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fuck shit piss
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@@ -50,6 +50,9 @@ GLOBAL_LIST_INIT(metal_recipes, list ( \
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//END OF CIT CHANGES
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new/datum/stack_recipe("bed", /obj/structure/bed, 2, one_per_turf = TRUE, on_floor = TRUE), \
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null, \
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//add this when I can find a way to make them easily constructible > new/datum/stack_recipe("sink", /obj/structure/sink, 2, one_per_turf = TRUE, on_floor = TRUE),
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new/datum/stack_recipe("shower", /obj/machinery/shower/crafted, 2, one_per_turf = TRUE, on_floor = TRUE), \
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null, \
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new/datum/stack_recipe("rack parts", /obj/item/rack_parts), \
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new/datum/stack_recipe("closet", /obj/structure/closet, 2, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
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null, \
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@@ -891,6 +891,16 @@ obj/item/storage/belt/slut/ComponentInitialize()
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final_block_chance = 0 //Too thin to block bullets
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return ..()
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/obj/item/storage/belt/sabre/chloesabre
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name = "Ornate Sheath"
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desc = "An ornate and rather sinister looking sabre sheathe."
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icon = 'icons/obj/custom.dmi'
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alternate_worn_icon = 'icons/mob/custom_w.dmi'
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icon_state = "darksheath"
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item_state = "darksheath"
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fitting_swords = list(/obj/item/toy/sword/chloesabre, /obj/item/melee/sabre, /obj/item/melee/baton/stunsword)
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starting_sword = /obj/item/toy/sword/chloesabre
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/obj/item/storage/belt/botany
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name = "botanical belt"
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desc = "A belt made for holding hydroponics supplies."
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