turbo nutripump, lore notes and minor junk

- calorite research facility has lore notes (plus I added in a lil extra details or items here and there)
- added in the Nutriment Pump TURBO: it will permanently produce a tiny bit of nutriment, slowly fattening whoever has it implanted. It can be made via Nutri-Tech Tools research tree
- feeder's den has fattening turrets now, a beaker of lipoifier and 2 turbo nutripump autosurgeons
- some code cleaning
- added nutripump implant to the uplink
- small tweaks (fixed typos, changed names)
This commit is contained in:
GDLW
2023-05-11 22:25:07 +02:00
parent a9ca3bebb4
commit 31e0a00f9d
14 changed files with 286 additions and 105 deletions
@@ -22,10 +22,6 @@
category = list("Weapons")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_SECURITY
// FIX THOSE VALUES LATER!!
/datum/design/calorite_collar
name = "Calorite Collar"
desc = "A collar that amplifies caloric intake of the wearer."
@@ -34,6 +30,16 @@
materials = list(MAT_METAL = 1000, MAT_CALORITE = 4000)
construction_time = 75
build_path = /obj/item/clothing/neck/petcollar/calorite
category = list("Equipment") // FIX THIS CATEGORY LATER, FORGOT THEIR NAMES LUL
category = list("Equipment", "Misc", "Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL | DEPARTMENTAL_FLAG_SCIENCE
/datum/design/cyberimp_nutriment_turbo
name = "Nutriment Pump Implant TURBO"
desc = "This implant with synthesize and pump into your bloodstream a small amount of nutriment when you are hungry."
id = "ci-nutrimentturbo"
build_type = PROTOLATHE | MECHFAB
construction_time = 100
materials = list(MAT_METAL = 800, MAT_GLASS = 800, MAT_GOLD = 750, MAT_URANIUM = 1000)
build_path = /obj/item/organ/cyberimp/chest/nutriment/turbo
category = list("Misc", "Medical Designs")
departmental_flags = DEPARTMENTAL_FLAG_MEDICAL
@@ -0,0 +1,23 @@
/////////////// GS13 - NUTRITIONAL TECHNOLOGY
/datum/techweb_node/nutri_tech
id = "nutritech_weapons"
display_name = "Nutri-Tech Weapons"
description = "Ending world hunger was never made easier!"
prereq_ids = list("biotech") // add "engineering" if the designs get complicated later on
design_ids = list("calorite_collar", "ci-nutrimentturbo")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 2500)
boost_item_paths = list(/obj/item/gun/energy/fatoray, /obj/item/gun/energy/fatoray/cannon, /obj/item/trash/fatoray_scrap1, /obj/item/trash/fatoray_scrap2)
export_price = 5000
hidden = TRUE
/datum/techweb_node/nutri_tools
id = "nutritech_tools"
display_name = "Nutri-Tech Tools"
description = "Ever wanted to reach your daily caloric intake in just 5 seconds?"
prereq_ids = list("biotech", "adv_engi")
design_ids = list("fatoray_weak", "fatoray_cannon_weak")
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
boost_item_paths = list(/obj/item/gun/energy/fatoray, /obj/item/gun/energy/fatoray/cannon, /obj/item/trash/fatoray_scrap1, /obj/item/trash/fatoray_scrap2)
export_price = 10000
hidden = TRUE
@@ -0,0 +1,11 @@
//GS13 - implants and similar
/obj/item/organ/cyberimp/chest/nutriment/turbo
name = "Nutriment pump implant TURBO"
desc = "This implant was meant to prevent people from going hungry, but due to a flaw in its designs, it permanently produces a small amount of nutriment overtime."
icon_state = "chest_implant"
implant_color = "#006607"
nutrition_amount = 20 //somewhere around 5 pounds
hunger_threshold = NUTRITION_LEVEL_FULL
poison_amount = 10
message = "" //no message cuz spam is annoying