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tile obj sprites
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@@ -65,10 +65,9 @@
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name = "Floor tile"
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singular_name = "calorite floor tile"
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desc = "A tile totally made out of steel."
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icon_state = "tile_calorite_hide"
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icon_state = "tile"
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turf_type = /turf/open/floor/mineral/calorite/hide
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/obj/item/stack/tile/mineral/calorite/strong //GS13 - strong variant
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name = "Infused calorite tile"
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singular_name = "Infused calorite floor tile"
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