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https://github.com/KabKebab/GS13.git
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Makes Events Less Chaotic
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@@ -3,9 +3,9 @@
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/datum/round_event_control/revenant
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name = "Spawn Revenant" // Did you mean 'griefghost'?
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typepath = /datum/round_event/ghost_role/revenant
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weight = 7
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weight = 5
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max_occurrences = 1
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min_players = 5
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min_players = 20
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/datum/round_event/ghost_role/revenant
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@@ -2,7 +2,7 @@
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name = "Disease Outbreak"
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typepath = /datum/round_event/disease_outbreak
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max_occurrences = 1
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min_players = 10
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min_players = 15
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weight = 5
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/datum/round_event/disease_outbreak
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@@ -2,7 +2,7 @@
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name = "Grid Check"
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typepath = /datum/round_event/grid_check
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weight = 10
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max_occurrences = 3
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max_occurrences = 2
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/datum/round_event/grid_check
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announceWhen = 1
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@@ -16,4 +16,4 @@
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for(var/P in GLOB.apcs_list)
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var/obj/machinery/power/apc/C = P
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if(C.cell && is_station_level(C.z))
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C.energy_fail(rand(30,120))
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C.energy_fail(rand(30,120))
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@@ -7,7 +7,7 @@
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name = "Meteor Wave: Normal"
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typepath = /datum/round_event/meteor_wave
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weight = 4
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min_players = 15
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min_players = 20
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max_occurrences = 3
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earliest_start = 25 MINUTES
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@@ -66,9 +66,9 @@
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/datum/round_event_control/meteor_wave/threatening
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name = "Meteor Wave: Threatening"
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typepath = /datum/round_event/meteor_wave/threatening
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weight = 5
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weight = 4
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min_players = 20
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max_occurrences = 3
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max_occurrences = 2
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earliest_start = 35 MINUTES
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/datum/round_event/meteor_wave/threatening
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@@ -77,13 +77,13 @@
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/datum/round_event_control/meteor_wave/catastrophic
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name = "Meteor Wave: Catastrophic"
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typepath = /datum/round_event/meteor_wave/catastrophic
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weight = 7
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weight = 4
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min_players = 25
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max_occurrences = 3
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max_occurrences = 1
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earliest_start = 45 MINUTES
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/datum/round_event/meteor_wave/catastrophic
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wave_name = "catastrophic"
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#undef SINGULO_BEACON_DISTURBANCE
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#undef SINGULO_BEACON_MAX_DISTURBANCE
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#undef SINGULO_BEACON_MAX_DISTURBANCE
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@@ -2,8 +2,8 @@
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name = "Portal Storm: Syndicate Shocktroops"
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typepath = /datum/round_event/portal_storm/syndicate_shocktroop
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weight = 2
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min_players = 15
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earliest_start = 30 MINUTES
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min_players = 25
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earliest_start = 50 MINUTES
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/datum/round_event/portal_storm/syndicate_shocktroop
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boss_types = list(/mob/living/simple_animal/hostile/syndicate/melee/space/stormtrooper = 2)
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@@ -1,7 +1,7 @@
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/datum/round_event_control/processor_overload
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name = "Processor Overload"
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typepath = /datum/round_event/processor_overload
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weight = 15
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weight = 10
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min_players = 20
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/datum/round_event/processor_overload
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@@ -1,8 +1,8 @@
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/datum/round_event_control/vent_clog
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name = "Clogged Vents: Normal"
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typepath = /datum/round_event/vent_clog
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weight = 10
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max_occurrences = 3
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weight = 8
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max_occurrences = 1
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min_players = 25
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/datum/round_event/vent_clog
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@@ -44,10 +44,10 @@
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"tiresolution",
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"sodiumchloride",
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"beer",
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"hair_dye",
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"sugar",
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"white_glitter",
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"growthserum",
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"growthchem",
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"shrinkchem",
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"cornoil",
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"uranium",
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"carpet",
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