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@@ -300,7 +300,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
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succumb()
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if(stat == DEAD)
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ghostize(1)
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else if(!(ishuman(src)))
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else if(!(ishuman(src)) && !(issilicon(src)))
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var/response = alert(src, "Are you -sure- you want to ghost?\n(You are alive. If you ghost whilst still alive you won't be able to re-enter this round! You can't change your mind so choose wisely!!)","Are you sure you want to ghost?","Ghost","Stay in body")
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if(response != "Ghost")
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return //didn't want to ghost after-all
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