From 6e2ec4b01ee0e8d0e28c5d5639fd7ed3ba1fce24 Mon Sep 17 00:00:00 2001 From: Muhreen <51841793+Investigator77@users.noreply.github.com> Date: Thu, 27 Feb 2020 05:17:01 -0300 Subject: [PATCH] Updates descriptions and balances suits --- .../modules/mining/equipment/explorer_gear.dm | 26 ++++++++++++------- 1 file changed, 16 insertions(+), 10 deletions(-) diff --git a/code/modules/mining/equipment/explorer_gear.dm b/code/modules/mining/equipment/explorer_gear.dm index 23ec0297..bf1fe383 100644 --- a/code/modules/mining/equipment/explorer_gear.dm +++ b/code/modules/mining/equipment/explorer_gear.dm @@ -136,7 +136,7 @@ max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS hoodtype = /obj/item/clothing/head/hooded/explorer/seva - armor = list("melee" = 15, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 50, "rad" = 25, "fire" = 100, "acid" = 25) + armor = list("melee" = 15, "bullet" = 5, "laser" = 20, "energy" = 10, "bomb" = 25, "bio" = 100, "rad" = 25, "fire" = 100, "acid" = 25) resistance_flags = FIRE_PROOF | GOLIATH_WEAKNESS /obj/item/clothing/head/hooded/explorer/seva @@ -145,7 +145,7 @@ icon_state = "seva" item_state = "seva" max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT - armor = list("melee" = 10, "bullet" = 10, "laser" = 10, "energy" = 10, "bomb" = 25, "bio" = 50, "rad" = 25, "fire" = 100, "acid" = 25) + armor = list("melee" = 10, "bullet" = 5, "laser" = 20, "energy" = 10, "bomb" = 25, "bio" = 100, "rad" = 25, "fire" = 100, "acid" = 25) resistance_flags = FIRE_PROOF | GOLIATH_WEAKNESS /obj/item/clothing/mask/gas/seva @@ -153,32 +153,38 @@ desc = "A face-covering plate that can be connected to an air supply. Intended for use with the SEVA Suit." icon_state = "seva" item_state = "seva" + armor = list("melee" = 0, "bullet" = 0, "laser" = 10, "energy" = 5, "bomb" = 0, "bio" = 100, "rad" = 30, "fire" = 100, "acid" = 25) resistance_flags = FIRE_PROOF /****************Exo-Suit and Mask****************/ /obj/item/clothing/suit/hooded/explorer/exo - name = "Exo-suit" - desc = "A robust suit for exploring dangerous environments." + name = "Explorer Exoskeleton" + desc = "A very robust military exosuit. It is composed of two separate pieces of equipment: the Radiation suit which boasts heavy military kevlar around the entire body, along with composite plates on some of the outer regions of the armour." icon_state = "exo" item_state = "exo" w_class = WEIGHT_CLASS_BULKY heat_protection = CHEST|GROIN|LEGS|FEET|ARMS|HANDS hoodtype = /obj/item/clothing/head/hooded/explorer/exo - armor = list("melee" = 65, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 60, "bio" = 25, "rad" = 10, "fire" = 0, "acid" = 0) + armor = list("melee" = 60, "bullet" = 15, "laser" = 5, "energy" = 5, "bomb" = 60, "bio" = 25, "rad" = 10, "fire" = 0, "acid" = 0) resistance_flags = FIRE_PROOF | GOLIATH_RESISTANCE /obj/item/clothing/head/hooded/explorer/exo - name = "Exo-hood" - desc = "A robust helmet for exploring dangerous environments." + name = "Tactical Exo-Helmet" + desc = "A recent model of a tactical helmet that lacks camouflage. It is not known how it made its way into NT. The helmet is designed to provide a squad leader with strategic superiority over the enemy via its many scanners and satellite communications devices, which have not been installed in this particular helmet. Comes with multi-layered Kevlar protection and armored elements." icon_state = "exo" item_state = "exo" - armor = list("melee" = 65, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 60, "bio" = 25, "rad" = 10, "fire" = 0, "acid" = 0) + armor = list("melee" = 60, "bullet" = 15, "laser" = 5, "energy" = 5, "bomb" = 60, "bio" = 25, "rad" = 10, "fire" = 0, "acid" = 0) resistance_flags = FIRE_PROOF | GOLIATH_RESISTANCE /obj/item/clothing/mask/gas/exo - name = "Exosuit Mask" - desc = "A face-covering mask that can be connected to an air supply. Intended for use with the Exosuit." + name = "M40 Gasmask" + desc = "One of various gas masks used by the ancient U.S.A.F. and its allies to protect from field concentrations of chemical and biological agents, along with radiological fallout particles. It is not effective in an oxygen deficient environment, so it must be connected to an air supply." icon_state = "exo" item_state = "exo" + visor_flags = BLOCK_GAS_SMOKE_EFFECT | ALLOWINTERNALS + visor_flags_inv = HIDEFACIALHAIR + visor_flags_cover = MASKCOVERSMOUTH + actions_types = list(/datum/action/item_action/adjust) + armor = list("melee" = 10, "bullet" = 5, "laser" = 5, "energy" = 5, "bomb" = 0, "bio" = 50, "rad" = 0, "fire" = 20, "acid" = 40) resistance_flags = FIRE_PROOF