Kudzu Update

Added stable, prickly and timid kudzu mutations.
Space drugs now cause kudzu in trays to develop mutations
This commit is contained in:
Alphas00
2024-06-14 21:11:59 +02:00
parent 3f5352f999
commit 514d9436dc
3 changed files with 106 additions and 36 deletions
+54 -12
View File
@@ -159,6 +159,7 @@
/datum/spacevine_mutation/transparency/on_grow(obj/structure/spacevine/holder)
holder.set_opacity(0)
holder.alpha = 125
holder.layer = BELOW_OPEN_DOOR_LAYER
/datum/spacevine_mutation/oxy_eater
name = "oxygen consuming"
@@ -270,6 +271,40 @@
if(prob(25))
holder.entangle(crosser)
/datum/spacevine_mutation/stable
name = "stable"
hue = "#2a8352"
quality = POSITIVE
/datum/spacevine_mutation/prickle //prickle reagent needs fixing
name = "prickly"
hue = "#797777"
severity = 10
quality = MINOR_NEGATIVE
/datum/spacevine_mutation/prickle/on_cross(obj/structure/spacevine/holder, mob/living/crosser)
if(prob(5))
var/datum/reagent/PR = holder.prickle_reagent
if(PR && istype(PR) && iscarbon(crosser))
var/mob/living/carbon/M = crosser
M.reagents.add_reagent(PR.type, 1)
to_chat(M, "<span class='alert'>You feel a prickle as you cross the vines.</span>")
/datum/spacevine_mutation/prickle/process_mutation(obj/structure/spacevine/holder)
if(holder.has_buckled_mobs())
var/datum/reagent/PR = holder.prickle_reagent
if(PR && istype(PR))
for(var/mob/living/carbon/C in holder.buckled_mobs)
C.reagents.add_reagent(PR.type, 2)
to_chat(C, "<span class='danger'>The vines prickle you!</span>")
/datum/spacevine_mutation/timid
name = "timid"
hue = "#2dad67"
quality = POSITIVE
/datum/spacevine_mutation/timid/on_buckle(obj/structure/spacevine/holder, mob/living/buckled)
holder.unbuckle_all_mobs()
// SPACE VINES (Note that this code is very similar to Biomass code)
/obj/structure/spacevine
@@ -286,6 +321,7 @@
var/energy = 0
var/datum/spacevine_controller/master = null
var/list/mutations = list()
var/prickle_reagent
/obj/structure/spacevine/Initialize()
. = ..()
@@ -378,10 +414,10 @@
var/list/vine_mutations_list
var/mutativeness = 1
/datum/spacevine_controller/New(turf/location, list/muts, potency, production)
/datum/spacevine_controller/New(turf/location, list/muts, potency, production, areagent)
vines = list()
growth_queue = list()
spawn_spacevine_piece(location, null, muts)
spawn_spacevine_piece(location, null, muts, areagent)
START_PROCESSING(SSobj, src)
vine_mutations_list = list()
init_subtypes(/datum/spacevine_mutation/, vine_mutations_list)
@@ -408,22 +444,28 @@
STOP_PROCESSING(SSobj, src)
return ..()
/datum/spacevine_controller/proc/spawn_spacevine_piece(turf/location, obj/structure/spacevine/parent, list/muts)
/datum/spacevine_controller/proc/spawn_spacevine_piece(turf/location, obj/structure/spacevine/parent, list/muts, thereagent)
var/obj/structure/spacevine/SV = new(location)
growth_queue += SV
vines += SV
SV.master = src
if(muts && muts.len)
for(var/datum/spacevine_mutation/M in muts)
M.add_mutation_to_vinepiece(SV)
return
if(parent)
SV.mutations |= parent.mutations
SV.prickle_reagent = parent.prickle_reagent
var/parentcolor = parent.atom_colours[FIXED_COLOUR_PRIORITY]
SV.add_atom_colour(parentcolor, FIXED_COLOUR_PRIORITY)
if(prob(mutativeness))
for(var/datum/spacevine_mutation/stable/SM in SV.mutations)
return
var/datum/spacevine_mutation/randmut = pick(vine_mutations_list - SV.mutations)
randmut.add_mutation_to_vinepiece(SV)
else
for(var/A in muts)
var/datum/spacevine_mutation/M = A
SV.mutations |= M
SV.prickle_reagent = thereagent
SV.add_atom_colour(M.hue, FIXED_COLOUR_PRIORITY)
return
for(var/datum/spacevine_mutation/SM in SV.mutations)
SM.on_birth(SV)
@@ -436,6 +478,7 @@
if(!vines.len)
var/obj/item/seeds/kudzu/KZ = new(S.loc)
KZ.mutations |= S.mutations
KZ.prickle_reagent = S.prickle_reagent
KZ.set_potency(mutativeness * 10)
KZ.set_production((spread_cap / initial(spread_cap)) * 5)
qdel(src)
@@ -466,8 +509,7 @@
if(prob(20))
SV.grow()
else //If tile is fully grown
SV.entangle_mob()
SV.entangle_mob()
SV.spread()
if(i >= length)
break
@@ -497,11 +539,11 @@
/obj/structure/spacevine/proc/entangle(mob/living/V)
if(!V || isvineimmune(V))
return
for(var/datum/spacevine_mutation/SM in mutations)
SM.on_buckle(src, V)
if((V.stat != DEAD) && (V.buckled != src)) //not dead or captured
to_chat(V, "<span class='danger'>The vines [pick("wind", "tangle", "tighten")] around you!</span>")
buckle_mob(V, 1)
for(var/datum/spacevine_mutation/SM in mutations)
SM.on_buckle(src, V)
/obj/structure/spacevine/proc/spread()
var/direction = pick(GLOB.cardinals)
@@ -512,7 +554,7 @@
stepturf = get_step(src,direction) //in case turf changes, to make sure no runtimes happen
if(!locate(/obj/structure/spacevine, stepturf))
if(master)
master.spawn_spacevine_piece(stepturf, src)
master.spawn_spacevine_piece(stepturf, src, null, prickle_reagent)
/obj/structure/spacevine/ex_act(severity, target)
if(istype(target, type)) //if its agressive spread vine dont do anything