Ghost_Role_Eligibility Updates & LL Mob Spawn Updates

This commit is contained in:
Dip
2020-10-02 21:33:03 -03:00
parent fbbdfdfeb4
commit 5c552abe6e
8 changed files with 57 additions and 49 deletions
+5
View File
@@ -18,6 +18,11 @@
var/clockwork_warp_allowed = TRUE // Can servants warp into this area from Reebe?
var/clockwork_warp_fail = "The structure there is too dense for warping to pierce. (This is normal in high-security areas.)"
/// if mobs can be spawned by natural random generation
var/mob_spawn_allowed = FALSE
/// If megafauna can be spawned by natural random generation
var/megafauna_spawn_allowed = FALSE
var/fire = null
var/atmos = TRUE
var/atmosalm = FALSE
+2
View File
@@ -114,9 +114,11 @@
/area/lavaland/surface/outdoors/unexplored //monsters and ruins spawn here
icon_state = "unexplored"
mob_spawn_allowed = TRUE
/area/lavaland/surface/outdoors/unexplored/danger //megafauna will also spawn here
icon_state = "danger"
megafauna_spawn_allowed = TRUE
/area/lavaland/surface/outdoors/explored
name = "Lavaland Labor Camp"
@@ -36,8 +36,7 @@
living_players = trim_list(mode.current_players[CURRENT_LIVING_PLAYERS])
living_antags = trim_list(mode.current_players[CURRENT_LIVING_ANTAGS])
list_observers = trim_list(mode.current_players[CURRENT_OBSERVERS])
var/datum/element/ghost_role_eligibility/eligibility = SSdcs.GetElement(/datum/element/ghost_role_eligibility)
ghost_eligible = trim_list(eligibility.get_all_ghost_role_eligible())
ghost_eligible = trim_list(get_all_ghost_role_eligible())
/datum/dynamic_ruleset/midround/proc/trim_list(list/L = list())
var/list/trimmed_list = L.Copy()
@@ -259,12 +259,17 @@
T.ChangeTurf(turf_type, null, CHANGETURF_IGNORE_AIR)
/turf/open/floor/plating/asteroid/airless/cave/proc/SpawnMonster(turf/T)
if(!isarea(loc))
return
var/area/A = loc
if(prob(30))
if(istype(loc, /area/mine/explored) || !istype(loc, /area/lavaland/surface/outdoors/unexplored))
if(!A.mob_spawn_allowed)
return
var/randumb = pickweight(mob_spawn_list)
if(!randumb)
return
while(randumb == SPAWN_MEGAFAUNA)
if(istype(loc, /area/lavaland/surface/outdoors/unexplored/danger)) //this is danger. it's boss time.
if(A.megafauna_spawn_allowed && megafauna_spawn_list && megafauna_spawn_list.len) //this is danger. it's boss time.
var/maybe_boss = pickweight(megafauna_spawn_list)
if(megafauna_spawn_list[maybe_boss])
randumb = maybe_boss
@@ -282,7 +287,7 @@
return //prevents tendrils spawning in each other's collapse range
new randumb(T)
return
return TRUE
#undef SPAWN_MEGAFAUNA
#undef SPAWN_BUBBLEGUM
@@ -351,4 +356,4 @@
/turf/open/floor/plating/asteroid/snow/atmosphere
initial_gas_mix = "o2=22;n2=82;TEMP=180"
planetary_atmos = FALSE
planetary_atmos = FALSE