diff --git a/code/modules/events/aurora_aquilae.dm b/code/modules/events/aurora_aquilae.dm index 2ee8378c..f72ea5eb 100644 --- a/code/modules/events/aurora_aquilae.dm +++ b/code/modules/events/aurora_aquilae.dm @@ -16,7 +16,7 @@ endWhen = 100 var/list/aurora_colors = list("#ffc8bc", "#ed927f", "#d5745f", "#bf3a1d", "#c71414", "#FF3131", "#ee0808", "#ff0000") var/aurora_progress = 0 //this cycles from 1 to 8, slowly grading towards a bright red - var/list/areasToFlicker = list(/area/hallway/primary, + var/list/areasToFlicker = list(/area/hallway, /area/security, /area/science) @@ -25,7 +25,7 @@ var/area/A = area if(initial(A.dynamic_lighting) == DYNAMIC_LIGHTING_IFSTARLIGHT) for(var/turf/open/space/S in A) - S.set_light(S.light_range * 8, S.light_power * 1) + S.set_light(S.light_range * 10, S.light_power * 1) for(var/V in GLOB.player_list) var/mob/M = V if(is_station_level(M.z)) @@ -45,10 +45,8 @@ for(var/area/A in world) for(var/typecheck in areasToFlicker) if(istype(A, typecheck)) - for(var/obj/O in areasToFlicker) - if(istype(O, /obj/machinery/power/apc)) - var/obj/machinery/power/apc/temp = O - temp.overload_lighting() + for(var/obj/machinery/power/apc/temp in A) + temp.overload_lighting() /datum/round_event/aurora_aquilae/announce() priority_announce("[station_name()]: A ·#HARMLESS#· cloud of ·|$% GLORY AND GUTS¬€#· ions is approaching your ·|%$ station, and will exhaust their energy battering the hull. Kinaris Command has approved a short break for all employees to relax and observe this very rare event. During this time, starlight will be bright but %%%BRUTAL·$ª, shifting between %$$%!ªTHE COMPLETE AND UTTER DESTRUCTION OF THE SENSES$ and %%THE ASHES OF THE GREAT AL-SHAIN%. Any staff who would like to view the %%PRESENCE OF A KING%$ for themselves may proceed to the nearest area with viewing ports to open space.",