From 2abf3a7022781192788cd5e90f24ba70f91a7d59 Mon Sep 17 00:00:00 2001 From: JaySparrow Date: Tue, 3 Nov 2020 00:47:23 -0600 Subject: [PATCH] forgot one thing meteors --- code/game/gamemodes/dynamic/dynamic_rulesets_events.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm index 9c841cbb..c5dbea95 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm @@ -307,14 +307,15 @@ /datum/dynamic_ruleset/event/meteor_wave/ready() if(world.time-SSticker.round_start_time > 35 MINUTES && mode.threat_level > 40 && mode.threat >= 25 && prob(30)) name = "Meteor Wave: Threatening" - cost = 10 + cost = 5 typepath = /datum/round_event/meteor_wave/threatening + requirements = list(101,101,30,25,20,20,20,20,20,15) chaos_min = 1.8 else if(world.time-SSticker.round_start_time > 45 MINUTES && mode.threat_level > 50 && mode.threat >= 40 && prob(30)) name = "Meteor Wave: Catastrophic" cost = 10 typepath = /datum/round_event/meteor_wave/catastrophic - required_enemies = list(3,3,3,3,3,3,3,3,3,0) + required_enemies = list(3,3,3,3,3,2,2,1,1,0) requirements = list(101,101,40,30,30,30,30,30,30,30) chaos_min = 2.0 else