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https://github.com/KabKebab/GS13.git
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Merge pull request #13909 from silicons/twitch_plays
Twitch Plays: Clown Car
This commit is contained in:
@@ -60,6 +60,7 @@
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move_react()
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/datum/component/orbiter/proc/begin_orbit(atom/movable/orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
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SEND_SIGNAL(parent, COMSIG_ATOM_ORBIT_BEGIN, orbiter, radius, clockwise, rotation_speed, rotation_segments, pre_rotation)
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if(orbiter.orbiting)
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if(orbiter.orbiting == src)
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orbiter.orbiting.end_orbit(orbiter, TRUE)
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@@ -99,6 +100,7 @@
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/datum/component/orbiter/proc/end_orbit(atom/movable/orbiter, refreshing=FALSE)
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if(!orbiters[orbiter])
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return
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SEND_SIGNAL(parent, COMSIG_ATOM_ORBIT_END, orbiter, refreshing)
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UnregisterSignal(orbiter, COMSIG_MOVABLE_MOVED)
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orbiter.SpinAnimation(0, 0)
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orbiters -= orbiter
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@@ -130,7 +130,7 @@
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//KEYS
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/datum/component/riding/proc/keycheck(mob/user)
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return !keytype || user.is_holding_item_of_type(keytype)
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return !keytype || user?.is_holding_item_of_type(keytype)
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//BUCKLE HOOKS
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/datum/component/riding/proc/restore_position(mob/living/buckled_mob)
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@@ -150,7 +150,7 @@
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/datum/component/riding/proc/handle_ride(mob/user, direction)
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var/atom/movable/AM = parent
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if(user.incapacitated())
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if(user && user.incapacitated())
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Unbuckle(user)
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return
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104
code/datums/components/twitch_plays.dm
Normal file
104
code/datums/components/twitch_plays.dm
Normal file
@@ -0,0 +1,104 @@
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/**
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* Observers voting on things through orbiting
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*/
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/datum/component/twitch_plays
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/// Observers
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var/list/mob/players = list()
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/datum/component/twitch_plays/Initialize(...)
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. = ..()
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if(!isatom(parent))
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return COMPONENT_INCOMPATIBLE
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RegisterSignal(parent, COMSIG_ATOM_ORBIT_BEGIN, .proc/on_start_orbit)
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RegisterSignal(parent, COMSIG_ATOM_ORBIT_END, .proc/on_end_orbit)
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/datum/component/twitch_plays/Destroy(force, silent)
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for(var/i in players)
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DetachPlayer(i)
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return ..()
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/datum/component/twitch_plays/proc/on_start_orbit(datum/source, atom/movable/orbiter)
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if(!isobserver(orbiter))
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return
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AttachPlayer(orbiter)
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/datum/component/twitch_plays/proc/on_end_orbit(datum/source, atom/movable/orbiter)
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if(!(orbiter in players))
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return
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DetachPlayer(orbiter)
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/datum/component/twitch_plays/proc/AttachPlayer(mob/dead/observer)
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players |= observer
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RegisterSignal(observer, COMSIG_PARENT_QDELETING, .proc/on_end_orbit)
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/datum/component/twitch_plays/proc/DetachPlayer(mob/dead/observer)
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players -= observer
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UnregisterSignal(observer, COMSIG_PARENT_QDELETING)
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/// Simple movement one
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/datum/component/twitch_plays/simple_movement
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/// Movement votes by observer
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var/list/votes = list()
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/// Allow diagonals
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var/allow_diagonal = FALSE
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/datum/component/twitch_plays/simple_movement/Initialize(...)
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. = ..()
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if(. & COMPONENT_INCOMPATIBLE)
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return
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RegisterSignal(parent, COMSIG_TWITCH_PLAYS_MOVEMENT_DATA, .proc/fetch_data)
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/datum/component/twitch_plays/simple_movement/AttachPlayer(mob/dead/observer)
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. = ..()
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RegisterSignal(observer, COMSIG_MOVABLE_PRE_MOVE, .proc/pre_move)
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/datum/component/twitch_plays/simple_movement/DetachPlayer(mob/dead/observer)
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. = ..()
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UnregisterSignal(observer, COMSIG_MOVABLE_PRE_MOVE)
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/datum/component/twitch_plays/simple_movement/proc/pre_move(datum/source, turf/newLoc)
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if(get_dist(newLoc, parent) > 1) // they're trying to escape orbit
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return
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. = COMPONENT_MOVABLE_BLOCK_PRE_MOVE
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var/dir = get_dir(parent, newLoc)
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if(!dir)
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return
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if(allow_diagonal || !((dir - 1) & dir))
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votes[source] = dir
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else // pick one or the other
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votes[source] = prob(50)? (dir & ~(dir - 1)) : (dir & (dir - 1))
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/datum/component/twitch_plays/simple_movement/proc/fetch_data(datum/source, wipe_votes)
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if(!votes.len)
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return
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var/list/total = list(TEXT_NORTH, TEXT_SOUTH, TEXT_EAST, TEXT_WEST)
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for(var/i in votes)
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total[num2text(votes[i])] += 1
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. = text2num(pickweight(total, 0))
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if(wipe_votes)
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votes.len = 0
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/datum/component/twitch_plays/simple_movement/auto
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var/move_delay = 2
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var/last_move = 0
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/datum/component/twitch_plays/simple_movement/auto/Initialize(...)
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if(!ismovable(parent))
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return COMPONENT_INCOMPATIBLE
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. = ..()
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if(. & COMPONENT_INCOMPATIBLE)
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return
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START_PROCESSING(SSfastprocess, src)
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/datum/component/twitch_plays/simple_movement/auto/Destroy(force, silent)
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STOP_PROCESSING(SSfastprocess, src)
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return ..()
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/datum/component/twitch_plays/simple_movement/auto/process()
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var/dir = fetch_data(null, TRUE)
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if(!dir)
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return
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if(world.time < (last_move + move_delay))
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return
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last_move = world.time
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step(parent, dir)
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