mirror of
https://github.com/KabKebab/GS13.git
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Merge pull request #9755 from Ghommie/Ghommie-cit331
lentext to length, yet another 513 requirement.
This commit is contained in:
+796
-796
File diff suppressed because it is too large
Load Diff
@@ -1,368 +1,368 @@
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// Status display
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// (formerly Countdown timer display)
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#define CHARS_PER_LINE 5
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#define FONT_SIZE "5pt"
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#define FONT_COLOR "#09f"
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#define FONT_STYLE "Arial Black"
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#define SCROLL_SPEED 2
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#define SD_BLANK 0 // 0 = Blank
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#define SD_EMERGENCY 1 // 1 = Emergency Shuttle timer
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#define SD_MESSAGE 2 // 2 = Arbitrary message(s)
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#define SD_PICTURE 3 // 3 = alert picture
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#define SD_AI_EMOTE 1 // 1 = AI emoticon
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#define SD_AI_BSOD 2 // 2 = Blue screen of death
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/// Status display which can show images and scrolling text.
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/obj/machinery/status_display
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name = "status display"
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desc = null
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icon = 'icons/obj/status_display.dmi'
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icon_state = "frame"
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density = FALSE
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use_power = IDLE_POWER_USE
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idle_power_usage = 10
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maptext_height = 26
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maptext_width = 32
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var/message1 = "" // message line 1
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var/message2 = "" // message line 2
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var/index1 // display index for scrolling messages or 0 if non-scrolling
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var/index2
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/// Immediately blank the display.
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/obj/machinery/status_display/proc/remove_display()
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cut_overlays()
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if(maptext)
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maptext = ""
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/// Immediately change the display to the given picture.
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/obj/machinery/status_display/proc/set_picture(state)
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remove_display()
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add_overlay(state)
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/// Immediately change the display to the given two lines.
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/obj/machinery/status_display/proc/update_display(line1, line2)
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var/new_text = {"<div style="font-size:[FONT_SIZE];color:[FONT_COLOR];font:'[FONT_STYLE]';text-align:center;" valign="top">[line1]<br>[line2]</div>"}
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if(maptext != new_text)
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maptext = new_text
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/// Prepare the display to marquee the given two lines.
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///
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/// Call with no arguments to disable.
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/obj/machinery/status_display/proc/set_message(m1, m2)
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if(m1)
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index1 = (length(m1) > CHARS_PER_LINE)
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message1 = m1
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else
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message1 = ""
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index1 = 0
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if(m2)
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index2 = (length(m2) > CHARS_PER_LINE)
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message2 = m2
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else
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message2 = ""
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index2 = 0
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// Timed process - performs default marquee action if so needed.
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/obj/machinery/status_display/process()
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if(stat & NOPOWER)
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// No power, no processing.
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remove_display()
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return PROCESS_KILL
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var/line1 = message1
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if(index1)
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line1 = copytext("[message1]|[message1]", index1, index1+CHARS_PER_LINE)
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var/message1_len = length(message1)
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index1 += SCROLL_SPEED
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if(index1 > message1_len)
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index1 -= message1_len
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var/line2 = message2
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if(index2)
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line2 = copytext("[message2]|[message2]", index2, index2+CHARS_PER_LINE)
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var/message2_len = length(message2)
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index2 += SCROLL_SPEED
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if(index2 > message2_len)
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index2 -= message2_len
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update_display(line1, line2)
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if (!index1 && !index2)
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// No marquee, no processing.
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return PROCESS_KILL
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/// Update the display and, if necessary, re-enable processing.
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/obj/machinery/status_display/proc/update()
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if (process() != PROCESS_KILL)
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START_PROCESSING(SSmachines, src)
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/obj/machinery/status_display/power_change()
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. = ..()
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update()
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/obj/machinery/status_display/emp_act(severity)
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. = ..()
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if(stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
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return
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set_picture("ai_bsod")
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/obj/machinery/status_display/examine(mob/user)
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. = ..()
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if (message1 || message2)
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. += "The display says:"
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if (message1)
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. += "\t<tt>[html_encode(message1)]</tt>"
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if (message2)
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. += "\t<tt>[html_encode(message2)]</tt>"
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// Helper procs for child display types.
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/obj/machinery/status_display/proc/display_shuttle_status(obj/docking_port/mobile/shuttle)
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if(!shuttle)
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// the shuttle is missing - no processing
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update_display("shutl?","")
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return PROCESS_KILL
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else if(shuttle.timer)
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var/line1 = "-[shuttle.getModeStr()]-"
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var/line2 = shuttle.getTimerStr()
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if(length(line2) > CHARS_PER_LINE)
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line2 = "error"
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update_display(line1, line2)
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else
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// don't kill processing, the timer might turn back on
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remove_display()
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/obj/machinery/status_display/proc/examine_shuttle(mob/user, obj/docking_port/mobile/shuttle)
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if (shuttle)
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var/modestr = shuttle.getModeStr()
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if (modestr)
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if (shuttle.timer)
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modestr = "<br>\t<tt>[modestr]: [shuttle.getTimerStr()]</tt>"
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else
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modestr = "<br>\t<tt>[modestr]</tt>"
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return "The display says:<br>\t<tt>[shuttle.name]</tt>[modestr]"
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else
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return "The display says:<br>\t<tt>Shuttle missing!</tt>"
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/// Evac display which shows shuttle timer or message set by Command.
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/obj/machinery/status_display/evac
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var/frequency = FREQ_STATUS_DISPLAYS
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var/mode = SD_EMERGENCY
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var/friendc = FALSE // track if Friend Computer mode
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var/last_picture // For when Friend Computer mode is undone
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/obj/machinery/status_display/evac/Initialize()
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. = ..()
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// register for radio system
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SSradio.add_object(src, frequency)
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/obj/machinery/status_display/evac/Destroy()
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SSradio.remove_object(src,frequency)
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return ..()
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/obj/machinery/status_display/evac/process()
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if(stat & NOPOWER)
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// No power, no processing.
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remove_display()
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return PROCESS_KILL
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if(friendc) //Makes all status displays except supply shuttle timer display the eye -- Urist
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set_picture("ai_friend")
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return PROCESS_KILL
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switch(mode)
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if(SD_BLANK)
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remove_display()
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return PROCESS_KILL
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if(SD_EMERGENCY)
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return display_shuttle_status(SSshuttle.emergency)
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if(SD_MESSAGE)
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return ..()
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if(SD_PICTURE)
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set_picture(last_picture)
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return PROCESS_KILL
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/obj/machinery/status_display/evac/examine(mob/user)
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. = ..()
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if(mode == SD_EMERGENCY)
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. += examine_shuttle(user, SSshuttle.emergency)
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else if(!message1 && !message2)
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. += "The display is blank."
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/obj/machinery/status_display/evac/receive_signal(datum/signal/signal)
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switch(signal.data["command"])
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if("blank")
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mode = SD_BLANK
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set_message(null, null)
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if("shuttle")
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mode = SD_EMERGENCY
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set_message(null, null)
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if("message")
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mode = SD_MESSAGE
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set_message(signal.data["msg1"], signal.data["msg2"])
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if("alert")
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mode = SD_PICTURE
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last_picture = signal.data["picture_state"]
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set_picture(last_picture)
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if("friendcomputer")
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friendc = !friendc
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update()
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/// Supply display which shows the status of the supply shuttle.
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/obj/machinery/status_display/supply
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name = "supply display"
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/obj/machinery/status_display/supply/process()
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if(stat & NOPOWER)
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// No power, no processing.
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remove_display()
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return PROCESS_KILL
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var/line1
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var/line2
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if(!SSshuttle.supply)
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// Might be missing in our first update on initialize before shuttles
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// have loaded. Cross our fingers that it will soon return.
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line1 = "CARGO"
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line2 = "shutl?"
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else if(SSshuttle.supply.mode == SHUTTLE_IDLE)
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if(is_station_level(SSshuttle.supply.z))
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line1 = "CARGO"
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line2 = "Docked"
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else
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line1 = "CARGO"
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line2 = SSshuttle.supply.getTimerStr()
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if(length(line2) > CHARS_PER_LINE)
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line2 = "Error"
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update_display(line1, line2)
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/obj/machinery/status_display/supply/examine(mob/user)
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. = ..()
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var/obj/docking_port/mobile/shuttle = SSshuttle.supply
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var/shuttleMsg = null
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if (shuttle.mode == SHUTTLE_IDLE)
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if (is_station_level(shuttle.z))
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shuttleMsg = "Docked"
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else
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shuttleMsg = "[shuttle.getModeStr()]: [shuttle.getTimerStr()]"
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if (shuttleMsg)
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. += "The display says:<br>\t<tt>[shuttleMsg]</tt>"
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else
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. += "The display is blank."
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/// General-purpose shuttle status display.
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/obj/machinery/status_display/shuttle
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name = "shuttle display"
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var/shuttle_id
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/obj/machinery/status_display/shuttle/process()
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if(!shuttle_id || (stat & NOPOWER))
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// No power, no processing.
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remove_display()
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return PROCESS_KILL
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return display_shuttle_status(SSshuttle.getShuttle(shuttle_id))
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/obj/machinery/status_display/shuttle/examine(mob/user)
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. = ..()
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if(shuttle_id)
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. += examine_shuttle(user, SSshuttle.getShuttle(shuttle_id))
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else
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. += "The display is blank."
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/obj/machinery/status_display/shuttle/vv_edit_var(var_name, var_value)
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. = ..()
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if(!.)
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return
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switch(var_name)
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if("shuttle_id")
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update()
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/obj/machinery/status_display/shuttle/proc/connect_to_shuttle(obj/docking_port/mobile/port, obj/docking_port/stationary/dock, idnum, override)
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if (port && (shuttle_id == initial(shuttle_id) || override))
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shuttle_id = port.id
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update()
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/// Pictograph display which the AI can use to emote.
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/obj/machinery/status_display/ai
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name = "\improper AI display"
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desc = "A small screen which the AI can use to present itself."
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var/mode = SD_BLANK
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var/emotion = "Neutral"
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/obj/machinery/status_display/ai/Initialize()
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. = ..()
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GLOB.ai_status_displays.Add(src)
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/obj/machinery/status_display/ai/Destroy()
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GLOB.ai_status_displays.Remove(src)
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. = ..()
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/obj/machinery/status_display/ai/attack_ai(mob/living/silicon/ai/user)
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if(isAI(user))
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user.ai_statuschange()
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/obj/machinery/status_display/ai/process()
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if(mode == SD_BLANK || (stat & NOPOWER))
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remove_display()
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return PROCESS_KILL
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if(mode == SD_AI_EMOTE)
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switch(emotion)
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if("Very Happy")
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set_picture("ai_veryhappy")
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if("Happy")
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set_picture("ai_happy")
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if("Neutral")
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set_picture("ai_neutral")
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if("Unsure")
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set_picture("ai_unsure")
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if("Confused")
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set_picture("ai_confused")
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if("Sad")
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set_picture("ai_sad")
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if("BSOD")
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set_picture("ai_bsod")
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if("Blank")
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set_picture("ai_off")
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if("Problems?")
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set_picture("ai_trollface")
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if("Awesome")
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set_picture("ai_awesome")
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if("Dorfy")
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set_picture("ai_urist")
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if("Thinking")
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set_picture("ai_thinking")
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if("Facepalm")
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set_picture("ai_facepalm")
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if("Friend Computer")
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set_picture("ai_friend")
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if("Blue Glow")
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set_picture("ai_sal")
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if("Red Glow")
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set_picture("ai_hal")
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return PROCESS_KILL
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if(mode == SD_AI_BSOD)
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set_picture("ai_bsod")
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return PROCESS_KILL
|
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|
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#undef CHARS_PER_LINE
|
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#undef FONT_SIZE
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#undef FONT_COLOR
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#undef FONT_STYLE
|
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#undef SCROLL_SPEED
|
||||
// Status display
|
||||
// (formerly Countdown timer display)
|
||||
|
||||
#define CHARS_PER_LINE 5
|
||||
#define FONT_SIZE "5pt"
|
||||
#define FONT_COLOR "#09f"
|
||||
#define FONT_STYLE "Arial Black"
|
||||
#define SCROLL_SPEED 2
|
||||
|
||||
#define SD_BLANK 0 // 0 = Blank
|
||||
#define SD_EMERGENCY 1 // 1 = Emergency Shuttle timer
|
||||
#define SD_MESSAGE 2 // 2 = Arbitrary message(s)
|
||||
#define SD_PICTURE 3 // 3 = alert picture
|
||||
|
||||
#define SD_AI_EMOTE 1 // 1 = AI emoticon
|
||||
#define SD_AI_BSOD 2 // 2 = Blue screen of death
|
||||
|
||||
/// Status display which can show images and scrolling text.
|
||||
/obj/machinery/status_display
|
||||
name = "status display"
|
||||
desc = null
|
||||
icon = 'icons/obj/status_display.dmi'
|
||||
icon_state = "frame"
|
||||
density = FALSE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 10
|
||||
|
||||
maptext_height = 26
|
||||
maptext_width = 32
|
||||
|
||||
var/message1 = "" // message line 1
|
||||
var/message2 = "" // message line 2
|
||||
var/index1 // display index for scrolling messages or 0 if non-scrolling
|
||||
var/index2
|
||||
|
||||
/// Immediately blank the display.
|
||||
/obj/machinery/status_display/proc/remove_display()
|
||||
cut_overlays()
|
||||
if(maptext)
|
||||
maptext = ""
|
||||
|
||||
/// Immediately change the display to the given picture.
|
||||
/obj/machinery/status_display/proc/set_picture(state)
|
||||
remove_display()
|
||||
add_overlay(state)
|
||||
|
||||
/// Immediately change the display to the given two lines.
|
||||
/obj/machinery/status_display/proc/update_display(line1, line2)
|
||||
var/new_text = {"<div style="font-size:[FONT_SIZE];color:[FONT_COLOR];font:'[FONT_STYLE]';text-align:center;" valign="top">[line1]<br>[line2]</div>"}
|
||||
if(maptext != new_text)
|
||||
maptext = new_text
|
||||
|
||||
/// Prepare the display to marquee the given two lines.
|
||||
///
|
||||
/// Call with no arguments to disable.
|
||||
/obj/machinery/status_display/proc/set_message(m1, m2)
|
||||
if(m1)
|
||||
index1 = (length(m1) > CHARS_PER_LINE)
|
||||
message1 = m1
|
||||
else
|
||||
message1 = ""
|
||||
index1 = 0
|
||||
|
||||
if(m2)
|
||||
index2 = (length(m2) > CHARS_PER_LINE)
|
||||
message2 = m2
|
||||
else
|
||||
message2 = ""
|
||||
index2 = 0
|
||||
|
||||
// Timed process - performs default marquee action if so needed.
|
||||
/obj/machinery/status_display/process()
|
||||
if(stat & NOPOWER)
|
||||
// No power, no processing.
|
||||
remove_display()
|
||||
return PROCESS_KILL
|
||||
|
||||
var/line1 = message1
|
||||
if(index1)
|
||||
line1 = copytext("[message1]|[message1]", index1, index1+CHARS_PER_LINE)
|
||||
var/message1_len = length(message1)
|
||||
index1 += SCROLL_SPEED
|
||||
if(index1 > message1_len)
|
||||
index1 -= message1_len
|
||||
|
||||
var/line2 = message2
|
||||
if(index2)
|
||||
line2 = copytext("[message2]|[message2]", index2, index2+CHARS_PER_LINE)
|
||||
var/message2_len = length(message2)
|
||||
index2 += SCROLL_SPEED
|
||||
if(index2 > message2_len)
|
||||
index2 -= message2_len
|
||||
|
||||
update_display(line1, line2)
|
||||
if (!index1 && !index2)
|
||||
// No marquee, no processing.
|
||||
return PROCESS_KILL
|
||||
|
||||
/// Update the display and, if necessary, re-enable processing.
|
||||
/obj/machinery/status_display/proc/update()
|
||||
if (process() != PROCESS_KILL)
|
||||
START_PROCESSING(SSmachines, src)
|
||||
|
||||
/obj/machinery/status_display/power_change()
|
||||
. = ..()
|
||||
update()
|
||||
|
||||
/obj/machinery/status_display/emp_act(severity)
|
||||
. = ..()
|
||||
if(stat & (NOPOWER|BROKEN) || . & EMP_PROTECT_SELF)
|
||||
return
|
||||
set_picture("ai_bsod")
|
||||
|
||||
/obj/machinery/status_display/examine(mob/user)
|
||||
. = ..()
|
||||
if (message1 || message2)
|
||||
. += "The display says:"
|
||||
if (message1)
|
||||
. += "\t<tt>[html_encode(message1)]</tt>"
|
||||
if (message2)
|
||||
. += "\t<tt>[html_encode(message2)]</tt>"
|
||||
|
||||
// Helper procs for child display types.
|
||||
/obj/machinery/status_display/proc/display_shuttle_status(obj/docking_port/mobile/shuttle)
|
||||
if(!shuttle)
|
||||
// the shuttle is missing - no processing
|
||||
update_display("shutl?","")
|
||||
return PROCESS_KILL
|
||||
else if(shuttle.timer)
|
||||
var/line1 = "-[shuttle.getModeStr()]-"
|
||||
var/line2 = shuttle.getTimerStr()
|
||||
|
||||
if(length(line2) > CHARS_PER_LINE)
|
||||
line2 = "error"
|
||||
update_display(line1, line2)
|
||||
else
|
||||
// don't kill processing, the timer might turn back on
|
||||
remove_display()
|
||||
|
||||
/obj/machinery/status_display/proc/examine_shuttle(mob/user, obj/docking_port/mobile/shuttle)
|
||||
if (shuttle)
|
||||
var/modestr = shuttle.getModeStr()
|
||||
if (modestr)
|
||||
if (shuttle.timer)
|
||||
modestr = "<br>\t<tt>[modestr]: [shuttle.getTimerStr()]</tt>"
|
||||
else
|
||||
modestr = "<br>\t<tt>[modestr]</tt>"
|
||||
return "The display says:<br>\t<tt>[shuttle.name]</tt>[modestr]"
|
||||
else
|
||||
return "The display says:<br>\t<tt>Shuttle missing!</tt>"
|
||||
|
||||
|
||||
/// Evac display which shows shuttle timer or message set by Command.
|
||||
/obj/machinery/status_display/evac
|
||||
var/frequency = FREQ_STATUS_DISPLAYS
|
||||
var/mode = SD_EMERGENCY
|
||||
var/friendc = FALSE // track if Friend Computer mode
|
||||
var/last_picture // For when Friend Computer mode is undone
|
||||
|
||||
/obj/machinery/status_display/evac/Initialize()
|
||||
. = ..()
|
||||
// register for radio system
|
||||
SSradio.add_object(src, frequency)
|
||||
|
||||
/obj/machinery/status_display/evac/Destroy()
|
||||
SSradio.remove_object(src,frequency)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/status_display/evac/process()
|
||||
if(stat & NOPOWER)
|
||||
// No power, no processing.
|
||||
remove_display()
|
||||
return PROCESS_KILL
|
||||
|
||||
if(friendc) //Makes all status displays except supply shuttle timer display the eye -- Urist
|
||||
set_picture("ai_friend")
|
||||
return PROCESS_KILL
|
||||
|
||||
switch(mode)
|
||||
if(SD_BLANK)
|
||||
remove_display()
|
||||
return PROCESS_KILL
|
||||
|
||||
if(SD_EMERGENCY)
|
||||
return display_shuttle_status(SSshuttle.emergency)
|
||||
|
||||
if(SD_MESSAGE)
|
||||
return ..()
|
||||
|
||||
if(SD_PICTURE)
|
||||
set_picture(last_picture)
|
||||
return PROCESS_KILL
|
||||
|
||||
/obj/machinery/status_display/evac/examine(mob/user)
|
||||
. = ..()
|
||||
if(mode == SD_EMERGENCY)
|
||||
. += examine_shuttle(user, SSshuttle.emergency)
|
||||
else if(!message1 && !message2)
|
||||
. += "The display is blank."
|
||||
|
||||
/obj/machinery/status_display/evac/receive_signal(datum/signal/signal)
|
||||
switch(signal.data["command"])
|
||||
if("blank")
|
||||
mode = SD_BLANK
|
||||
set_message(null, null)
|
||||
if("shuttle")
|
||||
mode = SD_EMERGENCY
|
||||
set_message(null, null)
|
||||
if("message")
|
||||
mode = SD_MESSAGE
|
||||
set_message(signal.data["msg1"], signal.data["msg2"])
|
||||
if("alert")
|
||||
mode = SD_PICTURE
|
||||
last_picture = signal.data["picture_state"]
|
||||
set_picture(last_picture)
|
||||
if("friendcomputer")
|
||||
friendc = !friendc
|
||||
update()
|
||||
|
||||
|
||||
/// Supply display which shows the status of the supply shuttle.
|
||||
/obj/machinery/status_display/supply
|
||||
name = "supply display"
|
||||
|
||||
/obj/machinery/status_display/supply/process()
|
||||
if(stat & NOPOWER)
|
||||
// No power, no processing.
|
||||
remove_display()
|
||||
return PROCESS_KILL
|
||||
|
||||
var/line1
|
||||
var/line2
|
||||
if(!SSshuttle.supply)
|
||||
// Might be missing in our first update on initialize before shuttles
|
||||
// have loaded. Cross our fingers that it will soon return.
|
||||
line1 = "CARGO"
|
||||
line2 = "shutl?"
|
||||
else if(SSshuttle.supply.mode == SHUTTLE_IDLE)
|
||||
if(is_station_level(SSshuttle.supply.z))
|
||||
line1 = "CARGO"
|
||||
line2 = "Docked"
|
||||
else
|
||||
line1 = "CARGO"
|
||||
line2 = SSshuttle.supply.getTimerStr()
|
||||
if(length(line2) > CHARS_PER_LINE)
|
||||
line2 = "Error"
|
||||
update_display(line1, line2)
|
||||
|
||||
/obj/machinery/status_display/supply/examine(mob/user)
|
||||
. = ..()
|
||||
var/obj/docking_port/mobile/shuttle = SSshuttle.supply
|
||||
var/shuttleMsg = null
|
||||
if (shuttle.mode == SHUTTLE_IDLE)
|
||||
if (is_station_level(shuttle.z))
|
||||
shuttleMsg = "Docked"
|
||||
else
|
||||
shuttleMsg = "[shuttle.getModeStr()]: [shuttle.getTimerStr()]"
|
||||
if (shuttleMsg)
|
||||
. += "The display says:<br>\t<tt>[shuttleMsg]</tt>"
|
||||
else
|
||||
. += "The display is blank."
|
||||
|
||||
|
||||
/// General-purpose shuttle status display.
|
||||
/obj/machinery/status_display/shuttle
|
||||
name = "shuttle display"
|
||||
var/shuttle_id
|
||||
|
||||
/obj/machinery/status_display/shuttle/process()
|
||||
if(!shuttle_id || (stat & NOPOWER))
|
||||
// No power, no processing.
|
||||
remove_display()
|
||||
return PROCESS_KILL
|
||||
|
||||
return display_shuttle_status(SSshuttle.getShuttle(shuttle_id))
|
||||
|
||||
/obj/machinery/status_display/shuttle/examine(mob/user)
|
||||
. = ..()
|
||||
if(shuttle_id)
|
||||
. += examine_shuttle(user, SSshuttle.getShuttle(shuttle_id))
|
||||
else
|
||||
. += "The display is blank."
|
||||
|
||||
/obj/machinery/status_display/shuttle/vv_edit_var(var_name, var_value)
|
||||
. = ..()
|
||||
if(!.)
|
||||
return
|
||||
switch(var_name)
|
||||
if("shuttle_id")
|
||||
update()
|
||||
|
||||
/obj/machinery/status_display/shuttle/proc/connect_to_shuttle(obj/docking_port/mobile/port, obj/docking_port/stationary/dock, idnum, override)
|
||||
if (port && (shuttle_id == initial(shuttle_id) || override))
|
||||
shuttle_id = port.id
|
||||
update()
|
||||
|
||||
|
||||
/// Pictograph display which the AI can use to emote.
|
||||
/obj/machinery/status_display/ai
|
||||
name = "\improper AI display"
|
||||
desc = "A small screen which the AI can use to present itself."
|
||||
|
||||
var/mode = SD_BLANK
|
||||
var/emotion = "Neutral"
|
||||
|
||||
/obj/machinery/status_display/ai/Initialize()
|
||||
. = ..()
|
||||
GLOB.ai_status_displays.Add(src)
|
||||
|
||||
/obj/machinery/status_display/ai/Destroy()
|
||||
GLOB.ai_status_displays.Remove(src)
|
||||
. = ..()
|
||||
|
||||
/obj/machinery/status_display/ai/attack_ai(mob/living/silicon/ai/user)
|
||||
if(isAI(user))
|
||||
user.ai_statuschange()
|
||||
|
||||
/obj/machinery/status_display/ai/process()
|
||||
if(mode == SD_BLANK || (stat & NOPOWER))
|
||||
remove_display()
|
||||
return PROCESS_KILL
|
||||
|
||||
if(mode == SD_AI_EMOTE)
|
||||
switch(emotion)
|
||||
if("Very Happy")
|
||||
set_picture("ai_veryhappy")
|
||||
if("Happy")
|
||||
set_picture("ai_happy")
|
||||
if("Neutral")
|
||||
set_picture("ai_neutral")
|
||||
if("Unsure")
|
||||
set_picture("ai_unsure")
|
||||
if("Confused")
|
||||
set_picture("ai_confused")
|
||||
if("Sad")
|
||||
set_picture("ai_sad")
|
||||
if("BSOD")
|
||||
set_picture("ai_bsod")
|
||||
if("Blank")
|
||||
set_picture("ai_off")
|
||||
if("Problems?")
|
||||
set_picture("ai_trollface")
|
||||
if("Awesome")
|
||||
set_picture("ai_awesome")
|
||||
if("Dorfy")
|
||||
set_picture("ai_urist")
|
||||
if("Thinking")
|
||||
set_picture("ai_thinking")
|
||||
if("Facepalm")
|
||||
set_picture("ai_facepalm")
|
||||
if("Friend Computer")
|
||||
set_picture("ai_friend")
|
||||
if("Blue Glow")
|
||||
set_picture("ai_sal")
|
||||
if("Red Glow")
|
||||
set_picture("ai_hal")
|
||||
return PROCESS_KILL
|
||||
|
||||
if(mode == SD_AI_BSOD)
|
||||
set_picture("ai_bsod")
|
||||
return PROCESS_KILL
|
||||
|
||||
|
||||
#undef CHARS_PER_LINE
|
||||
#undef FONT_SIZE
|
||||
#undef FONT_COLOR
|
||||
#undef FONT_STYLE
|
||||
#undef SCROLL_SPEED
|
||||
|
||||
@@ -1,381 +1,381 @@
|
||||
|
||||
#define MUSICIAN_HEARCHECK_MINDELAY 4
|
||||
#define MUSIC_MAXLINES 600
|
||||
#define MUSIC_MAXLINECHARS 50
|
||||
|
||||
/datum/song
|
||||
var/name = "Untitled"
|
||||
var/list/lines = new()
|
||||
var/tempo = 5 // delay between notes
|
||||
|
||||
var/playing = 0 // if we're playing
|
||||
var/help = 0 // if help is open
|
||||
var/edit = 1 // if we're in editing mode
|
||||
var/repeat = 0 // number of times remaining to repeat
|
||||
var/max_repeats = 10 // maximum times we can repeat
|
||||
|
||||
var/instrumentDir = "piano" // the folder with the sounds
|
||||
var/instrumentExt = "ogg" // the file extension
|
||||
var/obj/instrumentObj = null // the associated obj playing the sound
|
||||
var/last_hearcheck = 0
|
||||
var/list/hearing_mobs
|
||||
|
||||
/datum/song/New(dir, obj, ext = "ogg")
|
||||
tempo = sanitize_tempo(tempo)
|
||||
instrumentDir = dir
|
||||
instrumentObj = obj
|
||||
instrumentExt = ext
|
||||
|
||||
/datum/song/Destroy()
|
||||
instrumentObj = null
|
||||
return ..()
|
||||
|
||||
// note is a number from 1-7 for A-G
|
||||
// acc is either "b", "n", or "#"
|
||||
// oct is 1-8 (or 9 for C)
|
||||
/datum/song/proc/playnote(note, acc as text, oct)
|
||||
// handle accidental -> B<>C of E<>F
|
||||
if(acc == "b" && (note == 3 || note == 6)) // C or F
|
||||
if(note == 3)
|
||||
oct--
|
||||
note--
|
||||
acc = "n"
|
||||
else if(acc == "#" && (note == 2 || note == 5)) // B or E
|
||||
if(note == 2)
|
||||
oct++
|
||||
note++
|
||||
acc = "n"
|
||||
else if(acc == "#" && (note == 7)) //G#
|
||||
note = 1
|
||||
acc = "b"
|
||||
else if(acc == "#") // mass convert all sharps to flats, octave jump already handled
|
||||
acc = "b"
|
||||
note++
|
||||
|
||||
// check octave, C is allowed to go to 9
|
||||
if(oct < 1 || (note == 3 ? oct > 9 : oct > 8))
|
||||
return
|
||||
|
||||
// now generate name
|
||||
var/soundfile = "sound/instruments/[instrumentDir]/[ascii2text(note+64)][acc][oct].[instrumentExt]"
|
||||
soundfile = file(soundfile)
|
||||
// make sure the note exists
|
||||
if(!fexists(soundfile))
|
||||
return
|
||||
// and play
|
||||
var/turf/source = get_turf(instrumentObj)
|
||||
if((world.time - MUSICIAN_HEARCHECK_MINDELAY) > last_hearcheck)
|
||||
LAZYCLEARLIST(hearing_mobs)
|
||||
for(var/mob/M in get_hearers_in_view(15, source))
|
||||
if(!M.client || !(M.client.prefs.toggles & SOUND_INSTRUMENTS))
|
||||
continue
|
||||
LAZYADD(hearing_mobs, M)
|
||||
last_hearcheck = world.time
|
||||
|
||||
var/sound/music_played = sound(soundfile)
|
||||
for(var/i in hearing_mobs)
|
||||
var/mob/M = i
|
||||
M.playsound_local(source, null, 100, falloff = 5, S = music_played)
|
||||
|
||||
/datum/song/proc/updateDialog(mob/user)
|
||||
instrumentObj.updateDialog() // assumes it's an object in world, override if otherwise
|
||||
|
||||
/datum/song/proc/shouldStopPlaying(mob/user)
|
||||
if(instrumentObj)
|
||||
if(!user.canUseTopic(instrumentObj))
|
||||
return TRUE
|
||||
return !instrumentObj.anchored // add special cases to stop in subclasses
|
||||
else
|
||||
return TRUE
|
||||
|
||||
/datum/song/proc/playsong(mob/user)
|
||||
while(repeat >= 0)
|
||||
var/cur_oct[7]
|
||||
var/cur_acc[7]
|
||||
for(var/i = 1 to 7)
|
||||
cur_oct[i] = 3
|
||||
cur_acc[i] = "n"
|
||||
|
||||
for(var/line in lines)
|
||||
for(var/beat in splittext(lowertext(line), ","))
|
||||
var/list/notes = splittext(beat, "/")
|
||||
for(var/note in splittext(notes[1], "-"))
|
||||
if(!playing || shouldStopPlaying(user))//If the instrument is playing, or special case
|
||||
playing = FALSE
|
||||
hearing_mobs = null
|
||||
return
|
||||
if(!length(note))
|
||||
continue
|
||||
var/cur_note = text2ascii(note) - 96
|
||||
if(cur_note < 1 || cur_note > 7)
|
||||
continue
|
||||
for(var/i=2 to length(note))
|
||||
var/ni = copytext(note,i,i+1)
|
||||
if(!text2num(ni))
|
||||
if(ni == "#" || ni == "b" || ni == "n")
|
||||
cur_acc[cur_note] = ni
|
||||
else if(ni == "s")
|
||||
cur_acc[cur_note] = "#" // so shift is never required
|
||||
else
|
||||
cur_oct[cur_note] = text2num(ni)
|
||||
if(user.dizziness > 0 && prob(user.dizziness / 2))
|
||||
cur_note = CLAMP(cur_note + rand(round(-user.dizziness / 10), round(user.dizziness / 10)), 1, 7)
|
||||
if(user.dizziness > 0 && prob(user.dizziness / 5))
|
||||
if(prob(30))
|
||||
cur_acc[cur_note] = "#"
|
||||
else if(prob(42))
|
||||
cur_acc[cur_note] = "b"
|
||||
else if(prob(75))
|
||||
cur_acc[cur_note] = "n"
|
||||
playnote(cur_note, cur_acc[cur_note], cur_oct[cur_note])
|
||||
if(notes.len >= 2 && text2num(notes[2]))
|
||||
sleep(sanitize_tempo(tempo / text2num(notes[2])))
|
||||
else
|
||||
sleep(tempo)
|
||||
repeat--
|
||||
hearing_mobs = null
|
||||
playing = FALSE
|
||||
repeat = 0
|
||||
updateDialog(user)
|
||||
|
||||
/datum/song/proc/interact(mob/user)
|
||||
var/dat = ""
|
||||
|
||||
if(lines.len > 0)
|
||||
dat += "<H3>Playback</H3>"
|
||||
if(!playing)
|
||||
dat += "<A href='?src=[REF(src)];play=1'>Play</A> <SPAN CLASS='linkOn'>Stop</SPAN><BR><BR>"
|
||||
dat += "Repeat Song: "
|
||||
dat += repeat > 0 ? "<A href='?src=[REF(src)];repeat=-10'>-</A><A href='?src=[REF(src)];repeat=-1'>-</A>" : "<SPAN CLASS='linkOff'>-</SPAN><SPAN CLASS='linkOff'>-</SPAN>"
|
||||
dat += " [repeat] times "
|
||||
dat += repeat < max_repeats ? "<A href='?src=[REF(src)];repeat=1'>+</A><A href='?src=[REF(src)];repeat=10'>+</A>" : "<SPAN CLASS='linkOff'>+</SPAN><SPAN CLASS='linkOff'>+</SPAN>"
|
||||
dat += "<BR>"
|
||||
else
|
||||
dat += "<SPAN CLASS='linkOn'>Play</SPAN> <A href='?src=[REF(src)];stop=1'>Stop</A><BR>"
|
||||
dat += "Repeats left: <B>[repeat]</B><BR>"
|
||||
if(!edit)
|
||||
dat += "<BR><B><A href='?src=[REF(src)];edit=2'>Show Editor</A></B><BR>"
|
||||
else
|
||||
dat += "<H3>Editing</H3>"
|
||||
dat += "<B><A href='?src=[REF(src)];edit=1'>Hide Editor</A></B>"
|
||||
dat += " <A href='?src=[REF(src)];newsong=1'>Start a New Song</A>"
|
||||
dat += " <A href='?src=[REF(src)];import=1'>Import a Song</A><BR><BR>"
|
||||
var/bpm = round(600 / tempo)
|
||||
dat += "Tempo: <A href='?src=[REF(src)];tempo=[world.tick_lag]'>-</A> [bpm] BPM <A href='?src=[REF(src)];tempo=-[world.tick_lag]'>+</A><BR><BR>"
|
||||
var/linecount = 0
|
||||
for(var/line in lines)
|
||||
linecount += 1
|
||||
dat += "Line [linecount]: <A href='?src=[REF(src)];modifyline=[linecount]'>Edit</A> <A href='?src=[REF(src)];deleteline=[linecount]'>X</A> [line]<BR>"
|
||||
dat += "<A href='?src=[REF(src)];newline=1'>Add Line</A><BR><BR>"
|
||||
if(help)
|
||||
dat += "<B><A href='?src=[REF(src)];help=1'>Hide Help</A></B><BR>"
|
||||
dat += {"
|
||||
Lines are a series of chords, separated by commas (,), each with notes separated by hyphens (-).<br>
|
||||
Every note in a chord will play together, with chord timed by the tempo.<br>
|
||||
<br>
|
||||
Notes are played by the names of the note, and optionally, the accidental, and/or the octave number.<br>
|
||||
By default, every note is natural and in octave 3. Defining otherwise is remembered for each note.<br>
|
||||
Example: <i>C,D,E,F,G,A,B</i> will play a C major scale.<br>
|
||||
After a note has an accidental placed, it will be remembered: <i>C,C4,C,C3</i> is <i>C3,C4,C4,C3</i><br>
|
||||
Chords can be played simply by seperating each note with a hyphon: <i>A-C#,Cn-E,E-G#,Gn-B</i><br>
|
||||
A pause may be denoted by an empty chord: <i>C,E,,C,G</i><br>
|
||||
To make a chord be a different time, end it with /x, where the chord length will be length<br>
|
||||
defined by tempo / x: <i>C,G/2,E/4</i><br>
|
||||
Combined, an example is: <i>E-E4/4,F#/2,G#/8,B/8,E3-E4/4</i>
|
||||
<br>
|
||||
Lines may be up to [MUSIC_MAXLINECHARS] characters.<br>
|
||||
A song may only contain up to [MUSIC_MAXLINES] lines.<br>
|
||||
"}
|
||||
else
|
||||
dat += "<B><A href='?src=[REF(src)];help=2'>Show Help</A></B><BR>"
|
||||
|
||||
var/datum/browser/popup = new(user, "instrument", instrumentObj.name, 700, 500)
|
||||
popup.set_content(dat)
|
||||
popup.set_title_image(user.browse_rsc_icon(instrumentObj.icon, instrumentObj.icon_state))
|
||||
popup.open()
|
||||
|
||||
/datum/song/proc/ParseSong(text)
|
||||
set waitfor = FALSE
|
||||
//split into lines
|
||||
lines = splittext(text, "\n")
|
||||
if(lines.len)
|
||||
if(copytext(lines[1],1,6) == "BPM: ")
|
||||
tempo = sanitize_tempo(600 / text2num(copytext(lines[1],6)))
|
||||
lines.Cut(1,2)
|
||||
else
|
||||
tempo = sanitize_tempo(5) // default 120 BPM
|
||||
if(lines.len > MUSIC_MAXLINES)
|
||||
to_chat(usr, "Too many lines!")
|
||||
lines.Cut(MUSIC_MAXLINES + 1)
|
||||
var/linenum = 1
|
||||
for(var/l in lines)
|
||||
if(length(l) > MUSIC_MAXLINECHARS)
|
||||
to_chat(usr, "Line [linenum] too long!")
|
||||
lines.Remove(l)
|
||||
else
|
||||
linenum++
|
||||
updateDialog(usr) // make sure updates when complete
|
||||
|
||||
/datum/song/Topic(href, href_list)
|
||||
if(!usr.canUseTopic(instrumentObj))
|
||||
usr << browse(null, "window=instrument")
|
||||
usr.unset_machine()
|
||||
return
|
||||
|
||||
instrumentObj.add_fingerprint(usr)
|
||||
|
||||
if(href_list["newsong"])
|
||||
lines = new()
|
||||
tempo = sanitize_tempo(5) // default 120 BPM
|
||||
name = ""
|
||||
|
||||
else if(href_list["import"])
|
||||
var/t = ""
|
||||
do
|
||||
t = html_encode(input(usr, "Please paste the entire song, formatted:", text("[]", name), t) as message)
|
||||
if(!in_range(instrumentObj, usr))
|
||||
return
|
||||
|
||||
if(length(t) >= MUSIC_MAXLINES * MUSIC_MAXLINECHARS)
|
||||
var/cont = input(usr, "Your message is too long! Would you like to continue editing it?", "", "yes") in list("yes", "no")
|
||||
if(cont == "no")
|
||||
break
|
||||
while(length(t) > MUSIC_MAXLINES * MUSIC_MAXLINECHARS)
|
||||
ParseSong(t)
|
||||
|
||||
else if(href_list["help"])
|
||||
help = text2num(href_list["help"]) - 1
|
||||
|
||||
else if(href_list["edit"])
|
||||
edit = text2num(href_list["edit"]) - 1
|
||||
|
||||
if(href_list["repeat"]) //Changing this from a toggle to a number of repeats to avoid infinite loops.
|
||||
if(playing)
|
||||
return //So that people cant keep adding to repeat. If the do it intentionally, it could result in the server crashing.
|
||||
repeat += round(text2num(href_list["repeat"]))
|
||||
if(repeat < 0)
|
||||
repeat = 0
|
||||
if(repeat > max_repeats)
|
||||
repeat = max_repeats
|
||||
|
||||
else if(href_list["tempo"])
|
||||
tempo = sanitize_tempo(tempo + text2num(href_list["tempo"]))
|
||||
|
||||
else if(href_list["play"])
|
||||
playing = TRUE
|
||||
spawn()
|
||||
playsong(usr)
|
||||
|
||||
else if(href_list["newline"])
|
||||
var/newline = html_encode(input("Enter your line: ", instrumentObj.name) as text|null)
|
||||
if(!newline || !in_range(instrumentObj, usr))
|
||||
return
|
||||
if(lines.len > MUSIC_MAXLINES)
|
||||
return
|
||||
if(length(newline) > MUSIC_MAXLINECHARS)
|
||||
newline = copytext(newline, 1, MUSIC_MAXLINECHARS)
|
||||
lines.Add(newline)
|
||||
|
||||
else if(href_list["deleteline"])
|
||||
var/num = round(text2num(href_list["deleteline"]))
|
||||
if(num > lines.len || num < 1)
|
||||
return
|
||||
lines.Cut(num, num+1)
|
||||
|
||||
else if(href_list["modifyline"])
|
||||
var/num = round(text2num(href_list["modifyline"]),1)
|
||||
var/content = html_encode(input("Enter your line: ", instrumentObj.name, lines[num]) as text|null)
|
||||
if(!content || !in_range(instrumentObj, usr))
|
||||
return
|
||||
if(length(content) > MUSIC_MAXLINECHARS)
|
||||
content = copytext(content, 1, MUSIC_MAXLINECHARS)
|
||||
if(num > lines.len || num < 1)
|
||||
return
|
||||
lines[num] = content
|
||||
|
||||
else if(href_list["stop"])
|
||||
playing = FALSE
|
||||
hearing_mobs = null
|
||||
|
||||
updateDialog(usr)
|
||||
return
|
||||
|
||||
/datum/song/proc/sanitize_tempo(new_tempo)
|
||||
new_tempo = abs(new_tempo)
|
||||
return max(round(new_tempo, world.tick_lag), world.tick_lag)
|
||||
|
||||
// subclass for handheld instruments, like violin
|
||||
/datum/song/handheld
|
||||
|
||||
/datum/song/handheld/updateDialog(mob/user)
|
||||
instrumentObj.interact(user)
|
||||
|
||||
/datum/song/handheld/shouldStopPlaying()
|
||||
if(instrumentObj)
|
||||
return !isliving(instrumentObj.loc)
|
||||
else
|
||||
return TRUE
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
/obj/structure/piano
|
||||
name = "space minimoog"
|
||||
icon = 'icons/obj/musician.dmi'
|
||||
icon_state = "minimoog"
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
var/datum/song/song
|
||||
|
||||
/obj/structure/piano/unanchored
|
||||
anchored = FALSE
|
||||
|
||||
/obj/structure/piano/New()
|
||||
..()
|
||||
song = new("piano", src)
|
||||
|
||||
if(prob(50) && icon_state == initial(icon_state))
|
||||
name = "space minimoog"
|
||||
desc = "This is a minimoog, like a space piano, but more spacey!"
|
||||
icon_state = "minimoog"
|
||||
else
|
||||
name = "space piano"
|
||||
desc = "This is a space piano, like a regular piano, but always in tune! Even if the musician isn't."
|
||||
icon_state = "piano"
|
||||
|
||||
/obj/structure/piano/Destroy()
|
||||
qdel(song)
|
||||
song = null
|
||||
return ..()
|
||||
|
||||
/obj/structure/piano/Initialize(mapload)
|
||||
. = ..()
|
||||
if(mapload)
|
||||
song.tempo = song.sanitize_tempo(song.tempo) // tick_lag isn't set when the map is loaded
|
||||
|
||||
/obj/structure/piano/attack_hand(mob/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
interact(user)
|
||||
|
||||
/obj/structure/piano/attack_paw(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/structure/piano/interact(mob/user)
|
||||
ui_interact(user)
|
||||
|
||||
/obj/structure/piano/ui_interact(mob/user)
|
||||
if(!user || !anchored)
|
||||
return
|
||||
|
||||
if(!user.IsAdvancedToolUser())
|
||||
to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return 1
|
||||
user.set_machine(src)
|
||||
song.interact(user)
|
||||
|
||||
/obj/structure/piano/wrench_act(mob/living/user, obj/item/I)
|
||||
default_unfasten_wrench(user, I, 40)
|
||||
return TRUE
|
||||
|
||||
#define MUSICIAN_HEARCHECK_MINDELAY 4
|
||||
#define MUSIC_MAXLINES 600
|
||||
#define MUSIC_MAXLINECHARS 50
|
||||
|
||||
/datum/song
|
||||
var/name = "Untitled"
|
||||
var/list/lines = new()
|
||||
var/tempo = 5 // delay between notes
|
||||
|
||||
var/playing = 0 // if we're playing
|
||||
var/help = 0 // if help is open
|
||||
var/edit = 1 // if we're in editing mode
|
||||
var/repeat = 0 // number of times remaining to repeat
|
||||
var/max_repeats = 10 // maximum times we can repeat
|
||||
|
||||
var/instrumentDir = "piano" // the folder with the sounds
|
||||
var/instrumentExt = "ogg" // the file extension
|
||||
var/obj/instrumentObj = null // the associated obj playing the sound
|
||||
var/last_hearcheck = 0
|
||||
var/list/hearing_mobs
|
||||
|
||||
/datum/song/New(dir, obj, ext = "ogg")
|
||||
tempo = sanitize_tempo(tempo)
|
||||
instrumentDir = dir
|
||||
instrumentObj = obj
|
||||
instrumentExt = ext
|
||||
|
||||
/datum/song/Destroy()
|
||||
instrumentObj = null
|
||||
return ..()
|
||||
|
||||
// note is a number from 1-7 for A-G
|
||||
// acc is either "b", "n", or "#"
|
||||
// oct is 1-8 (or 9 for C)
|
||||
/datum/song/proc/playnote(note, acc as text, oct)
|
||||
// handle accidental -> B<>C of E<>F
|
||||
if(acc == "b" && (note == 3 || note == 6)) // C or F
|
||||
if(note == 3)
|
||||
oct--
|
||||
note--
|
||||
acc = "n"
|
||||
else if(acc == "#" && (note == 2 || note == 5)) // B or E
|
||||
if(note == 2)
|
||||
oct++
|
||||
note++
|
||||
acc = "n"
|
||||
else if(acc == "#" && (note == 7)) //G#
|
||||
note = 1
|
||||
acc = "b"
|
||||
else if(acc == "#") // mass convert all sharps to flats, octave jump already handled
|
||||
acc = "b"
|
||||
note++
|
||||
|
||||
// check octave, C is allowed to go to 9
|
||||
if(oct < 1 || (note == 3 ? oct > 9 : oct > 8))
|
||||
return
|
||||
|
||||
// now generate name
|
||||
var/soundfile = "sound/instruments/[instrumentDir]/[ascii2text(note+64)][acc][oct].[instrumentExt]"
|
||||
soundfile = file(soundfile)
|
||||
// make sure the note exists
|
||||
if(!fexists(soundfile))
|
||||
return
|
||||
// and play
|
||||
var/turf/source = get_turf(instrumentObj)
|
||||
if((world.time - MUSICIAN_HEARCHECK_MINDELAY) > last_hearcheck)
|
||||
LAZYCLEARLIST(hearing_mobs)
|
||||
for(var/mob/M in get_hearers_in_view(15, source))
|
||||
if(!M.client || !(M.client.prefs.toggles & SOUND_INSTRUMENTS))
|
||||
continue
|
||||
LAZYADD(hearing_mobs, M)
|
||||
last_hearcheck = world.time
|
||||
|
||||
var/sound/music_played = sound(soundfile)
|
||||
for(var/i in hearing_mobs)
|
||||
var/mob/M = i
|
||||
M.playsound_local(source, null, 100, falloff = 5, S = music_played)
|
||||
|
||||
/datum/song/proc/updateDialog(mob/user)
|
||||
instrumentObj.updateDialog() // assumes it's an object in world, override if otherwise
|
||||
|
||||
/datum/song/proc/shouldStopPlaying(mob/user)
|
||||
if(instrumentObj)
|
||||
if(!user.canUseTopic(instrumentObj))
|
||||
return TRUE
|
||||
return !instrumentObj.anchored // add special cases to stop in subclasses
|
||||
else
|
||||
return TRUE
|
||||
|
||||
/datum/song/proc/playsong(mob/user)
|
||||
while(repeat >= 0)
|
||||
var/cur_oct[7]
|
||||
var/cur_acc[7]
|
||||
for(var/i = 1 to 7)
|
||||
cur_oct[i] = 3
|
||||
cur_acc[i] = "n"
|
||||
|
||||
for(var/line in lines)
|
||||
for(var/beat in splittext(lowertext(line), ","))
|
||||
var/list/notes = splittext(beat, "/")
|
||||
for(var/note in splittext(notes[1], "-"))
|
||||
if(!playing || shouldStopPlaying(user))//If the instrument is playing, or special case
|
||||
playing = FALSE
|
||||
hearing_mobs = null
|
||||
return
|
||||
if(!length(note))
|
||||
continue
|
||||
var/cur_note = text2ascii(note) - 96
|
||||
if(cur_note < 1 || cur_note > 7)
|
||||
continue
|
||||
for(var/i=2 to length(note))
|
||||
var/ni = copytext(note,i,i+1)
|
||||
if(!text2num(ni))
|
||||
if(ni == "#" || ni == "b" || ni == "n")
|
||||
cur_acc[cur_note] = ni
|
||||
else if(ni == "s")
|
||||
cur_acc[cur_note] = "#" // so shift is never required
|
||||
else
|
||||
cur_oct[cur_note] = text2num(ni)
|
||||
if(user.dizziness > 0 && prob(user.dizziness / 2))
|
||||
cur_note = CLAMP(cur_note + rand(round(-user.dizziness / 10), round(user.dizziness / 10)), 1, 7)
|
||||
if(user.dizziness > 0 && prob(user.dizziness / 5))
|
||||
if(prob(30))
|
||||
cur_acc[cur_note] = "#"
|
||||
else if(prob(42))
|
||||
cur_acc[cur_note] = "b"
|
||||
else if(prob(75))
|
||||
cur_acc[cur_note] = "n"
|
||||
playnote(cur_note, cur_acc[cur_note], cur_oct[cur_note])
|
||||
if(notes.len >= 2 && text2num(notes[2]))
|
||||
sleep(sanitize_tempo(tempo / text2num(notes[2])))
|
||||
else
|
||||
sleep(tempo)
|
||||
repeat--
|
||||
hearing_mobs = null
|
||||
playing = FALSE
|
||||
repeat = 0
|
||||
updateDialog(user)
|
||||
|
||||
/datum/song/proc/interact(mob/user)
|
||||
var/dat = ""
|
||||
|
||||
if(lines.len > 0)
|
||||
dat += "<H3>Playback</H3>"
|
||||
if(!playing)
|
||||
dat += "<A href='?src=[REF(src)];play=1'>Play</A> <SPAN CLASS='linkOn'>Stop</SPAN><BR><BR>"
|
||||
dat += "Repeat Song: "
|
||||
dat += repeat > 0 ? "<A href='?src=[REF(src)];repeat=-10'>-</A><A href='?src=[REF(src)];repeat=-1'>-</A>" : "<SPAN CLASS='linkOff'>-</SPAN><SPAN CLASS='linkOff'>-</SPAN>"
|
||||
dat += " [repeat] times "
|
||||
dat += repeat < max_repeats ? "<A href='?src=[REF(src)];repeat=1'>+</A><A href='?src=[REF(src)];repeat=10'>+</A>" : "<SPAN CLASS='linkOff'>+</SPAN><SPAN CLASS='linkOff'>+</SPAN>"
|
||||
dat += "<BR>"
|
||||
else
|
||||
dat += "<SPAN CLASS='linkOn'>Play</SPAN> <A href='?src=[REF(src)];stop=1'>Stop</A><BR>"
|
||||
dat += "Repeats left: <B>[repeat]</B><BR>"
|
||||
if(!edit)
|
||||
dat += "<BR><B><A href='?src=[REF(src)];edit=2'>Show Editor</A></B><BR>"
|
||||
else
|
||||
dat += "<H3>Editing</H3>"
|
||||
dat += "<B><A href='?src=[REF(src)];edit=1'>Hide Editor</A></B>"
|
||||
dat += " <A href='?src=[REF(src)];newsong=1'>Start a New Song</A>"
|
||||
dat += " <A href='?src=[REF(src)];import=1'>Import a Song</A><BR><BR>"
|
||||
var/bpm = round(600 / tempo)
|
||||
dat += "Tempo: <A href='?src=[REF(src)];tempo=[world.tick_lag]'>-</A> [bpm] BPM <A href='?src=[REF(src)];tempo=-[world.tick_lag]'>+</A><BR><BR>"
|
||||
var/linecount = 0
|
||||
for(var/line in lines)
|
||||
linecount += 1
|
||||
dat += "Line [linecount]: <A href='?src=[REF(src)];modifyline=[linecount]'>Edit</A> <A href='?src=[REF(src)];deleteline=[linecount]'>X</A> [line]<BR>"
|
||||
dat += "<A href='?src=[REF(src)];newline=1'>Add Line</A><BR><BR>"
|
||||
if(help)
|
||||
dat += "<B><A href='?src=[REF(src)];help=1'>Hide Help</A></B><BR>"
|
||||
dat += {"
|
||||
Lines are a series of chords, separated by commas (,), each with notes separated by hyphens (-).<br>
|
||||
Every note in a chord will play together, with chord timed by the tempo.<br>
|
||||
<br>
|
||||
Notes are played by the names of the note, and optionally, the accidental, and/or the octave number.<br>
|
||||
By default, every note is natural and in octave 3. Defining otherwise is remembered for each note.<br>
|
||||
Example: <i>C,D,E,F,G,A,B</i> will play a C major scale.<br>
|
||||
After a note has an accidental placed, it will be remembered: <i>C,C4,C,C3</i> is <i>C3,C4,C4,C3</i><br>
|
||||
Chords can be played simply by seperating each note with a hyphon: <i>A-C#,Cn-E,E-G#,Gn-B</i><br>
|
||||
A pause may be denoted by an empty chord: <i>C,E,,C,G</i><br>
|
||||
To make a chord be a different time, end it with /x, where the chord length will be length<br>
|
||||
defined by tempo / x: <i>C,G/2,E/4</i><br>
|
||||
Combined, an example is: <i>E-E4/4,F#/2,G#/8,B/8,E3-E4/4</i>
|
||||
<br>
|
||||
Lines may be up to [MUSIC_MAXLINECHARS] characters.<br>
|
||||
A song may only contain up to [MUSIC_MAXLINES] lines.<br>
|
||||
"}
|
||||
else
|
||||
dat += "<B><A href='?src=[REF(src)];help=2'>Show Help</A></B><BR>"
|
||||
|
||||
var/datum/browser/popup = new(user, "instrument", instrumentObj.name, 700, 500)
|
||||
popup.set_content(dat)
|
||||
popup.set_title_image(user.browse_rsc_icon(instrumentObj.icon, instrumentObj.icon_state))
|
||||
popup.open()
|
||||
|
||||
/datum/song/proc/ParseSong(text)
|
||||
set waitfor = FALSE
|
||||
//split into lines
|
||||
lines = splittext(text, "\n")
|
||||
if(lines.len)
|
||||
if(copytext(lines[1],1,6) == "BPM: ")
|
||||
tempo = sanitize_tempo(600 / text2num(copytext(lines[1],6)))
|
||||
lines.Cut(1,2)
|
||||
else
|
||||
tempo = sanitize_tempo(5) // default 120 BPM
|
||||
if(lines.len > MUSIC_MAXLINES)
|
||||
to_chat(usr, "Too many lines!")
|
||||
lines.Cut(MUSIC_MAXLINES + 1)
|
||||
var/linenum = 1
|
||||
for(var/l in lines)
|
||||
if(length(l) > MUSIC_MAXLINECHARS)
|
||||
to_chat(usr, "Line [linenum] too long!")
|
||||
lines.Remove(l)
|
||||
else
|
||||
linenum++
|
||||
updateDialog(usr) // make sure updates when complete
|
||||
|
||||
/datum/song/Topic(href, href_list)
|
||||
if(!usr.canUseTopic(instrumentObj))
|
||||
usr << browse(null, "window=instrument")
|
||||
usr.unset_machine()
|
||||
return
|
||||
|
||||
instrumentObj.add_fingerprint(usr)
|
||||
|
||||
if(href_list["newsong"])
|
||||
lines = new()
|
||||
tempo = sanitize_tempo(5) // default 120 BPM
|
||||
name = ""
|
||||
|
||||
else if(href_list["import"])
|
||||
var/t = ""
|
||||
do
|
||||
t = html_encode(input(usr, "Please paste the entire song, formatted:", text("[]", name), t) as message)
|
||||
if(!in_range(instrumentObj, usr))
|
||||
return
|
||||
|
||||
if(length(t) >= MUSIC_MAXLINES * MUSIC_MAXLINECHARS)
|
||||
var/cont = input(usr, "Your message is too long! Would you like to continue editing it?", "", "yes") in list("yes", "no")
|
||||
if(cont == "no")
|
||||
break
|
||||
while(length(t) > MUSIC_MAXLINES * MUSIC_MAXLINECHARS)
|
||||
ParseSong(t)
|
||||
|
||||
else if(href_list["help"])
|
||||
help = text2num(href_list["help"]) - 1
|
||||
|
||||
else if(href_list["edit"])
|
||||
edit = text2num(href_list["edit"]) - 1
|
||||
|
||||
if(href_list["repeat"]) //Changing this from a toggle to a number of repeats to avoid infinite loops.
|
||||
if(playing)
|
||||
return //So that people cant keep adding to repeat. If the do it intentionally, it could result in the server crashing.
|
||||
repeat += round(text2num(href_list["repeat"]))
|
||||
if(repeat < 0)
|
||||
repeat = 0
|
||||
if(repeat > max_repeats)
|
||||
repeat = max_repeats
|
||||
|
||||
else if(href_list["tempo"])
|
||||
tempo = sanitize_tempo(tempo + text2num(href_list["tempo"]))
|
||||
|
||||
else if(href_list["play"])
|
||||
playing = TRUE
|
||||
spawn()
|
||||
playsong(usr)
|
||||
|
||||
else if(href_list["newline"])
|
||||
var/newline = html_encode(input("Enter your line: ", instrumentObj.name) as text|null)
|
||||
if(!newline || !in_range(instrumentObj, usr))
|
||||
return
|
||||
if(lines.len > MUSIC_MAXLINES)
|
||||
return
|
||||
if(length(newline) > MUSIC_MAXLINECHARS)
|
||||
newline = copytext(newline, 1, MUSIC_MAXLINECHARS)
|
||||
lines.Add(newline)
|
||||
|
||||
else if(href_list["deleteline"])
|
||||
var/num = round(text2num(href_list["deleteline"]))
|
||||
if(num > lines.len || num < 1)
|
||||
return
|
||||
lines.Cut(num, num+1)
|
||||
|
||||
else if(href_list["modifyline"])
|
||||
var/num = round(text2num(href_list["modifyline"]),1)
|
||||
var/content = html_encode(input("Enter your line: ", instrumentObj.name, lines[num]) as text|null)
|
||||
if(!content || !in_range(instrumentObj, usr))
|
||||
return
|
||||
if(length(content) > MUSIC_MAXLINECHARS)
|
||||
content = copytext(content, 1, MUSIC_MAXLINECHARS)
|
||||
if(num > lines.len || num < 1)
|
||||
return
|
||||
lines[num] = content
|
||||
|
||||
else if(href_list["stop"])
|
||||
playing = FALSE
|
||||
hearing_mobs = null
|
||||
|
||||
updateDialog(usr)
|
||||
return
|
||||
|
||||
/datum/song/proc/sanitize_tempo(new_tempo)
|
||||
new_tempo = abs(new_tempo)
|
||||
return max(round(new_tempo, world.tick_lag), world.tick_lag)
|
||||
|
||||
// subclass for handheld instruments, like violin
|
||||
/datum/song/handheld
|
||||
|
||||
/datum/song/handheld/updateDialog(mob/user)
|
||||
instrumentObj.interact(user)
|
||||
|
||||
/datum/song/handheld/shouldStopPlaying()
|
||||
if(instrumentObj)
|
||||
return !isliving(instrumentObj.loc)
|
||||
else
|
||||
return TRUE
|
||||
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
/obj/structure/piano
|
||||
name = "space minimoog"
|
||||
icon = 'icons/obj/musician.dmi'
|
||||
icon_state = "minimoog"
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
var/datum/song/song
|
||||
|
||||
/obj/structure/piano/unanchored
|
||||
anchored = FALSE
|
||||
|
||||
/obj/structure/piano/New()
|
||||
..()
|
||||
song = new("piano", src)
|
||||
|
||||
if(prob(50) && icon_state == initial(icon_state))
|
||||
name = "space minimoog"
|
||||
desc = "This is a minimoog, like a space piano, but more spacey!"
|
||||
icon_state = "minimoog"
|
||||
else
|
||||
name = "space piano"
|
||||
desc = "This is a space piano, like a regular piano, but always in tune! Even if the musician isn't."
|
||||
icon_state = "piano"
|
||||
|
||||
/obj/structure/piano/Destroy()
|
||||
qdel(song)
|
||||
song = null
|
||||
return ..()
|
||||
|
||||
/obj/structure/piano/Initialize(mapload)
|
||||
. = ..()
|
||||
if(mapload)
|
||||
song.tempo = song.sanitize_tempo(song.tempo) // tick_lag isn't set when the map is loaded
|
||||
|
||||
/obj/structure/piano/attack_hand(mob/user)
|
||||
. = ..()
|
||||
if(.)
|
||||
return
|
||||
interact(user)
|
||||
|
||||
/obj/structure/piano/attack_paw(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/structure/piano/interact(mob/user)
|
||||
ui_interact(user)
|
||||
|
||||
/obj/structure/piano/ui_interact(mob/user)
|
||||
if(!user || !anchored)
|
||||
return
|
||||
|
||||
if(!user.IsAdvancedToolUser())
|
||||
to_chat(user, "<span class='warning'>You don't have the dexterity to do this!</span>")
|
||||
return 1
|
||||
user.set_machine(src)
|
||||
song.interact(user)
|
||||
|
||||
/obj/structure/piano/wrench_act(mob/living/user, obj/item/I)
|
||||
default_unfasten_wrench(user, I, 40)
|
||||
return TRUE
|
||||
|
||||
+2991
-2991
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user