Munchies Weed and Xenoarch tweak

Added Munchies Weed, a mutation of weed, it has orange bioluminescence and produced apptetite stimulant.
Added appetite stimulant, a chemical that makes the character gain more nutrition while keeping them hungry
Tweaked the xenoarchaeology list of possible finds
This commit is contained in:
Alphas00
2024-06-16 20:53:14 +02:00
parent 514d9436dc
commit 19d230284d
10 changed files with 190 additions and 8 deletions
+2 -1
View File
@@ -14,7 +14,8 @@
icon_dead = "cannabis-dead" // Same for the dead icon
genes = list(/datum/plant_gene/trait/repeated_harvest)
mutatelist = list(/obj/item/seeds/cannabis/rainbow,
/obj/item/seeds/cannabis/death)
/obj/item/seeds/cannabis/death,
/obj/item/seeds/cannabis/munchies)
reagents_add = list(/datum/reagent/drug/space_drugs = 0.15, /datum/reagent/medicine/lipolicide = 0.35) // gives u the munchies
/obj/item/seeds/cannabis/rainbow
+5
View File
@@ -356,6 +356,11 @@ datum/plant_gene/trait/glow/white
name = "Pink Bioluminescence"
glow_color = "#FFB3DA"
/datum/plant_gene/trait/glow/orange
//GS13
name = "Orange Bioluminescence"
glow_color = "#f59c18"
//Change grow, harvest, and crafted food's color
//Made for mostly being fancy with stuff. Should be rare or hard to obtain, with the exception of strange seeds
/datum/plant_gene/trait/modified_color
@@ -17,7 +17,7 @@
/datum/reagent/consumable/on_mob_life(mob/living/carbon/M)
current_cycle++
M.nutrition += nutriment_factor
M.nutrition += nutriment_factor * M.nutri_mult //GS13 nutriment multiplier to make nutrition stronger based on certain effects
M.thirst += hydration
holder.remove_reagent(type, metabolization_rate)
+2 -1
View File
@@ -74,7 +74,8 @@
if(!do_after(user,50,target=src))
to_chat(user,"You need to stand still to extract the seeds.")
return
var/seed = pick(list( /obj/item/seeds/amauri,
var/seed = pick(list( /obj/item/seeds/lipoplant,
/obj/item/seeds/amauri,
/obj/item/seeds/gelthi,
/obj/item/seeds/jurlmah,
/obj/item/seeds/nofruit,
@@ -7,7 +7,6 @@ GLOBAL_LIST_INIT(bas_artifact,list( /obj/item/kitchen/fork=1,
/obj/item/trash/plate=1,
/obj/item/extendohand=1,
/obj/item/toy/plush/random=1,
/obj/item/clothing/head/condom=1,
/obj/item/ancientartifact/useless=11
))
@@ -17,9 +16,7 @@ GLOBAL_LIST_INIT(adv_artifact,list( /obj/item/shield/riot/roman=1,
/obj/item/stack/telecrystal=1,
/obj/item/sharpener=1,
/obj/item/switchblade=1,
/obj/item/laser_pointer=1,
/obj/item/instrument/piano_synth=1,
/obj/item/megaphone=1,
/obj/item/storage/backpack/satchel/bone=1,
/obj/item/clothing/accessory/talisman=1,
/obj/item/clothing/accessory/skullcodpiece=1,
@@ -31,9 +28,8 @@ GLOBAL_LIST_INIT(adv_artifact,list( /obj/item/shield/riot/roman=1,
/obj/item/reagent_containers/pill/floorpill=1,
/obj/item/survivalcapsule/luxury=1,
/obj/item/slime_extract/grey=1,
/obj/item/ancientartifact/useless=5,
/obj/item/ancientartifact/faunafossil=10,
/obj/item/ancientartifact/florafossil=10
/obj/item/ancientartifact/florafossil=20
))
GLOBAL_LIST_INIT(ult_artifact,list( /obj/item/nuke_core/supermatter_sliver=1,