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cyberpresidentvanellope/GS13-Citadel
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mirror of https://github.com/evilew/GS13-Citadel.git synced 2026-06-05 14:12:33 +01:00
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effd1b0158f2e62cf80a44d450bb4cecdbd0ea27
GS13-Citadel/code/game/objects
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Ghom effd1b0158 Fixing bedsheet magic in a better fashion.
2020-05-31 01:46:16 +02:00
..
effects
Made the decal component an element. (#12388)
2020-05-30 14:06:53 -07:00
items
Made the decal component an element. (#12388)
2020-05-30 14:06:53 -07:00
structures
Fixing bedsheet magic in a better fashion.
2020-05-31 01:46:16 +02:00
buckling.dm
Porting "Mobs now turn towards and are shifted based on grab state towards something pulling them"
2020-05-03 07:12:41 +02:00
empulse.dm
Update empulse.dm (#12183)
2020-05-11 01:10:13 +02:00
items.dm
Combat mode component. (#12338)
2020-05-27 18:00:32 -07:00
obj_defense.dm
Porting "Personal interaction messages to simple animals" and more. (#12268)
2020-05-18 04:46:57 -07:00
objs.dm
Renames 'visible_atoms' and 'get_actual_viewers' procs to 'fov_view' and 'fov_viewers' (#12282)
2020-05-17 17:04:15 -07:00
structures.dm
Merge remote-tracking branch 'citadel/master' into mobility_flags
2020-02-13 00:39:20 -07:00
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