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Merge pull request #1194 from ArchieBeepBoop/sleeptight
Sleep tight, Disky - Bed Tucking Element
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@@ -623,9 +623,12 @@ This is here to make the tiles around the station mininuke change when it's arme
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var/fake = FALSE
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var/turf/lastlocation
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var/last_disk_move
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var/process_tick = 0
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/obj/item/disk/nuclear/Initialize()
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. = ..()
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AddElement(/datum/element/bed_tuckable, 6, -6, 0)
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if(!fake)
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GLOB.poi_list |= src
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last_disk_move = world.time
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@@ -636,11 +639,25 @@ This is here to make the tiles around the station mininuke change when it's arme
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AddComponent(/datum/component/stationloving, !fake)
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/obj/item/disk/nuclear/process()
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process_tick++
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if(fake)
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STOP_PROCESSING(SSobj, src)
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CRASH("A fake nuke disk tried to call process(). Who the fuck and how the fuck")
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var/turf/newturf = get_turf(src)
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if(newturf && lastlocation == newturf)
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// How comfy is disky?
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var/disk_comfort_level = 0
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// Checking for items that make disky comfy
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for(var/obj/comfort_item in loc)
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if(istype(comfort_item, /obj/item/bedsheet) || istype(comfort_item, /obj/structure/bed))
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disk_comfort_level++
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if(disk_comfort_level >= 2) //Sleep tight, disky.
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if(!(process_tick % 30))
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visible_message("<span class='notice'>[src] sleeps soundly. Sleep tight, disky.</span>")
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if(last_disk_move < world.time - 5000 && prob((world.time - 5000 - last_disk_move)*0.0001))
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var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control
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if(istype(loneop))
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