diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm index 839cb035..efaa5eff 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm @@ -376,10 +376,11 @@ typepath = /datum/round_event/ghost_role/operative required_enemies = list(0,0,0,0,0,0,0,0,0,0) weight = 0 //This is changed in nuclearbomb.dm - occurances_max = 1 + occurances_max = 0 //Turned off. For now. requirements = list(10,10,10,10,10,10,10,10,10,10) //SECURE THAT DISK cost = 50 - chaos_min = 0.5 + chaos_min = 3 + map_blacklist = list("LayeniaStation.dmm") /datum/dynamic_ruleset/event/operative/get_weight() var/datum/round_event_control/operative/loneop = locate(/datum/round_event_control/operative) in SSevents.control