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calorite doors
tl;dr the fatter you are, the longer you get stuck and the more you fatten (thank you surftheseawing for immense help with the code)
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@@ -290,13 +290,14 @@ GLOBAL_LIST_INIT(bananium_recipes, list ( \
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sheettype = "calorite"
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materials = list(MAT_CALORITE=MINERAL_MATERIAL_AMOUNT)
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novariants = TRUE
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grind_results = list(/datum/reagent/consumable/lipoifier = 5)
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grind_results = list(/datum/reagent/consumable/lipoifier = 3)
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point_value = 40
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merge_type = /obj/item/stack/sheet/mineral/calorite
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GLOBAL_LIST_INIT(calorite_recipes, list ( \
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new/datum/stack_recipe("calorite tile", /obj/item/stack/tile/mineral/calorite, 1, 4, 20), \
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new/datum/stack_recipe("Fatty Statue", /obj/structure/statue/calorite/fatty, 5, one_per_turf = 1, on_floor = 1),
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new/datum/stack_recipe("Calorite tile", /obj/item/stack/tile/mineral/calorite, 1, 4, 20), \
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new/datum/stack_recipe("Fatty statue", /obj/structure/statue/calorite/fatty, 5, one_per_turf = 1, on_floor = 1),
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new/datum/stack_recipe("Calorite doors", /obj/structure/statue/calorite/fatty, 5, one_per_turf = 1, on_floor = 1),
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))
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/obj/item/stack/sheet/mineral/calorite/Initialize(mapload, new_amount, merge = TRUE)
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