mirror of
https://github.com/KabKebab/GS13.git
synced 2026-08-24 05:26:37 +01:00
Dynamic tweaks
And a couple bugfixes. Heart attacks only target the station z level. Diseases now only spawn once.
This commit is contained in:
@@ -27,7 +27,7 @@
|
||||
var/list/exclusive_roles = list()
|
||||
/// If set, there needs to be a certain amount of players doing those roles (among the players who won't be drafted) for the rule to be drafted IMPORTANT: DOES NOT WORK ON ROUNDSTART RULESETS.
|
||||
var/list/enemy_roles = list()
|
||||
/// If enemy_roles was set, this is the amount of enemy job workers needed per GLOB.dynamic_chaos_level range (0-0.5, 0.5-1.0) IMPORTANT: DOES NOT WORK ON ROUNDSTART RULESETS.
|
||||
/// If enemy_roles was set, this is the amount of enemy job workers needed per threat_level range (0-10,10-20,etc) IMPORTANT: DOES NOT WORK ON ROUNDSTART RULESETS.
|
||||
var/required_enemies = list(1,1,0,0,0,0,0,0,0,0)
|
||||
/// The rule needs this many candidates (post-trimming) to be executed (example: Cult needs 4 players at round start)
|
||||
var/required_candidates = 0
|
||||
|
||||
Reference in New Issue
Block a user