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Merge pull request #1179 from lyricalpaws/lets-go-mining
Mining balance changes, some new icons, and good stuff.
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@@ -10,6 +10,20 @@
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var/can_be_cut = 1
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price = 10
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/obj/item/clothing/gloves/color/yellow/ce //funky looking, basically combat gloves
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desc = "Special Insulated gloves with pricy thermal shielding normally only found in combat gloves."
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name = "Chief Engineer Insulated Gloves"
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icon_state = "ce_insuls"
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item_state = "combat"
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siemens_coefficient = 0
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permeability_coefficient = 0.05
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strip_delay = 80
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cold_protection = HANDS
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min_cold_protection_temperature = GLOVES_MIN_TEMP_PROTECT
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heat_protection = HANDS
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max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
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resistance_flags = NONE
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/obj/item/clothing/gloves/color/fyellow //Cheap Chinese Crap
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desc = "These gloves are cheap knockoffs of the coveted ones - no way this can end badly."
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name = "budget insulated gloves"
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@@ -406,6 +406,36 @@ Contains:
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icon_state = "hardsuit0-beserker"
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item_state = "hardsuit0-beserker"
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/obj/item/clothing/suit/space/hardsuit/ert/paranormal/inquisitor/miner
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name = "inquisitor's hardsuit"
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icon_state = "hardsuit-inq"
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item_state = "hardsuit-inq"
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor/miner
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armor = list("melee" = 70, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 60, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 80)
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slowdown = 1
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/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/inquisitor/miner
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name = "inquisitor's helmet"
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icon_state = "hardsuit0-inq"
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item_state = "hardsuit0-inq"
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armor = list("melee" = 70, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 60, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 80)
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/obj/item/clothing/suit/space/hardsuit/ert/paranormal/beserker/miner
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name = "champion's hardsuit"
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desc = "Voices echo from the hardsuit, driving the user insane."
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icon_state = "hardsuit-beserker"
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item_state = "hardsuit-beserker"
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helmettype = /obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/beserker/miner
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armor = list("melee" = 70, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 60, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 80)
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slowdown = 1
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/obj/item/clothing/head/helmet/space/hardsuit/ert/paranormal/beserker/miner
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name = "champion's helmet"
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desc = "Peering into the eyes of the helmet is enough to seal damnation."
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icon_state = "hardsuit0-beserker"
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item_state = "hardsuit0-beserker"
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armor = list("melee" = 70, "bullet" = 20, "laser" = 20, "energy" = 20, "bomb" = 60, "bio" = 100, "rad" = 100, "fire" = 80, "acid" = 80)
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/obj/item/clothing/head/helmet/space/fragile
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name = "emergency space helmet"
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desc = "A bulky, air-tight helmet meant to protect the user during emergency situations. It doesn't look very durable."
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