diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm index b83bb4fb..dc05198d 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -847,7 +847,7 @@ datum/dynamic_ruleset/midround/bloodcult/trim_candidates() restricted_roles = list("AI", "Cyborg") protected_roles = list("Rookie", "Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Head of Personnel", "Chief Engineer", "Chief Medical Officer", "Research Director", "Quartermaster") required_candidates = 1 - enemy_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Chaplain", "Curator") + enemy_roles = list("Security Officer", "Warden", "Detective", "Head of Security", "Captain", "Chaplain") required_enemies = list(3,2,2,2,2,2,2,2,2,2) weight = 3 cost = 10