it compiles, that's better than it not compiling, right?

This commit is contained in:
Pinta
2024-03-24 06:36:59 -04:00
parent d46cf2d981
commit 63009681fa
452 changed files with 1046 additions and 987 deletions
@@ -254,7 +254,7 @@
var/turf/T = get_turf(body)
new /obj/effect/ctf/ammo(T)
recently_dead_ckeys += body.ckey
addtimer(CALLBACK(src, .proc/clear_cooldown, body.ckey), respawn_cooldown, TIMER_UNIQUE)
addtimer(CALLBACK(src,PROC_REF(clear_cooldown), body.ckey), respawn_cooldown, TIMER_UNIQUE)
body.dust()
/obj/machinery/capture_the_flag/proc/clear_cooldown(var/ckey)
@@ -378,7 +378,7 @@
/obj/item/gun/ballistic/automatic/pistol/deagle/ctf/dropped()
. = ..()
addtimer(CALLBACK(src, .proc/floor_vanish), 1)
addtimer(CALLBACK(src,PROC_REF(floor_vanish)), 1)
/obj/item/gun/ballistic/automatic/pistol/deagle/ctf/proc/floor_vanish()
if(isturf(loc))
@@ -405,7 +405,7 @@
/obj/item/gun/ballistic/automatic/laser/ctf/dropped()
. = ..()
addtimer(CALLBACK(src, .proc/floor_vanish), 1)
addtimer(CALLBACK(src,PROC_REF(floor_vanish)), 1)
/obj/item/gun/ballistic/automatic/laser/ctf/proc/floor_vanish()
if(isturf(loc))
@@ -416,7 +416,7 @@
/obj/item/ammo_box/magazine/recharge/ctf/dropped()
. = ..()
addtimer(CALLBACK(src, .proc/floor_vanish), 1)
addtimer(CALLBACK(src,PROC_REF(floor_vanish)), 1)
/obj/item/ammo_box/magazine/recharge/ctf/proc/floor_vanish()
if(isturf(loc))
+1 -1
View File
@@ -89,7 +89,7 @@
return
/obj/effect/mob_spawn/proc/delayusability(deciseconds, showOnMenu) //How many deciseconds until it is enabled, + should it show up on the menu?
addtimer(CALLBACK(src, .proc/enableghostrole, showOnMenu), deciseconds)
addtimer(CALLBACK(src,PROC_REF(enableghostrole), showOnMenu), deciseconds)
/obj/effect/mob_spawn/proc/enableghostrole(show)
ghost_usable = TRUE
@@ -29,7 +29,7 @@
/obj/item/clothing/head/rice_hat/cursed/equipped(mob/M, slot)
. = ..()
if (slot == SLOT_HEAD)
RegisterSignal(M, COMSIG_MOB_SAY, .proc/handle_speech)
RegisterSignal(M, COMSIG_MOB_SAY,PROC_REF(handle_speech))
else
UnregisterSignal(M, COMSIG_MOB_SAY)
@@ -28,7 +28,7 @@
/obj/effect/murderdome/dead_barricade/Initialize()
. = ..()
addtimer(CALLBACK(src, .proc/respawn), 3 MINUTES)
addtimer(CALLBACK(src,PROC_REF(respawn)), 3 MINUTES)
/obj/effect/murderdome/dead_barricade/proc/respawn()
if(!QDELETED(src))