calorite doors

tl;dr the fatter you are, the longer you get stuck and the more you fatten (thank you surftheseawing for immense help with the code)
This commit is contained in:
GDLW
2023-05-09 13:55:22 +02:00
parent ae4b10d974
commit 03c84d6bd9
4 changed files with 97 additions and 5 deletions
@@ -290,13 +290,14 @@ GLOBAL_LIST_INIT(bananium_recipes, list ( \
sheettype = "calorite"
materials = list(MAT_CALORITE=MINERAL_MATERIAL_AMOUNT)
novariants = TRUE
grind_results = list(/datum/reagent/consumable/lipoifier = 5)
grind_results = list(/datum/reagent/consumable/lipoifier = 3)
point_value = 40
merge_type = /obj/item/stack/sheet/mineral/calorite
GLOBAL_LIST_INIT(calorite_recipes, list ( \
new/datum/stack_recipe("calorite tile", /obj/item/stack/tile/mineral/calorite, 1, 4, 20), \
new/datum/stack_recipe("Fatty Statue", /obj/structure/statue/calorite/fatty, 5, one_per_turf = 1, on_floor = 1),
new/datum/stack_recipe("Calorite tile", /obj/item/stack/tile/mineral/calorite, 1, 4, 20), \
new/datum/stack_recipe("Fatty statue", /obj/structure/statue/calorite/fatty, 5, one_per_turf = 1, on_floor = 1),
new/datum/stack_recipe("Calorite doors", /obj/structure/statue/calorite/fatty, 5, one_per_turf = 1, on_floor = 1),
))
/obj/item/stack/sheet/mineral/calorite/Initialize(mapload, new_amount, merge = TRUE)