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Thirst, mood buff for qunching, No longer spawn thirsty, no longer suicidal if starving and dehydrated alone.
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@@ -307,7 +307,9 @@
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/datum/component/mood/proc/HandleThirst(mob/living/L)
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switch(L.thirst)
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if(NUTRITION_LEVEL_HUNGRY to INFINITY)
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if(NUTRITION_LEVEL_WELL_FED to INFINITY)
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add_event(null, "thirst", /datum/mood_event/quenched)
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if(NUTRITION_LEVEL_HUNGRY to NUTRITION_LEVEL_WELL_FED)
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clear_event(null, "thirst")
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if(NUTRITION_LEVEL_STARVING to NUTRITION_LEVEL_HUNGRY)
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add_event(null, "thirst", /datum/mood_event/thirsty)
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