fullness icons fixed + value changes. (immobility was a bad idea)

This commit is contained in:
KabKebab
2021-10-24 14:53:07 +02:00
parent 64f46e7f1a
commit 115d9adcfc
4 changed files with 13 additions and 13 deletions
+5 -5
View File
@@ -149,11 +149,11 @@
#define SANITY_INSANE 0
//Fullness levels, no more infinite eating my dudes!
#define FULLNESS_LEVEL_NOMOREPLZ 70
#define FULLNESS_LEVEL_BEEG 35
#define FULLNESS_LEVEL_BLOATED 20
#define FULLNESS_LEVEL_FILLED 10
#define FULLNESS_LEVEL_HALF_FULL 5
#define FULLNESS_LEVEL_NOMOREPLZ 280
#define FULLNESS_LEVEL_BEEG 140
#define FULLNESS_LEVEL_BLOATED 80
#define FULLNESS_LEVEL_FILLED 40
#define FULLNESS_LEVEL_HALF_FULL 20
#define FULLNESS_LEVEL_EMPTY 0
//Fatness levels, Here we go!
+3 -3
View File
@@ -180,17 +180,17 @@
/obj/screen/alert/bloated
name = "Bloated stomach"
desc = "Your stomach is a bit too full"
icon_state = "fat"
icon_state = "Stuffed"
/obj/screen/alert/stuffed
name = "Completely stuffed"
desc = "Whatever you ate, you ate too much. Your stomach has stretched to accomodate its contents, forming a very obvious belly"
icon_state = "fat"
icon_state = "Bloated"
/obj/screen/alert/beegbelly
name = "Walking belly"
desc = "You've somehow managed to fit even more in your stomach. Can you even stand?"
icon_state = "obese"
icon_state = "beegbelly"
/obj/screen/alert/hungry
@@ -1535,11 +1535,11 @@ GLOBAL_LIST_EMPTY(roundstart_races)
if(HAS_TRAIT(H, TRAIT_FAT))
. += (1 - flight)
if(HAS_TRAIT(H, TRAIT_OBESE))//GS13 fat levels move speed decrease
. += (2 - flight)
. += (1.5 - flight)
if(HAS_TRAIT(H, TRAIT_MORBIDLYOBESE))
. += (3 - flight)
. += (2 - flight)
if(HAS_TRAIT(H, TRAIT_IMMOBILE))
. += 4 // No wings are going to lift that much off the ground
. += 3 // No wings are going to lift that much off the ground
if(H.bodytemperature < BODYTEMP_COLD_DAMAGE_LIMIT && !HAS_TRAIT(H, TRAIT_RESISTCOLD))
. += (BODYTEMP_COLD_DAMAGE_LIMIT - H.bodytemperature) / COLD_SLOWDOWN_FACTOR
return .
+2 -2
View File
@@ -85,8 +85,8 @@
if(!mob.Process_Spacemove(direct))
return FALSE
if(HAS_TRAIT(mob,TRAIT_BLOB)) // GS13 are we too fat to move?
return FALSE
//if(HAS_TRAIT(mob,TRAIT_BLOB)) // GS13 are we too fat to move? (it was a bad idea)
// return FALSE
//We are now going to move
var/add_delay = mob.movement_delay()
mob.set_glide_size(DELAY_TO_GLIDE_SIZE(add_delay * (((direct & 3) && (direct & 12)) ? 2 : 1))) // set it now in case of pulled objects