mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-11 16:08:32 +01:00
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This commit is contained in:
@@ -550,6 +550,10 @@
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if (multiplier == 0)
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fermiEnd()
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return
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for(var/P in C.required_catalysts)
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if(!has_reagent(P))
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fermiEnd()
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return
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for(var/P in cached_results)
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targetVol = cached_results[P]*multiplier
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@@ -676,7 +680,7 @@
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STOP_PROCESSING(SSprocessing, src)
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return 0
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C.FermiCreate(src)//proc that calls when step is done
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C.FermiCreate(src, addChemAmmount, purity)//proc that calls when step is done
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//Apply pH changes and thermal output of reaction to beaker
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chem_temp = round(cached_temp + (C.ThermicConstant * addChemAmmount))
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@@ -1373,6 +1373,7 @@ All effects don't start immediately, but rather get worse over time; the rate is
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/datum/reagent/consumable/ethanol/neurotoxin
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name = "Neurotoxin"
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id = "neurotoxin"
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description = "A strong neurotoxin that puts the subject into a death-like state."
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color = "#2E2E61" // rgb: 46, 46, 97
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boozepwr = 50
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@@ -1382,6 +1383,10 @@ All effects don't start immediately, but rather get worse over time; the rate is
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glass_icon_state = "neurotoxinglass"
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glass_name = "Neurotoxin"
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glass_desc = "A drink that is guaranteed to knock you silly."
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//SplitChem = TRUE
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impure_chem = "neuroweak"
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inverse_chem_val = 0.5 //Clear conversion
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inverse_chem = "neuroweak"
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/datum/reagent/consumable/ethanol/neurotoxin/proc/pickt()
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return (pick(TRAIT_PARALYSIS_L_ARM,TRAIT_PARALYSIS_R_ARM,TRAIT_PARALYSIS_R_LEG,TRAIT_PARALYSIS_L_LEG))
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@@ -1389,18 +1394,18 @@ All effects don't start immediately, but rather get worse over time; the rate is
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/datum/reagent/consumable/ethanol/neurotoxin/on_mob_life(mob/living/carbon/M)
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M.set_drugginess(50)
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M.dizziness +=2
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M.adjustBrainLoss(1*REM, 150)
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if(prob(20))
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1*REM, 150)
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if(prob(20) && !holder.has_reagent("neuroweak"))
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M.adjustStaminaLoss(10)
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M.drop_all_held_items()
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to_chat(M, "<span class='notice'>You cant feel your hands!</span>")
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if(current_cycle > 5)
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if(prob(20))
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if(prob(20) && !holder.has_reagent("neuroweak"))
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var/t = pickt()
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ADD_TRAIT(M, t, type)
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M.adjustStaminaLoss(10)
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if(current_cycle > 30)
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M.adjustBrainLoss(2*REM)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2*REM)
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if(current_cycle > 50 && prob(15))
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if(!M.undergoing_cardiac_arrest() && M.can_heartattack())
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M.set_heartattack(TRUE)
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@@ -1417,6 +1422,25 @@ All effects don't start immediately, but rather get worse over time; the rate is
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M.adjustStaminaLoss(10)
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..()
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/datum/reagent/consumable/ethanol/neuroweak
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name = "Neuro-Smash"
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id = "neuroweak"
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description = "A mostly safe alcoholic drink for the true daredevils. Counteracts Neurotoxins."
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boozepwr = 60
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pH = 8
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/datum/reagent/consumable/ethanol/neuroweak/on_mob_life(mob/living/carbon/M)
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if(holder.has_reagent("neurotoxin"))
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1*REM, 150)
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M.reagents.remove_reagent("neurotoxin", 1.5 * REAGENTS_METABOLISM, FALSE)
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if(holder.has_reagent("fentanyl"))
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -1*REM, 150)
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M.reagents.remove_reagent("fentanyl", 0.75 * REAGENTS_METABOLISM, FALSE)
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else
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -0.5*REM, 150)
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M.dizziness +=2
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..()
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/datum/reagent/consumable/ethanol/hippies_delight
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name = "Hippie's Delight"
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id = "hippiesdelight"
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@@ -2122,6 +2146,29 @@ All effects don't start immediately, but rather get worse over time; the rate is
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glass_name = "Planet Cracker"
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glass_desc = "Although historians believe the drink was originally created to commemorate the end of an important conflict in man's past, its origins have largely been forgotten and it is today seen more as a general symbol of human supremacy."
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/datum/reagent/consumable/ethanol/commander_and_chief
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name = "Commander and Chief"
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id = "commander_and_chief"
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description = "A cocktail for the captain on the go."
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color = "#ffffc9"
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boozepwr = 50
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quality = DRINK_FANTASTIC
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taste_description = "Tastes like...duty and responsibility?"
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glass_icon_state = "commander_and_chief"
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glass_name = "Commander and Chief"
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glass_desc = "The gems of this majestic chalice represent the departments and their Heads."
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/datum/reagent/consumable/ethanol/commander_and_chief/on_mob_life(mob/living/carbon/M)
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if(M.mind && HAS_TRAIT(M.mind, TRAIT_CAPTAIN_METABOLISM))
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M.heal_bodypart_damage(2,2,2)
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M.adjustBruteLoss(-3.5,0)
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M.adjustOxyLoss(-3.5,0)
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M.adjustFireLoss(-3.5,0)
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M.adjustToxLoss(-3.5,0)
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M.radiation = max(M.radiation - 25, 0)
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. = 1
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return ..()
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/datum/reagent/consumable/ethanol/fruit_wine
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name = "Fruit Wine"
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id = "fruit_wine"
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@@ -80,14 +80,14 @@
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. = 1
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/datum/reagent/drug/crank/overdose_process(mob/living/M)
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M.adjustBrainLoss(2*REM)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2*REM)
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M.adjustToxLoss(2*REM, 0)
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M.adjustBruteLoss(2*REM, 0)
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..()
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. = 1
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/datum/reagent/drug/crank/addiction_act_stage1(mob/living/M)
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M.adjustBrainLoss(5*REM)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 5*REM)
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..()
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/datum/reagent/drug/crank/addiction_act_stage2(mob/living/M)
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@@ -101,7 +101,7 @@
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. = 1
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/datum/reagent/drug/crank/addiction_act_stage4(mob/living/M)
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M.adjustBrainLoss(3*REM)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3*REM)
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M.adjustToxLoss(5*REM, 0)
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M.adjustBruteLoss(5*REM, 0)
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..()
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@@ -125,13 +125,13 @@
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..()
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/datum/reagent/drug/krokodil/overdose_process(mob/living/M)
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M.adjustBrainLoss(0.25*REM)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.25*REM)
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M.adjustToxLoss(0.25*REM, 0)
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..()
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. = 1
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/datum/reagent/drug/krokodil/addiction_act_stage1(mob/living/M)
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M.adjustBrainLoss(2*REM)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2*REM)
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M.adjustToxLoss(2*REM, 0)
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..()
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. = 1
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@@ -192,7 +192,7 @@
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if(jitter)
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M.Jitter(2)
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if(brain_damage)
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M.adjustBrainLoss(rand(1,4))
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, rand(1,4))
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M.heal_overall_damage(2, 2)
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if(prob(5))
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M.emote(pick("twitch", "shiver"))
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@@ -210,7 +210,7 @@
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M.drop_all_held_items()
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..()
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M.adjustToxLoss(1, 0)
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M.adjustBrainLoss(pick(0.5, 0.6, 0.7, 0.8, 0.9, 1))
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, pick(0.5, 0.6, 0.7, 0.8, 0.9, 1))
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. = 1
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/datum/reagent/drug/methamphetamine/addiction_act_stage1(mob/living/M)
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@@ -289,7 +289,7 @@
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if(prob(5))
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to_chat(M, "<span class='notice'>[high_message]</span>")
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M.adjustStaminaLoss(-5, 0)
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M.adjustBrainLoss(4)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 4)
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M.hallucination += 5
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if(M.canmove && !ismovableatom(M.loc))
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step(M, pick(GLOB.cardinals))
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@@ -314,7 +314,7 @@
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for(var/i = 0, i < 8, i++)
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step(M, pick(GLOB.cardinals))
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M.Jitter(5)
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M.adjustBrainLoss(10)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 10)
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if(prob(20))
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M.emote(pick("twitch","drool","moan"))
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..()
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@@ -326,7 +326,7 @@
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step(M, pick(GLOB.cardinals))
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M.Jitter(10)
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M.Dizzy(10)
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M.adjustBrainLoss(10)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 10)
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if(prob(30))
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M.emote(pick("twitch","drool","moan"))
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..()
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@@ -338,7 +338,7 @@
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step(M, pick(GLOB.cardinals))
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M.Jitter(15)
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M.Dizzy(15)
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M.adjustBrainLoss(10)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 10)
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if(prob(40))
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M.emote(pick("twitch","drool","moan"))
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..()
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@@ -351,7 +351,7 @@
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M.Jitter(50)
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M.Dizzy(50)
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M.adjustToxLoss(5, 0)
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M.adjustBrainLoss(10)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 10)
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if(prob(50))
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M.emote(pick("twitch","drool","moan"))
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..()
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@@ -401,7 +401,7 @@
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M.jitteriness = 0
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M.confused = 0
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M.disgust = 0
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M.adjustBrainLoss(0.2)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.2)
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..()
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. = 1
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@@ -418,7 +418,7 @@
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if(3)
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M.emote("frown")
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SEND_SIGNAL(M, COMSIG_ADD_MOOD_EVENT, "happiness_drug", /datum/mood_event/happiness_drug_bad_od)
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M.adjustBrainLoss(0.5)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 0.5)
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..()
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. = 1
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@@ -490,7 +490,7 @@
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H.dna.species.punchdamagehigh *= 0.2
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/datum/reagent/drug/skooma/on_mob_life(mob/living/carbon/M)
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M.adjustBrainLoss(1*REM)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1*REM)
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M.adjustToxLoss(1*REM)
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if(prob(10))
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M.adjust_blurriness(2)
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@@ -522,7 +522,7 @@
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M.Dizzy(50)
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M.adjust_blurriness(10)
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if(prob(50)) //This proc will be called about 200 times and the adjustbrainloss() below only has to be called 40 times to kill. This will make surviving skooma addiction pretty rare without mannitol usage.
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M.adjustBrainLoss(5)
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 5)
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if(prob(40))
|
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M.emote(pick("twitch","drool","moan"))
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..()
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@@ -684,7 +684,7 @@
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. = 1
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if(prob(20))
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M.losebreath += 4
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M.adjustBrainLoss(2*REM, 150)
|
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M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2*REM, 150)
|
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M.adjustToxLoss(3*REM,0)
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M.adjustStaminaLoss(10*REM,0)
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M.blur_eyes(5)
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@@ -44,7 +44,7 @@
|
||||
M.heal_bodypart_damage(5,5)
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M.adjustToxLoss(-5, 0, TRUE)
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M.hallucination = 0
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M.setBrainLoss(0)
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M.setOrganLoss(ORGAN_SLOT_BRAIN, 0)
|
||||
REMOVE_TRAITS_NOT_IN(M, list(SPECIES_TRAIT, ROUNDSTART_TRAIT, ORGAN_TRAIT))
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M.set_blurriness(0)
|
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M.set_blindness(0)
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||||
@@ -64,6 +64,10 @@
|
||||
if(M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio))
|
||||
M.blood_volume = (BLOOD_VOLUME_NORMAL*M.blood_ratio)
|
||||
|
||||
for(var/organ in M.internal_organs)
|
||||
var/obj/item/organ/O = organ
|
||||
O.setOrganDamage(0)
|
||||
|
||||
for(var/thing in M.diseases)
|
||||
var/datum/disease/D = thing
|
||||
if(D.severity == DISEASE_SEVERITY_POSITIVE)
|
||||
@@ -852,10 +856,16 @@
|
||||
if(M.notify_ghost_cloning(source = M))
|
||||
spawn (100) //so the ghost has time to re-enter
|
||||
return
|
||||
|
||||
else
|
||||
M.adjustOxyLoss(-20, 0)
|
||||
M.adjustToxLoss(-20, 0)
|
||||
var/mob/living/carbon/H = M
|
||||
for(var/organ in H.internal_organs)
|
||||
var/obj/item/organ/O = organ
|
||||
O.setOrganDamage(0)
|
||||
M.updatehealth()
|
||||
|
||||
if(M.revive())
|
||||
M.emote("gasp")
|
||||
log_combat(M, M, "revived", src)
|
||||
@@ -875,7 +885,7 @@
|
||||
pH = 10.4
|
||||
|
||||
/datum/reagent/medicine/mannitol/on_mob_life(mob/living/carbon/C)
|
||||
C.adjustBrainLoss(-2*REM)
|
||||
C.adjustOrganLoss(ORGAN_SLOT_BRAIN, -2*REM)
|
||||
if(prob(10))
|
||||
C.cure_trauma_type(resilience = TRAUMA_RESILIENCE_BASIC)
|
||||
..()
|
||||
@@ -1130,7 +1140,7 @@
|
||||
M.adjustFireLoss(-5*REM, 0)
|
||||
M.adjustOxyLoss(-15, 0)
|
||||
M.adjustToxLoss(-5*REM, 0)
|
||||
M.adjustBrainLoss(-15*REM)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, -15*REM)
|
||||
M.adjustCloneLoss(-3*REM, 0)
|
||||
M.adjustStaminaLoss(-20*REM,0)
|
||||
..()
|
||||
@@ -1175,9 +1185,9 @@
|
||||
M.adjustFireLoss(-3 * REM, 0)
|
||||
M.adjustOxyLoss(-15 * REM, 0)
|
||||
M.adjustToxLoss(-3 * REM, 0, TRUE) //Heals TOXINLOVERS
|
||||
M.adjustBrainLoss(2 * REM, 150) //This does, after all, come from ambrosia, and the most powerful ambrosia in existence, at that!
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2 * REM, 150) //This does, after all, come from ambrosia, and the most powerful ambrosia in existence, at that!
|
||||
M.adjustCloneLoss(-1 * REM, 0)
|
||||
M.adjustStaminaLoss(-30 * REM, 0)
|
||||
M.adjustStaminaLoss(-13 * REM, 0)
|
||||
M.jitteriness = min(max(0, M.jitteriness + 3), 30)
|
||||
M.druggy = min(max(0, M.druggy + 10), 15) //See above
|
||||
..()
|
||||
@@ -1207,7 +1217,7 @@
|
||||
if (M.hallucination >= 5)
|
||||
M.hallucination -= 5
|
||||
if(prob(20))
|
||||
M.adjustBrainLoss(1*REM, 50)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1*REM, 50)
|
||||
M.adjustStaminaLoss(2.5*REM, 0)
|
||||
..()
|
||||
return TRUE
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
name = "Blood"
|
||||
id = "blood"
|
||||
color = "#C80000" // rgb: 200, 0, 0
|
||||
description = "Blood from a human, or otherwise."
|
||||
metabolization_rate = 5 //fast rate so it disappears fast.
|
||||
taste_description = "iron"
|
||||
taste_mult = 1.3
|
||||
@@ -200,22 +201,20 @@
|
||||
pH = 7.5 //God is alkaline
|
||||
|
||||
/datum/reagent/water/holywater/on_mob_metabolize(mob/living/L)
|
||||
..()
|
||||
. = ..()
|
||||
ADD_TRAIT(L, TRAIT_HOLY, id)
|
||||
|
||||
if(is_servant_of_ratvar(L))
|
||||
to_chat(L, "<span class='userdanger'>A fog spreads through your mind, purging the Justiciar's influence!</span>")
|
||||
else if(iscultist(L))
|
||||
to_chat(L, "<span class='userdanger'>A fog spreads through your mind, weakening your connection to the veil and purging Nar-sie's influence</span>")
|
||||
|
||||
/datum/reagent/water/holywater/on_mob_end_metabolize(mob/living/L)
|
||||
REMOVE_TRAIT(L, TRAIT_HOLY, id)
|
||||
..()
|
||||
|
||||
/datum/reagent/water/holywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(is_servant_of_ratvar(M))
|
||||
to_chat(M, "<span class='userdanger'>A fog spreads through your mind, purging the Justiciar's influence!</span>")
|
||||
..()
|
||||
|
||||
/datum/reagent/water/holywater/reaction_mob(mob/living/M, method=TOUCH, reac_volume)
|
||||
if(iscultist(M))
|
||||
to_chat(M, "<span class='userdanger'>A fog spreads through your mind, weakening your connection to the veil and purging Nar-sie's influence</span>")
|
||||
..()
|
||||
if(iscultist(L))
|
||||
for(var/datum/action/innate/cult/blood_magic/BM in L.actions)
|
||||
BM.holy_dispel = FALSE
|
||||
return ..()
|
||||
|
||||
/datum/reagent/water/holywater/on_mob_life(mob/living/carbon/M)
|
||||
if(!data)
|
||||
@@ -224,9 +223,11 @@
|
||||
M.jitteriness = min(M.jitteriness+4,10)
|
||||
if(iscultist(M))
|
||||
for(var/datum/action/innate/cult/blood_magic/BM in M.actions)
|
||||
to_chat(M, "<span class='cultlarge'>Your blood rites falter as holy water scours your body!</span>")
|
||||
for(var/datum/action/innate/cult/blood_spell/BS in BM.spells)
|
||||
qdel(BS)
|
||||
if(!BM.holy_dispel)
|
||||
BM.holy_dispel = TRUE
|
||||
to_chat(M, "<span class='cultlarge'>Your blood rites falter as holy water scours your body!</span>")
|
||||
for(var/datum/action/innate/cult/blood_spell/BS in BM.spells)
|
||||
qdel(BS)
|
||||
if(data >= 25) // 10 units, 45 seconds @ metabolism 0.4 units & tick rate 1.8 sec
|
||||
if(!M.stuttering)
|
||||
M.stuttering = 1
|
||||
@@ -296,7 +297,7 @@
|
||||
if(ishuman(M) && M.blood_volume < (BLOOD_VOLUME_NORMAL*M.blood_ratio))
|
||||
M.blood_volume += 3
|
||||
else // Will deal about 90 damage when 50 units are thrown
|
||||
M.adjustBrainLoss(3, 150)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3, 150)
|
||||
M.adjustToxLoss(2, 0)
|
||||
M.adjustFireLoss(2, 0)
|
||||
M.adjustOxyLoss(2, 0)
|
||||
@@ -315,7 +316,7 @@
|
||||
M.IgniteMob() //Only problem with igniting people is currently the commonly availible fire suits make you immune to being on fire
|
||||
M.adjustToxLoss(1, 0)
|
||||
M.adjustFireLoss(1, 0) //Hence the other damages... ain't I a bastard?
|
||||
M.adjustBrainLoss(5, 150)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 5, 150)
|
||||
holder.remove_reagent(id, 1)
|
||||
pH = 0.1
|
||||
|
||||
@@ -536,12 +537,12 @@
|
||||
race = /datum/species/fly
|
||||
mutationtext = "<span class='danger'>The pain subsides. You feel... buzzy.</span>"
|
||||
|
||||
/datum/reagent/mutationtoxin/moth
|
||||
name = "Moth Mutation Toxin"
|
||||
/datum/reagent/mutationtoxin/insect
|
||||
name = "Insect Mutation Toxin"
|
||||
id = "mothmutationtoxin"
|
||||
description = "A glowing toxin."
|
||||
color = "#5EFF3B" //RGB: 94, 255, 59
|
||||
race = /datum/species/moth
|
||||
race = /datum/species/insect
|
||||
mutationtext = "<span class='danger'>The pain subsides. You feel... attracted to light.</span>"
|
||||
|
||||
/datum/reagent/mutationtoxin/pod
|
||||
@@ -805,7 +806,7 @@
|
||||
step(M, pick(GLOB.cardinals))
|
||||
if(prob(5))
|
||||
M.emote(pick("twitch","drool","moan"))
|
||||
M.adjustBrainLoss(1)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 1)
|
||||
..()
|
||||
|
||||
/datum/reagent/sulfur
|
||||
@@ -1172,7 +1173,7 @@
|
||||
/datum/reagent/impedrezene/on_mob_life(mob/living/carbon/M)
|
||||
M.jitteriness = max(M.jitteriness-5,0)
|
||||
if(prob(80))
|
||||
M.adjustBrainLoss(2*REM)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 2*REM)
|
||||
if(prob(50))
|
||||
M.drowsyness = max(M.drowsyness, 3)
|
||||
if(prob(10))
|
||||
@@ -1222,7 +1223,7 @@
|
||||
description = "A perfluoronated sulfonic acid that forms a foam when mixed with water."
|
||||
color = "#9E6B38" // rgb: 158, 107, 56
|
||||
taste_description = "metal"
|
||||
pH = 13
|
||||
pH = 11
|
||||
|
||||
/datum/reagent/foaming_agent// Metal foaming agent. This is lithium hydride. Add other recipes (e.g. LiH + H2O -> LiOH + H2) eventually.
|
||||
name = "Foaming agent"
|
||||
@@ -1231,7 +1232,7 @@
|
||||
reagent_state = SOLID
|
||||
color = "#664B63" // rgb: 102, 75, 99
|
||||
taste_description = "metal"
|
||||
pH = 12.5
|
||||
pH = 11.5
|
||||
|
||||
/datum/reagent/smart_foaming_agent //Smart foaming agent. Functions similarly to metal foam, but conforms to walls.
|
||||
name = "Smart foaming agent"
|
||||
@@ -1445,9 +1446,6 @@
|
||||
color = "#FFFFFF" // white
|
||||
random_color_list = list("#FFFFFF") //doesn't actually change appearance at all
|
||||
|
||||
|
||||
|
||||
|
||||
//////////////////////////////////Hydroponics stuff///////////////////////////////
|
||||
|
||||
/datum/reagent/plantnutriment
|
||||
@@ -1489,16 +1487,8 @@
|
||||
tox_prob = 15
|
||||
pH = 1
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
// GOON OTHERS
|
||||
|
||||
|
||||
|
||||
/datum/reagent/oil
|
||||
name = "Oil"
|
||||
id = "oil"
|
||||
@@ -1530,20 +1520,6 @@
|
||||
taste_description = "metal"
|
||||
pH = 4.5
|
||||
|
||||
/datum/reagent/carpet
|
||||
name = "Carpet"
|
||||
id = "carpet"
|
||||
description = "For those that need a more creative way to roll out a red carpet."
|
||||
reagent_state = LIQUID
|
||||
color = "#b51d05"
|
||||
taste_description = "carpet" // Your tounge feels furry.
|
||||
|
||||
/datum/reagent/carpet/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet)
|
||||
..()
|
||||
|
||||
/datum/reagent/bromine
|
||||
name = "Bromine"
|
||||
id = "bromine"
|
||||
@@ -1676,7 +1652,7 @@
|
||||
reagent_state = LIQUID
|
||||
color = "#FFFFD6" // very very light yellow
|
||||
taste_description = "alkali" //who put ACID for NaOH ????
|
||||
pH = 13
|
||||
pH = 11.9
|
||||
|
||||
/datum/reagent/drying_agent
|
||||
name = "Drying agent"
|
||||
@@ -1697,6 +1673,143 @@
|
||||
qdel(O)
|
||||
new /obj/item/clothing/shoes/galoshes/dry(t_loc)
|
||||
|
||||
// Liquid Carpets
|
||||
/datum/reagent/carpet
|
||||
name = "Liquid Carpet"
|
||||
id = "carpet"
|
||||
description = "For those that need a more creative way to roll out a carpet."
|
||||
reagent_state = LIQUID
|
||||
color = "#b51d05"
|
||||
taste_description = "carpet" // Your tounge feels furry.
|
||||
|
||||
/datum/reagent/carpet/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/black
|
||||
name = "Liquid Black Carpet"
|
||||
id = "blackcarpet"
|
||||
color = "#363636"
|
||||
|
||||
/datum/reagent/carpet/black/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/black)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/blackred
|
||||
name = "Liquid Red Black Carpet"
|
||||
id = "blackredcarpet"
|
||||
color = "#342125"
|
||||
|
||||
/datum/reagent/carpet/blackred/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/blackred)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/monochrome
|
||||
name = "Liquid Monochrome Carpet"
|
||||
id = "monochromecarpet"
|
||||
color = "#b4b4b4"
|
||||
|
||||
/datum/reagent/carpet/monochrome/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/monochrome)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/blue
|
||||
name = "Liquid Blue Carpet"
|
||||
id = "bluecarpet"
|
||||
color = "#1256ff"
|
||||
|
||||
/datum/reagent/carpet/blue/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/blue)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/cyan
|
||||
name = "Liquid Cyan Carpet"
|
||||
id = "cyancarpet"
|
||||
color = "#3acfb9"
|
||||
|
||||
/datum/reagent/carpet/cyan/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/cyan)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/green
|
||||
name = "Liquid Green Carpet"
|
||||
id = "greencarpet"
|
||||
color = "#619b62"
|
||||
|
||||
/datum/reagent/carpet/green/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/green)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/orange
|
||||
name = "Liquid Orange Carpet"
|
||||
id = "orangecarpet"
|
||||
color = "#cc7900"
|
||||
|
||||
/datum/reagent/carpet/orange/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/orange)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/purple
|
||||
name = "Liquid Purple Carpet"
|
||||
id = "purplecarpet"
|
||||
color = "#6d3392"
|
||||
|
||||
/datum/reagent/carpet/purple/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/purple)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/red
|
||||
name = "Liquid Red Carpet"
|
||||
id = "redcarpet"
|
||||
color = "#871515"
|
||||
|
||||
/datum/reagent/carpet/red/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/red)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/royalblack
|
||||
name = "Liquid Royal Black Carpet"
|
||||
id = "royalblackcarpet"
|
||||
color = "#483d05"
|
||||
|
||||
/datum/reagent/carpet/royalblack/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/royalblack)
|
||||
..()
|
||||
|
||||
/datum/reagent/carpet/royalblue
|
||||
name = "Liquid Royal Blue Carpet"
|
||||
id = "royalbluecarpet"
|
||||
color = "#24227e"
|
||||
|
||||
/datum/reagent/carpet/royalblue/reaction_turf(turf/T, reac_volume)
|
||||
if(isplatingturf(T) || istype(T, /turf/open/floor/plasteel))
|
||||
var/turf/open/floor/F = T
|
||||
F.PlaceOnTop(/turf/open/floor/carpet/royalblue)
|
||||
..()
|
||||
|
||||
|
||||
// Virology virus food chems.
|
||||
|
||||
/datum/reagent/toxin/mutagen/mutagenvirusfood
|
||||
@@ -2003,7 +2116,7 @@
|
||||
can_synth = FALSE
|
||||
var/datum/dna/original_dna
|
||||
var/reagent_ticks = 0
|
||||
invisible = TRUE
|
||||
chemical_flags = REAGENT_INVISIBLE
|
||||
|
||||
/datum/reagent/changeling_string/on_mob_metabolize(mob/living/carbon/C)
|
||||
if(C && C.dna && data["desired_dna"])
|
||||
@@ -2031,3 +2144,25 @@
|
||||
/datum/reagent/changeling_string/Destroy()
|
||||
qdel(original_dna)
|
||||
return ..()
|
||||
|
||||
/datum/reagent/mustardgrind
|
||||
name = "Mustardgrind"
|
||||
id = "mustardgrind"
|
||||
description = "A powerd that is mixed with water and enzymes to make mustard."
|
||||
color = "#BCC740" //RGB: 188, 199, 64
|
||||
taste_description = "plant dust"
|
||||
|
||||
/datum/reagent/pax/catnip
|
||||
name = "catnip"
|
||||
id = "catnip"
|
||||
taste_description = "grass"
|
||||
description = "A colorless liquid that makes people more peaceful and felines more happy."
|
||||
metabolization_rate = 1.75 * REAGENTS_METABOLISM
|
||||
|
||||
/datum/reagent/pax/catnip/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(20))
|
||||
M.emote("nya")
|
||||
if(prob(20))
|
||||
to_chat(M, "<span class = 'notice'>[pick("Headpats feel nice.", "The feeling of a hairball...", "Backrubs would be nice.", "Whats behind those doors?")]</span>")
|
||||
M.adjustArousalLoss(2)
|
||||
..()
|
||||
|
||||
@@ -313,25 +313,6 @@
|
||||
. = 1
|
||||
..()
|
||||
|
||||
/datum/reagent/toxin/chloralhydratedelayed //sedates half as quickly and does not cause toxloss. same name/desc so it doesn't give away sleepypens
|
||||
name = "Chloral Hydrate"
|
||||
id = "chloralhydratedelayed"
|
||||
description = "A powerful sedative that induces confusion and drowsiness before putting its target to sleep."
|
||||
reagent_state = SOLID
|
||||
color = "#000067" // rgb: 0, 0, 103
|
||||
toxpwr = 0
|
||||
metabolization_rate = 1 * REAGENTS_METABOLISM
|
||||
|
||||
/datum/reagent/toxin/chloralhydratedelayed/on_mob_life(mob/living/carbon/M)
|
||||
switch(current_cycle)
|
||||
if(10 to 20)
|
||||
M.confused += 1
|
||||
M.drowsyness += 1
|
||||
M.adjustStaminaLoss(7.5)
|
||||
if(20 to INFINITY)
|
||||
M.Sleeping(40, 0)
|
||||
..()
|
||||
|
||||
/datum/reagent/toxin/fakebeer //disguised as normal beer for use by emagged brobots
|
||||
name = "Beer"
|
||||
id = "fakebeer"
|
||||
@@ -389,12 +370,12 @@
|
||||
id = "tirizene"
|
||||
description = "A nonlethal poison that causes extreme fatigue and weakness in its victim."
|
||||
color = "#6E2828"
|
||||
data = 13
|
||||
data = 15
|
||||
toxpwr = 0
|
||||
|
||||
/datum/reagent/toxin/staminatoxin/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustStaminaLoss(REM * data, 0)
|
||||
data = max(data - 1, 3)
|
||||
data = max(data - 1, 5)
|
||||
..()
|
||||
. = 1
|
||||
|
||||
@@ -490,7 +471,7 @@
|
||||
toxpwr = 0
|
||||
|
||||
/datum/reagent/toxin/fentanyl/on_mob_life(mob/living/carbon/M)
|
||||
M.adjustBrainLoss(3*REM, 150)
|
||||
M.adjustOrganLoss(ORGAN_SLOT_BRAIN, 3*REM, 150)
|
||||
if(M.toxloss <= 60)
|
||||
M.adjustToxLoss(1*REM, 0)
|
||||
if(current_cycle >= 18)
|
||||
@@ -969,3 +950,20 @@
|
||||
to_chat(M, "<span class='warning'>Your missing arm aches from wherever you left it.</span>")
|
||||
M.emote("sigh")
|
||||
return ..()
|
||||
|
||||
/datum/reagent/toxin/brainhurtingjuice //oof ouch
|
||||
name = "Brain Hurting Juice"
|
||||
id = "brainhurtingjuice"
|
||||
color = "#AAAAAA77" //RGBA: 170, 170, 170, 77
|
||||
toxpwr = 0
|
||||
taste_description = "brain hurting"
|
||||
metabolization_rate = 5
|
||||
|
||||
/datum/reagent/toxin/brainhurtingjuice/on_mob_life(mob/living/carbon/M)
|
||||
if(prob(50))
|
||||
M.gain_trauma_type(BRAIN_TRAUMA_MILD)
|
||||
else if(prob(50))
|
||||
M.gain_trauma_type(BRAIN_TRAUMA_SEVERE)
|
||||
else
|
||||
M.gain_trauma_type(BRAIN_TRAUMA_SPECIAL)
|
||||
..()
|
||||
|
||||
@@ -68,6 +68,42 @@
|
||||
results = list("synthflesh" = 3)
|
||||
required_reagents = list("blood" = 1, "carbon" = 1, "styptic_powder" = 1)
|
||||
|
||||
/datum/chemical_reaction/synthtissue
|
||||
name = "Synthtissue"
|
||||
id = "synthtissue"
|
||||
results = list("synthtissue" = 0.05)
|
||||
required_reagents = list("synthflesh" = 0.01)
|
||||
required_catalysts = list("nutriment" = 0.1)
|
||||
//FermiChem vars:
|
||||
OptimalTempMin = 305 // Lower area of bell curve for determining heat based rate reactions
|
||||
OptimalTempMax = 315 // Upper end for above
|
||||
ExplodeTemp = 1050 // Temperature at which reaction explodes
|
||||
OptimalpHMin = 8.5 // Lowest value of pH determining pH a 1 value for pH based rate reactions (Plateu phase)
|
||||
OptimalpHMax = 9.5 // Higest value for above
|
||||
ReactpHLim = 2 // How far out pH wil react, giving impurity place (Exponential phase)
|
||||
CatalystFact = 0 // How much the catalyst affects the reaction (0 = no catalyst)
|
||||
CurveSharpT = 1 // How sharp the temperature exponential curve is (to the power of value)
|
||||
CurveSharppH = 2.5 // How sharp the pH exponential curve is (to the power of value)
|
||||
ThermicConstant = 0.01 // Temperature change per 1u produced
|
||||
HIonRelease = 0.015 // pH change per 1u reaction (inverse for some reason)
|
||||
RateUpLim = 0.05 // Optimal/max rate possible if all conditions are perfect
|
||||
FermiChem = TRUE // If the chemical uses the Fermichem reaction mechanics
|
||||
PurityMin = 0
|
||||
|
||||
/datum/chemical_reaction/synthtissue/FermiCreate(datum/reagents/holder, added_volume, added_purity)
|
||||
var/datum/reagent/synthtissue/St = holder.has_reagent("synthtissue")
|
||||
var/datum/reagent/N = holder.has_reagent("nutriment")
|
||||
if(!St)
|
||||
return
|
||||
if(holder.chem_temp > 320)
|
||||
var/temp_ratio = 1-(330 - holder.chem_temp)/10
|
||||
holder.remove_reagent(src.id, added_volume*temp_ratio)
|
||||
if(St.purity < 1)
|
||||
St.volume *= St.purity
|
||||
St.purity = 1
|
||||
N.volume -= 0.002
|
||||
St.data["grown_volume"] = St.data["grown_volume"] + added_volume
|
||||
|
||||
/datum/chemical_reaction/styptic_powder
|
||||
name = "Styptic Powder"
|
||||
id = "styptic_powder"
|
||||
|
||||
Reference in New Issue
Block a user