Dynamic tweaks

And a couple bugfixes.
Heart attacks only target the station z level.
Diseases now only spawn once.
This commit is contained in:
JaySparrow
2020-11-08 13:56:58 -06:00
parent 2abf3a7022
commit 41f9ebc80a
5 changed files with 49 additions and 149 deletions
@@ -27,7 +27,7 @@
var/list/exclusive_roles = list()
/// If set, there needs to be a certain amount of players doing those roles (among the players who won't be drafted) for the rule to be drafted IMPORTANT: DOES NOT WORK ON ROUNDSTART RULESETS.
var/list/enemy_roles = list()
/// If enemy_roles was set, this is the amount of enemy job workers needed per GLOB.dynamic_chaos_level range (0-0.5, 0.5-1.0) IMPORTANT: DOES NOT WORK ON ROUNDSTART RULESETS.
/// If enemy_roles was set, this is the amount of enemy job workers needed per threat_level range (0-10,10-20,etc) IMPORTANT: DOES NOT WORK ON ROUNDSTART RULESETS.
var/required_enemies = list(1,1,0,0,0,0,0,0,0,0)
/// The rule needs this many candidates (post-trimming) to be executed (example: Cult needs 4 players at round start)
var/required_candidates = 0