From 156003ac2612a0a57cb10241c37248b8ead4f6d9 Mon Sep 17 00:00:00 2001
From: ReoDaProtovali <84661000+ReoDaProtovali@users.noreply.github.com>
Date: Mon, 9 Sep 2024 23:53:11 -0500
Subject: [PATCH] Scope increaaase...
It just keeps happening!!
medical
---
code/game/objects/items/storage/belt.dm | 25 +-
code/game/objects/items/tools/crowbar.dm | 25 --
code/game/objects/items/tools/screwdriver.dm | 32 +--
code/game/objects/items/tools/wirecutters.dm | 19 +-
code/game/objects/items/tools/wrench.dm | 29 +--
tgstation.dme | 1 +
yogstation/code/game/objects/items/tools.dm | 234 +++++++++++++++++++
7 files changed, 257 insertions(+), 108 deletions(-)
create mode 100644 yogstation/code/game/objects/items/tools.dm
diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm
index 0196daee..5579c084 100644
--- a/code/game/objects/items/storage/belt.dm
+++ b/code/game/objects/items/storage/belt.dm
@@ -6,6 +6,7 @@
item_state = "utility"
lefthand_file = 'icons/mob/inhands/equipment/belt_lefthand.dmi'
righthand_file = 'icons/mob/inhands/equipment/belt_righthand.dmi'
+ w_class = WEIGHT_CLASS_BULKY
slot_flags = ITEM_SLOT_BELT
attack_verb = list("whipped", "lashed", "disciplined")
max_integrity = 300
@@ -47,7 +48,10 @@
/obj/item/storage/belt/utility/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
- var/static/list/can_hold = typecacheof(list(
+ STR.max_items = 11
+ STR.max_w_class = WEIGHT_CLASS_NORMAL
+ STR.max_combined_w_class = 24
+ STR.can_hold = typecacheof(list(
/obj/item/crowbar,
/obj/item/screwdriver,
/obj/item/weldingtool,
@@ -62,16 +66,24 @@
/obj/item/extinguisher/mini,
/obj/item/radio,
/obj/item/clothing/gloves,
- /obj/item/holosign_creator,
+ /obj/item/holosign_creator/atmos,
+ /obj/item/holosign_creator/firelock
+ /obj/item/holosign_creator/engineering,
/obj/item/forcefield_projector,
/obj/item/assembly/signaler,
+ /obj/item/lightreplacer,
+ /obj/item/pipe_dispenser,
+ /obj/item/inducer,
+ /obj/item/grenade/chem_grenade/smart_metal_foam,
+ /obj/item/grenade/chem_grenade/metalfoam,
+ /obj/item/handdrill
+ /obj/item/jawsoflife
/obj/item/carpentry/handsaw,
/obj/item/carpentry/hammer,
/obj/item/carpentry/sandpaper,
/obj/item/carpentry/borer,
/obj/item/carpentry/glue
))
- STR.can_hold = can_hold
/obj/item/storage/belt/utility/chief
name = "\improper Chief Engineer's toolbelt" //"the Chief Engineer's toolbelt", because "Chief Engineer's toolbelt" is not a proper noun
@@ -136,6 +148,7 @@
/obj/item/storage/belt/medical/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
+ STR.max_items = 11
STR.max_w_class = WEIGHT_CLASS_BULKY
STR.can_hold = typecacheof(list(
/obj/item/healthanalyzer,
@@ -474,7 +487,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
/obj/item/storage/belt/durathread
name = "durathread toolbelt"
- desc = "A toolbelt made out of durathread, it seems resistant enough to hold even big tools like an RCD, it also has higher capacity."
+ desc = "A toolbelt made out of durathread, it seems resistant enough to hold an assortment of different tools and it also has higher capacity."
icon_state = "webbing-durathread"
item_state = "webbing-durathread"
resistance_flags = FIRE_PROOF
@@ -482,8 +495,8 @@ obj/item/storage/belt/slut/ComponentInitialize()
/obj/item/storage/belt/durathread/ComponentInitialize()
. = ..()
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
- STR.max_items = 14
- STR.max_combined_w_class = 32
+ STR.max_items = 20
+ STR.max_combined_w_class = 36
STR.max_w_class = WEIGHT_CLASS_NORMAL
STR.can_hold = typecacheof(list(
/obj/item/ammo_box,
diff --git a/code/game/objects/items/tools/crowbar.dm b/code/game/objects/items/tools/crowbar.dm
index 9aaf9767..04fec8e6 100644
--- a/code/game/objects/items/tools/crowbar.dm
+++ b/code/game/objects/items/tools/crowbar.dm
@@ -70,31 +70,6 @@
force = 10
toolspeed = 0.5
-/obj/item/crowbar/power
- name = "jaws of life"
- desc = "A set of jaws of life, compressed through the magic of science. It's fitted with a prying head."
- icon_state = "jaws_pry"
- item_state = "jawsoflife"
- lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
- materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
-
- usesound = 'sound/items/jaws_pry.ogg'
- force = 15
- toolspeed = 0.25
-
-/obj/item/crowbar/power/suicide_act(mob/user)
- user.visible_message("[user] is putting [user.p_their()] head in [src], it looks like [user.p_theyre()] trying to commit suicide!")
- playsound(loc, 'sound/items/jaws_pry.ogg', 50, 1, -1)
- return (BRUTELOSS)
-
-/obj/item/crowbar/power/attack_self(mob/user)
- playsound(get_turf(user), 'sound/items/change_jaws.ogg', 50, 1)
- var/obj/item/wirecutters/power/cutjaws = new /obj/item/wirecutters/power(drop_location())
- to_chat(user, "You attach the cutting jaws to [src].")
- qdel(src)
- user.put_in_active_hand(cutjaws)
-
/obj/item/crowbar/advanced
name = "advanced crowbar"
desc = "A scientist's almost successful reproduction of an abductor's crowbar, it uses the same technology combined with a handle that can't quite hold it."
diff --git a/code/game/objects/items/tools/screwdriver.dm b/code/game/objects/items/tools/screwdriver.dm
index ceb0a804..d07f9f35 100644
--- a/code/game/objects/items/tools/screwdriver.dm
+++ b/code/game/objects/items/tools/screwdriver.dm
@@ -109,36 +109,6 @@
/obj/item/screwdriver/abductor/get_belt_overlay()
return mutable_appearance('icons/obj/clothing/belt_overlays.dmi', "screwdriver_nuke")
-/obj/item/screwdriver/power
- name = "hand drill"
- desc = "A simple powered hand drill. It's fitted with a screw bit."
- icon_state = "drill_screw"
- item_state = "drill"
- lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
- materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25) //done for balance reasons, making them high value for research, but harder to get
- force = 8 //might or might not be too high, subject to change
- w_class = WEIGHT_CLASS_SMALL
- throwforce = 8
- throw_speed = 2
- throw_range = 3//it's heavier than a screw driver/wrench, so it does more damage, but can't be thrown as far
- attack_verb = list("drilled", "screwed", "jabbed","whacked")
- hitsound = 'sound/items/drill_hit.ogg'
- usesound = 'sound/items/drill_use.ogg'
- toolspeed = 0.25
- random_color = FALSE
-
-/obj/item/screwdriver/power/suicide_act(mob/user)
- user.visible_message("[user] is putting [src] to [user.p_their()] temple. It looks like [user.p_theyre()] trying to commit suicide!")
- return(BRUTELOSS)
-
-/obj/item/screwdriver/power/attack_self(mob/user)
- playsound(get_turf(user),'sound/items/change_drill.ogg',50,1)
- var/obj/item/wrench/power/b_drill = new /obj/item/wrench/power(drop_location())
- to_chat(user, "You attach the bolt driver bit to [src].")
- qdel(src)
- user.put_in_active_hand(b_drill)
-
/obj/item/screwdriver/cyborg
name = "powered screwdriver"
desc = "An electrical screwdriver, designed to be both precise and quick."
@@ -153,4 +123,4 @@
item_state = "screwdriver_nuke"
usesound = 'sound/items/pshoom.ogg'
toolspeed = 0.2
- random_color = FALSE
\ No newline at end of file
+ random_color = FALSE
diff --git a/code/game/objects/items/tools/wirecutters.dm b/code/game/objects/items/tools/wirecutters.dm
index f8cc2556..f3bc11b8 100644
--- a/code/game/objects/items/tools/wirecutters.dm
+++ b/code/game/objects/items/tools/wirecutters.dm
@@ -121,27 +121,10 @@
qdel(src)
user.put_in_active_hand(pryjaws)
-/obj/item/wirecutters/power/attack(mob/living/carbon/C, mob/user)
- if(istype(C))
- if(C.handcuffed)
- user.visible_message("[user] cuts [C]'s restraints with [src]!")
- qdel(C.handcuffed)
- return
- else if(C.has_status_effect(STATUS_EFFECT_CHOKINGSTRAND))
- var/man = C == user ? "your" : "[C]'\s"
- user.visible_message("[user] attempts to remove the durathread strand from around [man] neck.", \
- "You attempt to remove the durathread strand from around [man] neck.")
- if(do_after(user, 15, null, C))
- user.visible_message("[user] succesfuly removes the durathread strand.",
- "You succesfuly remove the durathread strand.")
- C.remove_status_effect(STATUS_EFFECT_CHOKINGSTRAND)
- return
- ..()
-
/obj/item/wirecutters/advanced
name = "advanced wirecutters"
desc = "A set of reproduction alien wirecutters, they have a silver handle with an exceedingly sharp blade."
icon = 'icons/obj/advancedtools.dmi'
icon_state = "cutters"
toolspeed = 0.2
- random_color = FALSE
\ No newline at end of file
+ random_color = FALSE
diff --git a/code/game/objects/items/tools/wrench.dm b/code/game/objects/items/tools/wrench.dm
index 6ae950da..deadb375 100644
--- a/code/game/objects/items/tools/wrench.dm
+++ b/code/game/objects/items/tools/wrench.dm
@@ -52,33 +52,6 @@
usesound = 'sound/effects/empulse.ogg'
toolspeed = 0.1
-/obj/item/wrench/power
- name = "hand drill"
- desc = "A simple powered hand drill. It's fitted with a bolt bit."
- icon_state = "drill_bolt"
- item_state = "drill"
- lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
- righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
- usesound = 'sound/items/drill_use.ogg'
- materials = list(MAT_METAL=150,MAT_SILVER=50,MAT_TITANIUM=25)
- //done for balance reasons, making them high value for research, but harder to get
- force = 8 //might or might not be too high, subject to change
- w_class = WEIGHT_CLASS_SMALL
- throwforce = 8
- attack_verb = list("drilled", "screwed", "jabbed")
- toolspeed = 0.25
-
-/obj/item/wrench/power/attack_self(mob/user)
- playsound(get_turf(user),'sound/items/change_drill.ogg',50,1)
- var/obj/item/wirecutters/power/s_drill = new /obj/item/screwdriver/power(drop_location())
- to_chat(user, "You attach the screw driver bit to [src].")
- qdel(src)
- user.put_in_active_hand(s_drill)
-
-/obj/item/wrench/power/suicide_act(mob/user)
- user.visible_message("[user] is pressing [src] against [user.p_their()] head! It looks like [user.p_theyre()] trying to commit suicide!")
- return (BRUTELOSS)
-
/obj/item/wrench/medical
name = "medical wrench"
desc = "A medical wrench with common(medical?) uses. Can be found in your hand."
@@ -123,4 +96,4 @@
icon = 'icons/obj/advancedtools.dmi'
icon_state = "wrench"
usesound = 'sound/effects/empulse.ogg'
- toolspeed = 0.2
\ No newline at end of file
+ toolspeed = 0.2
diff --git a/tgstation.dme b/tgstation.dme
index 3386ac3b..4d263c91 100644
--- a/tgstation.dme
+++ b/tgstation.dme
@@ -3500,5 +3500,6 @@
#include "modular_citadel\interface\skin.dmf"
#include "v_CHOMPstation2\code\clothing\head.dm"
#include "v_CHOMPstation2\code\clothing\suits.dm"
+#include "yogstation\code\game\objects\items\tools.dm"
#include "yogstation\code\modules\power\energyharvester.dm"
// END_INCLUDE
diff --git a/yogstation/code/game/objects/items/tools.dm b/yogstation/code/game/objects/items/tools.dm
new file mode 100644
index 00000000..0f63c54a
--- /dev/null
+++ b/yogstation/code/game/objects/items/tools.dm
@@ -0,0 +1,234 @@
+// Porting this pretty much verbatim from Yogstation Code, but Im pretty sure it's just TG code. I just have a copy of yogs onhand. -Reo
+// Looking again. And it's in yog's modularity folder, and we already have a yogs folder, so im putting it in here.
+//the new and improved jaws
+/obj/item/jawsoflife
+ name = "jaws of life"
+ desc = "A set of jaws of life, compressed through the magic of science. It's fitted with a prying head."
+ materials = list(/datum/material/iron=150,/datum/material/silver=50,/datum/material/titanium=25)
+ icon = 'icons/obj/tools.dmi'
+ icon_state = "jaws_pry"
+ item_state = "jawsoflife"
+ lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
+ w_class = WEIGHT_CLASS_SMALL
+ usesound = 'sound/items/jaws_pry.ogg'
+ force = 15
+ toolspeed = 0.7
+ tool_behaviour = TOOL_CROWBAR
+ var/pryforce = 1 // the speed at which airlocks are pried open. Default is 1 .
+
+//jaws of life changing jaw code
+/obj/item/jawsoflife/attack_self(mob/user)
+ if (tool_behaviour == TOOL_CROWBAR)
+ transform_cutters(user)
+ else
+ transform_crowbar(user)
+
+//jaws of life suicide code
+/obj/item/jawsoflife/suicide_act(mob/user)
+ switch(tool_behaviour)
+ if(TOOL_CROWBAR)
+ user.visible_message(span_suicide("[user] is putting [user.p_their()] head in [src], it looks like [user.p_theyre()] trying to commit suicide!"))
+ playsound(loc, 'sound/items/jaws_pry.ogg', 50, 1, -1)
+ if(TOOL_WIRECUTTER)
+ user.visible_message(span_suicide("[user] is wrapping \the [src] around [user.p_their()] neck. It looks like [user.p_theyre()] trying to rip [user.p_their()] head off!"))
+ playsound(loc, 'sound/items/jaws_cut.ogg', 50, 1, -1)
+ if(iscarbon(user))
+ var/mob/living/carbon/C = user
+ var/obj/item/bodypart/BP = C.get_bodypart(BODY_ZONE_HEAD)
+ if(BP)
+ BP.drop_limb()
+ playsound(loc,pick('sound/misc/desceration-01.ogg','sound/misc/desceration-02.ogg','sound/misc/desceration-01.ogg') ,50, 1, -1)
+ return (BRUTELOSS)
+
+/obj/item/jawsoflife/attack(mob/living/carbon/C, mob/user)
+ if (tool_behaviour == TOOL_WIRECUTTER)
+ if(istype(C) && C.handcuffed)
+ user.visible_message(span_notice("[user] cuts [C]'s restraints with [src]!"))
+ qdel(C.handcuffed)
+ return
+ if(istype(C) && C.legcuffed)
+ user.visible_message(span_notice("[user] cuts [C]'s restraints with [src]!"))
+ qdel(C.legcuffed)
+ C.legcuffed = null
+ return
+ //Gainstation Add: We have a choking strand apparently. Adds a check for that.
+ if(C.has_status_effect(STATUS_EFFECT_CHOKINGSTRAND))
+ var/man = C == user ? "your" : "[C]'\s"
+ user.visible_message("[user] attempts to remove the durathread strand from around [man] neck.",
+ "You attempt to remove the durathread strand from around [man] neck.")
+ if(do_after(user, 15, null, C))
+ user.visible_message("[user] succesfuly removes the durathread strand.",
+ "You succesfuly remove the durathread strand.")
+ C.remove_status_effect(STATUS_EFFECT_CHOKINGSTRAND)
+ return
+ //Gainstation End
+ else
+ ..()
+ else
+ ..()
+
+/obj/item/jawsoflife/proc/transform_crowbar(mob/user)
+ desc = "A set of jaws of life, compressed through the magic of science. It's fitted with a prying head."
+ attack_verb = list("attacked", "bashed", "battered", "bludgeoned", "whacked")
+ usesound = 'sound/items/jaws_pry.ogg'
+ hitsound = 'sound/items/jaws_pry.ogg'
+ tool_behaviour = TOOL_CROWBAR
+ icon_state = "jaws_pry"
+ playsound(get_turf(user), 'sound/items/change_jaws.ogg', 50, 1)
+ if (iscyborg(user))
+ to_chat(user,span_notice("Your servos whirr as the cutting head reconfigures into a prying head."))
+ else
+ to_chat(user, span_notice("You attach the pry jaws to [src]."))
+ update_icon()
+
+/obj/item/jawsoflife/proc/transform_cutters(mob/user)
+ attack_verb = list("pinched", "nipped")
+ icon_state = "jaws_cutter"
+ hitsound = 'sound/items/jaws_cut.ogg'
+ usesound = 'sound/items/jaws_cut.ogg'
+ tool_behaviour = TOOL_WIRECUTTER
+ playsound(get_turf(user), 'sound/items/change_jaws.ogg', 50, 1)
+ desc = "A set of jaws of life, compressed through the magic of science. It's fitted with a cutting head."
+ if (iscyborg(user))
+ to_chat(user,span_notice("Your servos whirr as the prying head reconfigures into a cutting head."))
+ else
+ to_chat(user, span_notice("You attach the cutting jaws to [src]."))
+ update_icon()
+
+//better handdrill
+/obj/item/handdrill
+ name = "hand drill"
+ desc = "A simple powered hand drill. It's fitted with a screw bit."
+ icon = 'icons/obj/tools.dmi'
+ icon_state = "drill_screw"
+ item_state = "drill"
+ lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
+ materials = list(/datum/material/iron=150,/datum/material/silver=50,/datum/material/titanium=25) //done for balance reasons, making them high value for research, but harder to get
+ force = 8 //might or might not be too high, subject to change
+ w_class = WEIGHT_CLASS_SMALL
+ throwforce = 8
+ throw_speed = 2
+ throw_range = 3//it's heavier than a screw driver/wrench, so it does more damage, but can't be thrown as far
+ attack_verb = list("drilled", "screwed", "jabbed","whacked")
+ hitsound = 'sound/items/drill_hit.ogg'
+ usesound = 'sound/items/drill_use.ogg'
+ toolspeed = 0.7
+ tool_behaviour = TOOL_SCREWDRIVER
+ sharpness = SHARP_POINTY
+
+/obj/item/handdrill/attack(mob/living/carbon/M, mob/living/carbon/user)
+ if(!(user.a_intent == INTENT_HARM) && attempt_initiate_surgery(src, M, user))
+ return
+ if(!istype(M))
+ return ..()
+ if(user.zone_selected != BODY_ZONE_PRECISE_EYES && user.zone_selected != BODY_ZONE_HEAD)
+ return ..()
+ if(HAS_TRAIT(user, TRAIT_PACIFISM))
+ to_chat(user, span_warning("You don't want to harm [M]!"))
+ return
+ if(HAS_TRAIT(user, TRAIT_CLUMSY) && prob(50))
+ M = user
+ return eyestab(M,user)
+
+/obj/item/handdrill/attack_self(mob/user)
+ if (tool_behaviour == TOOL_SCREWDRIVER)
+ transform_wrench(user)
+ else
+ transform_screwdriver(user)
+
+/obj/item/handdrill/suicide_act(mob/user)
+ user.visible_message(span_suicide("[user] is putting [src] to [user.p_their()] temple. It looks like [user.p_theyre()] trying to commit suicide!"))
+ return(BRUTELOSS)
+
+/obj/item/handdrill/proc/transform_wrench(mob/user)
+ desc = "A simple powered hand drill. It's fitted with a bolt bit."
+ icon_state = "drill_bolt"
+ tool_behaviour = TOOL_WRENCH
+ sharpness = SHARP_NONE
+ playsound(get_turf(user),'sound/items/change_drill.ogg',50,1)
+ if (iscyborg(user))
+ to_chat(user,span_notice("Your servos whirr as the drill reconfigures into bolt mode."))
+ else
+ to_chat(user, span_notice("You attach the bolt driver bit to [src]."))
+ update_icon()
+
+/obj/item/handdrill/proc/transform_screwdriver(mob/user)
+ desc = "A simple powered hand drill. It's fitted with a screw bit."
+ icon_state = "drill_screw"
+ tool_behaviour = TOOL_SCREWDRIVER
+ sharpness = SHARP_POINTY
+ playsound(get_turf(user),'sound/items/change_drill.ogg',50,1)
+ if (iscyborg(user))
+ to_chat(user,span_notice("Your servos whirr as the drill reconfigures into screw mode."))
+ else
+ to_chat(user, span_notice("You attach the screw driver bit to [src]."))
+ update_icon()
+
+/obj/item/jawsoflife/jimmy
+ name = "airlock jimmy"
+ desc = "A pump assisted airlock prying jimmy."
+ icon_state = "jimmy"
+ lefthand_file = 'icons/mob/inhands/equipment/tools_lefthand.dmi'
+ righthand_file = 'icons/mob/inhands/equipment/tools_righthand.dmi'
+ materials = list(MAT_METAL=400,MAT_SILVER=10,MAT_TITANIUM=80)
+ toolspeed = 0.3 // Starting minimum value. Pump it up by using it up to the max
+ tool_behaviour = TOOL_CROWBAR
+ pryforce = 0.4
+ var/pump_charge = 0
+ var/pump_max = 100
+ var/pump_min = 0
+ var/pump_cost = 50 // the cost to pump best if done in incriments of 25 up to the max
+ var/pump_rate = 25
+ var/is_pumping = FALSE // are we charging at the moment?
+
+/obj/item/jawsoflife/jimmy/attack_self(mob/user) // airlock jimmy can't switch tool modes back to cutters.
+ if(user)
+ pump(user)
+ show_gage(user)
+
+/obj/item/jawsoflife/jimmy/proc/pump(mob/user)
+ if(pump_charge >= pump_max && user)
+ to_chat(user,"[src] is fully pumped.")
+ else
+ if(!is_pumping)
+ var/old_value = pump_charge
+ is_pumping = TRUE
+ pump_charge = (pump_charge + pump_rate) > pump_max ? pump_max : pump_charge + pump_rate
+ if(old_value != pump_charge)
+ playsound(src, 'sound/items/jimmy_pump.ogg', 100, TRUE) // no need you pump; didn't pump but instead looked at the gage
+ addtimer(CALLBACK(src, .proc/pump_cooldown), 5) // cooldown between pumps
+ addtimer(CALLBACK(src, .proc/pump_powerdown), 300) // lose gained power after 30 seconds
+ return
+
+/obj/item/jawsoflife/jimmy/proc/pump_powerdown(mob/user)
+ if((pump_charge - 25) >= 0)
+ pump_charge = pump_charge - 25
+ return
+
+/obj/item/jawsoflife/jimmy/proc/show_gage(mob/user)
+ var/emag_givaway_flavor = ""
+ if(pump_charge > 101)
+ emag_givaway_flavor = pick("somehow","unironically","ironically","actually","maybe")
+ to_chat(user,"[src]'s pressure gage [emag_givaway_flavor] reads [pump_charge]%")
+
+/obj/item/jawsoflife/jimmy/proc/pump_cooldown()
+ is_pumping = FALSE
+
+/obj/item/jawsoflife/jimmy/emag_act(mob/user)
+ if(obj_flags & EMAGGED)
+ to_chat(user, span_warning("Nothing new seems to happen when you swipe the emag."))
+ return
+ to_chat(user, span_notice("You swipe the emag on [src]'s pressure gage' enabling you to pump more pressure. "))
+ obj_flags |= EMAGGED
+ pump_max = 150
+ pump_cost = 75
+ . = ..()
+
+/obj/item/jawsoflife/jimmy/examine(mob/user)
+ . = ..()
+ if(obj_flags & EMAGGED)
+ . += span_danger("The pressure gage has been tampered with.")
+ if(user)
+ show_gage(user)