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cyberpresidentvanellope/GS13-Citadel
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mirror of https://github.com/evilew/GS13-Citadel.git synced 2026-06-08 15:42:48 +01:00
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d06b6fd83e8a287791f69effc4614ac8a3d8892a
GS13-Citadel/code/game/objects
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Ghommie d06b6fd83e Adding a new PDA reskin, sprites from CEV-Eris (plus bits from Beestation and Cit-RP)
2019-11-11 21:34:47 +01:00
..
effects
Ports "Renames is_hot and is_sharp to get_temperature and get_sharpness"
2019-11-05 05:37:28 +01:00
items
Adding a new PDA reskin, sprites from CEV-Eris (plus bits from Beestation and Cit-RP)
2019-11-11 21:34:47 +01:00
structures
Merge pull request #9707 from BonniePandora/Weldhelmets
2019-11-10 11:30:54 -07:00
buckling.dm
Fixing riding component runtimes, how drifting...
2019-10-29 23:33:35 +01:00
empulse.dm
Added
2019-05-10 18:12:36 -07:00
items.dm
Ports "Renames is_hot and is_sharp to get_temperature and get_sharpness"
2019-11-05 05:37:28 +01:00
obj_defense.dm
Stamina damtype weaponry fixes.
2019-07-09 08:33:43 +02:00
objs.dm
Ports "Cleans up saycode by removing random hook stubs and using a signal where relevant"
2019-07-09 07:58:22 +02:00
structures.dm
Porting "Moves machine/computer frames and structures below object layer." and lowering trays layer.
2019-10-16 23:39:21 +02:00
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