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cyberpresidentvanellope
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GS13-Citadel
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https://github.com/evilew/GS13-Citadel.git
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18607f79a2ff34ac8774e2b1fbfdbb9aa1e7bafb
GS13-Citadel
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code
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game
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objects
T
History
kevinz000
005d8a8156
Lets try that again... (
#868
)
...
* TGUI GPS * fixes .rej
2017-05-08 22:58:46 -07:00
..
effects
Merge remote-tracking branch 'refs/remotes/origin/master' into upstream-merge-26813
2017-05-07 22:28:00 -07:00
items
Lets try that again... (
#868
)
2017-05-08 22:58:46 -07:00
structures
Makes initial adamantine golem shells non-anchored and non-dense (
#856
)
2017-05-08 16:44:11 -07:00
buckling.dm
April sync (
#360
)
2017-04-13 23:37:00 -05:00
empulse.dm
Tg patch branch to master (
#192
)
2017-02-03 05:56:14 -06:00
explosion.dm
April sync (
#360
)
2017-04-13 23:37:00 -05:00
items.dm
Replaces /image with /mutable_appearance (
#556
)
2017-04-26 08:18:35 -05:00
obj_defense.dm
Replaces /image with /mutable_appearance (
#556
)
2017-04-26 08:18:35 -05:00
objs.dm
Initialize Refactor
2017-04-26 16:03:17 -05:00
radiation.dm
April sync (
#360
)
2017-04-13 23:37:00 -05:00
structures.dm
/tg/ 4/14 (
#367
)
2017-04-14 23:28:04 -05:00
weapons.dm
Tg patch branch to master (
#192
)
2017-02-03 05:56:14 -06:00