auto hide belly option at round start.

auto hide belly option at round start.
This commit is contained in:
QuoteFox
2021-01-28 20:56:32 +00:00
parent de88764136
commit 6c32fd97b7
6 changed files with 18 additions and 6 deletions
+3 -1
View File
@@ -159,7 +159,7 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
clientfps = sanitize_integer(clientfps, 0, 1000, 0)
if (clientfps == 0) clientfps = world.fps*2
body_size = sanitize_integer(body_size, 90, 110, 0)
can_get_preg = sanitize_integer(body_size, 0, 1, 0)
can_get_preg = sanitize_integer(can_get_preg, 0, 1, 0)
parallax = sanitize_integer(parallax, PARALLAX_INSANE, PARALLAX_DISABLE, null)
ambientocclusion = sanitize_integer(ambientocclusion, 0, 1, initial(ambientocclusion))
auto_fit_viewport = sanitize_integer(auto_fit_viewport, 0, 1, initial(auto_fit_viewport))
@@ -414,6 +414,8 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car
//balls features
S["feature_has_belly"] >> features["has_belly"]
S["feature_belly_color"] >> features["belly_color"]
S["feature_hide_belly"] >> features["hide_belly"]
//flavor text
//Let's make our players NOT cry desperately as we wipe their savefiles of their special snowflake texts:
if((S["flavor_text"] != "") && (S["flavor_text"] != null) && S["flavor_text"]) //If old text isn't null and isn't "" but still exists.