From 35fd4afb469cb96ac8b83d1f89048689bb12d00e Mon Sep 17 00:00:00 2001 From: Archie Date: Wed, 2 Jun 2021 00:49:14 -0300 Subject: [PATCH] Fixes sludge spawning underneath structures. --- hyperstation/code/modules/power/reactor/rbmk.dm | 3 +++ 1 file changed, 3 insertions(+) diff --git a/hyperstation/code/modules/power/reactor/rbmk.dm b/hyperstation/code/modules/power/reactor/rbmk.dm index 194ea971..50b73c11 100644 --- a/hyperstation/code/modules/power/reactor/rbmk.dm +++ b/hyperstation/code/modules/power/reactor/rbmk.dm @@ -882,6 +882,9 @@ The reactor CHEWS through moderator. It does not do this slowly. Be very careful /obj/effect/decal/nuclear_waste/Initialize() . = ..() + for(var/obj/A in get_turf(src)) + if(istype(A, /obj/structure)) + qdel(src) //It is more processing efficient to do this here rather than when searching for available turfs. set_light(3) AddComponent(/datum/component/radioactive, 250, src, 0)