From 3ec5e4205e871d658f2812c5778b3ea59352cdbf Mon Sep 17 00:00:00 2001 From: Dip Date: Mon, 23 Nov 2020 19:51:43 -0300 Subject: [PATCH] Allows the wizard to load their current character's appearance. --- code/modules/antagonists/wizard/wizard.dm | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/code/modules/antagonists/wizard/wizard.dm b/code/modules/antagonists/wizard/wizard.dm index 8a20a815..a0f360fc 100644 --- a/code/modules/antagonists/wizard/wizard.dm +++ b/code/modules/antagonists/wizard/wizard.dm @@ -21,6 +21,9 @@ create_objectives() if(move_to_lair) send_to_lair() + var/mob/living/carbon/human/H = owner.current + H.mirrorcanloadappearance = TRUE + H.checkloadappearance() . = ..() if(allow_rename) rename_wizard() @@ -59,6 +62,7 @@ to_chat(owner, "HOT INSERTION, GO GO GO") owner.current.forceMove(pick(GLOB.wizardstart)) + /datum/antagonist/wizard/proc/create_objectives() var/datum/objective/new_objective = new("Cause as much creative mayhem as you can aboard the station! The more outlandish your methods of achieving this, the better! Make sure there's a decent amount of crew alive to tell of your tale.") new_objective.owner = owner