diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 3bc00c84..a11eae78 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -78,6 +78,7 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE) var/strip_delay = 40 //In deciseconds, how long an item takes to remove from another person var/breakouttime = 0 var/list/materials + var/reskinned = FALSE var/list/attack_verb //Used in attackby() to say how something was attacked "[x] has been [z.attack_verb] by [y] with [z]" var/list/species_exception = null // list() of species types, if a species cannot put items in a certain slot, but species type is in list, it will be able to wear that item diff --git a/code/game/objects/items/devices/multitool.dm b/code/game/objects/items/devices/multitool.dm index 259d43a9..4a0fa867 100644 --- a/code/game/objects/items/devices/multitool.dm +++ b/code/game/objects/items/devices/multitool.dm @@ -35,6 +35,20 @@ drop_sound = 'sound/items/handling/multitool_drop.ogg' pickup_sound = 'sound/items/handling/multitool_pickup.ogg' +/obj/item/multitool/chaplain + name = "\improper hypertool" + desc = "Used for pulsing wires to test which to cut. Also emits microwaves to fry some brains!" + damtype = BRAIN + force = 18 + armour_penetration = 35 + hitsound = 'sound/effects/sparks4.ogg' + var/chaplain_spawnable = TRUE + total_mass = TOTAL_MASS_MEDIEVAL_WEAPON + throw_speed = 3 + throw_range = 4 + throwforce = 10 + obj_flags = UNIQUE_RENAME + /obj/item/multitool/chaplain/Initialize() . = ..() AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE) diff --git a/code/game/objects/items/holy_weapons.dm b/code/game/objects/items/holy_weapons.dm index 32d19614..9c597187 100644 --- a/code/game/objects/items/holy_weapons.dm +++ b/code/game/objects/items/holy_weapons.dm @@ -229,8 +229,8 @@ throwforce = 10 w_class = WEIGHT_CLASS_TINY obj_flags = UNIQUE_RENAME - var/reskinned = FALSE var/chaplain_spawnable = TRUE + total_mass = TOTAL_MASS_MEDIEVAL_WEAPON /obj/item/nullrod/Initialize() . = ..() @@ -248,7 +248,12 @@ if(GLOB.holy_weapon_type) return var/obj/item/holy_weapon - var/list/holy_weapons_list = subtypesof(/obj/item/nullrod) + var/list/holy_weapons_list = subtypesof(/obj/item/nullrod) + list( + /obj/item/twohanded/dualsaber/hypereutactic/chaplain, + /obj/item/gun/energy/laser/redtag/hitscan/chaplain, + /obj/item/multitool/chaplain, + /obj/item/melee/baseball_bat/chaplain + ) var/list/display_names = list() var/list/nullrod_icons = list() for(var/V in holy_weapons_list) @@ -289,6 +294,13 @@ return FALSE return TRUE +/obj/item/nullrod/proc/jedi_spin(mob/living/user) + for(var/i in list(NORTH,SOUTH,EAST,WEST,EAST,SOUTH,NORTH,SOUTH,EAST,WEST,EAST,SOUTH)) + user.setDir(i) + if(i == WEST) + user.emote("flip") + sleep(1) + /obj/item/nullrod/godhand icon_state = "disintegrate" item_state = "disintegrate" @@ -344,7 +356,6 @@ sharpness = IS_SHARP hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") - total_mass = TOTAL_MASS_MEDIEVAL_WEAPON /obj/item/nullrod/claymore/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK) if(attack_type == PROJECTILE_ATTACK) @@ -541,7 +552,6 @@ slot_flags = ITEM_SLOT_BELT w_class = WEIGHT_CLASS_HUGE attack_verb = list("smashed", "bashed", "hammered", "crunched") - total_mass = TOTAL_MASS_MEDIEVAL_WEAPON /obj/item/nullrod/chainsaw name = "chainsaw hand" @@ -606,6 +616,7 @@ lefthand_file = 'icons/mob/inhands/weapons/melee_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/melee_righthand.dmi' slot_flags = ITEM_SLOT_BELT + force = 12 reach = 2 attack_verb = list("whipped", "lashed") hitsound = 'sound/weapons/chainhit.ogg' @@ -682,6 +693,44 @@ lefthand_file = 'icons/mob/inhands/weapons/staves_lefthand.dmi' righthand_file = 'icons/mob/inhands/weapons/staves_righthand.dmi' +/obj/item/nullrod/claymore/bostaff/attack(mob/target, mob/living/user) + add_fingerprint(user) + if((HAS_TRAIT(user, TRAIT_CLUMSY)) && prob(50)) + to_chat(user, "You club yourself over the head with [src].") + user.Knockdown(60) + if(ishuman(user)) + var/mob/living/carbon/human/H = user + H.apply_damage(2*force, BRUTE, BODY_ZONE_HEAD) + else + user.take_bodypart_damage(2*force) + return + if(iscyborg(target)) + return ..() + if(!isliving(target)) + return ..() + var/mob/living/carbon/C = target + if(C.stat || C.health < 0 || C.staminaloss > 130 ) + to_chat(user, "It would be dishonorable to attack a foe while they cannot retaliate.") + return + if(user.a_intent == INTENT_DISARM) + if(!ishuman(target)) + return ..() + var/mob/living/carbon/human/H = target + var/list/fluffmessages = list("[user] clubs [H] with [src]!", \ + "[user] smacks [H] with the butt of [src]!", \ + "[user] broadsides [H] with [src]!", \ + "[user] smashes [H]'s head with [src]!", \ + "[user] beats [H] with front of [src]!", \ + "[user] twirls and slams [H] with [src]!") + H.visible_message("[pick(fluffmessages)]", \ + "[pick(fluffmessages)]") + playsound(get_turf(user), 'sound/effects/woodhit.ogg', 75, 1, -1) + H.adjustStaminaLoss(rand(12,18)) + if(prob(25)) + (INVOKE_ASYNC(src, .proc/jedi_spin, user)) + else + return ..() + /obj/item/nullrod/tribal_knife icon_state = "crysknife" item_state = "crysknife" @@ -695,7 +744,6 @@ hitsound = 'sound/weapons/bladeslice.ogg' attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut") item_flags = SLOWS_WHILE_IN_HAND - total_mass = TOTAL_MASS_NORMAL_ITEM /obj/item/nullrod/tribal_knife/Initialize(mapload) . = ..() diff --git a/code/modules/antagonists/cult/runes.dm b/code/modules/antagonists/cult/runes.dm index c19931e2..82d78480 100644 --- a/code/modules/antagonists/cult/runes.dm +++ b/code/modules/antagonists/cult/runes.dm @@ -62,8 +62,8 @@ Runes can either be invoked by one's self or with many different cultists. Each if(do_after(user, 15, target = src)) to_chat(user, "You carefully erase the [lowertext(cultist_name)] rune.") qdel(src) - else if(istype(I, /obj/item/nullrod)) - user.say("BEGONE FOUL MAGIKS!!", forced = "nullrod") + else if(istype(I, /obj/item/storage/book/bible) || istype(I, /obj/item/nullrod)) + user.say("BEGONE FOUL MAGICKS!!", forced = "bible") to_chat(user, "You disrupt the magic of [src] with [I].") qdel(src) diff --git a/code/modules/projectiles/ammunition/energy/laser.dm b/code/modules/projectiles/ammunition/energy/laser.dm index aa0cda91..f0aa9eae 100644 --- a/code/modules/projectiles/ammunition/energy/laser.dm +++ b/code/modules/projectiles/ammunition/energy/laser.dm @@ -59,6 +59,9 @@ /obj/item/ammo_casing/energy/laser/redtag/hitscan projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan +/obj/item/ammo_casing/energy/laser/redtag/hitscan/holy + projectile_type = /obj/item/projectile/beam/lasertag/redtag/hitscan/holy + /obj/item/ammo_casing/energy/xray projectile_type = /obj/item/projectile/beam/xray e_cost = 50 diff --git a/code/modules/projectiles/pins.dm b/code/modules/projectiles/pins.dm index 99102a2d..381ec09c 100644 --- a/code/modules/projectiles/pins.dm +++ b/code/modules/projectiles/pins.dm @@ -186,6 +186,15 @@ desc = "This is a DNA-locked firing pin which only authorizes one user. Attempt to fire once to DNA-link. It has a small explosive charge on it." selfdestruct = TRUE +/obj/item/firing_pin/holy + name = "blessed pin" + desc = "A firing pin that only responds to those who are holier than thou." + +/obj/item/firing_pin/holy/pin_auth(mob/living/user) + if(user.mind.isholy) + return TRUE + return FALSE + // Laser tag pins /obj/item/firing_pin/tag name = "laser tag firing pin" diff --git a/code/modules/projectiles/projectile/beams.dm b/code/modules/projectiles/projectile/beams.dm index 5065eed6..43ca5cfd 100644 --- a/code/modules/projectiles/projectile/beams.dm +++ b/code/modules/projectiles/projectile/beams.dm @@ -151,6 +151,11 @@ /obj/item/projectile/beam/lasertag/redtag/hitscan hitscan = TRUE +/obj/item/projectile/beam/lasertag/redtag/hitscan/holy + name = "lasrifle beam" + damage = 0.1 + damage_type = BURN + /obj/item/projectile/beam/lasertag/bluetag icon_state = "bluelaser" suit_types = list(/obj/item/clothing/suit/redtag) diff --git a/modular_citadel/code/game/objects/items/holy_weapons.dm b/modular_citadel/code/game/objects/items/holy_weapons.dm index 3ecc6cc3..06cdb0f5 100644 --- a/modular_citadel/code/game/objects/items/holy_weapons.dm +++ b/modular_citadel/code/game/objects/items/holy_weapons.dm @@ -30,24 +30,16 @@ "You kneel[M == user ? null : " next to [M]"] and begin a prayer to [deity_name].") praying = TRUE - if(do_after(user, 100, target = M)) + if(do_after(user, 20, target = M)) if(istype(M, /mob/living/carbon/human)) // This probably should not work on catpeople. They're unholy abominations. var/mob/living/carbon/human/target = M - - if(iscultist(M) || is_servant_of_ratvar(M)) //ripped from holywater code. - if(iscultist(M)) - SSticker.mode.remove_cultist(M.mind, FALSE, TRUE) - else if(is_servant_of_ratvar(M)) - remove_servant_of_ratvar(M) - + M.reagents.add_reagent("holywater", 5) to_chat(target, "[user]'s prayer to [deity_name] has eased your pain!") target.adjustToxLoss(-5, TRUE, TRUE) target.adjustOxyLoss(-5) target.adjustBruteLoss(-5) target.adjustFireLoss(-5) - praying = FALSE - else to_chat(user, "Your prayer to [deity_name] was interrupted.") praying = FALSE diff --git a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm index d0e059e7..ff0ab7df 100644 --- a/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm +++ b/modular_citadel/code/game/objects/items/melee/eutactic_blades.dm @@ -275,7 +275,7 @@ /obj/item/twohanded/dualsaber/hypereutactic/chaplain/Initialize() . = ..() - AddComponent(/datum/component/anti_magic, TRUE, TRUE) + AddComponent(/datum/component/anti_magic, TRUE, TRUE, FALSE, null, null, FALSE) /obj/item/twohanded/dualsaber/hypereutactic/chaplain/IsReflect() return FALSE