689
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10988.yml
@@ -0,0 +1,4 @@
+author: "YakumoChen"
+delete-after: True
+changes:
+ - tweak: "Observe is back in the OOC tab"
diff --git a/html/changelogs/AutoChangeLog-pr-10989.yml b/html/changelogs/AutoChangeLog-pr-10989.yml
new file mode 100644
index 0000000000..0a5b2ad3c8
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10989.yml
@@ -0,0 +1,4 @@
+author: "Ghommie"
+delete-after: True
+changes:
+ - bugfix: "A little fix concerning some R&D and reagents."
diff --git a/html/changelogs/AutoChangeLog-pr-10992.yml b/html/changelogs/AutoChangeLog-pr-10992.yml
new file mode 100644
index 0000000000..1d6d10396b
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10992.yml
@@ -0,0 +1,4 @@
+author: "Hatterhat"
+delete-after: True
+changes:
+ - balance: "Buckshot individual pellet damage up from 10 to 12.5. Still firing 6 pellets."
diff --git a/html/changelogs/AutoChangeLog-pr-10994.yml b/html/changelogs/AutoChangeLog-pr-10994.yml
new file mode 100644
index 0000000000..c27a1afc00
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10994.yml
@@ -0,0 +1,4 @@
+author: "DeltaFire15"
+delete-after: True
+changes:
+ - balance: "Nar'Sie runes no longer benefit from runed floors."
diff --git a/html/changelogs/AutoChangeLog-pr-10996.yml b/html/changelogs/AutoChangeLog-pr-10996.yml
new file mode 100644
index 0000000000..8bb7646cd6
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-10996.yml
@@ -0,0 +1,6 @@
+author: "PersianXerxes"
+delete-after: True
+changes:
+ - rscadd: "SMES and PACMAN attached to gulag Security to power electrified windows
+remove: Removed Sec vendor from gulag Security"
+ - tweak: "Separation of gulag and public mining"
diff --git a/html/changelogs/AutoChangeLog-pr-11000.yml b/html/changelogs/AutoChangeLog-pr-11000.yml
new file mode 100644
index 0000000000..5e496af81f
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-11000.yml
@@ -0,0 +1,4 @@
+author: "Seris02"
+delete-after: True
+changes:
+ - balance: "makes RCDs cost a better amount"
diff --git a/html/changelogs/AutoChangeLog-pr-11001.yml b/html/changelogs/AutoChangeLog-pr-11001.yml
new file mode 100644
index 0000000000..1cfa8977b4
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-11001.yml
@@ -0,0 +1,4 @@
+author: "Arturlang"
+delete-after: True
+changes:
+ - bugfix: "Fixed the pandemic naming and the radiation healing symptom UI crashing"
diff --git a/html/changelogs/AutoChangeLog-pr-11003.yml b/html/changelogs/AutoChangeLog-pr-11003.yml
new file mode 100644
index 0000000000..4c551c4d09
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-11003.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - bugfix: "Energy weapons now once again have their lens in contents."
diff --git a/html/changelogs/AutoChangeLog-pr-11005.yml b/html/changelogs/AutoChangeLog-pr-11005.yml
new file mode 100644
index 0000000000..d0576c7ba8
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-11005.yml
@@ -0,0 +1,4 @@
+author: "Arturlang"
+delete-after: True
+changes:
+ - tweak: "Hyposprays now switch modes on CTRL click, instead of alt, as it was already reserved for dispension amount."
diff --git a/html/changelogs/AutoChangeLog-pr-11012.yml b/html/changelogs/AutoChangeLog-pr-11012.yml
new file mode 100644
index 0000000000..1d233f0692
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-11012.yml
@@ -0,0 +1,4 @@
+author: "keronshb"
+delete-after: True
+changes:
+ - rscadd: "Adds the CogChamp drink and Sprite"
diff --git a/html/changelogs/AutoChangeLog-pr-11018.yml b/html/changelogs/AutoChangeLog-pr-11018.yml
new file mode 100644
index 0000000000..2795317861
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-11018.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - bugfix: "pais are no longer muted for literally a whole hour on emp."
diff --git a/html/changelogs/AutoChangeLog-pr-11020.yml b/html/changelogs/AutoChangeLog-pr-11020.yml
new file mode 100644
index 0000000000..52677b98e9
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-11020.yml
@@ -0,0 +1,4 @@
+author: "Zellular"
+delete-after: True
+changes:
+ - imageadd: "Movement state for pupdozer and its decals"
diff --git a/html/changelogs/AutoChangeLog-pr-11029.yml b/html/changelogs/AutoChangeLog-pr-11029.yml
new file mode 100644
index 0000000000..17f34bbfa6
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-11029.yml
@@ -0,0 +1,4 @@
+author: "Putnam3145"
+delete-after: True
+changes:
+ - tweak: "default should be... default"
diff --git a/html/changelogs/AutoChangeLog-pr-11032.yml b/html/changelogs/AutoChangeLog-pr-11032.yml
new file mode 100644
index 0000000000..6d026e444a
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-11032.yml
@@ -0,0 +1,4 @@
+author: "kevinz000"
+delete-after: True
+changes:
+ - bugfix: "Cryo now actually transfers reagents at tier 4 on enter rather than every 80 machine fire()-process()s regardless of if it was \"reset\" by open/close."
diff --git a/html/changelogs/AutoChangeLog-pr-11043.yml b/html/changelogs/AutoChangeLog-pr-11043.yml
new file mode 100644
index 0000000000..28217af630
--- /dev/null
+++ b/html/changelogs/AutoChangeLog-pr-11043.yml
@@ -0,0 +1,4 @@
+author: "Seris02"
+delete-after: True
+changes:
+ - bugfix: "apc icons"
diff --git a/icons/misc/language.dmi b/icons/misc/language.dmi
index 6f6f2546d5..3b4ac1a16a 100644
Binary files a/icons/misc/language.dmi and b/icons/misc/language.dmi differ
diff --git a/icons/mob/human_face.dmi b/icons/mob/human_face.dmi
index 6e95eae960..d0bd304808 100644
Binary files a/icons/mob/human_face.dmi and b/icons/mob/human_face.dmi differ
diff --git a/icons/mob/suit_digi.dmi b/icons/mob/suit_digi.dmi
index bb00742a17..c6bda60d38 100644
Binary files a/icons/mob/suit_digi.dmi and b/icons/mob/suit_digi.dmi differ
diff --git a/icons/obj/abductor.dmi b/icons/obj/abductor.dmi
index fd0893b300..75f84347b6 100644
Binary files a/icons/obj/abductor.dmi and b/icons/obj/abductor.dmi differ
diff --git a/icons/obj/citvending.dmi b/icons/obj/citvending.dmi
deleted file mode 100644
index 8f836b7eb5..0000000000
Binary files a/icons/obj/citvending.dmi and /dev/null differ
diff --git a/icons/obj/clothing/gloves.dmi b/icons/obj/clothing/gloves.dmi
index 7e0d03abd5..515d6212c0 100644
Binary files a/icons/obj/clothing/gloves.dmi and b/icons/obj/clothing/gloves.dmi differ
diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi
index 8c2abcd3b9..28fc29cd71 100644
Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ
diff --git a/icons/obj/drinks.dmi b/icons/obj/drinks.dmi
index b03a1cdeae..e567ad9311 100644
Binary files a/icons/obj/drinks.dmi and b/icons/obj/drinks.dmi differ
diff --git a/icons/obj/implants.dmi b/icons/obj/implants.dmi
index 8dc2f08fdc..a6d4697673 100644
Binary files a/icons/obj/implants.dmi and b/icons/obj/implants.dmi differ
diff --git a/icons/obj/lighting.dmi b/icons/obj/lighting.dmi
index 396d681f22..675005da91 100644
Binary files a/icons/obj/lighting.dmi and b/icons/obj/lighting.dmi differ
diff --git a/icons/obj/plushes.dmi b/icons/obj/plushes.dmi
index c6f25f1b29..3abb25d8b2 100644
Binary files a/icons/obj/plushes.dmi and b/icons/obj/plushes.dmi differ
diff --git a/icons/obj/power.dmi b/icons/obj/power.dmi
index 1ba953d284..1f84da44d4 100644
Binary files a/icons/obj/power.dmi and b/icons/obj/power.dmi differ
diff --git a/icons/obj/vending.dmi b/icons/obj/vending.dmi
index 143171f414..7d08a83fb7 100644
Binary files a/icons/obj/vending.dmi and b/icons/obj/vending.dmi differ
diff --git a/icons/obj/vending_restock.dmi b/icons/obj/vending_restock.dmi
index a59fdd0f52..c9437d7d80 100644
Binary files a/icons/obj/vending_restock.dmi and b/icons/obj/vending_restock.dmi differ
diff --git a/interface/stylesheet.dm b/interface/stylesheet.dm
index 6ee9e6e824..9f3d8911ec 100644
--- a/interface/stylesheet.dm
+++ b/interface/stylesheet.dm
@@ -151,6 +151,7 @@ h1.alert, h2.alert {color: #000000;}
.extremelybig {font-size: 5;}
.greentext {color: #00FF00; font-size: 3;}
.redtext {color: #FF0000; font-size: 3;}
+.yellowtext {color: #FFCC00; font-size: 3;}
.clown {color: #FF69Bf; font-size: 3; font-family: "Comic Sans MS", cursive, sans-serif; font-weight: bold;}
.his_grace {color: #15D512; font-family: "Courier New", cursive, sans-serif; font-style: italic;}
.spooky {color: #FF9100;}
diff --git a/modular_citadel/code/modules/arousal/arousal.dm b/modular_citadel/code/modules/arousal/arousal.dm
index 3361707b04..5c7d5a39e9 100644
--- a/modular_citadel/code/modules/arousal/arousal.dm
+++ b/modular_citadel/code/modules/arousal/arousal.dm
@@ -10,12 +10,6 @@
var/hidden_undershirt = FALSE
var/hidden_socks = FALSE
-//Species vars
-/datum/species
- var/list/cum_fluids = list("semen")
- var/list/milk_fluids = list("milk")
- var/list/femcum_fluids = list("femcum")
-
//Mob procs
/mob/living/carbon/human/proc/underwear_toggle()
set name = "Toggle undergarments"
@@ -46,20 +40,12 @@
var/list/obj/item/organ/genital/genit_list = list()
if(!client?.prefs.arousable || (aphro && (client?.prefs.cit_toggles & NO_APHRO)) || (maso && !HAS_TRAIT(src, TRAIT_MASO)))
return // no adjusting made here
- if(strength>0)
- for(var/obj/item/organ/genital/G in internal_organs)
- if(!G.aroused_state && prob(strength*G.sensitivity))
- G.set_aroused_state(TRUE)
- G.update_appearance()
- if(G.aroused_state)
- genit_list += G
- else
- for(var/obj/item/organ/genital/G in internal_organs)
- if(G.aroused_state && prob(strength*G.sensitivity))
- G.set_aroused_state(FALSE)
- G.update_appearance()
- if(G.aroused_state)
- genit_list += G
+ for(var/obj/item/organ/genital/G in internal_organs)
+ if(G.genital_flags & GENITAL_CAN_AROUSE && !G.aroused_state && prob(strength*G.sensitivity))
+ G.set_aroused_state(strength > 0)
+ G.update_appearance()
+ if(G.aroused_state)
+ genit_list += G
return genit_list
/obj/item/organ/genital/proc/climaxable(mob/living/carbon/human/H, silent = FALSE) //returns the fluid source (ergo reagents holder) if found.
@@ -158,9 +144,13 @@
return //No one left.
var/mob/living/target = input(src, "With whom?", "Sexual partner", null) as null|anything in partners //pick one, default to null
if(target && in_range(src, target))
+ to_chat(src,"Waiting for consent... ")
var/consenting = input(target, "Do you want [src] to climax with you?","Climax mechanics","No") in list("Yes","No")
if(consenting == "Yes")
return target
+ else
+ message_admins("[src] tried to climax with [target], but [target] did not consent.")
+ log_consent("[src] tried to climax with [target], but [target] did not consent.")
/mob/living/carbon/human/proc/pick_climax_container(silent = FALSE)
var/list/containers_list = list()
diff --git a/modular_citadel/code/modules/arousal/genitals.dm b/modular_citadel/code/modules/arousal/genitals.dm
index ca01ef46cb..13d4a6d44e 100644
--- a/modular_citadel/code/modules/arousal/genitals.dm
+++ b/modular_citadel/code/modules/arousal/genitals.dm
@@ -32,23 +32,20 @@
else
update()
-/obj/item/organ/genital/Destroy()
- if(linked_organ)
- update_link(TRUE)//this should remove any other links it has
- return ..()
-
/obj/item/organ/genital/proc/set_aroused_state(new_state)
+ if(!(genital_flags & GENITAL_CAN_AROUSE))
+ return FALSE
if(!((HAS_TRAIT(owner,TRAIT_PERMABONER) && !new_state) || HAS_TRAIT(owner,TRAIT_NEVERBONER) && new_state))
aroused_state = new_state
return aroused_state
-/obj/item/organ/genital/proc/update(removing = FALSE)
+/obj/item/organ/genital/proc/update()
if(QDELETED(src))
return
update_size()
update_appearance()
- if(linked_organ_slot || (linked_organ && removing))
- update_link(removing)
+ if(linked_organ_slot || (linked_organ && !owner))
+ update_link()
//exposure and through-clothing code
/mob/living/carbon
@@ -113,17 +110,7 @@
set desc = "Allows you to toggle which genitals are showing signs of arousal."
var/list/genital_list = list()
for(var/obj/item/organ/genital/G in internal_organs)
- var/datum/sprite_accessory/S
- switch(G.type)
- if(/obj/item/organ/genital/penis)
- S = GLOB.cock_shapes_list[G.shape]
- if(/obj/item/organ/genital/testicles)
- S = GLOB.balls_shapes_list[G.shape]
- if(/obj/item/organ/genital/vagina)
- S = GLOB.vagina_shapes_list[G.shape]
- if(/obj/item/organ/genital/breasts)
- S = GLOB.breasts_shapes_list[G.shape]
- if(S?.alt_aroused)
+ if(G.genital_flags & GENITAL_CAN_AROUSE)
genital_list += G
if(!genital_list.len) //There's nothing that can show arousal
return
@@ -174,19 +161,18 @@
return TRUE
return FALSE
-/obj/item/organ/genital/proc/update_link(removing = FALSE)
- if(!removing && owner)
+/obj/item/organ/genital/proc/update_link()
+ if(owner)
if(linked_organ)
- return
+ return FALSE
linked_organ = owner.getorganslot(linked_organ_slot)
if(linked_organ)
linked_organ.linked_organ = src
linked_organ.upon_link()
upon_link()
return TRUE
- else
- if(linked_organ)
- linked_organ.linked_organ = null
+ if(linked_organ)
+ linked_organ.linked_organ = null
linked_organ = null
return FALSE
@@ -200,10 +186,13 @@
update()
RegisterSignal(owner, COMSIG_MOB_DEATH, .proc/update_appearance)
-/obj/item/organ/genital/Remove(mob/living/carbon/M, special = FALSE, drop_if_replaced = TRUE)
- update(TRUE)
- if(!QDELETED(owner))
- UnregisterSignal(owner, COMSIG_MOB_DEATH)
+/obj/item/organ/genital/Remove(special = FALSE)
+ . = ..()
+ var/mob/living/carbon/human/H = .
+ update()
+ if(!QDELETED(H))
+ UnregisterSignal(H, COMSIG_MOB_DEATH)
+ H.update_genitals()
//proc to give a player their genitals and stuff when they log in
/mob/living/carbon/human/proc/give_genitals(clean = FALSE)//clean will remove all pre-existing genitals. proc will then give them any genitals that are enabled in their DNA
@@ -238,12 +227,6 @@
/obj/item/organ/genital/proc/get_features(mob/living/carbon/human/H)
return
-/datum/species/proc/genitals_layertext(layer)
- switch(layer)
- if(GENITALS_BEHIND_LAYER)
- return "BEHIND"
- if(GENITALS_FRONT_LAYER)
- return "FRONT"
//procs to handle sprite overlays being applied to humans
@@ -262,8 +245,90 @@
update_genitals()
/mob/living/carbon/human/proc/update_genitals()
- if(!QDELETED(src))
- dna.species.handle_genitals(src)
+ if(QDELETED(src))
+ return
+ var/static/list/relevant_layers
+ if(!relevant_layers)
+ relevant_layers = list()
+ relevant_layers[GENITALS_BEHIND_LAYER] = "BEHIND"
+ relevant_layers[GENITALS_FRONT_LAYER] = "FRONT"
+ for(var/L in relevant_layers) //Less hardcode
+ remove_overlay(L)
+ remove_overlay(GENITALS_EXPOSED_LAYER)
+ if(!LAZYLEN(internal_organs) || ((NOGENITALS in dna.species.species_traits) && !genital_override) || HAS_TRAIT(src, TRAIT_HUSK))
+ return
+
+ //start scanning for genitals
+
+ var/list/gen_index[GENITAL_LAYER_INDEX_LENGTH]
+ var/list/genitals_to_add
+ var/list/fully_exposed
+ for(var/obj/item/organ/genital/G in internal_organs)
+ if(G.is_exposed()) //Checks appropriate clothing slot and if it's through_clothes
+ LAZYADD(gen_index[G.layer_index], G)
+ for(var/L in gen_index)
+ if(L) //skip nulls
+ LAZYADD(genitals_to_add, L)
+ if(!genitals_to_add)
+ return
+ //Now we added all genitals that aren't internal and should be rendered
+ //start applying overlays
+ for(var/layer in relevant_layers)
+ var/list/standing = list()
+ var/layertext = relevant_layers[layer]
+ for(var/A in genitals_to_add)
+ var/obj/item/organ/genital/G = A
+ var/datum/sprite_accessory/S
+ var/size = G.size
+ switch(G.type)
+ if(/obj/item/organ/genital/penis)
+ S = GLOB.cock_shapes_list[G.shape]
+ if(/obj/item/organ/genital/testicles)
+ S = GLOB.balls_shapes_list[G.shape]
+ if(/obj/item/organ/genital/vagina)
+ S = GLOB.vagina_shapes_list[G.shape]
+ if(/obj/item/organ/genital/breasts)
+ S = GLOB.breasts_shapes_list[G.shape]
+
+ if(!S || S.icon_state == "none")
+ continue
+ var/aroused_state = G.aroused_state && S.alt_aroused
+
+ var/mutable_appearance/genital_overlay = mutable_appearance(S.icon, layer = -layer)
+ if(S.center)
+ genital_overlay = center_image(genital_overlay, S.dimension_x, S.dimension_y)
+
+ if(dna.species.use_skintones && dna.features["genitals_use_skintone"])
+ genital_overlay.color = "#[skintone2hex(skin_tone)]"
+ else
+ switch(S.color_src)
+ if("cock_color")
+ genital_overlay.color = "#[dna.features["cock_color"]]"
+ if("balls_color")
+ genital_overlay.color = "#[dna.features["balls_color"]]"
+ if("breasts_color")
+ genital_overlay.color = "#[dna.features["breasts_color"]]"
+ if("vag_color")
+ genital_overlay.color = "#[dna.features["vag_color"]]"
+
+ genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size][dna.species.use_skintones ? "_s" : ""]_[aroused_state]_[layertext]"
+
+ if(layer == GENITALS_FRONT_LAYER && CHECK_BITFIELD(G.genital_flags, GENITAL_THROUGH_CLOTHES))
+ genital_overlay.layer = -GENITALS_EXPOSED_LAYER
+ LAZYADD(fully_exposed, genital_overlay) // to be added to a layer with higher priority than clothes, hence the name of the bitflag.
+ else
+ standing += genital_overlay
+
+ if(LAZYLEN(standing))
+ overlays_standing[layer] = standing
+
+ if(LAZYLEN(fully_exposed))
+ overlays_standing[GENITALS_EXPOSED_LAYER] = fully_exposed
+ apply_overlay(GENITALS_EXPOSED_LAYER)
+
+ for(var/L in relevant_layers)
+ apply_overlay(L)
+
//Checks to see if organs are new on the mob, and changes their colours so that they don't get crazy colours.
/mob/living/carbon/human/proc/emergent_genital_call()
@@ -292,86 +357,3 @@
else if (willyCheck == FALSE)
dna.features["cock_color"] = dna.features["breasts_color"]
return TRUE
-
-/datum/species/proc/handle_genitals(mob/living/carbon/human/H)//more like handle sadness
- if(!H)//no args
- CRASH("H = null")
- if(!LAZYLEN(H.internal_organs) || ((NOGENITALS in species_traits) && !H.genital_override) || HAS_TRAIT(H, TRAIT_HUSK))
- return
- var/list/relevant_layers = list(GENITALS_BEHIND_LAYER, GENITALS_FRONT_LAYER)
-
- for(var/L in relevant_layers) //Less hardcode
- H.remove_overlay(L)
- H.remove_overlay(GENITALS_EXPOSED_LAYER)
- //start scanning for genitals
-
- var/list/gen_index[GENITAL_LAYER_INDEX_LENGTH]
- var/list/genitals_to_add
- var/list/fully_exposed
- for(var/obj/item/organ/genital/G in H.internal_organs)
- if(G.is_exposed()) //Checks appropriate clothing slot and if it's through_clothes
- LAZYADD(gen_index[G.layer_index], G)
- for(var/L in gen_index)
- if(L) //skip nulls
- LAZYADD(genitals_to_add, L)
- if(!genitals_to_add)
- return
- //Now we added all genitals that aren't internal and should be rendered
- //start applying overlays
- for(var/layer in relevant_layers)
- var/list/standing = list()
- var/layertext = genitals_layertext(layer)
- for(var/A in genitals_to_add)
- var/obj/item/organ/genital/G = A
- var/datum/sprite_accessory/S
- var/size = G.size
- var/aroused_state = G.aroused_state
- switch(G.type)
- if(/obj/item/organ/genital/penis)
- S = GLOB.cock_shapes_list[G.shape]
- if(/obj/item/organ/genital/testicles)
- S = GLOB.balls_shapes_list[G.shape]
- if(/obj/item/organ/genital/vagina)
- S = GLOB.vagina_shapes_list[G.shape]
- if(/obj/item/organ/genital/breasts)
- S = GLOB.breasts_shapes_list[G.shape]
-
- if(!S || S.icon_state == "none")
- continue
-
- var/mutable_appearance/genital_overlay = mutable_appearance(S.icon, layer = -layer)
- genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]_[aroused_state]_[layertext]"
-
- if(S.center)
- genital_overlay = center_image(genital_overlay, S.dimension_x, S.dimension_y)
-
- if(use_skintones && H.dna.features["genitals_use_skintone"])
- genital_overlay.color = "#[skintone2hex(H.skin_tone)]"
- else
- switch(S.color_src)
- if("cock_color")
- genital_overlay.color = "#[H.dna.features["cock_color"]]"
- if("balls_color")
- genital_overlay.color = "#[H.dna.features["balls_color"]]"
- if("breasts_color")
- genital_overlay.color = "#[H.dna.features["breasts_color"]]"
- if("vag_color")
- genital_overlay.color = "#[H.dna.features["vag_color"]]"
-
- genital_overlay.icon_state = "[G.slot]_[S.icon_state]_[size]-s_[aroused_state]_[layertext]"
-
- if(layer == GENITALS_FRONT_LAYER && CHECK_BITFIELD(G.genital_flags, GENITAL_THROUGH_CLOTHES))
- genital_overlay.layer = -GENITALS_EXPOSED_LAYER
- LAZYADD(fully_exposed, genital_overlay) // to be added to a layer with higher priority than clothes, hence the name of the bitflag.
- else
- standing += genital_overlay
-
- if(LAZYLEN(standing))
- H.overlays_standing[layer] = standing
-
- if(LAZYLEN(fully_exposed))
- H.overlays_standing[GENITALS_EXPOSED_LAYER] = fully_exposed
- H.apply_overlay(GENITALS_EXPOSED_LAYER)
-
- for(var/L in relevant_layers)
- H.apply_overlay(L)
diff --git a/modular_citadel/code/modules/arousal/genitals_sprite_accessories.dm b/modular_citadel/code/modules/arousal/genitals_sprite_accessories.dm
index 0c1763b8e2..594fc83e46 100644
--- a/modular_citadel/code/modules/arousal/genitals_sprite_accessories.dm
+++ b/modular_citadel/code/modules/arousal/genitals_sprite_accessories.dm
@@ -85,36 +85,36 @@
//Vaginas
/datum/sprite_accessory/vagina
icon = 'modular_citadel/icons/obj/genitals/vagina_onmob.dmi'
- icon_state = null
name = "vagina"
color_src = "vag_color"
+ alt_aroused = TRUE
/datum/sprite_accessory/vagina/human
icon_state = "human"
name = "Human"
- alt_aroused = TRUE
/datum/sprite_accessory/vagina/tentacles
icon_state = "tentacle"
name = "Tentacle"
- alt_aroused = TRUE
/datum/sprite_accessory/vagina/dentata
icon_state = "dentata"
name = "Dentata"
- alt_aroused = TRUE
/datum/sprite_accessory/vagina/hairy
icon_state = "hairy"
name = "Hairy"
+ alt_aroused = FALSE
/datum/sprite_accessory/vagina/spade
icon_state = "spade"
name = "Spade"
+ alt_aroused = FALSE
/datum/sprite_accessory/vagina/furred
icon_state = "furred"
name = "Furred"
+ alt_aroused = FALSE
/datum/sprite_accessory/vagina/gaping
icon_state = "gaping"
@@ -125,7 +125,6 @@
icon = 'modular_citadel/icons/obj/genitals/breasts_onmob.dmi'
name = "breasts"
color_src = "breasts_color"
- alt_aroused = TRUE
/datum/sprite_accessory/breasts/pair
icon_state = "pair"
diff --git a/modular_citadel/code/modules/arousal/organs/breasts.dm b/modular_citadel/code/modules/arousal/organs/breasts.dm
index d1f1a08ea8..dc7923e448 100644
--- a/modular_citadel/code/modules/arousal/organs/breasts.dm
+++ b/modular_citadel/code/modules/arousal/organs/breasts.dm
@@ -1,3 +1,6 @@
+#define BREASTS_ICON_MIN_SIZE 1
+#define BREASTS_ICON_MAX_SIZE 6
+
/obj/item/organ/genital/breasts
name = "breasts"
desc = "Female milk producing organs."
@@ -9,7 +12,7 @@
fluid_id = /datum/reagent/consumable/milk
fluid_rate = MILK_RATE
shape = "pair"
- genital_flags = CAN_MASTURBATE_WITH|CAN_CLIMAX_WITH|GENITAL_FUID_PRODUCTION
+ genital_flags = CAN_MASTURBATE_WITH|CAN_CLIMAX_WITH|GENITAL_FUID_PRODUCTION|GENITAL_CAN_AROUSE
masturbation_verb = "massage"
arousal_verb = "Your breasts start feeling sensitive"
unarousal_verb = "Your breasts no longer feel sensitive"
@@ -46,22 +49,24 @@
desc += " You estimate that they're [uppertext(size)]-cups."
if(CHECK_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION) && aroused_state)
- desc += " They're leaking [initial(fluid_id.name)]."
- var/string
+ var/datum/reagent/R = GLOB.chemical_reagents_list[fluid_id]
+ if(R)
+ desc += " They're leaking [lowertext(R.name)]."
+ var/datum/sprite_accessory/S = GLOB.breasts_shapes_list[shape]
+ var/icon_shape = S ? S.icon_state : "pair"
+ var/icon_size = CLAMP(breast_values[size], BREASTS_ICON_MIN_SIZE, BREASTS_ICON_MAX_SIZE)
+ icon_state = "breasts_[icon_shape]_[breast_values[icon_size]]"
if(owner)
if(owner.dna.species.use_skintones && owner.dna.features["genitals_use_skintone"])
if(ishuman(owner)) // Check before recasting type, although someone fucked up if you're not human AND have use_skintones somehow...
var/mob/living/carbon/human/H = owner // only human mobs have skin_tone, which we need.
color = "#[skintone2hex(H.skin_tone)]"
- string = "breasts_[GLOB.breasts_shapes_icons[shape]]_[size]-s"
+ icon_state += "_s"
else
color = "#[owner.dna.features["breasts_color"]]"
- string = "breasts_[GLOB.breasts_shapes_icons[shape]]_[size]"
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
- icon_state = sanitize_text(string)
H.update_genitals()
- icon_state = sanitize_text(string)
//Allows breasts to grow and change size, with sprite changes too.
//maximum wah
@@ -120,7 +125,6 @@
color = "#[D.features["breasts_color"]]"
size = D.features["breasts_size"]
shape = D.features["breasts_shape"]
- fluid_id = D.features["breasts_fluid"]
if(!D.features["breasts_producing"])
DISABLE_BITFIELD(genital_flags, GENITAL_FUID_PRODUCTION|CAN_CLIMAX_WITH|CAN_MASTURBATE_WITH)
if(!isnum(size))
@@ -129,3 +133,6 @@
cached_size = size
size = breast_values[size]
prev_size = cached_size
+
+#undef BREASTS_ICON_MIN_SIZE
+#undef BREASTS_ICON_MAX_SIZE
\ No newline at end of file
diff --git a/modular_citadel/code/modules/arousal/organs/penis.dm b/modular_citadel/code/modules/arousal/organs/penis.dm
index c6d3c764ac..38f463a97c 100644
--- a/modular_citadel/code/modules/arousal/organs/penis.dm
+++ b/modular_citadel/code/modules/arousal/organs/penis.dm
@@ -8,13 +8,13 @@
masturbation_verb = "stroke"
arousal_verb = "You pop a boner"
unarousal_verb = "Your boner goes down"
- genital_flags = CAN_MASTURBATE_WITH|CAN_CLIMAX_WITH
+ genital_flags = CAN_MASTURBATE_WITH|CAN_CLIMAX_WITH|GENITAL_CAN_AROUSE
linked_organ_slot = ORGAN_SLOT_TESTICLES
fluid_transfer_factor = 0.5
size = 2 //arbitrary value derived from length and girth for sprites.
layer_index = PENIS_LAYER_INDEX
var/length = 6 //inches
- var/prev_length = 6 //really should be renamed to prev_length
+ var/prev_length = 6
var/girth = 4.38
var/girth_ratio = COCK_GIRTH_RATIO_DEF //0.73; check citadel_defines.dm
@@ -73,22 +73,21 @@
/obj/item/organ/genital/penis/update_appearance()
. = ..()
- var/string
+ var/datum/sprite_accessory/S = GLOB.cock_shapes_list[shape]
+ var/icon_shape = S ? S.icon_state : "human"
+ icon_state = "penis_[icon_shape]_[size]"
var/lowershape = lowertext(shape)
desc = "You see [aroused_state ? "an erect" : "a flaccid"] [lowershape] [name]. You estimate it's about [round(length, 0.25)] inch[round(length, 0.25) != 1 ? "es" : ""] long and [round(girth, 0.25)] inch[round(girth, 0.25) != 1 ? "es" : ""] in girth."
-
if(owner)
if(owner.dna.species.use_skintones && owner.dna.features["genitals_use_skintone"])
if(ishuman(owner)) // Check before recasting type, although someone fucked up if you're not human AND have use_skintones somehow...
var/mob/living/carbon/human/H = owner // only human mobs have skin_tone, which we need.
color = "#[skintone2hex(H.skin_tone)]"
- string = "penis_[GLOB.cock_shapes_icons[shape]]_[size]-s"
+ icon_state += "_s"
else
color = "#[owner.dna.features["cock_color"]]"
- string = "penis_[GLOB.cock_shapes_icons[shape]]_[size]"
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
- icon_state = sanitize_text(string)
H.update_genitals()
/obj/item/organ/genital/penis/get_features(mob/living/carbon/human/H)
diff --git a/modular_citadel/code/modules/arousal/organs/testicles.dm b/modular_citadel/code/modules/arousal/organs/testicles.dm
index e5b34926de..eb6c1536cb 100644
--- a/modular_citadel/code/modules/arousal/organs/testicles.dm
+++ b/modular_citadel/code/modules/arousal/organs/testicles.dm
@@ -43,19 +43,19 @@
/obj/item/organ/genital/testicles/update_appearance()
. = ..()
desc = "You see an [size_name] pair of testicles."
+ var/datum/sprite_accessory/S = GLOB.balls_shapes_list[shape]
+ var/icon_shape = S ? S.icon_state : "single"
+ icon_state = "testicles_[icon_shape]_[size]"
if(owner)
- var/string
if(owner.dna.species.use_skintones && owner.dna.features["genitals_use_skintone"])
if(ishuman(owner)) // Check before recasting type, although someone fucked up if you're not human AND have use_skintones somehow...
var/mob/living/carbon/human/H = owner // only human mobs have skin_tone, which we need.
color = "#[skintone2hex(H.skin_tone)]"
- string = "testicles_[GLOB.balls_shapes_icons[shape]]_[size]-s"
+ icon_state += "_s"
else
color = "#[owner.dna.features["balls_color"]]"
- string = "testicles_[GLOB.balls_shapes_icons[shape]]_[size]"
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
- icon_state = sanitize_text(string)
H.update_genitals()
/obj/item/organ/genital/testicles/get_features(mob/living/carbon/human/H)
@@ -68,7 +68,6 @@
shape = D.features["balls_shape"]
if(D.features["balls_shape"] == "Hidden")
ENABLE_BITFIELD(genital_flags, GENITAL_INTERNAL)
- fluid_id = D.features["balls_fluid"]
fluid_rate = D.features["balls_cum_rate"]
fluid_mult = D.features["balls_cum_mult"]
fluid_efficiency = D.features["balls_efficiency"]
diff --git a/modular_citadel/code/modules/arousal/organs/vagina.dm b/modular_citadel/code/modules/arousal/organs/vagina.dm
index 3f1bcc5f9b..311afe75b0 100644
--- a/modular_citadel/code/modules/arousal/organs/vagina.dm
+++ b/modular_citadel/code/modules/arousal/organs/vagina.dm
@@ -6,7 +6,7 @@
zone = BODY_ZONE_PRECISE_GROIN
slot = "vagina"
size = 1 //There is only 1 size right now
- genital_flags = CAN_MASTURBATE_WITH|CAN_CLIMAX_WITH
+ genital_flags = CAN_MASTURBATE_WITH|CAN_CLIMAX_WITH|GENITAL_CAN_AROUSE
masturbation_verb = "finger"
arousal_verb = "You feel wetness on your crotch"
unarousal_verb = "You no longer feel wet"
@@ -22,7 +22,7 @@
/obj/item/organ/genital/vagina/update_appearance()
. = ..()
- var/string //Keeping this code here, so making multiple sprites for the different kinds is easier.
+ icon_state = "vagina"
var/lowershape = lowertext(shape)
var/details
@@ -55,13 +55,11 @@
if(ishuman(owner)) // Check before recasting type, although someone fucked up if you're not human AND have use_skintones somehow...
var/mob/living/carbon/human/H = owner // only human mobs have skin_tone, which we need.
color = "#[skintone2hex(H.skin_tone)]"
- string = "vagina-s"
+ icon_state += "_s"
else
color = "#[owner.dna.features["vag_color"]]"
- string = "vagina"
if(ishuman(owner))
var/mob/living/carbon/human/H = owner
- icon_state = sanitize_text(string)
H.update_genitals()
/obj/item/organ/genital/vagina/get_features(mob/living/carbon/human/H)
diff --git a/modular_citadel/code/modules/client/loadout/_security.dm b/modular_citadel/code/modules/client/loadout/_security.dm
index 7a49b1f049..c9591540e6 100644
--- a/modular_citadel/code/modules/client/loadout/_security.dm
+++ b/modular_citadel/code/modules/client/loadout/_security.dm
@@ -5,7 +5,7 @@
restricted_roles = list("Head of Security")
/datum/gear/navybluehosberet
- name = "Head of security's Naviblue beret"
+ name = "Head of security's navyblue beret"
category = SLOT_HEAD
path = /obj/item/clothing/head/beret/sec/navyhos
restricted_roles = list("Head of Security")
@@ -13,13 +13,13 @@
/datum/gear/navybluejackethos
name = "head of security's navyblue jacket"
category = SLOT_WEAR_SUIT
- path = /obj/item/clothing/suit/security/hos
+ path = /obj/item/clothing/suit/armor/hos/navyblue
restricted_roles = list("Head of Security")
/datum/gear/navybluejacketofficer
name = "security officer's navyblue jacket"
category = SLOT_WEAR_SUIT
- path = /obj/item/clothing/suit/security/officer
+ path = /obj/item/clothing/suit/armor/navyblue
restricted_roles = list("Security Officer")
/datum/gear/navyblueofficerberet
@@ -37,7 +37,7 @@
/datum/gear/navybluejacketwarden
name = "warden navyblue jacket"
category = SLOT_WEAR_SUIT
- path = /obj/item/clothing/suit/security/warden
+ path = /obj/item/clothing/suit/armor/vest/warden/navyblue
restricted_roles = list("Warden")
/datum/gear/navybluewardenberet
diff --git a/modular_citadel/code/modules/client/preferences_savefile.dm b/modular_citadel/code/modules/client/preferences_savefile.dm
index 5584181a70..334f301dca 100644
--- a/modular_citadel/code/modules/client/preferences_savefile.dm
+++ b/modular_citadel/code/modules/client/preferences_savefile.dm
@@ -57,13 +57,11 @@
WRITE_FILE(S["feature_balls_size"], features["balls_size"])
WRITE_FILE(S["feature_balls_shape"], features["balls_shape"])
WRITE_FILE(S["feature_balls_sack_size"], features["balls_sack_size"])
- WRITE_FILE(S["feature_balls_fluid"], features["balls_fluid"])
//breasts features
WRITE_FILE(S["feature_has_breasts"], features["has_breasts"])
WRITE_FILE(S["feature_breasts_size"], features["breasts_size"])
WRITE_FILE(S["feature_breasts_shape"], features["breasts_shape"])
WRITE_FILE(S["feature_breasts_color"], features["breasts_color"])
- WRITE_FILE(S["feature_breasts_fluid"], features["breasts_fluid"])
WRITE_FILE(S["feature_breasts_producing"], features["breasts_producing"])
//vagina features
WRITE_FILE(S["feature_has_vag"], features["has_vag"])
diff --git a/modular_citadel/code/modules/custom_loadout/custom_items.dm b/modular_citadel/code/modules/custom_loadout/custom_items.dm
index 03a4a56147..e1d204c74d 100644
--- a/modular_citadel/code/modules/custom_loadout/custom_items.dm
+++ b/modular_citadel/code/modules/custom_loadout/custom_items.dm
@@ -557,3 +557,13 @@
icon = 'icons/obj/custom.dmi'
alternate_worn_icon = 'icons/mob/custom_w.dmi'
mutantrace_variation = NONE
+
+/obj/item/toy/plush/mammal/dog/fritz
+ icon = 'icons/obj/custom.dmi'
+ icon_state = "fritz"
+ item_state = "fritz"
+ attack_verb = list("barked", "boofed", "shotgun'd")
+ obj_flags = UNIQUE_RENAME
+ unique_reskin = list("Goodboye" = "fritz", "Badboye" = "fritz_bad")
+ mutantrace_variation = NONE
+
diff --git a/modular_citadel/code/modules/custom_loadout/read_from_file.dm b/modular_citadel/code/modules/custom_loadout/read_from_file.dm
index 78124b0324..004757add4 100644
--- a/modular_citadel/code/modules/custom_loadout/read_from_file.dm
+++ b/modular_citadel/code/modules/custom_loadout/read_from_file.dm
@@ -18,13 +18,13 @@ GLOBAL_LIST(custom_item_list)
if(copytext(line,1,3) == "//") //Commented line, ignore. 3 == length("//") + 1
continue
var/ckey_str_sep = findtext(line, "|") //Process our stuff..
- var/char_str_sep = findtext(line, "|", ckey_str_sep + length(ckey_str_sep))
- var/job_str_sep = findtext(line, "|", char_str_sep + length(char_str_sep))
- var/item_str_sep = findtext(line, "|", job_str_sep + length(job_str_sep))
+ var/char_str_sep = findtext(line, "|", ckey_str_sep + length(line[ckey_str_sep]))
+ var/job_str_sep = findtext(line, "|", char_str_sep + length(line[char_str_sep]))
+ var/item_str_sep = findtext(line, "|", job_str_sep + length(line[job_str_sep]))
var/ckey_str = ckey(copytext(line, 1, ckey_str_sep))
- var/char_str = copytext(line, ckey_str_sep + length(ckey_str_sep), char_str_sep)
- var/job_str = copytext(line, char_str_sep + length(char_str_sep), job_str_sep)
- var/item_str = copytext(line, job_str_sep + length(job_str_sep), item_str_sep)
+ var/char_str = copytext(line, ckey_str_sep + length(line[ckey_str_sep]), char_str_sep)
+ var/job_str = copytext(line, char_str_sep + length(line[char_str_sep]), job_str_sep)
+ var/item_str = copytext(line, job_str_sep + length(line[job_str_sep]), item_str_sep)
if(!ckey_str || !char_str || !job_str || !item_str || !length(ckey_str) || !length(char_str) || !length(job_str) || !length(item_str))
log_admin("Errored custom_items_whitelist line: [line] - Component/separator missing!")
if(!islist(GLOB.custom_item_list[ckey_str]))
@@ -42,7 +42,7 @@ GLOBAL_LIST(custom_item_list)
for(var/item_string in item_strings)
var/path_str_sep = findtext(item_string, "=")
var/path = copytext(item_string, 1, path_str_sep) //Path to spawn
- var/amount = copytext(item_string, path_str_sep + length(path_str_sep)) //Amount to spawn
+ var/amount = copytext(item_string, path_str_sep + length(item_string[path_str_sep])) //Amount to spawn
//world << "DEBUG: Item string [item_string] processed"
amount = text2num(amount)
path = text2path(path)
diff --git a/modular_citadel/code/modules/projectiles/guns/pumpenergy.dm b/modular_citadel/code/modules/projectiles/guns/pumpenergy.dm
index 47de736c3b..f7c0b343c3 100644
--- a/modular_citadel/code/modules/projectiles/guns/pumpenergy.dm
+++ b/modular_citadel/code/modules/projectiles/guns/pumpenergy.dm
@@ -46,34 +46,22 @@
cell.use(shot.e_cost)//... drain the cell cell
chambered = 0 //either way, released the prepared shot
-/obj/item/gun/energy/pumpaction/select_fire(mob/living/user) //makes it so that it doesn't rack itself when changing firing modes unless already racked
- select++
- if (select > ammo_type.len)
- select = 1
- var/obj/item/ammo_casing/energy/shot = ammo_type[select]
- fire_sound = shot.fire_sound
- fire_delay = shot.delay
- if (shot.select_name)
- to_chat(user, "[src] is now set to [shot.select_name]. ")
- if(chambered)
- chambered = 0
- recharge_newshot(1)
- update_icon()
- if(ismob(loc)) //forces inhands to update
- var/mob/M = loc
- M.update_inv_hands()
- return
+/obj/item/gun/energy/pumpaction/post_set_firemode()
+ var/has_shot = chambered
+ . = ..(recharge_newshot = FALSE)
+ if(has_shot)
+ recharge_newshot(TRUE)
/obj/item/gun/energy/pumpaction/update_icon() //adds racked indicators
..()
- var/obj/item/ammo_casing/energy/shot = ammo_type[select]
+ var/obj/item/ammo_casing/energy/shot = ammo_type[current_firemode_index]
if(chambered)
add_overlay("[icon_state]_rack_[shot.select_name]")
else
add_overlay("[icon_state]_rack_empty")
/obj/item/gun/energy/pumpaction/proc/pump(mob/M) //pumping proc. Checks if the gun is empty and plays a different sound if it is.
- var/obj/item/ammo_casing/energy/shot = ammo_type[select]
+ var/obj/item/ammo_casing/energy/shot = ammo_type[current_firemode_index]
if(cell.charge < shot.e_cost)
playsound(M, 'sound/weapons/laserPumpEmpty.ogg', 100, 1) //Ends with three beeps made from highly processed knife honing noises
else
@@ -102,7 +90,7 @@
/obj/item/gun/energy/pumpaction/worn_overlays(isinhands, icon_file, style_flags = NONE) //ammo counter for inhands
. = ..()
var/ratio = CEILING((cell.charge / cell.maxcharge) * charge_sections, 1)
- var/obj/item/ammo_casing/energy/shot = ammo_type[select]
+ var/obj/item/ammo_casing/energy/shot = ammo_type[current_firemode_index]
if(isinhands)
if(cell.charge < shot.e_cost)
var/mutable_appearance/ammo_inhand = mutable_appearance(icon_file, "[item_state]_empty")
diff --git a/modular_citadel/icons/mob/mam_ears.dmi b/modular_citadel/icons/mob/mam_ears.dmi
index fcc124c695..a81e6c03b2 100644
Binary files a/modular_citadel/icons/mob/mam_ears.dmi and b/modular_citadel/icons/mob/mam_ears.dmi differ
diff --git a/modular_citadel/icons/mob/widerobot.dmi b/modular_citadel/icons/mob/widerobot.dmi
index a77a109eb9..3f48c3902c 100644
Binary files a/modular_citadel/icons/mob/widerobot.dmi and b/modular_citadel/icons/mob/widerobot.dmi differ
diff --git a/modular_citadel/icons/obj/genitals/breasts.dmi b/modular_citadel/icons/obj/genitals/breasts.dmi
index d70207ee69..24656062d2 100644
Binary files a/modular_citadel/icons/obj/genitals/breasts.dmi and b/modular_citadel/icons/obj/genitals/breasts.dmi differ
diff --git a/modular_citadel/icons/obj/genitals/breasts_onmob.dmi b/modular_citadel/icons/obj/genitals/breasts_onmob.dmi
index 371041b6f4..578086c4c3 100644
Binary files a/modular_citadel/icons/obj/genitals/breasts_onmob.dmi and b/modular_citadel/icons/obj/genitals/breasts_onmob.dmi differ
diff --git a/modular_citadel/icons/obj/genitals/penis.dmi b/modular_citadel/icons/obj/genitals/penis.dmi
index 517758b248..c3fd184a7c 100644
Binary files a/modular_citadel/icons/obj/genitals/penis.dmi and b/modular_citadel/icons/obj/genitals/penis.dmi differ
diff --git a/modular_citadel/icons/obj/genitals/penis_onmob.dmi b/modular_citadel/icons/obj/genitals/penis_onmob.dmi
index 4f84c52360..4a92bffa2a 100644
Binary files a/modular_citadel/icons/obj/genitals/penis_onmob.dmi and b/modular_citadel/icons/obj/genitals/penis_onmob.dmi differ
diff --git a/modular_citadel/icons/obj/genitals/taur_penis_onmob.dmi b/modular_citadel/icons/obj/genitals/taur_penis_onmob.dmi
index ae2339e2e0..e8efbec216 100644
Binary files a/modular_citadel/icons/obj/genitals/taur_penis_onmob.dmi and b/modular_citadel/icons/obj/genitals/taur_penis_onmob.dmi differ
diff --git a/modular_citadel/icons/obj/genitals/testicles.dmi b/modular_citadel/icons/obj/genitals/testicles.dmi
index 3d7a5f4f48..386eab0956 100644
Binary files a/modular_citadel/icons/obj/genitals/testicles.dmi and b/modular_citadel/icons/obj/genitals/testicles.dmi differ
diff --git a/modular_citadel/icons/obj/genitals/vagina.dmi b/modular_citadel/icons/obj/genitals/vagina.dmi
index 39bdd48e89..1bbe62ba0e 100644
Binary files a/modular_citadel/icons/obj/genitals/vagina.dmi and b/modular_citadel/icons/obj/genitals/vagina.dmi differ
diff --git a/modular_citadel/icons/obj/genitals/vagina_onmob.dmi b/modular_citadel/icons/obj/genitals/vagina_onmob.dmi
index ab71b22e3b..6c34ffadfa 100644
Binary files a/modular_citadel/icons/obj/genitals/vagina_onmob.dmi and b/modular_citadel/icons/obj/genitals/vagina_onmob.dmi differ
diff --git a/modular_citadel/icons/vending_restock.dmi b/modular_citadel/icons/vending_restock.dmi
deleted file mode 100644
index 5df68f4e4c..0000000000
Binary files a/modular_citadel/icons/vending_restock.dmi and /dev/null differ
diff --git a/strings/flavor_objectives/ninja_helping.txt b/strings/flavor_objectives/ninja_helping.txt
new file mode 100644
index 0000000000..1280939b5c
--- /dev/null
+++ b/strings/flavor_objectives/ninja_helping.txt
@@ -0,0 +1,6 @@
+Nanotrasen want to make sure that their employees are on the up-and-up. Try to find any blackmail you can.
+Increase productivity however you can.
+You are a security ninja. Answer to the Head of Security, and follow space law.
+You are a cargo ninja. Answer to the Quartermaster, and do what they say.
+Nanotrasen want you to ensure maximum morale. Protect the members of the crew who are on break.
+Ensure that all the paperwork is being done.
\ No newline at end of file
diff --git a/strings/flavor_objectives/ninja_syndie.txt b/strings/flavor_objectives/ninja_syndie.txt
new file mode 100644
index 0000000000..4527c693f4
--- /dev/null
+++ b/strings/flavor_objectives/ninja_syndie.txt
@@ -0,0 +1,5 @@
+The Gorlex Marauders want you to teach the heads of staff a lesson they will never forget.
+Waffle Co. wants you To cause as much humorous terrorism against Nanotrasen as possible! How? We don’t care as long as it’s entertaining! Be as creative and exciting as possible when carrying out your dirty deeds. Have fun!
+The Tiger Cooperative want you to kill one of the station's beloved pets. Make a show of it, though you don't have to reveal yourself.
+The Animal Rights Consortium needs you to save the innocent non-humanoid creatures aboard Citadel Station by any means necessary. Use your best judgement to decide whether an animal or xenobiological is abused, but if they are, ensure the abuser is punished. Avoid killing too many people if possible, and if you do harm any creatures, you will be terminated upon extraction.
+Donk Co. wants ransom money, and you are going to get it. Your goal is to kidnap and crewmember you can get your hands on and hold them hostage until you get something of significant value. Try to work out the best deal you can. Remember that Higher Value Targets are generally going to get a better deal so try to prioritize heads of staff if possible. We do not approve of mindless killing of Nanotrasen employees, so don’t do it.
\ No newline at end of file
diff --git a/strings/flavor_objectives/traitor.txt b/strings/flavor_objectives/traitor.txt
new file mode 100644
index 0000000000..6d54c8ed9d
--- /dev/null
+++ b/strings/flavor_objectives/traitor.txt
@@ -0,0 +1,8 @@
+The Gorlex Marauders want you to teach the heads of staff a lesson they will never forget.
+Show Nanotrasen the utility of a 40% oxygen atmosphere.
+Waffle Co. wants you To cause as much humorous terrorism against Nanotrasen as possible! How? We don’t care as long as it’s entertaining! Be as creative and exciting as possible when carrying out your dirty deeds. Have fun!
+Kill one of the station's beloved pets. Make a show of it, though you don't have to reveal yourself.
+The Tiger Cooperative want you to get their illegal technology spread through the station.
+The Animal Rights Consortium needs you to save the innocent non-humanoid creatures aboard Citadel Station by any means necessary. Use your best judgement to decide whether an animal or xenobiological is abused, but if they are, ensure the abuser is punished. Avoid killing too many people if possible, and if you do harm any creatures, you will be terminated upon extraction.
+Donk Co. wants ransom money, and you are going to get it. Your goal is to kidnap and crewmember you can get your hands on and hold them hostage until you get something of significant value. Try to work out the best deal you can. Remember that Higher Value Targets are generally going to get a better deal so try to prioritize heads of staff if possible. We do not approve of mindless killing of Nanotrasen employees, so don’t do it.
+The Gorlex Marauders want you to steal as many shoes as possible. Lay broken glass everywhere.
\ No newline at end of file
diff --git a/strings/flavor_objectives/traitor/assistant.txt b/strings/flavor_objectives/traitor/assistant.txt
new file mode 100644
index 0000000000..e69de29bb2
diff --git a/strings/flavor_objectives/traitor/engineering.txt b/strings/flavor_objectives/traitor/engineering.txt
new file mode 100644
index 0000000000..e69de29bb2
diff --git a/strings/flavor_objectives/traitor/medical.txt b/strings/flavor_objectives/traitor/medical.txt
new file mode 100644
index 0000000000..e69de29bb2
diff --git a/strings/flavor_objectives/traitor/science.txt b/strings/flavor_objectives/traitor/science.txt
new file mode 100644
index 0000000000..6367e78da2
--- /dev/null
+++ b/strings/flavor_objectives/traitor/science.txt
@@ -0,0 +1 @@
+The Tiger Cooperative want you to slow down the process of research as much as possible.
\ No newline at end of file
diff --git a/strings/flavor_objectives/wizard.txt b/strings/flavor_objectives/wizard.txt
new file mode 100644
index 0000000000..e65a6052bc
--- /dev/null
+++ b/strings/flavor_objectives/wizard.txt
@@ -0,0 +1,4 @@
+Cause as much creative mayhem as you can aboard the station! The more outlandish your methods of achieving this, the better! Make sure there's a decent amount of crew alive to tell of your tale.
+The Wizard Federation have sent you to take over the station by force. Kill the captain and take their place. The magocracy starts now.
+You are the slipperiest wizard there ever was. Be loud, cause a ruckus, start a manhunt, and keep it going for as long as you can.
+The crew must be shown the wonders of magic. Do some tricks for them. If they stop moving, that means they're in awe.
\ No newline at end of file
diff --git a/tgstation.dme b/tgstation.dme
index 682b174636..76e57f068b 100755
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -152,6 +152,7 @@
#include "code\__HELPERS\type2type_vr.dm"
#include "code\__HELPERS\typelists.dm"
#include "code\__HELPERS\unsorted.dm"
+#include "code\__HELPERS\vector.dm"
#include "code\__HELPERS\view.dm"
#include "code\__HELPERS\sorts\__main.dm"
#include "code\__HELPERS\sorts\InsertSort.dm"
@@ -233,6 +234,7 @@
#include "code\controllers\configuration\entries\fail2topic.dm"
#include "code\controllers\configuration\entries\game_options.dm"
#include "code\controllers\configuration\entries\general.dm"
+#include "code\controllers\configuration\entries\plushies.dm"
#include "code\controllers\subsystem\acid.dm"
#include "code\controllers\subsystem\adjacent_air.dm"
#include "code\controllers\subsystem\air.dm"
@@ -487,6 +489,7 @@
#include "code\datums\elements\dusts_on_leaving_area.dm"
#include "code\datums\elements\earhealing.dm"
#include "code\datums\elements\ghost_role_eligibility.dm"
+#include "code\datums\elements\mob_holder.dm"
#include "code\datums\elements\wuv.dm"
#include "code\datums\helper_datums\events.dm"
#include "code\datums\helper_datums\getrev.dm"
@@ -581,6 +584,7 @@
#include "code\game\gamemodes\game_mode.dm"
#include "code\game\gamemodes\objective.dm"
#include "code\game\gamemodes\objective_items.dm"
+#include "code\game\gamemodes\objective_sabotage.dm"
#include "code\game\gamemodes\bloodsucker\bloodsucker.dm"
#include "code\game\gamemodes\bloodsucker\hunter.dm"
#include "code\game\gamemodes\brother\traitor_bro.dm"
@@ -865,6 +869,7 @@
#include "code\game\objects\items\cosmetics.dm"
#include "code\game\objects\items\courtroom.dm"
#include "code\game\objects\items\crayons.dm"
+#include "code\game\objects\items\debug_items.dm"
#include "code\game\objects\items\defib.dm"
#include "code\game\objects\items\dehy_carp.dm"
#include "code\game\objects\items\dice.dm"
@@ -977,6 +982,7 @@
#include "code\game\objects\items\implants\implant_exile.dm"
#include "code\game\objects\items\implants\implant_explosive.dm"
#include "code\game\objects\items\implants\implant_freedom.dm"
+#include "code\game\objects\items\implants\implant_hijack.dm"
#include "code\game\objects\items\implants\implant_krav_maga.dm"
#include "code\game\objects\items\implants\implant_mindshield.dm"
#include "code\game\objects\items\implants\implant_misc.dm"
@@ -1390,6 +1396,7 @@
#include "code\modules\antagonists\clockcult\clock_structures\traps\brass_skewer.dm"
#include "code\modules\antagonists\clockcult\clock_structures\traps\power_null.dm"
#include "code\modules\antagonists\clockcult\clock_structures\traps\steam_vent.dm"
+#include "code\modules\antagonists\collector\collector.dm"
#include "code\modules\antagonists\cult\blood_magic.dm"
#include "code\modules\antagonists\cult\cult.dm"
#include "code\modules\antagonists\cult\cult_comms.dm"
@@ -1994,6 +2001,7 @@
#include "code\modules\language\common.dm"
#include "code\modules\language\draconic.dm"
#include "code\modules\language\drone.dm"
+#include "code\modules\language\dwarven.dm"
#include "code\modules\language\language.dm"
#include "code\modules\language\language_holder.dm"
#include "code\modules\language\language_menu.dm"
@@ -2123,7 +2131,6 @@
#include "code\modules\mob\living\damage_procs.dm"
#include "code\modules\mob\living\death.dm"
#include "code\modules\mob\living\emote.dm"
-#include "code\modules\mob\living\inhand_holder.dm"
#include "code\modules\mob\living\life.dm"
#include "code\modules\mob\living\living.dm"
#include "code\modules\mob\living\living_defense.dm"
@@ -2198,7 +2205,6 @@
#include "code\modules\mob\living\carbon\human\dummy.dm"
#include "code\modules\mob\living\carbon\human\emote.dm"
#include "code\modules\mob\living\carbon\human\examine.dm"
-#include "code\modules\mob\living\carbon\human\examine_vr.dm"
#include "code\modules\mob\living\carbon\human\human.dm"
#include "code\modules\mob\living\carbon\human\human_defense.dm"
#include "code\modules\mob\living\carbon\human\human_defines.dm"
diff --git a/tgui-next/README.md b/tgui-next/README.md
index df801684c6..beb7aaff80 100644
--- a/tgui-next/README.md
+++ b/tgui-next/README.md
@@ -65,6 +65,9 @@ Run one of the following:
hot module replacement and logging facilities in all running instances
of tgui. In short, this means that you will instantly see changes in the
game as you code it. Very useful, highly recommended.
+ In order to use, you should start the game server first, connect to it so dreamseeker is
+ open, then start the dev server. You'll know if it's hooked correctly if data gets dumped
+ to the log when tgui windows are opened.
- `bin/tgui --dev --reload` - reload byond cache once.
- `bin/tgui --dev --debug` - run server with debug logging enabled.
- `bin/tgui --dev --no-hot` - disable hot module replacement (helps when
@@ -220,7 +223,6 @@ This way, `Button` can pull out the `className` generated by the `Box`.
```
`Box` units, like width, height and margins can be defined in two ways:
-
- By plain numbers (1 unit equals `0.5em`);
- In absolute measures, by providing a full unit string (e.g. `100px`).
@@ -239,6 +241,8 @@ Props:
- `height: number` - Box height.
- `minHeight: number` - Box minimum height.
- `maxHeight: number` - Box maximum height.
+- `fontSize: number` - Font size.
+- `fontFamily: string` - Font family.
- `lineHeight: number` - Directly affects the height of text lines.
Useful for adjusting button height.
- `inline: boolean` - Forces the `Box` to appear as an `inline-block`,
@@ -254,6 +258,7 @@ all available horizontal space.
- `opacity: number` - Opacity, from 0 to 1.
- `bold: boolean` - Make text bold.
- `italic: boolean` - Make text italic.
+- `nowrap: boolean` - Stops text from wrapping.
- `textAlign: string` - Align text inside the box.
- `left` (default)
- `center`
@@ -293,11 +298,55 @@ over the button.
- `bottom` (default) - Show tooltip below the button.
- `left` - Show tooltip on the left of the button.
- `right` - Show tooltip on the right of the button.
+- `ellipsis: boolean` - If button width is constrained, button text will
+be truncated with an ellipsis. Be careful however, because this prop breaks
+the baseline alignment.
- `title: string` - A native browser tooltip, which appears when hovering
over the button.
- `content/children: any` - Content to render inside the button.
- `onClick: function` - Called when element is clicked.
+### `Button.Checkbox`
+
+A ghetto checkbox, made entirely using existing Button API.
+
+Props:
+
+- See inherited props: [Button](#button)
+- `checked: boolean` - Boolean value, which marks the checkbox as checked.
+
+### `Button.Confirm`
+
+A button with a an extra confirmation step, using native button component.
+
+Props:
+
+- See inherited props: [Button](#button)
+- `confirmMessage: string` - Text to display after first click; defaults to "Confirm?"
+- `confirmColor: string` - Color to display after first click; default to "bad"
+
+### `Button.Input`
+
+A button that turns into an input box after the first click. Turns back into a button after the user hits enter, defocuses, or hits escape. Enter and defocus commit, while escape cancels.
+
+Props:
+ - See inherited props: [Box](#box)
+ - `fluid`: fill availible horizontal space
+ - `onCommit: (e, value) => void`: function that is called after the user defocuses the input or presses enter
+ - `currentValue: string`: default string to display when the input is shown
+ - `defaultValue: string`: default value emitted if the user leaves the box blank when hitting enter or defocusing. If left undefined, will cancel the change on a blank defocus/enter
+
+### `Collapsible`
+
+Displays contents when open, acts as a fluid button when closed. Click to toggle, closed by default.
+
+Props:
+ - See inherited props: [Box](#box)
+ - `children: any` - What is collapsed when closed
+ - `title: string` - Text to display on the button for collapsing
+ - `color: string` - Color of the button; see [Button](#button)
+ - `buttons: any` - Buttons or other content to render inline with the button
+
### `ColorBox`
Displays a 1-character wide colored square. Can be used as a status indicator,
@@ -319,6 +368,21 @@ Props:
- See inherited props: [Box](#box)
+### `Dropdown`
+
+A simple dropdown box component. Lets the user select from a list of options and displays selected entry.
+
+Props:
+
+ - See inherited props: [Box](#box)
+ - `options: string[]` - An array of strings which will be displayed in the dropdown when open
+ - `selected: string` - Currently selected entry
+ - `width: number` - Width of dropdown button and resulting menu
+ - `over: boolean` - dropdown renders over instead of below
+ - `color: string` - color of dropdown button
+ - `onClick: (e) => void` - Called when dropdown button is clicked
+ - `onSelected: (value) => void` - Called when a value is picked from the list, `value` is the value that was picked
+
### `Flex`
Quickly manage the layout, alignment, and sizing of grid columns, navigation, components, and more with a full suite of responsive flexbox utilities.
@@ -350,6 +414,10 @@ two flex items as far as possible from each other.
Props:
- See inherited props: [Box](#box)
+- `spacing: number` - Spacing between flex items, in integer units
+(1 unit - 0.5em). Does not directly relate to a flex css property
+(adds a modifier class under the hood), and only integer numbers are
+supported.
- `direction: string` - This establishes the main-axis, thus defining the
direction flex items are placed in the flex container.
- `row` (default) - left to right.
@@ -406,6 +474,7 @@ remaining space is distributed. It can be a length (e.g. `20%`, `5rem`, etc.),
an `auto` or `content` keyword.
- `align: string` - This allows the default alignment (or the one specified by align-items) to be overridden for individual flex items. See: [Flex](#flex).
+
### `Grid`
Helps you to divide horizontal space into two or more equal sections.
@@ -432,7 +501,7 @@ Props:
Props:
-- See inherited props: [Table.Cell](#table-cell)
+- See inherited props: [Table.Cell](#tablecell)
- `size: number` (default: 1) - Size of the column relative to other columns.
### `Icon`
@@ -445,7 +514,6 @@ Renders one of the FontAwesome icons of your choice.
To smoothen the transition from v4 to v5, we have added a v4 semantic to
transform names with `-o` suffixes to FA Regular icons. For example:
-
- `square` will get transformed to `fas square`
- `square-o` will get transformed to `far square`
@@ -470,7 +538,9 @@ Props:
- See inherited props: [Box](#box)
- `value: string` - Value of an input.
+- `placeholder: string` - Text placed into Input box when value is otherwise nothing. Clears automatically when focused.
- `fluid: boolean` - Fill all available horizontal space.
+- `selfClear: boolean` - Clear after hitting enter, as well as remain focused when this happens. Useful for things like chat inputs
- `onChange: (e, value) => void` - An event, which fires when you commit
the text by either unfocusing the input box, or by pressing the Enter key.
- `onInput: (e, value) => void` - An event, which fires on every keypress.
@@ -562,6 +632,9 @@ dragging the input.
- `stepPixelSize: number` (default: 1) - Screen distance mouse needs
to travel to adjust value by one `step`.
- `width: string|number` - Width of the element, in `Box` units or pixels.
+- `height: string|numer` - Height of the element, in `Box` units or pixels.
+- `lineHeight: string|number` - lineHeight of the element, in `Box` units or pixels.
+- `fontSize: string|number` - fontSize of the element, in `Box` units or pixels.
- `format: value => value` - Format value using this function before
displaying it.
- `suppressFlicker: number` - A number in milliseconds, for which the input
@@ -738,6 +811,8 @@ Props:
- `vertical: boolean` - Use a vertical configuration, where tabs will appear
stacked on the left side of the container.
+- `altSelection` - Whether the tab buttons select via standard select (color change) or by adding a white indicator to the selected tab.
+ Intended for usage on interfaces where tab color has relevance.
- `children: Tab[]` - This component only accepts tabs as its children.
### `Tabs.Tab`
diff --git a/tgui-next/bin/tgui b/tgui-next/bin/tgui
old mode 100644
new mode 100755
diff --git a/tgui-next/packages/tgui/interfaces/Apc.js b/tgui-next/packages/tgui/interfaces/Apc.js
index d74c3e8e57..c899ea8ae7 100644
--- a/tgui-next/packages/tgui/interfaces/Apc.js
+++ b/tgui-next/packages/tgui/interfaces/Apc.js
@@ -201,6 +201,29 @@ export const Apc = props => {
onClick={() => act('toggle_nightshift')} />
)} />
+ {data.hijackable && (
+
+ act('hijack')} />
+ act('lockdown')} />
+ act('drain')} />
+
+ )} />
+ )}
);
};
diff --git a/tgui-next/packages/tgui/public/tgui.bundle.js b/tgui-next/packages/tgui/public/tgui.bundle.js
index 42c38b2e5f..7089db7a98 100644
--- a/tgui-next/packages/tgui/public/tgui.bundle.js
+++ b/tgui-next/packages/tgui/public/tgui.bundle.js
@@ -1,3 +1,3 @@
-!function(e){var t={};function n(o){if(t[o])return t[o].exports;var r=t[o]={i:o,l:!1,exports:{}};return e[o].call(r.exports,r,r.exports,n),r.l=!0,r.exports}n.m=e,n.c=t,n.d=function(e,t,o){n.o(e,t)||Object.defineProperty(e,t,{enumerable:!0,get:o})},n.r=function(e){"undefined"!=typeof Symbol&&Symbol.toStringTag&&Object.defineProperty(e,Symbol.toStringTag,{value:"Module"}),Object.defineProperty(e,"__esModule",{value:!0})},n.t=function(e,t){if(1&t&&(e=n(e)),8&t)return e;if(4&t&&"object"==typeof e&&e&&e.__esModule)return e;var o=Object.create(null);if(n.r(o),Object.defineProperty(o,"default",{enumerable:!0,value:e}),2&t&&"string"!=typeof e)for(var r in e)n.d(o,r,function(t){return e[t]}.bind(null,r));return o},n.n=function(e){var t=e&&e.__esModule?function(){return e["default"]}:function(){return e};return n.d(t,"a",t),t},n.o=function(e,t){return Object.prototype.hasOwnProperty.call(e,t)},n.p="",n(n.s=164)}([function(e,t,n){"use strict";var o=n(5),r=n(18).f,a=n(24),i=n(22),c=n(89),l=n(122),u=n(61);e.exports=function(e,t){var n,s,d,p,f,m=e.target,h=e.global,C=e.stat;if(n=h?o:C?o[m]||c(m,{}):(o[m]||{}).prototype)for(s in t){if(p=t[s],d=e.noTargetGet?(f=r(n,s))&&f.value:n[s],!u(h?s:m+(C?".":"#")+s,e.forced)&&d!==undefined){if(typeof p==typeof d)continue;l(p,d)}(e.sham||d&&d.sham)&&a(p,"sham",!0),i(n,s,p,e)}}},function(e,t,n){"use strict";t.__esModule=!0;var o=n(386);Object.keys(o).forEach((function(e){"default"!==e&&"__esModule"!==e&&(t[e]=o[e])}))},function(e,t,n){"use strict";t.__esModule=!0,t.Chart=t.Tooltip=t.Toast=t.TitleBar=t.Tabs=t.Table=t.Section=t.ProgressBar=t.NumberInput=t.NoticeBox=t.LabeledList=t.Input=t.Icon=t.Grid=t.Flex=t.Dropdown=t.Dimmer=t.Collapsible=t.ColorBox=t.Button=t.Box=t.BlockQuote=t.AnimatedNumber=void 0;var o=n(158);t.AnimatedNumber=o.AnimatedNumber;var r=n(391);t.BlockQuote=r.BlockQuote;var a=n(17);t.Box=a.Box;var i=n(114);t.Button=i.Button;var c=n(393);t.ColorBox=c.ColorBox;var 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n("restricted")}})})]})}),(0,o.createComponentVNode)(2,a.Section,{title:"Valve",children:(0,o.createComponentVNode)(2,a.LabeledList,{children:[(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Release Pressure",children:(0,o.createComponentVNode)(2,a.ProgressBar,{value:i.releasePressure/(i.maxReleasePressure-i.minReleasePressure),children:[(0,o.createComponentVNode)(2,a.AnimatedNumber,{value:i.releasePressure})," kPa"]})}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Pressure Regulator",children:[(0,o.createComponentVNode)(2,a.Button,{icon:"undo",disabled:i.releasePressure===i.defaultReleasePressure,content:"Reset",onClick:function(){return n("pressure",{pressure:"reset"})}}),(0,o.createComponentVNode)(2,a.Button,{icon:"minus",disabled:i.releasePressure<=i.minReleasePressure,content:"Min",onClick:function(){return n("pressure",{pressure:"min"})}}),(0,o.createComponentVNode)(2,a.Button,{icon:"pencil-alt",content:"Set",onClick:function(){return 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n("eject")}}),children:[!!i.hasHoldingTank&&(0,o.createComponentVNode)(2,a.LabeledList,{children:[(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Label",children:i.holdingTank.name}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Pressure",children:[(0,o.createComponentVNode)(2,a.AnimatedNumber,{value:i.holdingTank.tankPressure})," kPa"]})]}),!i.hasHoldingTank&&(0,o.createComponentVNode)(2,a.Box,{color:"average",children:"No Holding Tank"})]})],4)}},function(e,t,n){"use strict";t.__esModule=!0,t.CargoExpress=t.Cargo=void 0;var o=n(1),r=n(31),a=n(19),i=n(2),c=n(69);t.Cargo=function(e){var t=e.state,n=t.config,r=t.data,c=n.ref,d=r.supplies||{},p=r.requests||[],f=r.cart||[],m=f.reduce((function(e,t){return e+t.cost}),0),h=!r.requestonly&&(0,o.createFragment)([(0,o.createComponentVNode)(2,i.Box,{inline:!0,mx:1,children:[0===f.length&&"Cart is empty",1===f.length&&"1 item",f.length>=2&&f.length+" items"," ",m>0&&"("+m+" 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t=e.state,n=t.config,r=t.data,u=n.ref,s=r.supplies||{};return(0,o.createFragment)([(0,o.createComponentVNode)(2,c.InterfaceLockNoticeBox,{siliconUser:r.siliconUser,locked:r.locked,onLockStatusChange:function(){return(0,a.act)(u,"lock")},accessText:"a QM-level ID card"}),!r.locked&&(0,o.createFragment)([(0,o.createComponentVNode)(2,i.Section,{title:"Cargo Express",buttons:(0,o.createComponentVNode)(2,i.Box,{inline:!0,bold:!0,children:[(0,o.createComponentVNode)(2,i.AnimatedNumber,{value:Math.round(r.points)})," credits"]}),children:(0,o.createComponentVNode)(2,i.LabeledList,{children:[(0,o.createComponentVNode)(2,i.LabeledList.Item,{label:"Landing Location",children:[(0,o.createComponentVNode)(2,i.Button,{content:"Cargo Bay",selected:!r.usingBeacon,onClick:function(){return(0,a.act)(u,"LZCargo")}}),(0,o.createComponentVNode)(2,i.Button,{selected:r.usingBeacon,disabled:!r.hasBeacon,onClick:function(){return(0,a.act)(u,"LZBeacon")},children:[r.beaconzone," 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n("readapt")}}),children:i.genetic_points_remaining})})}),(0,o.createComponentVNode)(2,a.Section,{children:(0,o.createComponentVNode)(2,a.LabeledList,{children:c.map((function(e){return(0,o.createComponentVNode)(2,a.LabeledList.Item,{className:"candystripe",label:e.name,buttons:(0,o.createFragment)([e.dna_cost," ",(0,o.createComponentVNode)(2,a.Button,{content:e.owned?"Evolved":"Evolve",selected:e.owned,onClick:function(){return n("evolve",{name:e.name})}})],0),children:[e.desc,(0,o.createComponentVNode)(2,a.Box,{color:"good",children:e.helptext})]},e.name)}))})})],4)}},function(e,t,n){"use strict";t.__esModule=!0,t.CentcomPodLauncher=void 0;var o=n(1),r=(n(30),n(3)),a=n(2);t.CentcomPodLauncher=function(e){var t=(0,r.useBackend)(e),n=t.act,i=t.data;return(0,o.createFragment)([(0,o.createComponentVNode)(2,a.NoticeBox,{children:"To use this, simply spawn the atoms you want in one of the five Centcom Supplypod Bays. Items in the bay will then be launched inside your supplypod, one turf-full at a time! You can optionally use the following buttons to configure how the supplypod acts."}),(0,o.createComponentVNode)(2,a.Section,{title:"Centcom Pod Customization (To be used against Helen Weinstein)",children:(0,o.createComponentVNode)(2,a.LabeledList,{children:[(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Supply Bay",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Bay #1",selected:1===i.bayNumber,onClick:function(){return n("bay1")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Bay #2",selected:2===i.bayNumber,onClick:function(){return n("bay2")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Bay #3",selected:3===i.bayNumber,onClick:function(){return n("bay3")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Bay #4",selected:4===i.bayNumber,onClick:function(){return n("bay4")}}),(0,o.createComponentVNode)(2,a.Button,{content:"ERT Bay",selected:5===i.bayNumber,tooltip:"This bay is located on the western edge of CentCom. Its the\nglass room directly west of where ERT spawn, and south of the\nCentCom ferry. Useful for launching ERT/Deathsquads/etc. onto\nthe station via drop pods.",onClick:function(){return n("bay5")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Teleport to",children:[(0,o.createComponentVNode)(2,a.Button,{content:i.bay,onClick:function(){return n("teleportCentcom")}}),(0,o.createComponentVNode)(2,a.Button,{content:i.oldArea?i.oldArea:"Where you were",disabled:!i.oldArea,onClick:function(){return n("teleportBack")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Clone Mode",children:(0,o.createComponentVNode)(2,a.Button,{content:"Launch Clones",selected:i.launchClone,tooltip:"Choosing this will create a duplicate of the item to be\nlaunched in Centcom, allowing you to send one type of item\nmultiple times. Either way, the atoms are forceMoved into\nthe supplypod after it lands (but before it opens).",onClick:function(){return n("launchClone")}})}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Launch style",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Ordered",selected:1===i.launchChoice,tooltip:'Instead of launching everything in the bay at once, this\nwill "scan" things (one turf-full at a time) in order, left\nto right and top to bottom. undoing will reset the "scanner"\nto the top-leftmost position.',onClick:function(){return n("launchOrdered")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Random",selected:2===i.launchChoice,tooltip:"Instead of launching everything in the bay at once, this\nwill launch one random turf of items at a time.",onClick:function(){return n("launchRandom")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Explosion",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Custom Size",selected:1===i.explosionChoice,tooltip:"This will cause an explosion of whatever size you like\n(including flame range) to occur as soon as the supplypod\nlands. Dont worry, supply-pods are explosion-proof!",onClick:function(){return n("explosionCustom")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Adminbus",selected:2===i.explosionChoice,tooltip:"This will cause a maxcap explosion (dependent on server\nconfig) to occur as soon as the supplypod lands. Dont worry,\nsupply-pods are explosion-proof!",onClick:function(){return n("explosionBus")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Damage",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Custom Damage",selected:1===i.damageChoice,tooltip:"Anyone caught under the pod when it lands will be dealt\nthis amount of brute damage. Sucks to be them!",onClick:function(){return n("damageCustom")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Gib",selected:2===i.damageChoice,tooltip:"This will attempt to gib any mob caught under the pod when\nit lands, as well as dealing a nice 5000 brute damage. Ya\nknow, just to be sure!",onClick:function(){return n("damageGib")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Effects",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Stun",selected:i.effectStun,tooltip:"Anyone who is on the turf when the supplypod is launched\nwill be stunned until the supplypod lands. They cant get\naway that easy!",onClick:function(){return n("effectStun")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Delimb",selected:i.effectLimb,tooltip:"This will cause anyone caught under the pod to lose a limb,\nexcluding their head.",onClick:function(){return n("effectLimb")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Yeet Organs",selected:i.effectOrgans,tooltip:"This will cause anyone caught under the pod to lose all\ntheir limbs and organs in a spectacular fashion.",onClick:function(){return n("effectOrgans")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Movement",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Bluespace",selected:i.effectBluespace,tooltip:"Gives the supplypod an advanced Bluespace Recyling Device.\nAfter opening, the supplypod will be warped directly to the\nsurface of a nearby NT-designated trash planet (/r/ss13).",onClick:function(){return n("effectBluespace")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Stealth",selected:i.effectStealth,tooltip:'This hides the red target icon from appearing when you\nlaunch the supplypod. Combos well with the "Invisible"\nstyle. Sneak attack, go!',onClick:function(){return n("effectStealth")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Quiet",selected:i.effectQuiet,tooltip:"This will keep the supplypod from making any sounds, except\nfor those specifically set by admins in the Sound section.",onClick:function(){return n("effectQuiet")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Reverse Mode",selected:i.effectReverse,tooltip:"This pod will not send any items. Instead, after landing,\nthe supplypod will close (similar to a normal closet closing),\nand then launch back to the right centcom bay to drop off any\nnew contents.",onClick:function(){return n("effectReverse")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Missile Mode",selected:i.effectMissile,tooltip:"This pod will not send any items. Instead, it will immediately\ndelete after landing (Similar visually to setting openDelay\n& departDelay to 0, but this looks nicer). Useful if you just\nwanna fuck some shit up. Combos well with the Missile style.",onClick:function(){return n("effectMissile")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Any Descent Angle",selected:i.effectCircle,tooltip:"This will make the supplypod come in from any angle. Im not\nsure why this feature exists, but here it is.",onClick:function(){return n("effectCircle")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Machine Gun Mode",selected:i.effectBurst,tooltip:"This will make each click launch 5 supplypods inaccuratly\naround the target turf (a 3x3 area). Combos well with the\nMissile Mode if you dont want shit lying everywhere after.",onClick:function(){return n("effectBurst")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Specific Target",selected:i.effectTarget,tooltip:"This will make the supplypod target a specific atom, instead\nof the mouses position. Smiting does this automatically!",onClick:function(){return n("effectTarget")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Name/Desc",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Custom Name/Desc",selected:i.effectName,tooltip:"Allows you to add a custom name and description.",onClick:function(){return n("effectName")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Alert Ghosts",selected:i.effectAnnounce,tooltip:"Alerts ghosts when a pod is launched. Useful if some dumb\nshit is aboutta come outta the pod.",onClick:function(){return n("effectAnnounce")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Sound",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Custom Falling Sound",selected:i.fallingSound,tooltip:"Choose a sound to play as the pod falls. Note that for this\nto work right you should know the exact length of the sound,\nin seconds.",onClick:function(){return n("fallSound")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Custom Landing Sound",selected:i.landingSound,tooltip:"Choose a sound to play when the pod lands.",onClick:function(){return n("landingSound")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Custom Opening Sound",selected:i.openingSound,tooltip:"Choose a sound to play when the pod opens.",onClick:function(){return n("openingSound")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Custom Leaving Sound",selected:i.leavingSound,tooltip:"Choose a sound to play when the pod departs (whether that be\ndelection in the case of a bluespace pod, or leaving for\ncentcom for a reversing pod).",onClick:function(){return n("leavingSound")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Admin Sound Volume",selected:i.soundVolume,tooltip:"Choose the volume for the sound to play at. 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Its the\nglass room directly west of where ERT spawn, and south of the\nCentCom ferry. Useful for launching ERT/Deathsquads/etc. onto\nthe station via drop pods.",onClick:function(){return n("bay5")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Teleport to",children:[(0,o.createComponentVNode)(2,a.Button,{content:i.bay,onClick:function(){return n("teleportCentcom")}}),(0,o.createComponentVNode)(2,a.Button,{content:i.oldArea?i.oldArea:"Where you were",disabled:!i.oldArea,onClick:function(){return n("teleportBack")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Clone Mode",children:(0,o.createComponentVNode)(2,a.Button,{content:"Launch Clones",selected:i.launchClone,tooltip:"Choosing this will create a duplicate of the item to be\nlaunched in Centcom, allowing you to send one type of item\nmultiple times. 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They cant get\naway that easy!",onClick:function(){return n("effectStun")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Delimb",selected:i.effectLimb,tooltip:"This will cause anyone caught under the pod to lose a limb,\nexcluding their head.",onClick:function(){return n("effectLimb")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Yeet Organs",selected:i.effectOrgans,tooltip:"This will cause anyone caught under the pod to lose all\ntheir limbs and organs in a spectacular fashion.",onClick:function(){return n("effectOrgans")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Movement",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Bluespace",selected:i.effectBluespace,tooltip:"Gives the supplypod an advanced Bluespace Recyling Device.\nAfter opening, the supplypod will be warped directly to the\nsurface of a nearby NT-designated trash planet (/r/ss13).",onClick:function(){return n("effectBluespace")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Stealth",selected:i.effectStealth,tooltip:'This hides the red target icon from appearing when you\nlaunch the supplypod. 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Useful if you just\nwanna fuck some shit up. Combos well with the Missile style.",onClick:function(){return n("effectMissile")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Any Descent Angle",selected:i.effectCircle,tooltip:"This will make the supplypod come in from any angle. Im not\nsure why this feature exists, but here it is.",onClick:function(){return n("effectCircle")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Machine Gun Mode",selected:i.effectBurst,tooltip:"This will make each click launch 5 supplypods inaccuratly\naround the target turf (a 3x3 area). Combos well with the\nMissile Mode if you dont want shit lying everywhere after.",onClick:function(){return n("effectBurst")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Specific Target",selected:i.effectTarget,tooltip:"This will make the supplypod target a specific atom, instead\nof the mouses position. 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t=(0,a.useBackend)(e),n=t.act,c=t.data;return(0,o.createFragment)([(0,o.createComponentVNode)(2,i.Section,{title:"Status",children:(0,o.createComponentVNode)(2,i.LabeledList,{children:[(0,o.createComponentVNode)(2,i.LabeledList.Item,{label:"Temperature",children:[(0,o.createComponentVNode)(2,i.AnimatedNumber,{value:c.temperature,format:function(e){return(0,r.toFixed)(e,2)}})," K"]}),(0,o.createComponentVNode)(2,i.LabeledList.Item,{label:"Pressure",children:[(0,o.createComponentVNode)(2,i.AnimatedNumber,{value:c.pressure,format:function(e){return(0,r.toFixed)(e,2)}})," kPa"]})]})}),(0,o.createComponentVNode)(2,i.Section,{title:"Controls",buttons:(0,o.createComponentVNode)(2,i.Button,{icon:c.on?"power-off":"times",content:c.on?"On":"Off",selected:c.on,onClick:function(){return n("power")}}),children:(0,o.createComponentVNode)(2,i.LabeledList,{children:[(0,o.createComponentVNode)(2,i.LabeledList.Item,{label:"Target 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Status",color:!i.turbine||i.turbine_broke?"bad":"good",children:i.turbine_broke?i.turbine?"Offline":"Missing":"Online"})]})||(0,o.createComponentVNode)(2,a.LabeledList,{children:[(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Turbine Speed",children:[i.rpm," RPM"]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Internal Temp",children:[i.temp," K"]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Generated Power",children:i.power})]})})}},function(e,t,n){"use strict";t.__esModule=!0,t.VaultController=void 0;var o=n(1),r=n(20),a=n(3),i=n(2);t.VaultController=function(e){var t=(0,a.useBackend)(e),n=t.act,c=t.data;return(0,o.createComponentVNode)(2,i.Section,{title:"Lock Status: ",buttons:(0,o.createComponentVNode)(2,i.Button,{content:c.doorstatus?"Locked":"Unlocked",icon:c.doorstatus?"lock":"unlock",disabled:c.stored1?r-1:0),i=1;i1?t-1:0),o=1;o PortableGenerator,
scrollable: false,
},
+ personal_crafting: {
+ component: () => PersonalCrafting,
+ scrollable: true,
+ },
portable_pump: {
component: () => PortablePump,
scrollable: false,
diff --git a/tgui/assets/tgui.css b/tgui/assets/tgui.css
index f98e093ba2..ab507775a2 100644
--- a/tgui/assets/tgui.css
+++ b/tgui/assets/tgui.css
@@ -1 +1 @@
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\ No newline at end of file
diff --git a/tgui/assets/tgui.js b/tgui/assets/tgui.js
index 18df15830a..a3f2ea62ee 100644
--- a/tgui/assets/tgui.js
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