Ports the VV Refactor by Kevinz.

This commit is contained in:
kevinz000
2020-04-04 19:19:25 -07:00
committed by Archie
parent 362e3346cc
commit 29cb1a0ae9
27 changed files with 4093 additions and 4361 deletions
+115 -8
View File
@@ -973,14 +973,121 @@
/mob/living/carbon/vv_get_dropdown()
. = ..()
. += "---"
.["Make AI"] = "?_src_=vars;[HrefToken()];makeai=[REF(src)]"
.["Modify bodypart"] = "?_src_=vars;[HrefToken()];editbodypart=[REF(src)]"
.["Modify organs"] = "?_src_=vars;[HrefToken()];editorgans=[REF(src)]"
.["Hallucinate"] = "?_src_=vars;[HrefToken()];hallucinate=[REF(src)]"
.["Give martial arts"] = "?_src_=vars;[HrefToken()];givemartialart=[REF(src)]"
.["Give brain trauma"] = "?_src_=vars;[HrefToken()];givetrauma=[REF(src)]"
.["Cure brain traumas"] = "?_src_=vars;[HrefToken()];curetraumas=[REF(src)]"
VV_DROPDOWN_OPTION("", "---------")
VV_DROPDOWN_OPTION(VV_HK_MAKE_AI, "Make AI")
VV_DROPDOWN_OPTION(VV_HK_MODIFY_BODYPART, "Modify bodypart")
VV_DROPDOWN_OPTION(VV_HK_MODIFY_ORGANS, "Modify organs")
VV_DROPDOWN_OPTION(VV_HK_HALLUCINATION, "Hallucinate")
VV_DROPDOWN_OPTION(VV_HK_MARTIAL_ART, "Give Martial Arts")
VV_DROPDOWN_OPTION(VV_HK_GIVE_TRAUMA, "Give Brain Trauma")
VV_DROPDOWN_OPTION(VV_HK_CURE_TRAUMA, "Cure Brain Traumas")
/mob/living/carbon/vv_do_topic(list/href_list)
. = ..()
if(href_list[VV_HK_MODIFY_BODYPART])
if(!check_rights(R_SPAWN))
return
var/edit_action = input(usr, "What would you like to do?","Modify Body Part") as null|anything in list("add","remove", "augment")
if(!edit_action)
return
var/list/limb_list = list()
if(edit_action == "remove" || edit_action == "augment")
for(var/obj/item/bodypart/B in bodyparts)
limb_list += B.body_zone
if(edit_action == "remove")
limb_list -= BODY_ZONE_CHEST
else
limb_list = list(BODY_ZONE_HEAD, BODY_ZONE_L_ARM, BODY_ZONE_R_ARM, BODY_ZONE_L_LEG, BODY_ZONE_R_LEG)
for(var/obj/item/bodypart/B in bodyparts)
limb_list -= B.body_zone
var/result = input(usr, "Please choose which body part to [edit_action]","[capitalize(edit_action)] Body Part") as null|anything in limb_list
if(result)
var/obj/item/bodypart/BP = get_bodypart(result)
switch(edit_action)
if("remove")
if(BP)
BP.drop_limb()
else
to_chat(usr, "[src] doesn't have such bodypart.")
if("add")
if(BP)
to_chat(usr, "[src] already has such bodypart.")
else
if(!regenerate_limb(result))
to_chat(usr, "[src] cannot have such bodypart.")
if("augment")
if(ishuman(src))
if(BP)
BP.change_bodypart_status(BODYPART_ROBOTIC, TRUE, TRUE)
else
to_chat(usr, "[src] doesn't have such bodypart.")
else
to_chat(usr, "Only humans can be augmented.")
admin_ticket_log("[key_name_admin(usr)] has modified the bodyparts of [src]")
if(href_list[VV_HK_MAKE_AI])
if(!check_rights(R_SPAWN))
return
if(alert("Confirm mob type change?",,"Transform","Cancel") != "Transform")
return
usr.client.holder.Topic("vv_override", list("makeai"=href_list[VV_HK_TARGET]))
if(href_list[VV_HK_MODIFY_ORGANS])
if(!check_rights(NONE))
return
usr.client.manipulate_organs(src)
if(href_list[VV_HK_MARTIAL_ART])
if(!check_rights(NONE))
return
var/list/artpaths = subtypesof(/datum/martial_art)
var/list/artnames = list()
for(var/i in artpaths)
var/datum/martial_art/M = i
artnames[initial(M.name)] = M
var/result = input(usr, "Choose the martial art to teach","JUDO CHOP") as null|anything in artnames
if(!usr)
return
if(QDELETED(src))
to_chat(usr, "Mob doesn't exist anymore")
return
if(result)
var/chosenart = artnames[result]
var/datum/martial_art/MA = new chosenart
MA.teach(src)
log_admin("[key_name(usr)] has taught [MA] to [key_name(src)].")
message_admins("<span class='notice'>[key_name_admin(usr)] has taught [MA] to [key_name_admin(src)].</span>")
if(href_list[VV_HK_GIVE_TRAUMA])
if(!check_rights(NONE))
return
var/list/traumas = subtypesof(/datum/brain_trauma)
var/result = input(usr, "Choose the brain trauma to apply","Traumatize") as null|anything in traumas
if(!usr)
return
if(QDELETED(src))
to_chat(usr, "Mob doesn't exist anymore")
return
if(!result)
return
var/datum/brain_trauma/BT = gain_trauma(result)
if(BT)
log_admin("[key_name(usr)] has traumatized [key_name(src)] with [BT.name]")
message_admins("<span class='notice'>[key_name_admin(usr)] has traumatized [key_name_admin(src)] with [BT.name].</span>")
if(href_list[VV_HK_CURE_TRAUMA])
if(!check_rights(NONE))
return
cure_all_traumas(TRAUMA_RESILIENCE_ABSOLUTE)
log_admin("[key_name(usr)] has cured all traumas from [key_name(src)].")
message_admins("<span class='notice'>[key_name_admin(usr)] has cured all traumas from [key_name_admin(src)].</span>")
if(href_list[VV_HK_HALLUCINATION])
if(!check_rights(NONE))
return
var/list/hallucinations = subtypesof(/datum/hallucination)
var/result = input(usr, "Choose the hallucination to apply","Send Hallucination") as null|anything in hallucinations
if(!usr)
return
if(QDELETED(src))
to_chat(usr, "Mob doesn't exist anymore")
return
if(result)
new result(src, TRUE)
/mob/living/carbon/can_resist()
return bodyparts.len > 2 && ..()
File diff suppressed because it is too large Load Diff
+15
View File
@@ -1277,3 +1277,18 @@
if(healing_chems)
reagents.add_reagent_list(healing_chems)
/mob/living/vv_get_header()
. = ..()
var/refid = REF(src)
. += {"
<br><font size='1'>[VV_HREF_TARGETREF_1V(refid, VV_HK_BASIC_EDIT, "[ckey || "no ckey"]", NAMEOF(src, ckey))] / [VV_HREF_TARGETREF_1V(refid, VV_HK_BASIC_EDIT, "[real_name || "no real name"]", NAMEOF(src, real_name))]</font>
<br><font size='1'>
BRUTE:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=brute' id='brute'>[getBruteLoss()]</a>
FIRE:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=fire' id='fire'>[getFireLoss()]</a>
TOXIN:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=toxin' id='toxin'>[getToxLoss()]</a>
OXY:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=oxygen' id='oxygen'>[getOxyLoss()]</a>
CLONE:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=clone' id='clone'>[getCloneLoss()]</a>
BRAIN:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=brain' id='brain'>[getOrganLoss(ORGAN_SLOT_BRAIN)]</a>
STAMINA:<font size='1'><a href='?_src_=vars;[HrefToken()];mobToDamage=[refid];adjustDamage=stamina' id='stamina'>[getStaminaLoss()]</a>
</font>
"}
+63 -12
View File
@@ -979,18 +979,65 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
/mob/vv_get_dropdown()
. = ..()
. += "---"
.["Gib"] = "?_src_=vars;[HrefToken()];gib=[REF(src)]"
.["Give Spell"] = "?_src_=vars;[HrefToken()];give_spell=[REF(src)]"
.["Remove Spell"] = "?_src_=vars;[HrefToken()];remove_spell=[REF(src)]"
.["Give Disease"] = "?_src_=vars;[HrefToken()];give_disease=[REF(src)]"
.["Toggle Godmode"] = "?_src_=vars;[HrefToken()];godmode=[REF(src)]"
.["Drop Everything"] = "?_src_=vars;[HrefToken()];drop_everything=[REF(src)]"
.["Regenerate Icons"] = "?_src_=vars;[HrefToken()];regenerateicons=[REF(src)]"
.["Show player panel"] = "?_src_=vars;[HrefToken()];mob_player_panel=[REF(src)]"
.["Toggle Build Mode"] = "?_src_=vars;[HrefToken()];build_mode=[REF(src)]"
.["Assume Direct Control"] = "?_src_=vars;[HrefToken()];direct_control=[REF(src)]"
.["Offer Control to Ghosts"] = "?_src_=vars;[HrefToken()];offer_control=[REF(src)]"
VV_DROPDOWN_OPTION("", "---------")
VV_DROPDOWN_OPTION(VV_HK_GIB, "Gib")
VV_DROPDOWN_OPTION(VV_HK_GIVE_SPELL, "Give Spell")
VV_DROPDOWN_OPTION(VV_HK_REMOVE_SPELL, "Remove Spell")
VV_DROPDOWN_OPTION(VV_HK_GIVE_DISEASE, "Give Disease")
VV_DROPDOWN_OPTION(VV_HK_GODMODE, "Toggle Godmode")
VV_DROPDOWN_OPTION(VV_HK_DROP_ALL, "Drop Everything")
VV_DROPDOWN_OPTION(VV_HK_REGEN_ICONS, "Regenerate Icons")
VV_DROPDOWN_OPTION(VV_HK_PLAYER_PANEL, "Show player panel")
VV_DROPDOWN_OPTION(VV_HK_BUILDMODE, "Toggle Buildmode")
VV_DROPDOWN_OPTION(VV_HK_DIRECT_CONTROL, "Assume Direct Control")
VV_DROPDOWN_OPTION(VV_HK_OFFER_GHOSTS, "Offer Control to Ghosts")
/mob/vv_do_topic(list/href_list)
. = ..()
if(href_list[VV_HK_REGEN_ICONS])
if(!check_rights(NONE))
return
regenerate_icons()
if(href_list[VV_HK_PLAYER_PANEL])
if(!check_rights(NONE))
return
usr.client.holder.show_player_panel(src)
if(href_list[VV_HK_GODMODE])
if(!check_rights(R_ADMIN))
return
usr.client.cmd_admin_godmode(src)
if(href_list[VV_HK_GIVE_SPELL])
if(!check_rights(NONE))
return
usr.client.give_spell(src)
if(href_list[VV_HK_REMOVE_SPELL])
if(!check_rights(NONE))
return
usr.client.remove_spell(src)
if(href_list[VV_HK_GIVE_DISEASE])
if(!check_rights(NONE))
return
usr.client.give_disease(src)
if(href_list[VV_HK_GIB])
if(!check_rights(R_FUN))
return
usr.client.cmd_admin_gib(src)
if(href_list[VV_HK_BUILDMODE])
if(!check_rights(R_BUILDMODE))
return
togglebuildmode(src)
if(href_list[VV_HK_DROP_ALL])
if(!check_rights(NONE))
return
usr.client.cmd_admin_drop_everything(src)
if(href_list[VV_HK_DIRECT_CONTROL])
if(!check_rights(NONE))
return
usr.client.cmd_assume_direct_control(src)
if(href_list[VV_HK_OFFER_GHOSTS])
if(!check_rights(NONE))
return
offer_control(src)
/mob/vv_get_var(var_name)
switch(var_name)
@@ -998,6 +1045,10 @@ mob/visible_message(message, self_message, blind_message, vision_distance = DEFA
return debug_variable(var_name, logging, 0, src, FALSE)
. = ..()
/mob/vv_auto_rename(new_name)
//Do not do parent's actions, as we *usually* do this differently.
fully_replace_character_name(real_name, new_name)
/mob/verb/open_language_menu()
set name = "Open Language Menu"
set category = "IC"