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adds clown lube + superior honk render
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@@ -89,6 +89,15 @@
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rend_desc = "Gently wafting with the sounds of endless laughter."
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icon_state = "clownrender"
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/obj/item/veilrender/honkrender/honkhulkrender
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name = "superior honk render"
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desc = "A wicked curved blade of alien origin, recovered from the ruins of a vast circus. This one gleams with a special light."
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spawn_type = /mob/living/simple_animal/hostile/retaliate/clown/clownhulk
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spawn_amt = 5
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activate_descriptor = "depression"
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rend_desc = "Gently wafting with the sounds of mirthful grunting."
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icon_state = "clownrender"
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////TEAR IN REALITY
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/obj/singularity/wizard
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@@ -66,6 +66,23 @@
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if(L.reagents)
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L.reagents.add_reagent(attack_reagent, rand(1,5))
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/mob/living/simple_animal/hostile/retaliate/clown/lube
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name = "Living Lube"
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desc = "A puddle of lube brought to life by the honkmother."
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icon_state = "lube"
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icon_living = "lube"
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turns_per_move = 1
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response_help = "dips a finger into"
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response_disarm = "gently scoops and pours aside"
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emote_see = list("bubbles", "oozes")
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loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/particle_effect/foam)
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/mob/living/simple_animal/hostile/retaliate/clown/lube/Life()
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. = ..()
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var/turf/open/OT = get_turf(src)
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if(isopenturf(OT))
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OT.MakeSlippery(TURF_WET_LUBE, 100)
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/mob/living/simple_animal/hostile/retaliate/clown/banana
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name = "Clownana"
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desc = "A fusion of clown and banana DNA birthed from a botany experiment gone wrong."
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@@ -83,7 +83,7 @@
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maxHealth = 200
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max_mobs = 15
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spawn_time = 150
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mob_types = list(/mob/living/simple_animal/hostile/retaliate/clown, /mob/living/simple_animal/hostile/retaliate/clown/fleshclown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk, /mob/living/simple_animal/hostile/retaliate/clown/longface, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/chlown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/honcmunculus, /mob/living/simple_animal/hostile/retaliate/clown/mutant/blob, /mob/living/simple_animal/hostile/retaliate/clown/banana, /mob/living/simple_animal/hostile/retaliate/clown/honkling)
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mob_types = list(/mob/living/simple_animal/hostile/retaliate/clown, /mob/living/simple_animal/hostile/retaliate/clown/fleshclown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk, /mob/living/simple_animal/hostile/retaliate/clown/longface, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/chlown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/honcmunculus, /mob/living/simple_animal/hostile/retaliate/clown/mutant/blob, /mob/living/simple_animal/hostile/retaliate/clown/banana, /mob/living/simple_animal/hostile/retaliate/clown/honkling, /mob/living/simple_animal/hostile/retaliate/clown/lube)
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spawn_text = "climbs out of"
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faction = list("clown")
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