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aeiou
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@@ -62,6 +62,8 @@ mob/living/get_effective_size()
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//if(src.size_multiplier >= RESIZE_A_HUGEBIG || src.size_multiplier <= RESIZE_A_TINYMICRO) Will remove clothing when too big or small. Will do later.
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previous_size = size_multiplier //And, change this now that we are finally done.
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SEND_SIGNAL(src, COMSIG_MOBSIZE_CHANGED, src) //This SHOULD allow other shit to check when a mob changes size -Capn
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//Now check if the mob can get the size action
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if(!small_sprite)
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small_sprite = new(src)
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