Stargate SG-1

This commit is contained in:
Kabra_men
2021-06-21 04:19:12 -03:00
parent 99fe480904
commit 31d4db56a1
8 changed files with 772 additions and 0 deletions
+12
View File
@@ -86,6 +86,18 @@
desc = "A dead tree. How it died, you know not."
icon_state = "tree_1"
/obj/structure/flora/tree/desertdead
icon = 'icons/obj/flora/desertdead.dmi'
desc = "A dead tree in the middle of the desert."
icon_state = "desertdead_1"
var/list/icon_states = list ("desertdead_1", "desertdead_2", "desertdead_3")
/obj/structure/flora/tree/desertdead/Initialize()
. = ..()
if(islist(icon_states && icon_states.len))
icon_state = pick(icon_states)
/obj/structure/flora/tree/palm
icon = 'icons/misc/beach2.dmi'
desc = "A tree straight from the tropics."
@@ -0,0 +1,24 @@
//areas
//The stargate map is always fully powered because of "muh advanced alien tech". this may be changed in the future
/area/awaymission/stargate
name = "Alien desert"
icon_state = "awaycontent31"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_DISABLED
/area/awaymission/stargate/building
name = "Ancient buildings"
icon_state = "awaycontent32"
requires_power = FALSE
dynamic_lighting = DYNAMIC_LIGHTING_ENABLED
/area/awaymission/stargate/building/mountain
name = "Montain desert"
icon_state = "awaycontent33"
requires_power = FALSE
/area/awaymission/stargate/building/flesh
name = "The Flesh"
icon_state = "awaycontent34"
requires_power = FALSE