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whoops, I missed some
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@@ -140,7 +140,7 @@ mob/living/get_effective_size()
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H.forceMove(tmob.loc)
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sizediffStamLoss(tmob)
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H.add_movespeed_modifier(MOVESPEED_ID_STOMP, multiplicative_slowdown = 10) //Full stop
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addtimer(CALLBACK(H, /mob/.proc/remove_movespeed_modifier, MOVESPEED_ID_STOMP), 3) //0.3 seconds
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addtimer(CALLBACK(H, TYPE_PROC_REF(/mob/, remove_movespeed_modifier), MOVESPEED_ID_STOMP), 3) //0.3 seconds
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if(get_effective_size() > tmob.get_effective_size() && iscarbon(H))
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if(istype(H) && H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle" || H.dna.features["taur"] == "Fat Naga" || H.dna.features["taur"] == "Alt Naga")
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tmob.visible_message("<span class='danger'>[src] carefully rolls their tail over [tmob]!</span>", "<span class='danger'>[src]'s huge tail rolls over you!</span>")
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@@ -168,7 +168,7 @@ mob/living/get_effective_size()
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sizediffBruteloss(tmob)
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playsound(loc, 'sound/misc/splort.ogg', 50, 1)
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H.add_movespeed_modifier(MOVESPEED_ID_STOMP, multiplicative_slowdown = 10)
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addtimer(CALLBACK(H, /mob/.proc/remove_movespeed_modifier, MOVESPEED_ID_STOMP), 10) //1 second
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addtimer(CALLBACK(H, TYPE_PROC_REF(/mob/, remove_movespeed_modifier), MOVESPEED_ID_STOMP), 10) //1 second
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//H.Stun(20)
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if(get_effective_size() > tmob.get_effective_size() && iscarbon(H))
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if(istype(H) && H.dna.features["taur"] == "Naga" || H.dna.features["taur"] == "Tentacle" || H.dna.features["taur"] == "Fat Naga" || H.dna.features["taur"] == "Alt Naga")
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@@ -196,7 +196,7 @@ mob/living/get_effective_size()
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// sizediffStamLoss(tmob)
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// sizediffStun(tmob)
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// H.add_movespeed_modifier(MOVESPEED_ID_STOMP, multiplicative_slowdown = 10)
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// addtimer(CALLBACK(H, /mob/.proc/remove_movespeed_modifier, MOVESPEED_ID_STOMP), 7)//About 3/4th a second
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// addtimer(CALLBACK(H, TYPE_PROC_REF(/mob/, remove_movespeed_modifier), MOVESPEED_ID_STOMP), 7)//About 3/4th a second
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// if(get_effective_size() > tmob.get_effective_size() && iscarbon(H))
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// var/feetCover = (H.wear_suit && (H.wear_suit.body_parts_covered & FEET)) || (H.w_uniform && (H.w_uniform.body_parts_covered & FEET) || (H.shoes && (H.shoes.body_parts_covered & FEET)))
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// if(feetCover)
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