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Fixes to weak legs
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@@ -517,3 +517,11 @@ GLOBAL_LIST_EMPTY(family_heirlooms)
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/datum/quirk/flimsy/remove() //how do admins even remove traits?
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if(quirk_holder)
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quirk_holder.maxHealth += healthchange
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/datum/quirk/weak_legs
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name = "Weak Legs"
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desc = "Your legs can't handle the heaviest of charges. Being too fat will render you unable to move at all."
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mob_trait = TRAIT_WEAKLEGS
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value = -1
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category = CATEGORY_SEXUAL
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medical_record_text = "Patient's legs seem to lack strength"
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@@ -153,14 +153,6 @@
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category = CATEGORY_SEXUAL //Any better place to put it? Doesn't really affect gameplay
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medical_record_text = "Patient cares little with or dislikes being touched."
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/datum/quirk/weak_legs
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name = "Weak Legs"
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desc = "Your legs can't handle the heaviest of charges. Being too fat will render you unable to move at all."
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mob_trait = TRAIT_WEAKLEGS
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value = 0
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category = CATEGORY_SEXUAL
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medical_record_text = "Patient's legs seem to lack strength"
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/datum/quirk/SpawnWithWheelchair
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name = "Mobility Assistance"
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desc = "After your last failed fitness test, you were advised to start using a hoverchair"
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