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<!DOCTYPE html><html lang="en"><head><meta charset="utf-8"><base href="../../../"><link rel="stylesheet" href="dmdoc.css"><title>/obj/item/stack/medical - /tg/ Station 13</title></head><body><header><a href="index.html">/tg/ Station 13</a> - <a href="index.html#modules">Modules</a> - <a href="index.html#types">Types</a> — <a href="obj/item/stack/medical.html#var">Var Details</a></header><main><h1>medical <aside>/<a href="obj.html">obj</a>/<a href="obj/item.html">item</a>/<a href="obj/item/stack.html">stack</a>/<a href="obj/item/stack/medical.html">medical</a></aside> <a href="https://github.com/evilew/GS13-Citadel/blob/26e2b96b19428762e9aa55b5eca88d72c6c6b7ed/code/game/objects/items/stacks/medical.dm#L1"><img src="git.png" width="16" height="16" title="code/game/objects/items/stacks/medical.dm 1"></a></h1><table class="summary" cellspacing="0"><tr><td colspan="2"><h2>Vars</h2></td></tr><tr><th><a href="obj/item/stack/medical.html#var/flesh_regeneration">flesh_regeneration</a></th><td>How much we add to flesh_healing for burn wounds on application</td></tr><tr><th><a href="obj/item/stack/medical.html#var/heal_brute">heal_brute</a></th><td>How much brute we heal per application</td></tr><tr><th><a href="obj/item/stack/medical.html#var/heal_burn">heal_burn</a></th><td>How much burn we heal per application</td></tr><tr><th><a href="obj/item/stack/medical.html#var/sanitization">sanitization</a></th><td>How much sanitization to apply to burns on application</td></tr><tr><th><a href="obj/item/stack/medical.html#var/stop_bleeding">stop_bleeding</a></th><td>How much we reduce bleeding per application on cut wounds</td></tr></table><h2 id="var">Var Details</h2><h3 id="var/flesh_regeneration"><aside class="declaration">var </aside>flesh_regeneration <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/26e2b96b19428762e9aa55b5eca88d72c6c6b7ed/code/game/objects/items/stacks/medical.dm#L29"><img src="git.png" width="16" height="16" title="code/game/objects/items/stacks/medical.dm 29"></a></h3><p>How much we add to flesh_healing for burn wounds on application</p><h3 id="var/heal_brute"><aside class="declaration">var </aside>heal_brute <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/26e2b96b19428762e9aa55b5eca88d72c6c6b7ed/code/game/objects/items/stacks/medical.dm#L19"><img src="git.png" width="16" height="16" title="code/game/objects/items/stacks/medical.dm 19"></a></h3><p>How much brute we heal per application</p><h3 id="var/heal_burn"><aside class="declaration">var </aside>heal_burn <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/26e2b96b19428762e9aa55b5eca88d72c6c6b7ed/code/game/objects/items/stacks/medical.dm#L21"><img src="git.png" width="16" height="16" title="code/game/objects/items/stacks/medical.dm 21"></a></h3><p>How much burn we heal per application</p><h3 id="var/sanitization"><aside class="declaration">var </aside>sanitization <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/26e2b96b19428762e9aa55b5eca88d72c6c6b7ed/code/game/objects/items/stacks/medical.dm#L25"><img src="git.png" width="16" height="16" title="code/game/objects/items/stacks/medical.dm 25"></a></h3><p>How much sanitization to apply to burns on application</p><h3 id="var/stop_bleeding"><aside class="declaration">var </aside>stop_bleeding <aside>– </aside> <a href="https://github.com/evilew/GS13-Citadel/blob/26e2b96b19428762e9aa55b5eca88d72c6c6b7ed/code/game/objects/items/stacks/medical.dm#L23"><img src="git.png" width="16" height="16" title="code/game/objects/items/stacks/medical.dm 23"></a></h3><p>How much we reduce bleeding per application on cut wounds</p></main><footer>tgstation.dme <a href="https://github.com/evilew/GS13-Citadel/tree/26e2b96b19428762e9aa55b5eca88d72c6c6b7ed">26e2b96</a> (master) — <a href="https://github.com/SpaceManiac/SpacemanDMM/blob/master/crates/dmdoc/README.md">dmdoc 1.9.0</a></footer></body></html> |