Logo
Explore Help
Sign In
cyberpresidentvanellope/GS13-Citadel
1
0
Fork 0
You've already forked GS13-Citadel
mirror of https://github.com/evilew/GS13-Citadel.git synced 2026-06-05 14:12:33 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
3ba5a2fd69287c170d04e547332c15dcb8bfe430
GS13-Citadel/code/modules/projectiles/projectile
T
History
kevinz000 39beca1a0f Merge pull request #9199 from Tupinambis/IUsedTheShotgunYouKnowWhy
I Used The Shotgun, You Know Why? (Shotgun Balance Pass)
2019-09-13 10:47:15 -07:00
..
bullets
Slightly increased rubbershot damage from 12.5 to 15 per pellet.
2019-08-27 18:35:08 -05:00
energy
Ports "Bluespace research updates" and "Teleportation standardization, channels, and interception"
2019-07-31 18:56:00 +02:00
magic
…
reusable
Fixes oversight with foam (#37898)
2018-05-18 08:29:48 -05:00
special
Revert "Revert "Fixes rocket launchers, buffing their accuracy etc.""
2019-07-19 22:02:22 +02:00
beams.dm
damage and stamina balances
2019-08-31 17:39:51 -04:00
bullets.dm
Nerfs dinks - Ballistic projectiles are now the only projectiles that can emit a dink
2019-03-18 23:02:07 -04:00
energy.dm
should be ready.
2019-06-06 19:24:20 +02:00
magic.dm
Ports "Bluespace research updates" and "Teleportation standardization, channels, and interception"
2019-07-31 18:56:00 +02:00
megabuster.dm
…
plasma.dm
…
Powered by Gitea Version: 1.26.2 Page: 1232ms Template: 33ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API