diff --git a/_maps/RandomRuins/SpaceRuins/hilbertshoteltestingsite.dmm b/_maps/RandomRuins/SpaceRuins/hilbertshoteltestingsite.dmm new file mode 100644 index 00000000..a89d1422 --- /dev/null +++ b/_maps/RandomRuins/SpaceRuins/hilbertshoteltestingsite.dmm @@ -0,0 +1,970 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/open/space/basic, +/area/template_noop) +"b" = ( +/turf/open/floor/plating/asteroid/airless, +/area/ruin/unpowered/no_grav) +"c" = ( +/turf/closed/wall/r_wall/rust, +/area/ruin/space/has_grav/hilbertresearchfacility) +"d" = ( +/turf/closed/wall/r_wall, +/area/ruin/space/has_grav/hilbertresearchfacility) +"e" = ( +/obj/machinery/porta_turret/syndicate{ + desc = "A ballistic machine gun auto-turret that fires bluespace bullets."; + lethal_projectile = /obj/item/projectile/magic/teleport; + name = "displacement turret"; + stun_projectile = /obj/item/projectile/magic/teleport + }, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"f" = ( +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"g" = ( +/obj/structure/table/glass, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"h" = ( +/obj/structure/table/glass, +/obj/item/stack/sheet/bluespace_crystal{ + amount = 37 + }, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"i" = ( +/obj/structure/table/glass, +/obj/item/bodybag/bluespace, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"j" = ( +/turf/open/floor/plasteel/stairs/left, +/area/ruin/space/has_grav/hilbertresearchfacility) +"k" = ( +/turf/open/floor/plasteel/stairs/medium, +/area/ruin/space/has_grav/hilbertresearchfacility) +"l" = ( +/turf/open/floor/plasteel/stairs/right, +/area/ruin/space/has_grav/hilbertresearchfacility) +"m" = ( +/obj/structure/table/glass, +/obj/item/reagent_containers/syringe/bluespace, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"n" = ( +/obj/structure/table/glass, +/obj/item/stock_parts/matter_bin/bluespace, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"o" = ( +/turf/open/floor/plasteel/vaporwave, +/area/ruin/space/has_grav/hilbertresearchfacility) +"p" = ( +/obj/structure/table/glass, +/obj/item/stack/cable_coil/blue, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"q" = ( +/obj/structure/table/glass, +/obj/item/storage/backpack/holding, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"r" = ( +/obj/structure/table/glass, +/obj/item/reagent_containers/glass/beaker/bluespace, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"s" = ( +/obj/structure/table/glass, +/obj/item/stock_parts/subspace/crystal, +/obj/item/stock_parts/subspace/transmitter, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"t" = ( +/obj/structure/displaycase{ + start_showpiece_type = /obj/item/hilbertshotel + }, +/turf/open/floor/plasteel/vaporwave, +/area/ruin/space/has_grav/hilbertresearchfacility) +"u" = ( +/obj/structure/table/glass, +/obj/item/analyzer, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"v" = ( +/obj/structure/table/glass, +/obj/item/stock_parts/subspace/amplifier, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"w" = ( +/obj/item/paper/crumpled/docslogs, +/obj/item/pen, +/turf/open/floor/plasteel/vaporwave, +/area/ruin/space/has_grav/hilbertresearchfacility) +"x" = ( +/obj/structure/table/glass, +/obj/item/assembly/signaler, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"y" = ( +/obj/structure/table/glass, +/obj/item/slimecross/industrial/bluespace, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"z" = ( +/obj/machinery/door/airlock/vault{ + name = "secured door"; + req_access = 207 + }, +/obj/effect/mapping_helpers/airlock/locked, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"A" = ( +/obj/structure/filingcabinet, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"B" = ( +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"C" = ( +/obj/structure/table/reinforced, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"D" = ( +/obj/item/twohanded/required/kirbyplants/random, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"E" = ( +/obj/structure/chair/office, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"F" = ( +/obj/machinery/door/window/eastleft, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"G" = ( +/obj/structure/table/reinforced, +/obj/item/pen, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"H" = ( +/obj/structure/table/reinforced, +/obj/item/paper/crumpled/robertsworkjournal, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"I" = ( +/obj/machinery/door/airlock/highsecurity{ + req_access = 207 + }, +/obj/effect/mapping_helpers/airlock/locked, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"J" = ( +/turf/closed/mineral/random, +/area/ruin/unpowered/no_grav) +"K" = ( +/turf/open/floor/plasteel/stairs/right{ + initial_gas_mix = "TEMP=2.7" + }, +/area/ruin/unpowered/no_grav) +"U" = ( +/turf/open/floor/plasteel/stairs/medium{ + initial_gas_mix = "TEMP=2.7" + }, +/area/ruin/unpowered/no_grav) +"X" = ( +/turf/open/floor/plasteel/stairs/left{ + initial_gas_mix = "TEMP=2.7" + }, +/area/ruin/unpowered/no_grav) + +(1,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +b +b +b +a +a +a +a +a +a +a +a +a +a +a +a +"} +(3,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +J +J +J +a +a +a +a +a +a +a +a +a +a +a +a +"} +(4,1,1) = {" +a +a +a +J +b +J +b +b +a +b +J +b +b +b +b +a +a +a +a +a +a +a +a +a +a +a +"} +(5,1,1) = {" +a +a +b +J +J +J +b +J +b +J +b +b +J +J +J +b +a +a +a +a +a +a +a +a +a +a +"} +(6,1,1) = {" +a +a +b +c +c +c +c +c +d +d +c +d +d +c +d +d +b +a +a +a +a +a +a +a +a +a +"} +(7,1,1) = {" +a +a +b +d +e +f +f +m +r +g +g +f +f +f +e +c +b +a +a +a +a +a +a +a +a +a +"} +(8,1,1) = {" +a +a +b +d +f +f +f +f +f +f +f +f +f +f +f +d +J +b +b +b +b +b +a +a +a +a +"} +(9,1,1) = {" +a +a +J +d +f +f +f +f +f +f +f +f +f +f +f +c +J +b +b +J +b +b +b +a +a +a +"} +(10,1,1) = {" +a +a +J +c +f +f +f +f +f +f +f +f +f +f +f +c +J +b +J +b +b +J +b +a +a +a +"} +(11,1,1) = {" +a +a +J +c +g +f +f +n +s +v +f +f +f +f +f +c +J +J +J +J +J +J +b +a +a +a +"} +(12,1,1) = {" +a +a +J +c +g +f +j +o +o +o +j +f +f +f +c +d +d +c +c +d +c +J +b +a +a +a +"} +(13,1,1) = {" +a +a +J +c +h +f +k +o +t +o +k +f +f +f +c +A +B +C +B +D +c +J +J +a +a +a +"} +(14,1,1) = {" +a +a +J +c +g +f +l +o +o +w +l +f +f +f +d +B +B +G +B +B +c +J +b +b +a +a +"} +(15,1,1) = {" +a +a +J +c +i +f +f +p +u +x +f +f +f +f +d +B +E +H +B +B +c +J +J +J +a +a +"} +(16,1,1) = {" +a +b +J +c +f +f +f +f +f +f +f +f +f +f +c +B +B +C +B +B +c +b +J +b +a +a +"} +(17,1,1) = {" +a +b +J +d +f +f +f +f +f +f +f +f +f +f +c +C +F +C +B +B +c +b +b +b +a +a +"} +(18,1,1) = {" +a +b +J +d +f +f +f +f +f +f +f +f +f +f +d +B +B +B +B +B +d +b +b +b +b +a +"} +(19,1,1) = {" +a +b +J +d +f +f +f +f +f +f +f +f +f +f +z +B +B +B +B +B +d +b +b +b +b +a +"} +(20,1,1) = {" +a +a +b +c +e +f +g +q +g +y +g +f +e +f +c +B +B +B +B +B +d +b +b +b +b +a +"} +(21,1,1) = {" +a +a +b +c +c +c +c +c +c +d +d +c +c +c +d +B +B +B +B +B +d +X +b +b +b +a +"} +(22,1,1) = {" +a +a +b +b +J +J +b +b +J +J +J +J +J +J +d +D +B +B +B +B +I +U +b +b +b +a +"} +(23,1,1) = {" +a +a +a +b +b +J +J +b +b +b +b +J +b +J +c +d +d +c +d +c +d +K +b +b +b +a +"} +(24,1,1) = {" +a +a +a +a +b +b +J +J +J +b +b +b +b +J +b +b +J +J +J +J +b +b +b +b +b +a +"} +(25,1,1) = {" +a +a +a +a +a +b +b +b +J +J +J +J +b +b +b +b +b +b +a +J +J +J +b +J +b +a +"} +(26,1,1) = {" +a +a +a +a +a +a +a +a +b +b +b +a +b +b +b +b +b +a +a +a +J +J +J +J +J +a +"} +(27,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} diff --git a/_maps/hilbertshotel.dmm b/_maps/hilbertshotel.dmm new file mode 100644 index 00000000..4e4d8f82 --- /dev/null +++ b/_maps/hilbertshotel.dmm @@ -0,0 +1,545 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/open/space/bluespace, +/area/hilbertshotel) +"b" = ( +/turf/closed/indestructible/hotelwall, +/area/hilbertshotel) +"c" = ( +/obj/machinery/jukebox{ + req_access = null + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"d" = ( +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"e" = ( +/obj/structure/table/wood, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"f" = ( +/obj/structure/table/wood, +/obj/structure/showcase/machinery/tv, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"g" = ( +/obj/structure/dresser, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"h" = ( +/obj/structure/table/wood/fancy, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"i" = ( +/obj/structure/table/wood/fancy, +/obj/structure/mirror{ + pixel_y = 24 + }, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"j" = ( +/obj/structure/table/wood/fancy, +/obj/item/flashlight/lamp/green, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"k" = ( +/obj/structure/chair/comfy/brown{ + dir = 4 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"l" = ( +/obj/structure/table/wood/poker, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"m" = ( +/obj/structure/chair/comfy/brown{ + dir = 8 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"n" = ( +/obj/effect/landmark/xmastree, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"o" = ( +/obj/structure/chair/comfy/brown{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"p" = ( +/obj/structure/mineral_door/wood, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"q" = ( +/obj/structure/bed, +/obj/item/bedsheet/random, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"r" = ( +/obj/structure/closet/cabinet{ + anchored = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"s" = ( +/obj/structure/table/wood/fancy, +/obj/item/reagent_containers/food/snacks/grown/poppy, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"t" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"u" = ( +/obj/structure/mineral_door/paperframe, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"v" = ( +/obj/structure/extinguisher_cabinet{ + pixel_x = 32 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"w" = ( +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"x" = ( +/obj/structure/curtain, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"y" = ( +/obj/machinery/door/window/northleft, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"z" = ( +/obj/structure/table/reinforced, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"A" = ( +/obj/structure/mirror{ + pixel_x = -32 + }, +/obj/structure/sink{ + dir = 8; + pixel_x = -12; + pixel_y = 2 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"B" = ( +/obj/structure/chair/stool/bar, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"C" = ( +/obj/machinery/shower{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"D" = ( +/obj/machinery/light_switch{ + pixel_x = 32 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"E" = ( +/obj/structure/table/reinforced, +/obj/item/soap/deluxe, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"F" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted{ + dir = 1 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"G" = ( +/obj/machinery/light_switch{ + pixel_x = -32 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"H" = ( +/obj/structure/table/reinforced, +/obj/machinery/microwave, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"I" = ( +/turf/closed/indestructible/hoteldoor, +/area/hilbertshotel) +"J" = ( +/obj/machinery/light/small, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"K" = ( +/obj/structure/closet/crate/bin, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"L" = ( +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"M" = ( +/obj/structure/table/reinforced, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"N" = ( +/obj/structure/table/reinforced, +/obj/item/soap/deluxe, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"O" = ( +/obj/item/bikehorn/rubberducky, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"P" = ( +/obj/machinery/light/small, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"Q" = ( +/obj/machinery/smartfridge/food, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"R" = ( +/obj/structure/toilet{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted{ + dir = 1 + }, +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"S" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"T" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"U" = ( +/obj/structure/table/reinforced, +/obj/structure/sink/kitchen, +/obj/machinery/light/small, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"V" = ( +/obj/structure/table/reinforced, +/obj/effect/spawner/lootdrop/three_course_meal, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) + +(1,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +b +b +b +b +b +I +b +b +b +b +b +b +b +a +"} +(3,1,1) = {" +a +b +d +d +k +d +d +t +d +y +t +H +z +b +a +"} +(4,1,1) = {" +a +b +e +d +l +o +d +d +B +z +d +d +z +b +a +"} +(5,1,1) = {" +a +b +f +d +l +o +d +d +B +V +d +d +U +b +a +"} +(6,1,1) = {" +a +b +e +d +l +o +d +d +B +z +d +d +z +b +a +"} +(7,1,1) = {" +a +b +c +d +m +d +D +K +v +z +M +Q +z +b +a +"} +(8,1,1) = {" +a +b +b +b +b +p +b +b +b +b +b +b +b +b +a +"} +(9,1,1) = {" +a +b +g +d +t +d +G +u +w +A +N +A +E +b +a +"} +(10,1,1) = {" +a +b +h +d +d +d +d +b +w +w +w +w +w +b +a +"} +(11,1,1) = {" +a +b +i +d +n +d +J +b +L +w +R +w +P +b +a +"} +(12,1,1) = {" +a +b +h +d +d +d +r +b +x +F +S +T +x +b +a +"} +(13,1,1) = {" +a +b +d +d +d +d +d +b +w +w +w +w +w +b +a +"} +(14,1,1) = {" +a +b +d +j +q +q +s +b +w +C +O +C +w +b +a +"} +(15,1,1) = {" +a +b +b +b +b +b +b +b +b +b +b +b +b +b +a +"} +(16,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} diff --git a/_maps/hilbertshotelempty.dmm b/_maps/hilbertshotelempty.dmm new file mode 100644 index 00000000..a0482c93 --- /dev/null +++ b/_maps/hilbertshotelempty.dmm @@ -0,0 +1,289 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/open/space/bluespace, +/area/hilbertshotel) +"b" = ( +/turf/closed/indestructible/hotelwall, +/area/hilbertshotel) +"c" = ( +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"d" = ( +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"e" = ( +/turf/closed/indestructible/hoteldoor, +/area/hilbertshotel) + +(1,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +b +b +b +b +b +e +b +b +b +b +b +b +b +a +"} +(3,1,1) = {" +a +b +c +c +c +c +c +c +c +c +c +c +c +b +a +"} +(4,1,1) = {" +a +b +c +c +c +c +c +c +c +c +c +c +c +b +a +"} +(5,1,1) = {" +a +b +c +c +c +c +c +c +c +c +c +c +c +b +a +"} +(6,1,1) = {" +a +b +c +c +c +c +c +c +c +c +c +c +c +b +a +"} +(7,1,1) = {" +a +b +c +c +c +c +c +c +c +c +c +c +c +b +a +"} +(8,1,1) = {" +a +b +b +b +b +c +b +b +b +b +b +b +b +b +a +"} +(9,1,1) = {" +a +b +c +c +c +c +c +c +d +d +d +d +d +b +a +"} +(10,1,1) = {" +a +b +c +c +c +c +c +b +d +d +d +d +d +b +a +"} +(11,1,1) = {" +a +b +c +c +c +c +c +b +d +d +d +d +d +b +a +"} +(12,1,1) = {" +a +b +c +c +c +c +c +b +d +d +d +d +d +b +a +"} +(13,1,1) = {" +a +b +c +c +c +c +c +b +d +d +d +d +d +b +a +"} +(14,1,1) = {" +a +b +c +c +c +c +c +b +d +d +d +d +d +b +a +"} +(15,1,1) = {" +a +b +b +b +b +b +b +b +b +b +b +b +b +b +a +"} +(16,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} diff --git a/_maps/hilbertshotellore.dmm b/_maps/hilbertshotellore.dmm new file mode 100644 index 00000000..f6be66bd --- /dev/null +++ b/_maps/hilbertshotellore.dmm @@ -0,0 +1,639 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"aa" = ( +/turf/open/space/bluespace, +/area/hilbertshotel) +"ab" = ( +/turf/closed/indestructible/hotelwall, +/area/hilbertshotel) +"ac" = ( +/obj/structure/table/wood/fancy, +/obj/structure/mirror{ + broken = 1; + desc = "Oh no, seven years of bad luck!"; + icon_state = "mirror_broke"; + pixel_y = 24 + }, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ad" = ( +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ae" = ( +/obj/structure/table/wood, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"af" = ( +/obj/structure/table/wood, +/obj/structure/showcase/machinery/tv, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ag" = ( +/obj/structure/dresser, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ah" = ( +/obj/structure/table/wood/fancy, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ai" = ( +/obj/structure/table/wood/poker, +/obj/item/toy/cards/deck, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aj" = ( +/obj/structure/table/wood/fancy, +/obj/item/flashlight/lamp/green, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ak" = ( +/obj/structure/chair/comfy/brown{ + dir = 4 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"al" = ( +/obj/structure/table/wood/poker, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"am" = ( +/obj/structure/chair/comfy/brown{ + dir = 8 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"an" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ap" = ( +/obj/structure/bed, +/obj/item/bedsheet/random, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aq" = ( +/obj/structure/chair/comfy/brown{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ar" = ( +/obj/structure/mineral_door/wood, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"as" = ( +/turf/closed/indestructible/hoteldoor, +/area/hilbertshotel) +"at" = ( +/obj/effect/decal/cleanable/cobweb, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"au" = ( +/obj/machinery/light_switch{ + pixel_x = -32 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"av" = ( +/obj/machinery/light/small, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aw" = ( +/obj/structure/closet/cabinet{ + anchored = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ax" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/cobweb/cobweb2, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ay" = ( +/obj/structure/closet/crate/bin, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"az" = ( +/obj/structure/mineral_door/paperframe, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aA" = ( +/obj/structure/chair/stool/bar, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aB" = ( +/obj/structure/extinguisher_cabinet{ + pixel_x = 32 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aC" = ( +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aD" = ( +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aE" = ( +/obj/structure/curtain, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aF" = ( +/obj/machinery/door/window/northleft, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aG" = ( +/obj/structure/table/reinforced, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aH" = ( +/obj/structure/table/reinforced, +/obj/item/pen, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aI" = ( +/obj/structure/mirror{ + pixel_x = -32 + }, +/obj/structure/sink{ + dir = 8; + pixel_x = -12; + pixel_y = 2 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aJ" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted{ + dir = 1 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aK" = ( +/obj/machinery/shower{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aL" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aM" = ( +/obj/structure/table/wood/poker, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aN" = ( +/obj/structure/toilet{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted{ + dir = 1 + }, +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aO" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aP" = ( +/obj/item/bikehorn/rubberducky, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aQ" = ( +/obj/structure/table/reinforced, +/obj/machinery/microwave, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aR" = ( +/obj/machinery/smartfridge/food, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aS" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aT" = ( +/obj/structure/table/reinforced, +/obj/structure/sink/kitchen, +/obj/machinery/light/small, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aU" = ( +/obj/structure/bed, +/obj/item/bedsheet/random, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aV" = ( +/obj/machinery/light/small, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aW" = ( +/obj/machinery/jukebox{ + req_access = null + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aX" = ( +/obj/machinery/light_switch{ + pixel_x = 32 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aY" = ( +/obj/structure/chair/stool/bar, +/obj/effect/decal/cleanable/blood, +/obj/effect/decal/cleanable/vomit, +/obj/effect/mob_spawn/human/doctorhilbert, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aZ" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"ba" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/cobweb/cobweb2, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bb" = ( +/obj/structure/mirror{ + pixel_x = -32 + }, +/obj/structure/sink{ + dir = 8; + pixel_x = -12; + pixel_y = 2 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bc" = ( +/obj/effect/decal/cleanable/blood, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bd" = ( +/obj/machinery/shower{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"be" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"bf" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"bg" = ( +/obj/structure/table/reinforced, +/obj/machinery/light/small{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"bh" = ( +/obj/structure/table/reinforced, +/obj/machinery/light/small{ + dir = 8 + }, +/obj/item/soap/homemade{ + name = "used soap" + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bi" = ( +/obj/effect/decal/cleanable/vomit, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bj" = ( +/obj/structure/table/reinforced, +/obj/item/soap/homemade{ + name = "used soap" + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bk" = ( +/obj/structure/table/reinforced, +/obj/item/analyzer/hilbertsanalyzer, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"bl" = ( +/obj/structure/table/reinforced, +/obj/item/paper/crumpled/bloody/docsdeathnote, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) + +(1,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(2,1,1) = {" +aa +ab +ab +ab +ab +ab +as +ab +ab +ab +ab +ab +ab +ab +aa +"} +(3,1,1) = {" +aa +ab +at +aL +ak +ad +aL +an +ad +aF +be +aQ +aG +ab +aa +"} +(4,1,1) = {" +aa +ab +ae +ad +al +aq +ad +ad +aA +aH +ad +aL +aG +ab +aa +"} +(5,1,1) = {" +aa +ab +af +ad +ai +aq +aL +ad +aY +bl +ad +aL +aT +ab +aa +"} +(6,1,1) = {" +aa +ab +ae +ad +aM +aq +ad +ad +aA +bk +bf +bf +aG +ab +aa +"} +(7,1,1) = {" +aa +ab +aW +aL +am +ad +aX +ay +aB +aG +bg +aR +aG +ab +aa +"} +(8,1,1) = {" +aa +ab +ab +ab +ab +ar +ab +ab +ab +ab +ab +ab +ab +ab +aa +"} +(9,1,1) = {" +aa +ab +ag +ad +an +ad +au +az +aC +bb +bh +aI +bj +ab +aa +"} +(10,1,1) = {" +aa +ab +ah +ad +aL +aL +ad +ab +aZ +aZ +aC +aZ +aZ +ab +aa +"} +(11,1,1) = {" +aa +ab +ac +ad +ad +aL +av +ab +aD +aC +aN +bi +aV +ab +aa +"} +(12,1,1) = {" +aa +ab +ah +ad +aL +ad +aw +ab +aE +aJ +aO +aS +aE +ab +aa +"} +(13,1,1) = {" +aa +ab +ad +ad +aL +ad +ad +ab +aC +bc +aZ +aZ +aC +ab +aa +"} +(14,1,1) = {" +aa +ab +ax +aj +ap +aU +ah +ab +ba +bd +aP +aK +aC +ab +aa +"} +(15,1,1) = {" +aa +ab +ab +ab +ab +ab +ab +ab +ab +ab +ab +ab +ab +ab +aa +"} +(16,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} diff --git a/_maps/hilbertshotelstorage.dmm b/_maps/hilbertshotelstorage.dmm new file mode 100644 index 00000000..756e2e51 --- /dev/null +++ b/_maps/hilbertshotelstorage.dmm @@ -0,0 +1,23 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/closed/indestructible/hotelwall, +/area/hilbertshotelstorage) +"b" = ( +/turf/open/indestructible/hotelwood, +/area/hilbertshotelstorage) + +(1,1,1) = {" +a +a +a +"} +(2,1,1) = {" +a +b +a +"} +(3,1,1) = {" +a +a +a +"} diff --git a/_maps/hilbertshoteltestingsite.dmm b/_maps/hilbertshoteltestingsite.dmm new file mode 100644 index 00000000..a89d1422 --- /dev/null +++ b/_maps/hilbertshoteltestingsite.dmm @@ -0,0 +1,970 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/open/space/basic, +/area/template_noop) +"b" = ( +/turf/open/floor/plating/asteroid/airless, +/area/ruin/unpowered/no_grav) +"c" = ( +/turf/closed/wall/r_wall/rust, +/area/ruin/space/has_grav/hilbertresearchfacility) +"d" = ( +/turf/closed/wall/r_wall, +/area/ruin/space/has_grav/hilbertresearchfacility) +"e" = ( +/obj/machinery/porta_turret/syndicate{ + desc = "A ballistic machine gun auto-turret that fires bluespace bullets."; + lethal_projectile = /obj/item/projectile/magic/teleport; + name = "displacement turret"; + stun_projectile = /obj/item/projectile/magic/teleport + }, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"f" = ( +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"g" = ( +/obj/structure/table/glass, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"h" = ( +/obj/structure/table/glass, +/obj/item/stack/sheet/bluespace_crystal{ + amount = 37 + }, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"i" = ( +/obj/structure/table/glass, +/obj/item/bodybag/bluespace, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"j" = ( +/turf/open/floor/plasteel/stairs/left, +/area/ruin/space/has_grav/hilbertresearchfacility) +"k" = ( +/turf/open/floor/plasteel/stairs/medium, +/area/ruin/space/has_grav/hilbertresearchfacility) +"l" = ( +/turf/open/floor/plasteel/stairs/right, +/area/ruin/space/has_grav/hilbertresearchfacility) +"m" = ( +/obj/structure/table/glass, +/obj/item/reagent_containers/syringe/bluespace, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"n" = ( +/obj/structure/table/glass, +/obj/item/stock_parts/matter_bin/bluespace, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"o" = ( +/turf/open/floor/plasteel/vaporwave, +/area/ruin/space/has_grav/hilbertresearchfacility) +"p" = ( +/obj/structure/table/glass, +/obj/item/stack/cable_coil/blue, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"q" = ( +/obj/structure/table/glass, +/obj/item/storage/backpack/holding, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"r" = ( +/obj/structure/table/glass, +/obj/item/reagent_containers/glass/beaker/bluespace, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"s" = ( +/obj/structure/table/glass, +/obj/item/stock_parts/subspace/crystal, +/obj/item/stock_parts/subspace/transmitter, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"t" = ( +/obj/structure/displaycase{ + start_showpiece_type = /obj/item/hilbertshotel + }, +/turf/open/floor/plasteel/vaporwave, +/area/ruin/space/has_grav/hilbertresearchfacility) +"u" = ( +/obj/structure/table/glass, +/obj/item/analyzer, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"v" = ( +/obj/structure/table/glass, +/obj/item/stock_parts/subspace/amplifier, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"w" = ( +/obj/item/paper/crumpled/docslogs, +/obj/item/pen, +/turf/open/floor/plasteel/vaporwave, +/area/ruin/space/has_grav/hilbertresearchfacility) +"x" = ( +/obj/structure/table/glass, +/obj/item/assembly/signaler, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"y" = ( +/obj/structure/table/glass, +/obj/item/slimecross/industrial/bluespace, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"z" = ( +/obj/machinery/door/airlock/vault{ + name = "secured door"; + req_access = 207 + }, +/obj/effect/mapping_helpers/airlock/locked, +/turf/open/floor/plasteel/grimy{ + icon_state = "engine" + }, +/area/ruin/space/has_grav/hilbertresearchfacility) +"A" = ( +/obj/structure/filingcabinet, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"B" = ( +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"C" = ( +/obj/structure/table/reinforced, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"D" = ( +/obj/item/twohanded/required/kirbyplants/random, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"E" = ( +/obj/structure/chair/office, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"F" = ( +/obj/machinery/door/window/eastleft, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"G" = ( +/obj/structure/table/reinforced, +/obj/item/pen, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"H" = ( +/obj/structure/table/reinforced, +/obj/item/paper/crumpled/robertsworkjournal, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"I" = ( +/obj/machinery/door/airlock/highsecurity{ + req_access = 207 + }, +/obj/effect/mapping_helpers/airlock/locked, +/turf/open/floor/plasteel/grimy, +/area/ruin/space/has_grav/hilbertresearchfacility) +"J" = ( +/turf/closed/mineral/random, +/area/ruin/unpowered/no_grav) +"K" = ( +/turf/open/floor/plasteel/stairs/right{ + initial_gas_mix = "TEMP=2.7" + }, +/area/ruin/unpowered/no_grav) +"U" = ( +/turf/open/floor/plasteel/stairs/medium{ + initial_gas_mix = "TEMP=2.7" + }, +/area/ruin/unpowered/no_grav) +"X" = ( +/turf/open/floor/plasteel/stairs/left{ + initial_gas_mix = "TEMP=2.7" + }, +/area/ruin/unpowered/no_grav) + +(1,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +b +b +b +a +a +a +a +a +a +a +a +a +a +a +a +"} +(3,1,1) = {" +a +a +a +a +a +a +a +a +a +a +b +J +J +J +a +a +a +a +a +a +a +a +a +a +a +a +"} +(4,1,1) = {" +a +a +a +J +b +J +b +b +a +b +J +b +b +b +b +a +a +a +a +a +a +a +a +a +a +a +"} +(5,1,1) = {" +a +a +b +J +J +J +b +J +b +J +b +b +J +J +J +b +a +a +a +a +a +a +a +a +a +a +"} +(6,1,1) = {" +a +a +b +c +c +c +c +c +d +d +c +d +d +c +d +d +b +a +a +a +a +a +a +a +a +a +"} +(7,1,1) = {" +a +a +b +d +e +f +f +m +r +g +g +f +f +f +e +c +b +a +a +a +a +a +a +a +a +a +"} +(8,1,1) = {" +a +a +b +d +f +f +f +f +f +f +f +f +f +f +f +d +J +b +b +b +b +b +a +a +a +a +"} +(9,1,1) = {" +a +a +J +d +f +f +f +f +f +f +f +f +f +f +f +c +J +b +b +J +b +b +b +a +a +a +"} +(10,1,1) = {" +a +a +J +c +f +f +f +f +f +f +f +f +f +f +f +c +J +b +J +b +b +J +b +a +a +a +"} +(11,1,1) = {" +a +a +J +c +g +f +f +n +s +v +f +f +f +f +f +c +J +J +J +J +J +J +b +a +a +a +"} +(12,1,1) = {" +a +a +J +c +g +f +j +o +o +o +j +f +f +f +c +d +d +c +c +d +c +J +b +a +a +a +"} +(13,1,1) = {" +a +a +J +c +h +f +k +o +t +o +k +f +f +f +c +A +B +C +B +D +c +J +J +a +a +a +"} +(14,1,1) = {" +a +a +J +c +g +f +l +o +o +w +l +f +f +f +d +B +B +G +B +B +c +J +b +b +a +a +"} +(15,1,1) = {" +a +a +J +c +i +f +f +p +u +x +f +f +f +f +d +B +E +H +B +B +c +J +J +J +a +a +"} +(16,1,1) = {" +a +b +J +c +f +f +f +f +f +f +f +f +f +f +c +B +B +C +B +B +c +b +J +b +a +a +"} +(17,1,1) = {" +a +b +J +d +f +f +f +f +f +f +f +f +f +f +c +C +F +C +B +B +c +b +b +b +a +a +"} +(18,1,1) = {" +a +b +J +d +f +f +f +f +f +f +f +f +f +f +d +B +B +B +B +B +d +b +b +b +b +a +"} +(19,1,1) = {" +a +b +J +d +f +f +f +f +f +f +f +f +f +f +z +B +B +B +B +B +d +b +b +b +b +a +"} +(20,1,1) = {" +a +a +b +c +e +f +g +q +g +y +g +f +e +f +c +B +B +B +B +B +d +b +b +b +b +a +"} +(21,1,1) = {" +a +a +b +c +c +c +c +c +c +d +d +c +c +c +d +B +B +B +B +B +d +X +b +b +b +a +"} +(22,1,1) = {" +a +a +b +b +J +J +b +b +J +J +J +J +J +J +d +D +B +B +B +B +I +U +b +b +b +a +"} +(23,1,1) = {" +a +a +a +b +b +J +J +b +b +b +b +J +b +J +c +d +d +c +d +c +d +K +b +b +b +a +"} +(24,1,1) = {" +a +a +a +a +b +b +J +J +J +b +b +b +b +J +b +b +J +J +J +J +b +b +b +b +b +a +"} +(25,1,1) = {" +a +a +a +a +a +b +b +b +J +J +J +J +b +b +b +b +b +b +a +J +J +J +b +J +b +a +"} +(26,1,1) = {" +a +a +a +a +a +a +a +a +b +b +b +a +b +b +b +b +b +a +a +a +J +J +J +J +J +a +"} +(27,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} diff --git a/_maps/templates/hilbertshotel.dmm b/_maps/templates/hilbertshotel.dmm new file mode 100644 index 00000000..4e4d8f82 --- /dev/null +++ b/_maps/templates/hilbertshotel.dmm @@ -0,0 +1,545 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/open/space/bluespace, +/area/hilbertshotel) +"b" = ( +/turf/closed/indestructible/hotelwall, +/area/hilbertshotel) +"c" = ( +/obj/machinery/jukebox{ + req_access = null + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"d" = ( +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"e" = ( +/obj/structure/table/wood, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"f" = ( +/obj/structure/table/wood, +/obj/structure/showcase/machinery/tv, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"g" = ( +/obj/structure/dresser, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"h" = ( +/obj/structure/table/wood/fancy, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"i" = ( +/obj/structure/table/wood/fancy, +/obj/structure/mirror{ + pixel_y = 24 + }, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"j" = ( +/obj/structure/table/wood/fancy, +/obj/item/flashlight/lamp/green, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"k" = ( +/obj/structure/chair/comfy/brown{ + dir = 4 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"l" = ( +/obj/structure/table/wood/poker, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"m" = ( +/obj/structure/chair/comfy/brown{ + dir = 8 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"n" = ( +/obj/effect/landmark/xmastree, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"o" = ( +/obj/structure/chair/comfy/brown{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"p" = ( +/obj/structure/mineral_door/wood, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"q" = ( +/obj/structure/bed, +/obj/item/bedsheet/random, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"r" = ( +/obj/structure/closet/cabinet{ + anchored = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"s" = ( +/obj/structure/table/wood/fancy, +/obj/item/reagent_containers/food/snacks/grown/poppy, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"t" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"u" = ( +/obj/structure/mineral_door/paperframe, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"v" = ( +/obj/structure/extinguisher_cabinet{ + pixel_x = 32 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"w" = ( +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"x" = ( +/obj/structure/curtain, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"y" = ( +/obj/machinery/door/window/northleft, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"z" = ( +/obj/structure/table/reinforced, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"A" = ( +/obj/structure/mirror{ + pixel_x = -32 + }, +/obj/structure/sink{ + dir = 8; + pixel_x = -12; + pixel_y = 2 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"B" = ( +/obj/structure/chair/stool/bar, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"C" = ( +/obj/machinery/shower{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"D" = ( +/obj/machinery/light_switch{ + pixel_x = 32 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"E" = ( +/obj/structure/table/reinforced, +/obj/item/soap/deluxe, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"F" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted{ + dir = 1 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"G" = ( +/obj/machinery/light_switch{ + pixel_x = -32 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"H" = ( +/obj/structure/table/reinforced, +/obj/machinery/microwave, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"I" = ( +/turf/closed/indestructible/hoteldoor, +/area/hilbertshotel) +"J" = ( +/obj/machinery/light/small, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"K" = ( +/obj/structure/closet/crate/bin, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"L" = ( +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"M" = ( +/obj/structure/table/reinforced, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"N" = ( +/obj/structure/table/reinforced, +/obj/item/soap/deluxe, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"O" = ( +/obj/item/bikehorn/rubberducky, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"P" = ( +/obj/machinery/light/small, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"Q" = ( +/obj/machinery/smartfridge/food, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"R" = ( +/obj/structure/toilet{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted{ + dir = 1 + }, +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"S" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"T" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"U" = ( +/obj/structure/table/reinforced, +/obj/structure/sink/kitchen, +/obj/machinery/light/small, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"V" = ( +/obj/structure/table/reinforced, +/obj/effect/spawner/lootdrop/three_course_meal, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) + +(1,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +b +b +b +b +b +I +b +b +b +b +b +b +b +a +"} +(3,1,1) = {" +a +b +d +d +k +d +d +t +d +y +t +H +z +b +a +"} +(4,1,1) = {" +a +b +e +d +l +o +d +d +B +z +d +d +z +b +a +"} +(5,1,1) = {" +a +b +f +d +l +o +d +d +B +V +d +d +U +b +a +"} +(6,1,1) = {" +a +b +e +d +l +o +d +d +B +z +d +d +z +b +a +"} +(7,1,1) = {" +a +b +c +d +m +d +D +K +v +z +M +Q +z +b +a +"} +(8,1,1) = {" +a +b +b +b +b +p +b +b +b +b +b +b +b +b +a +"} +(9,1,1) = {" +a +b +g +d +t +d +G +u +w +A +N +A +E +b +a +"} +(10,1,1) = {" +a +b +h +d +d +d +d +b +w +w +w +w +w +b +a +"} +(11,1,1) = {" +a +b +i +d +n +d +J +b +L +w +R +w +P +b +a +"} +(12,1,1) = {" +a +b +h +d +d +d +r +b +x +F +S +T +x +b +a +"} +(13,1,1) = {" +a +b +d +d +d +d +d +b +w +w +w +w +w +b +a +"} +(14,1,1) = {" +a +b +d +j +q +q +s +b +w +C +O +C +w +b +a +"} +(15,1,1) = {" +a +b +b +b +b +b +b +b +b +b +b +b +b +b +a +"} +(16,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} diff --git a/_maps/templates/hilbertshotelempty.dmm b/_maps/templates/hilbertshotelempty.dmm new file mode 100644 index 00000000..a0482c93 --- /dev/null +++ b/_maps/templates/hilbertshotelempty.dmm @@ -0,0 +1,289 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/open/space/bluespace, +/area/hilbertshotel) +"b" = ( +/turf/closed/indestructible/hotelwall, +/area/hilbertshotel) +"c" = ( +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"d" = ( +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"e" = ( +/turf/closed/indestructible/hoteldoor, +/area/hilbertshotel) + +(1,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} +(2,1,1) = {" +a +b +b +b +b +b +e +b +b +b +b +b +b +b +a +"} +(3,1,1) = {" +a +b +c +c +c +c +c +c +c +c +c +c +c +b +a +"} +(4,1,1) = {" +a +b +c +c +c +c +c +c +c +c +c +c +c +b +a +"} +(5,1,1) = {" +a +b +c +c +c +c +c +c +c +c +c +c +c +b +a +"} +(6,1,1) = {" +a +b +c +c +c +c +c +c +c +c +c +c +c +b +a +"} +(7,1,1) = {" +a +b +c +c +c +c +c +c +c +c +c +c +c +b +a +"} +(8,1,1) = {" +a +b +b +b +b +c +b +b +b +b +b +b +b +b +a +"} +(9,1,1) = {" +a +b +c +c +c +c +c +c +d +d +d +d +d +b +a +"} +(10,1,1) = {" +a +b +c +c +c +c +c +b +d +d +d +d +d +b +a +"} +(11,1,1) = {" +a +b +c +c +c +c +c +b +d +d +d +d +d +b +a +"} +(12,1,1) = {" +a +b +c +c +c +c +c +b +d +d +d +d +d +b +a +"} +(13,1,1) = {" +a +b +c +c +c +c +c +b +d +d +d +d +d +b +a +"} +(14,1,1) = {" +a +b +c +c +c +c +c +b +d +d +d +d +d +b +a +"} +(15,1,1) = {" +a +b +b +b +b +b +b +b +b +b +b +b +b +b +a +"} +(16,1,1) = {" +a +a +a +a +a +a +a +a +a +a +a +a +a +a +a +"} diff --git a/_maps/templates/hilbertshotellore.dmm b/_maps/templates/hilbertshotellore.dmm new file mode 100644 index 00000000..f6be66bd --- /dev/null +++ b/_maps/templates/hilbertshotellore.dmm @@ -0,0 +1,639 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"aa" = ( +/turf/open/space/bluespace, +/area/hilbertshotel) +"ab" = ( +/turf/closed/indestructible/hotelwall, +/area/hilbertshotel) +"ac" = ( +/obj/structure/table/wood/fancy, +/obj/structure/mirror{ + broken = 1; + desc = "Oh no, seven years of bad luck!"; + icon_state = "mirror_broke"; + pixel_y = 24 + }, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ad" = ( +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ae" = ( +/obj/structure/table/wood, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"af" = ( +/obj/structure/table/wood, +/obj/structure/showcase/machinery/tv, +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ag" = ( +/obj/structure/dresser, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ah" = ( +/obj/structure/table/wood/fancy, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ai" = ( +/obj/structure/table/wood/poker, +/obj/item/toy/cards/deck, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aj" = ( +/obj/structure/table/wood/fancy, +/obj/item/flashlight/lamp/green, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ak" = ( +/obj/structure/chair/comfy/brown{ + dir = 4 + }, +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"al" = ( +/obj/structure/table/wood/poker, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"am" = ( +/obj/structure/chair/comfy/brown{ + dir = 8 + }, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"an" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ap" = ( +/obj/structure/bed, +/obj/item/bedsheet/random, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aq" = ( +/obj/structure/chair/comfy/brown{ + dir = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ar" = ( +/obj/structure/mineral_door/wood, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"as" = ( +/turf/closed/indestructible/hoteldoor, +/area/hilbertshotel) +"at" = ( +/obj/effect/decal/cleanable/cobweb, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"au" = ( +/obj/machinery/light_switch{ + pixel_x = -32 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"av" = ( +/obj/machinery/light/small, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aw" = ( +/obj/structure/closet/cabinet{ + anchored = 1 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ax" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/cobweb/cobweb2, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"ay" = ( +/obj/structure/closet/crate/bin, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"az" = ( +/obj/structure/mineral_door/paperframe, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aA" = ( +/obj/structure/chair/stool/bar, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aB" = ( +/obj/structure/extinguisher_cabinet{ + pixel_x = 32 + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aC" = ( +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aD" = ( +/obj/machinery/light/small{ + dir = 1 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aE" = ( +/obj/structure/curtain, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aF" = ( +/obj/machinery/door/window/northleft, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aG" = ( +/obj/structure/table/reinforced, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aH" = ( +/obj/structure/table/reinforced, +/obj/item/pen, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aI" = ( +/obj/structure/mirror{ + pixel_x = -32 + }, +/obj/structure/sink{ + dir = 8; + pixel_x = -12; + pixel_y = 2 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aJ" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted{ + dir = 1 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aK" = ( +/obj/machinery/shower{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aL" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aM" = ( +/obj/structure/table/wood/poker, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aN" = ( +/obj/structure/toilet{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted{ + dir = 1 + }, +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aO" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aP" = ( +/obj/item/bikehorn/rubberducky, +/obj/machinery/light/small{ + dir = 4 + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aQ" = ( +/obj/structure/table/reinforced, +/obj/machinery/microwave, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aR" = ( +/obj/machinery/smartfridge/food, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aS" = ( +/obj/structure/window/reinforced/tinted{ + dir = 8 + }, +/obj/structure/window/reinforced/tinted, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aT" = ( +/obj/structure/table/reinforced, +/obj/structure/sink/kitchen, +/obj/machinery/light/small, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aU" = ( +/obj/structure/bed, +/obj/item/bedsheet/random, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aV" = ( +/obj/machinery/light/small, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"aW" = ( +/obj/machinery/jukebox{ + req_access = null + }, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aX" = ( +/obj/machinery/light_switch{ + pixel_x = 32 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aY" = ( +/obj/structure/chair/stool/bar, +/obj/effect/decal/cleanable/blood, +/obj/effect/decal/cleanable/vomit, +/obj/effect/mob_spawn/human/doctorhilbert, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"aZ" = ( +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"ba" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/cobweb/cobweb2, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bb" = ( +/obj/structure/mirror{ + pixel_x = -32 + }, +/obj/structure/sink{ + dir = 8; + pixel_x = -12; + pixel_y = 2 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bc" = ( +/obj/effect/decal/cleanable/blood, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bd" = ( +/obj/machinery/shower{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"be" = ( +/obj/machinery/light/small{ + dir = 8 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"bf" = ( +/obj/effect/decal/cleanable/dirt, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"bg" = ( +/obj/structure/table/reinforced, +/obj/machinery/light/small{ + dir = 4 + }, +/obj/effect/decal/cleanable/dirt, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"bh" = ( +/obj/structure/table/reinforced, +/obj/machinery/light/small{ + dir = 8 + }, +/obj/item/soap/homemade{ + name = "used soap" + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bi" = ( +/obj/effect/decal/cleanable/vomit, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bj" = ( +/obj/structure/table/reinforced, +/obj/item/soap/homemade{ + name = "used soap" + }, +/turf/open/indestructible/hoteltile, +/area/hilbertshotel) +"bk" = ( +/obj/structure/table/reinforced, +/obj/item/analyzer/hilbertsanalyzer, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) +"bl" = ( +/obj/structure/table/reinforced, +/obj/item/paper/crumpled/bloody/docsdeathnote, +/turf/open/indestructible/hotelwood, +/area/hilbertshotel) + +(1,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} +(2,1,1) = {" +aa +ab +ab +ab +ab +ab +as +ab +ab +ab +ab +ab +ab +ab +aa +"} +(3,1,1) = {" +aa +ab +at +aL +ak +ad +aL +an +ad +aF +be +aQ +aG +ab +aa +"} +(4,1,1) = {" +aa +ab +ae +ad +al +aq +ad +ad +aA +aH +ad +aL +aG +ab +aa +"} +(5,1,1) = {" +aa +ab +af +ad +ai +aq +aL +ad +aY +bl +ad +aL +aT +ab +aa +"} +(6,1,1) = {" +aa +ab +ae +ad +aM +aq +ad +ad +aA +bk +bf +bf +aG +ab +aa +"} +(7,1,1) = {" +aa +ab +aW +aL +am +ad +aX +ay +aB +aG +bg +aR +aG +ab +aa +"} +(8,1,1) = {" +aa +ab +ab +ab +ab +ar +ab +ab +ab +ab +ab +ab +ab +ab +aa +"} +(9,1,1) = {" +aa +ab +ag +ad +an +ad +au +az +aC +bb +bh +aI +bj +ab +aa +"} +(10,1,1) = {" +aa +ab +ah +ad +aL +aL +ad +ab +aZ +aZ +aC +aZ +aZ +ab +aa +"} +(11,1,1) = {" +aa +ab +ac +ad +ad +aL +av +ab +aD +aC +aN +bi +aV +ab +aa +"} +(12,1,1) = {" +aa +ab +ah +ad +aL +ad +aw +ab +aE +aJ +aO +aS +aE +ab +aa +"} +(13,1,1) = {" +aa +ab +ad +ad +aL +ad +ad +ab +aC +bc +aZ +aZ +aC +ab +aa +"} +(14,1,1) = {" +aa +ab +ax +aj +ap +aU +ah +ab +ba +bd +aP +aK +aC +ab +aa +"} +(15,1,1) = {" +aa +ab +ab +ab +ab +ab +ab +ab +ab +ab +ab +ab +ab +ab +aa +"} +(16,1,1) = {" +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +aa +"} diff --git a/_maps/templates/hilbertshotelstorage.dmm b/_maps/templates/hilbertshotelstorage.dmm new file mode 100644 index 00000000..756e2e51 --- /dev/null +++ b/_maps/templates/hilbertshotelstorage.dmm @@ -0,0 +1,23 @@ +//MAP CONVERTED BY dmm2tgm.py THIS HEADER COMMENT PREVENTS RECONVERSION, DO NOT REMOVE +"a" = ( +/turf/closed/indestructible/hotelwall, +/area/hilbertshotelstorage) +"b" = ( +/turf/open/indestructible/hotelwood, +/area/hilbertshotelstorage) + +(1,1,1) = {" +a +a +a +"} +(2,1,1) = {" +a +b +a +"} +(3,1,1) = {" +a +a +a +"} diff --git a/code/__DEFINES/DNA.dm b/code/__DEFINES/DNA.dm index 39f70246..068a5e3c 100644 --- a/code/__DEFINES/DNA.dm +++ b/code/__DEFINES/DNA.dm @@ -2,32 +2,45 @@ #define CHECK_DNA_AND_SPECIES(C) if((!(C.dna)) || (!(C.dna.species))) return -//Defines copying names of mutations in all cases, make sure to change this if you change mutation's name -#define HULK "Hulk" -#define XRAY "X Ray Vision" -#define COLDRES "Cold Resistance" -#define TK "Telekinesis" -#define NERVOUS "Nervousness" -#define EPILEPSY "Epilepsy" -#define MUTATE "Unstable DNA" -#define COUGH "Cough" -#define DWARFISM "Dwarfism" -#define CLOWNMUT "Clumsiness" -#define TOURETTES "Tourettes Syndrome" -#define DEAFMUT "Deafness" -#define BLINDMUT "Blindness" -#define RACEMUT "Monkified" -#define BADSIGHT "Near Sightness" -#define LASEREYES "Laser Eyes" -#define CHAMELEON "Chameleon" -#define WACKY "Wacky" -#define MUT_MUTE "Mute" -#define SMILE "Smile" -#define STONER "Stoner" -#define UNINTELLIGIBLE "Unintelligible" -#define SWEDISH "Swedish" -#define CHAV "Chav" -#define ELVIS "Elvis" +//Defines copying names of mutations in all cases, make sure to change this if you change mutation's type +#define HULK /datum/mutation/human/hulk +#define XRAY /datum/mutation/human/thermal/x_ray +#define SPACEMUT /datum/mutation/human/space_adaptation +#define TK /datum/mutation/human/telekinesis +#define NERVOUS /datum/mutation/human/nervousness +#define EPILEPSY /datum/mutation/human/epilepsy +#define MUTATE /datum/mutation/human/bad_dna +#define COUGH /datum/mutation/human/cough +#define DWARFISM /datum/mutation/human/dwarfism +#define CLOWNMUT /datum/mutation/human/clumsy +#define TOURETTES /datum/mutation/human/tourettes +#define DEAFMUT /datum/mutation/human/deaf +#define BLINDMUT /datum/mutation/human/blind +#define RACEMUT /datum/mutation/human/race +#define BADSIGHT /datum/mutation/human/nearsight +#define LASEREYES /datum/mutation/human/laser_eyes +#define CHAMELEON /datum/mutation/human/chameleon +#define WACKY /datum/mutation/human/wacky +#define MUT_MUTE /datum/mutation/human/mute +#define SMILE /datum/mutation/human/smile +#define STONER /datum/mutation/human/stoner +#define UNINTELLIGIBLE /datum/mutation/human/unintelligible +#define SWEDISH /datum/mutation/human/swedish +#define CHAV /datum/mutation/human/chav +#define ELVIS /datum/mutation/human/elvis +#define RADIOACTIVE /datum/mutation/human/radioactive +#define GLOWY /datum/mutation/human/glow +#define TELEPATHY /datum/mutation/human/telepathy +#define FIREBREATH /datum/mutation/human/firebreath +#define VOID /datum/mutation/human/void +#define STRONG /datum/mutation/human/strong +#define FIRESWEAT /datum/mutation/human/fire +#define THERMAL /datum/mutation/human/thermal +#define INSULATED /datum/mutation/human/insulated +#define SHOCKTOUCH /datum/mutation/human/shock +#define ANTENNA /datum/mutation/human/antenna +#define PARANOIA /datum/mutation/human/paranoia +#define MINDREAD /datum/mutation/human/mindreader #define UI_CHANGED "ui changed" #define UE_CHANGED "ue changed" @@ -39,10 +52,13 @@ //Types of usual mutations #define POSITIVE 1 #define NEGATIVE 2 -#define MINOR_NEGATIVE 3 +#define MINOR_NEGATIVE 4 -//Mutations that cant be taken from genetics and are not in SE -#define NON_SCANNABLE -1 + +//Mutation classes. Normal being on them, extra being additional mutations with instability and other being stuff you dont want people to fuck with like wizard mutate +#define MUT_NORMAL 1 +#define MUT_EXTRA 2 +#define MUT_OTHER 3 //DNA - Because fuck you and your magic numbers being all over the codebase. #define DNA_BLOCK_SIZE 3 @@ -63,7 +79,8 @@ #define DNA_MUTANTMARKING_BLOCK 13 #define DNA_TAUR_BLOCK 14 -#define DNA_STRUC_ENZYMES_BLOCKS 18 +#define DNA_SEQUENCE_LENGTH 4 +#define DNA_MUTATION_BLOCKS 8 #define DNA_UNIQUE_ENZYMES_LEN 32 //Transformation proc stuff @@ -126,4 +143,11 @@ ////organ defines #define STANDARD_ORGAN_THRESHOLD 100 #define STANDARD_ORGAN_HEALING 0.001 -#define STANDARD_ORGAN_DECAY 0.00222 //designed to fail organs when left to decay for ~15 minutes \ No newline at end of file +#define STANDARD_ORGAN_DECAY 0.00222 //designed to fail organs when left to decay for ~15 minutes + + + +//used for the can_chromosome var on mutations +#define CHROMOSOME_NEVER 0 +#define CHROMOSOME_NONE 1 +#define CHROMOSOME_USED 2 \ No newline at end of file diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm index 97886591..98d630b7 100644 --- a/code/__DEFINES/misc.dm +++ b/code/__DEFINES/misc.dm @@ -82,7 +82,7 @@ Will print: "/mob/living/carbon/human/death" (you can optionally embed it in a s #define HANDS_LAYER 3 #define BODY_FRONT_LAYER 2 #define FIRE_LAYER 1 //If you're on fire -#define TOTAL_LAYERS 30 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_; +#define TOTAL_LAYERS 31 //KEEP THIS UP-TO-DATE OR SHIT WILL BREAK ;_; //Human Overlay Index Shortcuts for alternate_worn_layer, layers //Because I *KNOW* somebody will think layer+1 means "above" diff --git a/code/__DEFINES/status_effects.dm b/code/__DEFINES/status_effects.dm index fb4718d4..f5256122 100644 --- a/code/__DEFINES/status_effects.dm +++ b/code/__DEFINES/status_effects.dm @@ -91,3 +91,5 @@ #define STATUS_EFFECT_RAINBOWPROTECTION /datum/status_effect/rainbow_protection //Invulnerable and pacifistic #define STATUS_EFFECT_SLIMESKIN /datum/status_effect/slimeskin //Increased armor + +#define STATUS_EFFECT_DNA_MELT /datum/status_effect/dna_melt //usually does something horrible to you when you hit 100 genetic instability diff --git a/code/__DEFINES/traits.dm b/code/__DEFINES/traits.dm index ed000713..4cb885db 100644 --- a/code/__DEFINES/traits.dm +++ b/code/__DEFINES/traits.dm @@ -153,6 +153,8 @@ #define TRAIT_FRIENDLY "friendly" #define TRAIT_ASSBLASTUSA "assblastusa" #define TRAIT_CULT_EYES "cult_eyes" +#define TRAIT_XRAY_VISION "xray_vision" +#define TRAIT_THERMAL_VISION "thermal_vision" // common trait sources diff --git a/code/__HELPERS/dna.dm b/code/__HELPERS/dna.dm new file mode 100644 index 00000000..b366f9c4 --- /dev/null +++ b/code/__HELPERS/dna.dm @@ -0,0 +1,12 @@ +////////////////////////////////////////////////////////// +//A bunch of helpers to make genetics less of a headache// +////////////////////////////////////////////////////////// + +#define GET_INITIALIZED_MUTATION(A) GLOB.all_mutations[A] +#define GET_GENE_STRING(A, B) (B.mutation_index[A]) +#define GET_SEQUENCE(A) (GLOB.full_sequences[A]) + +#define GET_MUTATION_STABILIZER(A) ((A.stabilizer_coeff < 0) ? 1 : A.stabilizer_coeff) +#define GET_MUTATION_SYNCHRONIZER(A) ((A.synchronizer_coeff < 0) ? 1 : A.synchronizer_coeff) +#define GET_MUTATION_POWER(A) ((A.power_coeff < 0) ? 1 : A.power_coeff) +#define GET_MUTATION_ENERGY(A) ((A.energy_coeff < 0) ? 1 : A.energy_coeff) \ No newline at end of file diff --git a/code/_globalvars/genetics.dm b/code/_globalvars/genetics.dm index 7016415d..3b16a4ad 100644 --- a/code/_globalvars/genetics.dm +++ b/code/_globalvars/genetics.dm @@ -21,8 +21,11 @@ GLOBAL_LIST(op_se_blocks) GLOBAL_VAR(NULLED_SE) GLOBAL_VAR(NULLED_UI) -GLOBAL_LIST_EMPTY(global_mutations) // list of hidden mutation things +GLOBAL_LIST_EMPTY(all_mutations) +GLOBAL_LIST_EMPTY(full_sequences) GLOBAL_LIST_EMPTY(bad_mutations) GLOBAL_LIST_EMPTY(good_mutations) -GLOBAL_LIST_EMPTY(not_good_mutations) \ No newline at end of file +GLOBAL_LIST_EMPTY(not_good_mutations) + +GLOBAL_LIST_EMPTY(mutation_recipes) \ No newline at end of file diff --git a/code/_onclick/telekinesis.dm b/code/_onclick/telekinesis.dm index 12b1ca27..71ef48bb 100644 --- a/code/_onclick/telekinesis.dm +++ b/code/_onclick/telekinesis.dm @@ -1,12 +1,10 @@ /* Telekinesis - This needs more thinking out, but I might as well. */ /* Telekinetic attack: - By default, emulate the user's unarmed attack */ @@ -45,7 +43,6 @@ /* This is similar to item attack_self, but applies to anything that you can grab with a telekinetic grab. - It is used for manipulating things at range, for example, opening and closing closets. There are not a lot of defaults at this time, add more where appropriate. */ @@ -59,7 +56,6 @@ /* TK Grab Item (the workhorse of old TK) - * If you have not grabbed something, do a normal tk attack * If you have something, throw it at the target. If it is already adjacent, do a normal attackby() * If you click what you are holding, or attack_self(), do an attack_self_tk() on it. @@ -196,4 +192,4 @@ return (OXYLOSS) -#undef TK_MAXRANGE +#undef TK_MAXRANGE \ No newline at end of file diff --git a/code/controllers/subsystem/atoms.dm b/code/controllers/subsystem/atoms.dm index d94526e6..3aaa4a11 100644 --- a/code/controllers/subsystem/atoms.dm +++ b/code/controllers/subsystem/atoms.dm @@ -16,7 +16,7 @@ SUBSYSTEM_DEF(atoms) /datum/controller/subsystem/atoms/Initialize(timeofday) GLOB.fire_overlay.appearance_flags = RESET_COLOR - setupGenetics() //to set the mutations' place in structural enzymes, so monkey.initialize() knows where to put the monkey mutation. + setupGenetics() //to set the mutations' sequence initialized = INITIALIZATION_INNEW_MAPLOAD InitializeAtoms() return ..() @@ -108,16 +108,19 @@ SUBSYSTEM_DEF(atoms) BadInitializeCalls = SSatoms.BadInitializeCalls /datum/controller/subsystem/atoms/proc/setupGenetics() - var/list/avnums = new /list(DNA_STRUC_ENZYMES_BLOCKS) - for(var/i=1, i<=DNA_STRUC_ENZYMES_BLOCKS, i++) - avnums[i] = i - CHECK_TICK - - for(var/A in subtypesof(/datum/mutation/human)) - var/datum/mutation/human/B = new A() - if(B.dna_block == NON_SCANNABLE) + var/list/mutations = subtypesof(/datum/mutation/human) + shuffle_inplace(mutations) + for(var/A in subtypesof(/datum/generecipe)) + var/datum/generecipe/GR = A + GLOB.mutation_recipes[initial(GR.required)] = initial(GR.result) + for(var/i in 1 to LAZYLEN(mutations)) + var/path = mutations[i] //byond gets pissy when we do it in one line + var/datum/mutation/human/B = new path () + B.alias = "Mutation #[i]" + GLOB.all_mutations[B.type] = B + GLOB.full_sequences[B.type] = generate_gene_sequence(B.blocks) + if(B.locked) continue - B.dna_block = pick_n_take(avnums) if(B.quality == POSITIVE) GLOB.good_mutations |= B else if(B.quality == NEGATIVE) diff --git a/code/controllers/subsystem/mapping.dm b/code/controllers/subsystem/mapping.dm index a365405c..345e3bb4 100644 --- a/code/controllers/subsystem/mapping.dm +++ b/code/controllers/subsystem/mapping.dm @@ -33,6 +33,7 @@ SUBSYSTEM_DEF(mapping) var/list/z_list var/datum/space_level/transit var/datum/space_level/empty_space + var/num_of_res_levels = 1 //dlete dis once #39770 is resolved /datum/controller/subsystem/mapping/proc/HACK_LoadMapConfig() @@ -449,6 +450,11 @@ GLOBAL_LIST_EMPTY(the_station_areas) for(var/i in levels_by_trait(ZTRAIT_RESERVED)) if(reserve.Reserve(width, height, i)) return reserve + //If we didn't return at this point, theres a good chance we ran out of room on the exisiting reserved z levels, so lets try a new one + num_of_res_levels += 1 + var/newReserved = add_new_zlevel("Transit/Reserved [num_of_res_levels]", list(ZTRAIT_RESERVED = TRUE)) + if(reserve.Reserve(width, height, newReserved)) + return reserve else if(!level_trait(z, ZTRAIT_RESERVED)) qdel(reserve) @@ -481,6 +487,7 @@ GLOBAL_LIST_EMPTY(the_station_areas) LAZYINITLIST(unused_turfs["[T.z]"]) unused_turfs["[T.z]"] |= T T.flags_1 |= UNUSED_RESERVATION_TURF_1 + GLOB.areas_by_type[world.area].contents += T CHECK_TICK //DO NOT CALL THIS PROC DIRECTLY, CALL wipe_reservations(). diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 3a2efb9d..8cfb84cb 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -277,7 +277,6 @@ L.fields["sex"] = H.gender L.fields["blood_type"] = H.dna.blood_type L.fields["b_dna"] = H.dna.unique_enzymes - L.fields["enzymes"] = H.dna.struc_enzymes L.fields["identity"] = H.dna.uni_identity L.fields["species"] = H.dna.species.type L.fields["features"] = H.dna.features diff --git a/code/datums/diseases/advance/symptoms/genetics.dm b/code/datums/diseases/advance/symptoms/genetics.dm index 7f21b03d..49b229e5 100644 --- a/code/datums/diseases/advance/symptoms/genetics.dm +++ b/code/datums/diseases/advance/symptoms/genetics.dm @@ -58,12 +58,12 @@ Bonus symptom_delay_max = 60 if(A.properties["resistance"] >= 8) //mutate twice power = 2 - possible_mutations = (GLOB.bad_mutations | GLOB.not_good_mutations) - GLOB.mutations_list[RACEMUT] + possible_mutations = (GLOB.bad_mutations | GLOB.not_good_mutations) - GLOB.all_mutations[RACEMUT] var/mob/living/carbon/M = A.affected_mob if(M) if(!M.has_dna()) return - archived_dna = M.dna.struc_enzymes + archived_dna = M.dna.mutation_index // Give them back their old DNA when cured. /datum/symptom/genetic_mutation/End(datum/disease/advance/A) @@ -74,5 +74,5 @@ Bonus if(M && archived_dna) if(!M.has_dna()) return - M.dna.struc_enzymes = archived_dna + M.dna.mutation_index = archived_dna M.domutcheck() diff --git a/code/datums/dna.dm b/code/datums/dna.dm index fe4b2dbe..e6f33680 100644 --- a/code/datums/dna.dm +++ b/code/datums/dna.dm @@ -2,7 +2,6 @@ /////////////////////////// DNA DATUM /datum/dna var/unique_enzymes - var/struc_enzymes var/uni_identity var/blood_type var/datum/species/species = new /datum/species/human //The type of mutant race the player is if applicable (i.e. potato-man) @@ -11,10 +10,13 @@ var/nameless = FALSE var/custom_species //siiiiigh I guess this is important var/list/mutations = list() //All mutations are from now on here - var/list/temporary_mutations = list() //Timers for temporary mutations + var/list/temporary_mutations = list() //Temporary changes to the UE var/list/previous = list() //For temporary name/ui/ue/blood_type modifications var/mob/living/holder var/delete_species = TRUE //Set to FALSE when a body is scanned by a cloner to fix #38875 + var/mutation_index[DNA_MUTATION_BLOCKS] //List of which mutations this carbon has and its assigned block + var/stability = 100 + var/scrambled = FALSE //Did we take something like mutagen? In that case we cant get our genes scanned to instantly cheese all the powers. /datum/dna/New(mob/living/new_holder) if(istype(new_holder)) @@ -53,11 +55,11 @@ H.give_genitals(TRUE)//This gives the body the genitals of this DNA. Used for any transformations based on DNA destination.flavor_text = destination.dna.features["flavor_text"] //Update the flavor_text to use new dna text if(transfer_SE) - destination.dna.struc_enzymes = struc_enzymes + destination.dna.mutation_index = mutation_index /datum/dna/proc/copy_dna(datum/dna/new_dna) new_dna.unique_enzymes = unique_enzymes - new_dna.struc_enzymes = struc_enzymes + new_dna.mutation_index = mutation_index new_dna.uni_identity = uni_identity new_dna.blood_type = blood_type new_dna.features = features.Copy() @@ -67,26 +69,32 @@ new_dna.custom_species = custom_species new_dna.mutations = mutations.Copy() -/datum/dna/proc/add_mutation(mutation_name) - var/datum/mutation/human/HM = GLOB.mutations_list[mutation_name] - HM.on_acquiring(holder) +//See mutation.dm for what 'class' does. 'time' is time till it removes itself in decimals. 0 for no timer +/datum/dna/proc/add_mutation(mutation, class = MUT_OTHER, time) + var/mutation_type = mutation + if(istype(mutation, /datum/mutation/human)) + var/datum/mutation/human/HM = mutation + mutation_type = HM.type + if(get_mutation(mutation_type)) + return + return force_give(new mutation_type (class, time, copymut = mutation)) -/datum/dna/proc/remove_mutation(mutation_name) - var/datum/mutation/human/HM = GLOB.mutations_list[mutation_name] - HM.on_losing(holder) +/datum/dna/proc/remove_mutation(mutation_type) + return force_lose(get_mutation(mutation_type)) -/datum/dna/proc/check_mutation(mutation_name) - var/datum/mutation/human/HM = GLOB.mutations_list[mutation_name] - return mutations.Find(HM) +/datum/dna/proc/check_mutation(mutation_type) + return get_mutation(mutation_type) -/datum/dna/proc/remove_all_mutations() - remove_mutation_group(mutations) +/datum/dna/proc/remove_all_mutations(list/classes = list(MUT_NORMAL, MUT_EXTRA, MUT_OTHER), mutadone = FALSE) + remove_mutation_group(mutations, classes, mutadone) + scrambled = FALSE -/datum/dna/proc/remove_mutation_group(list/group) +/datum/dna/proc/remove_mutation_group(list/group, list/classes = list(MUT_NORMAL, MUT_EXTRA, MUT_OTHER), mutadone = FALSE) if(!group) return for(var/datum/mutation/human/HM in group) - HM.force_lose(holder) + if((HM.class in classes) && !(HM.mutadone_proof && mutadone)) + force_lose(HM) /datum/dna/proc/generate_uni_identity() . = "" @@ -128,19 +136,49 @@ . += random_string(DNA_BLOCK_SIZE,GLOB.hex_characters) return . -/datum/dna/proc/generate_struc_enzymes() - var/list/sorting = new /list(DNA_STRUC_ENZYMES_BLOCKS) - var/result = "" - for(var/datum/mutation/human/A in GLOB.good_mutations + GLOB.bad_mutations + GLOB.not_good_mutations) - if(A.name == RACEMUT && ismonkey(holder)) - sorting[A.dna_block] = num2hex(A.lowest_value + rand(0, 256 * 6), DNA_BLOCK_SIZE) - mutations |= A - else - sorting[A.dna_block] = random_string(DNA_BLOCK_SIZE, list("0","1","2","3","4","5","6")) +/datum/dna/proc/generate_dna_blocks() + var/bonus + if(species && species.inert_mutation) + bonus = GET_INITIALIZED_MUTATION(species.inert_mutation) + var/list/mutations_temp = GLOB.good_mutations + GLOB.bad_mutations + GLOB.not_good_mutations + bonus + if(!LAZYLEN(mutations_temp)) + return + mutation_index.Cut() + shuffle_inplace(mutations_temp) + if(ismonkey(holder)) + mutations |= new RACEMUT(MUT_NORMAL) + mutation_index[RACEMUT] = GET_SEQUENCE(RACEMUT) + else + mutation_index[RACEMUT] = create_sequence(RACEMUT, FALSE) + for(var/i in 2 to DNA_MUTATION_BLOCKS) + var/datum/mutation/human/M = mutations_temp[i] + mutation_index[M.type] = create_sequence(M.type, FALSE,M.difficulty) + shuffle_inplace(mutation_index) - for(var/B in sorting) - result += B - return result +//Used to generate original gene sequences for every mutation +/proc/generate_gene_sequence(length=4) + var/static/list/active_sequences = list("AT","TA","GC","CG") + var/sequence + for(var/i in 1 to length*DNA_SEQUENCE_LENGTH) + sequence += pick(active_sequences) + return sequence + +//Used to create a chipped gene sequence +/proc/create_sequence(mutation, active, difficulty) + if(!difficulty) + var/datum/mutation/human/A = GET_INITIALIZED_MUTATION(mutation) //leaves the possibility to change difficulty mid-round + if(!A) + return + difficulty = A.difficulty + difficulty += rand(-2,4) + var/sequence = GET_SEQUENCE(mutation) + if(active) + return sequence + while(difficulty) + var/randnum = rand(1, length(sequence)) + sequence = copytext(sequence, 1, randnum) + "X" + copytext(sequence, randnum+1, length(sequence)+1) + difficulty-- + return sequence /datum/dna/proc/generate_unique_enzymes() . = "" @@ -185,12 +223,57 @@ if(DNA_TAUR_BLOCK) construct_block(GLOB.taur_list.Find(features["taur"]), GLOB.taur_list.len) +//Please use add_mutation or activate_mutation instead +/datum/dna/proc/force_give(datum/mutation/human/HM) + if(holder && HM) + if(HM.class == MUT_NORMAL) + set_se(1, HM) + . = HM.on_acquiring(holder) + if(.) + qdel(HM) + update_instability() + +//Use remove_mutation instead +/datum/dna/proc/force_lose(datum/mutation/human/HM) + if(holder && (HM in mutations)) + set_se(0, HM) + . = HM.on_losing(holder) + update_instability(FALSE) + return + /datum/dna/proc/is_same_as(datum/dna/D) - if(uni_identity == D.uni_identity && struc_enzymes == D.struc_enzymes && real_name == D.real_name && nameless == D.nameless && custom_species == D.custom_species) + if(uni_identity == D.uni_identity && mutation_index == D.mutation_index && real_name == D.real_name && nameless == D.nameless && custom_species == D.custom_species) if(species.type == D.species.type && features == D.features && blood_type == D.blood_type) return 1 return 0 +/datum/dna/proc/update_instability(alert=TRUE) + stability = 100 + for(var/datum/mutation/human/M in mutations) + if(M.class == MUT_EXTRA) + stability -= M.instability * GET_MUTATION_STABILIZER(M) + if(holder) + var/message + if(alert) + switch(stability) + if(70 to 90) + message = "You shiver." + if(60 to 69) + message = "You feel cold." + if(40 to 59) + message = "You feel sick." + if(20 to 39) + message = "It feels like your skin is moving." + if(1 to 19) + message = "You can feel your cells burning." + if(-INFINITY to 0) + message = "You can feel your DNA exploding, we need to do something fast!" + if(stability <= 0) + holder.apply_status_effect(STATUS_EFFECT_DNA_MELT) + if(message) + to_chat(holder, message) + + //used to update dna UI, UE, and dna.real_name. /datum/dna/proc/update_dna_identity() uni_identity = generate_uni_identity() @@ -201,7 +284,7 @@ blood_type = newblood_type unique_enzymes = generate_unique_enzymes() uni_identity = generate_uni_identity() - struc_enzymes = generate_struc_enzymes() + generate_dna_blocks() features = random_features() @@ -265,7 +348,7 @@ return dna -/mob/living/carbon/human/proc/hardset_dna(ui, se, newreal_name, newblood_type, datum/species/mrace, newfeatures) +/mob/living/carbon/human/proc/hardset_dna(ui, list/mutation_index, newreal_name, newblood_type, datum/species/mrace, newfeatures) if(newfeatures) dna.features = newfeatures @@ -287,8 +370,8 @@ dna.uni_identity = ui updateappearance(icon_update=0) - if(se) - dna.struc_enzymes = se + if(LAZYLEN(mutation_index)) + dna.mutation_index = mutation_index domutcheck() if(mrace || newfeatures || ui) @@ -331,19 +414,63 @@ /mob/proc/domutcheck() return -/mob/living/carbon/domutcheck(force_powers=0) //Set force_powers to 1 to bypass the power chance +/mob/living/carbon/domutcheck() if(!has_dna()) return - for(var/datum/mutation/human/A in GLOB.good_mutations | GLOB.bad_mutations | GLOB.not_good_mutations) - if(ismob(A.check_block(src, force_powers))) + for(var/mutation in dna.mutation_index) + if(ismob(dna.check_block(mutation))) return //we got monkeyized/humanized, this mob will be deleted, no need to continue. update_mutations_overlay() +/datum/dna/proc/check_block(mutation) + var/datum/mutation/human/HM = get_mutation(mutation) + if(check_block_string(mutation)) + if(!HM) + . = add_mutation(mutation, MUT_NORMAL) + return + return force_lose(HM) + +//Return the active mutation of a type if there is one +/datum/dna/proc/get_mutation(A) + for(var/datum/mutation/human/HM in mutations) + if(HM.type == A) + return HM + +/datum/dna/proc/check_block_string(mutation) + if((LAZYLEN(mutation_index) > DNA_MUTATION_BLOCKS) || !(mutation in mutation_index)) + return 0 + return is_gene_active(mutation) + +/datum/dna/proc/is_gene_active(mutation) + return (mutation_index[mutation] == GET_SEQUENCE(mutation)) + +/datum/dna/proc/set_se(on=TRUE, datum/mutation/human/HM) + if(!HM || !(HM.type in mutation_index) || (LAZYLEN(mutation_index) < DNA_MUTATION_BLOCKS)) + return + . = TRUE + if(on) + mutation_index[HM.type] = GET_SEQUENCE(HM.type) + else if(GET_SEQUENCE(HM.type) == mutation_index[HM.type]) + mutation_index[HM.type] = create_sequence(HM.type, FALSE, HM.difficulty) + +/datum/dna/proc/activate_mutation(mutation) //note that this returns a boolean and not a new mob + if(!mutation) + return FALSE + var/mutation_type = mutation + if(istype(mutation, /datum/mutation/human)) + var/datum/mutation/human/M = mutation + mutation_type = M.type + if(!mutation_in_sequence(mutation_type)) //cant activate what we dont have, use add_mutation + return FALSE + add_mutation(mutation, MUT_NORMAL) + return TRUE + /////////////////////////// DNA HELPER-PROCS ////////////////////////////// + /proc/getleftblocks(input,blocknumber,blocksize) if(blocknumber > 1) return copytext(input,1,((blocksize*blocknumber)-(blocksize-1))) @@ -360,29 +487,47 @@ return 0 return getleftblocks(istring, blocknumber, blocksize) + replacement + getrightblocks(istring, blocknumber, blocksize) +/datum/dna/proc/mutation_in_sequence(mutation) + if(!mutation) + return + if(istype(mutation, /datum/mutation/human)) + var/datum/mutation/human/HM = mutation + if(HM.type in mutation_index) + return TRUE + else if(mutation in mutation_index) + return TRUE + /mob/living/carbon/proc/randmut(list/candidates, difficulty = 2) if(!has_dna()) return - var/datum/mutation/human/num = pick(candidates) - . = num.force_give(src) + var/mutation = pick(candidates) + . = dna.add_mutation(mutation) -/mob/living/carbon/proc/randmutb() +/mob/living/carbon/proc/easy_randmut(quality = POSITIVE + NEGATIVE + MINOR_NEGATIVE, scrambled = TRUE, sequence = TRUE, exclude_monkey = TRUE) if(!has_dna()) return - var/datum/mutation/human/HM = pick((GLOB.bad_mutations | GLOB.not_good_mutations) - GLOB.mutations_list[RACEMUT]) - . = HM.force_give(src) + var/list/mutations = list() + if(quality & POSITIVE) + mutations += GLOB.good_mutations + if(quality & NEGATIVE) + mutations += GLOB.bad_mutations + if(quality & MINOR_NEGATIVE) + mutations += GLOB.not_good_mutations + var/list/possible = list() + for(var/datum/mutation/human/A in mutations) + if((!sequence || dna.mutation_in_sequence(A.type)) && !dna.get_mutation(A.type)) + possible += A.type + if(exclude_monkey) + possible.Remove(RACEMUT) + if(LAZYLEN(possible)) + var/mutation = pick(possible) + . = dna.activate_mutation(mutation) + if(scrambled) + var/datum/mutation/human/HM = dna.get_mutation(mutation) + if(HM) + HM.scrambled = TRUE + return TRUE -/mob/living/carbon/proc/randmutg() - if(!has_dna()) - return - var/datum/mutation/human/HM = pick(GLOB.good_mutations) - . = HM.force_give(src) - -/mob/living/carbon/proc/randmutvg() - if(!has_dna()) - return - var/datum/mutation/human/HM = pick((GLOB.good_mutations) - GLOB.mutations_list[HULK] - GLOB.mutations_list[DWARFISM]) - . = HM.force_give(src) /mob/living/carbon/proc/randmuti() if(!has_dna()) @@ -405,9 +550,9 @@ if(!M.has_dna()) return 0 if(se) - for(var/i=1, i<=DNA_STRUC_ENZYMES_BLOCKS, i++) + for(var/i=1, i<=DNA_MUTATION_BLOCKS, i++) if(prob(probability)) - M.dna.struc_enzymes = setblock(M.dna.struc_enzymes, i, random_string(DNA_BLOCK_SIZE, GLOB.hex_characters)) + M.dna.generate_dna_blocks() M.domutcheck() if(ui) for(var/i=1, i<=DNA_UNI_IDENTITY_BLOCKS, i++) @@ -434,3 +579,41 @@ return value /////////////////////////// DNA HELPER-PROCS + +/mob/living/carbon/human/proc/something_horrible() + if(!has_dna()) //shouldn't ever happen anyway so it's just in really weird cases + return + if(dna.stability > 0) + return + var/instability = -dna.stability + dna.remove_all_mutations() + dna.stability = 100 + if(prob(max(70-instability,0))) + switch(rand(0,3)) //not complete and utter death + if(0) + monkeyize() + if(1) + gain_trauma(/datum/brain_trauma/severe/paralysis) + if(2) + corgize() + if(3) + to_chat(src, "Oh, we actually feel quite alright!") + else + switch(rand(0,3)) + if(0) + gib() + if(1) + dust() + + if(2) + death() + petrify(INFINITY) + if(3) + if(prob(90)) + var/obj/item/bodypart/BP = get_bodypart(pick(BODY_ZONE_CHEST,BODY_ZONE_HEAD)) + if(BP) + BP.dismember() + else + gib() + else + set_species(/datum/species/dullahan) \ No newline at end of file diff --git a/code/datums/mutations.dm b/code/datums/mutations.dm index efa248b4..9234e124 100644 --- a/code/datums/mutations.dm +++ b/code/datums/mutations.dm @@ -1,58 +1,55 @@ -GLOBAL_LIST_EMPTY(mutations_list) - /datum/mutation var/name -/datum/mutation/New() - GLOB.mutations_list[name] = src - /datum/mutation/human - var/dna_block + name = "mutation" + var/desc = "A mutation." + var/locked var/quality var/get_chance = 100 var/lowest_value = 256 * 8 var/text_gain_indication = "" var/text_lose_indication = "" var/list/mutable_appearance/visual_indicators = list() + var/obj/effect/proc_holder/spell/power var/layer_used = MUTATIONS_LAYER //which mutation layer to use var/list/species_allowed = list() //to restrict mutation to only certain species var/health_req //minimum health required to acquire the mutation var/limb_req //required limbs to acquire this mutation var/time_coeff = 1 //coefficient for timed mutations + var/datum/dna/dna + var/mob/living/carbon/human/owner + var/instability = 0 //instability the holder gets when the mutation is not native + var/blocks = 4 //Amount of those big blocks with gene sequences + var/difficulty = 8 //Amount of missing sequences. Sometimes it removes an entire pair for 2 points + var/timed = FALSE //Boolean to easily check if we're going to self destruct + var/alias //'Mutation #49', decided every round to get some form of distinction between undiscovered mutations + var/scrambled = FALSE //Wheter we can read it if it's active. To avoid cheesing with mutagen + var/class //Decides player accesibility, sorta + //MUT_NORMAL - A mutation that can be activated and deactived by completing a sequence + //MUT_EXTRA - A mutation that is in the mutations tab, and can be given and taken away through though the DNA console. Has a 0 before it's name in the mutation section of the dna console + //MUT_OTHER Cannot be interacted with by players through normal means. I.E. wizards mutate -/datum/mutation/human/proc/force_give(mob/living/carbon/human/owner) - set_block(owner) - . = on_acquiring(owner) + var/can_chromosome = CHROMOSOME_NONE //can we take chromosomes? 0: CHROMOSOME_NEVER never, 1:CHROMOSOME_NONE yeah, 2: CHROMOSOME_USED no, already have one + var/chromosome_name //purely cosmetic + var/modified = FALSE //ugly but we really don't want chromosomes and on_acquiring to overlap and apply double the powers + var/mutadone_proof = FALSE -/datum/mutation/human/proc/force_lose(mob/living/carbon/human/owner) - set_block(owner, 0) - . = on_losing(owner) + //Chromosome stuff - set to -1 to prevent people from changing it. Example: It'd be a waste to decrease cooldown on mutism + var/stabilizer_coeff = 1 //genetic stability coeff + var/synchronizer_coeff = -1 //makes the mutation hurt the user less + var/power_coeff = -1 //boosts mutation strength + var/energy_coeff = -1 //lowers mutation cooldown -/datum/mutation/human/proc/set_se(se_string, on = 1) - if(!se_string || lentext(se_string) < DNA_STRUC_ENZYMES_BLOCKS * DNA_BLOCK_SIZE) - return - var/before = copytext(se_string, 1, ((dna_block - 1) * DNA_BLOCK_SIZE) + 1) - var/injection = num2hex(on ? rand(lowest_value, (256 * 16) - 1) : rand(0, lowest_value - 1), DNA_BLOCK_SIZE) - var/after = copytext(se_string, (dna_block * DNA_BLOCK_SIZE) + 1, 0) - return before + injection + after - -/datum/mutation/human/proc/set_block(mob/living/carbon/owner, on = 1) - if(owner && owner.has_dna()) - owner.dna.struc_enzymes = set_se(owner.dna.struc_enzymes, on) - -/datum/mutation/human/proc/check_block_string(se_string) - if(!se_string || lentext(se_string) < DNA_STRUC_ENZYMES_BLOCKS * DNA_BLOCK_SIZE) - return 0 - if(hex2num(getblock(se_string, dna_block)) >= lowest_value) - return 1 - -/datum/mutation/human/proc/check_block(mob/living/carbon/human/owner, force_powers=0) - if(check_block_string(owner.dna.struc_enzymes)) - if(prob(get_chance)||force_powers) - . = on_acquiring(owner) - else - . = on_losing(owner) +/datum/mutation/human/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut) + . = ..() + class = class_ + if(timer) + addtimer(CALLBACK(src, .proc/remove), timer) + timed = TRUE + if(copymut && istype(copymut, /datum/mutation/human)) + copy_mutation(copymut) /datum/mutation/human/proc/on_acquiring(mob/living/carbon/human/owner) if(!owner || !istype(owner) || owner.stat == DEAD || (src in owner.dna.mutations)) @@ -63,7 +60,8 @@ GLOBAL_LIST_EMPTY(mutations_list) return TRUE if(limb_req && !owner.get_bodypart(limb_req)) return TRUE - owner.dna.mutations.Add(src) + dna = owner.dna + dna.mutations += src if(text_gain_indication) to_chat(owner, text_gain_indication) if(visual_indicators.len) @@ -75,6 +73,10 @@ GLOBAL_LIST_EMPTY(mutations_list) owner.overlays_standing[layer_used] = mut_overlay owner.apply_overlay(layer_used) + grant_spell(owner) + if(!modified) + addtimer(CALLBACK(src, .proc/modify, 5)) //gonna want children calling ..() to run first + /datum/mutation/human/proc/get_visual_indicator(mob/living/carbon/human/owner) return @@ -102,26 +104,80 @@ GLOBAL_LIST_EMPTY(mutations_list) mut_overlay.Remove(get_visual_indicator(owner)) owner.overlays_standing[layer_used] = mut_overlay owner.apply_overlay(layer_used) + if(power) + owner.RemoveSpell(power) + qdel(src) return 0 return 1 +/datum/mutation/human/proc/say_mod(message) + if(message) + return message + +/datum/mutation/human/proc/get_spans() + return list() + /mob/living/carbon/proc/update_mutations_overlay() return /mob/living/carbon/human/update_mutations_overlay() for(var/datum/mutation/human/CM in dna.mutations) if(CM.species_allowed.len && !CM.species_allowed.Find(dna.species.id)) - CM.force_lose(src) //shouldn't have that mutation at all + dna.force_lose(CM) //shouldn't have that mutation at all continue if(CM.visual_indicators.len) var/list/mut_overlay = list() if(overlays_standing[CM.layer_used]) mut_overlay = overlays_standing[CM.layer_used] - var/mutable_appearance/V = CM.get_visual_indicator(src) + var/mutable_appearance/V = CM.get_visual_indicator() if(!mut_overlay.Find(V)) //either we lack the visual indicator or we have the wrong one remove_overlay(CM.layer_used) - for(var/mutable_appearance/MA in CM.visual_indicators) + for(var/mutable_appearance/MA in CM.visual_indicators[CM.type]) mut_overlay.Remove(MA) mut_overlay |= V overlays_standing[CM.layer_used] = mut_overlay apply_overlay(CM.layer_used) + + +/datum/mutation/human/proc/modify() //called when a genome is applied so we can properly update some stats without having to remove and reapply the mutation from someone + if(modified || !power || !owner) + return + power.charge_max *= GET_MUTATION_ENERGY(src) + power.charge_counter *= GET_MUTATION_ENERGY(src) + modified = TRUE + +/datum/mutation/human/proc/copy_mutation(datum/mutation/human/HM) + if(!HM) + return + chromosome_name = HM.chromosome_name + stabilizer_coeff = HM.stabilizer_coeff + synchronizer_coeff = HM.synchronizer_coeff + power_coeff = HM.power_coeff + energy_coeff = HM.energy_coeff + mutadone_proof = HM.mutadone_proof + can_chromosome = HM.can_chromosome + +/datum/mutation/human/proc/remove_chromosome() + stabilizer_coeff = initial(stabilizer_coeff) + synchronizer_coeff = initial(synchronizer_coeff) + power_coeff = initial(power_coeff) + energy_coeff = initial(energy_coeff) + mutadone_proof = initial(mutadone_proof) + can_chromosome = initial(can_chromosome) + chromosome_name = null + +/datum/mutation/human/proc/remove() + if(dna) + dna.force_lose(src) + else + qdel(src) + +/datum/mutation/human/proc/grant_spell(mob/living/carbon/human/owner) + if(!ispath(power) || !owner) + return FALSE + + power = new power() + power.action_background_icon_state = "bg_tech_blue_on" + power.panel = "Genetic" + owner.AddSpell(power) + return TRUE \ No newline at end of file diff --git a/code/datums/mutations/actions.dm b/code/datums/mutations/actions.dm new file mode 100644 index 00000000..44187cc9 --- /dev/null +++ b/code/datums/mutations/actions.dm @@ -0,0 +1,169 @@ +/datum/mutation/human/telepathy + name = "Telepathy" + desc = "A rare mutation that allows the user to telepathically communicate to others." + quality = POSITIVE + text_gain_indication = "You can hear your own voice echoing in your mind!" + text_lose_indication = "You don't hear your mind echo anymore." + difficulty = 12 + power = /obj/effect/proc_holder/spell/targeted/telepathy/genetic + instability = 10 + energy_coeff = 1 + +/datum/mutation/human/telepathy/on_acquiring(mob/living/carbon/human/owner) + . = ..() + +/datum/mutation/human/telepathy/on_losing(mob/living/carbon/human/owner) + . = ..() + +/obj/effect/proc_holder/spell/targeted/telepathy/genetic + magic_check = FALSE + +/datum/mutation/human/firebreath + name = "Fire Breath" + desc = "An ancient mutation that gives lizards breath of fire." + quality = POSITIVE + difficulty = 12 + locked = TRUE + text_gain_indication = "Your throat is burning!" + text_lose_indication = "Your throat is cooling down." + power = /obj/effect/proc_holder/spell/aimed/firebreath + instability = 30 + energy_coeff = 1 + power_coeff = 1 + +/datum/mutation/human/firebreath/modify() + if(power) + var/obj/effect/proc_holder/spell/aimed/firebreath/S = power + S.strength = GET_MUTATION_POWER(src) + +/obj/effect/proc_holder/spell/aimed/firebreath + name = "Fire Breath" + desc = "You can breathe fire at a target." + school = "evocation" + charge_max = 1200 + clothes_req = FALSE + range = 20 + projectile_type = /obj/item/projectile/magic/aoe/fireball/firebreath + base_icon_state = "fireball" + action_icon_state = "fireball0" + sound = 'sound/magic/demon_dies.ogg' //horrifying lizard noises + active_msg = "You built up heat in your mouth." + deactive_msg = "You swallow the flame." + var/strength = 1 + +/obj/effect/proc_holder/spell/aimed/firebreath/before_cast(list/targets) + . = ..() + if(iscarbon(usr)) + var/mob/living/carbon/C = usr + if(C.is_mouth_covered()) + C.adjust_fire_stacks(2) + C.IgniteMob() + to_chat(C,"Something in front of your mouth caught fire!") + return FALSE + +/obj/effect/proc_holder/spell/aimed/firebreath/ready_projectile(obj/item/projectile/P, atom/target, mob/user, iteration) + if(!istype(P, /obj/item/projectile/magic/aoe/fireball)) + return + var/obj/item/projectile/magic/aoe/fireball/F = P + switch(strength) + if(1 to 3) + F.exp_light = strength-1 + if(4 to INFINITY) + F.exp_heavy = strength-3 + F.exp_fire += strength + + +/obj/item/projectile/magic/aoe/fireball/firebreath + name = "fire breath" + exp_heavy = 0 + exp_light = 0 + exp_flash = 0 + exp_fire= 4 + +/datum/mutation/human/void + name = "Void Magnet" + desc = "A rare genome that attracts odd forces not usually observed." + quality = MINOR_NEGATIVE //upsides and downsides + text_gain_indication = "You feel a heavy, dull force just beyond the walls watching you." + instability = 30 + power = /obj/effect/proc_holder/spell/self/void + energy_coeff = 1 + synchronizer_coeff = 1 + +/datum/mutation/human/void/on_life(mob/living/carbon/human/owner) + if(!isturf(owner.loc)) + return + if(prob((0.5+((100-dna.stability)/20))) * GET_MUTATION_SYNCHRONIZER(src)) //very rare, but enough to annoy you hopefully. +0.5 probability for every 10 points lost in stability + new /obj/effect/immortality_talisman/void(get_turf(owner), owner) + +/obj/effect/proc_holder/spell/self/void + name = "Convoke Void" //magic the gathering joke here + desc = "A rare genome that attracts odd forces not usually observed. May sometimes pull you in randomly." + school = "evocation" + clothes_req = FALSE + charge_max = 600 + invocation = "DOOOOOOOOOOOOOOOOOOOOM!!!" + invocation_type = "shout" + action_icon_state = "void_magnet" + var/in_use = FALSE //so it doesnt cast while you are already deep innit + +/obj/effect/proc_holder/spell/self/void/can_cast(mob/user = usr) + . = ..() + if(!isturf(user.loc)) + return FALSE + +/obj/effect/proc_holder/spell/self/void/cast(mob/user = usr) + . = ..() + new /obj/effect/immortality_talisman/void(get_turf(user), user) + +/datum/mutation/human/shock + name = "Shock Touch" + desc = "The affected can channel excess electricity through their hands without shocking themselves, allowing them to shock others." + quality = POSITIVE + locked = TRUE + difficulty = 16 + text_gain_indication = "You feel power flow through your hands." + text_lose_indication = "The energy in your hands subsides." + power = /obj/effect/proc_holder/spell/targeted/touch/shock + instability = 30 + +/obj/effect/proc_holder/spell/targeted/touch/shock + name = "Shock Touch" + desc = "Channel electricity to your hand to shock people with." + drawmessage = "You channel electricity into your hand." + dropmessage = "You let the electricity from your hand dissipate." + hand_path = /obj/item/melee/touch_attack/shock + charge_max = 400 + clothes_req = FALSE + action_icon_state = "zap" + +/obj/item/melee/touch_attack/shock + name = "\improper shock touch" + desc = "This is kind of like when you rub your feet on a shag rug so you can zap your friends, only a lot less safe." + catchphrase = null + on_use_sound = 'sound/weapons/zapbang.ogg' + icon_state = "zapper" + item_state = "zapper" + +/obj/item/melee/touch_attack/shock/afterattack(atom/target, mob/living/carbon/user, proximity) + if(!proximity || !isliving(target)) + return + if(iscarbon(target)) + var/mob/living/carbon/C = target + if(C.electrocute_act(15, user, 1, stun = 0))//doesnt stun. never let this stun + C.dropItemToGround(C.get_active_held_item()) + C.dropItemToGround(C.get_inactive_held_item()) + C.confused += 10 + C.visible_message("[user] electrocutes [target]!","[user] electrocutes you!") + return ..() + else + user.visible_message("[user] fails to electrocute [target]!") + return ..() + else if(isliving(target)) + var/mob/living/L = target + L.electrocute_act(15, user, 1, stun = 0) + L.visible_message("[user] electrocutes [target]!","[user] electrocutes you!") + return ..() + else + to_chat(user,"The electricity doesn't seem to affect [target]...") + return ..() \ No newline at end of file diff --git a/code/datums/mutations/antenna.dm b/code/datums/mutations/antenna.dm new file mode 100644 index 00000000..7e06a917 --- /dev/null +++ b/code/datums/mutations/antenna.dm @@ -0,0 +1,107 @@ +/datum/mutation/human/antenna + name = "Antenna" + desc = "The affected person sprouts an antenna. This is known to allow them to access common radio channels passively." + quality = POSITIVE + text_gain_indication = "You feel an antenna sprout from your forehead." + text_lose_indication = "Your antenna shrinks back down." + instability = 5 + difficulty = 8 + var/obj/item/implant/radio/antenna/linked_radio + +/obj/item/implant/radio/antenna + name = "internal antenna organ" + desc = "The internal organ part of the antenna. Science has not yet given it a good name." + icon = 'icons/obj/radio.dmi'//maybe make a unique sprite later. not important + icon_state = "walkietalkie" + +/obj/item/implant/radio/antenna/Initialize(mapload) + ..() + radio.name = "internal antenna" + +/datum/mutation/human/antenna/on_acquiring(mob/living/carbon/human/owner) + if(..()) + return + linked_radio = new(owner) + linked_radio.implant(owner, null, TRUE, TRUE) + +/datum/mutation/human/antenna/on_losing(mob/living/carbon/human/owner) + if(..()) + return + if(linked_radio) + linked_radio.Destroy() + +/datum/mutation/human/antenna/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut) + ..() + if(!(type in visual_indicators)) + visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "antenna", -FRONT_MUTATIONS_LAYER+1))//-MUTATIONS_LAYER+1 + +/datum/mutation/human/antenna/get_visual_indicator(mob/living/carbon/human/owner) + return visual_indicators[type][1] + +/datum/mutation/human/mindreader + name = "Mind Reader" + desc = "The affected person can look into the recent memories of others." + quality = POSITIVE + text_gain_indication = "You hear distant voices at the corners of your mind." + text_lose_indication = "The distant voices fade." + power = /obj/effect/proc_holder/spell/targeted/mindread + instability = 40 + difficulty = 8 + locked = TRUE + +/obj/effect/proc_holder/spell/targeted/mindread + name = "Mindread" + desc = "Read the target's mind." + charge_max = 300 + range = 7 + clothes_req = FALSE + action_icon_state = "mindread" + +/obj/effect/proc_holder/spell/targeted/mindread/cast(list/targets, mob/living/carbon/human/user = usr) + for(var/mob/living/M in targets) + if(usr.anti_magic_check(FALSE, FALSE, TRUE, 0) || M.anti_magic_check(FALSE, FALSE, TRUE, 0)) + to_chat(usr, "As you reach out with your mind, you're suddenly stopped by a vision of a massive tinfoil wall that streches beyond visible range. It seems you've been foiled.") + return + if(M.stat == DEAD) + to_chat(user, "[M] is dead!") + return + if(M.mind) + to_chat(user, "You plunge into [M]'s mind...") + if(prob(20)) + to_chat(M, "You feel something foreign enter your mind.")//chance to alert the read-ee + var/list/recent_speech = list() + var/list/say_log = list() + var/log_source = M.logging + for(var/log_type in log_source)//this whole loop puts the read-ee's say logs into say_log in an easy to access way + var/nlog_type = text2num(log_type) + if(nlog_type & LOG_SAY) + var/list/reversed = log_source[log_type] + if(islist(reversed)) + say_log = reverseRange(reversed.Copy()) + break + if(LAZYLEN(say_log)) + for(var/spoken_memory in say_log) + if(recent_speech.len >= 3)//up to 3 random lines of speech, favoring more recent speech + break + if(prob(50)) + recent_speech[spoken_memory] = say_log[spoken_memory] + if(recent_speech.len) + to_chat(user, "You catch some drifting memories of their past conversations...") + for(var/spoken_memory in recent_speech) + to_chat(user, "[recent_speech[spoken_memory]]") + if(iscarbon(M)) + var/mob/living/carbon/human/H = M + to_chat(user, "You find that their intent is to [H.a_intent]...") + var/datum/dna/the_dna = H.has_dna() + if(the_dna) + to_chat(user, "You uncover that [H.p_their()] true identity is [the_dna.real_name].") + else + to_chat(user, "You can't find a mind to read inside of [M]!") + +/datum/mutation/human/mindreader/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut) + ..() + if(!(type in visual_indicators)) + visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "antenna", -FRONT_MUTATIONS_LAYER+1)) + +/datum/mutation/human/mindreader/get_visual_indicator(mob/living/carbon/human/owner) + return visual_indicators[type][1] \ No newline at end of file diff --git a/code/datums/mutations/body.dm b/code/datums/mutations/body.dm index a32220aa..a64f4afd 100644 --- a/code/datums/mutations/body.dm +++ b/code/datums/mutations/body.dm @@ -3,16 +3,19 @@ //Epilepsy gives a very small chance to have a seizure every life tick, knocking you unconscious. /datum/mutation/human/epilepsy name = "Epilepsy" + desc = "A genetic defect that sporadically causes seizures." quality = NEGATIVE text_gain_indication = "You get a headache." + synchronizer_coeff = 1 + power_coeff = 1 /datum/mutation/human/epilepsy/on_life(mob/living/carbon/human/owner) - if(prob(1) && owner.stat == CONSCIOUS) + if(prob(1 * GET_MUTATION_SYNCHRONIZER(src)) && owner.stat == CONSCIOUS) owner.visible_message("[owner] starts having a seizure!", "You have a seizure!") - owner.Unconscious(200) - owner.Jitter(1000) + owner.Unconscious(200 * GET_MUTATION_POWER(src)) + owner.Jitter(1000 * GET_MUTATION_POWER(src)) SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "epilepsy", /datum/mood_event/epilepsy) - addtimer(CALLBACK(src, .proc/jitter_less, owner), 90) + addtimer(CALLBACK(src, .proc/jitter_less), 90) /datum/mutation/human/epilepsy/proc/jitter_less(mob/living/carbon/human/owner) if(owner) @@ -22,19 +25,23 @@ //Unstable DNA induces random mutations! /datum/mutation/human/bad_dna name = "Unstable DNA" + desc = "Strange mutation that causes the holder to randomly mutate." quality = NEGATIVE text_gain_indication = "You feel strange." + locked = TRUE /datum/mutation/human/bad_dna/on_acquiring(mob/living/carbon/human/owner) + if(..()) + return to_chat(owner, text_gain_indication) var/mob/new_mob if(prob(95)) if(prob(50)) - new_mob = owner.randmutb() + new_mob = owner.easy_randmut(NEGATIVE + MINOR_NEGATIVE) else new_mob = owner.randmuti() else - new_mob = owner.randmutg() + new_mob = owner.easy_randmut(POSITIVE) if(new_mob && ismob(new_mob)) owner = new_mob . = owner @@ -44,21 +51,31 @@ //Cough gives you a chronic cough that causes you to drop items. /datum/mutation/human/cough name = "Cough" + desc = "A chronic cough." quality = MINOR_NEGATIVE text_gain_indication = "You start coughing." + synchronizer_coeff = 1 + power_coeff = 1 /datum/mutation/human/cough/on_life(mob/living/carbon/human/owner) - if(prob(5) && owner.stat == CONSCIOUS) + if(prob(5 * GET_MUTATION_SYNCHRONIZER(src)) && owner.stat == CONSCIOUS) owner.drop_all_held_items() owner.emote("cough") + if(GET_MUTATION_POWER(src) > 1) + var/cough_range = GET_MUTATION_POWER(src) * 4 + var/turf/target = get_ranged_target_turf(owner, turn(owner.dir, 180), cough_range) + owner.throw_at(target, cough_range, GET_MUTATION_POWER(src)) + //Dwarfism shrinks your body and lets you pass tables. /datum/mutation/human/dwarfism name = "Dwarfism" + desc = "A mutation believed to be the cause of dwarfism." quality = POSITIVE - get_chance = 15 - lowest_value = 256 * 12 + difficulty = 16 + instability = 5 + locked = TRUE // Default intert species for now, so locked from regular pool. /datum/mutation/human/dwarfism/on_acquiring(mob/living/carbon/human/owner) if(..()) @@ -78,6 +95,7 @@ //Clumsiness has a very large amount of small drawbacks depending on item. /datum/mutation/human/clumsy name = "Clumsiness" + desc = "A genome that inhibits certain brain functions, causing the holder to appear clumsy. Honk" quality = MINOR_NEGATIVE text_gain_indication = "You feel lightheaded." @@ -95,11 +113,13 @@ //Tourettes causes you to randomly stand in place and shout. /datum/mutation/human/tourettes name = "Tourette's Syndrome" + desc = "A chronic twitch that forces the user to use colorful language." quality = NEGATIVE text_gain_indication = "You twitch." + synchronizer_coeff = 1 /datum/mutation/human/tourettes/on_life(mob/living/carbon/human/owner) - if(prob(10) && owner.stat == CONSCIOUS && !owner.IsStun()) + if(prob(10 * GET_MUTATION_SYNCHRONIZER(src)) && owner.stat == CONSCIOUS && !owner.IsStun()) owner.Stun(200) switch(rand(1, 3)) if(1) @@ -117,6 +137,7 @@ //Deafness makes you deaf. /datum/mutation/human/deaf name = "Deafness" + desc = "The holder of this genome is completely deaf." quality = NEGATIVE text_gain_indication = "You can't seem to hear anything." @@ -134,8 +155,10 @@ //Monified turns you into a monkey. /datum/mutation/human/race name = "Monkified" + desc = "A strange genome, believing to be what differentiates monkeys from humans." quality = NEGATIVE time_coeff = 2 + locked = TRUE //Species specific, keep out of actual gene pool /datum/mutation/human/race/on_acquiring(mob/living/carbon/human/owner) if(..()) @@ -145,3 +168,95 @@ /datum/mutation/human/race/on_losing(mob/living/carbon/monkey/owner) if(owner && istype(owner) && owner.stat != DEAD && (owner.dna.mutations.Remove(src))) . = owner.humanize(TR_KEEPITEMS | TR_KEEPIMPLANTS | TR_KEEPORGANS | TR_KEEPDAMAGE | TR_KEEPVIRUS | TR_KEEPSE) + + +/datum/mutation/human/glow + name = "Glowy" + desc = "You permanently emit a light with a random color and intensity." + quality = POSITIVE + text_gain_indication = "Your skin begins to glow softly." + instability = 5 + var/obj/effect/dummy/luminescent_glow/glowth //shamelessly copied from luminescents + var/glow = 1.5 + power_coeff = 1 + +/datum/mutation/human/glow/on_acquiring(mob/living/carbon/human/owner) + if(..()) + return + glowth = new(owner) + glowth.set_light(glow, glow, dna.features["mcolor"]) + +/datum/mutation/human/glow/modify(mob/living/carbon/human/owner) + if(glowth) + glowth.set_light(glow + GET_MUTATION_POWER(src) , glow + GET_MUTATION_POWER(src), dna.features["mcolor"]) + +/datum/mutation/human/glow/on_losing(mob/living/carbon/human/owner) + if(..()) + return + qdel(glowth) + +/datum/mutation/human/strong + name = "Strength" + desc = "The user's muscles slightly expand." + quality = POSITIVE + text_gain_indication = "You feel strong." + difficulty = 16 + +/datum/mutation/human/fire + name = "Fiery Sweat" + desc = "The user's skin will randomly combust, but is generally alot more resilient to burning." + quality = NEGATIVE + text_gain_indication = "You feel hot." + text_lose_indication = "You feel a lot cooler." + difficulty = 14 + synchronizer_coeff = 1 + power_coeff = 1 + +/datum/mutation/human/fire/on_life(mob/living/carbon/human/owner) + if(prob((1+(100-dna.stability)/10)) * GET_MUTATION_SYNCHRONIZER(src)) + owner.adjust_fire_stacks(2 * GET_MUTATION_POWER(src)) + owner.IgniteMob() + +/datum/mutation/human/fire/on_acquiring(mob/living/carbon/human/owner) + if(..()) + return + owner.physiology.burn_mod *= 0.5 + +/datum/mutation/human/fire/on_losing(mob/living/carbon/human/owner) + if(..()) + return + owner.physiology.burn_mod *= 2 + +/datum/mutation/human/insulated + name = "Insulated" + desc = "The affected person does not conduct electricity." + quality = POSITIVE + text_gain_indication = "Your fingertips go numb." + text_lose_indication = "Your fingertips regain feeling." + difficulty = 16 + instability = 25 + +/datum/mutation/human/insulated/on_acquiring(mob/living/carbon/human/owner) + if(..()) + return + ADD_TRAIT(owner, TRAIT_SHOCKIMMUNE, "genetics") + +/datum/mutation/human/insulated/on_losing(mob/living/carbon/human/owner) + if(..()) + return + REMOVE_TRAIT(owner, TRAIT_SHOCKIMMUNE, "genetics") + +/datum/mutation/human/paranoia + name = "Paranoia" + desc = "Subject is easily terrified, and may suffer from hallucinations." + quality = NEGATIVE + text_gain_indication = "You feel screams echo through your mind..." + text_lose_indication = "The screaming in your mind fades." + +/datum/mutation/human/paranoia/on_life(mob/living/carbon/human/owner) + if(prob(5) && owner.stat == CONSCIOUS) + owner.emote("scream") + owner.jitteriness = min(max(0, owner.jitteriness + 5), 30) + if(prob(25)) + to_chat(owner,"You feel someone creeping in on you...") + owner.hallucination += 20 \ No newline at end of file diff --git a/code/datums/mutations/chameleon.dm b/code/datums/mutations/chameleon.dm index da105109..7682351e 100644 --- a/code/datums/mutations/chameleon.dm +++ b/code/datums/mutations/chameleon.dm @@ -1,12 +1,13 @@ //Chameleon causes the owner to slowly become transparent when not moving. /datum/mutation/human/chameleon name = "Chameleon" + desc = "A genome that causes the holder's skin to become transparent over time." quality = POSITIVE - get_chance = 20 - lowest_value = 256 * 12 + difficulty = 16 text_gain_indication = "You feel one with your surroundings." text_lose_indication = "You feel oddly exposed." time_coeff = 5 + instability = 25 /datum/mutation/human/chameleon/on_acquiring(mob/living/carbon/human/owner) if(..()) diff --git a/code/datums/mutations/cold_resistance.dm b/code/datums/mutations/cold_resistance.dm index 3d8fbaba..4b6beb7b 100644 --- a/code/datums/mutations/cold_resistance.dm +++ b/code/datums/mutations/cold_resistance.dm @@ -1,32 +1,29 @@ //Cold Resistance gives your entire body an orange halo, and makes you immune to the effects of vacuum and cold. -/datum/mutation/human/cold_resistance - name = "Cold Resistance" +/datum/mutation/human/space_adaptation + name = "Space Adaptation" + desc = "A strange mutation that renders the host immune to the vacuum if space. Will still need an oxygen supply." quality = POSITIVE - get_chance = 25 - lowest_value = 256 * 12 + difficulty = 16 text_gain_indication = "Your body feels warm!" time_coeff = 5 + instability = 30 -/datum/mutation/human/cold_resistance/New() +/datum/mutation/human/space_adaptation/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut) ..() - visual_indicators |= mutable_appearance('icons/effects/genetics.dmi', "fire", -MUTATIONS_LAYER) + if(!(type in visual_indicators)) + visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "fire", -MUTATIONS_LAYER)) -/datum/mutation/human/cold_resistance/get_visual_indicator(mob/living/carbon/human/owner) - return visual_indicators[1] +/datum/mutation/human/space_adaptation/get_visual_indicator(mob/living/carbon/human/owner) + return visual_indicators[type][1] -/datum/mutation/human/cold_resistance/on_acquiring(mob/living/carbon/human/owner) +/datum/mutation/human/space_adaptation/on_acquiring(mob/living/carbon/human/owner) if(..()) return ADD_TRAIT(owner, TRAIT_RESISTCOLD, "cold_resistance") -// ADD_TRAIT(owner, TRAIT_RESISTLOWPRESSURE, "cold_resistance") CITADEL CHANGE + ADD_TRAIT(owner, TRAIT_RESISTLOWPRESSURE, "cold_resistance") -/datum/mutation/human/cold_resistance/on_losing(mob/living/carbon/human/owner) +/datum/mutation/human/space_adaptation/on_losing(mob/living/carbon/human/owner) if(..()) return REMOVE_TRAIT(owner, TRAIT_RESISTCOLD, "cold_resistance") -// REMOVE_TRAIT(owner, TRAIT_RESISTLOWPRESSURE, "cold_resistance") CITADEL CHANGE - -/datum/mutation/human/cold_resistance/on_life(mob/living/carbon/human/owner) - if(owner.getFireLoss()) - if(prob(1)) - owner.heal_bodypart_damage(0,1) //Is this really needed? + REMOVE_TRAIT(owner, TRAIT_RESISTLOWPRESSURE, "cold_resistance") diff --git a/code/datums/mutations/combined.dm b/code/datums/mutations/combined.dm new file mode 100644 index 00000000..c166b013 --- /dev/null +++ b/code/datums/mutations/combined.dm @@ -0,0 +1,24 @@ +/datum/generecipe + var/required = "" //it hurts so bad but initial is not compatible with lists + var/result = null + +/proc/get_mixed_mutation(mutation1, mutation2) + if(!mutation1 || !mutation2) + return FALSE + if(mutation1 == mutation2) //this could otherwise be bad + return FALSE + for(var/A in GLOB.mutation_recipes) + if(findtext(A, "[mutation1]") && findtext(A, "[mutation2]")) + return GLOB.mutation_recipes[A] + +/datum/generecipe/x_ray + required = "/datum/mutation/human/thermal; /datum/mutation/human/radioactive" + result = /datum/mutation/human/thermal/x_ray + +/datum/generecipe/shock + required = "/datum/mutation/human/insulated; /datum/mutation/human/radioactive" + result = SHOCKTOUCH + +/datum/generecipe/mindread + required = "/datum/mutation/human/antenna; /datum/mutation/human/paranoia" + result = MINDREAD \ No newline at end of file diff --git a/code/datums/mutations/hulk.dm b/code/datums/mutations/hulk.dm index 85cecca4..b6987959 100644 --- a/code/datums/mutations/hulk.dm +++ b/code/datums/mutations/hulk.dm @@ -1,12 +1,15 @@ //Hulk turns your skin green, and allows you to punch through walls. /datum/mutation/human/hulk name = "Hulk" + desc = "A poorly understood genome that causes the holder's muscles to expand, inhibit speech and gives the person a bad skin condition." quality = POSITIVE - get_chance = 15 - lowest_value = 256 * 12 + locked = TRUE + difficulty = 16 text_gain_indication = "Your muscles hurt!" species_allowed = list("human") //no skeleton/lizard hulk health_req = 25 + instability = 40 + locked = TRUE /datum/mutation/human/hulk/on_acquiring(mob/living/carbon/human/owner) if(..()) @@ -17,11 +20,11 @@ SEND_SIGNAL(owner, COMSIG_ADD_MOOD_EVENT, "hulk", /datum/mood_event/hulk) RegisterSignal(owner, COMSIG_MOB_SAY, .proc/handle_speech) -/datum/mutation/human/hulk/on_attack_hand(mob/living/carbon/human/owner, atom/target, proximity) +/datum/mutation/human/hulk/on_attack_hand(atom/target, proximity) if(proximity) //no telekinetic hulk attack return target.attack_hulk(owner) -/datum/mutation/human/hulk/on_life(mob/living/carbon/human/owner) +/datum/mutation/human/hulk/on_life() if(owner.health < 0) on_losing(owner) to_chat(owner, "You suddenly feel very weak.") diff --git a/code/datums/mutations/radioactive.dm b/code/datums/mutations/radioactive.dm new file mode 100644 index 00000000..88b276a8 --- /dev/null +++ b/code/datums/mutations/radioactive.dm @@ -0,0 +1,19 @@ +/datum/mutation/human/radioactive + name = "Radioactivity" + desc = "A volatile mutation that causes the host to sent out deadly beta radiation. This affects both the hosts and their surroundings." + quality = NEGATIVE + text_gain_indication = "You can feel it in your bones!" + time_coeff = 5 + instability = 5 + difficulty = 8 + +/datum/mutation/human/radioactive/on_life(mob/living/carbon/human/owner) + radiation_pulse(owner, 20) + +/datum/mutation/human/radioactive/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut) + ..() + if(!(type in visual_indicators)) + visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "radiation", -MUTATIONS_LAYER)) + +/datum/mutation/human/radioactive/get_visual_indicator() + return visual_indicators[type][1] \ No newline at end of file diff --git a/code/datums/mutations/sight.dm b/code/datums/mutations/sight.dm index 1f23a929..c8bc1a15 100644 --- a/code/datums/mutations/sight.dm +++ b/code/datums/mutations/sight.dm @@ -1,6 +1,7 @@ //Nearsightedness restricts your vision by several tiles. /datum/mutation/human/nearsight name = "Near Sightness" + desc = "The holder of this mutation has poor eyesight." quality = MINOR_NEGATIVE text_gain_indication = "You can't see very well." @@ -18,6 +19,7 @@ //Blind makes you blind. Who knew? /datum/mutation/human/blind name = "Blindness" + desc = "Renders the subject completely blind." quality = NEGATIVE text_gain_indication = "You can't seem to see anything." @@ -32,43 +34,58 @@ owner.cure_blind(GENETIC_MUTATION) -//X-ray Vision lets you see through walls. -/datum/mutation/human/x_ray - name = "X Ray Vision" +///Thermal Vision lets you see mobs through walls +/datum/mutation/human/thermal + name = "Thermal Vision" + desc = "The user of this genome can visually percieve the unique human thermal signature." quality = POSITIVE - get_chance = 25 - lowest_value = 256 * 12 - text_gain_indication = "The walls suddenly disappear!" + difficulty = 18 + text_gain_indication = "You can see the heat rising off of your skin..." time_coeff = 2 + instability = 25 + var/visionflag = TRAIT_THERMAL_VISION -/datum/mutation/human/x_ray/on_acquiring(mob/living/carbon/human/owner) +/datum/mutation/human/thermal/on_acquiring(mob/living/carbon/human/owner) if(..()) return + ADD_TRAIT(owner, visionflag, GENETIC_MUTATION) owner.update_sight() -/datum/mutation/human/x_ray/on_losing(mob/living/carbon/human/owner) +/datum/mutation/human/thermal/on_losing(mob/living/carbon/human/owner) if(..()) return + REMOVE_TRAIT(owner, visionflag, GENETIC_MUTATION) owner.update_sight() +///X-ray Vision lets you see through walls. +/datum/mutation/human/thermal/x_ray + name = "X Ray Vision" + desc = "A strange genome that allows the user to see between the spaces of walls." //actual x-ray would mean you'd constantly be blasting rads, wich might be fun for later //hmb + text_gain_indication = "The walls suddenly disappear!" + instability = 35 + locked = TRUE + visionflag = TRAIT_XRAY_VISION + //Laser Eyes lets you shoot lasers from your eyes! /datum/mutation/human/laser_eyes name = "Laser Eyes" + desc = "Reflects concentrated light back from the eyes." quality = POSITIVE - dna_block = NON_SCANNABLE + locked = TRUE + difficulty = 16 text_gain_indication = "You feel pressure building up behind your eyes." layer_used = FRONT_MUTATIONS_LAYER limb_req = BODY_ZONE_HEAD -/datum/mutation/human/laser_eyes/New() +/datum/mutation/human/laser_eyes/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut) ..() visual_indicators |= mutable_appearance('icons/effects/genetics.dmi', "lasereyes", -FRONT_MUTATIONS_LAYER) -/datum/mutation/human/laser_eyes/get_visual_indicator(mob/living/carbon/human/owner) +/datum/mutation/human/laser_eyes/get_visual_indicator() return visual_indicators[1] -/datum/mutation/human/laser_eyes/on_ranged_attack(mob/living/carbon/human/owner, atom/target, mouseparams) +/datum/mutation/human/laser_eyes/on_ranged_attack(atom/target, mouseparams) if(owner.a_intent == INTENT_HARM) owner.LaserEyes(target, mouseparams) diff --git a/code/datums/mutations/speech.dm b/code/datums/mutations/speech.dm index f02b7f18..5716b259 100644 --- a/code/datums/mutations/speech.dm +++ b/code/datums/mutations/speech.dm @@ -3,6 +3,7 @@ /datum/mutation/human/nervousness name = "Nervousness" + desc = "Causes the holder to stutter." quality = MINOR_NEGATIVE text_gain_indication = "You feel nervous." @@ -13,6 +14,7 @@ /datum/mutation/human/wacky name = "Wacky" + desc = "Unknown." quality = MINOR_NEGATIVE text_gain_indication = "You feel an off sensation in your voicebox." text_lose_indication = "The off sensation passes." @@ -34,6 +36,7 @@ /datum/mutation/human/mute name = "Mute" + desc = "Completely inhibits the vocal section of the brain." quality = NEGATIVE text_gain_indication = "You feel unable to express yourself at all." text_lose_indication = "You feel able to speak freely again." @@ -53,8 +56,8 @@ /datum/mutation/human/smile name = "Smile" + desc = "Causes the user to be in constant mania." quality = MINOR_NEGATIVE - dna_block = NON_SCANNABLE text_gain_indication = "You feel so happy. Nothing can be wrong with anything. :)" text_lose_indication = "Everything is terrible again. :(" @@ -120,8 +123,8 @@ /datum/mutation/human/unintelligible name = "Unintelligible" + desc = "Partially inhibits the vocal center of the brain, severely distorting speech." quality = NEGATIVE - dna_block = NON_SCANNABLE text_gain_indication = "You can't seem to form any coherent thoughts!" text_lose_indication = "Your mind feels more clear." @@ -140,8 +143,9 @@ /datum/mutation/human/swedish name = "Swedish" + desc = "A horrible mutation originating from the distant past. Thought to be eradicated after the incident in 2037." quality = MINOR_NEGATIVE - dna_block = NON_SCANNABLE + locked = TRUE text_gain_indication = "You feel Swedish, however that works." text_lose_indication = "The feeling of Swedishness passes." @@ -172,8 +176,8 @@ /datum/mutation/human/chav name = "Chav" + desc = "Unknown" quality = MINOR_NEGATIVE - dna_block = NON_SCANNABLE text_gain_indication = "Ye feel like a reet prat like, innit?" text_lose_indication = "You no longer feel like being rude and sassy." @@ -219,12 +223,13 @@ /datum/mutation/human/elvis name = "Elvis" + desc = "A terrifying mutation named after its 'patient-zero'." quality = MINOR_NEGATIVE - dna_block = NON_SCANNABLE + locked = TRUE text_gain_indication = "You feel pretty good, honeydoll." text_lose_indication = "You feel a little less conversation would be great." -/datum/mutation/human/elvis/on_life(mob/living/carbon/human/owner) +/datum/mutation/human/elvis/on_life() switch(pick(1,2)) if(1) if(prob(15)) @@ -265,8 +270,9 @@ /datum/mutation/human/stoner name = "Stoner" + desc = "A common mutation that severely decreases intelligence." quality = NEGATIVE - dna_block = NON_SCANNABLE + locked = TRUE text_gain_indication = "You feel...totally chill, man!" text_lose_indication = "You feel like you have a better sense of time." diff --git a/code/datums/mutations/telekinesis.dm b/code/datums/mutations/telekinesis.dm index a5b15eac..b03ac040 100644 --- a/code/datums/mutations/telekinesis.dm +++ b/code/datums/mutations/telekinesis.dm @@ -1,18 +1,20 @@ //Telekinesis lets you interact with objects from range, and gives you a light blue halo around your head. /datum/mutation/human/telekinesis name = "Telekinesis" + desc = "A strange mutation that allows the holder to interact with objects through thought." quality = POSITIVE - get_chance = 20 - lowest_value = 256 * 12 + difficulty = 18 text_gain_indication = "You feel smarter!" limb_req = BODY_ZONE_HEAD + instability = 30 -/datum/mutation/human/telekinesis/New() +/datum/mutation/human/telekinesis/New(class_ = MUT_OTHER, timer, datum/mutation/human/copymut) ..() - visual_indicators |= mutable_appearance('icons/effects/genetics.dmi', "telekinesishead", -MUTATIONS_LAYER) + if(!(type in visual_indicators)) + visual_indicators[type] = list(mutable_appearance('icons/effects/genetics.dmi', "telekinesishead", -MUTATIONS_LAYER)) /datum/mutation/human/telekinesis/get_visual_indicator(mob/living/carbon/human/owner) - return visual_indicators[1] + return visual_indicators[type][1] /datum/mutation/human/telekinesis/on_ranged_attack(mob/living/carbon/human/owner, atom/target) - target.attack_tk(owner) + target.attack_tk(owner) \ No newline at end of file diff --git a/code/datums/ruins/space.dm b/code/datums/ruins/space.dm index 97624266..3d4f6ade 100644 --- a/code/datums/ruins/space.dm +++ b/code/datums/ruins/space.dm @@ -282,6 +282,12 @@ name = "Ancient Cloning Lab" description = "An experimental cloning lab snapped off from an ancient ship. The cloner model inside lacks many modern functionalities and security measures." +/datum/map_template/ruin/space/hilbertresearchfacility + id = "hilbert_facility" + suffix = "hilbertshoteltestingsite.dmm" + name = "Hilbert Research Facility" + description = "A research facility of great bluespace discoveries. Long since abandoned, willingly or not..." + /datum/map_template/ruin/space/augmentation id = "augmentationfacility" suffix = "augmentationfacility.dmm" diff --git a/code/datums/status_effects/debuffs.dm b/code/datums/status_effects/debuffs.dm index a470f814..c4a80c19 100644 --- a/code/datums/status_effects/debuffs.dm +++ b/code/datums/status_effects/debuffs.dm @@ -643,3 +643,26 @@ datum/status_effect/pacify addtimer(CALLBACK(C, /mob/living/carbon.proc/gain_trauma, /datum/brain_trauma/hypnosis, TRAUMA_RESILIENCE_SURGERY, raw_message), 10) addtimer(CALLBACK(C, /mob/living.proc/Stun, 60, TRUE, TRUE), 15) //Take some time to think about it qdel(src) + +/datum/status_effect/dna_melt + id = "dna_melt" + duration = 600 + status_type = STATUS_EFFECT_REPLACE + alert_type = /obj/screen/alert/status_effect/dna_melt + var/kill_either_way = FALSE //no amount of removing mutations is gonna save you now + +/datum/status_effect/dna_melt/on_creation(mob/living/new_owner, set_duration, updating_canmove) + . = ..() + to_chat(new_owner, "My body can't handle the mutations! I need to get my mutations removed fast!") + +/datum/status_effect/dna_melt/on_remove() + if(!ishuman(owner)) + owner.gib() //fuck you in particular + return + var/mob/living/carbon/human/H = owner + H.something_horrible(kill_either_way) + +/obj/screen/alert/status_effect/dna_melt + name = "Genetic Breakdown" + desc = "I don't feel so good. Your body can't handle the mutations! You have one minute to remove your mutations, or you will be met with a horrible fate." + icon_state = "dna_melt" \ No newline at end of file diff --git a/code/datums/weather/weather_types/radiation_storm.dm b/code/datums/weather/weather_types/radiation_storm.dm index f3b81180..d0fff8da 100644 --- a/code/datums/weather/weather_types/radiation_storm.dm +++ b/code/datums/weather/weather_types/radiation_storm.dm @@ -38,9 +38,9 @@ H.randmuti() if(prob(50)) if(prob(90)) - H.randmutb() + H.easy_randmut(NEGATIVE+MINOR_NEGATIVE) else - H.randmutg() + H.easy_randmut(POSITIVE) H.domutcheck() L.rad_act(20) diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index cc796fdc..5b7eff2b 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -80,6 +80,8 @@ name = "cloning data disk" icon_state = "datadisk0" //Gosh I hope syndies don't mistake them for the nuke disk. var/list/fields = list() + var/list/mutations = list() + var/max_mutations = 6 var/read_only = 0 //Well,it's still a floppy disk //Disk stuff. @@ -127,7 +129,7 @@ return examine(user) //Start growing a human clone in the pod! -/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, se, mindref, datum/species/mrace, list/features, factions, list/quirks) +/obj/machinery/clonepod/proc/growclone(ckey, clonename, ui, mutation_index, mindref, datum/species/mrace, list/features, factions, list/quirks) if(panel_open) return FALSE if(mess || attempting) @@ -161,10 +163,10 @@ var/mob/living/carbon/human/H = new /mob/living/carbon/human(src) - H.hardset_dna(ui, se, H.real_name, null, mrace, features) + H.hardset_dna(ui, mutation_index, H.real_name, null, mrace, features) if(prob(50 - efficiency*10)) //Chance to give a bad mutation. - H.randmutb() //100% bad mutation. Can be cured with mutadone. + H.easy_randmut(NEGATIVE+MINOR_NEGATIVE) //100% bad mutation. Can be cured with mutadone. H.silent = 20 //Prevents an extreme edge case where clones could speak if they said something at exactly the right moment. occupant = H diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index 47556c09..eceb6042 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -486,7 +486,7 @@ R.fields["id"] = copytext(md5(mob_occupant.real_name), 2, 6) R.fields["UE"] = dna.unique_enzymes R.fields["UI"] = dna.uni_identity - R.fields["SE"] = dna.struc_enzymes + R.fields["SE"] = dna.mutation_index R.fields["blood_type"] = dna.blood_type R.fields["features"] = dna.features R.fields["factions"] = mob_occupant.faction diff --git a/code/game/machinery/computer/dna_console.dm b/code/game/machinery/computer/dna_console.dm index 9d495743..59c96299 100644 --- a/code/game/machinery/computer/dna_console.dm +++ b/code/game/machinery/computer/dna_console.dm @@ -1,14 +1,16 @@ #define INJECTOR_TIMEOUT 100 -#define REJUVENATORS_INJECT 15 -#define REJUVENATORS_MAX 90 #define NUMBER_OF_BUFFERS 3 +#define SCRAMBLE_TIMEOUT 600 +#define JOKER_TIMEOUT 12000 //20 minutes +#define JOKER_UPGRADE 1800 #define RADIATION_STRENGTH_MAX 15 -#define RADIATION_STRENGTH_MULTIPLIER 1 //larger has a more range +#define RADIATION_STRENGTH_MULTIPLIER 1 //larger has more range #define RADIATION_DURATION_MAX 30 #define RADIATION_ACCURACY_MULTIPLIER 3 //larger is less accurate + #define RADIATION_IRRADIATION_MULTIPLIER 1 //multiplier for how much radiation a test subject receives #define SCANNER_ACTION_SE 1 @@ -23,22 +25,33 @@ icon_keyboard = "med_key" density = TRUE circuit = /obj/item/circuitboard/computer/scan_consolenew - var/radduration = 2 - var/radstrength = 1 - var/list/buffer[NUMBER_OF_BUFFERS] - - var/injectorready = 0 //world timer cooldown var - var/current_screen = "mainmenu" - var/obj/machinery/dna_scannernew/connected = null - var/obj/item/disk/data/diskette = null - var/list/delayed_action = null use_power = IDLE_POWER_USE idle_power_usage = 10 active_power_usage = 400 - light_color = LIGHT_COLOR_BLUE + var/datum/techweb/stored_research + var/max_storage = 6 + var/combine + var/radduration = 2 + var/radstrength = 1 + var/max_chromosomes = 6 + + var/list/buffer[NUMBER_OF_BUFFERS] + var/list/stored_mutations = list() + var/list/stored_chromosomes = list() + + var/injectorready = 0 //world timer cooldown var + var/jokerready = 0 + var/scrambleready = 0 + var/current_screen = "mainmenu" + var/current_mutation //what block are we inspecting? only used when screen = "info" + var/current_storage //what storage block are we looking at? + var/obj/machinery/dna_scannernew/connected = null + var/obj/item/disk/data/diskette = null + var/list/delayed_action = null + /obj/machinery/computer/scan_consolenew/attackby(obj/item/I, mob/user, params) if (istype(I, /obj/item/disk/data)) //INSERT SOME DISKETTES if (!src.diskette) @@ -48,6 +61,28 @@ to_chat(user, "You insert [I].") src.updateUsrDialog() return + if (istype(I, /obj/item/chromosome)) + if(LAZYLEN(stored_chromosomes) < max_chromosomes) + I.forceMove(src) + stored_chromosomes += I + to_chat(user, "You insert [I].") + else + to_chat(user, "You cannot store any more chromosomes!") + return + if(istype(I, /obj/item/dnainjector/activator)) + var/obj/item/dnainjector/activator/A = I + if(A.used) + to_chat(user,"Recycled [I].") + if(A.research) + var/c_typepath = generate_chromosome() + var/obj/item/chromosome/CM = new c_typepath (drop_location()) + to_chat(user,"Recycled [I].") + if((LAZYLEN(stored_chromosomes) < max_chromosomes) && prob(60)) + CM.forceMove(src) + stored_chromosomes += CM + to_chat(user,"[capitalize(CM.name)] added to storage.") + qdel(I) + return else return ..() @@ -58,12 +93,26 @@ if(!isnull(connected)) break injectorready = world.time + INJECTOR_TIMEOUT + scrambleready = world.time + SCRAMBLE_TIMEOUT + jokerready = world.time + JOKER_TIMEOUT + + stored_research = SSresearch.science_tech + +/obj/machinery/computer/scan_consolenew/examine(mob/user) + ..() + if(jokerready < world.time) + to_chat(user, "JOKER algorithm available.") + else + to_chat(user, "JOKER algorithm available in about [round(0.00166666667 * (jokerready - world.time))] minutes.") /obj/machinery/computer/scan_consolenew/ui_interact(mob/user, last_change) . = ..() if(!user) return var/datum/browser/popup = new(user, "scannernew", "DNA Modifier Console", 800, 630) // Set up the popup browser window + if(user.client) + var/datum/asset/simple/assets = get_asset_datum(/datum/asset/simple/genetics) + assets.send(user.client) if(!(in_range(src, user) || issilicon(user))) popup.close() return @@ -88,8 +137,6 @@ occupant_status += "" occupant_status += "
Health:
[viable_occupant.health] %
" occupant_status += "
Radiation Level:
[viable_occupant.radiation/(RAD_MOB_SAFE/100)] %
" - var/rejuvenators = viable_occupant.reagents.get_reagent_amount("potass_iodide") - occupant_status += "
Rejuvenators:
[rejuvenators] units
" occupant_status += "
Unique Enzymes :
[viable_occupant.dna.unique_enzymes]
" occupant_status += "
Last Operation:
[last_change ? last_change : "----"]
" else @@ -147,28 +194,53 @@ buttons += "[connected.locked ? "Unlock" : "Lock"] Scanner" else buttons += "Open Scanner Lock Scanner" - if(viable_occupant) - buttons += "Inject Rejuvenators" + if(viable_occupant && (scrambleready < world.time)) + buttons += "Scramble DNA" else - buttons += "Inject Rejuvenators" + buttons += "Scramble DNA" if(diskette) - buttons += "Eject Disk" + buttons += "Disk" else - buttons += "Eject Disk" - if(current_screen == "buffer") - buttons += "Radiation Emitter Menu" + buttons += "Disk" + if(current_screen == "mutations") + buttons += "Mutations" else - buttons += "Buffer Menu" + buttons += "Mutations" + if((current_screen == "mainmenu") || !current_screen) + buttons += "Genetic Sequencer" + else + buttons += "Genetic Sequencer" + if(current_screen == "ui") + buttons += "Unique Identifiers" + else + buttons += "Unique Identifiers" switch(current_screen) if("working") temp_html += status temp_html += "

System Busy

" temp_html += "Working ... Please wait ([DisplayTimeText(radduration*10)])" - if("buffer") + if("ui") temp_html += status temp_html += buttons - temp_html += "

Buffer Menu

" + temp_html += "

Unique Identifiers

" + temp_html += "-- Output Level ++" + temp_html += "
-- Pulse Duration ++" + temp_html += "

Irradiate Subject

" + temp_html += "
Unique Identifier:
" + var/max_line_len = 7*DNA_BLOCK_SIZE + if(viable_occupant) + temp_html += "
1
" + var/len = length(viable_occupant.dna.uni_identity) + for(var/i=1, i<=len, i++) + temp_html += "[copytext(viable_occupant.dna.uni_identity,i,i+1)]" + if ((i % max_line_len) == 0) + temp_html += "
" + if((i % DNA_BLOCK_SIZE) == 0 && i < len) + temp_html += "
[(i / DNA_BLOCK_SIZE) + 1]
" + else + temp_html += "---------" + temp_html += "

Buffer Menu

" if(istype(buffer)) for(var/i=1, i<=buffer.len, i++) @@ -188,7 +260,6 @@ temp_html += "Save to Disk" else var/ui = buffer_slot["UI"] - var/se = buffer_slot["SE"] var/ue = buffer_slot["UE"] var/name = buffer_slot["name"] var/label = buffer_slot["label"] @@ -234,19 +305,6 @@ temp_html += "UI+UE Injector" else temp_html += "UI+UE Injector" - if(se) - temp_html += "
\tSE: [se] " - if(viable_occupant) - temp_html += "Occupant" - else - temp_html += "Occupant" - temp_html += "Occupant:Delayed" - if(injectorready < world.time ) - temp_html += "Injector" - else - temp_html += "Injector" - else - temp_html += "
\tSE: No Data" if(viable_occupant) temp_html += "
Save to Buffer" else @@ -260,48 +318,197 @@ temp_html += "Save to Disk" else temp_html += "Save to Disk" + if("disk") + temp_html += status + temp_html += buttons + if(diskette) + temp_html += "

[diskette.name]


" + temp_html += "Eject Disk
" + if(LAZYLEN(diskette.mutations)) + temp_html += "" + for(var/datum/mutation/human/A in diskette.mutations) + temp_html += "" + temp_html += "" + if(LAZYLEN(stored_mutations) < max_storage) + temp_html += "" + else + temp_html += "" + temp_html += "" + temp_html += "
[A.name]DeleteImportImport
" + else + temp_html += "
Load diskette to start ----------" + if("info") + if(LAZYLEN(stored_mutations)) + if(LAZYLEN(stored_mutations) >= current_storage) + var/datum/mutation/human/HM = stored_mutations[current_storage] + if(HM) + temp_html += display_sequence(HM.type, current_storage) + else + current_screen = "mainmenu" + if("mutations") + temp_html += status + temp_html += buttons + temp_html += "

Mutation Storage:

" + temp_html += "" + for(var/datum/mutation/human/HM in stored_mutations) + var/i = stored_mutations.Find(HM) + temp_html += "" + temp_html += "" + temp_html += "" + if(combine == HM.type) + temp_html += "" + else + temp_html += "" + temp_html += "
[HM.name]ExportDeleteCombine
Combine

" + temp_html += "

Chromosome Storage:

" + temp_html += "" + for(var/i in 1 to stored_chromosomes.len) + var/obj/item/chromosome/CM = stored_chromosomes[i] + temp_html += "
" + temp_html += "
[CM.name]
" else temp_html += status temp_html += buttons - temp_html += "

Radiation Emitter Menu

" - - temp_html += "-- Output Level ++" - temp_html += "
-- Pulse Duration ++" - - temp_html += "

Irradiate Subject

" - temp_html += "
Unique Identifier:
" - - var/max_line_len = 7*DNA_BLOCK_SIZE + temp_html += "
Genetic Sequence:

" if(viable_occupant) - temp_html += "
1
" - var/len = length(viable_occupant.dna.uni_identity) - for(var/i=1, i<=len, i++) - temp_html += "[copytext(viable_occupant.dna.uni_identity,i,i+1)]" - if ((i % max_line_len) == 0) - temp_html += "
" - if((i % DNA_BLOCK_SIZE) == 0 && i < len) - temp_html += "
[(i / DNA_BLOCK_SIZE) + 1]
" + if(viable_occupant) + for(var/A in get_mutation_list()) + temp_html += display_inactive_sequence(A) + temp_html += "
" + else + temp_html += "----" + if(viable_occupant && (current_mutation in get_mutation_list(viable_occupant))) + temp_html += display_sequence(current_mutation) + temp_html += "

" else - temp_html += "----" - temp_html += "

" - - temp_html += "
Structural Enzymes:
" - if(viable_occupant) - temp_html += "
1
" - var/len = length(viable_occupant.dna.struc_enzymes) - for(var/i=1, i<=len, i++) - temp_html += "[copytext(viable_occupant.dna.struc_enzymes,i,i+1)]" - if ((i % max_line_len) == 0) - temp_html += "
" - if((i % DNA_BLOCK_SIZE) == 0 && i < len) - temp_html += "
[(i / DNA_BLOCK_SIZE) + 1]
" - else - temp_html += "----" - temp_html += "
" + temp_html += "----------" popup.set_content(temp_html.Join()) popup.open() +/obj/machinery/computer/scan_consolenew/proc/display_inactive_sequence(mutation) + var/temp_html = "" + var/class = "unselected" + var/mob/living/carbon/viable_occupant = get_viable_occupant() + if(!viable_occupant) + return + + var/location = viable_occupant.dna.mutation_index.Find(mutation) //We do this because we dont want people using sysexp or similair tools to just read the mutations. + + if(!location) //Do this only when needed, dont make a list with mutations for every iteration if you dont need to + var/list/mutations = get_mutation_list(TRUE) + if(mutation in mutations) + location = mutations.Find(mutation) + if(mutation == current_mutation) + class = "selected" + if(location > DNA_MUTATION_BLOCKS) + temp_html += "Extra Mutation" + else if(mutation in stored_research.discovered_mutations) + temp_html += "Discovered Mutation" + else + temp_html += "Undiscovered" + return temp_html + +/obj/machinery/computer/scan_consolenew/proc/display_sequence(mutation, storage_slot) //Storage slot is for when viewing from the stored mutations + var/temp_html = "" + if(!mutation) + temp_html += "ERR-" + return + var/mut_name = "Unknown gene" + var/mut_desc = "No information available." + var/alias + var/discovered = FALSE + var/active = FALSE + var/scrambled = FALSE + var/instability + var/mob/living/carbon/viable_occupant = get_viable_occupant() + var/datum/mutation/human/HM = get_valid_mutation(mutation) + + if(viable_occupant) + var/datum/mutation/human/M = viable_occupant.dna.get_mutation(mutation) + if(M) + scrambled = M.scrambled + active = TRUE + var/datum/mutation/human/A = GET_INITIALIZED_MUTATION(mutation) + alias = A.alias + if(active && !scrambled) + discover(mutation) + if(stored_research && (mutation in stored_research.discovered_mutations)) + mut_name = A.name + mut_desc = A.desc + discovered = TRUE + instability = A.instability + var/extra + if(viable_occupant && !(storage_slot || viable_occupant.dna.mutation_in_sequence(mutation))) + extra = TRUE + + if(discovered && !scrambled) + var/mutcolor + switch(A.quality) + if(POSITIVE) + mutcolor = "good" + if(MINOR_NEGATIVE) + mutcolor = "average" + if(NEGATIVE) + mutcolor = "bad" + if(HM) + instability *= GET_MUTATION_STABILIZER(HM) + temp_html += "
[mut_name] ([alias])
" + temp_html += "
Instability : [round(instability)]
" + else + temp_html += "
[alias]
" + temp_html += "
[mut_desc]
" + if(active && !storage_slot) + if(HM?.can_chromosome && (HM in viable_occupant.dna.mutations)) + var/i = viable_occupant.dna.mutations.Find(HM) + var/chromosome_name = "----" + if(HM.chromosome_name) + chromosome_name = HM.chromosome_name + temp_html += "
Chromosome status: [chromosome_name]
" + temp_html += "
Sequence:

" + if(!scrambled) + for(var/block in 1 to A.blocks) + var/whole_sequence = get_valid_gene_string(mutation) + var/sequence = copytext(whole_sequence, 1+(block-1)*(DNA_SEQUENCE_LENGTH*2),(DNA_SEQUENCE_LENGTH*2*block+1)) + temp_html += "
" + for(var/i in 1 to DNA_SEQUENCE_LENGTH) + var/num = 1+(i-1)*2 + var/genenum = num+(DNA_SEQUENCE_LENGTH*2*(block-1)) + temp_html += "" + temp_html += "" + for(var/i in 1 to DNA_SEQUENCE_LENGTH) + temp_html += "" + temp_html += "" + for(var/i in 1 to DNA_SEQUENCE_LENGTH) + var/num = i*2 + var/genenum = num+(DNA_SEQUENCE_LENGTH*2*(block-1)) + temp_html += "" + temp_html += "
|
" + temp_html += "




" + else + temp_html = "
Sequence unreadable due to unpredictable mutation.
" + if((active || storage_slot) && (injectorready < world.time) && !scrambled) + temp_html += "Print Activator" + temp_html += "Print Mutator" + else + temp_html += "Print Activator" + temp_html += "Print Mutator" + temp_html += "
" + if(storage_slot) + temp_html += "Delete" + if((LAZYLEN(stored_mutations) < max_storage) && diskette && !diskette.read_only) + temp_html += "Export" + else + temp_html += "Export" + temp_html += "Back" + else if(active && !scrambled) + temp_html += "Store" + if(extra || scrambled) + temp_html += "Nullify" + else + temp_html += "Nullify" + temp_html += "
" + return temp_html /obj/machinery/computer/scan_consolenew/Topic(href, href_list) if(..()) @@ -340,13 +547,16 @@ radstrength = WRAP(num, 1, RADIATION_STRENGTH_MAX+1) if("screen") current_screen = href_list["text"] - if("rejuv") - if(viable_occupant && viable_occupant.reagents) - var/potassiodide_amount = viable_occupant.reagents.get_reagent_amount("potass_iodide") - var/can_add = max(min(REJUVENATORS_MAX - potassiodide_amount, REJUVENATORS_INJECT), 0) - viable_occupant.reagents.add_reagent("potass_iodide", can_add) + if("scramble") + if(viable_occupant && (scrambleready < world.time)) + viable_occupant.dna.remove_all_mutations(list(MUT_NORMAL, MUT_EXTRA)) + viable_occupant.dna.generate_dna_blocks() + scrambleready = world.time + SCRAMBLE_TIMEOUT + to_chat(usr,"DNA scrambled.") + viable_occupant.radiation += RADIATION_STRENGTH_MULTIPLIER*50/(connected.damage_coeff ** 2) + if("setbufferlabel") - var/text = sanitize(input(usr, "Input a new label:", "Input an Text", null) as text|null) + var/text = sanitize(input(usr, "Input a new label:", "Input a Text", null) as text|null) if(num && text) num = CLAMP(num, 1, NUMBER_OF_BUFFERS) var/list/buffer_slot = buffer[num] @@ -358,7 +568,6 @@ buffer[num] = list( "label"="Buffer[num]:[viable_occupant.real_name]", "UI"=viable_occupant.dna.uni_identity, - "SE"=viable_occupant.dna.struc_enzymes, "UE"=viable_occupant.dna.unique_enzymes, "name"=viable_occupant.real_name, "blood_type"=viable_occupant.dna.blood_type @@ -372,8 +581,6 @@ if("transferbuffer") if(num && viable_occupant) switch(href_list["text"]) //Numbers are this high because other way upgrading laser is just not worth the hassle, and i cant think of anything better to inmrove - if("se") - apply_buffer(SCANNER_ACTION_SE,num) if("ui") apply_buffer(SCANNER_ACTION_UI,num) if("ue") @@ -387,28 +594,6 @@ if(istype(buffer_slot)) var/obj/item/dnainjector/timed/I switch(href_list["text"]) - if("se") - if(buffer_slot["SE"]) - I = new /obj/item/dnainjector/timed(loc) - var/powers = 0 - for(var/datum/mutation/human/HM in GLOB.good_mutations + GLOB.bad_mutations + GLOB.not_good_mutations) - if(HM.check_block_string(buffer_slot["SE"])) - I.add_mutations.Add(HM) - if(HM in GLOB.good_mutations) - powers += 1 - if(HM in GLOB.bad_mutations + GLOB.not_good_mutations) - powers -= 1 //To prevent just unlocking everything to get all powers to a syringe for max tech - else - I.remove_mutations.Add(HM) - var/time_coeff - for(var/datum/mutation/human/HM in I.add_mutations) - if(!time_coeff) - time_coeff = HM.time_coeff - continue - time_coeff = min(time_coeff,HM.time_coeff) - if(connected) - I.duration = I.duration * time_coeff * connected.damage_coeff - I.damage_coeff = connected.damage_coeff if("ui") if(buffer_slot["UI"]) I = new /obj/item/dnainjector/timed(loc) @@ -447,7 +632,7 @@ if("setdelayed") if(num) delayed_action = list("action"=text2num(href_list["delayaction"]),"buffer"=num) - if("pulseui","pulsese") + if("pulseui") if(num && viable_occupant && connected) radduration = WRAP(radduration, 1, RADIATION_DURATION_MAX+1) radstrength = WRAP(radstrength, 1, RADIATION_STRENGTH_MAX+1) @@ -459,7 +644,7 @@ ui_interact(usr) sleep(radduration*10) - current_screen = "mainmenu" + current_screen = "ui" if(viable_occupant && connected && connected.occupant==viable_occupant) viable_occupant.radiation += (RADIATION_IRRADIATION_MULTIPLIER*radduration*radstrength)/(connected.damage_coeff ** 2) //Read comment in "transferbuffer" section above for explanation @@ -480,35 +665,173 @@ viable_occupant.dna.uni_identity = copytext(viable_occupant.dna.uni_identity, 1, num) + hex + copytext(viable_occupant.dna.uni_identity, num+1, 0) viable_occupant.updateappearance(mutations_overlay_update=1) - if("pulsese") - var/len = length(viable_occupant.dna.struc_enzymes) - num = WRAP(num, 1, len+1) - num = randomize_radiation_accuracy(num, radduration + (connected.precision_coeff ** 2), len) - - var/block = round((num-1)/DNA_BLOCK_SIZE)+1 - var/subblock = num - block*DNA_BLOCK_SIZE - last_change = "SE #[block]-[subblock]; " - - var/hex = copytext(viable_occupant.dna.struc_enzymes, num, num+1) - last_change += "[hex]" - hex = scramble(hex, radstrength, radduration) - last_change += "->[hex]" - - viable_occupant.dna.struc_enzymes = copytext(viable_occupant.dna.struc_enzymes, 1, num) + hex + copytext(viable_occupant.dna.struc_enzymes, num+1, 0) - viable_occupant.domutcheck() else current_screen = "mainmenu" if(connected) connected.locked = locked_state + if("inspect") + if(viable_occupant) + var/list/mutations = get_mutation_list(TRUE) + if(current_mutation == mutations[num]) + current_mutation = null + else + current_mutation = mutations[num] + + if("inspectstorage") + current_storage = num + current_screen = "info" + if("savemut") + if(viable_occupant) + var/succes + if(LAZYLEN(stored_mutations) < max_storage) + var/mutation = text2path(href_list["path"]) + if(ispath(mutation, /datum/mutation/human)) //sanity checks + var/datum/mutation/human/HM = viable_occupant.dna.get_mutation(mutation) + if(HM) + var/datum/mutation/human/A = new HM.type() + A.copy_mutation(HM) + succes = TRUE + stored_mutations += A + to_chat(usr,"Mutation succesfully stored.") + if(!succes) //we can exactly return here + to_chat(usr,"Mutation storage is full.") + if("deletemut") + var/datum/mutation/human/HM = stored_mutations[num] + if(HM) + stored_mutations.Remove(HM) + qdel(HM) + current_screen = "mutations" + if("activator") + if(injectorready < world.time) + var/mutation = text2path(href_list["path"]) + if(ispath(mutation, /datum/mutation/human)) + var/datum/mutation/human/HM = get_valid_mutation(mutation) + if(HM) + var/obj/item/dnainjector/activator/I = new /obj/item/dnainjector/activator(loc) + I.add_mutations += new HM.type (copymut = HM) + I.name = "[HM.name] activator" + I.research = TRUE + if(connected) + I.damage_coeff = connected.damage_coeff*4 + injectorready = world.time + INJECTOR_TIMEOUT * (1 - 0.1 * connected.precision_coeff) //precision_coeff being the matter bin rating + else + injectorready = world.time + INJECTOR_TIMEOUT + if("mutator") + if(injectorready < world.time) + var/mutation = text2path(href_list["path"]) + if(ispath(mutation, /datum/mutation/human)) + var/datum/mutation/human/HM = get_valid_mutation(mutation) + if(HM) + var/obj/item/dnainjector/activator/I = new /obj/item/dnainjector/activator(loc) + I.add_mutations += new HM.type (copymut = HM) + I.doitanyway = TRUE + I.name = "[HM.name] injector" + if(connected) + I.damage_coeff = connected.damage_coeff + injectorready = world.time + INJECTOR_TIMEOUT * 5 * (1 - 0.1 * connected.precision_coeff) + else + injectorready = world.time + INJECTOR_TIMEOUT * 5 + if("nullify") + if(viable_occupant) + var/datum/mutation/human/A = viable_occupant.dna.get_mutation(current_mutation) + if(A && (!viable_occupant.dna.mutation_in_sequence(current_mutation) || A.scrambled)) + viable_occupant.dna.remove_mutation(current_mutation) + current_screen = "mainmenu" + current_mutation = null + if("pulsegene") + if(current_screen != "info") + var/path = text2path(href_list["path"]) + if(viable_occupant && num && (path in viable_occupant.dna.mutation_index)) + var/list/genes = list("A","T","G","C","X") + if(jokerready < world.time) + genes += "JOKER" + var/sequence = GET_GENE_STRING(path, viable_occupant.dna) + var/original = sequence[num] + var/new_gene = input("From [original] to-", "New block", original) as null|anything in genes + if(!new_gene) + new_gene = original + if(viable_occupant == get_viable_occupant()) //No cheesing + if((new_gene == "JOKER") && (jokerready < world.time)) + var/true_genes = GET_SEQUENCE(current_mutation) + new_gene = true_genes[num] + jokerready = world.time + JOKER_TIMEOUT - (JOKER_UPGRADE * (connected.precision_coeff-1)) + sequence = copytext(sequence, 1, num) + new_gene + copytext(sequence, num+1, length(sequence)+1) + viable_occupant.dna.mutation_index[path] = sequence + viable_occupant.radiation += RADIATION_STRENGTH_MULTIPLIER/connected.damage_coeff + viable_occupant.domutcheck() + if("exportdiskmut") + if(diskette && !diskette.read_only) + var/path = text2path(href_list["path"]) + if(ispath(path, /datum/mutation/human)) + var/datum/mutation/human/A = get_valid_mutation(path) + if(A && diskette && (LAZYLEN(diskette.mutations) < diskette.max_mutations)) + var/datum/mutation/human/HM = new A.type() + diskette.mutations += HM + HM.copy_mutation(A) + to_chat(usr, "Succesfully written [A.name] to [diskette.name].") + if("deletediskmut") + if(diskette && !diskette.read_only) + if(num && (LAZYLEN(diskette.mutations) >= num)) + var/datum/mutation/human/A = diskette.mutations[num] + diskette.mutations.Remove(A) + qdel(A) + if("importdiskmut") + if(diskette && (LAZYLEN(diskette.mutations) >= num)) + if(LAZYLEN(stored_mutations) < max_storage) + var/datum/mutation/human/A = diskette.mutations[num] + var/datum/mutation/human/HM = new A.type() + HM.copy_mutation(A) + stored_mutations += HM + to_chat(usr,"Succesfully written [A.name] to storage.") + if("combine") + if(num && (LAZYLEN(stored_mutations) >= num)) + if(LAZYLEN(stored_mutations) < max_storage) + var/datum/mutation/human/A = stored_mutations[num] + var/path = A.type + if(combine) + var/result_path = get_mixed_mutation(combine, path) + if(result_path) + stored_mutations += new result_path() + to_chat(usr, "Succes! New mutation has been added to storage") + discover(result_path) + combine = null + else + to_chat(usr, "Failed. No mutation could be created.") + combine = null + else + combine = path + to_chat(usr,"Selected [A.name] for combining") + else + to_chat(usr, "Not enough space to store potential mutation.") + if("ejectchromosome") + if(LAZYLEN(stored_chromosomes) <= num) + var/obj/item/chromosome/CM = stored_chromosomes[num] + CM.forceMove(drop_location()) + adjust_item_drop_location(CM) + stored_chromosomes -= CM + if("applychromosome") + if(viable_occupant && (LAZYLEN(viable_occupant.dna.mutations) <= num)) + var/datum/mutation/human/HM = viable_occupant.dna.mutations[num] + var/list/chromosomes = list() + for(var/obj/item/chromosome/CM in stored_chromosomes) + if(CM.can_apply(HM)) + chromosomes += CM + if(chromosomes.len) + var/obj/item/chromosome/CM = input("Select a chromosome to apply", "Apply Chromosome") as null|anything in sortNames(chromosomes) + if(CM) + to_chat(usr, "You apply [CM] to [HM.name].") + stored_chromosomes -= CM + CM.apply(HM) + ui_interact(usr,last_change) -/obj/machinery/computer/scan_consolenew/proc/scramble(input,rs,rd) +/obj/machinery/computer/scan_consolenew/proc/scramble(input,rs,rd) //hexadecimal genetics. dont confuse with scramble button var/length = length(input) var/ran = gaussian(0, rs*RADIATION_STRENGTH_MULTIPLIER) if(ran == 0) - ran = pick(-1,1) //hacky, statistically should almost never happen. 0-change makes people mad though + ran = pick(-1,1) //hacky, statistically should almost never happen. 0-chance makes people mad though else if(ran < 0) ran = round(ran) //negative, so floor it else @@ -537,10 +860,6 @@ //Each laser level reduces damage by lvl^2, so no effect on 1 lvl, 4 times less damage on 2 and 9 times less damage on 3 //Numbers are this high because other way upgrading laser is just not worth the hassle, and i cant think of anything better to inmrove switch(action) - if(SCANNER_ACTION_SE) - if(buffer_slot["SE"]) - viable_occupant.dna.struc_enzymes = buffer_slot["SE"] - viable_occupant.domutcheck() if(SCANNER_ACTION_UI) if(buffer_slot["UI"]) viable_occupant.dna.uni_identity = buffer_slot["UI"] @@ -562,15 +881,54 @@ viable_occupant.dna.blood_type = buffer_slot["blood_type"] /obj/machinery/computer/scan_consolenew/proc/on_scanner_close() - if(delayed_action && connected) + if(delayed_action && get_viable_occupant()) to_chat(connected.occupant, "[src] activates!") apply_buffer(delayed_action["action"],delayed_action["buffer"]) delayed_action = null //or make it stick + reset button ? +/obj/machinery/computer/scan_consolenew/proc/get_valid_mutation(mutation) + var/mob/living/carbon/C = get_viable_occupant() + if(C) + var/datum/mutation/human/HM = C.dna.get_mutation(mutation) + if(HM) + return HM + for(var/datum/mutation/human/A in stored_mutations) + if(A.type == mutation) + return A + + +/obj/machinery/computer/scan_consolenew/proc/get_mutation_list(include_storage) //Returns a list of the mutation index types and any extra mutations + var/mob/living/carbon/viable_occupant = get_viable_occupant() + var/list/paths = list() + if(viable_occupant) + for(var/A in viable_occupant.dna.mutation_index) + paths += A + for(var/datum/mutation/human/A in viable_occupant.dna.mutations) + if(A.class == MUT_EXTRA) + paths += A.type + if(include_storage) + for(var/datum/mutation/human/A in stored_mutations) + paths += A.type + return paths + +/obj/machinery/computer/scan_consolenew/proc/get_valid_gene_string(mutation) + var/mob/living/carbon/C = get_viable_occupant() + if(C && (mutation in C.dna.mutation_index)) + return GET_GENE_STRING(mutation, C.dna) + else if(C && (LAZYLEN(C.dna.mutations))) + for(var/datum/mutation/human/A in C.dna.mutations) + if(A.type == mutation) + return GET_SEQUENCE(mutation) + for(var/datum/mutation/human/A in stored_mutations) + if(A.type == mutation) + return GET_SEQUENCE(mutation) + +/obj/machinery/computer/scan_consolenew/proc/discover(mutation) + if(stored_research && !(mutation in stored_research.discovered_mutations)) + stored_research.discovered_mutations += mutation + return TRUE /////////////////////////// DNA MACHINES #undef INJECTOR_TIMEOUT -#undef REJUVENATORS_INJECT -#undef REJUVENATORS_MAX #undef NUMBER_OF_BUFFERS #undef RADIATION_STRENGTH_MAX diff --git a/code/game/machinery/exp_cloner.dm b/code/game/machinery/exp_cloner.dm index e8364d22..ffe66e68 100644 --- a/code/game/machinery/exp_cloner.dm +++ b/code/game/machinery/exp_cloner.dm @@ -26,9 +26,9 @@ var/list/unclean_mutations = (GLOB.not_good_mutations|GLOB.bad_mutations) H.dna.remove_mutation_group(unclean_mutations) if(efficiency > 5 && prob(20)) - H.randmutvg() + H.easy_randmut(POSITIVE) if(efficiency < 3 && prob(50)) - var/mob/M = H.randmutb() + var/mob/M = H.easy_randmut(NEGATIVE+MINOR_NEGATIVE) if(ismob(M)) H = M @@ -292,6 +292,6 @@ temp = "Cloning cycle already in progress." playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0) else - pod.growclone(null, mob_occupant.real_name, dna.uni_identity, dna.struc_enzymes, clone_species, dna.features, mob_occupant.faction) + pod.growclone(null, mob_occupant.real_name, dna.uni_identity, dna.mutation_index, clone_species, dna.features, mob_occupant.faction) temp = "[mob_occupant.real_name] => Cloning data sent to pod." playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, 0) diff --git a/code/game/mecha/equipment/tools/other_tools.dm b/code/game/mecha/equipment/tools/other_tools.dm index 7fb86b9d..f152b651 100644 --- a/code/game/mecha/equipment/tools/other_tools.dm +++ b/code/game/mecha/equipment/tools/other_tools.dm @@ -284,12 +284,12 @@ if(equip_ready) //disabled return var/area/A = get_area(chassis) - var/pow_chan = get_power_channel(A) + var/pow_chan = GET_MUTATION_POWER_channel(A) if(pow_chan) return 1000 //making magic -/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay/proc/get_power_channel(var/area/A) +/obj/item/mecha_parts/mecha_equipment/tesla_energy_relay/proc/GET_MUTATION_POWER_channel(var/area/A) var/pow_chan if(A) for(var/c in use_channels) diff --git a/code/game/objects/items/blueprints.dm b/code/game/objects/items/blueprints.dm index 699efaac..a0537a66 100644 --- a/code/game/objects/items/blueprints.dm +++ b/code/game/objects/items/blueprints.dm @@ -153,6 +153,8 @@ /area/centcom, /area/asteroid, /area/tdome, + /area/hilbertshotel, + /area/hilbertshotelstorage, /area/wizard_station ) for (var/type in SPECIALS) diff --git a/code/game/objects/items/chromosome.dm b/code/game/objects/items/chromosome.dm new file mode 100644 index 00000000..01c22bb4 --- /dev/null +++ b/code/game/objects/items/chromosome.dm @@ -0,0 +1,92 @@ +/obj/item/chromosome + name = "blank chromosome" + icon = 'icons/obj/chromosomes.dmi' + icon_state = "" + desc = "A tube holding chromosomic data." + force = 0 + w_class = WEIGHT_CLASS_SMALL + + var/stabilizer_coeff = 1 //lower is better, affects genetic stability + var/synchronizer_coeff = 1 //lower is better, affects chance to backfire + var/power_coeff = 1 //higher is better, affects "strength" + var/energy_coeff = 1 //lower is better. affects recharge time + + var/weight = 5 + +/obj/item/chromosome/proc/can_apply(datum/mutation/human/HM) + if(!HM || !(HM.can_chromosome == CHROMOSOME_NONE)) + return FALSE + if((stabilizer_coeff != 1) && (HM.stabilizer_coeff != -1)) //if the chromosome is 1, we dont change anything. If the mutation is -1, we cant change it. sorry + return TRUE + if((synchronizer_coeff != 1) && (HM.synchronizer_coeff != -1)) + return TRUE + if((power_coeff != 1) && (HM.power_coeff != -1)) + return TRUE + if((energy_coeff != 1) && (HM.energy_coeff != -1)) + return TRUE + +/obj/item/chromosome/proc/apply(datum/mutation/human/HM) + if(HM.stabilizer_coeff != -1) + HM.stabilizer_coeff = stabilizer_coeff + if(HM.synchronizer_coeff != -1) + HM.synchronizer_coeff = synchronizer_coeff + if(HM.power_coeff != -1) + HM.power_coeff = power_coeff + if(HM.energy_coeff != -1) + HM.energy_coeff = energy_coeff + HM.can_chromosome = 2 + HM.chromosome_name = name + HM.modify() + qdel(src) + +/proc/generate_chromosome() + var/static/list/chromosomes + if(!chromosomes) + chromosomes = list() + for(var/A in subtypesof(/obj/item/chromosome)) + var/obj/item/chromosome/CM = A + if(!initial(CM.weight)) + break + chromosomes[A] = initial(CM.weight) + return pickweight(chromosomes) + + +/obj/item/chromosome/stabilizer + name = "stabilizer chromosome" + desc = "A chromosome that adjusts to the body to reduce genetic damage by 20%." + icon_state = "stabilizer" + stabilizer_coeff = 0.8 + weight = 1 + +/obj/item/chromosome/synchronizer + name = "synchronizer chromosome" + desc = "A chromosome that gives the mind more controle over the mutation, reducing knockback and downsides by 50%." + icon_state = "synchronizer" + synchronizer_coeff = 0.5 + +/obj/item/chromosome/power + name = "power chromosome" + desc = "A power chromosome for boosting certain mutation's power by 50%." + icon_state = "power" + power_coeff = 1.5 + +/obj/item/chromosome/energy + name = "energetic chromosome" + desc = "A chromosome that reduces cooldown on action based mutations by 50%." + icon_state = "energy" + energy_coeff = 0.5 + +/obj/item/chromosome/reinforcer + name = "reinforcement chromosome" + desc = "Renders the mutation immune to mutadone." + icon_state = "reinforcer" + weight = 3 + +/obj/item/chromosome/reinforcer/can_apply(datum/mutation/human/HM) + if(!HM || !(HM.can_chromosome == CHROMOSOME_NONE)) + return FALSE + return !HM.mutadone_proof + +/obj/item/chromosome/reinforcer/apply(datum/mutation/human/HM) + HM.mutadone_proof = TRUE + ..() \ No newline at end of file diff --git a/code/game/objects/items/circuitboards/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machine_circuitboards.dm index 0496b282..dcf3cd12 100644 --- a/code/game/objects/items/circuitboards/machine_circuitboards.dm +++ b/code/game/objects/items/circuitboards/machine_circuitboards.dm @@ -65,7 +65,7 @@ build_path = /obj/machinery/dna_scannernew req_components = list( /obj/item/stock_parts/scanning_module = 1, - /obj/item/stock_parts/manipulator = 1, + /obj/item/stock_parts/matter_bin = 1, /obj/item/stock_parts/micro_laser = 1, /obj/item/stack/sheet/glass = 1, /obj/item/stack/cable_coil = 2) diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index c3009a41..ff5c7b86 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -6,6 +6,8 @@ T-RAY HEALTH ANALYZER GAS ANALYZER SLIME SCANNER +NANITE SCANNER +GENE SCANNER */ /obj/item/t_scanner @@ -291,7 +293,8 @@ SLIME SCANNER var/ldamage = H.return_liver_damage() if(ldamage > 10) msg += "\t[ldamage > 45 ? "Severe" : "Minor"] liver damage detected.\n" - + if(advanced && H.has_dna()) + to_chat(user, "\tGenetic Stability: [H.dna.stability]%.") // Body part damage report if(iscarbon(M) && mode == 1) var/mob/living/carbon/C = M @@ -764,3 +767,62 @@ SLIME SCANNER var/response = SEND_SIGNAL(M, COMSIG_NANITE_SCAN, user, TRUE) if(!response) to_chat(user, "No nanites detected in the subject.") + +/obj/item/sequence_scanner + name = "genetic sequence scanner" + icon = 'icons/obj/device.dmi' + icon_state = "gene" + item_state = "healthanalyzer" + lefthand_file = 'icons/mob/inhands/equipment/medical_lefthand.dmi' + righthand_file = 'icons/mob/inhands/equipment/medical_righthand.dmi' + desc = "A hand-held scanner able to swiftly scan someone for potential mutations. Hold near a DNA console to update from their database." + flags_1 = CONDUCT_1 + item_flags = NOBLUDGEON + slot_flags = ITEM_SLOT_BELT + throwforce = 3 + w_class = WEIGHT_CLASS_TINY + throw_speed = 3 + throw_range = 7 + materials = list(MAT_METAL=200) + var/list/discovered = list() //hit a dna console to update the scanners database + +/obj/item/sequence_scanner/attack(mob/living/M, mob/living/carbon/human/user) + user.visible_message("[user] has analyzed [M]'s genetic sequence.") + + add_fingerprint(user) + + gene_scan(M, user, src) + +/obj/item/sequence_scanner/afterattack(obj/O, mob/user, proximity) + . = ..() + if(!istype(O) || !proximity) + return + + if(istype(O, /obj/machinery/computer/scan_consolenew)) + var/obj/machinery/computer/scan_consolenew/C = O + if(C.stored_research) + to_chat(user, "[name] database updated.") + discovered = C.stored_research.discovered_mutations + else + to_chat(user,"No database to update from.") + +/proc/gene_scan(mob/living/carbon/C, mob/living/user, obj/item/sequence_scanner/G) + if(!iscarbon(C) || !C.has_dna()) + return + to_chat(user, "[C.name]'s potential mutations.") + for(var/A in C.dna.mutation_index) + var/datum/mutation/human/HM = GET_INITIALIZED_MUTATION(A) + var/mut_name + if(G && (A in G.discovered)) + mut_name = "[HM.name] ([HM.alias])" + else + mut_name = HM.alias + var/temp = GET_GENE_STRING(HM.type, C.dna) + var/display + for(var/i in 0 to length(temp) / DNA_MUTATION_BLOCKS-1) + if(i) + display += "-" + display += copytext(temp, 1 + i*DNA_MUTATION_BLOCKS, DNA_MUTATION_BLOCKS*(1+i) + 1) + + + to_chat(user, "- [mut_name] > [display]") \ No newline at end of file diff --git a/code/game/objects/items/dna_injector.dm b/code/game/objects/items/dna_injector.dm index a03447c0..8849ac51 100644 --- a/code/game/objects/items/dna_injector.dm +++ b/code/game/objects/items/dna_injector.dm @@ -14,33 +14,25 @@ var/list/add_mutations = list() var/list/remove_mutations = list() - var/list/add_mutations_static = list() - var/list/remove_mutations_static = list() - var/used = 0 /obj/item/dnainjector/attack_paw(mob/user) return attack_hand(user) -/obj/item/dnainjector/proc/prepare() - for(var/mut_key in add_mutations_static) - add_mutations.Add(GLOB.mutations_list[mut_key]) - for(var/mut_key in remove_mutations_static) - remove_mutations.Add(GLOB.mutations_list[mut_key]) - /obj/item/dnainjector/proc/inject(mob/living/carbon/M, mob/user) - prepare() - if(M.has_dna() && !HAS_TRAIT(M, TRAIT_RADIMMUNE) && !HAS_TRAIT(M, TRAIT_NOCLONE)) M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2)) var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" - for(var/datum/mutation/human/HM in remove_mutations) - HM.force_lose(M) - for(var/datum/mutation/human/HM in add_mutations) - if(HM.name == RACEMUT) + for(var/HM in remove_mutations) + M.dna.remove_mutation(HM) + for(var/HM in add_mutations) + if(HM == RACEMUT) message_admins("[ADMIN_LOOKUPFLW(user)] injected [key_name_admin(M)] with the [name] (MONKEY)") log_msg += " (MONKEY)" - HM.force_give(M) + if(M.dna.mutation_in_sequence(HM)) + M.dna.activate_mutation(HM) + else + M.dna.add_mutation(HM, MUT_EXTRA) if(fields) if(fields["name"] && fields["UE"] && fields["blood_type"]) M.real_name = fields["name"] @@ -90,123 +82,123 @@ /obj/item/dnainjector/antihulk name = "\improper DNA injector (Anti-Hulk)" desc = "Cures green skin." - remove_mutations_static = list(HULK) + remove_mutations = list(HULK) /obj/item/dnainjector/hulkmut name = "\improper DNA injector (Hulk)" desc = "This will make you big and strong, but give you a bad skin condition." - add_mutations_static = list(HULK) + add_mutations = list(HULK) /obj/item/dnainjector/xraymut name = "\improper DNA injector (X-ray)" desc = "Finally you can see what the Captain does." - add_mutations_static = list(XRAY) + add_mutations = list(XRAY) /obj/item/dnainjector/antixray name = "\improper DNA injector (Anti-X-ray)" desc = "It will make you see harder." - remove_mutations_static = list(XRAY) + remove_mutations = list(XRAY) ///////////////////////////////////// /obj/item/dnainjector/antiglasses name = "\improper DNA injector (Anti-Glasses)" desc = "Toss away those glasses!" - remove_mutations_static = list(BADSIGHT) + remove_mutations = list(BADSIGHT) /obj/item/dnainjector/glassesmut name = "\improper DNA injector (Glasses)" desc = "Will make you need dorkish glasses." - add_mutations_static = list(BADSIGHT) + add_mutations = list(BADSIGHT) /obj/item/dnainjector/epimut name = "\improper DNA injector (Epi.)" desc = "Shake shake shake the room!" - add_mutations_static = list(EPILEPSY) + add_mutations = list(EPILEPSY) /obj/item/dnainjector/antiepi name = "\improper DNA injector (Anti-Epi.)" desc = "Will fix you up from shaking the room." - remove_mutations_static = list(EPILEPSY) + remove_mutations = list(EPILEPSY) //////////////////////////////////// /obj/item/dnainjector/anticough name = "\improper DNA injector (Anti-Cough)" desc = "Will stop that awful noise." - remove_mutations_static = list(COUGH) + remove_mutations = list(COUGH) /obj/item/dnainjector/coughmut name = "\improper DNA injector (Cough)" desc = "Will bring forth a sound of horror from your throat." - add_mutations_static = list(COUGH) + add_mutations = list(COUGH) /obj/item/dnainjector/antidwarf name = "\improper DNA injector (Anti-Dwarfism)" desc = "Helps you grow big and strong." - remove_mutations_static = list(DWARFISM) + remove_mutations = list(DWARFISM) /obj/item/dnainjector/dwarf name = "\improper DNA injector (Dwarfism)" desc = "It's a small world after all." - add_mutations_static = list(DWARFISM) + add_mutations = list(DWARFISM) /obj/item/dnainjector/clumsymut name = "\improper DNA injector (Clumsy)" desc = "Makes clown minions." - add_mutations_static = list(CLOWNMUT) + add_mutations = list(CLOWNMUT) /obj/item/dnainjector/anticlumsy name = "\improper DNA injector (Anti-Clumsy)" desc = "Apply this for Security Clown." - remove_mutations_static = list(CLOWNMUT) + remove_mutations = list(CLOWNMUT) /obj/item/dnainjector/antitour name = "\improper DNA injector (Anti-Tour.)" desc = "Will cure Tourette's." - remove_mutations_static = list(TOURETTES) + remove_mutations = list(TOURETTES) /obj/item/dnainjector/tourmut name = "\improper DNA injector (Tour.)" desc = "Gives you a nasty case of Tourette's." - add_mutations_static = list(TOURETTES) + add_mutations = list(TOURETTES) /obj/item/dnainjector/stuttmut name = "\improper DNA injector (Stutt.)" desc = "Makes you s-s-stuttterrr." - add_mutations_static = list(NERVOUS) + add_mutations = list(NERVOUS) /obj/item/dnainjector/antistutt name = "\improper DNA injector (Anti-Stutt.)" desc = "Fixes that speaking impairment." - remove_mutations_static = list(NERVOUS) + remove_mutations = list(NERVOUS) /obj/item/dnainjector/antifire name = "\improper DNA injector (Anti-Fire)" desc = "Cures fire." - remove_mutations_static = list(COLDRES) + remove_mutations = list(SPACEMUT) /obj/item/dnainjector/firemut name = "\improper DNA injector (Fire)" desc = "Gives you fire." - add_mutations_static = list(COLDRES) + add_mutations = list(SPACEMUT) /obj/item/dnainjector/blindmut name = "\improper DNA injector (Blind)" desc = "Makes you not see anything." - add_mutations_static = list(BLINDMUT) + add_mutations = list(BLINDMUT) /obj/item/dnainjector/antiblind name = "\improper DNA injector (Anti-Blind)" desc = "IT'S A MIRACLE!!!" - remove_mutations_static = list(BLINDMUT) + remove_mutations = list(BLINDMUT) /obj/item/dnainjector/antitele name = "\improper DNA injector (Anti-Tele.)" desc = "Will make you not able to control your mind." - remove_mutations_static = list(TK) + remove_mutations = list(TK) /obj/item/dnainjector/telemut name = "\improper DNA injector (Tele.)" desc = "Super brain man!" - add_mutations_static = list(TK) + add_mutations = list(TK) /obj/item/dnainjector/telemut/darkbundle name = "\improper DNA injector" @@ -215,100 +207,171 @@ /obj/item/dnainjector/deafmut name = "\improper DNA injector (Deaf)" desc = "Sorry, what did you say?" - add_mutations_static = list(DEAFMUT) + add_mutations = list(DEAFMUT) /obj/item/dnainjector/antideaf name = "\improper DNA injector (Anti-Deaf)" desc = "Will make you hear once more." - remove_mutations_static = list(DEAFMUT) + remove_mutations = list(DEAFMUT) /obj/item/dnainjector/h2m name = "\improper DNA injector (Human > Monkey)" desc = "Will make you a flea bag." - add_mutations_static = list(RACEMUT) + add_mutations = list(RACEMUT) /obj/item/dnainjector/m2h name = "\improper DNA injector (Monkey > Human)" desc = "Will make you...less hairy." - remove_mutations_static = list(RACEMUT) + remove_mutations = list(RACEMUT) /obj/item/dnainjector/antichameleon name = "\improper DNA injector (Anti-Chameleon)" - remove_mutations_static = list(CHAMELEON) + remove_mutations = list(CHAMELEON) /obj/item/dnainjector/chameleonmut name = "\improper DNA injector (Chameleon)" - add_mutations_static = list(CHAMELEON) + add_mutations = list(CHAMELEON) /obj/item/dnainjector/antiwacky name = "\improper DNA injector (Anti-Wacky)" - remove_mutations_static = list(WACKY) + remove_mutations = list(WACKY) /obj/item/dnainjector/wackymut name = "\improper DNA injector (Wacky)" - add_mutations_static = list(WACKY) + add_mutations = list(WACKY) /obj/item/dnainjector/antimute name = "\improper DNA injector (Anti-Mute)" - remove_mutations_static = list(MUT_MUTE) + remove_mutations = list(MUT_MUTE) /obj/item/dnainjector/mutemut name = "\improper DNA injector (Mute)" - add_mutations_static = list(MUT_MUTE) + add_mutations = list(MUT_MUTE) /obj/item/dnainjector/antismile name = "\improper DNA injector (Anti-Smile)" - remove_mutations_static = list(SMILE) + remove_mutations = list(SMILE) /obj/item/dnainjector/smilemut name = "\improper DNA injector (Smile)" - add_mutations_static = list(SMILE) + add_mutations = list(SMILE) /obj/item/dnainjector/unintelligiblemut name = "\improper DNA injector (Unintelligible)" - add_mutations_static = list(UNINTELLIGIBLE) + add_mutations = list(UNINTELLIGIBLE) /obj/item/dnainjector/antiunintelligible name = "\improper DNA injector (Anti-Unintelligible)" - remove_mutations_static = list(UNINTELLIGIBLE) + remove_mutations = list(UNINTELLIGIBLE) /obj/item/dnainjector/swedishmut name = "\improper DNA injector (Swedish)" - add_mutations_static = list(SWEDISH) + add_mutations = list(SWEDISH) /obj/item/dnainjector/antiswedish name = "\improper DNA injector (Anti-Swedish)" - remove_mutations_static = list(SWEDISH) + remove_mutations = list(SWEDISH) /obj/item/dnainjector/chavmut name = "\improper DNA injector (Chav)" - add_mutations_static = list(CHAV) + add_mutations = list(CHAV) /obj/item/dnainjector/antichav name = "\improper DNA injector (Anti-Chav)" - remove_mutations_static = list(CHAV) + remove_mutations = list(CHAV) /obj/item/dnainjector/elvismut name = "\improper DNA injector (Elvis)" - add_mutations_static = list(ELVIS) + add_mutations = list(ELVIS) /obj/item/dnainjector/antielvis name = "\improper DNA injector (Anti-Elvis)" - remove_mutations_static = list(ELVIS) + remove_mutations = list(ELVIS) /obj/item/dnainjector/lasereyesmut name = "\improper DNA injector (Laser Eyes)" - add_mutations_static = list(LASEREYES) + add_mutations = list(LASEREYES) /obj/item/dnainjector/antilasereyes name = "\improper DNA injector (Anti-Laser Eyes)" - remove_mutations_static = list(LASEREYES) + remove_mutations = list(LASEREYES) + +/obj/item/dnainjector/thermalmut + name = "\improper DNA injector (Thermal Vision)" + add_mutations = list(THERMAL) + +/obj/item/dnainjector/antithermal + name = "\improper DNA injector (Anti-Thermal Vision)" + remove_mutations = list(THERMAL) + +/obj/item/dnainjector/telepathymut + name = "\improper DNA injector (Telepathy)" + add_mutations = list(TELEPATHY) + +/obj/item/dnainjector/antitelepathy + name = "\improper DNA injector (Anti-Telepathy)" + remove_mutations = list(TELEPATHY) + +/obj/item/dnainjector/voidmut + name = "\improper DNA injector (Void Magnet)" + add_mutations = list(VOID) + +/obj/item/dnainjector/antivoid + name = "\improper DNA injector (Anti-Void Magnet)" + remove_mutations = list(VOID) + +/obj/item/dnainjector/firebreathmut + name = "\improper DNA injector (Firebreath)" + add_mutations = list(FIREBREATH) + +/obj/item/dnainjector/antifirebreath + name = "\improper DNA injector (Anti-Firebreath)" + remove_mutations = list(FIREBREATH) + +/obj/item/dnainjector/insulatedmut + name = "\improper DNA injector (Insulated)" + add_mutations = list(INSULATED) + +/obj/item/dnainjector/antiinsulated + name = "\improper DNA injector (Anti-Insulated)" + remove_mutations = list(INSULATED) + +/obj/item/dnainjector/shocktouchmut + name = "\improper DNA injector (Shock Touch)" + add_mutations = list(SHOCKTOUCH) + +/obj/item/dnainjector/antishocktouch + name = "\improper DNA injector (Anti-Shock Touch)" + remove_mutations = list(SHOCKTOUCH) + +/obj/item/dnainjector/antenna + name = "\improper DNA injector (Antenna)" + add_mutations = list(ANTENNA) + +/obj/item/dnainjector/antiantenna + name = "\improper DNA injector (Anti-Antenna)" + remove_mutations = list(ANTENNA) + +/obj/item/dnainjector/paranoia + name = "\improper DNA injector (Paranoia)" + add_mutations = list(PARANOIA) + +/obj/item/dnainjector/antiparanoia + name = "\improper DNA injector (Anti-Paranoia)" + remove_mutations = list(PARANOIA) + +/obj/item/dnainjector/mindread + name = "\improper DNA injector (Mindread)" + add_mutations = list(MINDREAD) + +/obj/item/dnainjector/antimindread + name = "\improper DNA injector (Anti-Mindread)" + remove_mutations = list(MINDREAD) /obj/item/dnainjector/timed var/duration = 600 /obj/item/dnainjector/timed/inject(mob/living/carbon/M, mob/user) - prepare() if(M.stat == DEAD) //prevents dead people from having their DNA changed to_chat(user, "You can't modify [M]'s DNA while [M.p_theyre()] dead.") return FALSE @@ -317,23 +380,22 @@ M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2)) var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" var/endtime = world.time+duration - for(var/datum/mutation/human/HM in remove_mutations) - if(HM.name == RACEMUT) + for(var/mutation in remove_mutations) + if(mutation == RACEMUT) if(ishuman(M)) continue - M = HM.force_lose(M) + M = M.dna.remove_mutation(mutation) else - HM.force_lose(M) - for(var/datum/mutation/human/HM in add_mutations) - if((HM in M.dna.mutations) && !(M.dna.temporary_mutations[HM.name])) + M.dna.remove_mutation(mutation) + for(var/mutation in add_mutations) + if(M.dna.get_mutation(mutation)) continue //Skip permanent mutations we already have. - if(HM.name == RACEMUT && ishuman(M)) + if(mutation == RACEMUT && ishuman(M)) message_admins("[ADMIN_LOOKUPFLW(user)] injected [key_name_admin(M)] with the [name] (MONKEY)") log_msg += " (MONKEY)" - M = HM.force_give(M) + M = M.dna.add_mutation(mutation, MUT_OTHER, endtime) else - HM.force_give(M) - M.dna.temporary_mutations[HM.name] = endtime + M.dna.add_mutation(mutation, MUT_OTHER, endtime) if(fields) if(fields["name"] && fields["UE"] && fields["blood_type"]) if(!M.dna.previous["name"]) @@ -361,9 +423,41 @@ /obj/item/dnainjector/timed/hulk name = "\improper DNA injector (Hulk)" desc = "This will make you big and strong, but give you a bad skin condition." - add_mutations_static = list(HULK) + add_mutations = list(HULK) /obj/item/dnainjector/timed/h2m name = "\improper DNA injector (Human > Monkey)" desc = "Will make you a flea bag." - add_mutations_static = list(RACEMUT) + add_mutations = list(RACEMUT) + +/obj/item/dnainjector/activator + name = "\improper DNA activator" + desc = "Activates the current mutation on injection, if the subject has it." + var/doitanyway = FALSE + var/research = FALSE //Set to true to get expended and filled injectors for chromosomes + var/filled = FALSE + +/obj/item/dnainjector/activator/inject(mob/living/carbon/M, mob/user) + if(M.has_dna() && !HAS_TRAIT(M, TRAIT_RADIMMUNE) && !HAS_TRAIT(M,TRAIT_NOCLONE)) + M.radiation += rand(20/(damage_coeff ** 2),50/(damage_coeff ** 2)) + var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" + for(var/mutation in add_mutations) + var/datum/mutation/human/HM = mutation + if(istype(HM, /datum/mutation/human)) + mutation = HM.type + if(!M.dna.activate_mutation(HM)) + if(!doitanyway) + log_msg += "(FAILED)" + else + M.dna.add_mutation(HM, MUT_EXTRA) + name = "expended [name]" + else if(research && M.client) + filled = TRUE + name = "filled [name]" + else + name = "expended [name]" + log_msg += "([mutation])" + log_attack("[log_msg] [loc_name(user)]") + return TRUE + return FALSE + diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index c0853068..e1f82e4a 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -208,6 +208,7 @@ GLOBAL_LIST_INIT(wood_recipes, list ( \ new/datum/stack_recipe("apiary", /obj/structure/beebox, 40, time = 50),\ new/datum/stack_recipe("tiki mask", /obj/item/clothing/mask/gas/tiki_mask, 2), \ new/datum/stack_recipe("honey frame", /obj/item/honey_frame, 5, time = 10),\ + new/datum/stack_recipe("cross", /obj/structure/kitchenspike/cross, 10, time = 10),\ new/datum/stack_recipe("ore box", /obj/structure/ore_box, 4, time = 50, one_per_turf = TRUE, on_floor = TRUE),\ new/datum/stack_recipe("wooden crate", /obj/structure/closet/crate/wooden, 6, time = 50, one_per_turf = TRUE, on_floor = TRUE),\ new/datum/stack_recipe("baseball bat", /obj/item/melee/baseball_bat, 5, time = 15),\ diff --git a/code/game/objects/items/storage/bags.dm b/code/game/objects/items/storage/bags.dm index 7ab85084..c95e93ec 100644 --- a/code/game/objects/items/storage/bags.dm +++ b/code/game/objects/items/storage/bags.dm @@ -397,3 +397,24 @@ GET_COMPONENT(STR, /datum/component/storage) STR.max_combined_w_class = INFINITY STR.max_items = 100 + +/* + * Construction bag (for engineering, holds stock parts and electronics) + */ + +/obj/item/storage/bag/construction + name = "construction bag" + icon = 'icons/obj/tools.dmi' + icon_state = "construction_bag" + desc = "A bag for storing small construction components." + w_class = WEIGHT_CLASS_TINY + resistance_flags = FLAMMABLE + +/obj/item/storage/bag/construction/ComponentInitialize() + . = ..() + var/datum/component/storage/STR = GetComponent(/datum/component/storage) + STR.max_combined_w_class = 100 + STR.max_items = 50 + STR.max_w_class = WEIGHT_CLASS_SMALL + STR.insert_preposition = "in" + STR.can_hold = typecacheof(list(/obj/item/stack/ore/bluespace_crystal, /obj/item/assembly, /obj/item/stock_parts, /obj/item/reagent_containers/glass/beaker, /obj/item/stack/cable_coil, /obj/item/circuitboard, /obj/item/electronics)) \ No newline at end of file diff --git a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm index e10e3b20..96afe90b 100644 --- a/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm +++ b/code/game/objects/structures/crates_lockers/closets/secure/engineering.dm @@ -80,6 +80,7 @@ new /obj/item/clothing/mask/gas(src) new /obj/item/clothing/glasses/meson/engine(src) new /obj/item/storage/box/emptysandbags(src) + new /obj/item/storage/bag/construction(src) /obj/structure/closet/secure_closet/atmospherics diff --git a/code/game/objects/structures/kitchen_spike.dm b/code/game/objects/structures/kitchen_spike.dm index 21622519..a717f7f1 100644 --- a/code/game/objects/structures/kitchen_spike.dm +++ b/code/game/objects/structures/kitchen_spike.dm @@ -153,4 +153,91 @@ new /obj/item/stack/rods(loc, 4) qdel(src) -#undef VIABLE_MOB_CHECK +/obj/structure/kitchenspike/cross + name = "cross" + icon = 'icons/obj/cross.dmi' + icon_state = "cross" + desc = "Degenerates like you belong on one of these." + anchored = TRUE + bound_height = 64 + +/obj/structure/kitchenspike/cross/crowbar_act(mob/living/user, obj/item/I) + if(has_buckled_mobs()) + to_chat(user, "You can't do that while something's on the cross!") + return FALSE + if(I.use_tool(src, user, 20, volume=100)) + deconstruct() + return TRUE + +/obj/structure/kitchenspike/cross/deconstruct() + new /obj/item/stack/sheet/mineral/wood(src.loc, 10) + qdel(src) + +/obj/structure/kitchenspike/cross/attack_hand(mob/user) + if(VIABLE_MOB_CHECK(user.pulling) && user.a_intent == INTENT_GRAB && !has_buckled_mobs()) + var/mob/living/L = user.pulling + if(do_mob(user, src, 120)) + if(has_buckled_mobs()) //to prevent spam/queing up attacks + return + if(L.buckled) + return + if(user.pulling != L) + return + playsound(src.loc, "sound/effects/crossed.ogg", 20, 1) // thanks hippie + L.visible_message("[user] ties [L] to the cross!", "[user] ties you to the cross!") + L.forceMove(drop_location()) + L.setDir(2) + buckle_mob(L, force=1) + L.pixel_y = 26 + L.overlays += image('icons/obj/cross.dmi', "lashing") + to_chat(user, "You can't use that on the cross!") + else if (has_buckled_mobs()) + for(var/mob/living/L in buckled_mobs) + user_unbuckle_mob(L, user) + else + ..() + +/obj/structure/kitchenspike/cross/user_unbuckle_mob(mob/living/buckled_mob, mob/living/carbon/human/user) + if(buckled_mob && buckled_mob.buckled == src) + var/mob/living/M = buckled_mob + if(M != user) + M.visible_message(\ + "[user] tries to pull [M] free of the [src]!",\ + "[user.name] is trying to pull you off the [src], opening up fresh wounds!",\ + "You hear rope being unraveled.") + if(!do_after(user, 300, target = src)) + if(M && M.buckled) + M.visible_message(\ + "[user] fails to free [M]!",\ + "[user] fails to pull you off of the [src].") + return + + else + M.visible_message(\ + "[M] struggles to break free from the [src]!",\ + "You struggle to break free from the [src], exacerbating your wounds! (Stay still for two minutes.)",\ + "You hear violent scraping and struggling.") + M.adjustBruteLoss(20) + if(!do_after(M, 1200, target = src)) + if(M && M.buckled) + to_chat(M, "You fail to free yourself!") + return + if(!M.buckled) + return + untie_mob(M) + +/obj/structure/kitchenspike/cross/proc/untie_mob(mob/living/M) + M.pixel_y = M.get_standard_pixel_y_offset() + M.adjustBruteLoss(15) + src.visible_message(text("[M] falls free of [src]!")) + unbuckle_mob(M,force=1) + M.emote("collapse") + M.overlays -= image('icons/obj/cross.dmi', "lashing") + +/obj/structure/kitchenspike/cross/Destroy() + if(has_buckled_mobs()) + for(var/mob/living/L in buckled_mobs) + untie_mob(L) + return ..() + +#undef VIABLE_MOB_CHECK \ No newline at end of file diff --git a/code/modules/antagonists/changeling/powers/chameleon_skin.dm b/code/modules/antagonists/changeling/powers/chameleon_skin.dm index b7545353..03f3aab4 100644 --- a/code/modules/antagonists/changeling/powers/chameleon_skin.dm +++ b/code/modules/antagonists/changeling/powers/chameleon_skin.dm @@ -13,17 +13,14 @@ var/mob/living/carbon/human/H = user //SHOULD always be human, because req_human = 1 if(!istype(H)) // req_human could be done in can_sting stuff. return - var/datum/mutation/human/HM = GLOB.mutations_list[CHAMELEON] - if(HM in H.dna.mutations) - HM.force_lose(H) + if(H.dna.get_mutation(CHAMELEON)) + H.dna.remove_mutation(CHAMELEON) else - HM.force_give(H) + H.dna.add_mutation(CHAMELEON) return TRUE /obj/effect/proc_holder/changeling/chameleon_skin/on_refund(mob/user) action.Remove(user) if(user.has_dna()) var/mob/living/carbon/C = user - var/datum/mutation/human/HM = GLOB.mutations_list[CHAMELEON] - if(HM in C.dna.mutations) - HM.force_lose(C) \ No newline at end of file + C.dna.remove_mutation(CHAMELEON) \ No newline at end of file diff --git a/code/modules/antagonists/revenant/revenant.dm b/code/modules/antagonists/revenant/revenant.dm index 87794993..8da0546b 100644 --- a/code/modules/antagonists/revenant/revenant.dm +++ b/code/modules/antagonists/revenant/revenant.dm @@ -69,7 +69,7 @@ /mob/living/simple_animal/revenant/Initialize(mapload) . = ..() AddSpell(new /obj/effect/proc_holder/spell/targeted/night_vision/revenant(null)) - AddSpell(new /obj/effect/proc_holder/spell/targeted/revenant_transmit(null)) + AddSpell(new /obj/effect/proc_holder/spell/targeted/telepathy/revenant(null)) AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/revenant/defile(null)) AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/revenant/overload(null)) AddSpell(new /obj/effect/proc_holder/spell/aoe_turf/revenant/blight(null)) diff --git a/code/modules/antagonists/revenant/revenant_abilities.dm b/code/modules/antagonists/revenant/revenant_abilities.dm index 112a31f4..0cbe3102 100644 --- a/code/modules/antagonists/revenant/revenant_abilities.dm +++ b/code/modules/antagonists/revenant/revenant_abilities.dm @@ -104,35 +104,14 @@ action_background_icon_state = "bg_revenant" //Transmit: the revemant's only direct way to communicate. Sends a single message silently to a single mob -/obj/effect/proc_holder/spell/targeted/revenant_transmit - name = "Transmit" - desc = "Telepathically transmits a message to the target." +/obj/effect/proc_holder/spell/targeted/telepathy/revenant + name = "Revenant Transmit" panel = "Revenant Abilities" - charge_max = 0 - clothes_req = 0 - range = 7 - include_user = 0 action_icon = 'icons/mob/actions/actions_revenant.dmi' action_icon_state = "r_transmit" action_background_icon_state = "bg_revenant" - -/obj/effect/proc_holder/spell/targeted/revenant_transmit/cast(list/targets, mob/living/simple_animal/revenant/user = usr) - for(var/mob/living/M in targets) - var/msg = stripped_input(usr, "What do you wish to tell [M]?", null, "") - if(!msg) - charge_counter = charge_max - return - log_directed_talk(user, M, msg, LOG_SAY, "revenant whisper") - to_chat(user, "You transmit to [M]: [msg]") - if(!M.anti_magic_check(FALSE, TRUE)) //hear no evil - to_chat(M, "You hear something behind you talking... [msg]") - for(var/ded in GLOB.dead_mob_list) - if(!isobserver(ded)) - continue - var/follow_rev = FOLLOW_LINK(ded, user) - var/follow_whispee = FOLLOW_LINK(ded, M) - to_chat(ded, "[follow_rev] [user] Revenant Transmit: \"[msg]\" to [follow_whispee] [M]") - + notice = "revennotice" + boldnotice = "revenboldnotice" /obj/effect/proc_holder/spell/aoe_turf/revenant diff --git a/code/modules/antagonists/wishgranter/wishgranter.dm b/code/modules/antagonists/wishgranter/wishgranter.dm index 318de51e..196ce955 100644 --- a/code/modules/antagonists/wishgranter/wishgranter.dm +++ b/code/modules/antagonists/wishgranter/wishgranter.dm @@ -26,5 +26,5 @@ return H.dna.add_mutation(HULK) H.dna.add_mutation(XRAY) - H.dna.add_mutation(COLDRES) + H.dna.add_mutation(SPACEMUT) H.dna.add_mutation(TK) \ No newline at end of file diff --git a/code/modules/awaymissions/mission_code/wildwest.dm b/code/modules/awaymissions/mission_code/wildwest.dm index ac1a4077..505b9a1e 100644 --- a/code/modules/awaymissions/mission_code/wildwest.dm +++ b/code/modules/awaymissions/mission_code/wildwest.dm @@ -94,7 +94,7 @@ to_chat(user, "Your wish is granted, but at a terrible cost...") to_chat(user, "The Wish Granter punishes you for your selfishness, claiming your soul and warping your body to match the darkness in your heart.") user.dna.add_mutation(LASEREYES) - user.dna.add_mutation(COLDRES) + user.dna.add_mutation(SPACEMUT) user.dna.add_mutation(XRAY) user.set_species(/datum/species/shadow) if("Wealth") diff --git a/code/modules/client/asset_cache.dm b/code/modules/client/asset_cache.dm index 0ff87c03..0b83304f 100644 --- a/code/modules/client/asset_cache.dm +++ b/code/modules/client/asset_cache.dm @@ -677,3 +677,11 @@ GLOBAL_LIST_EMPTY(asset_datums) Insert(initial(D.id), I) return ..() + + +/datum/asset/simple/genetics + assets = list( + "dna_discovered.gif" = 'html/dna_discovered.gif', + "dna_undiscovered.gif" = 'html/dna_undiscovered.gif', + "dna_extra.gif" = 'html/dna_extra.gif' +) \ No newline at end of file diff --git a/code/modules/events/disease_outbreak.dm b/code/modules/events/disease_outbreak.dm index 96b5c8e2..4800b61f 100644 --- a/code/modules/events/disease_outbreak.dm +++ b/code/modules/events/disease_outbreak.dm @@ -57,7 +57,7 @@ var/datum/disease/dnaspread/DS = D DS.strain_data["name"] = H.real_name DS.strain_data["UI"] = H.dna.uni_identity - DS.strain_data["SE"] = H.dna.struc_enzymes + DS.strain_data["SE"] = H.dna.mutation_index else D = new virus_type() else diff --git a/code/modules/jobs/job_types/medical.dm b/code/modules/jobs/job_types/medical.dm index 9373b5ad..d57615d2 100644 --- a/code/modules/jobs/job_types/medical.dm +++ b/code/modules/jobs/job_types/medical.dm @@ -164,6 +164,7 @@ Geneticist shoes = /obj/item/clothing/shoes/sneakers/white suit = /obj/item/clothing/suit/toggle/labcoat/genetics suit_store = /obj/item/flashlight/pen + l_pocket = /obj/item/sequence_scanner backpack = /obj/item/storage/backpack/genetics satchel = /obj/item/storage/backpack/satchel/gen diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm index f12b6b7e..a25ce336 100644 --- a/code/modules/mining/lavaland/necropolis_chests.dm +++ b/code/modules/mining/lavaland/necropolis_chests.dm @@ -453,7 +453,7 @@ /obj/item/immortality_talisman/Initialize() . = ..() - AddComponent(/datum/component/anti_magic, TRUE, TRUE) + AddComponent(/datum/component/anti_magic, TRUE, TRUE, TRUE) /datum/action/item_action/immortality name = "Immortality" @@ -462,30 +462,45 @@ if(cooldown < world.time) SSblackbox.record_feedback("amount", "immortality_talisman_uses", 1) cooldown = world.time + 600 - user.visible_message("[user] vanishes from reality, leaving a hole in [user.p_their()] place!") - var/obj/effect/immortality_talisman/Z = new(get_turf(src.loc)) - Z.name = "hole in reality" - Z.desc = "It's shaped an awful lot like [user.name]." - Z.setDir(user.dir) - user.forceMove(Z) - user.notransform = 1 - user.status_flags |= GODMODE - addtimer(CALLBACK(src, .proc/return_to_reality, user, Z), 100) + new /obj/effect/immortality_talisman(get_turf(user), user) else to_chat(user, "[src] is not ready yet!") -/obj/item/immortality_talisman/proc/return_to_reality(mob/user, obj/effect/immortality_talisman/Z) - user.status_flags &= ~GODMODE - user.notransform = 0 - user.forceMove(get_turf(Z)) - user.visible_message("[user] pops back into reality!") - Z.can_destroy = TRUE - qdel(Z) - /obj/effect/immortality_talisman + name = "hole in reality" + desc = "It's shaped an awful lot like a person." icon_state = "blank" icon = 'icons/effects/effects.dmi' - var/can_destroy = FALSE + var/vanish_description = "vanishes from reality" + var/can_destroy = TRUE + +/obj/effect/immortality_talisman/Initialize(mapload, mob/new_user) + . = ..() + if(new_user) + vanish(new_user) + +/obj/effect/immortality_talisman/proc/vanish(mob/user) + user.visible_message("[user] [vanish_description], leaving a hole in [user.p_their()] place!") + + desc = "It's shaped an awful lot like [user.name]." + setDir(user.dir) + + user.forceMove(src) + user.notransform = TRUE + user.status_flags |= GODMODE + + can_destroy = FALSE + + addtimer(CALLBACK(src, .proc/unvanish, user), 10 SECONDS) + +/obj/effect/immortality_talisman/proc/unvanish(mob/user) + user.status_flags &= ~GODMODE + user.notransform = FALSE + user.forceMove(get_turf(src)) + + user.visible_message("[user] pops back into reality!") + can_destroy = TRUE + qdel(src) /obj/effect/immortality_talisman/attackby() return @@ -502,6 +517,10 @@ else . = ..() +/obj/effect/immortality_talisman/void + vanish_description = "is dragged into the void" + + //Shared Bag diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm index a118dc78..89a7ec25 100644 --- a/code/modules/mob/living/carbon/carbon.dm +++ b/code/modules/mob/living/carbon/carbon.dm @@ -603,6 +603,14 @@ sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS) see_in_dark = max(see_in_dark, 8) + if(HAS_TRAIT(src, TRAIT_THERMAL_VISION)) + sight |= (SEE_MOBS) + lighting_alpha = min(lighting_alpha, LIGHTING_PLANE_ALPHA_MOSTLY_VISIBLE) + + if(HAS_TRAIT(src, TRAIT_XRAY_VISION)) + sight |= (SEE_TURFS|SEE_MOBS|SEE_OBJS) + see_in_dark = max(see_in_dark, 8) + if(see_override) see_invisible = see_override . = ..() diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index 911c1111..a4a2aba2 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -25,11 +25,11 @@ var/age = 30 //Player's age var/underwear = "Nude" //Which underwear the player wants - var/undie_color = "#FFFFFF" + var/undie_color = "FFFFFF" var/undershirt = "Nude" //Which undershirt the player wants - var/shirt_color = "#FFFFFF" + var/shirt_color = "FFFFFF" var/socks = "Nude" //Which socks the player wants - var/socks_color = "#FFFFFF" + var/socks_color = "FFFFFF" var/backbag = DBACKPACK //Which backpack type the player has chosen. var/jumpsuit_style = PREF_SUIT //suit/skirt diff --git a/code/modules/mob/living/carbon/human/species.dm b/code/modules/mob/living/carbon/human/species.dm index 33b419de..b79979e2 100644 --- a/code/modules/mob/living/carbon/human/species.dm +++ b/code/modules/mob/living/carbon/human/species.dm @@ -44,6 +44,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/siemens_coeff = 1 //base electrocution coefficient var/damage_overlay_type = "human" //what kind of damage overlays (if any) appear on our species when wounded? var/fixed_mut_color = "" //to use MUTCOLOR with a fixed color that's independent of dna.feature["mcolor"] + var/inert_mutation = DWARFISM //special mutation that can be found in the genepool. Dont leave empty or changing species will be a headache var/list/special_step_sounds //Sounds to override barefeet walkng var/grab_sound //Special sound for grabbing @@ -317,6 +318,14 @@ GLOBAL_LIST_EMPTY(roundstart_races) for(var/X in inherent_traits) REMOVE_TRAIT(C, X, SPECIES_TRAIT) + //If their inert mutation is not the same, swap it out + if((inert_mutation != new_species.inert_mutation) && LAZYLEN(C.dna.mutation_index) && (inert_mutation in C.dna.mutation_index)) + C.dna.remove_mutation(inert_mutation) + //keep it at the right spot, so we can't have people taking shortcuts + var/location = C.dna.mutation_index.Find(inert_mutation) + C.dna.mutation_index[location] = new_species.inert_mutation + C.dna.mutation_index[new_species.inert_mutation] = create_sequence(new_species.inert_mutation) + SEND_SIGNAL(C, COMSIG_SPECIES_LOSS, src) /datum/species/proc/handle_hair(mob/living/carbon/human/H, forced_colour) @@ -529,7 +538,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) var/digilegs = (DIGITIGRADE in species_traits) ? "_d" : "" var/mutable_appearance/MA = mutable_appearance(S.icon, "[S.icon_state][digilegs]", -BODY_LAYER) if(UNDIE_COLORABLE(S)) - MA.color = "[H.socks_color]" + MA.color = "#[H.socks_color]" standing += MA if(standing.len) @@ -1270,7 +1279,7 @@ GLOBAL_LIST_EMPTY(roundstart_races) if(radiation > RAD_MOB_MUTATE) if(prob(1)) to_chat(H, "You mutate!") - H.randmutb() + H.easy_randmut(NEGATIVE+MINOR_NEGATIVE) H.emote("gasp") H.domutcheck() diff --git a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm index 9b2e2ad5..8d448592 100644 --- a/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/lizardpeople.dm @@ -20,6 +20,7 @@ exotic_bloodtype = "L" disliked_food = GRAIN | DAIRY liked_food = GROSS | MEAT + inert_mutation = FIREBREATH /datum/species/lizard/after_equip_job(datum/job/J, mob/living/carbon/human/H) H.grant_language(/datum/language/draconic) diff --git a/code/modules/mob/living/carbon/human/species_types/podpeople.dm b/code/modules/mob/living/carbon/human/species_types/podpeople.dm index 0da4073f..fbe18a6c 100644 --- a/code/modules/mob/living/carbon/human/species_types/podpeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/podpeople.dm @@ -60,9 +60,9 @@ H.Knockdown(100) H.visible_message("[H] writhes in pain as [H.p_their()] vacuoles boil.", "You writhe in pain as your vacuoles boil!", "You hear the crunching of leaves.") if(prob(80)) - H.randmutb() + H.easy_randmut(NEGATIVE+MINOR_NEGATIVE) else - H.randmutg() + H.easy_randmut(POSITIVE) H.domutcheck() else H.adjustFireLoss(rand(5,15)) diff --git a/code/modules/mob/living/carbon/life.dm b/code/modules/mob/living/carbon/life.dm index de542754..1c2234bb 100644 --- a/code/modules/mob/living/carbon/life.dm +++ b/code/modules/mob/living/carbon/life.dm @@ -419,7 +419,6 @@ /mob/living/carbon/handle_mutations_and_radiation() if(dna && dna.temporary_mutations.len) - var/datum/mutation/human/HM for(var/mut in dna.temporary_mutations) if(dna.temporary_mutations[mut] < world.time) if(mut == UI_CHANGED) @@ -442,9 +441,9 @@ dna.previous.Remove("blood_type") dna.temporary_mutations.Remove(mut) continue - HM = GLOB.mutations_list[mut] - HM.force_lose(src) - dna.temporary_mutations.Remove(mut) + for(var/datum/mutation/human/HM in dna.mutations) + if(HM && HM.timed) + dna.remove_mutation(HM.type) radiation -= min(radiation, RAD_LOSS_PER_TICK) if(radiation > RAD_MOB_SAFE) diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm index e0386bcd..be7d90c1 100644 --- a/code/modules/mob/living/carbon/monkey/life.dm +++ b/code/modules/mob/living/carbon/monkey/life.dm @@ -38,7 +38,7 @@ if(radiation > RAD_MOB_MUTATE) if(prob(1)) to_chat(src, "You mutate!") - randmutb() + easy_randmut(NEGATIVE+MINOR_NEGATIVE) emote("gasp") domutcheck() diff --git a/code/modules/mob/living/simple_animal/slime/life.dm b/code/modules/mob/living/simple_animal/slime/life.dm index 07985215..29b46893 100644 --- a/code/modules/mob/living/simple_animal/slime/life.dm +++ b/code/modules/mob/living/simple_animal/slime/life.dm @@ -69,7 +69,7 @@ if(Target.Adjacent(src)) Target.attack_slime(src) - return + break if(!Target.lying && prob(80)) if(Target.client && Target.health >= 20) diff --git a/code/modules/mob/transform_procs.dm b/code/modules/mob/transform_procs.dm index e6f79198..65947711 100644 --- a/code/modules/mob/transform_procs.dm +++ b/code/modules/mob/transform_procs.dm @@ -50,9 +50,8 @@ O.updateappearance(icon_update=0) if(tr_flags & TR_KEEPSE) - O.dna.struc_enzymes = dna.struc_enzymes - var/datum/mutation/human/race/R = GLOB.mutations_list[RACEMUT] - O.dna.struc_enzymes = R.set_se(O.dna.struc_enzymes, on=1)//we don't want to keep the race block inactive + O.dna.mutation_index = dna.mutation_index + O.dna.set_se(1, GET_INITIALIZED_MUTATION(RACEMUT)) if(suiciding) O.suiciding = suiciding @@ -210,9 +209,8 @@ O.name = O.real_name if(tr_flags & TR_KEEPSE) - O.dna.struc_enzymes = dna.struc_enzymes - var/datum/mutation/human/race/R = GLOB.mutations_list[RACEMUT] - O.dna.struc_enzymes = R.set_se(O.dna.struc_enzymes, on=0)//we don't want to keep the race block active + O.dna.mutation_index = dna.mutation_index + O.dna.set_se(0, GET_INITIALIZED_MUTATION(RACEMUT)) O.domutcheck() if(suiciding) diff --git a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm index 0d7ca6e3..d6bf0c13 100644 --- a/code/modules/reagents/chemistry/reagents/medicine_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/medicine_reagents.dm @@ -913,7 +913,7 @@ /datum/reagent/medicine/mutadone/on_mob_life(mob/living/carbon/M) M.jitteriness = 0 if(M.has_dna()) - M.dna.remove_all_mutations() + M.dna.remove_all_mutations(mutadone = TRUE) if(!QDELETED(M)) //We were a monkey, now a human ..() diff --git a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm index 2b50ecc0..c38bbfed 100644 --- a/code/modules/reagents/chemistry/reagents/toxin_reagents.dm +++ b/code/modules/reagents/chemistry/reagents/toxin_reagents.dm @@ -43,9 +43,9 @@ if((method==VAPOR && prob(min(33, reac_volume))) || method==INGEST || method==PATCH || method==INJECT) M.randmuti() if(prob(98)) - M.randmutb() + M.easy_randmut(NEGATIVE+MINOR_NEGATIVE) else - M.randmutg() + M.easy_randmut(POSITIVE) M.updateappearance() M.domutcheck() ..() diff --git a/code/modules/research/designs/medical_designs.dm b/code/modules/research/designs/medical_designs.dm index 580f9c87..5a8fc03d 100644 --- a/code/modules/research/designs/medical_designs.dm +++ b/code/modules/research/designs/medical_designs.dm @@ -162,6 +162,16 @@ category = list("Medical Designs") departmental_flags = DEPARTMENTAL_FLAG_MEDICAL +/datum/design/genescanner + name = "Genetic Sequence Analyzer" + desc = "A handy hand-held analyzers for quickly determining mutations and collecting the full sequence." + id = "genescanner" + build_path = /obj/item/sequence_scanner + build_type = PROTOLATHE + materials = list(MAT_METAL = 1000, MAT_GLASS = 500) + category = list("Medical Designs") + departmental_flags = DEPARTMENTAL_FLAG_MEDICAL + /datum/design/healthanalyzer_advanced name = "Advanced Health Analyzer" desc = "A hand-held body scanner able to distinguish vital signs of the subject with high accuracy." diff --git a/code/modules/research/techweb/_techweb.dm b/code/modules/research/techweb/_techweb.dm index da3fec61..42cd5ff1 100644 --- a/code/modules/research/techweb/_techweb.dm +++ b/code/modules/research/techweb/_techweb.dm @@ -19,6 +19,7 @@ var/largest_bomb_value = 0 var/organization = "Third-Party" //Organization name, used for display. var/list/last_bitcoins = list() //Current per-second production, used for display only. + var/list/discovered_mutations = list() //Mutations discovered by genetics, this way they are shared and cant be destroyed by destroying a single console var/list/tiers = list() //Assoc list, datum = number, 1 is available, 2 is all reqs are 1, so on /datum/techweb/New() diff --git a/code/modules/research/techweb/all_nodes.dm b/code/modules/research/techweb/all_nodes.dm index 5f848ce8..1349fd23 100644 --- a/code/modules/research/techweb/all_nodes.dm +++ b/code/modules/research/techweb/all_nodes.dm @@ -60,7 +60,7 @@ display_name = "Biological Technology" description = "What makes us tick." //the MC, silly! prereq_ids = list("base") - design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag") + design_ids = list("medicalkit", "chem_heater", "chem_master", "chem_dispenser", "sleeper", "vr_sleeper", "pandemic", "defibmount", "operating", "soda_dispenser", "beer_dispenser", "healthanalyzer", "blood_bag","genescanner") research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500) export_price = 5000 diff --git a/code/modules/ruins/spaceruin_code/hilbertshotel.dm b/code/modules/ruins/spaceruin_code/hilbertshotel.dm new file mode 100644 index 00000000..0d4d2b6a --- /dev/null +++ b/code/modules/ruins/spaceruin_code/hilbertshotel.dm @@ -0,0 +1,529 @@ +GLOBAL_VAR_INIT(hhStorageTurf, null) +GLOBAL_VAR_INIT(hhmysteryRoomNumber, 1337) + +/obj/item/hilbertshotel + name = "Hilbert's Hotel" + desc = "A sphere of what appears to be an intricate network of bluespace. Observing it in detail seems to give you a headache as you try to comprehend the infinite amount of infinitesimally distinct points on its surface." + icon_state = "hilbertshotel" + w_class = WEIGHT_CLASS_SMALL + resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF + var/datum/map_template/hilbertshotel/hotelRoomTemp + var/datum/map_template/hilbertshotel/empty/hotelRoomTempEmpty + var/datum/map_template/hilbertshotel/lore/hotelRoomTempLore + var/list/activeRooms = list() + var/list/storedRooms = list() + var/storageTurf + //Lore Stuff + var/ruinSpawned = FALSE + var/mysteryRoom + +/obj/item/hilbertshotel/Initialize() + . = ..() + //Load templates + hotelRoomTemp = new() + hotelRoomTempEmpty = new() + hotelRoomTempLore = new() + var/area/currentArea = get_area(src) + if(currentArea.type == /area/ruin/space/has_grav/hilbertresearchfacility) + ruinSpawned = TRUE + +/obj/item/hilbertshotel/Destroy() + ejectRooms() + return ..() + +/obj/item/hilbertshotel/attack(mob/living/M, mob/living/user) + if(M.mind) + to_chat(user, "You invite [M] to the hotel.") + promptAndCheckIn(M) + else + to_chat(user, "[M] is not intelligent enough to understand how to use this device!") + +/obj/item/hilbertshotel/attack_self(mob/user) + . = ..() + promptAndCheckIn(user) + +/obj/item/hilbertshotel/proc/promptAndCheckIn(mob/user) + var/chosenRoomNumber = input(user, "What number room will you be checking into?", "Room Number") as null|num + if(!chosenRoomNumber) + return + if(chosenRoomNumber > SHORT_REAL_LIMIT) + to_chat(user, "You have to check out the first [SHORT_REAL_LIMIT] rooms before you can go to a higher numbered one!") + return + if((chosenRoomNumber < 1) || (chosenRoomNumber != round(chosenRoomNumber))) + to_chat(user, "That is not a valid room number!") + return + if(ismob(loc)) + if(user == loc) //Not always the same as user + forceMove(get_turf(user)) + if(!storageTurf) //Blame subsystems for not allowing this to be in Initialize + if(!GLOB.hhStorageTurf) + var/datum/map_template/hilbertshotelstorage/storageTemp = new() + var/datum/turf_reservation/storageReservation = SSmapping.RequestBlockReservation(3, 3) + storageTemp.load(locate(storageReservation.bottom_left_coords[1], storageReservation.bottom_left_coords[2], storageReservation.bottom_left_coords[3])) + GLOB.hhStorageTurf = locate(storageReservation.bottom_left_coords[1]+1, storageReservation.bottom_left_coords[2]+1, storageReservation.bottom_left_coords[3]) + else + storageTurf = GLOB.hhStorageTurf + if(tryActiveRoom(chosenRoomNumber, user)) + return + if(tryStoredRoom(chosenRoomNumber, user)) + return + sendToNewRoom(chosenRoomNumber, user) + + +/obj/item/hilbertshotel/proc/tryActiveRoom(var/roomNumber, var/mob/user) + if(activeRooms["[roomNumber]"]) + var/datum/turf_reservation/roomReservation = activeRooms["[roomNumber]"] + do_sparks(3, FALSE, get_turf(user)) + user.forceMove(locate(roomReservation.bottom_left_coords[1] + hotelRoomTemp.landingZoneRelativeX, roomReservation.bottom_left_coords[2] + hotelRoomTemp.landingZoneRelativeY, roomReservation.bottom_left_coords[3])) + return TRUE + else + return FALSE + +/obj/item/hilbertshotel/proc/tryStoredRoom(var/roomNumber, var/mob/user) + if(storedRooms["[roomNumber]"]) + var/datum/turf_reservation/roomReservation = SSmapping.RequestBlockReservation(hotelRoomTemp.width, hotelRoomTemp.height) + hotelRoomTempEmpty.load(locate(roomReservation.bottom_left_coords[1], roomReservation.bottom_left_coords[2], roomReservation.bottom_left_coords[3])) + var/turfNumber = 1 + for(var/i=0, iAs the sphere breaks apart, you're suddenly ejected into the depths of space!") + var/max = world.maxx-TRANSITIONEDGE + var/min = 1+TRANSITIONEDGE + var/list/possible_transtitons = list() + for(var/AZ in SSmapping.z_list) + var/datum/space_level/D = AZ + if (D.linkage == CROSSLINKED) + possible_transtitons += D.z_value + var/_z = pick(possible_transtitons) + var/_x = rand(min,max) + var/_y = rand(min,max) + var/turf/T = locate(_x, _y, _z) + A.forceMove(T) + qdel(room) + + if(storedRooms.len) + for(var/x in storedRooms) + var/list/atomList = storedRooms[x] + for(var/atom/movable/A in atomList) + var/max = world.maxx-TRANSITIONEDGE + var/min = 1+TRANSITIONEDGE + var/list/possible_transtitons = list() + for(var/AZ in SSmapping.z_list) + var/datum/space_level/D = AZ + if (D.linkage == CROSSLINKED) + possible_transtitons += D.z_value + var/_z = pick(possible_transtitons) + var/_x = rand(min,max) + var/_y = rand(min,max) + var/turf/T = locate(_x, _y, _z) + A.forceMove(T) + +//Template Stuff +/datum/map_template/hilbertshotel + name = "Hilbert's Hotel Room" + mappath = '_maps/templates/hilbertshotel.dmm' + var/landingZoneRelativeX = 2 + var/landingZoneRelativeY = 8 + +/datum/map_template/hilbertshotel/empty + name = "Empty Hilbert's Hotel Room" + mappath = '_maps/templates/hilbertshotelempty.dmm' + +/datum/map_template/hilbertshotel/lore + name = "Doctor Hilbert's Deathbed" + mappath = '_maps/templates/hilbertshotellore.dmm' + +/datum/map_template/hilbertshotelstorage + name = "Hilbert's Hotel Storage" + mappath = '_maps/templates/hilbertshotelstorage.dmm' + + +//Turfs and Areas +/turf/closed/indestructible/hotelwall + name = "hotel wall" + desc = "A wall designed to protect the security of the hotel's guests." + icon_state = "hotelwall" + canSmoothWith = list(/turf/closed/indestructible/hotelwall) + explosion_block = INFINITY + +/turf/open/indestructible/hotelwood + desc = "Stylish dark wood with extra reinforcement. Secured firmly to the floor to prevent tampering." + icon_state = "wood" + footstep = FOOTSTEP_WOOD + tiled_dirt = FALSE + +/turf/open/indestructible/hoteltile + desc = "Smooth tile with extra reinforcement. Secured firmly to the floor to prevent tampering." + icon_state = "showroomfloor" + footstep = FOOTSTEP_FLOOR + tiled_dirt = FALSE + +/turf/open/space/bluespace + name = "\proper bluespace hyperzone" + icon_state = "bluespace" + baseturfs = /turf/open/space/bluespace + flags_1 = NOJAUNT_1 + explosion_block = INFINITY + var/obj/item/hilbertshotel/parentSphere + +/turf/open/space/bluespace/Entered(atom/movable/A) + . = ..() + A.forceMove(get_turf(parentSphere)) + +/turf/closed/indestructible/hoteldoor + name = "Hotel Door" + icon_state = "hoteldoor" + explosion_block = INFINITY + var/obj/item/hilbertshotel/parentSphere + +/turf/closed/indestructible/hoteldoor/proc/promptExit(mob/living/user) + if(!isliving(user)) + return + if(!user.mind) + return + if(!parentSphere) + to_chat(user, "The door seems to be malfunctioning and refuses to operate!") + return + if(alert(user, "Hilbert's Hotel would like to remind you that while we will do everything we can to protect the belongings you leave behind, we make no guarantees of their safety while you're gone, especially that of the health of any living creatures. With that in mind, are you ready to leave?", "Exit", "Leave", "Stay") == "Leave") + if(!user.canmove || (get_dist(get_turf(src), get_turf(user)) > 1)) //no teleporting around if they're dead or moved away during the prompt. + return + user.forceMove(get_turf(parentSphere)) + do_sparks(3, FALSE, get_turf(user)) + +/turf/closed/indestructible/hoteldoor/attack_ghost(mob/dead/observer/user) + if(!isobserver(user) || !parentSphere) + return ..() + user.forceMove(get_turf(parentSphere)) + +//If only this could be simplified... +/turf/closed/indestructible/hoteldoor/attack_tk(mob/user) + return //need to be close. + +/turf/closed/indestructible/hoteldoor/attack_hand(mob/user) + promptExit(user) + +/turf/closed/indestructible/hoteldoor/attack_animal(mob/user) + promptExit(user) + +/turf/closed/indestructible/hoteldoor/attack_paw(mob/user) + promptExit(user) + +/turf/closed/indestructible/hoteldoor/attack_hulk(mob/living/carbon/human/user, does_attack_animation) + promptExit(user) + +/turf/closed/indestructible/hoteldoor/attack_larva(mob/user) + promptExit(user) + +/turf/closed/indestructible/hoteldoor/attack_slime(mob/user) + promptExit(user) + +/turf/closed/indestructible/hoteldoor/attack_robot(mob/user) + if(get_dist(get_turf(src), get_turf(user)) <= 1) + promptExit(user) + +/turf/closed/indestructible/hoteldoor/AltClick(mob/user) + . = ..() + if(get_dist(get_turf(src), get_turf(user)) <= 1) + to_chat(user, "You peak through the door's bluespace peephole...") + user.reset_perspective(parentSphere) + user.set_machine(src) + var/datum/action/peepholeCancel/PHC = new + user.overlay_fullscreen("remote_view", /obj/screen/fullscreen/impaired, 1) + PHC.Grant(user) + +/turf/closed/indestructible/hoteldoor/check_eye(mob/user) + if(get_dist(get_turf(src), get_turf(user)) >= 2) + user.unset_machine() + for(var/datum/action/peepholeCancel/PHC in user.actions) + PHC.Trigger() + +/datum/action/peepholeCancel + name = "Cancel View" + desc = "Stop looking through the bluespace peephole." + button_icon_state = "cancel_peephole" + +/datum/action/peepholeCancel/Trigger() + . = ..() + to_chat(owner, "You move away from the peephole.") + owner.reset_perspective() + owner.clear_fullscreen("remote_view", 0) + qdel(src) + +/area/hilbertshotel + name = "Hilbert's Hotel Room" + icon_state = "hilbertshotel" + requires_power = FALSE + has_gravity = TRUE + noteleport = TRUE + hidden = TRUE + unique = FALSE + dynamic_lighting = DYNAMIC_LIGHTING_FORCED + ambientsounds = list('sound/ambience/servicebell.ogg') + var/roomnumber = 0 + var/obj/item/hilbertshotel/parentSphere + var/datum/turf_reservation/reservation + var/turf/storageTurf + +/area/hilbertshotel/Entered(atom/movable/AM) + . = ..() + if(istype(AM, /obj/item/hilbertshotel)) + relocate(AM) + var/list/obj/item/hilbertshotel/hotels = AM.GetAllContents(/obj/item/hilbertshotel) + for(var/obj/item/hilbertshotel/H in hotels) + if(parentSphere == H) + relocate(H) + +/area/hilbertshotel/proc/relocate(obj/item/hilbertshotel/H) + if(prob(0.135685)) //Because screw you + qdel(H) + return + var/turf/targetturf = find_safe_turf() + if(!targetturf) + if(GLOB.blobstart.len > 0) + targetturf = get_turf(pick(GLOB.blobstart)) + else + CRASH("Unable to find a blobstart landmark") + var/turf/T = get_turf(H) + var/area/A = T.loc + log_game("[H] entered itself. Moving it to [loc_name(targetturf)].") + message_admins("[H] entered itself. Moving it to [ADMIN_VERBOSEJMP(targetturf)].") + for(var/mob/M in A) + to_chat(M, "[H] almost implodes in upon itself, but quickly rebounds, shooting off into a random point in space!") + H.forceMove(targetturf) + +/area/hilbertshotel/Exited(atom/movable/AM) + . = ..() + if(ismob(AM)) + var/mob/M = AM + if(M.mind) + var/stillPopulated = FALSE + var/list/currentLivingMobs = GetAllContents(/mob/living) //Got to catch anyone hiding in anything + for(var/mob/living/L in currentLivingMobs) //Check to see if theres any sentient mobs left. + if(L.mind) + stillPopulated = TRUE + break + if(!stillPopulated) + storeRoom() + +/area/hilbertshotel/proc/storeRoom() + var/roomSize = (reservation.top_right_coords[1]-reservation.bottom_left_coords[1]+1)*(reservation.top_right_coords[2]-reservation.bottom_left_coords[2]+1) + var/storage[roomSize] + var/turfNumber = 1 + var/obj/item/abstracthotelstorage/storageObj = new(storageTurf) + storageObj.roomNumber = roomnumber + storageObj.parentSphere = parentSphere + storageObj.name = "Room [roomnumber] Storage" + for(var/i=0, i") + return + var/obj/item/hilbertshotel/sphere = target + if(sphere.activeRooms.len) + to_chat(user, "Currently Occupied Rooms:") + for(var/roomnumber in sphere.activeRooms) + to_chat(user, roomnumber) + else + to_chat(user, "No currenty occupied rooms.") + if(sphere.storedRooms.len) + to_chat(user, "Vacated Rooms:") + for(var/roomnumber in sphere.storedRooms) + to_chat(user, roomnumber) + else + to_chat(user, "No vacated rooms.") + +/obj/effect/mob_spawn/human/doctorhilbert + name = "Doctor Hilbert" + mob_name = "Doctor Hilbert" + mob_gender = "male" + assignedrole = null + ghost_usable = FALSE + oxy_damage = 500 + mob_species = /datum/species/skeleton + id_job = "Head Researcher" + id_access = ACCESS_RESEARCH + id_access_list = list(ACCESS_AWAY_GENERIC3, ACCESS_RESEARCH) + instant = TRUE + id = /obj/item/card/id/silver + uniform = /obj/item/clothing/under/rank/research_director + shoes = /obj/item/clothing/shoes/sneakers/brown + back = /obj/item/storage/backpack/satchel/leather + suit = /obj/item/clothing/suit/toggle/labcoat + +/obj/item/paper/crumpled/docslogs + name = "Research Logs" + +/obj/item/paper/crumpled/docslogs/Initialize() + . = ..() + GLOB.hhmysteryRoomNumber = rand(1, SHORT_REAL_LIMIT) + info = {"

Research Logs

+ I might just be onto something here!
+ The strange space-warping properties of bluespace have been known about for awhile now, but I might be on the verge of discovering a new way of harnessing it.
+ It's too soon to say for sure, but this might be the start of something quite important!
+ I'll be sure to log any major future breakthroughs. This might be a lot more than I can manage on my own, perhaps I should hire that secretary after all...
+

Breakthrough!

+ I can't believe it, but I did it! Just when I was certain it couldn't be done, I made the final necessary breakthrough.
+ Exploiting the effects of space dilation caused by specific bluespace structures combined with a precise use of geometric calculus, I've discovered a way to correlate an infinite amount of space within a finite area!
+ While the potential applications are endless, I utilized it in quite a nifty way so far by designing a system that recursively constructs subspace rooms and spatially links them to any of the infinite infinitesimally distinct points on the spheres surface.
+ I call it: Hilbert's Hotel!
+

Goodbye

+ I can't take this anymore. I know what happens next, and the fear of what is coming leaves me unable to continue working.
+ Any fool in my field has heard the stories. It's not that I didn't believe them, it's just... I guess I underestimated the importance of my own research...
+ Robert has reported a further increase in frequency of the strange, prying visitors who ask questions they have no business asking. I've requested him to keep everything on strict lockdown and have permanently dismissed all other assistants.
+ I've also instructed him to use the encryption method we discussed for any important quantitative data. The poor lad... I don't think he truly understands what he's gotten himself into...
+ It's clear what happens now. One day they'll show up uninvited, and claim my research as their own, leaving me as nothing more than a bullet ridden corpse floating in space.
+ I can't stick around to the let that happen.
+ I'm escaping into the very thing that brought all this trouble to my doorstep in the first place - my hotel.
+ I'll be in [uppertext(num2hex(GLOB.hhmysteryRoomNumber, 0))] (That will make sense to anyone who should know)
+ I'm sorry that I must go like this. Maybe one day things will be different and it will be safe to return... maybe...
+ Goodbye
+
+ Doctor Hilbert"} + +/obj/item/paper/crumpled/robertsworkjournal + name = "Work Journal" + info = {"

First Week!

+ First week on the new job. It's a secretarial position, but hey, whatever pays the bills. Plus it seems like some interesting stuff goes on here.
+ Doc says its best that I don't openly talk about his research with others, I guess he doesn't want it getting out or something. I've caught myself slipping a few times when talking to others, it's hard not to brag about something this cool!
+ I'm not really sure why I'm choosing to journal this. Doc seems to log everything. He says it's incase he discovers anything important.
+ I guess that's why I'm doing it too, I've always wanted to be a part of something important.
+ Here's to a new job and to becoming a part of something important!
+

Weird times...

+ Things are starting to get a little strange around here. Just weeks after Doc's amazing breakthrough, weird visitors have began showing up unannounced, asking strange things about Doc's work.
+ I knew Doc wasn't a big fan of company, but even he seemed strangely unnerved when I told him about the visitors.
+ He said it's important that from here on out we keep tight security on everything, even other staff members.
+ He also said something about securing data, something about hexes. What's that mean? Some sort of curse? Doc never struck me as the magic type...
+ He often uses a lot of big sciencey words that I don't really understand, but I kinda dig it, it makes me feel like I'm witnessing something big.
+ I hope things go back to normal soon, but I guess that's the price you pay for being a part of something important.
+

Last day I guess?

+ Things are officially starting to get too strange for me.
+ The visitors have been coming a lot more often, and they all seem increasingly aggressive and nosey. I'm starting to see why they made Doc so nervous, they're certainly starting to creep me out too.
+ Awhile ago Doc started having me keep the place on strict lockdown and requested I refuse entry to anyone else, including previous staff.
+ But the weirdest part?
+ I haven't seen Doc in days. It's not unusual for him to work continuously for long periods of time in the lab, but when I took a peak in their yesterday - he was nowhere to be seen! I didn't risk prying much further, Doc had a habit of leaving the defense systems on these last few weeks.
+ I'm thinking it might be time to call it quits. Can't work much without a boss, plus things are starting to get kind of shady. I wanted to be a part of something important, but you gotta know when to play it safe.
+ As my dad always said, "The smart get famous, but the wise survive..."
+
+ Robert P."} + +/obj/item/paper/crumpled/bloody/docsdeathnote + name = "note" + info = {"This is it isn't it?
+ No one's coming to help, that much has become clear.
+ Sure, it's lonely, but do I have much choice? At least I brought the analyzer with me, they shouldn't be able to find me without it.
+ Who knows who's waiting for me out there. Its either die out there in their hands, or die a slower, slightly more comfortable death in here.
+ Everyday I can feel myself slipping away more and more, both physically and mentally. Who knows what happens now...
+ Heh, so it's true then, this must be the inescapable path of all great minds... so be it then.
+
+
+
+ Choose a room, and enter the sphere
+ Lay your head to rest, it soon becomes clear
+ There's always more room around every bend
+ Not all that's countable has an end..."} diff --git a/code/modules/shuttle/supply.dm b/code/modules/shuttle/supply.dm index 2249f5f1..3bd031cc 100644 --- a/code/modules/shuttle/supply.dm +++ b/code/modules/shuttle/supply.dm @@ -24,6 +24,7 @@ GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list( /obj/effect/portal, /obj/item/shared_storage, /obj/structure/extraction_point, + /obj/item/hilbertshotel, /obj/machinery/syndicatebomb ))) diff --git a/code/modules/spells/spell_types/genetic.dm b/code/modules/spells/spell_types/genetic.dm index b670d93f..c3bdc74e 100644 --- a/code/modules/spells/spell_types/genetic.dm +++ b/code/modules/spells/spell_types/genetic.dm @@ -4,7 +4,7 @@ var/list/active_on = list() var/list/traits = list() //disabilities - var/list/mutations = list() //mutation strings + var/list/mutations = list() //mutation defines var/duration = 100 //deciseconds /* Disabilities diff --git a/code/modules/spells/spell_types/summonitem.dm b/code/modules/spells/spell_types/summonitem.dm index 6d46c53a..7d9823e2 100644 --- a/code/modules/spells/spell_types/summonitem.dm +++ b/code/modules/spells/spell_types/summonitem.dm @@ -61,6 +61,10 @@ organ.Remove(organ.owner) else while(!isturf(item_to_retrieve.loc) && infinite_recursion < 10) //if it's in something you get the whole thing. + if(isitem(item_to_retrieve.loc)) + var/obj/item/I = item_to_retrieve.loc + if(I.item_flags & ABSTRACT) //Being able to summon abstract things because your item happened to get placed there is a no-no + break if(ismob(item_to_retrieve.loc)) //If its on someone, properly drop it var/mob/M = item_to_retrieve.loc diff --git a/code/modules/spells/spell_types/telepathy.dm b/code/modules/spells/spell_types/telepathy.dm new file mode 100644 index 00000000..db7e284e --- /dev/null +++ b/code/modules/spells/spell_types/telepathy.dm @@ -0,0 +1,30 @@ +/obj/effect/proc_holder/spell/targeted/telepathy + name = "Telepathy" + desc = "Telepathically transmits a message to the target." + charge_max = 0 + clothes_req = 0 + range = 7 + include_user = 0 + action_icon = 'icons/mob/actions/actions_revenant.dmi' + action_icon_state = "r_transmit" + action_background_icon_state = "bg_spell" + var/notice = "notice" + var/boldnotice = "boldnotice" + var/magic_check = TRUE + +/obj/effect/proc_holder/spell/targeted/telepathy/cast(list/targets, mob/living/simple_animal/revenant/user = usr) + for(var/mob/living/M in targets) + var/msg = stripped_input(usr, "What do you wish to tell [M]?", null, "") + if(!msg) + charge_counter = charge_max + return + log_directed_talk(user, M, msg, LOG_SAY, "[name]") + to_chat(user, "You transmit to [M]: [msg]") + if(!magic_check || !M.anti_magic_check(FALSE, TRUE)) //hear no evil + to_chat(M, "You hear something behind you talking... [msg]") + for(var/ded in GLOB.dead_mob_list) + if(!isobserver(ded)) + continue + var/follow_rev = FOLLOW_LINK(ded, user) + var/follow_whispee = FOLLOW_LINK(ded, M) + to_chat(ded, "[follow_rev] [user] [name]: \"[msg]\" to [follow_whispee] [M]") \ No newline at end of file diff --git a/code/modules/spells/spell_types/touch_attacks.dm b/code/modules/spells/spell_types/touch_attacks.dm index 0ffe02ce..f0a9735c 100644 --- a/code/modules/spells/spell_types/touch_attacks.dm +++ b/code/modules/spells/spell_types/touch_attacks.dm @@ -1,6 +1,8 @@ /obj/effect/proc_holder/spell/targeted/touch var/hand_path = /obj/item/melee/touch_attack var/obj/item/melee/touch_attack/attached_hand = null + var/drawmessage = "You channel the power of the spell to your hand." + var/dropmessage = "You draw the power out of your hand." invocation_type = "none" //you scream on connecting, not summoning include_user = 1 range = -1 @@ -21,7 +23,7 @@ /obj/effect/proc_holder/spell/targeted/touch/cast(list/targets,mob/user = usr) if(!QDELETED(attached_hand)) remove_hand(TRUE) - to_chat(user, "You draw the power out of your hand.") + to_chat(user, "[dropmessage]") return for(var/mob/living/carbon/C in targets) @@ -43,7 +45,7 @@ remove_hand(TRUE) to_chat(user, "Your hands are full!") return FALSE - to_chat(user, "You channel the power of the spell to your hand.") + to_chat(user, "[drawmessage]") return TRUE diff --git a/code/modules/surgery/bodyparts/dismemberment.dm b/code/modules/surgery/bodyparts/dismemberment.dm index 9341fb6c..4e2b81dc 100644 --- a/code/modules/surgery/bodyparts/dismemberment.dm +++ b/code/modules/surgery/bodyparts/dismemberment.dm @@ -108,7 +108,7 @@ for(var/X in C.dna.mutations) //some mutations require having specific limbs to be kept. var/datum/mutation/human/MT = X if(MT.limb_req && MT.limb_req == body_zone) - MT.force_lose(C) + C.dna.force_lose(MT) for(var/X in C.internal_organs) //internal organs inside the dismembered limb are dropped. var/obj/item/organ/O = X diff --git a/code/modules/vending/engivend.dm b/code/modules/vending/engivend.dm index 9358d165..10ffdad9 100644 --- a/code/modules/vending/engivend.dm +++ b/code/modules/vending/engivend.dm @@ -5,6 +5,7 @@ icon_deny = "engivend-deny" req_access = list(ACCESS_ENGINE_EQUIP) products = list(/obj/item/clothing/glasses/meson/engine = 5, + /obj/item/storage/bag/construction = 5, /obj/item/clothing/glasses/welding = 5, /obj/item/multitool = 5, /obj/item/construction/rcd/loaded = 3, diff --git a/config/spaceRuinBlacklist.txt b/config/spaceRuinBlacklist.txt index deafa479..edf16cc1 100644 --- a/config/spaceRuinBlacklist.txt +++ b/config/spaceRuinBlacklist.txt @@ -50,3 +50,4 @@ #_maps/RandomRuins/SpaceRuins/arcade.dmm #_maps/RandomRuins/SpaceRuins/spacehermit.dmm #_maps/RandomRuins/SpaceRuins/advancedlab.dmm +#_maps/RandomRuins/SpaceRuins/hilbertshoteltestingsite.dmm diff --git a/config/title_music/klaytheme.ogg b/config/title_music/klaytheme.ogg deleted file mode 100644 index 562e28b2..00000000 Binary files a/config/title_music/klaytheme.ogg and /dev/null differ diff --git a/html/browser/scannernew.css b/html/browser/scannernew.css index 0e809a67..6746a61a 100644 --- a/html/browser/scannernew.css +++ b/html/browser/scannernew.css @@ -16,3 +16,24 @@ float: left; } +img.selected +{ + border: 1px solid blue; +} +img.unselected +{ + border: 2px solid black; +} +div>table { + float: left; +} +td +{ + text-align: center; +} +a.clean +{ + background: none; + border: none; + marging: none; +} \ No newline at end of file diff --git a/html/dna_discovered.gif b/html/dna_discovered.gif new file mode 100644 index 00000000..bc6b75f2 Binary files /dev/null and b/html/dna_discovered.gif differ diff --git a/html/dna_extra.gif b/html/dna_extra.gif new file mode 100644 index 00000000..c92218a6 Binary files /dev/null and b/html/dna_extra.gif differ diff --git a/html/dna_undiscovered.gif b/html/dna_undiscovered.gif new file mode 100644 index 00000000..a3c182a4 Binary files /dev/null and b/html/dna_undiscovered.gif differ diff --git a/icons/effects/genetics.dmi b/icons/effects/genetics.dmi index a9f5f433..373a9de6 100644 Binary files a/icons/effects/genetics.dmi and b/icons/effects/genetics.dmi differ diff --git a/icons/mob/actions.dmi b/icons/mob/actions.dmi index 4e23c102..f0f283cd 100644 Binary files a/icons/mob/actions.dmi and b/icons/mob/actions.dmi differ diff --git a/icons/mob/actions/actions_genetic.dmi b/icons/mob/actions/actions_genetic.dmi new file mode 100644 index 00000000..72bd87f9 Binary files /dev/null and b/icons/mob/actions/actions_genetic.dmi differ diff --git a/icons/mob/actions/actions_spells.dmi b/icons/mob/actions/actions_spells.dmi index 30927d36..5617e228 100644 Binary files a/icons/mob/actions/actions_spells.dmi and b/icons/mob/actions/actions_spells.dmi differ diff --git a/icons/obj/chromosomes.dmi b/icons/obj/chromosomes.dmi new file mode 100644 index 00000000..a8ff6186 Binary files /dev/null and b/icons/obj/chromosomes.dmi differ diff --git a/icons/obj/cross.dmi b/icons/obj/cross.dmi new file mode 100644 index 00000000..de147177 Binary files /dev/null and b/icons/obj/cross.dmi differ diff --git a/icons/obj/items_and_weapons.dmi b/icons/obj/items_and_weapons.dmi index 8788567b..3a6d8023 100644 Binary files a/icons/obj/items_and_weapons.dmi and b/icons/obj/items_and_weapons.dmi differ diff --git a/icons/obj/tools.dmi b/icons/obj/tools.dmi index c983201d..23a138d5 100644 Binary files a/icons/obj/tools.dmi and b/icons/obj/tools.dmi differ diff --git a/icons/turf/areas.dmi b/icons/turf/areas.dmi index 01cb909d..992b37cc 100644 Binary files a/icons/turf/areas.dmi and b/icons/turf/areas.dmi differ diff --git a/icons/turf/space.dmi b/icons/turf/space.dmi index d32279e7..33e3fab9 100644 Binary files a/icons/turf/space.dmi and b/icons/turf/space.dmi differ diff --git a/icons/turf/walls.dmi b/icons/turf/walls.dmi index 3290e3f9..0df70e9e 100644 Binary files a/icons/turf/walls.dmi and b/icons/turf/walls.dmi differ diff --git a/interface/menu.dm b/interface/menu.dm index 57e151bd..224d933f 100644 --- a/interface/menu.dm +++ b/interface/menu.dm @@ -169,4 +169,3 @@ GLOBAL_LIST_EMPTY(menulist) /datum/verbs/menu/Icon/Scaling/verb/BL() set name = "@.winset \"mapwindow.map.zoom-mode=blur\"" set desc = "Bilinear" - diff --git a/modular_citadel/code/game/machinery/wishgranter.dm b/modular_citadel/code/game/machinery/wishgranter.dm index f24062a1..6121893c 100644 --- a/modular_citadel/code/game/machinery/wishgranter.dm +++ b/modular_citadel/code/game/machinery/wishgranter.dm @@ -17,7 +17,7 @@ to_chat(user, "Your head pounds for a moment, before your vision clears. The Wish Granter, sensing the darkness in your heart, has given you limitless power, and it's all yours!") user.dna.add_mutation(HULK) user.dna.add_mutation(XRAY) - user.dna.add_mutation(COLDRES) + user.dna.add_mutation(SPACEMUT) user.dna.add_mutation(TK) user.next_move_modifier *= 0.5 //half the delay between attacks! to_chat(user, "Things around you feel slower!") diff --git a/sound/ambience/servicebell.ogg b/sound/ambience/servicebell.ogg new file mode 100644 index 00000000..f55c7d5a Binary files /dev/null and b/sound/ambience/servicebell.ogg differ diff --git a/sound/effects/crossed.ogg b/sound/effects/crossed.ogg new file mode 100644 index 00000000..276d7f25 Binary files /dev/null and b/sound/effects/crossed.ogg differ diff --git a/tgstation.dme b/tgstation.dme index da983cfb..abff4adf 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -117,6 +117,7 @@ #include "code\__HELPERS\AStar.dm" #include "code\__HELPERS\cmp.dm" #include "code\__HELPERS\dates.dm" +#include "code\__HELPERS\dna.dm" #include "code\__HELPERS\files.dm" #include "code\__HELPERS\game.dm" #include "code\__HELPERS\global_lists.dm" @@ -470,10 +471,14 @@ #include "code\datums\mood_events\generic_positive_events.dm" #include "code\datums\mood_events\mood_event.dm" #include "code\datums\mood_events\needs_events.dm" +#include "code\datums\mutations\actions.dm" +#include "code\datums\mutations\antenna.dm" #include "code\datums\mutations\body.dm" #include "code\datums\mutations\chameleon.dm" #include "code\datums\mutations\cold_resistance.dm" +#include "code\datums\mutations\combined.dm" #include "code\datums\mutations\hulk.dm" +#include "code\datums\mutations\radioactive.dm" #include "code\datums\mutations\sight.dm" #include "code\datums\mutations\speech.dm" #include "code\datums\mutations\telekinesis.dm" @@ -786,6 +791,7 @@ #include "code\game\objects\items\cardboard_cutouts.dm" #include "code\game\objects\items\cards_ids.dm" #include "code\game\objects\items\charter.dm" +#include "code\game\objects\items\chromosome.dm" #include "code\game\objects\items\chrono_eraser.dm" #include "code\game\objects\items\cigs_lighters.dm" #include "code\game\objects\items\clown_items.dm" @@ -2637,6 +2643,7 @@ #include "code\modules\ruins\spaceruin_code\crashedship.dm" #include "code\modules\ruins\spaceruin_code\deepstorage.dm" #include "code\modules\ruins\spaceruin_code\DJstation.dm" +#include "code\modules\ruins\spaceruin_code\hilbertshotel.dm" #include "code\modules\ruins\spaceruin_code\listeningstation.dm" #include "code\modules\ruins\spaceruin_code\miracle.dm" #include "code\modules\ruins\spaceruin_code\oldstation.dm" @@ -2697,6 +2704,7 @@ #include "code\modules\spells\spell_types\spacetime_distortion.dm" #include "code\modules\spells\spell_types\summonitem.dm" #include "code\modules\spells\spell_types\taeclowndo.dm" +#include "code\modules\spells\spell_types\telepathy.dm" #include "code\modules\spells\spell_types\the_traps.dm" #include "code\modules\spells\spell_types\touch_attacks.dm" #include "code\modules\spells\spell_types\trigger.dm"