diff --git a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm index ace86b80..13fced16 100644 --- a/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm +++ b/code/modules/antagonists/bloodsucker/datum_bloodsucker.dm @@ -321,8 +321,8 @@ datum/antagonist/bloodsucker/proc/SpendRank() var/datum/species/S = H.dna.species S.burnmod *= 0.025 // Slightly more burn damage S.stunmod *= 0.95 // Slightly less stun time. - S.punchdamagelow += 0.5 - S.punchdamagehigh += 0.5 // NOTE: This affects the hitting power of Brawn. + S.punchdamagelow += 0.75 + S.punchdamagehigh += 0.75 // NOTE: This affects the hitting power of Brawn. // More Health owner.current.setMaxHealth(owner.current.maxHealth + 5) // Vamp Stats diff --git a/code/modules/antagonists/bloodsucker/powers/bs_brawn.dm b/code/modules/antagonists/bloodsucker/powers/bs_brawn.dm index 49aada36..5a40e556 100644 --- a/code/modules/antagonists/bloodsucker/powers/bs_brawn.dm +++ b/code/modules/antagonists/bloodsucker/powers/bs_brawn.dm @@ -66,7 +66,7 @@ // Target Type: Mob if(isliving(target)) var/mob/living/carbon/user_C = user - var/hitStrength = user_C.dna.species.punchdamagehigh * 1.3 + 5 + var/hitStrength = user_C.dna.species.punchdamagehigh * 2.0 + 5 // Knockdown! var/powerlevel = min(5, 1 + level_current) if(rand(5 + powerlevel) >= 5) diff --git a/tgstation.dme b/tgstation.dme index 9d8a5f4f..705ac989 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -1241,6 +1241,7 @@ #include "code\modules\antagonists\bloodsucker\objects\bloodsucker_coffin.dm" #include "code\modules\antagonists\bloodsucker\objects\bloodsucker_crypt.dm" #include "code\modules\antagonists\bloodsucker\objects\bloodsucker_lair.dm" +#include "code\modules\antagonists\bloodsucker\powers\bs_brawn.dm" #include "code\modules\antagonists\bloodsucker\powers\bs_cloak.dm" #include "code\modules\antagonists\bloodsucker\powers\bs_feed.dm" #include "code\modules\antagonists\bloodsucker\powers\bs_fortitude.dm"