diff --git a/code/modules/antagonists/wizard/equipment/artefact.dm b/code/modules/antagonists/wizard/equipment/artefact.dm index 7207adc4..e662b95b 100644 --- a/code/modules/antagonists/wizard/equipment/artefact.dm +++ b/code/modules/antagonists/wizard/equipment/artefact.dm @@ -89,6 +89,15 @@ rend_desc = "Gently wafting with the sounds of endless laughter." icon_state = "clownrender" +/obj/item/veilrender/honkrender/honkhulkrender + name = "superior honk render" + desc = "A wicked curved blade of alien origin, recovered from the ruins of a vast circus. This one gleams with a special light." + spawn_type = /mob/living/simple_animal/hostile/retaliate/clown/clownhulk + spawn_amt = 5 + activate_descriptor = "depression" + rend_desc = "Gently wafting with the sounds of mirthful grunting." + icon_state = "clownrender" + ////TEAR IN REALITY /obj/singularity/wizard diff --git a/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm b/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm index d2c8f1f2..33cca488 100644 --- a/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm +++ b/code/modules/mob/living/simple_animal/hostile/retaliate/clown.dm @@ -1,7 +1,7 @@ /mob/living/simple_animal/hostile/retaliate/clown name = "Clown" desc = "A denizen of clown planet." - icon = 'icons/mob/simple_human.dmi' + icon = 'icons/mob/clown_mobs.dmi' icon_state = "clown" icon_living = "clown" icon_dead = "clown_dead" @@ -21,7 +21,6 @@ harm_intent_damage = 8 melee_damage_lower = 10 melee_damage_upper = 10 - attacktext = "attacks" attack_sound = 'sound/items/bikehorn.ogg' obj_damage = 0 environment_smash = ENVIRONMENT_SMASH_NONE @@ -32,15 +31,246 @@ minbodytemp = 270 maxbodytemp = 370 unsuitable_atmos_damage = 10 + var/banana_time = 0 // If there's no time set it won't spawn. + var/banana_type = /obj/item/grown/bananapeel + var/attack_reagent do_footstep = TRUE /mob/living/simple_animal/hostile/retaliate/clown/handle_temperature_damage() if(bodytemperature < minbodytemp) adjustBruteLoss(10) + throw_alert("temp", /obj/screen/alert/cold, 2) else if(bodytemperature > maxbodytemp) adjustBruteLoss(15) + throw_alert("temp", /obj/screen/alert/hot, 3) + else + clear_alert("temp") /mob/living/simple_animal/hostile/retaliate/clown/attack_hand(mob/living/carbon/human/M) ..() playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1) + +/mob/living/simple_animal/hostile/retaliate/clown/Life() + . = ..() + if(banana_time && banana_time < world.time) + var/turf/T = get_turf(src) + var/list/adjacent = T.GetAtmosAdjacentTurfs(1) + new banana_type(pick(adjacent)) + banana_time = world.time + rand(30,60) + +/mob/living/simple_animal/hostile/retaliate/clown/AttackingTarget() + . = ..() + if(attack_reagent && . && isliving(target)) + var/mob/living/L = target + if(L.reagents) + L.reagents.add_reagent(attack_reagent, rand(1,5)) + +/mob/living/simple_animal/hostile/retaliate/clown/lube + name = "Living Lube" + desc = "A puddle of lube brought to life by the honkmother." + icon_state = "lube" + icon_living = "lube" + turns_per_move = 1 + response_help = "dips a finger into" + response_disarm = "gently scoops and pours aside" + emote_see = list("bubbles", "oozes") + loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/particle_effect/foam) + +/mob/living/simple_animal/hostile/retaliate/clown/lube/Life() + . = ..() + var/turf/open/OT = get_turf(src) + if(isopenturf(OT)) + OT.MakeSlippery(TURF_WET_LUBE, 100) + +/mob/living/simple_animal/hostile/retaliate/clown/banana + name = "Clownana" + desc = "A fusion of clown and banana DNA birthed from a botany experiment gone wrong." + icon_state = "banana tree" + icon_living = "banana tree" + response_disarm = "peels" + response_harm = "peels" + turns_per_move = 1 + speak = list("HONK", "Honk!", "YA-HONK!!!") + emote_see = list("honks", "bites into the banana", "plucks a banana off its head", "photosynthesizes") + maxHealth = 120 + health = 120 + speed = -10 + loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap, /obj/item/seeds/banana) + banana_time = 20 + +/mob/living/simple_animal/hostile/retaliate/clown/honkling + name = "Honkling" + desc = "A divine being sent by the Honkmother to spread joy. It's not dangerous, but it's a bit of a nuisance." + icon_state = "honkling" + icon_living = "honkling" + turns_per_move = 1 + speed = -10 + harm_intent_damage = 1 + melee_damage_lower = 1 + melee_damage_upper = 1 + attacktext = "cheers up" + loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap, /obj/item/seeds/banana/bluespace) + banana_type = /obj/item/grown/bananapeel + attack_reagent = /datum/reagent/consumable/laughter + +/mob/living/simple_animal/hostile/retaliate/clown/fleshclown + name = "Fleshclown" + desc = "A being forged out of the pure essence of pranking, cursed into existence by a cruel maker." + icon_state = "fleshclown" + icon_living = "fleshclown" + response_help = "reluctantly pokes" + response_disarm = "sinks his hands into the spongy flesh of" + response_harm = "cleanses the world of" + speak = list("HONK", "Honk!", "I didn't ask for this", "I feel constant and horrible pain", "YA-HONK!!!", "this body is a merciless and unforgiving prison", "I was born out of mirthful pranking but I live in suffering") + emote_see = list("honks", "sweats", "jiggles", "contemplates its existence") + speak_chance = 5 + dextrous = TRUE + ventcrawler = VENTCRAWLER_ALWAYS + maxHealth = 140 + health = 140 + speed = -5 + melee_damage_upper = 15 + attacktext = "limply slaps" + obj_damage = 5 + loot = list(/obj/item/clothing/suit/hooded/bloated_human, /obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap) + +/mob/living/simple_animal/hostile/retaliate/clown/longface + name = "Longface" + desc = "Often found walking into the bar." + icon_state = "long face" + icon_living = "long face" + turns_per_move = 10 + response_help = "tries to awkwardly hug" + response_disarm = "pushes the unwieldy frame of" + response_harm = "tries to shut up" + speak = list("YA-HONK!!!") + emote_see = list("honks", "squeaks") + speak_chance = 60 + maxHealth = 150 + health = 150 + pixel_x = -16 + speed = 10 + harm_intent_damage = 5 + melee_damage_lower = 5 + attacktext = "YA-HONKs" + loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap) + +/mob/living/simple_animal/hostile/retaliate/clown/clownhulk + name = "Honk Hulk" + desc = "A cruel and fearsome clown. Don't make him angry." + icon_state = "honkhulk" + icon_living = "honkhulk" + response_help = "tries desperately to appease" + response_disarm = "foolishly pushes" + response_harm = "angers" + speak = list("HONK", "Honk!", "HAUAUANK!!!", "GUUURRRRAAAHHH!!!") + emote_see = list("honks", "sweats", "grunts") + speak_chance = 5 + maxHealth = 400 + health = 400 + pixel_x = -16 + speed = 2 + harm_intent_damage = 15 + melee_damage_lower = 15 + melee_damage_upper = 20 + attacktext = "pummels" + obj_damage = 30 + environment_smash = ENVIRONMENT_SMASH_WALLS + loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap) + +/mob/living/simple_animal/hostile/retaliate/clown/clownhulk/chlown + name = "Chlown" + desc = "A real lunkhead who somehow gets all the girls." + icon_state = "chlown" + icon_living = "chlown" + response_help = "submits to" + response_disarm = "tries to assert dominance over" + response_harm = "makes a weak beta attack at" + speak = list("HONK", "Honk!", "Bruh", "cheeaaaahhh?") + emote_see = list("asserts his dominance", "emasculates everyone implicitly") + maxHealth = 500 + health = 500 + speed = -2 + armour_penetration = 20 + attacktext = "steals the girlfriend of" + attack_sound = 'sound/items/airhorn2.ogg' + loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/effect/particle_effect/foam, /obj/item/soap) + +/mob/living/simple_animal/hostile/retaliate/clown/clownhulk/honcmunculus + name = "Honkmunculus" + desc = "A slender wiry figure of alchemical origin." + icon_state = "honkmunculus" + icon_living = "honkmunculus" + response_help = "skeptically pokes" + response_disarm = "pushes the unwieldy frame of" + speak = list("honk") + emote_see = list("squirms", "writhes") + speak_chance = 1 + maxHealth = 200 + health = 200 + speed = -5 + harm_intent_damage = 5 + melee_damage_lower = 5 + melee_damage_upper = 10 + attacktext = "ferociously mauls" + environment_smash = ENVIRONMENT_SMASH_NONE + loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/xenobodypartless, /obj/effect/particle_effect/foam, /obj/item/soap) + attack_reagent = /datum/reagent/peaceborg_confuse + +/mob/living/simple_animal/hostile/retaliate/clown/clownhulk/destroyer + name = "The Destroyer" + desc = "An ancient being born of arcane honking." + icon_state = "destroyer" + icon_living = "destroyer" + response_disarm = "bounces off of" + response_harm = "bounces off of" + speak = list("HONK!!!", "The Honkmother is merciful, so I must act out her wrath.", "parce mihi ad beatus honkmother placet mihi ut peccata committere,", "DIE!!!") + maxHealth = 400 + health = 400 + speed = 5 + harm_intent_damage = 30 + melee_damage_lower = 20 + melee_damage_upper = 40 + armour_penetration = 30 + stat_attack = UNCONSCIOUS + attacktext = "acts out divine vengeance on" + obj_damage = 50 + environment_smash = ENVIRONMENT_SMASH_RWALLS + loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/effect/particle_effect/foam, /obj/item/soap) + +/mob/living/simple_animal/hostile/retaliate/clown/mutant + name = "Unknown" + desc = "Kill it for its own sake." + icon_state = "mutant" + icon_living = "mutant" + turns_per_move = 10 + response_help = "reluctantly sinks a finger into" + response_disarm = "squishes into" + response_harm = "squishes into" + speak = list("aaaaaahhhhuuhhhuhhhaaaaa", "AAAaaauuuaaAAAaauuhhh", "huuuuuh... hhhhuuuooooonnnnkk", "HuaUAAAnKKKK") + emote_see = list("squirms", "writhes", "pulsates", "froths", "oozes") + speak_chance = 10 + maxHealth = 130 + health = 130 + pixel_x = -16 + speed = -5 + harm_intent_damage = 10 + melee_damage_lower = 10 + melee_damage_upper = 20 + attacktext = "awkwardly flails at" + loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/xenobodypartless, /obj/item/soap, /obj/effect/gibspawner/generic, /obj/effect/gibspawner/humanbodypartless, /obj/effect/gibspawner/human) + +/mob/living/simple_animal/hostile/retaliate/clown/mutant/blob + name = "Something that was once a clown" + desc = "A grotesque bulging figure far mutated from it's original state." + icon_state = "blob" + icon_living = "blob" + speak = list("hey, buddy", "HONK!!!", "H-h-h-H-HOOOOONK!!!!", "HONKHONKHONK!!!", "HEY, BUCKO, GET BACK HERE!!!", "HOOOOOOOONK!!!") + emote_see = list("jiggles", "wobbles") + health = 130 + mob_size = MOB_SIZE_LARGE + speed = 20 + attacktext = "bounces off of" + loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/xenobodypartless, /obj/effect/particle_effect/foam, /obj/item/soap, /obj/effect/gibspawner/generic, /obj/effect/gibspawner/humanbodypartless, /obj/effect/gibspawner/human) + attack_reagent = /datum/reagent/toxin/mindbreaker \ No newline at end of file diff --git a/code/modules/mob/living/simple_animal/spawner.dm b/code/modules/mob/living/simple_animal/spawner.dm index 0b97a940..da4c93be 100644 --- a/code/modules/mob/living/simple_animal/spawner.dm +++ b/code/modules/mob/living/simple_animal/spawner.dm @@ -73,6 +73,20 @@ atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) faction = list("skeleton") +/mob/living/simple_animal/hostile/spawner/clown + name = "Laughing Larry" + desc = "A laughing, jovial figure. Something seems stuck in his throat." + icon_state = "clownbeacon" + icon_living = "clownbeacon" + icon = 'icons/obj/device.dmi' + health = 200 + maxHealth = 200 + max_mobs = 15 + spawn_time = 150 + mob_types = list(/mob/living/simple_animal/hostile/retaliate/clown, /mob/living/simple_animal/hostile/retaliate/clown/fleshclown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk, /mob/living/simple_animal/hostile/retaliate/clown/longface, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/chlown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/honcmunculus, /mob/living/simple_animal/hostile/retaliate/clown/mutant/blob, /mob/living/simple_animal/hostile/retaliate/clown/banana, /mob/living/simple_animal/hostile/retaliate/clown/honkling, /mob/living/simple_animal/hostile/retaliate/clown/lube) + spawn_text = "climbs out of" + faction = list("clown") + /mob/living/simple_animal/hostile/spawner/mining name = "monster den" desc = "A hole dug into the ground, harboring all kinds of monsters found within most caves or mining asteroids." diff --git a/icons/mob/clown_mobs.dmi b/icons/mob/clown_mobs.dmi new file mode 100644 index 00000000..803a99cd Binary files /dev/null and b/icons/mob/clown_mobs.dmi differ diff --git a/icons/obj/device.dmi b/icons/obj/device.dmi index 6ff1c199..9a9a4017 100644 Binary files a/icons/obj/device.dmi and b/icons/obj/device.dmi differ