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Adds departmental winter coats to loadout lists, adds cold protection to jackets
Pre-existing winter coats can now be taken in loadouts. /toggle/ jackets now grant the same cold protection as winter coats.
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@@ -488,7 +488,9 @@
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icon_state = "jacket_yellow"
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item_state = "jacket_yellow"
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body_parts_covered = CHEST|ARMS
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cold_protection = CHEST|ARMS
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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/obj/item/clothing/suit/toggle/jacket_orange
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name = "Orange Jacket"
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@@ -496,7 +498,9 @@
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icon_state = "jacket_orange"
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item_state = "jacket_orange"
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body_parts_covered = CHEST|ARMS
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cold_protection = CHEST|ARMS
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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/obj/item/clothing/suit/toggle/jacket_red
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name = "Red Jacket"
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@@ -504,7 +508,9 @@
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icon_state = "jacket_red"
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item_state = "jacket_red"
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body_parts_covered = CHEST|ARMS
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cold_protection = CHEST|ARMS
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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/obj/item/clothing/suit/toggle/jacket_purple
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name = "Purple Jacket"
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@@ -512,7 +518,9 @@
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icon_state = "jacket_purple"
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item_state = "jacket_purple"
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body_parts_covered = CHEST|ARMS
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cold_protection = CHEST|ARMS
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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/obj/item/clothing/suit/toggle/jacket_white
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name = "White Jacket"
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@@ -520,7 +528,9 @@
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icon_state = "jacket_white"
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item_state = "jacket_white"
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body_parts_covered = CHEST|ARMS
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cold_protection = CHEST|ARMS
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mutantrace_variation = NO_MUTANTRACE_VARIATION
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min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
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/obj/item/clothing/suit/dracula
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name = "dracula coat"
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