diff --git a/code/modules/crafting/recipes.dm b/code/modules/crafting/recipes.dm index 2811168f..1b923389 100644 --- a/code/modules/crafting/recipes.dm +++ b/code/modules/crafting/recipes.dm @@ -636,11 +636,24 @@ /datum/crafting_recipe/wheelchair name = "Wheelchair" result = /obj/vehicle/ridden/wheelchair - reqs = list(/obj/item/stack/sheet/plasteel = 2, + reqs = list(/obj/item/stack/sheet/metal = 10, /obj/item/stack/rods = 8) time = 100 category = CAT_MISC +/datum/crafting_recipe/motorized_wheelchair + name = "Motorized Wheelchair" + result = /obj/vehicle/ridden/wheelchair/motorized + reqs = list(/obj/item/stack/sheet/metal = 10, + /obj/item/stack/rods = 8, + /obj/item/stock_parts/manipulator = 2, + /obj/item/stock_parts/capacitor = 1) + parts = list(/obj/item/stock_parts/manipulator = 2, + /obj/item/stock_parts/capacitor = 1) + tools = list(TOOL_WELDER, TOOL_SCREWDRIVER, TOOL_WRENCH) + time = 200 + category = CAT_MISC + /datum/crafting_recipe/rcl name = "Makeshift Rapid Cable Layer" result = /obj/item/twohanded/rcl/ghetto diff --git a/code/modules/vehicles/motorized_wheelchair.dm b/code/modules/vehicles/motorized_wheelchair.dm new file mode 100644 index 00000000..873ae7ac --- /dev/null +++ b/code/modules/vehicles/motorized_wheelchair.dm @@ -0,0 +1,168 @@ +/obj/vehicle/ridden/wheelchair/motorized + name = "motorized wheelchair" + desc = "A chair with big wheels. It seems to have a motor in it." + max_integrity = 150 + var/speed = 2 + var/power_efficiency = 1 + var/power_usage = 100 + var/panel_open = FALSE + var/list/required_parts = list(/obj/item/stock_parts/manipulator, + /obj/item/stock_parts/manipulator, + /obj/item/stock_parts/capacitor) + var/obj/item/stock_parts/cell/power_cell + +/obj/vehicle/ridden/wheelchair/motorized/CheckParts(list/parts_list) + ..() + refresh_parts() + +/obj/vehicle/ridden/wheelchair/motorized/proc/refresh_parts() + speed = 1 // Should never be under 1 + for(var/obj/item/stock_parts/manipulator/M in contents) + speed += M.rating + for(var/obj/item/stock_parts/capacitor/C in contents) + power_efficiency = C.rating + var/datum/component/riding/D = GetComponent(/datum/component/riding) + D.vehicle_move_delay = round(CONFIG_GET(number/movedelay/run_delay) * delay_multiplier) / speed + +/obj/vehicle/ridden/wheelchair/motorized/obj_destruction(damage_flag) + var/turf/T = get_turf(src) + for(var/atom/movable/A in contents) + A.forceMove(T) + //if(isliving(A)) + // var/mob/living/L = A + // L.update_mobility() + ..() + +/obj/vehicle/ridden/wheelchair/motorized/driver_move(mob/living/user, direction) + if(istype(user)) + if(!canmove) + return FALSE + if(!power_cell) + to_chat(user, "There seems to be no cell installed in [src].") + canmove = FALSE + addtimer(VARSET_CALLBACK(src, canmove, TRUE), 20) + return FALSE + if(power_cell.charge < power_usage / max(power_efficiency, 1)) + to_chat(user, "The display on [src] blinks 'Out of Power'.") + canmove = FALSE + addtimer(VARSET_CALLBACK(src, canmove, TRUE), 20) + return FALSE + if(user.get_num_arms() < arms_required) + to_chat(user, "You don't have enough arms to operate the motor controller!") + canmove = FALSE + addtimer(VARSET_CALLBACK(src, canmove, TRUE), 20) + return FALSE + power_cell.use(power_usage / max(power_efficiency, 1)) + return ..() + +/obj/vehicle/ridden/wheelchair/motorized/set_move_delay(mob/living/user) + return + +/obj/vehicle/ridden/wheelchair/motorized/post_buckle_mob(mob/living/user) + . = ..() + density = TRUE + +/obj/vehicle/ridden/wheelchair/motorized/post_unbuckle_mob() + . = ..() + density = FALSE + +/obj/vehicle/ridden/wheelchair/motorized/attack_hand(mob/living/user) + if(power_cell && panel_open) + power_cell.update_icon() + user.put_in_hands(power_cell) + power_cell = null + to_chat(user, "You remove the power cell from [src].") + return + return ..() + +/obj/vehicle/ridden/wheelchair/motorized/attackby(obj/item/I, mob/user, params) + if(I.tool_behaviour == TOOL_SCREWDRIVER) + I.play_tool_sound(src) + panel_open = !panel_open + user.visible_message("[user] [panel_open ? "opens" : "closes"] the maintenance panel on [src].", "You [panel_open ? "open" : "close"] the maintenance panel.") + return + if(panel_open) + if(istype(I, /obj/item/stock_parts/cell)) + if(power_cell) + to_chat(user, "There is a power cell already installed.") + else + I.forceMove(src) + power_cell = I + to_chat(user, "You install the [I].") + refresh_parts() + return + if(istype(I, /obj/item/stock_parts)) + var/obj/item/stock_parts/B = I + var/P + for(var/obj/item/stock_parts/A in contents) + for(var/D in required_parts) + if(ispath(A.type, D)) + P = D + break + if(istype(B, P) && istype(A, P)) + if(B.get_part_rating() > A.get_part_rating()) + B.forceMove(src) + user.put_in_hands(A) + user.visible_message("[user] replaces [A] with [B] in [src].", "You replace [A] with [B].") + break + refresh_parts() + return + return ..() + +/obj/vehicle/ridden/wheelchair/motorized/wrench_act(mob/living/user, obj/item/I) + to_chat(user, "You begin to detach the wheels...") + if(I.use_tool(src, user, 40, volume=50)) + to_chat(user, "You detach the wheels and deconstruct the chair.") + new /obj/item/stack/rods(drop_location(), 8) + new /obj/item/stack/sheet/metal(drop_location(), 10) + var/turf/T = get_turf(src) + for(var/atom/movable/A in contents) + A.forceMove(T) + //if(isliving(A)) + // var/mob/living/L = A + // L.update_mobility() + qdel(src) + return TRUE + +/obj/vehicle/ridden/wheelchair/motorized/examine(mob/user) + . = ..() + if((obj_flags & EMAGGED) && panel_open) + . += "There is a bomb under the maintenance panel." + . += "There is a small screen on it, [(in_range(user, src) || isobserver(user)) ? "[power_cell ? "it reads:" : "but it is dark."]" : "but you can't see it from here."]" + if(!power_cell || (!in_range(user, src) && !isobserver(user))) + return + . += "Speed: [speed]" + . += "Energy efficiency: [power_efficiency]" + . += "Power: [power_cell.charge] out of [power_cell.maxcharge]" + +/obj/vehicle/ridden/wheelchair/motorized/Bump(atom/movable/M) + . = ..() + // Here is the shitty emag functionality. + if(obj_flags & EMAGGED && (istype(M, /turf/closed) || isliving(M))) + explosion(src, -1, 1, 3, 2, 0) + visible_message("[src] explodes!!") + return + // If the speed is higher than delay_multiplier throw the person on the wheelchair away + if(M.density && speed > delay_multiplier && has_buckled_mobs()) + var/mob/living/H = buckled_mobs[1] + var/atom/throw_target = get_edge_target_turf(H, pick(GLOB.cardinals)) + unbuckle_mob(H) + H.throw_at(throw_target, 2, 3) + H.Knockdown(100) + H.adjustStaminaLoss(40) + if(isliving(M)) + var/mob/living/D = M + throw_target = get_edge_target_turf(D, pick(GLOB.cardinals)) + D.throw_at(throw_target, 2, 3) + D.Knockdown(80) + D.adjustStaminaLoss(35) + visible_message("[src] crashes into [M], sending [H] and [D] flying!") + else + visible_message("[src] crashes into [M], sending [H] flying!") + playsound(src, 'sound/effects/bang.ogg', 50, 1) + +/obj/vehicle/ridden/wheelchair/motorized/emag_act(mob/user) + if((obj_flags & EMAGGED) || !panel_open) + return + to_chat(user, "A bomb appears in [src], what the fuck?") + obj_flags |= EMAGGED diff --git a/code/modules/vehicles/wheelchair.dm b/code/modules/vehicles/wheelchair.dm index 137242c5..2eb1a2ad 100644 --- a/code/modules/vehicles/wheelchair.dm +++ b/code/modules/vehicles/wheelchair.dm @@ -1,4 +1,4 @@ -/obj/vehicle/ridden/wheelchair //ported from Hippiestation (by Jujumatic) Then ported by Fermis from tg! +/obj/vehicle/ridden/wheelchair //ported from Hippiestation (by Jujumatic) name = "wheelchair" desc = "A chair with big wheels. It looks like you can move in this on your own." icon = 'icons/obj/vehicles.dmi' @@ -9,7 +9,8 @@ legs_required = 0 //You'll probably be using this if you don't have legs canmove = TRUE density = FALSE //Thought I couldn't fix this one easily, phew - arms_required = 1 + // Run speed delay is multiplied with this for vehicle move delay. + var/delay_multiplier = 6.7 /obj/vehicle/ridden/wheelchair/Initialize() . = ..() @@ -42,16 +43,19 @@ canmove = FALSE addtimer(VARSET_CALLBACK(src, canmove, TRUE), 20) return FALSE - var/datum/component/riding/D = GetComponent(/datum/component/riding) - //1.5 (movespeed as of this change) multiplied by 6.7 gets ABOUT 10 (rounded), the old constant for the wheelchair that gets divided by how many arms they have - //if that made no sense this simply makes the wheelchair speed change along with movement speed delay - D.vehicle_move_delay = round((CONFIG_GET(number/movedelay/run_delay) * 4) / min(user.get_num_arms(), 2), world.tick_lag) + set_move_delay(user) return ..() +/obj/vehicle/ridden/wheelchair/proc/set_move_delay(mob/living/user) + var/datum/component/riding/D = GetComponent(/datum/component/riding) + //1.5 (movespeed as of this change) multiplied by 6.7 gets ABOUT 10 (rounded), the old constant for the wheelchair that gets divided by how many arms they have + //if that made no sense this simply makes the wheelchair speed change along with movement speed delay + D.vehicle_move_delay = round(CONFIG_GET(number/movedelay/run_delay) * delay_multiplier) / min(user.get_num_arms(), 2) + /obj/vehicle/ridden/wheelchair/Moved() . = ..() cut_overlays() - playsound(src, 'sound/effects/roll.ogg', 75, 1) + playsound(src, 'sound/effects/roll.ogg', 75, TRUE) if(has_buckled_mobs()) handle_rotation_overlayed() @@ -69,6 +73,7 @@ handle_rotation(newdir) /obj/vehicle/ridden/wheelchair/wrench_act(mob/living/user, obj/item/I) //Attackby should stop it attacking the wheelchair after moving away during decon + ..() to_chat(user, "You begin to detach the wheels...") if(I.use_tool(src, user, 40, volume=50)) to_chat(user, "You detach the wheels and deconstruct the chair.") diff --git a/tgstation.dme b/tgstation.dme index 1679844e..16a4cf1e 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -2811,6 +2811,7 @@ #include "code\modules\vehicles\atv.dm" #include "code\modules\vehicles\bicycle.dm" #include "code\modules\vehicles\lavaboat.dm" +#include "code\modules\vehicles\motorized_wheelchair.dm" #include "code\modules\vehicles\pimpin_ride.dm" #include "code\modules\vehicles\ridden.dm" #include "code\modules\vehicles\scooter.dm"