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https://github.com/KabKebab/GS13.git
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it compiles, that's better than it not compiling, right?
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@@ -58,16 +58,16 @@
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var/delay = 0
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for(var/i in 1 to 50)
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delay += 3
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addtimer(CALLBACK(src, .proc/battleflashbacksthree), delay)
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addtimer(CALLBACK(src,PROC_REF(battleflashbacksthree)), delay)
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/datum/round_event/aurora_aquilae/announce()
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priority_announce("[station_name()]: A ·#HARMLESS#· cloud of ·|$% GLORY AND GUTS¬€#· ions is approaching your ·|%$ station, and will exhaust their energy battering the hull. Central Command has approved a short break for all employees to relax and observe this very rare event. During this time, starlight will be bright but %%%BRUTAL·$ª, shifting between %$$%!ªTHE COMPLETE AND UTTER DESTRUCTION OF THE SENSES$ and %%THE ASHES OF THE GREAT AL-SHAIN%. Any staff who would like to view the %%PRESENCE OF A KING%$ for themselves may proceed to the nearest area with viewing ports to open space.",
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sound = 'sound/misc/interference.ogg',
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sender_override = "Kin]·|Aari$s Meteo%&rology DivD··isio#n")
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addtimer(CALLBACK(src, .proc/flicker_lights), 5 SECONDS)
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addtimer(CALLBACK(src, .proc/battleflashbacksone), 5 SECONDS)
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addtimer(CALLBACK(src, .proc/break_lights), 90 SECONDS)
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addtimer(CALLBACK(src, .proc/battleflashbackstwo), 140 SECONDS)
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addtimer(CALLBACK(src,PROC_REF(flicker_lights)), 5 SECONDS)
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addtimer(CALLBACK(src,PROC_REF(battleflashbacksone)), 5 SECONDS)
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addtimer(CALLBACK(src,PROC_REF(break_lights)), 90 SECONDS)
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addtimer(CALLBACK(src,PROC_REF(battleflashbackstwo)), 140 SECONDS)
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/datum/round_event/aurora_aquilae/tick()
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if(activeFor % 5 == 0)
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@@ -27,7 +27,7 @@
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var/waittime = 300 * (2^retry)
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message_admins("The event will not spawn a [role_name] until certain \
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conditions are met. Waiting [waittime/10]s and then retrying.")
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addtimer(CALLBACK(src, .proc/try_spawning, 0, ++retry), waittime)
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addtimer(CALLBACK(src,PROC_REF(try_spawning), 0, ++retry), waittime)
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return
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if(status == MAP_ERROR)
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