This commit is contained in:
shellspeed1
2019-10-14 18:46:06 -07:00
parent 345e69a718
commit 470ec5d62b
114 changed files with 2124 additions and 592 deletions
@@ -144,5 +144,5 @@ Bonus
/datum/symptom/asphyxiation/proc/Asphyxiate_death(mob/living/M, datum/disease/advance/A)
var/get_damage = rand(25,35) * power
M.adjustOxyLoss(get_damage)
M.adjustBrainLoss(get_damage/2)
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, get_damage/2)
return 1
@@ -55,7 +55,7 @@ Bonus
to_chat(M, "<span class='userdanger'>You can't think straight!</span>")
M.confused = min(100 * power, M.confused + 8)
if(brain_damage)
M.adjustBrainLoss(3 * power, 80)
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3 * power, 80)
M.updatehealth()
return
@@ -50,9 +50,9 @@ Bonus
if(5)
if(power > 2)
var/obj/item/organ/ears/ears = M.getorganslot(ORGAN_SLOT_EARS)
if(istype(ears) && ears.ear_damage < UNHEALING_EAR_DAMAGE)
if(istype(ears) && ears.damage < ears.maxHealth)
to_chat(M, "<span class='userdanger'>Your ears pop painfully and start bleeding!</span>")
ears.ear_damage = max(ears.ear_damage, UNHEALING_EAR_DAMAGE)
ears.damage = max(ears.damage, ears.maxHealth)
M.emote("scream")
else
to_chat(M, "<span class='userdanger'>Your ears pop and begin ringing loudly!</span>")
@@ -51,7 +51,7 @@
M.hallucination = max(0, M.hallucination - 10)
if(A.stage >= 5)
M.adjustBrainLoss(-3)
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -3)
if(trauma_heal_mild && iscarbon(M))
var/mob/living/carbon/C = M
if(prob(10))
@@ -100,8 +100,8 @@
else if(M.eye_blind || M.eye_blurry)
M.set_blindness(0)
M.set_blurriness(0)
else if(eyes.eye_damage > 0)
M.adjust_eye_damage(-1)
else if(eyes.damage > 0)
eyes.applyOrganDamage(-1)
else
if(prob(base_message_chance))
to_chat(M, "<span class='notice'>[pick("Your eyes feel great.","You feel like your eyes can focus more clearly.", "You don't feel the need to blink.","Your ears feel great.","Your healing feels more acute.")]</span>")
@@ -45,7 +45,7 @@ Bonus
return
var/mob/living/carbon/M = A.affected_mob
var/obj/item/organ/eyes/eyes = M.getorganslot(ORGAN_SLOT_EYES)
if(istype(eyes))
if(eyes)
switch(A.stage)
if(1, 2)
if(prob(base_message_chance) && !suppress_warning)
@@ -53,20 +53,20 @@ Bonus
if(3, 4)
to_chat(M, "<span class='warning'><b>Your eyes burn!</b></span>")
M.blur_eyes(10)
M.adjust_eye_damage(1)
eyes.applyOrganDamage(1)
else
M.blur_eyes(20)
M.adjust_eye_damage(5)
if(eyes.eye_damage >= 10)
eyes.applyOrganDamage(5)
if(eyes.damage >= 10)
M.become_nearsighted(EYE_DAMAGE)
if(prob(eyes.eye_damage - 10 + 1))
if(prob(eyes.damage - 10 + 1))
if(!remove_eyes)
if(!HAS_TRAIT(M, TRAIT_BLIND))
to_chat(M, "<span class='userdanger'>You go blind!</span>")
M.become_blind(EYE_DAMAGE)
eyes.applyOrganDamage(eyes.maxHealth)
else
M.visible_message("<span class='warning'>[M]'s eyes fall off their sockets!</span>", "<span class='userdanger'>Your eyes fall off their sockets!</span>")
eyes.Remove(M)
eyes.forceMove(get_turf(M))
else
to_chat(M, "<span class='userdanger'>Your eyes burn horrifically!</span>")
to_chat(M, "<span class='userdanger'>Your eyes burn horrifically!</span>")
+2
View File
@@ -27,8 +27,10 @@
A.update_icon()
if(prob(3))
to_chat(affected_mob, "<span class='warning'>You feel a stabbing pain in your abdomen!</span>")
affected_mob.adjustOrganLoss(ORGAN_SLOT_APPENDIX, 5)
affected_mob.Stun(rand(40,60))
affected_mob.adjustToxLoss(1)
if(3)
if(prob(1))
affected_mob.vomit(95)
affected_mob.adjustOrganLoss(ORGAN_SLOT_APPENDIX, 15)
+3 -3
View File
@@ -24,7 +24,7 @@
if(prob(2))
to_chat(affected_mob, "<span class='danger'>You don't feel like yourself.</span>")
if(prob(5))
affected_mob.adjustBrainLoss(1, 170)
affected_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1, 170)
affected_mob.updatehealth()
if(3)
if(prob(2))
@@ -32,7 +32,7 @@
if(prob(2))
affected_mob.emote("drool")
if(prob(10))
affected_mob.adjustBrainLoss(2, 170)
affected_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2, 170)
affected_mob.updatehealth()
if(prob(2))
to_chat(affected_mob, "<span class='danger'>Your try to remember something important...but can't.</span>")
@@ -43,7 +43,7 @@
if(prob(2))
affected_mob.emote("drool")
if(prob(15))
affected_mob.adjustBrainLoss(3, 170)
affected_mob.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3, 170)
affected_mob.updatehealth()
if(prob(2))
to_chat(affected_mob, "<span class='danger'>Strange buzzing fills your head, removing all thoughts.</span>")