Stargate SG-1

This commit is contained in:
Kabra_men
2021-06-21 04:19:12 -03:00
parent 99fe480904
commit 31d4db56a1
8 changed files with 772 additions and 0 deletions
@@ -111,3 +111,59 @@
/obj/effect/mob_spawn/human/exiled/special(mob/living/carbon/human/new_spawn)
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
//Villagers: Once a group of servants that worshiped their 'Gods-Kings', but now finally free after their overlords have abandoned the planet.
/obj/effect/mob_spawn/human/villager
name = "used bed"
desc = "Still warm."
mob_name = "villager"
job_description = "Villagers"
icon = 'icons/obj/objects.dmi'
icon_state = "bed"
roundstart = FALSE
death = FALSE
mob_species = /datum/species/human
short_desc = "You're finally free."
flavour_text = "After the God-Kings have abandoned the land, your people are finally free from their oppression. \
Still, the reasons for their departure are a mystery, and now your people need to work together to survive in this world."
assignedrole = "Free villager"
mirrorcanloadappearance = TRUE
/obj/effect/mob_spawn/human/villager/Initialize(mapload)
. = ..()
var/arrpee = rand(1,3)
switch(arrpee)
if(1)
flavour_text += "You were a guard, serving your gods to keep control of you own people. \
Now that they left, you work to defend the village."
outfit.head = /obj/item/clothing/head/pharaoh
outfit.uniform = /obj/item/clothing/under/mummy
outfit.suit = /obj/item/clothing/suit/nemes
outfit.shoes = /obj/item/clothing/shoes/sandal
outfit.back = /obj/item/storage/backpack/satchel/leather
outfit.implants = list(/obj/item/implant/exile) //Made it so they cannot simply exit through the gateway at will.
if(2)
flavour_text += "You were a farmer, working extensively for years in the field to feed your people. \
The work hasn't changed much since the departure of the gods..."
outfit.head = /obj/item/clothing/head/rice_hat
outfit.uniform = /obj/item/clothing/under/mummy
outfit.suit = /obj/item/clothing/suit/nemes
outfit.shoes = /obj/item/clothing/shoes/sandal
outfit.back = /obj/item/storage/backpack/satchel/leather
outfit.implants = list(/obj/item/implant/exile) //Made it so they cannot simply exit through the gateway at will.
if(3)
flavour_text += "You were a servant, doing any necessary work that was thrown at you. \
At least it gave you experience in a bit of everything, which can be useful in these new times."
outfit.uniform = /obj/item/clothing/under/mummy
outfit.suit = /obj/item/clothing/suit/nemes
outfit.shoes = /obj/item/clothing/shoes/sandal
outfit.back = /obj/item/storage/backpack/satchel/leather
outfit.implants = list(/obj/item/implant/exile) //Made it so they cannot simply exit through the gateway at will.
/obj/effect/mob_spawn/human/villager/Destroy()
new/obj/structure/bed(get_turf(src))
return ..()
/obj/effect/mob_spawn/human/villager/special(mob/living/carbon/human/new_spawn)
ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)