diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm index c6f49fd8..66fe2c9f 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_roundstart.dm @@ -17,6 +17,7 @@ weight = 5 cost = 10 requirements = list(101,101,30,25,20,20,15,15,15,15) + minimum_players = 15 high_population_requirement = 10 var/autotraitor_cooldown = 450 // 15 minutes (ticks once per 2 sec) chaos_min = 2.5 @@ -34,6 +35,7 @@ weight = 5 cost = 0 requirements = list(101,25,25,20,20,15,15,10,10,10) + minimum_players = 10 high_population_requirement = 10 //var/autotraitor_cooldown = 450 // 15 minutes (ticks once per 2 sec) chaos_min = 2.0 @@ -186,6 +188,7 @@ weight = 3 cost = 10 requirements = list(101,101,50,40,40,30,30,30,20,20) + minimum_players = 15 high_population_requirement = 10 var/team_mode_probability = 30 chaos_min = 3.0