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https://github.com/KabKebab/GS13.git
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@@ -878,29 +878,40 @@ obj/item/storage/belt/slut/ComponentInitialize()
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/obj/item/storage/belt/sabre/rapier/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK)
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if(attack_type == PROJECTILE_ATTACK)
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final_block_chance = 0 //To thin to block bullets
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final_block_chance = 0 //Too thin to block bullets
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return ..()
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/obj/item/storage/belt/botany
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name = "botany belt"
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desc = "A belt used to hold most janitorial supplies."
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icon_state = "grenadebeltold" //reusing the old grenade belt sprite, can't go wrong.
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item_state = "grenadebeltold"
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name = "botanical belt"
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desc = "A belt made for holding hydroponics supplies."
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icon_state = "botanybelt"
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item_state = "botanybelt"
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content_overlays = TRUE
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/obj/item/storage/belt/botany/New()
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if(prob(1))
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new/obj/item/storage/belt/botany/fancy(loc)
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qdel(src)
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/obj/item/storage/belt/botany/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_items = 8
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STR.max_items = 6
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STR.max_w_class = WEIGHT_CLASS_NORMAL
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STR.can_hold = typecacheof(list(
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/obj/item/reagent_containers/glass/beaker,
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/obj/item/reagent_containers/glass/bottle,
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/obj/item/reagent_containers/syringe,
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/obj/item/reagent_containers/spray,
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/obj/item/disk/plantgene,
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/obj/item/reagent_containers/spray/plantbgone,
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/obj/item/plant_analyzer,
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/obj/item/seeds,
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/obj/item/shovel/spade,
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/obj/item/reagent_containers/glass/bottle,
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/obj/item/reagent_containers/glass/beaker,
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/obj/item/cultivator,
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/obj/item/reagent_containers/spray/pestspray,
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/obj/item/hatchet,
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/obj/item/plant_analyzer
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))
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/obj/item/shovel/spade,
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/obj/item/gun/energy/floragun
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))
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/obj/item/storage/belt/botany/fancy //I like citadel's botany belt but I also wanna keep the default
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desc = "A belt made for holding hydroponics supplies. Oddly enough, it's not green."
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icon_state = "botanybelt_extra"
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item_state = "botanybelt_extra"
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